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Remove SubmittableScore
and replace with SoloScoreInfo
extension method
This commit is contained in:
parent
d04df19c7e
commit
1b6ebcfd87
@ -12,7 +12,6 @@ using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Solo;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Mods;
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@ -110,30 +109,30 @@ namespace osu.Game.Tests.Online
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}
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}
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[Test]
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[Test]
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public void TestDeserialiseSubmittableScoreWithEmptyMods()
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public void TestDeserialiseSoloScoreWithEmptyMods()
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{
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{
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var score = new SubmittableScore(new ScoreInfo
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var score = SoloScoreInfo.ForSubmission(new ScoreInfo
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{
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{
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User = new APIUser(),
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User = new APIUser(),
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Ruleset = new OsuRuleset().RulesetInfo,
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Ruleset = new OsuRuleset().RulesetInfo,
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});
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});
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var deserialised = JsonConvert.DeserializeObject<SubmittableScore>(JsonConvert.SerializeObject(score));
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var deserialised = JsonConvert.DeserializeObject<SoloScoreInfo>(JsonConvert.SerializeObject(score));
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Assert.That(deserialised?.Mods.Length, Is.Zero);
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Assert.That(deserialised?.Mods.Length, Is.Zero);
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}
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}
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[Test]
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[Test]
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public void TestDeserialiseSubmittableScoreWithCustomModSetting()
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public void TestDeserialiseSoloScoreWithCustomModSetting()
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{
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{
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var score = new SubmittableScore(new ScoreInfo
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var score = SoloScoreInfo.ForSubmission(new ScoreInfo
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{
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{
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Mods = new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 2 } } },
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Mods = new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 2 } } },
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User = new APIUser(),
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User = new APIUser(),
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Ruleset = new OsuRuleset().RulesetInfo,
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Ruleset = new OsuRuleset().RulesetInfo,
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});
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});
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var deserialised = JsonConvert.DeserializeObject<SubmittableScore>(JsonConvert.SerializeObject(score));
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var deserialised = JsonConvert.DeserializeObject<SoloScoreInfo>(JsonConvert.SerializeObject(score));
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Assert.That((deserialised?.Mods[0])?.Settings["speed_change"], Is.EqualTo(2));
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Assert.That((deserialised?.Mods[0])?.Settings["speed_change"], Is.EqualTo(2));
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}
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}
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@ -6,7 +6,7 @@
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Game.IO.Serialization;
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using osu.Game.IO.Serialization;
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using osu.Game.Online.Solo;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Tests.Resources;
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using osu.Game.Tests.Resources;
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namespace osu.Game.Tests.Online
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namespace osu.Game.Tests.Online
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@ -15,12 +15,12 @@ namespace osu.Game.Tests.Online
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/// Basic testing to ensure our attribute-based naming is correctly working.
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/// Basic testing to ensure our attribute-based naming is correctly working.
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/// </summary>
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/// </summary>
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[TestFixture]
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[TestFixture]
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public class TestSubmittableScoreJsonSerialization
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public class TestSoloScoreInfoJsonSerialization
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{
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{
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[Test]
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[Test]
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public void TestScoreSerialisationViaExtensionMethod()
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public void TestScoreSerialisationViaExtensionMethod()
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{
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{
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var score = new SubmittableScore(TestResources.CreateTestScoreInfo());
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var score = SoloScoreInfo.ForSubmission(TestResources.CreateTestScoreInfo());
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string serialised = score.Serialize();
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string serialised = score.Serialize();
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@ -31,7 +31,7 @@ namespace osu.Game.Tests.Online
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[Test]
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[Test]
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public void TestScoreSerialisationWithoutSettings()
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public void TestScoreSerialisationWithoutSettings()
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{
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{
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var score = new SubmittableScore(TestResources.CreateTestScoreInfo());
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var score = SoloScoreInfo.ForSubmission(TestResources.CreateTestScoreInfo());
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string serialised = JsonConvert.SerializeObject(score);
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string serialised = JsonConvert.SerializeObject(score);
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@ -151,6 +151,23 @@ namespace osu.Game.Online.API.Requests.Responses
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PP = PP,
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PP = PP,
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};
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};
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/// <summary>
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/// Creates a <see cref="SoloScoreInfo"/> from a local score for score submission.
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/// </summary>
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/// <param name="score">The local score.</param>
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public static SoloScoreInfo ForSubmission(ScoreInfo score) => new SoloScoreInfo
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{
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Rank = score.Rank,
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TotalScore = (int)score.TotalScore,
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Accuracy = score.Accuracy,
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PP = score.PP,
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MaxCombo = score.MaxCombo,
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RulesetID = score.RulesetID,
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Passed = score.Passed,
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Mods = score.APIMods,
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Statistics = score.Statistics,
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};
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public long OnlineID => ID ?? -1;
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public long OnlineID => ID ?? -1;
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}
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}
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}
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}
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@ -7,20 +7,20 @@ using System.Net.Http;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using osu.Framework.IO.Network;
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using osu.Framework.IO.Network;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Online.Solo;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Scoring;
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using osu.Game.Scoring;
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namespace osu.Game.Online.Rooms
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namespace osu.Game.Online.Rooms
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{
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{
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public abstract class SubmitScoreRequest : APIRequest<MultiplayerScore>
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public abstract class SubmitScoreRequest : APIRequest<MultiplayerScore>
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{
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{
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public readonly SubmittableScore Score;
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public readonly SoloScoreInfo Score;
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protected readonly long ScoreId;
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protected readonly long ScoreId;
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protected SubmitScoreRequest(ScoreInfo scoreInfo, long scoreId)
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protected SubmitScoreRequest(ScoreInfo scoreInfo, long scoreId)
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{
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{
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Score = new SubmittableScore(scoreInfo);
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Score = SoloScoreInfo.ForSubmission(scoreInfo);
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ScoreId = scoreId;
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ScoreId = scoreId;
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}
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}
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@ -1,70 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Collections.Generic;
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using JetBrains.Annotations;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using osu.Game.Online.API;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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namespace osu.Game.Online.Solo
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{
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/// <summary>
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/// A class specifically for sending scores to the API during score submission.
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/// </summary>
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[Serializable]
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public class SubmittableScore
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{
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[JsonProperty("rank")]
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[JsonConverter(typeof(StringEnumConverter))]
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public ScoreRank Rank { get; set; }
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[JsonProperty("total_score")]
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public long TotalScore { get; set; }
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[JsonProperty("accuracy")]
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public double Accuracy { get; set; }
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[JsonProperty(@"pp")]
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public double? PP { get; set; }
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[JsonProperty("max_combo")]
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public int MaxCombo { get; set; }
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[JsonProperty("ruleset_id")]
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public int RulesetID { get; set; }
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[JsonProperty("passed")]
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public bool Passed { get; set; }
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// Used for API serialisation/deserialisation.
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[JsonProperty("mods")]
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public APIMod[] Mods { get; set; }
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[JsonProperty("statistics")]
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public Dictionary<HitResult, int> Statistics { get; set; }
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[UsedImplicitly]
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public SubmittableScore()
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{
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}
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public SubmittableScore(ScoreInfo score)
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{
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Rank = score.Rank;
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TotalScore = score.TotalScore;
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Accuracy = score.Accuracy;
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PP = score.PP;
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MaxCombo = score.MaxCombo;
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RulesetID = score.RulesetID;
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Passed = score.Passed;
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Mods = score.APIMods;
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Statistics = score.Statistics;
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}
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}
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}
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