From 1aaab40228baa33ccb6cadadf07e84805fa48f66 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 28 Apr 2020 19:23:33 +0900 Subject: [PATCH] Fix mods affecting mania scroll speed --- .../UI/DrawableManiaRuleset.cs | 25 ++++++++++++++++--- osu.Game/Rulesets/UI/DrawableRuleset.cs | 8 +++--- 2 files changed, 26 insertions(+), 7 deletions(-) diff --git a/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs b/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs index 14cad39b04..39f3331fbb 100644 --- a/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs @@ -2,7 +2,9 @@ // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; +using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Audio.Track; using osu.Framework.Bindables; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; @@ -48,6 +50,10 @@ namespace osu.Game.Rulesets.Mania.UI protected new ManiaRulesetConfigManager Config => (ManiaRulesetConfigManager)base.Config; private readonly Bindable configDirection = new Bindable(); + private readonly Bindable configTimeRange = new Bindable(); + + // Stores the current speed adjustment active in gameplay. + private readonly Track speedAdjustmentTrack = new TrackVirtual(1000); public DrawableManiaRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList mods = null) : base(ruleset, beatmap, mods) @@ -58,6 +64,9 @@ namespace osu.Game.Rulesets.Mania.UI [BackgroundDependencyLoader] private void load() { + foreach (var mod in Mods.OfType()) + mod.ApplyToTrack(speedAdjustmentTrack); + bool isForCurrentRuleset = Beatmap.BeatmapInfo.Ruleset.Equals(Ruleset.RulesetInfo); foreach (var p in ControlPoints) @@ -76,7 +85,8 @@ namespace osu.Game.Rulesets.Mania.UI Config.BindWith(ManiaRulesetSetting.ScrollDirection, configDirection); configDirection.BindValueChanged(direction => Direction.Value = (ScrollingDirection)direction.NewValue, true); - Config.BindWith(ManiaRulesetSetting.ScrollTime, TimeRange); + Config.BindWith(ManiaRulesetSetting.ScrollTime, configTimeRange); + configTimeRange.BindValueChanged(_ => updateTimeRange()); } protected override void AdjustScrollSpeed(int amount) @@ -86,10 +96,19 @@ namespace osu.Game.Rulesets.Mania.UI private double relativeTimeRange { - get => MAX_TIME_RANGE / TimeRange.Value; - set => TimeRange.Value = MAX_TIME_RANGE / value; + get => MAX_TIME_RANGE / configTimeRange.Value; + set => configTimeRange.Value = MAX_TIME_RANGE / value; } + protected override void Update() + { + base.Update(); + + updateTimeRange(); + } + + private void updateTimeRange() => TimeRange.Value = configTimeRange.Value * speedAdjustmentTrack.AggregateTempo.Value * speedAdjustmentTrack.AggregateFrequency.Value; + /// /// Retrieves the column that intersects a screen-space position. /// diff --git a/osu.Game/Rulesets/UI/DrawableRuleset.cs b/osu.Game/Rulesets/UI/DrawableRuleset.cs index 5062c92afe..0a1c35c7c6 100644 --- a/osu.Game/Rulesets/UI/DrawableRuleset.cs +++ b/osu.Game/Rulesets/UI/DrawableRuleset.cs @@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.UI /// The mods which are to be applied. /// [Cached(typeof(IReadOnlyList))] - private readonly IReadOnlyList mods; + protected readonly IReadOnlyList Mods; private FrameStabilityContainer frameStabilityContainer; @@ -129,7 +129,7 @@ namespace osu.Game.Rulesets.UI throw new ArgumentException($"{GetType()} expected the beatmap to contain hitobjects of type {typeof(TObject)}.", nameof(beatmap)); Beatmap = tBeatmap; - this.mods = mods?.ToArray() ?? Array.Empty(); + Mods = mods?.ToArray() ?? Array.Empty(); RelativeSizeAxes = Axes.Both; @@ -204,7 +204,7 @@ namespace osu.Game.Rulesets.UI .WithChild(ResumeOverlay))); } - applyRulesetMods(mods, config); + applyRulesetMods(Mods, config); loadObjects(cancellationToken); } @@ -224,7 +224,7 @@ namespace osu.Game.Rulesets.UI Playfield.PostProcess(); - foreach (var mod in mods.OfType()) + foreach (var mod in Mods.OfType()) mod.ApplyToDrawableHitObjects(Playfield.AllHitObjects); }