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Fix playfield border size not updating in editor on circle size change

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Bartłomiej Dach 2024-06-17 09:36:01 +02:00
parent 97003b3679
commit 1b00d0181a
No known key found for this signature in database
2 changed files with 29 additions and 1 deletions

View File

@ -2,10 +2,13 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Screens.Edit;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Edit namespace osu.Game.Rulesets.Osu.Edit
@ -23,12 +26,32 @@ namespace osu.Game.Rulesets.Osu.Edit
private partial class OsuEditorPlayfield : OsuPlayfield private partial class OsuEditorPlayfield : OsuPlayfield
{ {
[Resolved]
private EditorBeatmap editorBeatmap { get; set; } = null!;
protected override GameplayCursorContainer? CreateCursor() => null; protected override GameplayCursorContainer? CreateCursor() => null;
public OsuEditorPlayfield() public OsuEditorPlayfield()
{ {
HitPolicy = new AnyOrderHitPolicy(); HitPolicy = new AnyOrderHitPolicy();
} }
protected override void LoadComplete()
{
base.LoadComplete();
editorBeatmap.BeatmapReprocessed += onBeatmapReprocessed;
}
private void onBeatmapReprocessed() => ApplyCircleSizeToPlayfieldBorder(editorBeatmap);
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (editorBeatmap.IsNotNull())
editorBeatmap.BeatmapReprocessed -= onBeatmapReprocessed;
}
} }
} }
} }

View File

@ -159,6 +159,11 @@ namespace osu.Game.Rulesets.Osu.UI
RegisterPool<SpinnerBonusTick, DrawableSpinnerBonusTick>(10, 200); RegisterPool<SpinnerBonusTick, DrawableSpinnerBonusTick>(10, 200);
if (beatmap != null) if (beatmap != null)
ApplyCircleSizeToPlayfieldBorder(beatmap);
}
protected void ApplyCircleSizeToPlayfieldBorder(IBeatmap beatmap)
{
borderContainer.Padding = new MarginPadding(OsuHitObject.OBJECT_RADIUS * -LegacyRulesetExtensions.CalculateScaleFromCircleSize(beatmap.Difficulty.CircleSize, true)); borderContainer.Padding = new MarginPadding(OsuHitObject.OBJECT_RADIUS * -LegacyRulesetExtensions.CalculateScaleFromCircleSize(beatmap.Difficulty.CircleSize, true));
} }