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Merge branch 'master' into change_ruleset_via_direct_while_on_scorescreen

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Dean Herbert 2018-05-07 13:32:19 +08:00 committed by GitHub
commit 1be1b10059
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7 changed files with 28 additions and 24 deletions

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@ -19,7 +19,7 @@ namespace osu.Desktop.Deploy
{ {
private static string packages => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".nuget", "packages"); private static string packages => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".nuget", "packages");
private static string nugetPath => Path.Combine(packages, @"nuget.commandline\4.5.1\tools\NuGet.exe"); private static string nugetPath => Path.Combine(packages, @"nuget.commandline\4.5.1\tools\NuGet.exe");
private static string squirrelPath => Path.Combine(packages, @"squirrel.windows\1.7.8\tools\Squirrel.exe"); private static string squirrelPath => Path.Combine(packages, @"squirrel.windows\1.8.0\tools\Squirrel.exe");
private const string msbuild_path = @"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\MSBuild.exe"; private const string msbuild_path = @"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\MSBuild.exe";
public static string StagingFolder = ConfigurationManager.AppSettings["StagingFolder"]; public static string StagingFolder = ConfigurationManager.AppSettings["StagingFolder"];
@ -115,7 +115,7 @@ namespace osu.Desktop.Deploy
checkReleaseFiles(); checkReleaseFiles();
write("Running squirrel build..."); write("Running squirrel build...");
runCommand(squirrelPath, $"--releasify {stagingPath}\\{nupkgFilename(version)} --setupIcon {iconPath} --icon {iconPath} {codeSigningCmd} --no-msi"); runCommand(squirrelPath, $"--releasify {stagingPath}\\{nupkgFilename(version)} --framework-version=net471 --setupIcon {iconPath} --icon {iconPath} {codeSigningCmd} --no-msi");
//prune again to clean up before upload. //prune again to clean up before upload.
pruneReleases(); pruneReleases();

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@ -12,7 +12,7 @@
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="NuGet.CommandLine" Version="4.5.1" /> <PackageReference Include="NuGet.CommandLine" Version="4.5.1" />
<PackageReference Include="NUnit" Version="3.10.1" /> <PackageReference Include="NUnit" Version="3.10.1" />
<PackageReference Include="squirrel.windows" Version="1.7.8" Condition="'$(TargetFramework)' == 'net471'" /> <PackageReference Include="squirrel.windows" Version="1.8.0" Condition="'$(TargetFramework)' == 'net471'" />
<PackageReference Include="System.Configuration.ConfigurationManager" Version="4.4.0" /> <PackageReference Include="System.Configuration.ConfigurationManager" Version="4.4.0" />
<PackageReference Include="System.Management.Automation.dll" Version="10.0.10586" /> <PackageReference Include="System.Management.Automation.dll" Version="10.0.10586" />
</ItemGroup> </ItemGroup>

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@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" /> <Import Project="..\osu.Game.props" />
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<TargetFrameworks>net471;netcoreapp2.0</TargetFrameworks> <TargetFrameworks>net471;netcoreapp2.0</TargetFrameworks>
@ -10,8 +10,8 @@
<Title>osu!lazer</Title> <Title>osu!lazer</Title>
<Product>osu!lazer</Product> <Product>osu!lazer</Product>
<ApplicationIcon>lazer.ico</ApplicationIcon> <ApplicationIcon>lazer.ico</ApplicationIcon>
<Version>0.0.0.0</Version> <Version>0.0.0</Version>
<FileVersion>0.0.0.0</FileVersion> <FileVersion>0.0.0</FileVersion>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Label="Defines"> <PropertyGroup Label="Defines">
<DefineConstants Condition="'$(TargetFramework)' == 'net471'">$(DefineConstants);NET_FRAMEWORK</DefineConstants> <DefineConstants Condition="'$(TargetFramework)' == 'net471'">$(DefineConstants);NET_FRAMEWORK</DefineConstants>
@ -31,7 +31,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
<PackageReference Include="squirrel.windows" Version="1.7.8" Condition="'$(TargetFramework)' == 'net471'" /> <PackageReference Include="squirrel.windows" Version="1.8.0" Condition="'$(TargetFramework)' == 'net471'" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Resources"> <ItemGroup Label="Resources">
<EmbeddedResource Include="lazer.ico" /> <EmbeddedResource Include="lazer.ico" />

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@ -373,17 +373,18 @@ namespace osu.Game.Beatmaps.Formats
if (parser == null) if (parser == null)
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser(); parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
var obj = parser.Parse(line); var obj = parser.Parse(line, getOffsetTime());
if (obj != null) if (obj != null)
{ {
obj.StartTime = getOffsetTime(obj.StartTime);
beatmap.HitObjects.Add(obj); beatmap.HitObjects.Add(obj);
} }
} }
private int getOffsetTime(int time) => time + (ApplyOffsets ? offset : 0); private int getOffsetTime(int time) => time + (ApplyOffsets ? offset : 0);
private double getOffsetTime() => ApplyOffsets ? offset : 0;
private double getOffsetTime(double time) => time + (ApplyOffsets ? offset : 0); private double getOffsetTime(double time) => time + (ApplyOffsets ? offset : 0);
} }
} }

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@ -201,6 +201,8 @@ namespace osu.Game
return; return;
} }
Ruleset.Value = s.Ruleset;
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(s.Beatmap); Beatmap.Value = BeatmapManager.GetWorkingBeatmap(s.Beatmap);
Beatmap.Value.Mods.Value = s.Mods; Beatmap.Value.Mods.Value = s.Mods;

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@ -19,6 +19,11 @@ namespace osu.Game.Rulesets.Objects.Legacy
public abstract class ConvertHitObjectParser : HitObjectParser public abstract class ConvertHitObjectParser : HitObjectParser
{ {
public override HitObject Parse(string text) public override HitObject Parse(string text)
{
return Parse(text, 0);
}
public HitObject Parse(string text, double offset)
{ {
try try
{ {
@ -146,7 +151,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
} }
else if ((type & ConvertHitObjectType.Spinner) > 0) else if ((type & ConvertHitObjectType.Spinner) > 0)
{ {
result = CreateSpinner(new Vector2(512, 384) / 2, Convert.ToDouble(split[5], CultureInfo.InvariantCulture)); result = CreateSpinner(new Vector2(512, 384) / 2, Convert.ToDouble(split[5], CultureInfo.InvariantCulture) + offset);
if (split.Length > 6) if (split.Length > 6)
readCustomSampleBanks(split[6], bankInfo); readCustomSampleBanks(split[6], bankInfo);
@ -164,13 +169,13 @@ namespace osu.Game.Rulesets.Objects.Legacy
readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo); readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo);
} }
result = CreateHold(new Vector2(int.Parse(split[0]), int.Parse(split[1])), combo, endTime); result = CreateHold(new Vector2(int.Parse(split[0]), int.Parse(split[1])), combo, endTime + offset);
} }
if (result == null) if (result == null)
throw new InvalidOperationException($@"Unknown hit object type {type}."); throw new InvalidOperationException($@"Unknown hit object type {type}.");
result.StartTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture); result.StartTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture) + offset;
result.Samples = convertSoundType(soundType, bankInfo); result.Samples = convertSoundType(soundType, bankInfo);
return result; return result;

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@ -12,12 +12,13 @@ namespace osu.Game.Users
public abstract Color4 GetAppropriateColour(OsuColour colours); public abstract Color4 GetAppropriateColour(OsuColour colours);
} }
public abstract class UserStatusAvailable : UserStatus public class UserStatusOnline : UserStatus
{ {
public override string Message => @"Online";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.BlueDarker; public override Color4 GetAppropriateColour(OsuColour colours) => colours.BlueDarker;
} }
public abstract class UserStatusBusy : UserStatus public abstract class UserStatusBusy : UserStatusOnline
{ {
public override Color4 GetAppropriateColour(OsuColour colours) => colours.YellowDark; public override Color4 GetAppropriateColour(OsuColour colours) => colours.YellowDark;
} }
@ -28,17 +29,12 @@ namespace osu.Game.Users
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray7; public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray7;
} }
public class UserStatusOnline : UserStatusAvailable public class UserStatusSpectating : UserStatusOnline
{
public override string Message => @"Online";
}
public class UserStatusSpectating : UserStatusAvailable
{ {
public override string Message => @"Spectating a game"; public override string Message => @"Spectating a game";
} }
public class UserStatusInLobby : UserStatusAvailable public class UserStatusInLobby : UserStatusOnline
{ {
public override string Message => @"in Multiplayer Lobby"; public override string Message => @"in Multiplayer Lobby";
} }
@ -53,13 +49,13 @@ namespace osu.Game.Users
public override string Message => @"Multiplaying"; public override string Message => @"Multiplaying";
} }
public class UserStatusModding : UserStatus public class UserStatusModding : UserStatusOnline
{ {
public override string Message => @"Modding a map"; public override string Message => @"Modding a map";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.PurpleDark; public override Color4 GetAppropriateColour(OsuColour colours) => colours.PurpleDark;
} }
public class UserStatusDoNotDisturb : UserStatus public class UserStatusDoNotDisturb : UserStatusBusy
{ {
public override string Message => @"Do not disturb"; public override string Message => @"Do not disturb";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.RedDark; public override Color4 GetAppropriateColour(OsuColour colours) => colours.RedDark;