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Merge branch 'master' into grids-4

This commit is contained in:
Dean Herbert 2024-10-07 15:42:23 +09:00
commit 1ab02b93b3
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48 changed files with 1174 additions and 442 deletions

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@ -133,10 +133,7 @@ jobs:
dotnet-version: "8.0.x" dotnet-version: "8.0.x"
- name: Install .NET Workloads - name: Install .NET Workloads
run: dotnet workload install maui-ios run: dotnet workload install ios --from-rollback-file https://raw.githubusercontent.com/ppy/osu-framework/refs/heads/master/workloads.json
- name: Select Xcode 16
run: sudo xcode-select -s /Applications/Xcode_16.app/Contents/Developer
- name: Build - name: Build
run: dotnet build -c Debug osu.iOS run: dotnet build -c Debug osu.iOS

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@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk> <EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.927.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2024.1007.0" />
</ItemGroup> </ItemGroup>
<PropertyGroup> <PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged. <!-- Fody does not handle Android build well, and warns when unchanged.

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@ -4,6 +4,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.Localisation; using osu.Framework.Localisation;
@ -31,6 +32,7 @@ using osu.Game.Scoring;
using osu.Game.Screens.Edit.Setup; using osu.Game.Screens.Edit.Setup;
using osu.Game.Screens.Ranking.Statistics; using osu.Game.Screens.Ranking.Statistics;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Catch namespace osu.Game.Rulesets.Catch
{ {
@ -223,10 +225,28 @@ namespace osu.Game.Rulesets.Catch
public override HitObjectComposer CreateHitObjectComposer() => new CatchHitObjectComposer(this); public override HitObjectComposer CreateHitObjectComposer() => new CatchHitObjectComposer(this);
public override IEnumerable<SetupSection> CreateEditorSetupSections() => public override IEnumerable<Drawable> CreateEditorSetupSections() =>
[ [
new MetadataSection(),
new DifficultySection(), new DifficultySection(),
new ColoursSection(), new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(SetupScreen.SPACING),
Children = new Drawable[]
{
new ResourcesSection
{
RelativeSizeAxes = Axes.X,
},
new ColoursSection
{
RelativeSizeAxes = Axes.X,
}
}
},
new DesignSection(),
]; ];
public override IBeatmapVerifier CreateBeatmapVerifier() => new CatchBeatmapVerifier(); public override IBeatmapVerifier CreateBeatmapVerifier() => new CatchBeatmapVerifier();

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@ -20,10 +20,10 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
[Test] [Test]
public void TestKeyCountChange() public void TestKeyCountChange()
{ {
LabelledSliderBar<float> keyCount = null!; FormSliderBar<float> keyCount = null!;
AddStep("go to setup screen", () => InputManager.Key(Key.F4)); AddStep("go to setup screen", () => InputManager.Key(Key.F4));
AddUntilStep("retrieve key count slider", () => keyCount = Editor.ChildrenOfType<SetupScreen>().Single().ChildrenOfType<LabelledSliderBar<float>>().First(), () => Is.Not.Null); AddUntilStep("retrieve key count slider", () => keyCount = Editor.ChildrenOfType<SetupScreen>().Single().ChildrenOfType<FormSliderBar<float>>().First(), () => Is.Not.Null);
AddAssert("key count is 5", () => keyCount.Current.Value, () => Is.EqualTo(5)); AddAssert("key count is 5", () => keyCount.Current.Value, () => Is.EqualTo(5));
AddStep("change key count to 8", () => AddStep("change key count to 8", () =>
{ {

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@ -19,12 +19,12 @@ namespace osu.Game.Rulesets.Mania.Edit.Setup
{ {
public override LocalisableString Title => EditorSetupStrings.DifficultyHeader; public override LocalisableString Title => EditorSetupStrings.DifficultyHeader;
private LabelledSliderBar<float> keyCountSlider { get; set; } = null!; private FormSliderBar<float> keyCountSlider { get; set; } = null!;
private LabelledSwitchButton specialStyle { get; set; } = null!; private FormCheckBox specialStyle { get; set; } = null!;
private LabelledSliderBar<float> healthDrainSlider { get; set; } = null!; private FormSliderBar<float> healthDrainSlider { get; set; } = null!;
private LabelledSliderBar<float> overallDifficultySlider { get; set; } = null!; private FormSliderBar<float> overallDifficultySlider { get; set; } = null!;
private LabelledSliderBar<double> baseVelocitySlider { get; set; } = null!; private FormSliderBar<double> baseVelocitySlider { get; set; } = null!;
private LabelledSliderBar<double> tickRateSlider { get; set; } = null!; private FormSliderBar<double> tickRateSlider { get; set; } = null!;
[Resolved] [Resolved]
private Editor? editor { get; set; } private Editor? editor { get; set; }
@ -37,77 +37,81 @@ namespace osu.Game.Rulesets.Mania.Edit.Setup
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
keyCountSlider = new LabelledSliderBar<float> keyCountSlider = new FormSliderBar<float>
{ {
Label = BeatmapsetsStrings.ShowStatsCsMania, Caption = BeatmapsetsStrings.ShowStatsCsMania,
FixedLabelWidth = LABEL_WIDTH, HintText = "The number of columns in the beatmap",
Description = "The number of columns in the beatmap",
Current = new BindableFloat(Beatmap.Difficulty.CircleSize) Current = new BindableFloat(Beatmap.Difficulty.CircleSize)
{ {
Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, Default = BeatmapDifficulty.DEFAULT_DIFFICULTY,
MinValue = 0, MinValue = 0,
MaxValue = 10, MaxValue = 10,
Precision = 1, Precision = 1,
}
}, },
specialStyle = new LabelledSwitchButton TransferValueOnCommit = true,
TabbableContentContainer = this,
},
specialStyle = new FormCheckBox
{ {
Label = "Use special (N+1) style", Caption = "Use special (N+1) style",
FixedLabelWidth = LABEL_WIDTH, HintText = "Changes one column to act as a classic \"scratch\" or \"special\" column, which can be moved around by the user's skin (to the left/right/centre). Generally used in 6K (5+1) or 8K (7+1) configurations.",
Description = "Changes one column to act as a classic \"scratch\" or \"special\" column, which can be moved around by the user's skin (to the left/right/centre). Generally used in 6K (5+1) or 8K (7+1) configurations.",
Current = { Value = Beatmap.BeatmapInfo.SpecialStyle } Current = { Value = Beatmap.BeatmapInfo.SpecialStyle }
}, },
healthDrainSlider = new LabelledSliderBar<float> healthDrainSlider = new FormSliderBar<float>
{ {
Label = BeatmapsetsStrings.ShowStatsDrain, Caption = BeatmapsetsStrings.ShowStatsDrain,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.DrainRateDescription,
Description = EditorSetupStrings.DrainRateDescription,
Current = new BindableFloat(Beatmap.Difficulty.DrainRate) Current = new BindableFloat(Beatmap.Difficulty.DrainRate)
{ {
Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, Default = BeatmapDifficulty.DEFAULT_DIFFICULTY,
MinValue = 0, MinValue = 0,
MaxValue = 10, MaxValue = 10,
Precision = 0.1f, Precision = 0.1f,
}
}, },
overallDifficultySlider = new LabelledSliderBar<float> TransferValueOnCommit = true,
TabbableContentContainer = this,
},
overallDifficultySlider = new FormSliderBar<float>
{ {
Label = BeatmapsetsStrings.ShowStatsAccuracy, Caption = BeatmapsetsStrings.ShowStatsAccuracy,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.OverallDifficultyDescription,
Description = EditorSetupStrings.OverallDifficultyDescription,
Current = new BindableFloat(Beatmap.Difficulty.OverallDifficulty) Current = new BindableFloat(Beatmap.Difficulty.OverallDifficulty)
{ {
Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, Default = BeatmapDifficulty.DEFAULT_DIFFICULTY,
MinValue = 0, MinValue = 0,
MaxValue = 10, MaxValue = 10,
Precision = 0.1f, Precision = 0.1f,
}
}, },
baseVelocitySlider = new LabelledSliderBar<double> TransferValueOnCommit = true,
TabbableContentContainer = this,
},
baseVelocitySlider = new FormSliderBar<double>
{ {
Label = EditorSetupStrings.BaseVelocity, Caption = EditorSetupStrings.BaseVelocity,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.BaseVelocityDescription,
Description = EditorSetupStrings.BaseVelocityDescription,
Current = new BindableDouble(Beatmap.Difficulty.SliderMultiplier) Current = new BindableDouble(Beatmap.Difficulty.SliderMultiplier)
{ {
Default = 1.4, Default = 1.4,
MinValue = 0.4, MinValue = 0.4,
MaxValue = 3.6, MaxValue = 3.6,
Precision = 0.01f, Precision = 0.01f,
}
}, },
tickRateSlider = new LabelledSliderBar<double> TransferValueOnCommit = true,
TabbableContentContainer = this,
},
tickRateSlider = new FormSliderBar<double>
{ {
Label = EditorSetupStrings.TickRate, Caption = EditorSetupStrings.TickRate,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.TickRateDescription,
Description = EditorSetupStrings.TickRateDescription,
Current = new BindableDouble(Beatmap.Difficulty.SliderTickRate) Current = new BindableDouble(Beatmap.Difficulty.SliderTickRate)
{ {
Default = 1, Default = 1,
MinValue = 1, MinValue = 1,
MaxValue = 4, MaxValue = 4,
Precision = 1, Precision = 1,
} },
TransferValueOnCommit = true,
TabbableContentContainer = this,
}, },
}; };

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@ -419,9 +419,12 @@ namespace osu.Game.Rulesets.Mania
return new ManiaFilterCriteria(); return new ManiaFilterCriteria();
} }
public override IEnumerable<SetupSection> CreateEditorSetupSections() => public override IEnumerable<Drawable> CreateEditorSetupSections() =>
[ [
new MetadataSection(),
new ManiaDifficultySection(), new ManiaDifficultySection(),
new ResourcesSection(),
new DesignSection(),
]; ];
public int GetKeyCount(IBeatmapInfo beatmapInfo, IReadOnlyList<Mod>? mods = null) public int GetKeyCount(IBeatmapInfo beatmapInfo, IReadOnlyList<Mod>? mods = null)

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@ -15,22 +15,22 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu.Tests"; protected override string ResourceAssembly => "osu.Game.Rulesets.Osu.Tests";
[TestCase(6.710442985146793d, 239, "diffcalc-test")] [TestCase(6.7154251995274938d, 239, "diffcalc-test")]
[TestCase(1.4386882251130073d, 54, "zero-length-sliders")] [TestCase(1.4430610657612626d, 54, "zero-length-sliders")]
[TestCase(0.42506480230838789d, 4, "very-fast-slider")] [TestCase(0.42630400627180914d, 4, "very-fast-slider")]
[TestCase(0.14102693012101306d, 2, "nan-slider")] [TestCase(0.14143808967817237d, 2, "nan-slider")]
public void Test(double expectedStarRating, int expectedMaxCombo, string name) public void Test(double expectedStarRating, int expectedMaxCombo, string name)
=> base.Test(expectedStarRating, expectedMaxCombo, name); => base.Test(expectedStarRating, expectedMaxCombo, name);
[TestCase(8.9742952703071666d, 239, "diffcalc-test")] [TestCase(8.9808183779700208d, 239, "diffcalc-test")]
[TestCase(1.743180218215227d, 54, "zero-length-sliders")] [TestCase(1.7483507893412422d, 54, "zero-length-sliders")]
[TestCase(0.55071082800473514d, 4, "very-fast-slider")] [TestCase(0.55231632896800109d, 4, "very-fast-slider")]
public void TestClockRateAdjusted(double expectedStarRating, int expectedMaxCombo, string name) public void TestClockRateAdjusted(double expectedStarRating, int expectedMaxCombo, string name)
=> Test(expectedStarRating, expectedMaxCombo, name, new OsuModDoubleTime()); => Test(expectedStarRating, expectedMaxCombo, name, new OsuModDoubleTime());
[TestCase(6.710442985146793d, 239, "diffcalc-test")] [TestCase(6.7154251995274938d, 239, "diffcalc-test")]
[TestCase(1.4386882251130073d, 54, "zero-length-sliders")] [TestCase(1.4430610657612626d, 54, "zero-length-sliders")]
[TestCase(0.42506480230838789d, 4, "very-fast-slider")] [TestCase(0.42630400627180914d, 4, "very-fast-slider")]
public void TestClassicMod(double expectedStarRating, int expectedMaxCombo, string name) public void TestClassicMod(double expectedStarRating, int expectedMaxCombo, string name)
=> Test(expectedStarRating, expectedMaxCombo, name, new OsuModClassic()); => Test(expectedStarRating, expectedMaxCombo, name, new OsuModClassic());

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@ -13,6 +13,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
private const double single_spacing_threshold = 125; // 1.25 circles distance between centers private const double single_spacing_threshold = 125; // 1.25 circles distance between centers
private const double min_speed_bonus = 75; // ~200BPM private const double min_speed_bonus = 75; // ~200BPM
private const double speed_balancing_factor = 40; private const double speed_balancing_factor = 40;
private const double distance_multiplier = 0.94;
/// <summary> /// <summary>
/// Evaluates the difficulty of tapping the current object, based on: /// Evaluates the difficulty of tapping the current object, based on:
@ -50,12 +51,12 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
// 0.93 is derived from making sure 260bpm OD8 streams aren't nerfed harshly, whilst 0.92 limits the effect of the cap. // 0.93 is derived from making sure 260bpm OD8 streams aren't nerfed harshly, whilst 0.92 limits the effect of the cap.
strainTime /= Math.Clamp((strainTime / osuCurrObj.HitWindowGreat) / 0.93, 0.92, 1); strainTime /= Math.Clamp((strainTime / osuCurrObj.HitWindowGreat) / 0.93, 0.92, 1);
// speedBonus will be 1.0 for BPM < 200 // speedBonus will be 0.0 for BPM < 200
double speedBonus = 1.0; double speedBonus = 0.0;
// Add additional scaling bonus for streams/bursts higher than 200bpm // Add additional scaling bonus for streams/bursts higher than 200bpm
if (strainTime < min_speed_bonus) if (strainTime < min_speed_bonus)
speedBonus = 1 + 0.75 * Math.Pow((min_speed_bonus - strainTime) / speed_balancing_factor, 2); speedBonus = 0.75 * Math.Pow((min_speed_bonus - strainTime) / speed_balancing_factor, 2);
double travelDistance = osuPrevObj?.TravelDistance ?? 0; double travelDistance = osuPrevObj?.TravelDistance ?? 0;
double distance = travelDistance + osuCurrObj.MinimumJumpDistance; double distance = travelDistance + osuCurrObj.MinimumJumpDistance;
@ -63,11 +64,11 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
// Cap distance at single_spacing_threshold // Cap distance at single_spacing_threshold
distance = Math.Min(distance, single_spacing_threshold); distance = Math.Min(distance, single_spacing_threshold);
// Max distance bonus is 2 at single_spacing_threshold // Max distance bonus is 1 * `distance_multiplier` at single_spacing_threshold
double distanceBonus = 1 + Math.Pow(distance / single_spacing_threshold, 3.5); double distanceBonus = Math.Pow(distance / single_spacing_threshold, 3.95) * distance_multiplier;
// Base difficulty with all bonuses // Base difficulty with all bonuses
double difficulty = speedBonus * distanceBonus * 1000 / strainTime; double difficulty = (1 + speedBonus + distanceBonus) * 1000 / strainTime;
// Apply penalty if there's doubletappable doubles // Apply penalty if there's doubletappable doubles
return difficulty * doubletapness; return difficulty * doubletapness;

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@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
{ {
public class OsuPerformanceCalculator : PerformanceCalculator public class OsuPerformanceCalculator : PerformanceCalculator
{ {
public const double PERFORMANCE_BASE_MULTIPLIER = 1.14; // This is being adjusted to keep the final pp value scaled around what it used to be when changing things. public const double PERFORMANCE_BASE_MULTIPLIER = 1.15; // This is being adjusted to keep the final pp value scaled around what it used to be when changing things.
private double accuracy; private double accuracy;
private int scoreMaxCombo; private int scoreMaxCombo;
@ -177,7 +177,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
double relevantAccuracy = attributes.SpeedNoteCount == 0 ? 0 : (relevantCountGreat * 6.0 + relevantCountOk * 2.0 + relevantCountMeh) / (attributes.SpeedNoteCount * 6.0); double relevantAccuracy = attributes.SpeedNoteCount == 0 ? 0 : (relevantCountGreat * 6.0 + relevantCountOk * 2.0 + relevantCountMeh) / (attributes.SpeedNoteCount * 6.0);
// Scale the speed value with accuracy and OD. // Scale the speed value with accuracy and OD.
speedValue *= (0.95 + Math.Pow(attributes.OverallDifficulty, 2) / 750) * Math.Pow((accuracy + relevantAccuracy) / 2.0, (14.5 - Math.Max(attributes.OverallDifficulty, 8)) / 2); speedValue *= (0.95 + Math.Pow(attributes.OverallDifficulty, 2) / 750) * Math.Pow((accuracy + relevantAccuracy) / 2.0, (14.5 - attributes.OverallDifficulty) / 2);
// Scale the speed value with # of 50s to punish doubletapping. // Scale the speed value with # of 50s to punish doubletapping.
speedValue *= Math.Pow(0.99, countMeh < totalHits / 500.0 ? 0 : countMeh - totalHits / 500.0); speedValue *= Math.Pow(0.99, countMeh < totalHits / 500.0 ? 0 : countMeh - totalHits / 500.0);

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@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
private double currentStrain; private double currentStrain;
private double skillMultiplier => 24.963; private double skillMultiplier => 24.983;
private double strainDecayBase => 0.15; private double strainDecayBase => 0.15;
private double strainDecay(double ms) => Math.Pow(strainDecayBase, ms / 1000); private double strainDecay(double ms) => Math.Pow(strainDecayBase, ms / 1000);

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@ -16,13 +16,13 @@ namespace osu.Game.Rulesets.Osu.Edit.Setup
{ {
public partial class OsuDifficultySection : SetupSection public partial class OsuDifficultySection : SetupSection
{ {
private LabelledSliderBar<float> circleSizeSlider { get; set; } = null!; private FormSliderBar<float> circleSizeSlider { get; set; } = null!;
private LabelledSliderBar<float> healthDrainSlider { get; set; } = null!; private FormSliderBar<float> healthDrainSlider { get; set; } = null!;
private LabelledSliderBar<float> approachRateSlider { get; set; } = null!; private FormSliderBar<float> approachRateSlider { get; set; } = null!;
private LabelledSliderBar<float> overallDifficultySlider { get; set; } = null!; private FormSliderBar<float> overallDifficultySlider { get; set; } = null!;
private LabelledSliderBar<double> baseVelocitySlider { get; set; } = null!; private FormSliderBar<double> baseVelocitySlider { get; set; } = null!;
private LabelledSliderBar<double> tickRateSlider { get; set; } = null!; private FormSliderBar<double> tickRateSlider { get; set; } = null!;
private LabelledSliderBar<float> stackLeniency { get; set; } = null!; private FormSliderBar<float> stackLeniency { get; set; } = null!;
public override LocalisableString Title => EditorSetupStrings.DifficultyHeader; public override LocalisableString Title => EditorSetupStrings.DifficultyHeader;
@ -31,103 +31,110 @@ namespace osu.Game.Rulesets.Osu.Edit.Setup
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
circleSizeSlider = new LabelledSliderBar<float> circleSizeSlider = new FormSliderBar<float>
{ {
Label = BeatmapsetsStrings.ShowStatsCs, Caption = BeatmapsetsStrings.ShowStatsCs,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.CircleSizeDescription,
Description = EditorSetupStrings.CircleSizeDescription,
Current = new BindableFloat(Beatmap.Difficulty.CircleSize) Current = new BindableFloat(Beatmap.Difficulty.CircleSize)
{ {
Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, Default = BeatmapDifficulty.DEFAULT_DIFFICULTY,
MinValue = 0, MinValue = 0,
MaxValue = 10, MaxValue = 10,
Precision = 0.1f, Precision = 0.1f,
}
}, },
healthDrainSlider = new LabelledSliderBar<float> TransferValueOnCommit = true,
TabbableContentContainer = this,
},
healthDrainSlider = new FormSliderBar<float>
{ {
Label = BeatmapsetsStrings.ShowStatsDrain, Caption = BeatmapsetsStrings.ShowStatsDrain,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.DrainRateDescription,
Description = EditorSetupStrings.DrainRateDescription,
Current = new BindableFloat(Beatmap.Difficulty.DrainRate) Current = new BindableFloat(Beatmap.Difficulty.DrainRate)
{ {
Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, Default = BeatmapDifficulty.DEFAULT_DIFFICULTY,
MinValue = 0, MinValue = 0,
MaxValue = 10, MaxValue = 10,
Precision = 0.1f, Precision = 0.1f,
}
}, },
approachRateSlider = new LabelledSliderBar<float> TransferValueOnCommit = true,
TabbableContentContainer = this,
},
approachRateSlider = new FormSliderBar<float>
{ {
Label = BeatmapsetsStrings.ShowStatsAr, Caption = BeatmapsetsStrings.ShowStatsAr,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.ApproachRateDescription,
Description = EditorSetupStrings.ApproachRateDescription,
Current = new BindableFloat(Beatmap.Difficulty.ApproachRate) Current = new BindableFloat(Beatmap.Difficulty.ApproachRate)
{ {
Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, Default = BeatmapDifficulty.DEFAULT_DIFFICULTY,
MinValue = 0, MinValue = 0,
MaxValue = 10, MaxValue = 10,
Precision = 0.1f, Precision = 0.1f,
}
}, },
overallDifficultySlider = new LabelledSliderBar<float> TransferValueOnCommit = true,
TabbableContentContainer = this,
},
overallDifficultySlider = new FormSliderBar<float>
{ {
Label = BeatmapsetsStrings.ShowStatsAccuracy, Caption = BeatmapsetsStrings.ShowStatsAccuracy,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.OverallDifficultyDescription,
Description = EditorSetupStrings.OverallDifficultyDescription,
Current = new BindableFloat(Beatmap.Difficulty.OverallDifficulty) Current = new BindableFloat(Beatmap.Difficulty.OverallDifficulty)
{ {
Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, Default = BeatmapDifficulty.DEFAULT_DIFFICULTY,
MinValue = 0, MinValue = 0,
MaxValue = 10, MaxValue = 10,
Precision = 0.1f, Precision = 0.1f,
}
}, },
baseVelocitySlider = new LabelledSliderBar<double> TransferValueOnCommit = true,
TabbableContentContainer = this,
},
baseVelocitySlider = new FormSliderBar<double>
{ {
Label = EditorSetupStrings.BaseVelocity, Caption = EditorSetupStrings.BaseVelocity,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.BaseVelocityDescription,
Description = EditorSetupStrings.BaseVelocityDescription,
Current = new BindableDouble(Beatmap.Difficulty.SliderMultiplier) Current = new BindableDouble(Beatmap.Difficulty.SliderMultiplier)
{ {
Default = 1.4, Default = 1.4,
MinValue = 0.4, MinValue = 0.4,
MaxValue = 3.6, MaxValue = 3.6,
Precision = 0.01f, Precision = 0.01f,
}
}, },
tickRateSlider = new LabelledSliderBar<double> TransferValueOnCommit = true,
TabbableContentContainer = this,
},
tickRateSlider = new FormSliderBar<double>
{ {
Label = EditorSetupStrings.TickRate, Caption = EditorSetupStrings.TickRate,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.TickRateDescription,
Description = EditorSetupStrings.TickRateDescription,
Current = new BindableDouble(Beatmap.Difficulty.SliderTickRate) Current = new BindableDouble(Beatmap.Difficulty.SliderTickRate)
{ {
Default = 1, Default = 1,
MinValue = 1, MinValue = 1,
MaxValue = 4, MaxValue = 4,
Precision = 1, Precision = 1,
}
}, },
stackLeniency = new LabelledSliderBar<float> TransferValueOnCommit = true,
TabbableContentContainer = this,
},
stackLeniency = new FormSliderBar<float>
{ {
Label = "Stack Leniency", Caption = "Stack Leniency",
FixedLabelWidth = LABEL_WIDTH, HintText = "In play mode, osu! automatically stacks notes which occur at the same location. Increasing this value means it is more likely to snap notes of further time-distance.",
Description = "In play mode, osu! automatically stacks notes which occur at the same location. Increasing this value means it is more likely to snap notes of further time-distance.",
Current = new BindableFloat(Beatmap.BeatmapInfo.StackLeniency) Current = new BindableFloat(Beatmap.BeatmapInfo.StackLeniency)
{ {
Default = 0.7f, Default = 0.7f,
MinValue = 0, MinValue = 0,
MaxValue = 1, MaxValue = 1,
Precision = 0.1f Precision = 0.1f
} },
TransferValueOnCommit = true,
TabbableContentContainer = this,
}, },
}; };
foreach (var item in Children.OfType<LabelledSliderBar<float>>()) foreach (var item in Children.OfType<FormSliderBar<float>>())
item.Current.ValueChanged += _ => updateValues(); item.Current.ValueChanged += _ => updateValues();
foreach (var item in Children.OfType<LabelledSliderBar<double>>()) foreach (var item in Children.OfType<FormSliderBar<double>>())
item.Current.ValueChanged += _ => updateValues(); item.Current.ValueChanged += _ => updateValues();
} }

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@ -204,6 +204,7 @@ namespace osu.Game.Rulesets.Osu.Objects
SpanStartTime = e.SpanStartTime, SpanStartTime = e.SpanStartTime,
StartTime = e.Time, StartTime = e.Time,
Position = Position + Path.PositionAt(e.PathProgress), Position = Position + Path.PositionAt(e.PathProgress),
PathProgress = e.PathProgress,
StackHeight = StackHeight, StackHeight = StackHeight,
}); });
break; break;
@ -236,6 +237,7 @@ namespace osu.Game.Rulesets.Osu.Objects
StartTime = StartTime + (e.SpanIndex + 1) * SpanDuration, StartTime = StartTime + (e.SpanIndex + 1) * SpanDuration,
Position = Position + Path.PositionAt(e.PathProgress), Position = Position + Path.PositionAt(e.PathProgress),
StackHeight = StackHeight, StackHeight = StackHeight,
PathProgress = e.PathProgress,
}); });
break; break;
} }
@ -248,14 +250,27 @@ namespace osu.Game.Rulesets.Osu.Objects
{ {
endPositionCache.Invalidate(); endPositionCache.Invalidate();
if (HeadCircle != null) foreach (var nested in NestedHitObjects)
HeadCircle.Position = Position; {
switch (nested)
{
case SliderHeadCircle headCircle:
headCircle.Position = Position;
break;
if (TailCircle != null) case SliderTailCircle tailCircle:
TailCircle.Position = EndPosition; tailCircle.Position = EndPosition;
break;
if (LastRepeat != null) case SliderRepeat repeat:
LastRepeat.Position = RepeatCount % 2 == 0 ? Position : Position + Path.PositionAt(1); repeat.Position = Position + Path.PositionAt(repeat.PathProgress);
break;
case SliderTick tick:
tick.Position = Position + Path.PositionAt(tick.PathProgress);
break;
}
}
} }
protected void UpdateNestedSamples() protected void UpdateNestedSamples()

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@ -5,6 +5,8 @@ namespace osu.Game.Rulesets.Osu.Objects
{ {
public class SliderRepeat : SliderEndCircle public class SliderRepeat : SliderEndCircle
{ {
public double PathProgress { get; set; }
public SliderRepeat(Slider slider) public SliderRepeat(Slider slider)
: base(slider) : base(slider)
{ {

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@ -13,6 +13,7 @@ namespace osu.Game.Rulesets.Osu.Objects
{ {
public int SpanIndex { get; set; } public int SpanIndex { get; set; }
public double SpanStartTime { get; set; } public double SpanStartTime { get; set; }
public double PathProgress { get; set; }
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, IBeatmapDifficultyInfo difficulty) protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, IBeatmapDifficultyInfo difficulty)
{ {

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@ -5,6 +5,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.Localisation; using osu.Framework.Localisation;
@ -39,6 +40,7 @@ using osu.Game.Scoring;
using osu.Game.Screens.Edit.Setup; using osu.Game.Screens.Edit.Setup;
using osu.Game.Screens.Ranking.Statistics; using osu.Game.Screens.Ranking.Statistics;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Osu namespace osu.Game.Rulesets.Osu
{ {
@ -336,10 +338,28 @@ namespace osu.Game.Rulesets.Osu
}; };
} }
public override IEnumerable<SetupSection> CreateEditorSetupSections() => public override IEnumerable<Drawable> CreateEditorSetupSections() =>
[ [
new MetadataSection(),
new OsuDifficultySection(), new OsuDifficultySection(),
new ColoursSection(), new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(SetupScreen.SPACING),
Children = new Drawable[]
{
new ResourcesSection
{
RelativeSizeAxes = Axes.X,
},
new ColoursSection
{
RelativeSizeAxes = Axes.X,
}
}
},
new DesignSection(),
]; ];
/// <seealso cref="OsuHitObject.ApplyDefaultsToSelf"/> /// <seealso cref="OsuHitObject.ApplyDefaultsToSelf"/>

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@ -232,8 +232,6 @@ namespace osu.Game.Rulesets.Osu.Utils
slider.Position = workingObject.PositionModified = new Vector2(newX, newY); slider.Position = workingObject.PositionModified = new Vector2(newX, newY);
workingObject.EndPositionModified = slider.EndPosition; workingObject.EndPositionModified = slider.EndPosition;
shiftNestedObjects(slider, workingObject.PositionModified - workingObject.PositionOriginal);
return workingObject.PositionModified - previousPosition; return workingObject.PositionModified - previousPosition;
} }
@ -307,22 +305,6 @@ namespace osu.Game.Rulesets.Osu.Utils
return new RectangleF(left, top, right - left, bottom - top); return new RectangleF(left, top, right - left, bottom - top);
} }
/// <summary>
/// Shifts all nested <see cref="SliderTick"/>s and <see cref="SliderRepeat"/>s by the specified shift.
/// </summary>
/// <param name="slider"><see cref="Slider"/> whose nested <see cref="SliderTick"/>s and <see cref="SliderRepeat"/>s should be shifted</param>
/// <param name="shift">The <see cref="Vector2"/> the <see cref="Slider"/>'s nested <see cref="SliderTick"/>s and <see cref="SliderRepeat"/>s should be shifted by</param>
private static void shiftNestedObjects(Slider slider, Vector2 shift)
{
foreach (var hitObject in slider.NestedHitObjects.Where(o => o is SliderTick || o is SliderRepeat))
{
if (!(hitObject is OsuHitObject osuHitObject))
continue;
osuHitObject.Position += shift;
}
}
/// <summary> /// <summary>
/// Clamp a position to playfield, keeping a specified distance from the edges. /// Clamp a position to playfield, keeping a specified distance from the edges.
/// </summary> /// </summary>
@ -431,7 +413,6 @@ namespace osu.Game.Rulesets.Osu.Utils
private class WorkingObject private class WorkingObject
{ {
public float RotationOriginal { get; } public float RotationOriginal { get; }
public Vector2 PositionOriginal { get; }
public Vector2 PositionModified { get; set; } public Vector2 PositionModified { get; set; }
public Vector2 EndPositionModified { get; set; } public Vector2 EndPositionModified { get; set; }
@ -442,7 +423,7 @@ namespace osu.Game.Rulesets.Osu.Utils
{ {
PositionInfo = positionInfo; PositionInfo = positionInfo;
RotationOriginal = HitObject is Slider slider ? getSliderRotation(slider) : 0; RotationOriginal = HitObject is Slider slider ? getSliderRotation(slider) : 0;
PositionModified = PositionOriginal = HitObject.Position; PositionModified = HitObject.Position;
EndPositionModified = HitObject.EndPosition; EndPositionModified = HitObject.EndPosition;
} }
} }

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@ -16,10 +16,10 @@ namespace osu.Game.Rulesets.Taiko.Edit.Setup
{ {
public partial class TaikoDifficultySection : SetupSection public partial class TaikoDifficultySection : SetupSection
{ {
private LabelledSliderBar<float> healthDrainSlider { get; set; } = null!; private FormSliderBar<float> healthDrainSlider { get; set; } = null!;
private LabelledSliderBar<float> overallDifficultySlider { get; set; } = null!; private FormSliderBar<float> overallDifficultySlider { get; set; } = null!;
private LabelledSliderBar<double> baseVelocitySlider { get; set; } = null!; private FormSliderBar<double> baseVelocitySlider { get; set; } = null!;
private LabelledSliderBar<double> tickRateSlider { get; set; } = null!; private FormSliderBar<double> tickRateSlider { get; set; } = null!;
public override LocalisableString Title => EditorSetupStrings.DifficultyHeader; public override LocalisableString Title => EditorSetupStrings.DifficultyHeader;
@ -28,64 +28,68 @@ namespace osu.Game.Rulesets.Taiko.Edit.Setup
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
healthDrainSlider = new LabelledSliderBar<float> healthDrainSlider = new FormSliderBar<float>
{ {
Label = BeatmapsetsStrings.ShowStatsDrain, Caption = BeatmapsetsStrings.ShowStatsDrain,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.DrainRateDescription,
Description = EditorSetupStrings.DrainRateDescription,
Current = new BindableFloat(Beatmap.Difficulty.DrainRate) Current = new BindableFloat(Beatmap.Difficulty.DrainRate)
{ {
Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, Default = BeatmapDifficulty.DEFAULT_DIFFICULTY,
MinValue = 0, MinValue = 0,
MaxValue = 10, MaxValue = 10,
Precision = 0.1f, Precision = 0.1f,
}
}, },
overallDifficultySlider = new LabelledSliderBar<float> TransferValueOnCommit = true,
TabbableContentContainer = this,
},
overallDifficultySlider = new FormSliderBar<float>
{ {
Label = BeatmapsetsStrings.ShowStatsAccuracy, Caption = BeatmapsetsStrings.ShowStatsAccuracy,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.OverallDifficultyDescription,
Description = EditorSetupStrings.OverallDifficultyDescription,
Current = new BindableFloat(Beatmap.Difficulty.OverallDifficulty) Current = new BindableFloat(Beatmap.Difficulty.OverallDifficulty)
{ {
Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, Default = BeatmapDifficulty.DEFAULT_DIFFICULTY,
MinValue = 0, MinValue = 0,
MaxValue = 10, MaxValue = 10,
Precision = 0.1f, Precision = 0.1f,
}
}, },
baseVelocitySlider = new LabelledSliderBar<double> TransferValueOnCommit = true,
TabbableContentContainer = this,
},
baseVelocitySlider = new FormSliderBar<double>
{ {
Label = EditorSetupStrings.BaseVelocity, Caption = EditorSetupStrings.BaseVelocity,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.BaseVelocityDescription,
Description = EditorSetupStrings.BaseVelocityDescription,
Current = new BindableDouble(Beatmap.Difficulty.SliderMultiplier) Current = new BindableDouble(Beatmap.Difficulty.SliderMultiplier)
{ {
Default = 1.4, Default = 1.4,
MinValue = 0.4, MinValue = 0.4,
MaxValue = 3.6, MaxValue = 3.6,
Precision = 0.01f, Precision = 0.01f,
}
}, },
tickRateSlider = new LabelledSliderBar<double> TransferValueOnCommit = true,
TabbableContentContainer = this,
},
tickRateSlider = new FormSliderBar<double>
{ {
Label = EditorSetupStrings.TickRate, Caption = EditorSetupStrings.TickRate,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.TickRateDescription,
Description = EditorSetupStrings.TickRateDescription,
Current = new BindableDouble(Beatmap.Difficulty.SliderTickRate) Current = new BindableDouble(Beatmap.Difficulty.SliderTickRate)
{ {
Default = 1, Default = 1,
MinValue = 1, MinValue = 1,
MaxValue = 4, MaxValue = 4,
Precision = 1, Precision = 1,
} },
TransferValueOnCommit = true,
TabbableContentContainer = this,
}, },
}; };
foreach (var item in Children.OfType<LabelledSliderBar<float>>()) foreach (var item in Children.OfType<FormSliderBar<float>>())
item.Current.ValueChanged += _ => updateValues(); item.Current.ValueChanged += _ => updateValues();
foreach (var item in Children.OfType<LabelledSliderBar<double>>()) foreach (var item in Children.OfType<FormSliderBar<double>>())
item.Current.ValueChanged += _ => updateValues(); item.Current.ValueChanged += _ => updateValues();
} }

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@ -190,9 +190,12 @@ namespace osu.Game.Rulesets.Taiko
public override HitObjectComposer CreateHitObjectComposer() => new TaikoHitObjectComposer(this); public override HitObjectComposer CreateHitObjectComposer() => new TaikoHitObjectComposer(this);
public override IEnumerable<SetupSection> CreateEditorSetupSections() => public override IEnumerable<Drawable> CreateEditorSetupSections() =>
[ [
new MetadataSection(),
new TaikoDifficultySection(), new TaikoDifficultySection(),
new ResourcesSection(),
new DesignSection(),
]; ];
public override IBeatmapVerifier CreateBeatmapVerifier() => new TaikoBeatmapVerifier(); public override IBeatmapVerifier CreateBeatmapVerifier() => new TaikoBeatmapVerifier();

View File

@ -0,0 +1,123 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Setup;
using osu.Game.Skinning;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Editing
{
[HeadlessTest]
public partial class TestSceneColoursSection : OsuManualInputManagerTestScene
{
[Test]
public void TestNoBeatmapSkinColours()
{
LegacyBeatmapSkin skin = null!;
ColoursSection coloursSection = null!;
AddStep("create beatmap skin", () => skin = new LegacyBeatmapSkin(new BeatmapInfo(), null));
AddStep("create colours section", () => Child = new DependencyProvidingContainer
{
RelativeSizeAxes = Axes.Both,
CachedDependencies =
[
(typeof(EditorBeatmap), new EditorBeatmap(new Beatmap
{
BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }
}, skin)),
(typeof(OverlayColourProvider), new OverlayColourProvider(OverlayColourScheme.Aquamarine))
],
Child = coloursSection = new ColoursSection
{
RelativeSizeAxes = Axes.X,
}
});
AddAssert("beatmap skin has no colours", () => skin.Configuration.CustomComboColours, () => Is.Empty);
AddAssert("section displays default combo colours",
() => coloursSection.ChildrenOfType<FormColourPalette>().Single().Colours,
() => Is.EquivalentTo(new Colour4[]
{
SkinConfiguration.DefaultComboColours[1],
SkinConfiguration.DefaultComboColours[2],
SkinConfiguration.DefaultComboColours[3],
SkinConfiguration.DefaultComboColours[0],
}));
AddStep("add a colour", () => coloursSection.ChildrenOfType<FormColourPalette>().Single().Colours.Add(Colour4.Aqua));
AddAssert("beatmap skin has colours",
() => skin.Configuration.CustomComboColours,
() => Is.EquivalentTo(new[]
{
SkinConfiguration.DefaultComboColours[1],
SkinConfiguration.DefaultComboColours[2],
SkinConfiguration.DefaultComboColours[3],
Color4.Aqua,
SkinConfiguration.DefaultComboColours[0],
}));
}
[Test]
public void TestExistingColours()
{
LegacyBeatmapSkin skin = null!;
ColoursSection coloursSection = null!;
AddStep("create beatmap skin", () =>
{
skin = new LegacyBeatmapSkin(new BeatmapInfo(), null);
skin.Configuration.CustomComboColours = new List<Color4>
{
Color4.Azure,
Color4.Beige,
Color4.Chartreuse
};
});
AddStep("create colours section", () => Child = new DependencyProvidingContainer
{
RelativeSizeAxes = Axes.Both,
CachedDependencies =
[
(typeof(EditorBeatmap), new EditorBeatmap(new Beatmap
{
BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }
}, skin)),
(typeof(OverlayColourProvider), new OverlayColourProvider(OverlayColourScheme.Aquamarine))
],
Child = coloursSection = new ColoursSection
{
RelativeSizeAxes = Axes.X,
}
});
AddAssert("section displays combo colours",
() => coloursSection.ChildrenOfType<FormColourPalette>().Single().Colours,
() => Is.EquivalentTo(new[]
{
Colour4.Beige,
Colour4.Chartreuse,
Colour4.Azure,
}));
AddStep("add a colour", () => coloursSection.ChildrenOfType<FormColourPalette>().Single().Colours.Add(Colour4.Aqua));
AddAssert("beatmap skin has colours",
() => skin.Configuration.CustomComboColours,
() => Is.EquivalentTo(new[]
{
Color4.Azure,
Color4.Beige,
Color4.Aqua,
Color4.Chartreuse
}));
}
}
}

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@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets; using osu.Game.Rulesets;
@ -82,7 +83,7 @@ namespace osu.Game.Tests.Visual.Editing
} }
[Test] [Test]
public void TestNudgeSelection() public void TestNudgeSelectionTime()
{ {
HitCircle[] addedObjects = null!; HitCircle[] addedObjects = null!;
@ -103,6 +104,51 @@ namespace osu.Game.Tests.Visual.Editing
AddAssert("objects reverted to original position", () => addedObjects[0].StartTime == 100); AddAssert("objects reverted to original position", () => addedObjects[0].StartTime == 100);
} }
[Test]
public void TestNudgeSelectionPosition()
{
HitCircle addedObject = null!;
AddStep("add hitobjects", () => EditorBeatmap.AddRange(new[]
{
addedObject = new HitCircle { StartTime = 200, Position = new Vector2(100) },
}));
AddStep("select object", () => EditorBeatmap.SelectedHitObjects.Add(addedObject));
AddStep("nudge up", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.Key(Key.Up);
InputManager.ReleaseKey(Key.ControlLeft);
});
AddAssert("object position moved up", () => addedObject.Position.Y, () => Is.EqualTo(99).Within(Precision.FLOAT_EPSILON));
AddStep("nudge down", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.Key(Key.Down);
InputManager.ReleaseKey(Key.ControlLeft);
});
AddAssert("object position moved down", () => addedObject.Position.Y, () => Is.EqualTo(100).Within(Precision.FLOAT_EPSILON));
AddStep("nudge left", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.Key(Key.Left);
InputManager.ReleaseKey(Key.ControlLeft);
});
AddAssert("object position moved left", () => addedObject.Position.X, () => Is.EqualTo(99).Within(Precision.FLOAT_EPSILON));
AddStep("nudge right", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.Key(Key.Right);
InputManager.ReleaseKey(Key.ControlLeft);
});
AddAssert("object position moved right", () => addedObject.Position.X, () => Is.EqualTo(100).Within(Precision.FLOAT_EPSILON));
}
[Test] [Test]
public void TestRotateHotkeys() public void TestRotateHotkeys()
{ {

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@ -7,12 +7,14 @@ using System;
using System.Globalization; using System.Globalization;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit; using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Setup; using osu.Game.Screens.Edit.Setup;
@ -25,6 +27,9 @@ namespace osu.Game.Tests.Visual.Editing
private TestDesignSection designSection; private TestDesignSection designSection;
private EditorBeatmap editorBeatmap { get; set; } private EditorBeatmap editorBeatmap { get; set; }
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
[SetUpSteps] [SetUpSteps]
public void SetUp() public void SetUp()
{ {
@ -42,7 +47,7 @@ namespace osu.Game.Tests.Visual.Editing
{ {
(typeof(EditorBeatmap), editorBeatmap) (typeof(EditorBeatmap), editorBeatmap)
}, },
Child = designSection = new TestDesignSection() Child = designSection = new TestDesignSection { RelativeSizeAxes = Axes.X }
}); });
} }
@ -99,11 +104,11 @@ namespace osu.Game.Tests.Visual.Editing
private partial class TestDesignSection : DesignSection private partial class TestDesignSection : DesignSection
{ {
public new LabelledSwitchButton EnableCountdown => base.EnableCountdown; public new FormCheckBox EnableCountdown => base.EnableCountdown;
public new FillFlowContainer CountdownSettings => base.CountdownSettings; public new FillFlowContainer CountdownSettings => base.CountdownSettings;
public new LabelledEnumDropdown<CountdownType> CountdownSpeed => base.CountdownSpeed; public new FormEnumDropdown<CountdownType> CountdownSpeed => base.CountdownSpeed;
public new LabelledNumberBox CountdownOffset => base.CountdownOffset; public new FormTextBox CountdownOffset => base.CountdownOffset;
} }
} }
} }

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@ -1,11 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Objects;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Tests.Visual.Editing namespace osu.Game.Tests.Visual.Editing
@ -135,9 +137,42 @@ namespace osu.Game.Tests.Visual.Editing
pressAndCheckTime(Key.Up, 0); pressAndCheckTime(Key.Up, 0);
} }
private void pressAndCheckTime(Key key, double expectedTime) [Test]
public void TestSeekBetweenObjects()
{ {
AddStep($"press {key}", () => InputManager.Key(key)); AddStep("add objects", () =>
{
EditorBeatmap.Clear();
EditorBeatmap.AddRange(new[]
{
new HitCircle { StartTime = 1000, },
new HitCircle { StartTime = 2250, },
new HitCircle { StartTime = 3600, },
});
});
AddStep("seek to 0", () => EditorClock.Seek(0));
pressAndCheckTime(Key.Right, 1000, Key.ControlLeft);
pressAndCheckTime(Key.Right, 2250, Key.ControlLeft);
pressAndCheckTime(Key.Right, 3600, Key.ControlLeft);
pressAndCheckTime(Key.Right, 3600, Key.ControlLeft);
pressAndCheckTime(Key.Left, 2250, Key.ControlLeft);
pressAndCheckTime(Key.Left, 1000, Key.ControlLeft);
pressAndCheckTime(Key.Left, 1000, Key.ControlLeft);
}
private void pressAndCheckTime(Key key, double expectedTime, params Key[] modifiers)
{
AddStep($"press {key} with {(modifiers.Any() ? string.Join(',', modifiers) : "no modifiers")}", () =>
{
foreach (var modifier in modifiers)
InputManager.PressKey(modifier);
InputManager.Key(key);
foreach (var modifier in modifiers)
InputManager.ReleaseKey(modifier);
});
AddUntilStep($"time is {expectedTime}", () => EditorClock.CurrentTime, () => Is.EqualTo(expectedTime).Within(1)); AddUntilStep($"time is {expectedTime}", () => EditorClock.CurrentTime, () => Is.EqualTo(expectedTime).Within(1));
} }
} }

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@ -6,11 +6,13 @@
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit; using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Setup; using osu.Game.Screens.Edit.Setup;
@ -20,6 +22,9 @@ namespace osu.Game.Tests.Visual.Editing
{ {
public partial class TestSceneMetadataSection : OsuManualInputManagerTestScene public partial class TestSceneMetadataSection : OsuManualInputManagerTestScene
{ {
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
[Cached] [Cached]
private EditorBeatmap editorBeatmap = new EditorBeatmap(new Beatmap private EditorBeatmap editorBeatmap = new EditorBeatmap(new Beatmap
{ {
@ -201,7 +206,7 @@ namespace osu.Game.Tests.Visual.Editing
} }
private void createSection() private void createSection()
=> AddStep("create metadata section", () => Child = metadataSection = new TestMetadataSection()); => AddStep("create metadata section", () => Child = metadataSection = new TestMetadataSection { RelativeSizeAxes = Axes.X });
private void assertArtistMetadata(string expected) private void assertArtistMetadata(string expected)
=> AddAssert($"artist metadata is {expected}", () => editorBeatmap.Metadata.Artist, () => Is.EqualTo(expected)); => AddAssert($"artist metadata is {expected}", () => editorBeatmap.Metadata.Artist, () => Is.EqualTo(expected));
@ -226,11 +231,11 @@ namespace osu.Game.Tests.Visual.Editing
private partial class TestMetadataSection : MetadataSection private partial class TestMetadataSection : MetadataSection
{ {
public new LabelledTextBox ArtistTextBox => base.ArtistTextBox; public new FormTextBox ArtistTextBox => base.ArtistTextBox;
public new LabelledTextBox RomanisedArtistTextBox => base.RomanisedArtistTextBox; public new FormTextBox RomanisedArtistTextBox => base.RomanisedArtistTextBox;
public new LabelledTextBox TitleTextBox => base.TitleTextBox; public new FormTextBox TitleTextBox => base.TitleTextBox;
public new LabelledTextBox RomanisedTitleTextBox => base.RomanisedTitleTextBox; public new FormTextBox RomanisedTitleTextBox => base.RomanisedTitleTextBox;
} }
} }
} }

View File

@ -72,7 +72,7 @@ namespace osu.Game.Tests.Visual.UserInterface
}, },
new FormSliderBar<float> new FormSliderBar<float>
{ {
Caption = "Instantaneous slider", Caption = "Slider",
Current = new BindableFloat Current = new BindableFloat
{ {
MinValue = 0, MinValue = 0,
@ -82,19 +82,6 @@ namespace osu.Game.Tests.Visual.UserInterface
}, },
TabbableContentContainer = this, TabbableContentContainer = this,
}, },
new FormSliderBar<float>
{
Caption = "Non-instantaneous slider",
Current = new BindableFloat
{
MinValue = 0,
MaxValue = 10,
Value = 5,
Precision = 0.1f,
},
Instantaneous = false,
TabbableContentContainer = this,
},
new FormEnumDropdown<CountdownType> new FormEnumDropdown<CountdownType>
{ {
Caption = EditorSetupStrings.EnableCountdown, Caption = EditorSetupStrings.EnableCountdown,
@ -105,6 +92,17 @@ namespace osu.Game.Tests.Visual.UserInterface
Caption = "Audio file", Caption = "Audio file",
PlaceholderText = "Select an audio file", PlaceholderText = "Select an audio file",
}, },
new FormColourPalette
{
Caption = "Combo colours",
Colours =
{
Colour4.Red,
Colour4.Green,
Colour4.Blue,
Colour4.Yellow,
}
},
}, },
}, },
} }

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@ -0,0 +1,63 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public partial class TestSceneFormSliderBar : OsuTestScene
{
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
[Test]
public void TestTransferValueOnCommit()
{
OsuSpriteText text;
FormSliderBar<float> slider = null!;
AddStep("create content", () =>
{
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 0.5f,
Direction = FillDirection.Vertical,
Spacing = new Vector2(10),
Children = new Drawable[]
{
text = new OsuSpriteText(),
slider = new FormSliderBar<float>
{
Caption = "Slider",
Current = new BindableFloat
{
MinValue = 0,
MaxValue = 10,
Precision = 0.1f,
Default = 5f,
}
},
}
};
slider.Current.BindValueChanged(_ => text.Text = $"Current value is: {slider.Current.Value}", true);
});
AddToggleStep("toggle transfer value on commit", b =>
{
if (slider.IsNotNull())
slider.TransferValueOnCommit = b;
});
}
}
}

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@ -6,6 +6,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -26,6 +27,8 @@ namespace osu.Game.Graphics.UserInterface
public const int TEXT_SIZE = 17; public const int TEXT_SIZE = 17;
public const int TRANSITION_LENGTH = 80; public const int TRANSITION_LENGTH = 80;
public BindableBool ShowCheckbox { get; } = new BindableBool();
private TextContainer text; private TextContainer text;
private HotkeyDisplay hotkey; private HotkeyDisplay hotkey;
private HoverClickSounds hoverClickSounds; private HoverClickSounds hoverClickSounds;
@ -72,6 +75,7 @@ namespace osu.Game.Graphics.UserInterface
{ {
base.LoadComplete(); base.LoadComplete();
ShowCheckbox.BindValueChanged(_ => updateState());
Item.Action.BindDisabledChanged(_ => updateState(), true); Item.Action.BindDisabledChanged(_ => updateState(), true);
FinishTransforms(); FinishTransforms();
} }
@ -138,6 +142,8 @@ namespace osu.Game.Graphics.UserInterface
text.BoldText.FadeOut(TRANSITION_LENGTH, Easing.OutQuint); text.BoldText.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
text.NormalText.FadeIn(TRANSITION_LENGTH, Easing.OutQuint); text.NormalText.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
} }
text.CheckboxContainer.Alpha = ShowCheckbox.Value ? 1 : 0;
} }
protected sealed override Drawable CreateContent() => text = CreateTextContainer(); protected sealed override Drawable CreateContent() => text = CreateTextContainer();

View File

@ -42,6 +42,25 @@ namespace osu.Game.Graphics.UserInterface
sampleClose = audio.Samples.Get(@"UI/dropdown-close"); sampleClose = audio.Samples.Get(@"UI/dropdown-close");
} }
protected override void Update()
{
base.Update();
bool showCheckboxes = false;
foreach (var drawableItem in ItemsContainer)
{
if (drawableItem.Item is StatefulMenuItem)
showCheckboxes = true;
}
foreach (var drawableItem in ItemsContainer)
{
if (drawableItem is DrawableOsuMenuItem osuItem)
osuItem.ShowCheckbox.Value = showCheckboxes;
}
}
protected override void AnimateOpen() protected override void AnimateOpen()
{ {
if (!TopLevelMenu && !wasOpened) if (!TopLevelMenu && !wasOpened)

View File

@ -0,0 +1,238 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Specialized;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Resources.Localisation.Web;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterfaceV2
{
public partial class FormColourPalette : CompositeDrawable
{
public BindableList<Colour4> Colours { get; } = new BindableList<Colour4>();
public LocalisableString Caption { get; init; }
public LocalisableString HintText { get; init; }
private Box background = null!;
private FormFieldCaption caption = null!;
private FillFlowContainer flow = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Masking = true;
CornerRadius = 5;
RoundedButton button;
InternalChildren = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background5,
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(9),
Spacing = new Vector2(7),
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
caption = new FormFieldCaption
{
Caption = Caption,
TooltipText = HintText,
},
flow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Full,
Spacing = new Vector2(5),
Child = button = new RoundedButton
{
Action = addNewColour,
Size = new Vector2(70),
Text = "+",
}
}
},
},
};
flow.SetLayoutPosition(button, float.MaxValue);
}
protected override void LoadComplete()
{
base.LoadComplete();
Colours.BindCollectionChanged((_, args) =>
{
if (args.Action != NotifyCollectionChangedAction.Replace)
updateColours();
}, true);
updateState();
}
protected override bool OnHover(HoverEvent e)
{
updateState();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
updateState();
}
private void addNewColour()
{
Color4 startingColour = Colours.Count > 0
? Colours.Last()
: Colour4.White;
Colours.Add(startingColour);
flow.OfType<ColourButton>().Last().TriggerClick();
}
private void updateState()
{
background.Colour = colourProvider.Background5;
caption.Colour = colourProvider.Content2;
BorderThickness = IsHovered ? 2 : 0;
if (IsHovered)
BorderColour = colourProvider.Light4;
}
private void updateColours()
{
flow.RemoveAll(d => d is ColourButton, true);
for (int i = 0; i < Colours.Count; ++i)
{
// copy to avoid accesses to modified closure.
int colourIndex = i;
var colourButton = new ColourButton { Current = { Value = Colours[colourIndex] } };
colourButton.Current.BindValueChanged(colour => Colours[colourIndex] = colour.NewValue);
colourButton.DeleteRequested = () => Colours.RemoveAt(colourIndex);
flow.Add(colourButton);
}
}
private partial class ColourButton : OsuClickableContainer, IHasPopover, IHasContextMenu
{
public Bindable<Colour4> Current { get; } = new Bindable<Colour4>();
public Action? DeleteRequested { get; set; }
private Box background = null!;
private OsuSpriteText hexCode = null!;
[BackgroundDependencyLoader]
private void load()
{
Size = new Vector2(70);
Masking = true;
CornerRadius = 35;
Action = this.ShowPopover;
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
},
hexCode = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
Current.BindValueChanged(_ => updateState(), true);
}
public Popover GetPopover() => new ColourPickerPopover
{
Current = { BindTarget = Current }
};
public MenuItem[] ContextMenuItems => new MenuItem[]
{
new OsuMenuItem(CommonStrings.ButtonsDelete, MenuItemType.Destructive, () => DeleteRequested?.Invoke())
};
private void updateState()
{
background.Colour = Current.Value;
hexCode.Text = Current.Value.ToHex();
hexCode.Colour = OsuColour.ForegroundTextColourFor(Current.Value);
}
}
private partial class ColourPickerPopover : OsuPopover, IHasCurrentValue<Colour4>
{
public Bindable<Colour4> Current
{
get => current.Current;
set => current.Current = value;
}
private readonly BindableWithCurrent<Colour4> current = new BindableWithCurrent<Colour4>();
public ColourPickerPopover()
: base(false)
{
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Child = new OsuColourPicker
{
Current = { BindTarget = Current }
};
Body.BorderThickness = 2;
Body.BorderColour = colourProvider.Highlight1;
Content.Padding = new MarginPadding(2);
}
}
}
}

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@ -68,6 +68,8 @@ namespace osu.Game.Graphics.UserInterfaceV2
/// </summary> /// </summary>
public LocalisableString PlaceholderText { get; init; } public LocalisableString PlaceholderText { get; init; }
public Container PreviewContainer { get; private set; } = null!;
private Box background = null!; private Box background = null!;
private FormFieldCaption caption = null!; private FormFieldCaption caption = null!;
@ -89,7 +91,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
private void load() private void load()
{ {
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
Height = 50; AutoSizeAxes = Axes.Y;
Masking = true; Masking = true;
CornerRadius = 5; CornerRadius = 5;
@ -101,9 +103,23 @@ namespace osu.Game.Graphics.UserInterfaceV2
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background5, Colour = colourProvider.Background5,
}, },
PreviewContainer = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding
{
Horizontal = 1.5f,
Top = 1.5f,
Bottom = 50
},
},
new Container new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.X,
Height = 50,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Padding = new MarginPadding(9), Padding = new MarginPadding(9),
Children = new Drawable[] Children = new Drawable[]
{ {
@ -148,12 +164,13 @@ namespace osu.Game.Graphics.UserInterfaceV2
base.LoadComplete(); base.LoadComplete();
popoverState.BindValueChanged(_ => updateState()); popoverState.BindValueChanged(_ => updateState());
current.BindDisabledChanged(_ => updateState());
current.BindValueChanged(_ => current.BindValueChanged(_ =>
{ {
updateState(); updateState();
onFileSelected(); onFileSelected();
}); }, true);
current.BindDisabledChanged(_ => updateState(), true); FinishTransforms(true);
game.RegisterImportHandler(this); game.RegisterImportHandler(this);
} }
@ -189,7 +206,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
private void updateState() private void updateState()
{ {
caption.Colour = Current.Disabled ? colourProvider.Foreground1 : colourProvider.Content2; caption.Colour = Current.Disabled ? colourProvider.Foreground1 : colourProvider.Content2;
filenameText.Colour = Current.Disabled ? colourProvider.Foreground1 : colourProvider.Content1; filenameText.Colour = Current.Disabled || Current.Value == null ? colourProvider.Foreground1 : colourProvider.Content1;
if (!Current.Disabled) if (!Current.Disabled)
{ {

View File

@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Globalization;
namespace osu.Game.Graphics.UserInterfaceV2 namespace osu.Game.Graphics.UserInterfaceV2
{ {
public partial class FormNumberBox : FormTextBox public partial class FormNumberBox : FormTextBox
@ -10,6 +12,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
internal override InnerTextBox CreateTextBox() => new InnerNumberBox internal override InnerTextBox CreateTextBox() => new InnerNumberBox
{ {
AllowDecimals = AllowDecimals, AllowDecimals = AllowDecimals,
SelectAllOnFocus = true,
}; };
internal partial class InnerNumberBox : InnerTextBox internal partial class InnerNumberBox : InnerTextBox
@ -17,7 +20,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
public bool AllowDecimals { get; init; } public bool AllowDecimals { get; init; }
protected override bool CanAddCharacter(char character) protected override bool CanAddCharacter(char character)
=> char.IsAsciiDigit(character) || (AllowDecimals && character == '.'); => char.IsAsciiDigit(character) || (AllowDecimals && CultureInfo.CurrentCulture.NumberFormat.NumberDecimalSeparator.Contains(character));
} }
} }
} }

View File

@ -17,6 +17,7 @@ using osu.Framework.Input;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Overlays; using osu.Game.Overlays;
namespace osu.Game.Graphics.UserInterfaceV2 namespace osu.Game.Graphics.UserInterfaceV2
@ -27,26 +28,22 @@ namespace osu.Game.Graphics.UserInterfaceV2
public Bindable<T> Current public Bindable<T> Current
{ {
get => current.Current; get => current.Current;
set => current.Current = value;
}
private bool instantaneous = true;
/// <summary>
/// Whether changes to the slider should instantaneously transfer to the text box (and vice versa).
/// If <see langword="false"/>, the transfer will happen on text box commit (explicit, or implicit via focus loss), or on slider drag end.
/// </summary>
public bool Instantaneous
{
get => instantaneous;
set set
{ {
instantaneous = value; current.Current = value;
currentNumberInstantaneous.Default = current.Default;
}
}
if (slider.IsNotNull()) private readonly BindableNumberWithCurrent<T> current = new BindableNumberWithCurrent<T>();
slider.TransferValueOnCommit = !instantaneous;
} private readonly BindableNumber<T> currentNumberInstantaneous = new BindableNumber<T>();
}
/// <summary>
/// Whether changes to the value should instantaneously transfer to outside bindables.
/// If <see langword="false"/>, the transfer will happen on text box commit (explicit, or implicit via focus loss), or on slider commit.
/// </summary>
public bool TransferValueOnCommit { get; set; }
private CompositeDrawable? tabbableContentContainer; private CompositeDrawable? tabbableContentContainer;
@ -61,8 +58,6 @@ namespace osu.Game.Graphics.UserInterfaceV2
} }
} }
private readonly BindableNumberWithCurrent<T> current = new BindableNumberWithCurrent<T>();
/// <summary> /// <summary>
/// Caption describing this slider bar, displayed on top of the controls. /// Caption describing this slider bar, displayed on top of the controls.
/// </summary> /// </summary>
@ -83,8 +78,10 @@ namespace osu.Game.Graphics.UserInterfaceV2
[Resolved] [Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!; private OverlayColourProvider colourProvider { get; set; } = null!;
private readonly Bindable<Language> currentLanguage = new Bindable<Language>();
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours, OsuGame? game)
{ {
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
Height = 50; Height = 50;
@ -107,7 +104,12 @@ namespace osu.Game.Graphics.UserInterfaceV2
new Container new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(9), Padding = new MarginPadding
{
Vertical = 9,
Left = 9,
Right = 5,
},
Children = new Drawable[] Children = new Drawable[]
{ {
caption = new FormFieldCaption caption = new FormFieldCaption
@ -139,12 +141,15 @@ namespace osu.Game.Graphics.UserInterfaceV2
Origin = Anchor.CentreRight, Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Width = 0.5f, Width = 0.5f,
Current = Current, Current = currentNumberInstantaneous,
TransferValueOnCommit = !instantaneous, OnCommit = () => current.Value = currentNumberInstantaneous.Value,
} }
}, },
}, },
}; };
if (game != null)
currentLanguage.BindTo(game.CurrentLanguage);
} }
protected override void LoadComplete() protected override void LoadComplete()
@ -159,10 +164,30 @@ namespace osu.Game.Graphics.UserInterfaceV2
slider.IsDragging.BindValueChanged(_ => updateState()); slider.IsDragging.BindValueChanged(_ => updateState());
current.BindValueChanged(_ => current.ValueChanged += e => currentNumberInstantaneous.Value = e.NewValue;
current.MinValueChanged += v => currentNumberInstantaneous.MinValue = v;
current.MaxValueChanged += v => currentNumberInstantaneous.MaxValue = v;
current.PrecisionChanged += v => currentNumberInstantaneous.Precision = v;
current.DisabledChanged += disabled =>
{ {
if (disabled)
{
// revert any changes before disabling to make sure we are in a consistent state.
currentNumberInstantaneous.Value = current.Value;
}
currentNumberInstantaneous.Disabled = disabled;
};
current.CopyTo(currentNumberInstantaneous);
currentLanguage.BindValueChanged(_ => Schedule(updateValueDisplay));
currentNumberInstantaneous.BindValueChanged(e =>
{
if (!TransferValueOnCommit)
current.Value = e.NewValue;
updateState(); updateState();
updateTextBoxFromSlider(); updateValueDisplay();
}, true); }, true);
} }
@ -170,17 +195,15 @@ namespace osu.Game.Graphics.UserInterfaceV2
private void textChanged(ValueChangedEvent<string> change) private void textChanged(ValueChangedEvent<string> change)
{ {
if (!instantaneous) return;
tryUpdateSliderFromTextBox(); tryUpdateSliderFromTextBox();
} }
private void textCommitted(TextBox t, bool isNew) private void textCommitted(TextBox t, bool isNew)
{ {
tryUpdateSliderFromTextBox(); tryUpdateSliderFromTextBox();
// If the attempted update above failed, restore text box to match the slider. // If the attempted update above failed, restore text box to match the slider.
Current.TriggerChange(); currentNumberInstantaneous.TriggerChange();
current.Value = currentNumberInstantaneous.Value;
flashLayer.Colour = ColourInfo.GradientVertical(colourProvider.Dark2.Opacity(0), colourProvider.Dark2); flashLayer.Colour = ColourInfo.GradientVertical(colourProvider.Dark2.Opacity(0), colourProvider.Dark2);
flashLayer.FadeOutFromOne(800, Easing.OutQuint); flashLayer.FadeOutFromOne(800, Easing.OutQuint);
@ -192,7 +215,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
try try
{ {
switch (Current) switch (currentNumberInstantaneous)
{ {
case Bindable<int> bindableInt: case Bindable<int> bindableInt:
bindableInt.Value = int.Parse(textBox.Current.Value); bindableInt.Value = int.Parse(textBox.Current.Value);
@ -203,7 +226,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
break; break;
default: default:
Current.Parse(textBox.Current.Value, CultureInfo.CurrentCulture); currentNumberInstantaneous.Parse(textBox.Current.Value, CultureInfo.CurrentCulture);
break; break;
} }
} }
@ -238,9 +261,9 @@ namespace osu.Game.Graphics.UserInterfaceV2
{ {
textBox.Alpha = 1; textBox.Alpha = 1;
background.Colour = Current.Disabled ? colourProvider.Background4 : colourProvider.Background5; background.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Background4 : colourProvider.Background5;
caption.Colour = Current.Disabled ? colourProvider.Foreground1 : colourProvider.Content2; caption.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Foreground1 : colourProvider.Content2;
textBox.Colour = Current.Disabled ? colourProvider.Foreground1 : colourProvider.Content1; textBox.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Foreground1 : colourProvider.Content1;
BorderThickness = IsHovered || textBox.Focused.Value || slider.IsDragging.Value ? 2 : 0; BorderThickness = IsHovered || textBox.Focused.Value || slider.IsDragging.Value ? 2 : 0;
BorderColour = textBox.Focused.Value ? colourProvider.Highlight1 : colourProvider.Light4; BorderColour = textBox.Focused.Value ? colourProvider.Highlight1 : colourProvider.Light4;
@ -253,16 +276,17 @@ namespace osu.Game.Graphics.UserInterfaceV2
background.Colour = colourProvider.Background5; background.Colour = colourProvider.Background5;
} }
private void updateTextBoxFromSlider() private void updateValueDisplay()
{ {
if (updatingFromTextBox) return; if (updatingFromTextBox) return;
textBox.Text = slider.GetDisplayableValue(Current.Value).ToString(); textBox.Text = slider.GetDisplayableValue(currentNumberInstantaneous.Value).ToString();
} }
private partial class Slider : OsuSliderBar<T> private partial class Slider : OsuSliderBar<T>
{ {
public BindableBool IsDragging { get; set; } = new BindableBool(); public BindableBool IsDragging { get; set; } = new BindableBool();
public Action? OnCommit { get; set; }
private Box leftBox = null!; private Box leftBox = null!;
private Box rightBox = null!; private Box rightBox = null!;
@ -369,6 +393,16 @@ namespace osu.Game.Graphics.UserInterfaceV2
{ {
nub.MoveToX(value, 200, Easing.OutPow10); nub.MoveToX(value, 200, Easing.OutPow10);
} }
protected override bool Commit()
{
bool result = base.Commit();
if (result)
OnCommit?.Invoke();
return result;
}
} }
} }
} }

View File

@ -202,6 +202,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
} }
else else
{ {
BorderThickness = 0;
background.Colour = colourProvider.Background4; background.Colour = colourProvider.Background4;
} }
} }

View File

@ -205,7 +205,6 @@ namespace osu.Game.Online.Chat
protected partial class StandAloneMessage : ChatLine protected partial class StandAloneMessage : ChatLine
{ {
protected override float FontSize => 13;
protected override float Spacing => 5; protected override float Spacing => 5;
protected override float UsernameWidth => 90; protected override float UsernameWidth => 90;

View File

@ -48,7 +48,7 @@ namespace osu.Game.Overlays.Chat
public IReadOnlyCollection<Drawable> DrawableContentFlow => drawableContentFlow; public IReadOnlyCollection<Drawable> DrawableContentFlow => drawableContentFlow;
protected virtual float FontSize => 12; private const float font_size = 13;
protected virtual float Spacing => 15; protected virtual float Spacing => 15;
@ -183,13 +183,13 @@ namespace osu.Game.Overlays.Chat
Anchor = Anchor.TopLeft, Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft, Origin = Anchor.TopLeft,
Spacing = new Vector2(-1, 0), Spacing = new Vector2(-1, 0),
Font = OsuFont.GetFont(size: FontSize, weight: FontWeight.SemiBold, fixedWidth: true), Font = OsuFont.GetFont(size: font_size, weight: FontWeight.SemiBold, fixedWidth: true),
AlwaysPresent = true, AlwaysPresent = true,
}, },
drawableUsername = new DrawableChatUsername(message.Sender) drawableUsername = new DrawableChatUsername(message.Sender)
{ {
Width = UsernameWidth, Width = UsernameWidth,
FontSize = FontSize, FontSize = font_size,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Origin = Anchor.TopRight, Origin = Anchor.TopRight,
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,
@ -258,7 +258,7 @@ namespace osu.Game.Overlays.Chat
private void styleMessageContent(SpriteText text) private void styleMessageContent(SpriteText text)
{ {
text.Shadow = false; text.Shadow = false;
text.Font = text.Font.With(size: FontSize, italics: Message.IsAction, weight: isMention ? FontWeight.SemiBold : FontWeight.Medium); text.Font = text.Font.With(size: font_size, italics: Message.IsAction, weight: isMention ? FontWeight.SemiBold : FontWeight.Medium);
Color4 messageColour = colourProvider?.Content1 ?? Colour4.White; Color4 messageColour = colourProvider?.Content1 ?? Colour4.White;

View File

@ -8,6 +8,7 @@ using System.Linq;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Extensions.EnumExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.IO.Stores; using osu.Framework.IO.Stores;
@ -30,6 +31,7 @@ using osu.Game.Screens.Edit.Setup;
using osu.Game.Screens.Ranking.Statistics; using osu.Game.Screens.Ranking.Statistics;
using osu.Game.Skinning; using osu.Game.Skinning;
using osu.Game.Users; using osu.Game.Users;
using osuTK;
namespace osu.Game.Rulesets namespace osu.Game.Rulesets
{ {
@ -396,10 +398,28 @@ namespace osu.Game.Rulesets
/// <summary> /// <summary>
/// Can be overridden to add ruleset-specific sections to the editor beatmap setup screen. /// Can be overridden to add ruleset-specific sections to the editor beatmap setup screen.
/// </summary> /// </summary>
public virtual IEnumerable<SetupSection> CreateEditorSetupSections() => public virtual IEnumerable<Drawable> CreateEditorSetupSections() =>
[ [
new MetadataSection(),
new DifficultySection(), new DifficultySection(),
new ColoursSection(), new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(25),
Children = new Drawable[]
{
new ResourcesSection
{
RelativeSizeAxes = Axes.X,
},
new ColoursSection
{
RelativeSizeAxes = Axes.X,
}
}
},
new DesignSection(),
]; ];
/// <summary> /// <summary>

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@ -721,10 +721,16 @@ namespace osu.Game.Screens.Edit
switch (e.Action) switch (e.Action)
{ {
case GlobalAction.EditorSeekToPreviousHitObject: case GlobalAction.EditorSeekToPreviousHitObject:
if (editorBeatmap.SelectedHitObjects.Any())
return false;
seekHitObject(-1); seekHitObject(-1);
return true; return true;
case GlobalAction.EditorSeekToNextHitObject: case GlobalAction.EditorSeekToNextHitObject:
if (editorBeatmap.SelectedHitObjects.Any())
return false;
seekHitObject(1); seekHitObject(1);
return true; return true;

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@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Localisation; using osu.Game.Localisation;
using osu.Game.Skinning;
namespace osu.Game.Screens.Edit.Setup namespace osu.Game.Screens.Edit.Setup
{ {
@ -13,23 +14,62 @@ namespace osu.Game.Screens.Edit.Setup
{ {
public override LocalisableString Title => EditorSetupStrings.ColoursHeader; public override LocalisableString Title => EditorSetupStrings.ColoursHeader;
private LabelledColourPalette comboColours = null!; private FormColourPalette comboColours = null!;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
comboColours = new LabelledColourPalette comboColours = new FormColourPalette
{ {
Label = EditorSetupStrings.HitCircleSliderCombos, Caption = EditorSetupStrings.HitCircleSliderCombos,
FixedLabelWidth = LABEL_WIDTH,
ColourNamePrefix = EditorSetupStrings.ComboColourPrefix
} }
}; };
}
private bool syncingColours;
protected override void LoadComplete()
{
if (Beatmap.BeatmapSkin != null) if (Beatmap.BeatmapSkin != null)
comboColours.Colours.BindTo(Beatmap.BeatmapSkin.ComboColours); comboColours.Colours.AddRange(Beatmap.BeatmapSkin.ComboColours);
if (comboColours.Colours.Count == 0)
{
// compare ctor of `EditorBeatmapSkin`
for (int i = 0; i < SkinConfiguration.DefaultComboColours.Count; ++i)
comboColours.Colours.Add(SkinConfiguration.DefaultComboColours[(i + 1) % SkinConfiguration.DefaultComboColours.Count]);
}
comboColours.Colours.BindCollectionChanged((_, _) =>
{
if (Beatmap.BeatmapSkin != null)
{
if (syncingColours)
return;
syncingColours = true;
Beatmap.BeatmapSkin.ComboColours.Clear();
Beatmap.BeatmapSkin.ComboColours.AddRange(comboColours.Colours);
syncingColours = false;
}
});
Beatmap.BeatmapSkin?.ComboColours.BindCollectionChanged((_, _) =>
{
if (syncingColours)
return;
syncingColours = true;
comboColours.Colours.Clear();
comboColours.Colours.AddRange(Beatmap.BeatmapSkin?.ComboColours);
syncingColours = false;
});
} }
} }
} }

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@ -15,77 +15,77 @@ using osu.Game.Localisation;
namespace osu.Game.Screens.Edit.Setup namespace osu.Game.Screens.Edit.Setup
{ {
internal partial class DesignSection : SetupSection public partial class DesignSection : SetupSection
{ {
protected LabelledSwitchButton EnableCountdown = null!; protected FormCheckBox EnableCountdown = null!;
protected FillFlowContainer CountdownSettings = null!; protected FillFlowContainer CountdownSettings = null!;
protected LabelledEnumDropdown<CountdownType> CountdownSpeed = null!; protected FormEnumDropdown<CountdownType> CountdownSpeed = null!;
protected LabelledNumberBox CountdownOffset = null!; protected FormNumberBox CountdownOffset = null!;
private LabelledSwitchButton widescreenSupport = null!; private FormCheckBox widescreenSupport = null!;
private LabelledSwitchButton epilepsyWarning = null!; private FormCheckBox epilepsyWarning = null!;
private LabelledSwitchButton letterboxDuringBreaks = null!; private FormCheckBox letterboxDuringBreaks = null!;
private LabelledSwitchButton samplesMatchPlaybackRate = null!; private FormCheckBox samplesMatchPlaybackRate = null!;
public override LocalisableString Title => EditorSetupStrings.DesignHeader; public override LocalisableString Title => EditorSetupStrings.DesignHeader;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
Children = new[] Children = new Drawable[]
{ {
EnableCountdown = new LabelledSwitchButton EnableCountdown = new FormCheckBox
{ {
Label = EditorSetupStrings.EnableCountdown, Caption = EditorSetupStrings.EnableCountdown,
HintText = EditorSetupStrings.CountdownDescription,
Current = { Value = Beatmap.BeatmapInfo.Countdown != CountdownType.None }, Current = { Value = Beatmap.BeatmapInfo.Countdown != CountdownType.None },
Description = EditorSetupStrings.CountdownDescription
}, },
CountdownSettings = new FillFlowContainer CountdownSettings = new FillFlowContainer
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Spacing = new Vector2(10), Spacing = new Vector2(5),
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
Children = new Drawable[] Children = new Drawable[]
{ {
CountdownSpeed = new LabelledEnumDropdown<CountdownType> CountdownSpeed = new FormEnumDropdown<CountdownType>
{ {
Label = EditorSetupStrings.CountdownSpeed, Caption = EditorSetupStrings.CountdownSpeed,
Current = { Value = Beatmap.BeatmapInfo.Countdown != CountdownType.None ? Beatmap.BeatmapInfo.Countdown : CountdownType.Normal }, Current = { Value = Beatmap.BeatmapInfo.Countdown != CountdownType.None ? Beatmap.BeatmapInfo.Countdown : CountdownType.Normal },
Items = Enum.GetValues<CountdownType>().Where(type => type != CountdownType.None) Items = Enum.GetValues<CountdownType>().Where(type => type != CountdownType.None)
}, },
CountdownOffset = new LabelledNumberBox CountdownOffset = new FormNumberBox
{ {
Label = EditorSetupStrings.CountdownOffset, Caption = EditorSetupStrings.CountdownOffset,
HintText = EditorSetupStrings.CountdownOffsetDescription,
Current = { Value = Beatmap.BeatmapInfo.CountdownOffset.ToString() }, Current = { Value = Beatmap.BeatmapInfo.CountdownOffset.ToString() },
Description = EditorSetupStrings.CountdownOffsetDescription, TabbableContentContainer = this,
} }
} }
}, },
Empty(), widescreenSupport = new FormCheckBox
widescreenSupport = new LabelledSwitchButton
{ {
Label = EditorSetupStrings.WidescreenSupport, Caption = EditorSetupStrings.WidescreenSupport,
Description = EditorSetupStrings.WidescreenSupportDescription, HintText = EditorSetupStrings.WidescreenSupportDescription,
Current = { Value = Beatmap.BeatmapInfo.WidescreenStoryboard } Current = { Value = Beatmap.BeatmapInfo.WidescreenStoryboard }
}, },
epilepsyWarning = new LabelledSwitchButton epilepsyWarning = new FormCheckBox
{ {
Label = EditorSetupStrings.EpilepsyWarning, Caption = EditorSetupStrings.EpilepsyWarning,
Description = EditorSetupStrings.EpilepsyWarningDescription, HintText = EditorSetupStrings.EpilepsyWarningDescription,
Current = { Value = Beatmap.BeatmapInfo.EpilepsyWarning } Current = { Value = Beatmap.BeatmapInfo.EpilepsyWarning }
}, },
letterboxDuringBreaks = new LabelledSwitchButton letterboxDuringBreaks = new FormCheckBox
{ {
Label = EditorSetupStrings.LetterboxDuringBreaks, Caption = EditorSetupStrings.LetterboxDuringBreaks,
Description = EditorSetupStrings.LetterboxDuringBreaksDescription, HintText = EditorSetupStrings.LetterboxDuringBreaksDescription,
Current = { Value = Beatmap.BeatmapInfo.LetterboxInBreaks } Current = { Value = Beatmap.BeatmapInfo.LetterboxInBreaks }
}, },
samplesMatchPlaybackRate = new LabelledSwitchButton samplesMatchPlaybackRate = new FormCheckBox
{ {
Label = EditorSetupStrings.SamplesMatchPlaybackRate, Caption = EditorSetupStrings.SamplesMatchPlaybackRate,
Description = EditorSetupStrings.SamplesMatchPlaybackRateDescription, HintText = EditorSetupStrings.SamplesMatchPlaybackRateDescription,
Current = { Value = Beatmap.BeatmapInfo.SamplesMatchPlaybackRate } Current = { Value = Beatmap.BeatmapInfo.SamplesMatchPlaybackRate }
} }
}; };

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@ -15,12 +15,12 @@ namespace osu.Game.Screens.Edit.Setup
{ {
public partial class DifficultySection : SetupSection public partial class DifficultySection : SetupSection
{ {
private LabelledSliderBar<float> circleSizeSlider { get; set; } = null!; private FormSliderBar<float> circleSizeSlider { get; set; } = null!;
private LabelledSliderBar<float> healthDrainSlider { get; set; } = null!; private FormSliderBar<float> healthDrainSlider { get; set; } = null!;
private LabelledSliderBar<float> approachRateSlider { get; set; } = null!; private FormSliderBar<float> approachRateSlider { get; set; } = null!;
private LabelledSliderBar<float> overallDifficultySlider { get; set; } = null!; private FormSliderBar<float> overallDifficultySlider { get; set; } = null!;
private LabelledSliderBar<double> baseVelocitySlider { get; set; } = null!; private FormSliderBar<double> baseVelocitySlider { get; set; } = null!;
private LabelledSliderBar<double> tickRateSlider { get; set; } = null!; private FormSliderBar<double> tickRateSlider { get; set; } = null!;
public override LocalisableString Title => EditorSetupStrings.DifficultyHeader; public override LocalisableString Title => EditorSetupStrings.DifficultyHeader;
@ -29,90 +29,96 @@ namespace osu.Game.Screens.Edit.Setup
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
circleSizeSlider = new LabelledSliderBar<float> circleSizeSlider = new FormSliderBar<float>
{ {
Label = BeatmapsetsStrings.ShowStatsCs, Caption = BeatmapsetsStrings.ShowStatsCs,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.CircleSizeDescription,
Description = EditorSetupStrings.CircleSizeDescription,
Current = new BindableFloat(Beatmap.Difficulty.CircleSize) Current = new BindableFloat(Beatmap.Difficulty.CircleSize)
{ {
Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, Default = BeatmapDifficulty.DEFAULT_DIFFICULTY,
MinValue = 0, MinValue = 0,
MaxValue = 10, MaxValue = 10,
Precision = 0.1f, Precision = 0.1f,
}
}, },
healthDrainSlider = new LabelledSliderBar<float> TransferValueOnCommit = true,
TabbableContentContainer = this,
},
healthDrainSlider = new FormSliderBar<float>
{ {
Label = BeatmapsetsStrings.ShowStatsDrain, Caption = BeatmapsetsStrings.ShowStatsDrain,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.DrainRateDescription,
Description = EditorSetupStrings.DrainRateDescription,
Current = new BindableFloat(Beatmap.Difficulty.DrainRate) Current = new BindableFloat(Beatmap.Difficulty.DrainRate)
{ {
Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, Default = BeatmapDifficulty.DEFAULT_DIFFICULTY,
MinValue = 0, MinValue = 0,
MaxValue = 10, MaxValue = 10,
Precision = 0.1f, Precision = 0.1f,
}
}, },
approachRateSlider = new LabelledSliderBar<float> TransferValueOnCommit = true,
TabbableContentContainer = this,
},
approachRateSlider = new FormSliderBar<float>
{ {
Label = BeatmapsetsStrings.ShowStatsAr, Caption = BeatmapsetsStrings.ShowStatsAr,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.ApproachRateDescription,
Description = EditorSetupStrings.ApproachRateDescription,
Current = new BindableFloat(Beatmap.Difficulty.ApproachRate) Current = new BindableFloat(Beatmap.Difficulty.ApproachRate)
{ {
Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, Default = BeatmapDifficulty.DEFAULT_DIFFICULTY,
MinValue = 0, MinValue = 0,
MaxValue = 10, MaxValue = 10,
Precision = 0.1f, Precision = 0.1f,
}
}, },
overallDifficultySlider = new LabelledSliderBar<float> TransferValueOnCommit = true,
TabbableContentContainer = this,
},
overallDifficultySlider = new FormSliderBar<float>
{ {
Label = BeatmapsetsStrings.ShowStatsAccuracy, Caption = BeatmapsetsStrings.ShowStatsAccuracy,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.OverallDifficultyDescription,
Description = EditorSetupStrings.OverallDifficultyDescription,
Current = new BindableFloat(Beatmap.Difficulty.OverallDifficulty) Current = new BindableFloat(Beatmap.Difficulty.OverallDifficulty)
{ {
Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, Default = BeatmapDifficulty.DEFAULT_DIFFICULTY,
MinValue = 0, MinValue = 0,
MaxValue = 10, MaxValue = 10,
Precision = 0.1f, Precision = 0.1f,
}
}, },
baseVelocitySlider = new LabelledSliderBar<double> TransferValueOnCommit = true,
TabbableContentContainer = this,
},
baseVelocitySlider = new FormSliderBar<double>
{ {
Label = EditorSetupStrings.BaseVelocity, Caption = EditorSetupStrings.BaseVelocity,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.BaseVelocityDescription,
Description = EditorSetupStrings.BaseVelocityDescription,
Current = new BindableDouble(Beatmap.Difficulty.SliderMultiplier) Current = new BindableDouble(Beatmap.Difficulty.SliderMultiplier)
{ {
Default = 1.4, Default = 1.4,
MinValue = 0.4, MinValue = 0.4,
MaxValue = 3.6, MaxValue = 3.6,
Precision = 0.01f, Precision = 0.01f,
}
}, },
tickRateSlider = new LabelledSliderBar<double> TransferValueOnCommit = true,
TabbableContentContainer = this,
},
tickRateSlider = new FormSliderBar<double>
{ {
Label = EditorSetupStrings.TickRate, Caption = EditorSetupStrings.TickRate,
FixedLabelWidth = LABEL_WIDTH, HintText = EditorSetupStrings.TickRateDescription,
Description = EditorSetupStrings.TickRateDescription,
Current = new BindableDouble(Beatmap.Difficulty.SliderTickRate) Current = new BindableDouble(Beatmap.Difficulty.SliderTickRate)
{ {
Default = 1, Default = 1,
MinValue = 1, MinValue = 1,
MaxValue = 4, MaxValue = 4,
Precision = 1, Precision = 1,
} },
TransferValueOnCommit = true,
TabbableContentContainer = this,
}, },
}; };
foreach (var item in Children.OfType<LabelledSliderBar<float>>()) foreach (var item in Children.OfType<FormSliderBar<float>>())
item.Current.ValueChanged += _ => updateValues(); item.Current.ValueChanged += _ => updateValues();
foreach (var item in Children.OfType<LabelledSliderBar<double>>()) foreach (var item in Children.OfType<FormSliderBar<double>>())
item.Current.ValueChanged += _ => updateValues(); item.Current.ValueChanged += _ => updateValues();
} }

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@ -1,22 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
namespace osu.Game.Screens.Edit.Setup
{
internal partial class LabelledRomanisedTextBox : LabelledTextBox
{
protected override OsuTextBox CreateTextBox() => new RomanisedTextBox();
private partial class RomanisedTextBox : OsuTextBox
{
protected override bool AllowIme => false;
protected override bool CanAddCharacter(char character)
=> MetadataUtils.IsRomanised(character);
}
}
}

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@ -14,16 +14,16 @@ namespace osu.Game.Screens.Edit.Setup
{ {
public partial class MetadataSection : SetupSection public partial class MetadataSection : SetupSection
{ {
protected LabelledTextBox ArtistTextBox = null!; protected FormTextBox ArtistTextBox = null!;
protected LabelledTextBox RomanisedArtistTextBox = null!; protected FormTextBox RomanisedArtistTextBox = null!;
protected LabelledTextBox TitleTextBox = null!; protected FormTextBox TitleTextBox = null!;
protected LabelledTextBox RomanisedTitleTextBox = null!; protected FormTextBox RomanisedTitleTextBox = null!;
private LabelledTextBox creatorTextBox = null!; private FormTextBox creatorTextBox = null!;
private LabelledTextBox difficultyTextBox = null!; private FormTextBox difficultyTextBox = null!;
private LabelledTextBox sourceTextBox = null!; private FormTextBox sourceTextBox = null!;
private LabelledTextBox tagsTextBox = null!; private FormTextBox tagsTextBox = null!;
public override LocalisableString Title => EditorSetupStrings.MetadataHeader; public override LocalisableString Title => EditorSetupStrings.MetadataHeader;
@ -34,33 +34,26 @@ namespace osu.Game.Screens.Edit.Setup
Children = new[] Children = new[]
{ {
ArtistTextBox = createTextBox<LabelledTextBox>(EditorSetupStrings.Artist, ArtistTextBox = createTextBox<FormTextBox>(EditorSetupStrings.Artist,
!string.IsNullOrEmpty(metadata.ArtistUnicode) ? metadata.ArtistUnicode : metadata.Artist), !string.IsNullOrEmpty(metadata.ArtistUnicode) ? metadata.ArtistUnicode : metadata.Artist),
RomanisedArtistTextBox = createTextBox<LabelledRomanisedTextBox>(EditorSetupStrings.RomanisedArtist, RomanisedArtistTextBox = createTextBox<FormRomanisedTextBox>(EditorSetupStrings.RomanisedArtist,
!string.IsNullOrEmpty(metadata.Artist) ? metadata.Artist : MetadataUtils.StripNonRomanisedCharacters(metadata.ArtistUnicode)), !string.IsNullOrEmpty(metadata.Artist) ? metadata.Artist : MetadataUtils.StripNonRomanisedCharacters(metadata.ArtistUnicode)),
TitleTextBox = createTextBox<FormTextBox>(EditorSetupStrings.Title,
Empty(),
TitleTextBox = createTextBox<LabelledTextBox>(EditorSetupStrings.Title,
!string.IsNullOrEmpty(metadata.TitleUnicode) ? metadata.TitleUnicode : metadata.Title), !string.IsNullOrEmpty(metadata.TitleUnicode) ? metadata.TitleUnicode : metadata.Title),
RomanisedTitleTextBox = createTextBox<LabelledRomanisedTextBox>(EditorSetupStrings.RomanisedTitle, RomanisedTitleTextBox = createTextBox<FormRomanisedTextBox>(EditorSetupStrings.RomanisedTitle,
!string.IsNullOrEmpty(metadata.Title) ? metadata.Title : MetadataUtils.StripNonRomanisedCharacters(metadata.ArtistUnicode)), !string.IsNullOrEmpty(metadata.Title) ? metadata.Title : MetadataUtils.StripNonRomanisedCharacters(metadata.ArtistUnicode)),
creatorTextBox = createTextBox<FormTextBox>(EditorSetupStrings.Creator, metadata.Author.Username),
Empty(), difficultyTextBox = createTextBox<FormTextBox>(EditorSetupStrings.DifficultyName, Beatmap.BeatmapInfo.DifficultyName),
sourceTextBox = createTextBox<FormTextBox>(BeatmapsetsStrings.ShowInfoSource, metadata.Source),
creatorTextBox = createTextBox<LabelledTextBox>(EditorSetupStrings.Creator, metadata.Author.Username), tagsTextBox = createTextBox<FormTextBox>(BeatmapsetsStrings.ShowInfoTags, metadata.Tags)
difficultyTextBox = createTextBox<LabelledTextBox>(EditorSetupStrings.DifficultyName, Beatmap.BeatmapInfo.DifficultyName),
sourceTextBox = createTextBox<LabelledTextBox>(BeatmapsetsStrings.ShowInfoSource, metadata.Source),
tagsTextBox = createTextBox<LabelledTextBox>(BeatmapsetsStrings.ShowInfoTags, metadata.Tags)
}; };
} }
private TTextBox createTextBox<TTextBox>(LocalisableString label, string initialValue) private TTextBox createTextBox<TTextBox>(LocalisableString label, string initialValue)
where TTextBox : LabelledTextBox, new() where TTextBox : FormTextBox, new()
=> new TTextBox => new TTextBox
{ {
Label = label, Caption = label,
FixedLabelWidth = LABEL_WIDTH,
Current = { Value = initialValue }, Current = { Value = initialValue },
TabbableContentContainer = this TabbableContentContainer = this
}; };
@ -75,13 +68,13 @@ namespace osu.Game.Screens.Edit.Setup
ArtistTextBox.Current.BindValueChanged(artist => transferIfRomanised(artist.NewValue, RomanisedArtistTextBox)); ArtistTextBox.Current.BindValueChanged(artist => transferIfRomanised(artist.NewValue, RomanisedArtistTextBox));
TitleTextBox.Current.BindValueChanged(title => transferIfRomanised(title.NewValue, RomanisedTitleTextBox)); TitleTextBox.Current.BindValueChanged(title => transferIfRomanised(title.NewValue, RomanisedTitleTextBox));
foreach (var item in Children.OfType<LabelledTextBox>()) foreach (var item in Children.OfType<FormTextBox>())
item.OnCommit += onCommit; item.OnCommit += onCommit;
updateReadOnlyState(); updateReadOnlyState();
} }
private void transferIfRomanised(string value, LabelledTextBox target) private void transferIfRomanised(string value, FormTextBox target)
{ {
if (MetadataUtils.IsRomanised(value)) if (MetadataUtils.IsRomanised(value))
target.Current.Value = value; target.Current.Value = value;
@ -119,5 +112,18 @@ namespace osu.Game.Screens.Edit.Setup
Beatmap.SaveState(); Beatmap.SaveState();
} }
private partial class FormRomanisedTextBox : FormTextBox
{
internal override InnerTextBox CreateTextBox() => new RomanisedTextBox();
private partial class RomanisedTextBox : InnerTextBox
{
protected override bool AllowIme => false;
protected override bool CanAddCharacter(char character)
=> MetadataUtils.IsRomanised(character);
}
}
} }
} }

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@ -7,15 +7,16 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Localisation; using osu.Game.Localisation;
namespace osu.Game.Screens.Edit.Setup namespace osu.Game.Screens.Edit.Setup
{ {
internal partial class ResourcesSection : SetupSection public partial class ResourcesSection : SetupSection
{ {
private LabelledFileChooser audioTrackChooser = null!; private FormFileSelector audioTrackChooser = null!;
private LabelledFileChooser backgroundChooser = null!; private FormFileSelector backgroundChooser = null!;
public override LocalisableString Title => EditorSetupStrings.ResourcesHeader; public override LocalisableString Title => EditorSetupStrings.ResourcesHeader;
@ -34,28 +35,33 @@ namespace osu.Game.Screens.Edit.Setup
[Resolved] [Resolved]
private Editor? editor { get; set; } private Editor? editor { get; set; }
[Resolved] private SetupScreenHeaderBackground headerBackground = null!;
private SetupScreenHeader header { get; set; } = null!;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
headerBackground = new SetupScreenHeaderBackground
{
RelativeSizeAxes = Axes.X,
Height = 110,
};
Children = new Drawable[] Children = new Drawable[]
{ {
backgroundChooser = new LabelledFileChooser(".jpg", ".jpeg", ".png") backgroundChooser = new FormFileSelector(".jpg", ".jpeg", ".png")
{ {
Label = GameplaySettingsStrings.BackgroundHeader, Caption = GameplaySettingsStrings.BackgroundHeader,
FixedLabelWidth = LABEL_WIDTH, PlaceholderText = EditorSetupStrings.ClickToSelectBackground,
TabbableContentContainer = this
}, },
audioTrackChooser = new LabelledFileChooser(".mp3", ".ogg") audioTrackChooser = new FormFileSelector(".mp3", ".ogg")
{ {
Label = EditorSetupStrings.AudioTrack, Caption = EditorSetupStrings.AudioTrack,
FixedLabelWidth = LABEL_WIDTH, PlaceholderText = EditorSetupStrings.ClickToSelectTrack,
TabbableContentContainer = this
}, },
}; };
backgroundChooser.PreviewContainer.Add(headerBackground);
if (!string.IsNullOrEmpty(working.Value.Metadata.BackgroundFile)) if (!string.IsNullOrEmpty(working.Value.Metadata.BackgroundFile))
backgroundChooser.Current.Value = new FileInfo(working.Value.Metadata.BackgroundFile); backgroundChooser.Current.Value = new FileInfo(working.Value.Metadata.BackgroundFile);
@ -64,8 +70,6 @@ namespace osu.Game.Screens.Edit.Setup
backgroundChooser.Current.BindValueChanged(backgroundChanged); backgroundChooser.Current.BindValueChanged(backgroundChanged);
audioTrackChooser.Current.BindValueChanged(audioTrackChanged); audioTrackChooser.Current.BindValueChanged(audioTrackChanged);
updatePlaceholderText();
} }
public bool ChangeBackgroundImage(FileInfo source) public bool ChangeBackgroundImage(FileInfo source)
@ -92,7 +96,7 @@ namespace osu.Game.Screens.Edit.Setup
editorBeatmap.SaveState(); editorBeatmap.SaveState();
working.Value.Metadata.BackgroundFile = destination.Name; working.Value.Metadata.BackgroundFile = destination.Name;
header.Background.UpdateBackground(); headerBackground.UpdateBackground();
editor?.ApplyToBackground(bg => bg.RefreshBackground()); editor?.ApplyToBackground(bg => bg.RefreshBackground());
@ -132,22 +136,12 @@ namespace osu.Game.Screens.Edit.Setup
{ {
if (file.NewValue == null || !ChangeBackgroundImage(file.NewValue)) if (file.NewValue == null || !ChangeBackgroundImage(file.NewValue))
backgroundChooser.Current.Value = file.OldValue; backgroundChooser.Current.Value = file.OldValue;
updatePlaceholderText();
} }
private void audioTrackChanged(ValueChangedEvent<FileInfo?> file) private void audioTrackChanged(ValueChangedEvent<FileInfo?> file)
{ {
if (file.NewValue == null || !ChangeAudioTrack(file.NewValue)) if (file.NewValue == null || !ChangeAudioTrack(file.NewValue))
audioTrackChooser.Current.Value = file.OldValue; audioTrackChooser.Current.Value = file.OldValue;
updatePlaceholderText();
}
private void updatePlaceholderText()
{
audioTrackChooser.Text = audioTrackChooser.Current.Value?.Name ?? EditorSetupStrings.ClickToSelectTrack;
backgroundChooser.Text = backgroundChooser.Current.Value?.Name ?? EditorSetupStrings.ClickToSelectBackground;
} }
} }
} }

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@ -1,55 +1,81 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Overlays; using osu.Game.Overlays;
using osuTK;
namespace osu.Game.Screens.Edit.Setup namespace osu.Game.Screens.Edit.Setup
{ {
public partial class SetupScreen : EditorScreen public partial class SetupScreen : EditorScreen
{ {
[Cached] public const float COLUMN_WIDTH = 450;
private SectionsContainer<SetupSection> sections { get; } = new SetupScreenSectionsContainer(); public const float SPACING = 28;
public const float MAX_WIDTH = 2 * COLUMN_WIDTH + SPACING;
[Cached]
private SetupScreenHeader header = new SetupScreenHeader();
public SetupScreen() public SetupScreen()
: base(EditorScreenMode.SongSetup) : base(EditorScreenMode.SongSetup)
{ {
} }
private OsuScrollContainer scroll = null!;
private FillFlowContainer flow = null!;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(EditorBeatmap beatmap, OverlayColourProvider colourProvider) private void load(EditorBeatmap beatmap, OverlayColourProvider colourProvider)
{ {
var ruleset = beatmap.BeatmapInfo.Ruleset.CreateInstance(); var ruleset = beatmap.BeatmapInfo.Ruleset.CreateInstance();
List<SetupSection> sectionsEnumerable = Children = new Drawable[]
[ {
new ResourcesSection(), new Box
new MetadataSection()
];
sectionsEnumerable.AddRange(ruleset.CreateEditorSetupSections());
sectionsEnumerable.Add(new DesignSection());
Add(new Box
{ {
Colour = colourProvider.Background3,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}); Colour = colourProvider.Background3,
},
Add(sections.With(s => scroll = new OsuScrollContainer
{ {
s.RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both,
s.ChildrenEnumerable = sectionsEnumerable; Padding = new MarginPadding(15),
s.FixedHeader = header; Child = flow = new FillFlowContainer
})); {
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Full,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Spacing = new Vector2(25),
ChildrenEnumerable = ruleset.CreateEditorSetupSections().Select(section => section.With(s =>
{
s.Width = 450;
s.Anchor = Anchor.TopCentre;
s.Origin = Anchor.TopCentre;
})),
}
}
};
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
if (scroll.DrawWidth > MAX_WIDTH)
{
flow.RelativeSizeAxes = Axes.None;
flow.Width = MAX_WIDTH;
}
else
{
flow.RelativeSizeAxes = Axes.X;
flow.Width = 1;
}
} }
public override void OnExiting(ScreenExitEvent e) public override void OnExiting(ScreenExitEvent e)
@ -62,19 +88,5 @@ namespace osu.Game.Screens.Edit.Setup
// (and potentially block the exit procedure for save). // (and potentially block the exit procedure for save).
GetContainingFocusManager()?.TriggerFocusContention(this); GetContainingFocusManager()?.TriggerFocusContention(this);
} }
private partial class SetupScreenSectionsContainer : SectionsContainer<SetupSection>
{
protected override UserTrackingScrollContainer CreateScrollContainer()
{
var scrollContainer = base.CreateScrollContainer();
// Workaround for masking issues (see https://github.com/ppy/osu-framework/issues/1675#issuecomment-910023157)
// Note that this actually causes the full scroll range to be reduced by 2px at the bottom, but it's not really noticeable.
scrollContainer.Margin = new MarginPadding { Top = 2 };
return scrollContainer;
}
}
} }
} }

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@ -29,7 +29,8 @@ namespace osu.Game.Screens.Edit.Setup
InternalChild = content = new Container InternalChild = content = new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Masking = true Masking = true,
CornerRadius = 3.5f,
}; };
} }

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@ -6,7 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Graphics.UserInterfaceV2;
using osuTK; using osuTK;
@ -34,33 +34,25 @@ namespace osu.Game.Screens.Edit.Setup
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y; AutoSizeAxes = Axes.Y;
Padding = new MarginPadding
{
Vertical = 10,
Horizontal = 100
};
InternalChild = new FillFlowContainer InternalChild = new FillFlowContainer
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Spacing = new Vector2(20), Spacing = new Vector2(10),
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
Children = new Drawable[] Children = new Drawable[]
{ {
new OsuSpriteText new SectionHeader(Title)
{ {
Font = OsuFont.GetFont(weight: FontWeight.Bold), Margin = new MarginPadding { Left = 9, },
Text = Title
}, },
flow = new FillFlowContainer flow = new FillFlowContainer
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Spacing = new Vector2(10), Spacing = new Vector2(5),
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
} }
} }

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@ -6,15 +6,17 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Graphics; using osu.Game.Graphics;
using osuTK; using osuTK;
namespace osu.Game.Screens.Play.HUD namespace osu.Game.Screens.Play.HUD
{ {
public partial class ArgonSongProgressBar : SongProgressBar public partial class ArgonSongProgressBar : SongProgressBar, IHasTooltip
{ {
// Parent will handle restricting the area of valid input. // Parent will handle restricting the area of valid input.
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
@ -33,6 +35,23 @@ namespace osu.Game.Screens.Play.HUD
private double trackTime => (EndTime - StartTime) * Progress; private double trackTime => (EndTime - StartTime) * Progress;
private float lastMouseX;
public LocalisableString TooltipText
{
get
{
double progress = Math.Clamp(lastMouseX, 0, DrawWidth) / DrawWidth;
TimeSpan currentSpan = TimeSpan.FromMilliseconds(Math.Round((EndTime - StartTime) * progress));
int seconds = currentSpan.Duration().Seconds;
int minutes = (int)Math.Floor(currentSpan.Duration().TotalMinutes);
return $"{minutes}:{seconds:D2} ({progress:P0})";
}
}
public ArgonSongProgressBar(float barHeight) public ArgonSongProgressBar(float barHeight)
{ {
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
@ -84,6 +103,14 @@ namespace osu.Game.Screens.Play.HUD
playfieldBar.TransformTo(nameof(playfieldBar.AccentColour), mainColour, 200, Easing.In); playfieldBar.TransformTo(nameof(playfieldBar.AccentColour), mainColour, 200, Easing.In);
} }
protected override bool OnMouseMove(MouseMoveEvent e)
{
base.OnMouseMove(e);
lastMouseX = e.MousePosition.X;
return false;
}
protected override bool OnHover(HoverEvent e) protected override bool OnHover(HoverEvent e)
{ {
if (Interactive) if (Interactive)

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@ -35,7 +35,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference> </PackageReference>
<PackageReference Include="Realm" Version="11.5.0" /> <PackageReference Include="Realm" Version="11.5.0" />
<PackageReference Include="ppy.osu.Framework" Version="2024.927.0" /> <PackageReference Include="ppy.osu.Framework" Version="2024.1007.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.904.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2024.904.0" />
<PackageReference Include="Sentry" Version="4.3.0" /> <PackageReference Include="Sentry" Version="4.3.0" />
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. --> <!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->

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@ -17,6 +17,6 @@
<MtouchInterpreter>-all</MtouchInterpreter> <MtouchInterpreter>-all</MtouchInterpreter>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.927.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2024.1007.0" />
</ItemGroup> </ItemGroup>
</Project> </Project>