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mirror of https://github.com/ppy/osu.git synced 2024-12-13 08:32:57 +08:00

Merge branch 'master' into realm-integration/score-and-beatmaps

This commit is contained in:
Dean Herbert 2022-01-18 15:00:27 +09:00
commit 1b62a685f3
23 changed files with 340 additions and 157 deletions

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@ -12,7 +12,7 @@
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@ -12,7 +12,7 @@
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@ -52,10 +52,10 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.115.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2022.115.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.111.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2022.118.0" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Transitive Dependencies"> <ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. --> <!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
<PackageReference Include="Realm" Version="10.7.1" /> <PackageReference Include="Realm" Version="10.8.0" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -9,7 +9,7 @@
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@ -5,7 +5,7 @@
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@ -0,0 +1,36 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Taiko.Objects;
namespace osu.Game.Rulesets.Taiko.Tests
{
public class TestSceneDrumRollJudgements : TestSceneTaikoPlayer
{
[Test]
public void TestStrongDrumRollFullyJudgedOnKilled()
{
AddUntilStep("gameplay finished", () => Player.ScoreProcessor.HasCompleted.Value);
AddAssert("all judgements are misses", () => Player.Results.All(r => r.Type == r.Judgement.MinResult));
}
protected override bool Autoplay => false;
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new Beatmap<TaikoHitObject>
{
BeatmapInfo = { Ruleset = new TaikoRuleset().RulesetInfo },
HitObjects =
{
new DrumRoll
{
StartTime = 1000,
Duration = 1000,
IsStrong = true
}
}
};
}
}

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@ -4,7 +4,7 @@
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<PropertyGroup Label="Project"> <PropertyGroup Label="Project">

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@ -197,6 +197,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult); ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
} }
public override void OnKilled()
{
base.OnKilled();
if (Time.Current > ParentHitObject.HitObject.GetEndTime() && !Judged)
ApplyResult(r => r.Type = r.Judgement.MinResult);
}
public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false; public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false;
} }
} }

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@ -5,6 +5,7 @@ using System;
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Skinning.Default; using osu.Game.Rulesets.Taiko.Skinning.Default;
using osu.Game.Skinning; using osu.Game.Skinning;
@ -52,6 +53,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
ApplyResult(r => r.Type = r.Judgement.MaxResult); ApplyResult(r => r.Type = r.Judgement.MaxResult);
} }
public override void OnKilled()
{
base.OnKilled();
if (Time.Current > HitObject.GetEndTime() && !Judged)
ApplyResult(r => r.Type = r.Judgement.MinResult);
}
protected override void UpdateHitStateTransforms(ArmedState state) protected override void UpdateHitStateTransforms(ArmedState state)
{ {
switch (state) switch (state)
@ -92,6 +101,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult); ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
} }
public override void OnKilled()
{
base.OnKilled();
if (Time.Current > ParentHitObject.HitObject.GetEndTime() && !Judged)
ApplyResult(r => r.Type = r.Judgement.MinResult);
}
public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false; public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false;
} }
} }

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@ -0,0 +1,88 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Input.Bindings;
using osu.Framework.Testing;
using osu.Game.Database;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
using osu.Game.Overlays.Settings.Sections.Input;
using osu.Game.Screens.Play;
using osu.Game.Screens.Select;
using osu.Game.Tests.Beatmaps.IO;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Navigation
{
public class TestSceneChangeAndUseGameplayBindings : OsuGameTestScene
{
[Test]
public void TestGameplayKeyBindings()
{
AddAssert("databased key is default", () => firstOsuRulesetKeyBindings.KeyCombination.Keys.SequenceEqual(new[] { InputKey.Z }));
AddStep("open settings", () => { Game.Settings.Show(); });
// Until step requires as settings has a delayed load.
AddUntilStep("wait for button", () => configureBindingsButton?.Enabled.Value == true);
AddStep("scroll to section", () => Game.Settings.SectionsContainer.ScrollTo(configureBindingsButton));
AddStep("press button", () => configureBindingsButton.TriggerClick());
AddUntilStep("wait for panel", () => keyBindingPanel?.IsLoaded == true);
AddUntilStep("wait for osu subsection", () => osuBindingSubsection?.IsLoaded == true);
AddStep("scroll to section", () => keyBindingPanel.SectionsContainer.ScrollTo(osuBindingSubsection));
AddWaitStep("wait for scroll to end", 3);
AddStep("start rebinding first osu! key", () =>
{
var button = osuBindingSubsection.ChildrenOfType<KeyBindingRow>().First();
InputManager.MoveMouseTo(button);
InputManager.Click(MouseButton.Left);
});
AddStep("Press 's'", () => InputManager.Key(Key.S));
AddUntilStep("wait for database updated", () => firstOsuRulesetKeyBindings.KeyCombination.Keys.SequenceEqual(new[] { InputKey.S }));
AddStep("close settings", () => Game.Settings.Hide());
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely());
PushAndConfirm(() => new PlaySongSelect());
AddStep("enter gameplay", () => InputManager.Key(Key.Enter));
AddUntilStep("wait for gameplay", () => player?.IsBreakTime.Value == false);
AddStep("press 'z'", () => InputManager.Key(Key.Z));
AddAssert("key counter didn't increase", () => keyCounter.CountPresses == 0);
AddStep("press 's'", () => InputManager.Key(Key.S));
AddAssert("key counter did increase", () => keyCounter.CountPresses == 1);
}
private KeyBindingsSubsection osuBindingSubsection => keyBindingPanel
.ChildrenOfType<VariantBindingsSubsection>()
.FirstOrDefault(s => s.Ruleset.ShortName == "osu");
private OsuButton configureBindingsButton => Game.Settings
.ChildrenOfType<BindingSettings>().SingleOrDefault()?
.ChildrenOfType<OsuButton>()?
.First(b => b.Text.ToString() == "Configure");
private KeyBindingPanel keyBindingPanel => Game.Settings
.ChildrenOfType<KeyBindingPanel>().SingleOrDefault();
private RealmKeyBinding firstOsuRulesetKeyBindings => Game.Dependencies
.Get<RealmContextFactory>().Context
.All<RealmKeyBinding>()
.AsEnumerable()
.First(k => k.RulesetName == "osu" && k.ActionInt == 0);
private Player player => Game.ScreenStack.CurrentScreen as Player;
private KeyCounter keyCounter => player.ChildrenOfType<KeyCounter>().First();
}
}

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@ -1,11 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
@ -24,10 +28,11 @@ namespace osu.Game.Tests.Visual.Online
[Cached] [Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue); private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
public TestSceneScoresContainer() private TestScoresContainer scoresContainer;
{
TestScoresContainer scoresContainer;
[SetUpSteps]
public void SetUp() => Schedule(() =>
{
Child = new Container Child = new Container
{ {
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
@ -41,16 +46,110 @@ namespace osu.Game.Tests.Visual.Online
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = Color4.Black, Colour = Color4.Black,
}, },
scoresContainer = new TestScoresContainer(), scoresContainer = new TestScoresContainer
{
Beatmap = { Value = CreateAPIBeatmap() }
}
} }
}; };
});
var allScores = new APIScoresCollection [Test]
public void TestNoUserBest()
{
AddStep("Scores with no user best", () =>
{
var allScores = createScores();
allScores.UserScore = null;
scoresContainer.Scores = allScores;
});
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
AddAssert("no user best displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 1);
AddStep("Load null scores", () => scoresContainer.Scores = null);
AddUntilStep("wait for scores not displayed", () => !scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
AddAssert("no best score displayed", () => !scoresContainer.ChildrenOfType<DrawableTopScore>().Any());
AddStep("Load only one score", () =>
{
var allScores = createScores();
allScores.Scores.RemoveRange(1, allScores.Scores.Count - 1);
scoresContainer.Scores = allScores;
});
AddUntilStep("wait for scores not displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Count() == 1);
AddAssert("no best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 1);
}
[Test]
public void TestUserBest()
{
AddStep("Load scores with personal best", () =>
{
var allScores = createScores();
allScores.UserScore = createUserBest();
scoresContainer.Scores = allScores;
});
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
AddAssert("best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 2);
AddStep("Load scores with personal best (null position)", () =>
{
var allScores = createScores();
var userBest = createUserBest();
userBest.Position = null;
allScores.UserScore = userBest;
scoresContainer.Scores = allScores;
});
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
AddAssert("best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 2);
AddStep("Load scores with personal best (first place)", () =>
{
var allScores = createScores();
allScores.UserScore = new APIScoreWithPosition
{
Score = allScores.Scores.First(),
Position = 1,
};
scoresContainer.Scores = allScores;
});
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
AddAssert("best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 1);
AddStep("Scores with no user best", () =>
{
var allScores = createScores();
allScores.UserScore = null;
scoresContainer.Scores = allScores;
});
AddUntilStep("best score not displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 1);
}
private int onlineID = 1;
private APIScoresCollection createScores()
{
var scores = new APIScoresCollection
{ {
Scores = new List<APIScore> Scores = new List<APIScore>
{ {
new APIScore new APIScore
{ {
Date = DateTimeOffset.Now,
OnlineID = onlineID++,
User = new APIUser User = new APIUser
{ {
Id = 6602580, Id = 6602580,
@ -76,6 +175,8 @@ namespace osu.Game.Tests.Visual.Online
}, },
new APIScore new APIScore
{ {
Date = DateTimeOffset.Now,
OnlineID = onlineID++,
User = new APIUser User = new APIUser
{ {
Id = 4608074, Id = 4608074,
@ -100,6 +201,8 @@ namespace osu.Game.Tests.Visual.Online
}, },
new APIScore new APIScore
{ {
Date = DateTimeOffset.Now,
OnlineID = onlineID++,
User = new APIUser User = new APIUser
{ {
Id = 1014222, Id = 1014222,
@ -123,6 +226,8 @@ namespace osu.Game.Tests.Visual.Online
}, },
new APIScore new APIScore
{ {
Date = DateTimeOffset.Now,
OnlineID = onlineID++,
User = new APIUser User = new APIUser
{ {
Id = 1541390, Id = 1541390,
@ -145,6 +250,8 @@ namespace osu.Game.Tests.Visual.Online
}, },
new APIScore new APIScore
{ {
Date = DateTimeOffset.Now,
OnlineID = onlineID++,
User = new APIUser User = new APIUser
{ {
Id = 7151382, Id = 7151382,
@ -164,85 +271,7 @@ namespace osu.Game.Tests.Visual.Online
} }
}; };
var myBestScore = new APIScoreWithPosition foreach (var s in scores.Scores)
{
Score = new APIScore
{
User = new APIUser
{
Id = 7151382,
Username = @"Mayuri Hana",
Country = new Country
{
FullName = @"Thailand",
FlagName = @"TH",
},
},
Rank = ScoreRank.D,
PP = 160,
MaxCombo = 1234,
TotalScore = 123456,
Accuracy = 0.6543,
},
Position = 1337,
};
var myBestScoreWithNullPosition = new APIScoreWithPosition
{
Score = new APIScore
{
User = new APIUser
{
Id = 7151382,
Username = @"Mayuri Hana",
Country = new Country
{
FullName = @"Thailand",
FlagName = @"TH",
},
},
Rank = ScoreRank.D,
PP = 160,
MaxCombo = 1234,
TotalScore = 123456,
Accuracy = 0.6543,
},
Position = null,
};
var oneScore = new APIScoresCollection
{
Scores = new List<APIScore>
{
new APIScore
{
User = new APIUser
{
Id = 6602580,
Username = @"waaiiru",
Country = new Country
{
FullName = @"Spain",
FlagName = @"ES",
},
},
Mods = new[]
{
new APIMod { Acronym = new OsuModDoubleTime().Acronym },
new APIMod { Acronym = new OsuModHidden().Acronym },
new APIMod { Acronym = new OsuModFlashlight().Acronym },
new APIMod { Acronym = new OsuModHardRock().Acronym },
},
Rank = ScoreRank.XH,
PP = 200,
MaxCombo = 1234,
TotalScore = 1234567890,
Accuracy = 1,
}
}
};
foreach (var s in allScores.Scores)
{ {
s.Statistics = new Dictionary<string, int> s.Statistics = new Dictionary<string, int>
{ {
@ -253,26 +282,34 @@ namespace osu.Game.Tests.Visual.Online
}; };
} }
AddStep("Load all scores", () => return scores;
{
allScores.UserScore = null;
scoresContainer.Scores = allScores;
});
AddStep("Load null scores", () => scoresContainer.Scores = null);
AddStep("Load only one score", () => scoresContainer.Scores = oneScore);
AddStep("Load scores with my best", () =>
{
allScores.UserScore = myBestScore;
scoresContainer.Scores = allScores;
});
AddStep("Load scores with null my best position", () =>
{
allScores.UserScore = myBestScoreWithNullPosition;
scoresContainer.Scores = allScores;
});
} }
private APIScoreWithPosition createUserBest() => new APIScoreWithPosition
{
Score = new APIScore
{
Date = DateTimeOffset.Now,
OnlineID = onlineID++,
User = new APIUser
{
Id = 7151382,
Username = @"Mayuri Hana",
Country = new Country
{
FullName = @"Thailand",
FlagName = @"TH",
},
},
Rank = ScoreRank.D,
PP = 160,
MaxCombo = 1234,
TotalScore = 123456,
Accuracy = 0.6543,
},
Position = 1337,
};
private class TestScoresContainer : ScoresContainer private class TestScoresContainer : ScoresContainer
{ {
public new APIScoresCollection Scores public new APIScoresCollection Scores

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@ -6,7 +6,7 @@
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@ -7,7 +7,7 @@
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<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" /> <PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.IO;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
using System.Threading; using System.Threading;
@ -205,10 +206,17 @@ namespace osu.Game.Database
private RealmConfiguration getConfiguration() private RealmConfiguration getConfiguration()
{ {
// This is currently the only usage of temporary files at the osu! side.
// If we use the temporary folder in more situations in the future, this should be moved to a higher level (helper method or OsuGameBase).
string tempPathLocation = Path.Combine(Path.GetTempPath(), @"lazer");
if (!Directory.Exists(tempPathLocation))
Directory.CreateDirectory(tempPathLocation);
return new RealmConfiguration(storage.GetFullPath(Filename, true)) return new RealmConfiguration(storage.GetFullPath(Filename, true))
{ {
SchemaVersion = schema_version, SchemaVersion = schema_version,
MigrationCallback = onMigration, MigrationCallback = onMigration,
FallbackPipePath = tempPathLocation,
}; };
} }

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@ -65,6 +65,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
scoreTable.ClearScores(); scoreTable.ClearScores();
scoreTable.Hide(); scoreTable.Hide();
loading.Hide();
loading.FinishTransforms();
if (value?.Scores.Any() != true) if (value?.Scores.Any() != true)
return; return;
@ -258,9 +261,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
{ {
Scores = null; Scores = null;
notSupporterPlaceholder.Show(); notSupporterPlaceholder.Show();
loading.Hide();
loading.FinishTransforms();
return; return;
} }
@ -272,9 +272,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
getScoresRequest = new GetScoresRequest(Beatmap.Value, Beatmap.Value.Ruleset, scope.Value, modSelector.SelectedMods); getScoresRequest = new GetScoresRequest(Beatmap.Value, Beatmap.Value.Ruleset, scope.Value, modSelector.SelectedMods);
getScoresRequest.Success += scores => getScoresRequest.Success += scores =>
{ {
loading.Hide();
loading.FinishTransforms();
Scores = scores; Scores = scores;
if (!scores.Scores.Any()) if (!scores.Scores.Any())

View File

@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
{ {
protected IEnumerable<Framework.Input.Bindings.KeyBinding> Defaults; protected IEnumerable<Framework.Input.Bindings.KeyBinding> Defaults;
protected RulesetInfo Ruleset; public RulesetInfo Ruleset { get; protected set; }
private readonly int? variant; private readonly int? variant;

View File

@ -16,6 +16,7 @@ namespace osu.Game.Utils
{ {
private SentryClient sentry; private SentryClient sentry;
private Scope sentryScope; private Scope sentryScope;
private Exception lastException;
public SentryLogger(OsuGame game) public SentryLogger(OsuGame game)
{ {
@ -30,30 +31,27 @@ namespace osu.Game.Utils
sentry = new SentryClient(options); sentry = new SentryClient(options);
sentryScope = new Scope(options); sentryScope = new Scope(options);
Exception lastException = null; Logger.NewEntry += processLogEntry;
}
Logger.NewEntry += entry => private void processLogEntry(LogEntry entry)
{
if (entry.Level < LogLevel.Verbose) return;
var exception = entry.Exception;
if (exception != null)
{ {
if (entry.Level < LogLevel.Verbose) return; if (!shouldSubmitException(exception)) return;
var exception = entry.Exception; // since we let unhandled exceptions go ignored at times, we want to ensure they don't get submitted on subsequent reports.
if (lastException != null && lastException.Message == exception.Message && exception.StackTrace.StartsWith(lastException.StackTrace, StringComparison.Ordinal)) return;
if (exception != null) lastException = exception;
{ sentry.CaptureEvent(new SentryEvent(exception) { Message = entry.Message }, sentryScope);
if (!shouldSubmitException(exception)) }
return; else
sentryScope.AddBreadcrumb(DateTimeOffset.Now, entry.Message, entry.Target.ToString(), "navigation");
// since we let unhandled exceptions go ignored at times, we want to ensure they don't get submitted on subsequent reports.
if (lastException != null &&
lastException.Message == exception.Message && exception.StackTrace.StartsWith(lastException.StackTrace, StringComparison.Ordinal))
return;
lastException = exception;
sentry.CaptureEvent(new SentryEvent(exception) { Message = entry.Message }, sentryScope);
}
else
sentryScope.AddBreadcrumb(DateTimeOffset.Now, entry.Message, entry.Target.ToString(), "navigation");
};
} }
private bool shouldSubmitException(Exception exception) private bool shouldSubmitException(Exception exception)
@ -92,15 +90,9 @@ namespace osu.Game.Utils
GC.SuppressFinalize(this); GC.SuppressFinalize(this);
} }
private bool isDisposed;
protected virtual void Dispose(bool isDisposing) protected virtual void Dispose(bool isDisposing)
{ {
if (isDisposed) Logger.NewEntry -= processLogEntry;
return;
isDisposed = true;
sentry?.Dispose();
sentry = null; sentry = null;
sentryScope = null; sentryScope = null;
} }

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@ -18,9 +18,9 @@
</None> </None>
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="AutoMapper" Version="10.1.1" /> <PackageReference Include="AutoMapper" Version="11.0.0" />
<PackageReference Include="DiffPlex" Version="1.7.0" /> <PackageReference Include="DiffPlex" Version="1.7.0" />
<PackageReference Include="HtmlAgilityPack" Version="1.11.39" /> <PackageReference Include="HtmlAgilityPack" Version="1.11.40" />
<PackageReference Include="Humanizer" Version="2.13.14" /> <PackageReference Include="Humanizer" Version="2.13.14" />
<PackageReference Include="MessagePack" Version="2.3.85" /> <PackageReference Include="MessagePack" Version="2.3.85" />
<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="5.0.11" /> <PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="5.0.11" />
@ -35,10 +35,10 @@
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference> </PackageReference>
<PackageReference Include="Realm" Version="10.7.1" /> <PackageReference Include="Realm" Version="10.8.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.111.0" /> <PackageReference Include="ppy.osu.Framework" Version="2022.118.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.115.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2022.115.0" />
<PackageReference Include="Sentry" Version="3.12.1" /> <PackageReference Include="Sentry" Version="3.13.0" />
<PackageReference Include="SharpCompress" Version="0.30.1" /> <PackageReference Include="SharpCompress" Version="0.30.1" />
<PackageReference Include="NUnit" Version="3.13.2" /> <PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" /> <PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />

View File

@ -60,7 +60,7 @@
<Reference Include="System.Net.Http" /> <Reference Include="System.Net.Http" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.111.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2022.118.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.115.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2022.115.0" />
</ItemGroup> </ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) --> <!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -83,11 +83,11 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2022.111.0" /> <PackageReference Include="ppy.osu.Framework" Version="2022.118.0" />
<PackageReference Include="SharpCompress" Version="0.30.0" /> <PackageReference Include="SharpCompress" Version="0.30.0" />
<PackageReference Include="NUnit" Version="3.13.2" /> <PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" /> <PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
<PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2021.805.0" ExcludeAssets="all" /> <PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2021.805.0" ExcludeAssets="all" />
<PackageReference Include="Realm" Version="10.7.1" /> <PackageReference Include="Realm" Version="10.8.0" />
</ItemGroup> </ItemGroup>
</Project> </Project>