diff --git a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs index 5c98c72b75..158f96b46b 100644 --- a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs +++ b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs @@ -59,7 +59,8 @@ namespace osu.Game.Graphics.Containers { base.LoadComplete(); - // This must be added after the base LoadComplete. The overlay may need to be hidden immediately if its disabled. + // This must be added after the base LoadComplete. The overlay may need to be hidden immediately if its disabled, + // but the overlay doesn't get shown until after the stateChanged function from VisibilityContainer gets called. State.ValueChanged += onStateChanged; }