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Added gravity as a default.
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@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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};
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[SettingSource("Style", "Change the animation style of the approach circles.", 1)]
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public Bindable<AnimationStyle> Style { get; } = new Bindable<AnimationStyle>();
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public Bindable<AnimationStyle> Style { get; } = new Bindable<AnimationStyle>(AnimationStyle.Gravity);
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public void ApplyToDrawableHitObject(DrawableHitObject drawable)
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{
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@ -89,8 +89,8 @@ namespace osu.Game.Rulesets.Osu.Mods
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public enum AnimationStyle
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{
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Gravity,
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Linear,
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Gravity,
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InOut1,
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InOut2,
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Accelerate1,
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