1
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mirror of https://github.com/ppy/osu.git synced 2026-05-25 05:39:57 +08:00

Remove all song select v1 files

This contains no code changes (that would need review), only file
deletion and extraction where required in a few odd cases.
This commit is contained in:
Dean Herbert
2026-02-25 19:08:44 +09:00
Unverified
parent 54a1417dd8
commit 1a8d2855d4
56 changed files with 101 additions and 10456 deletions
@@ -19,7 +19,7 @@ using osu.Game.Screens.Menu;
using osu.Game.Screens.Play;
using osuTK;
namespace osu.Game.Tests.Visual.SongSelect
namespace osu.Game.Tests.Visual.Gameplay
{
public partial class TestSceneBeatmapMetadataDisplay : OsuTestScene
{
@@ -6,16 +6,16 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Online.API.Requests.Responses;
using osuTK.Graphics;
using osu.Game.Online.Leaderboards;
using osu.Game.Overlays;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Scoring;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Scoring;
using osu.Game.Users;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.SongSelect
namespace osu.Game.Tests.Visual.Gameplay
{
public partial class TestSceneUserTopScoreContainer : OsuTestScene
{
@@ -1,52 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Graphics;
using osu.Game.Online.API;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Visual.OnlinePlay;
using osuTK;
namespace osu.Game.Tests.Visual.Multiplayer
{
public partial class TestSceneMatchBeatmapDetailArea : OnlinePlayTestScene
{
private Room room = null!;
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("create area", () =>
{
Child = new MatchBeatmapDetailArea(room = new Room())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500),
CreateNewItem = createNewItem
};
});
}
private void createNewItem()
{
room.Playlist = room.Playlist.Append(new PlaylistItem(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo)
{
ID = room.Playlist.Count,
RulesetID = new OsuRuleset().RulesetInfo.OnlineID,
RequiredMods = new[]
{
new APIMod(new OsuModHardRock()),
new APIMod(new OsuModDoubleTime()),
new APIMod(new OsuModAutoplay())
}
}).ToArray();
}
}
}
File diff suppressed because it is too large Load Diff
@@ -1,162 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Screens.Select;
namespace osu.Game.Tests.Visual.SongSelect
{
[System.ComponentModel.Description("PlaySongSelect beatmap details")]
public partial class TestSceneBeatmapDetails : OsuTestScene
{
private BeatmapDetails details;
private DummyAPIAccess api => (DummyAPIAccess)API;
[SetUp]
public void Setup() => Schedule(() =>
{
Child = details = new BeatmapDetails
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(150),
};
});
[Test]
public void TestAllMetrics()
{
AddStep("all metrics", () => details.BeatmapInfo = new APIBeatmap
{
BeatmapSet = new APIBeatmapSet
{
Source = "osu!",
Tags = "this beatmap has all the metrics",
Ratings = Enumerable.Range(0, 11).ToArray(),
},
DifficultyName = "All Metrics",
CircleSize = 7,
DrainRate = 1,
OverallDifficulty = 5.7f,
ApproachRate = 3.5f,
StarRating = 5.3f,
FailTimes = new APIFailTimes
{
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
},
});
}
[Test]
public void TestAllMetricsExceptSource()
{
AddStep("all except source", () => details.BeatmapInfo = new APIBeatmap
{
BeatmapSet = new APIBeatmapSet
{
Tags = "this beatmap has all the metrics",
Ratings = Enumerable.Range(0, 11).ToArray(),
},
DifficultyName = "All Metrics",
CircleSize = 7,
DrainRate = 1,
OverallDifficulty = 5.7f,
ApproachRate = 3.5f,
StarRating = 5.3f,
FailTimes = new APIFailTimes
{
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
},
});
}
[Test]
public void TestOnlyRatings()
{
AddStep("ratings", () => details.BeatmapInfo = new APIBeatmap
{
BeatmapSet = new APIBeatmapSet
{
Ratings = Enumerable.Range(0, 11).ToArray(),
Source = "osu!",
Tags = "this beatmap has ratings metrics but not retries or fails",
},
DifficultyName = "Only Ratings",
CircleSize = 6,
DrainRate = 9,
OverallDifficulty = 6,
ApproachRate = 6,
StarRating = 4.8f,
});
}
[Test]
public void TestOnlyFailsAndRetries()
{
AddStep("fails retries", () => details.BeatmapInfo = new APIBeatmap
{
DifficultyName = "Only Retries and Fails",
BeatmapSet = new APIBeatmapSet
{
Source = "osu!",
Tags = "this beatmap has retries and fails but no ratings",
},
CircleSize = 3.7f,
DrainRate = 6,
OverallDifficulty = 6,
ApproachRate = 7,
StarRating = 2.91f,
FailTimes = new APIFailTimes
{
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
},
});
}
[Test]
public void TestNoMetrics()
{
AddStep("no metrics", () => details.BeatmapInfo = new APIBeatmap
{
DifficultyName = "No Metrics",
BeatmapSet = new APIBeatmapSet
{
Source = "osu!",
Tags = "this beatmap has no metrics",
},
CircleSize = 5,
DrainRate = 5,
OverallDifficulty = 5.5f,
ApproachRate = 6.5f,
StarRating = 1.97f,
});
}
[Test]
public void TestNullBeatmap()
{
AddStep("null beatmap", () => details.BeatmapInfo = null);
}
[Test]
public void TestOnlineMetrics()
{
AddStep("online ratings/retries/fails", () => details.BeatmapInfo = new APIBeatmap
{
OnlineID = 162,
});
AddStep("set online", () => api.SetState(APIState.Online));
AddStep("set offline", () => api.SetState(APIState.Offline));
}
}
}
@@ -1,305 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Extensions;
using osu.Game.Graphics.Sprites;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Taiko;
using osu.Game.Screens.Select;
using osuTK;
namespace osu.Game.Tests.Visual.SongSelect
{
[TestFixture]
public partial class TestSceneBeatmapInfoWedge : OsuTestScene
{
[Resolved]
private RulesetStore rulesets { get; set; } = null!;
private TestBeatmapInfoWedge infoWedge = null!;
private readonly List<IBeatmap> beatmaps = new List<IBeatmap>();
protected override void LoadComplete()
{
base.LoadComplete();
Add(infoWedge = new TestBeatmapInfoWedge
{
Size = new Vector2(0.5f, 245),
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding { Top = 20 }
});
AddStep("show", () => infoWedge.Show());
selectBeatmap(Beatmap.Value.Beatmap);
AddWaitStep("wait for select", 3);
AddStep("hide", () => { infoWedge.Hide(); });
AddWaitStep("wait for hide", 3);
AddStep("show", () => { infoWedge.Show(); });
AddSliderStep("change star difficulty", 0, 11.9, 5.55, v =>
{
foreach (var hasCurrentValue in infoWedge.Info.ChildrenOfType<IHasCurrentValue<StarDifficulty>>())
hasCurrentValue.Current.Value = new StarDifficulty(v, 0);
});
foreach (var rulesetInfo in rulesets.AvailableRulesets)
{
var instance = rulesetInfo.CreateInstance();
var testBeatmap = CreateTestBeatmap(rulesetInfo);
beatmaps.Add(testBeatmap);
setRuleset(rulesetInfo);
selectBeatmap(testBeatmap);
testBeatmapLabels(instance);
switch (instance)
{
case OsuRuleset:
testInfoLabels(5);
break;
case TaikoRuleset:
testInfoLabels(5);
break;
case CatchRuleset:
testInfoLabels(5);
break;
case ManiaRuleset:
testInfoLabels(4);
break;
default:
testInfoLabels(2);
break;
}
}
}
private void testBeatmapLabels(Ruleset ruleset)
{
AddAssert("check version", () => infoWedge.Info.VersionLabel.Current.Value == $"{ruleset.ShortName}Version");
AddAssert("check title", () => infoWedge.Info.TitleLabel.Current.Value == $"{ruleset.ShortName}Title");
AddAssert("check artist", () => infoWedge.Info.ArtistLabel.Current.Value == $"{ruleset.ShortName}Artist");
AddAssert("check author", () => infoWedge.Info.MapperContainer.ChildrenOfType<OsuSpriteText>().Any(s => s.Current.Value == $"{ruleset.ShortName}Author"));
}
private void testInfoLabels(int expectedCount)
{
AddAssert("check info labels exists", () => infoWedge.Info.ChildrenOfType<BeatmapInfoWedge.WedgeInfoText.InfoLabel>().Any());
AddAssert("check info labels count", () => infoWedge.Info.ChildrenOfType<BeatmapInfoWedge.WedgeInfoText.InfoLabel>().Count() == expectedCount);
}
[SetUpSteps]
public void SetUpSteps()
{
AddStep("reset mods", () => SelectedMods.SetDefault());
}
[Test]
public void TestTruncation()
{
selectBeatmap(CreateLongMetadata());
}
[Test]
public void TestNullBeatmap()
{
selectBeatmap(null);
AddAssert("check empty version", () => string.IsNullOrEmpty(infoWedge.Info.VersionLabel.Current.Value));
AddAssert("check default title", () => infoWedge.Info.TitleLabel.Current.Value == Beatmap.Default.BeatmapInfo.Metadata.Title);
AddAssert("check default artist", () => infoWedge.Info.ArtistLabel.Current.Value == Beatmap.Default.BeatmapInfo.Metadata.Artist);
AddAssert("check empty author", () => !infoWedge.Info.MapperContainer.ChildrenOfType<OsuSpriteText>().Any());
AddAssert("check no info labels", () => !infoWedge.Info.ChildrenOfType<BeatmapInfoWedge.WedgeInfoText.InfoLabel>().Any());
}
[Test]
public void TestBPMUpdates()
{
const double bpm = 120;
IBeatmap beatmap = CreateTestBeatmap(new OsuRuleset().RulesetInfo);
beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 60 * 1000 / bpm });
OsuModDoubleTime doubleTime = null!;
selectBeatmap(beatmap);
checkDisplayedBPM($"{bpm}");
AddStep("select DT", () => SelectedMods.Value = new[] { doubleTime = new OsuModDoubleTime() });
checkDisplayedBPM($"{bpm * 1.5f}");
AddStep("change DT rate", () => doubleTime.SpeedChange.Value = 2);
checkDisplayedBPM($"{bpm * 2}");
}
[TestCase(120, 125, null, "120-125 (mostly 120)")]
[TestCase(120, 120.6, null, "120-121 (mostly 120)")]
[TestCase(120, 120.4, null, "120")]
[TestCase(120, 120.6, "DT", "180-181 (mostly 180)")]
[TestCase(120, 120.4, "DT", "180-181 (mostly 180)")]
public void TestVaryingBPM(double commonBpm, double otherBpm, string? mod, string expectedDisplay)
{
IBeatmap beatmap = CreateTestBeatmap(new OsuRuleset().RulesetInfo);
beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 60 * 1000 / commonBpm });
beatmap.ControlPointInfo.Add(100, new TimingControlPoint { BeatLength = 60 * 1000 / otherBpm });
beatmap.ControlPointInfo.Add(200, new TimingControlPoint { BeatLength = 60 * 1000 / commonBpm });
if (mod != null)
AddStep($"select {mod}", () => SelectedMods.Value = new[] { Ruleset.Value.CreateInstance().CreateModFromAcronym(mod) });
selectBeatmap(beatmap);
checkDisplayedBPM(expectedDisplay);
}
private void checkDisplayedBPM(string target)
{
AddUntilStep($"displayed bpm is {target}", () =>
{
var label = infoWedge.DisplayedContent.ChildrenOfType<BeatmapInfoWedge.WedgeInfoText.InfoLabel>().Single(l => l.Statistic.Name == BeatmapsetsStrings.ShowStatsBpm);
return label.Statistic.Content == target;
});
}
[TestCase]
public void TestLengthUpdates()
{
IBeatmap beatmap = CreateTestBeatmap(new OsuRuleset().RulesetInfo);
double drain = beatmap.CalculateDrainLength();
beatmap.BeatmapInfo.Length = drain;
OsuModDoubleTime doubleTime = null!;
selectBeatmap(beatmap);
checkDisplayedLength(drain);
AddStep("select DT", () => SelectedMods.Value = new[] { doubleTime = new OsuModDoubleTime() });
checkDisplayedLength(Math.Round(drain / 1.5f));
AddStep("change DT rate", () => doubleTime.SpeedChange.Value = 2);
checkDisplayedLength(Math.Round(drain / 2));
}
private void checkDisplayedLength(double drain)
{
var displayedLength = drain.ToFormattedDuration();
AddUntilStep($"check map drain ({displayedLength})", () =>
{
var label = infoWedge.DisplayedContent.ChildrenOfType<BeatmapInfoWedge.WedgeInfoText.InfoLabel>()
.Single(l => l.Statistic.Name == BeatmapsetsStrings.ShowStatsTotalLength(displayedLength));
return label.Statistic.Content == displayedLength.ToString();
});
}
private void setRuleset(RulesetInfo rulesetInfo)
{
Container? containerBefore = null;
AddStep("set ruleset", () =>
{
// wedge content is only refreshed if the ruleset changes, so only wait for load in that case.
if (!rulesetInfo.Equals(Ruleset.Value))
containerBefore = infoWedge.DisplayedContent;
Ruleset.Value = rulesetInfo;
});
AddUntilStep("wait for async load", () => infoWedge.DisplayedContent != containerBefore);
}
private void selectBeatmap(IBeatmap? b)
{
Container? containerBefore = null;
AddStep($"select {b?.Metadata.Title ?? "null"} beatmap", () =>
{
containerBefore = infoWedge.DisplayedContent;
infoWedge.Beatmap = Beatmap.Value = b == null ? Beatmap.Default : CreateWorkingBeatmap(b);
});
AddUntilStep("wait for async load", () => infoWedge.DisplayedContent != containerBefore);
}
public static IBeatmap CreateTestBeatmap(RulesetInfo ruleset)
{
List<HitObject> objects = new List<HitObject>();
for (double i = 0; i < 50000; i += 1000)
objects.Add(new TestHitObject { StartTime = i });
return new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Author = { Username = $"{ruleset.ShortName}Author" },
Artist = $"{ruleset.ShortName}Artist",
Source = $"{ruleset.ShortName}Source",
Title = $"{ruleset.ShortName}Title"
},
Ruleset = ruleset,
StarRating = 6,
DifficultyName = $"{ruleset.ShortName}Version",
Difficulty = new BeatmapDifficulty()
},
HitObjects = objects
};
}
public static IBeatmap CreateLongMetadata()
{
return new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Author = { Username = "WWWWWWWWWWWWWWW" },
Artist = "Verrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrry long Artist",
Source = "Verrrrry long Source",
Title = "Verrrrry long Title"
},
DifficultyName = "Verrrrrrrrrrrrrrrrrrrrrrrrrrrrry long Version",
Status = BeatmapOnlineStatus.Graveyard,
},
};
}
private partial class TestBeatmapInfoWedge : BeatmapInfoWedge
{
public new Container DisplayedContent => base.DisplayedContent;
public new WedgeInfoText Info => base.Info;
}
private class TestHitObject : ConvertHitObject;
}
}
@@ -1,31 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Screens.Select.Options;
namespace osu.Game.Tests.Visual.SongSelect
{
[Description("bottom beatmap details")]
public partial class TestSceneBeatmapOptionsOverlay : OsuTestScene
{
public TestSceneBeatmapOptionsOverlay()
{
var overlay = new BeatmapOptionsOverlay();
var colours = new OsuColour();
overlay.AddButton(@"Manage", @"collections", FontAwesome.Solid.Book, colours.Green, null);
overlay.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, null);
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, colours.Purple, null);
overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, colours.Purple, null);
overlay.AddButton(@"Edit", @"beatmap", FontAwesome.Solid.PencilAlt, colours.Yellow, null);
Add(overlay);
AddStep(@"Toggle", overlay.ToggleVisibility);
}
}
}
@@ -1,24 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Screens.Select;
namespace osu.Game.Tests.Visual.SongSelect
{
public partial class TestSceneFilterControl : OsuManualInputManagerTestScene
{
[SetUp]
public void SetUp() => Schedule(() =>
{
Child = new FilterControl
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Height = FilterControl.HEIGHT,
};
});
}
}
@@ -1,109 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Screens.Select;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.SongSelect
{
public partial class TestSceneSongSelectFooter : OsuManualInputManagerTestScene
{
private FooterButtonRandom randomButton;
private bool nextRandomCalled;
private bool previousRandomCalled;
[SetUp]
public void SetUp() => Schedule(() =>
{
nextRandomCalled = false;
previousRandomCalled = false;
Footer footer;
Child = footer = new Footer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
footer.AddButton(new FooterButtonMods(), null);
footer.AddButton(randomButton = new FooterButtonRandom
{
NextRandom = () => nextRandomCalled = true,
PreviousRandom = () => previousRandomCalled = true,
}, null);
footer.AddButton(new FooterButtonOptions(), null);
InputManager.MoveMouseTo(Vector2.Zero);
});
[Test]
public void TestState()
{
AddRepeatStep("toggle options state", () => this.ChildrenOfType<FooterButton>().Last().Enabled.Toggle(), 20);
}
[Test]
public void TestFooterRandom()
{
AddStep("press F2", () => InputManager.Key(Key.F2));
AddAssert("next random invoked", () => nextRandomCalled && !previousRandomCalled);
}
[Test]
public void TestFooterRandomViaMouse()
{
AddStep("click button", () =>
{
InputManager.MoveMouseTo(randomButton);
InputManager.Click(MouseButton.Left);
});
AddAssert("next random invoked", () => nextRandomCalled && !previousRandomCalled);
}
[Test]
public void TestFooterRewind()
{
AddStep("press Shift+F2", () =>
{
InputManager.PressKey(Key.LShift);
InputManager.PressKey(Key.F2);
InputManager.ReleaseKey(Key.F2);
InputManager.ReleaseKey(Key.LShift);
});
AddAssert("previous random invoked", () => previousRandomCalled && !nextRandomCalled);
}
[Test]
public void TestFooterRewindViaShiftMouseLeft()
{
AddStep("shift + click button", () =>
{
InputManager.PressKey(Key.LShift);
InputManager.MoveMouseTo(randomButton);
InputManager.Click(MouseButton.Left);
InputManager.ReleaseKey(Key.LShift);
});
AddAssert("previous random invoked", () => previousRandomCalled && !nextRandomCalled);
}
[Test]
public void TestFooterRewindViaMouseRight()
{
AddStep("right click button", () =>
{
InputManager.MoveMouseTo(randomButton);
InputManager.Click(MouseButton.Right);
});
AddAssert("previous random invoked", () => previousRandomCalled && !nextRandomCalled);
}
}
}
@@ -1,224 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using osu.Game.Screens.Select.Carousel;
using osu.Game.Tests.Resources;
using osuTK;
namespace osu.Game.Tests.Visual.SongSelect
{
public partial class TestSceneTopLocalRank : OsuTestScene
{
private RulesetStore rulesets = null!;
private BeatmapManager beatmapManager = null!;
private ScoreManager scoreManager = null!;
private TopLocalRank topLocalRank = null!;
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(scoreManager = new ScoreManager(rulesets, () => beatmapManager, LocalStorage, Realm, API));
Dependencies.Cache(Realm);
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
}
private BeatmapInfo importedBeatmap => beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps.First(b => b.Ruleset.ShortName == "osu");
[SetUpSteps]
public void SetUpSteps()
{
AddStep("Delete all scores", () => scoreManager.Delete());
AddStep("Create local rank", () =>
{
Child = topLocalRank = new TopLocalRank(importedBeatmap)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(10),
};
});
AddAssert("No rank displayed initially", () => topLocalRank.DisplayedRank == null);
}
[Test]
public void TestBasicImportDelete()
{
ScoreInfo testScoreInfo = null!;
AddStep("Add score for current user", () =>
{
testScoreInfo = TestResources.CreateTestScoreInfo(importedBeatmap);
testScoreInfo.User = API.LocalUser.Value;
testScoreInfo.Rank = ScoreRank.B;
scoreManager.Import(testScoreInfo);
});
AddUntilStep("B rank displayed", () => topLocalRank.DisplayedRank == ScoreRank.B);
AddStep("Delete score", () => scoreManager.Delete(testScoreInfo));
AddUntilStep("No rank displayed", () => topLocalRank.DisplayedRank == null);
}
[Test]
public void TestRulesetChange()
{
AddStep("Add score for current user", () =>
{
var testScoreInfo = TestResources.CreateTestScoreInfo(importedBeatmap);
testScoreInfo.User = API.LocalUser.Value;
testScoreInfo.Rank = ScoreRank.B;
scoreManager.Import(testScoreInfo);
});
AddUntilStep("Wait for initial display", () => topLocalRank.DisplayedRank == ScoreRank.B);
AddStep("Change ruleset", () => Ruleset.Value = rulesets.GetRuleset("fruits"));
AddUntilStep("No rank displayed", () => topLocalRank.DisplayedRank == null);
AddStep("Change ruleset back", () => Ruleset.Value = rulesets.GetRuleset("osu"));
AddUntilStep("B rank displayed", () => topLocalRank.DisplayedRank == ScoreRank.B);
}
[Test]
public void TestHigherScoreSet()
{
AddStep("Add score for current user", () =>
{
var testScoreInfo = TestResources.CreateTestScoreInfo(importedBeatmap);
testScoreInfo.User = API.LocalUser.Value;
testScoreInfo.Rank = ScoreRank.B;
scoreManager.Import(testScoreInfo);
});
AddUntilStep("B rank displayed", () => topLocalRank.DisplayedRank == ScoreRank.B);
AddStep("Add higher score for current user", () =>
{
var testScoreInfo2 = TestResources.CreateTestScoreInfo(importedBeatmap);
testScoreInfo2.User = API.LocalUser.Value;
testScoreInfo2.Rank = ScoreRank.X;
testScoreInfo2.TotalScore = 1000000;
testScoreInfo2.Statistics = testScoreInfo2.MaximumStatistics;
scoreManager.Import(testScoreInfo2);
});
AddUntilStep("SS rank displayed", () => topLocalRank.DisplayedRank == ScoreRank.X);
}
[Test]
public void TestLegacyScore()
{
ScoreInfo testScoreInfo = null!;
AddStep("Add legacy score for current user", () =>
{
testScoreInfo = TestResources.CreateTestScoreInfo(importedBeatmap);
testScoreInfo.User = API.LocalUser.Value;
testScoreInfo.Rank = ScoreRank.B;
scoreManager.Import(testScoreInfo);
});
AddUntilStep("B rank displayed", () => topLocalRank.DisplayedRank == ScoreRank.B);
AddStep("Add higher-graded score for current user", () =>
{
var testScoreInfo2 = TestResources.CreateTestScoreInfo(importedBeatmap);
testScoreInfo2.User = API.LocalUser.Value;
testScoreInfo2.Rank = ScoreRank.X;
testScoreInfo2.Statistics = testScoreInfo2.MaximumStatistics;
testScoreInfo2.TotalScore = testScoreInfo.TotalScore + 1;
scoreManager.Import(testScoreInfo2);
});
AddUntilStep("SS rank displayed", () => topLocalRank.DisplayedRank == ScoreRank.X);
}
[Test]
public void TestGuestScore()
{
AddStep("Add score for guest user", () =>
{
var testScoreInfo = TestResources.CreateTestScoreInfo(importedBeatmap);
testScoreInfo.User = new GuestUser();
testScoreInfo.Rank = ScoreRank.B;
scoreManager.Import(testScoreInfo);
});
AddUntilStep("B rank displayed", () => topLocalRank.DisplayedRank, () => Is.EqualTo(ScoreRank.B));
}
[Test]
public void TestUnknownUserScore()
{
AddStep("Add score for unknown user", () =>
{
var testScoreInfo = TestResources.CreateTestScoreInfo(importedBeatmap);
testScoreInfo.User = new APIUser { Username = "AAA", };
testScoreInfo.Rank = ScoreRank.S;
scoreManager.Import(testScoreInfo);
});
AddUntilStep("S rank displayed", () => topLocalRank.DisplayedRank, () => Is.EqualTo(ScoreRank.S));
}
[Test]
public void TestAnotherUserScore()
{
AddStep("Add score for not-current user", () =>
{
var testScoreInfo = TestResources.CreateTestScoreInfo(importedBeatmap);
testScoreInfo.User = new APIUser { Username = "notme", Id = 43, };
testScoreInfo.Rank = ScoreRank.S;
scoreManager.Import(testScoreInfo);
});
AddUntilStep("No rank displayed", () => topLocalRank.DisplayedRank, () => Is.Null);
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (rulesets.IsNotNull())
rulesets.Dispose();
}
}
}
@@ -1,262 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Online.API;
using osu.Game.Overlays;
using osu.Game.Overlays.Dialog;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Carousel;
using osu.Game.Screens.Select.Filter;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Online;
using osu.Game.Tests.Resources;
using osuTK.Input;
namespace osu.Game.Tests.Visual.SongSelect
{
[TestFixture]
public partial class TestSceneUpdateBeatmapSetButton : OsuManualInputManagerTestScene
{
private BeatmapCarousel carousel = null!;
private TestScenePlaylistsBeatmapAvailabilityTracker.TestBeatmapModelDownloader beatmapDownloader = null!;
private BeatmapSetInfo testBeatmapSetInfo = null!;
[Cached(typeof(BeatmapStore))]
private TestBeatmapStore beatmaps = new TestBeatmapStore();
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
var importer = parent.Get<BeatmapManager>();
dependencies.CacheAs<BeatmapModelDownloader>(beatmapDownloader = new TestScenePlaylistsBeatmapAvailabilityTracker.TestBeatmapModelDownloader(importer, API));
return dependencies;
}
private UpdateBeatmapSetButton? getUpdateButton() => carousel.ChildrenOfType<UpdateBeatmapSetButton>().SingleOrDefault();
[SetUpSteps]
public void SetUpSteps()
{
AddStep("create carousel", () => Child = createCarousel());
AddUntilStep("wait for load", () => carousel.BeatmapSetsLoaded);
AddAssert("update button not visible", () => getUpdateButton() == null);
}
[Test]
public void TestDownloadToCompletion()
{
ArchiveDownloadRequest<IBeatmapSetInfo>? downloadRequest = null;
AddStep("update online hash", () =>
{
testBeatmapSetInfo.Beatmaps.First().OnlineMD5Hash = "different hash";
testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now;
carousel.UpdateBeatmapSet(testBeatmapSetInfo);
});
AddUntilStep("only one set visible", () => carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().Count() == 1);
AddUntilStep("update button visible", () => getUpdateButton() != null);
AddStep("click button", () => getUpdateButton()?.TriggerClick());
AddUntilStep("wait for download started", () =>
{
downloadRequest = beatmapDownloader.GetExistingDownload(testBeatmapSetInfo);
return downloadRequest != null;
});
AddUntilStep("wait for button disabled", () => getUpdateButton()?.Enabled.Value == false);
AddUntilStep("progress download to completion", () =>
{
if (downloadRequest is TestScenePlaylistsBeatmapAvailabilityTracker.TestDownloadRequest testRequest)
{
testRequest.SetProgress(testRequest.Progress + 0.1f);
if (testRequest.Progress >= 1)
{
testRequest.TriggerSuccess();
// usually this would be done by the import process.
testBeatmapSetInfo.Beatmaps.First().MD5Hash = "different hash";
testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now;
// usually this would be done by a realm subscription.
carousel.UpdateBeatmapSet(testBeatmapSetInfo);
return true;
}
}
return false;
});
}
[Test]
public void TestDownloadFailed()
{
ArchiveDownloadRequest<IBeatmapSetInfo>? downloadRequest = null;
AddStep("update online hash", () =>
{
testBeatmapSetInfo.Beatmaps.First().OnlineMD5Hash = "different hash";
testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now;
carousel.UpdateBeatmapSet(testBeatmapSetInfo);
});
AddUntilStep("only one set visible", () => carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().Count() == 1);
AddUntilStep("update button visible", () => getUpdateButton() != null);
AddStep("click button", () => getUpdateButton()?.TriggerClick());
AddUntilStep("wait for download started", () =>
{
downloadRequest = beatmapDownloader.GetExistingDownload(testBeatmapSetInfo);
return downloadRequest != null;
});
AddUntilStep("wait for button disabled", () => getUpdateButton()?.Enabled.Value == false);
AddUntilStep("progress download to failure", () =>
{
if (downloadRequest is TestScenePlaylistsBeatmapAvailabilityTracker.TestDownloadRequest testRequest)
{
testRequest.SetProgress(testRequest.Progress + 0.1f);
if (testRequest.Progress >= 0.5f)
{
testRequest.TriggerFailure(new InvalidOperationException());
return true;
}
}
return false;
});
AddUntilStep("wait for button enabled", () => getUpdateButton()?.Enabled.Value == true);
}
[Test]
public void TestUpdateLocalBeatmap()
{
DialogOverlay dialogOverlay = null!;
UpdateBeatmapSetButton? updateButton = null;
AddStep("create carousel with dialog overlay", () =>
{
dialogOverlay = new DialogOverlay();
Child = new DependencyProvidingContainer
{
RelativeSizeAxes = Axes.Both,
CachedDependencies = new (Type, object)[] { (typeof(IDialogOverlay), dialogOverlay), },
Children = new Drawable[]
{
createCarousel(),
dialogOverlay,
},
};
});
AddStep("setup beatmap state", () =>
{
testBeatmapSetInfo.Beatmaps.First().OnlineMD5Hash = "different hash";
testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now;
testBeatmapSetInfo.Status = BeatmapOnlineStatus.LocallyModified;
carousel.UpdateBeatmapSet(testBeatmapSetInfo);
});
AddUntilStep("wait for update button", () => (updateButton = getUpdateButton()) != null);
AddStep("click button", () => updateButton.AsNonNull().TriggerClick());
AddAssert("dialog displayed", () => dialogOverlay.CurrentDialog is UpdateLocalConfirmationDialog);
AddStep("click confirmation", () =>
{
InputManager.MoveMouseTo(dialogOverlay.CurrentDialog.ChildrenOfType<PopupDialogButton>().First());
InputManager.PressButton(MouseButton.Left);
});
AddUntilStep("update started", () => beatmapDownloader.GetExistingDownload(testBeatmapSetInfo) != null);
AddStep("release mouse button", () => InputManager.ReleaseButton(MouseButton.Left));
}
[Test]
public void TestSplitDisplay()
{
ArchiveDownloadRequest<IBeatmapSetInfo>? downloadRequest = null;
AddStep("set difficulty sort mode", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty }));
AddStep("update online hash", () =>
{
testBeatmapSetInfo.Beatmaps.First().OnlineMD5Hash = "different hash";
testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now;
carousel.UpdateBeatmapSet(testBeatmapSetInfo);
});
AddUntilStep("multiple \"sets\" visible", () => carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().Count(), () => Is.GreaterThan(1));
AddUntilStep("update button visible", getUpdateButton, () => Is.Not.Null);
AddStep("click button", () => getUpdateButton()?.TriggerClick());
AddUntilStep("wait for download started", () =>
{
downloadRequest = beatmapDownloader.GetExistingDownload(testBeatmapSetInfo);
return downloadRequest != null;
});
AddUntilStep("wait for button disabled", () => getUpdateButton()?.Enabled.Value == false);
AddUntilStep("progress download to completion", () =>
{
if (downloadRequest is TestScenePlaylistsBeatmapAvailabilityTracker.TestDownloadRequest testRequest)
{
testRequest.SetProgress(testRequest.Progress + 0.1f);
if (testRequest.Progress >= 1)
{
testRequest.TriggerSuccess();
// usually this would be done by the import process.
testBeatmapSetInfo.Beatmaps.First().MD5Hash = "different hash";
testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now;
// usually this would be done by a realm subscription.
carousel.UpdateBeatmapSet(testBeatmapSetInfo);
return true;
}
}
return false;
});
}
private BeatmapCarousel createCarousel()
{
beatmaps.BeatmapSets.Clear();
beatmaps.BeatmapSets.Add(testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo(5));
return carousel = new BeatmapCarousel(new FilterCriteria())
{
RelativeSizeAxes = Axes.Both,
};
}
}
}
@@ -25,7 +25,7 @@ using osu.Game.Tests.Resources;
using osuTK.Input;
using Realms;
namespace osu.Game.Tests.Visual.SongSelect
namespace osu.Game.Tests.Visual.UserInterface
{
public partial class TestSceneCollectionDropdown : OsuManualInputManagerTestScene
{
@@ -1,99 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Select;
using osu.Game.Utils;
namespace osu.Game.Tests.Visual.UserInterface
{
public partial class TestSceneFooterButtonMods : OsuTestScene
{
private readonly TestFooterButtonMods footerButtonMods;
public TestSceneFooterButtonMods()
{
Add(footerButtonMods = new TestFooterButtonMods());
}
[Test]
public void TestIncrementMultiplier()
{
var hiddenMod = new Mod[] { new OsuModHidden() };
AddStep(@"Add Hidden", () => changeMods(hiddenMod));
AddAssert(@"Check Hidden multiplier", () => assertModsMultiplier(hiddenMod));
var hardRockMod = new Mod[] { new OsuModHardRock() };
AddStep(@"Add HardRock", () => changeMods(hardRockMod));
AddAssert(@"Check HardRock multiplier", () => assertModsMultiplier(hardRockMod));
var doubleTimeMod = new Mod[] { new OsuModDoubleTime() };
AddStep(@"Add DoubleTime", () => changeMods(doubleTimeMod));
AddAssert(@"Check DoubleTime multiplier", () => assertModsMultiplier(doubleTimeMod));
var multipleIncrementMods = new Mod[] { new OsuModDoubleTime(), new OsuModHidden(), new OsuModHardRock() };
AddStep(@"Add multiple Mods", () => changeMods(multipleIncrementMods));
AddAssert(@"Check multiple mod multiplier", () => assertModsMultiplier(multipleIncrementMods));
}
[Test]
public void TestDecrementMultiplier()
{
var easyMod = new Mod[] { new OsuModEasy() };
AddStep(@"Add Easy", () => changeMods(easyMod));
AddAssert(@"Check Easy multiplier", () => assertModsMultiplier(easyMod));
var noFailMod = new Mod[] { new OsuModNoFail() };
AddStep(@"Add NoFail", () => changeMods(noFailMod));
AddAssert(@"Check NoFail multiplier", () => assertModsMultiplier(noFailMod));
var multipleDecrementMods = new Mod[] { new OsuModEasy(), new OsuModNoFail() };
AddStep(@"Add Multiple Mods", () => changeMods(multipleDecrementMods));
AddAssert(@"Check multiple mod multiplier", () => assertModsMultiplier(multipleDecrementMods));
}
[Test]
public void TestClearMultiplier()
{
var multipleMods = new Mod[] { new OsuModDoubleTime(), new OsuModFlashlight() };
AddStep(@"Add mods", () => changeMods(multipleMods));
AddStep(@"Clear selected mod", () => changeMods(Array.Empty<Mod>()));
AddAssert(@"Check empty multiplier", () => assertModsMultiplier(Array.Empty<Mod>()));
}
[Test]
public void TestUnrankedBadge()
{
AddStep(@"Add unranked mod", () => changeMods(new[] { new OsuModDeflate() }));
AddAssert("Unranked badge shown", () => footerButtonMods.UnrankedBadge.Alpha == 1);
AddStep(@"Clear selected mod", () => changeMods(Array.Empty<Mod>()));
AddAssert("Unranked badge not shown", () => footerButtonMods.UnrankedBadge.Alpha == 0);
}
private void changeMods(IReadOnlyList<Mod> mods)
{
footerButtonMods.Current.Value = mods;
}
private bool assertModsMultiplier(IEnumerable<Mod> mods)
{
double multiplier = mods.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier);
string expectedValue = multiplier == 1 ? string.Empty : ModUtils.FormatScoreMultiplier(multiplier).ToString();
return expectedValue == footerButtonMods.MultiplierText.Current.Value;
}
private partial class TestFooterButtonMods : FooterButtonMods
{
public new OsuSpriteText MultiplierText => base.MultiplierText;
public new Drawable UnrankedBadge => base.UnrankedBadge;
}
}
}
@@ -1,21 +1,20 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Audio.Track;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Graphics.Containers;
using osu.Game.Beatmaps.ControlPoints;
using osu.Framework.Audio.Track;
using System;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Screens.Select;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
@@ -31,7 +30,9 @@ namespace osu.Game.Graphics.UserInterface
private const float shear_width = 5f;
private static readonly Vector2 shear = new Vector2(shear_width / Footer.HEIGHT, 0);
public const float HEIGHT = 50;
private static readonly Vector2 shear = new Vector2(shear_width / HEIGHT, 0);
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
@@ -22,8 +22,8 @@ using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Localisation;
using osu.Game.Overlays.Dialog;
using osu.Game.Overlays.SkinEditor;
using osu.Game.Screens.Select;
using osu.Game.Skinning;
using osuTK;
using Realms;
@@ -237,6 +237,27 @@ namespace osu.Game.Overlays.Settings.Sections
}
}
public partial class SkinDeleteDialog : DeletionDialog
{
private readonly Skin skin;
public SkinDeleteDialog(Skin skin)
{
this.skin = skin;
BodyText = skin.SkinInfo.Value.Name;
}
[BackgroundDependencyLoader]
private void load(SkinManager manager)
{
DangerousAction = () =>
{
manager.Delete(skin.SkinInfo.Value);
manager.CurrentSkinInfo.SetDefault();
};
}
}
public partial class RenameSkinPopover : OsuPopover
{
[Resolved]
@@ -1,12 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Screens.Select;
namespace osu.Game.Screens.OnlinePlay.Components
{
public class BeatmapDetailAreaPlaylistTabItem : BeatmapDetailAreaTabItem
{
public override string Name => "Playlist";
}
}
@@ -1,110 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.ComponentModel;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Playlists;
using osu.Game.Screens.Select;
using osuTK;
using Container = osu.Framework.Graphics.Containers.Container;
namespace osu.Game.Screens.OnlinePlay.Components
{
public partial class MatchBeatmapDetailArea : BeatmapDetailArea
{
public Action? CreateNewItem;
private readonly Room room;
private readonly GridContainer playlistArea;
private readonly DrawableRoomPlaylist playlist;
public MatchBeatmapDetailArea(Room room)
{
this.room = room;
Add(playlistArea = new GridContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Vertical = 10 },
Content = new[]
{
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Bottom = 10 },
Child = playlist = new PlaylistsRoomSettingsPlaylist
{
RelativeSizeAxes = Axes.Both
}
}
},
new Drawable[]
{
new RoundedButton
{
Text = "Add new playlist entry",
RelativeSizeAxes = Axes.Both,
Size = Vector2.One,
Action = () => CreateNewItem?.Invoke()
}
},
},
RowDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.Absolute, 50),
}
});
}
protected override void LoadComplete()
{
base.LoadComplete();
playlist.Items.BindCollectionChanged((_, __) => room.Playlist = playlist.Items.ToArray());
room.PropertyChanged += onRoomPropertyChanged;
updateRoomPlaylist();
}
private void onRoomPropertyChanged(object? sender, PropertyChangedEventArgs e)
{
if (e.PropertyName == nameof(Room.Playlist))
updateRoomPlaylist();
}
private void updateRoomPlaylist()
=> playlist.Items.ReplaceRange(0, playlist.Items.Count, room.Playlist);
protected override void OnTabChanged(BeatmapDetailAreaTabItem tab, bool selectedMods)
{
base.OnTabChanged(tab, selectedMods);
switch (tab)
{
case BeatmapDetailAreaPlaylistTabItem:
playlistArea.Show();
break;
default:
playlistArea.Hide();
break;
}
}
protected override BeatmapDetailAreaTabItem[] CreateTabItems() => base.CreateTabItems().Prepend(new BeatmapDetailAreaPlaylistTabItem()).ToArray();
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
room.PropertyChanged -= onRoomPropertyChanged;
}
}
}
File diff suppressed because it is too large Load Diff
@@ -1,108 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
namespace osu.Game.Screens.Select
{
public abstract partial class BeatmapDetailArea : Container
{
private const float details_padding = 10;
private WorkingBeatmap beatmap;
public virtual WorkingBeatmap Beatmap
{
get => beatmap;
set
{
beatmap = value;
Details.BeatmapInfo = value?.BeatmapInfo;
}
}
public readonly BeatmapDetails Details;
protected Bindable<BeatmapDetailAreaTabItem> CurrentTab => tabControl.Current;
protected Bindable<bool> CurrentModsFilter => tabControl.CurrentModsFilter;
private readonly Container content;
protected override Container<Drawable> Content => content;
private readonly BeatmapDetailAreaTabControl tabControl;
protected BeatmapDetailArea()
{
AddRangeInternal(new Drawable[]
{
content = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = BeatmapDetailAreaTabControl.HEIGHT },
Child = Details = new BeatmapDetails
{
RelativeSizeAxes = Axes.X,
Alpha = 0,
Margin = new MarginPadding { Top = details_padding },
}
},
tabControl = new BeatmapDetailAreaTabControl
{
RelativeSizeAxes = Axes.X,
TabItems = CreateTabItems(),
OnFilter = OnTabChanged,
},
});
}
/// <summary>
/// Refreshes the currently-displayed details.
/// </summary>
public virtual void Refresh()
{
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
Details.Height = Math.Min(DrawHeight - details_padding * 3 - BeatmapDetailAreaTabControl.HEIGHT, 450);
}
/// <summary>
/// Invoked when a new tab is selected.
/// </summary>
/// <param name="tab">The tab that was selected.</param>
/// <param name="selectedMods">Whether the currently-selected mods should be considered.</param>
protected virtual void OnTabChanged(BeatmapDetailAreaTabItem tab, bool selectedMods)
{
switch (tab)
{
case BeatmapDetailAreaDetailTabItem:
Details.Show();
break;
default:
Details.Hide();
break;
}
}
/// <summary>
/// Creates the tabs to be displayed.
/// </summary>
/// <returns>The tabs.</returns>
protected virtual BeatmapDetailAreaTabItem[] CreateTabItems() => new BeatmapDetailAreaTabItem[]
{
new BeatmapDetailAreaDetailTabItem(),
};
}
}
@@ -1,10 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Screens.Select
{
public class BeatmapDetailAreaDetailTabItem : BeatmapDetailAreaTabItem
{
public override string Name => "Details";
}
}
@@ -1,22 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
namespace osu.Game.Screens.Select
{
public class BeatmapDetailAreaLeaderboardTabItem<TScope> : BeatmapDetailAreaTabItem
where TScope : Enum
{
public override string Name => Scope.ToString();
public override bool FilterableByMods => true;
public readonly TScope Scope;
public BeatmapDetailAreaLeaderboardTabItem(TScope scope)
{
Scope = scope;
}
}
}
@@ -1,108 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Screens.Select
{
public partial class BeatmapDetailAreaTabControl : Container
{
public const float HEIGHT = 24;
public Bindable<BeatmapDetailAreaTabItem> Current
{
get => tabs.Current;
set => tabs.Current = value;
}
public Bindable<bool> CurrentModsFilter
{
get => modsCheckbox.Current;
set => modsCheckbox.Current = value;
}
public Action<BeatmapDetailAreaTabItem, bool> OnFilter; // passed the selected tab and if mods is checked
public IReadOnlyList<BeatmapDetailAreaTabItem> TabItems
{
get => tabs.Items;
set => tabs.Items = value;
}
private readonly OsuTabControlCheckbox modsCheckbox;
private readonly OsuTabControl<BeatmapDetailAreaTabItem> tabs;
private readonly Container tabsContainer;
public BeatmapDetailAreaTabControl()
{
Height = HEIGHT;
Children = new Drawable[]
{
new Box
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Height = 1,
Colour = Color4.White.Opacity(0.2f),
},
tabsContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Child = tabs = new OsuTabControl<BeatmapDetailAreaTabItem>
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
IsSwitchable = true,
},
},
modsCheckbox = new OsuTabControlCheckbox
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Text = @"Selected Mods",
Alpha = 0,
},
};
tabs.Current.ValueChanged += _ => invokeOnFilter();
modsCheckbox.Current.ValueChanged += _ => invokeOnFilter();
}
[BackgroundDependencyLoader]
private void load(OsuColour colour)
{
modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight;
}
private void invokeOnFilter()
{
OnFilter?.Invoke(tabs.Current.Value, modsCheckbox.Current.Value);
if (tabs.Current.Value.FilterableByMods)
{
modsCheckbox.FadeTo(1, 200, Easing.OutQuint);
tabsContainer.Padding = new MarginPadding { Right = 100 };
}
else
{
modsCheckbox.FadeTo(0, 200, Easing.OutQuint);
tabsContainer.Padding = new MarginPadding();
}
}
}
}
@@ -1,37 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
namespace osu.Game.Screens.Select
{
public abstract class BeatmapDetailAreaTabItem : IEquatable<BeatmapDetailAreaTabItem>
{
/// <summary>
/// The name of this tab, to be displayed in the tab control.
/// </summary>
public abstract string Name { get; }
/// <summary>
/// Whether the contents of this tab can be filtered by the user's currently-selected mods.
/// </summary>
public virtual bool FilterableByMods => false;
public override string ToString() => Name;
public bool Equals(BeatmapDetailAreaTabItem other)
{
if (ReferenceEquals(null, other)) return false;
if (ReferenceEquals(this, other)) return true;
return Name == other.Name;
}
public override int GetHashCode()
{
return Name != null ? Name.GetHashCode() : 0;
}
}
}
-278
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@@ -1,278 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.BeatmapSet;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Screens.Select.Details;
using osuTK;
namespace osu.Game.Screens.Select
{
public partial class BeatmapDetails : Container
{
private const float spacing = 10;
private const float transition_duration = 250;
private readonly UserRatings ratingsDisplay;
private readonly MetadataSection description, source, tags;
private readonly Container failRetryContainer;
private readonly FailRetryGraph failRetryGraph;
private readonly LoadingLayer loading;
[Resolved]
private IAPIProvider api { get; set; } = null!;
[Resolved]
private SongSelect? songSelect { get; set; }
private IBeatmapInfo? beatmapInfo;
private APIFailTimes? failTimes;
private int[]? ratings;
public IBeatmapInfo? BeatmapInfo
{
get => beatmapInfo;
set
{
if (value == beatmapInfo) return;
beatmapInfo = value;
var onlineInfo = beatmapInfo as IBeatmapOnlineInfo;
var onlineSetInfo = beatmapInfo?.BeatmapSet as IBeatmapSetOnlineInfo;
failTimes = onlineInfo?.FailTimes;
ratings = onlineSetInfo?.Ratings;
Scheduler.AddOnce(updateStatistics);
}
}
public BeatmapDetails()
{
CornerRadius = 10;
Masking = true;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Colour4.Black.Opacity(0.3f),
},
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = spacing },
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension()
},
Content = new[]
{
new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Width = 0.5f,
Spacing = new Vector2(spacing),
Padding = new MarginPadding { Right = spacing / 2 },
Children = new[]
{
new DetailBox().WithChild(new OnlineViewContainer(string.Empty)
{
RelativeSizeAxes = Axes.X,
Height = 134,
Padding = new MarginPadding { Horizontal = spacing, Top = spacing },
Child = ratingsDisplay = new UserRatings
{
RelativeSizeAxes = Axes.Both,
},
}),
},
},
new OsuScrollContainer
{
RelativeSizeAxes = Axes.X,
Height = 250,
Width = 0.5f,
ScrollbarVisible = false,
Padding = new MarginPadding { Left = spacing / 2 },
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
LayoutDuration = transition_duration,
LayoutEasing = Easing.OutQuad,
Children = new[]
{
description = new MetadataSectionDescription(query => songSelect?.Search(query)),
source = new MetadataSectionSource(query => songSelect?.Search(query)),
tags = new MetadataSectionMapperTags(query => songSelect?.Search(query)),
},
},
},
},
},
},
new Drawable[]
{
failRetryContainer = new OnlineViewContainer("Sign in to view more details")
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new OsuSpriteText
{
Text = BeatmapsetsStrings.ShowInfoPointsOfFailure,
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14),
},
failRetryGraph = new FailRetryGraph
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 14 + spacing / 2 },
},
},
},
}
}
},
loading = new LoadingLayer(true)
};
}
private void updateStatistics()
{
description.Metadata = BeatmapInfo?.DifficultyName ?? string.Empty;
source.Metadata = BeatmapInfo?.Metadata.Source ?? string.Empty;
tags.Metadata = BeatmapInfo?.Metadata.Tags ?? string.Empty;
// failTimes may have been previously fetched
if (ratings != null && failTimes != null)
{
updateMetrics();
return;
}
// for now, let's early abort if an OnlineID is not present (should have been populated at import time).
if (BeatmapInfo == null || BeatmapInfo.OnlineID <= 0 || api.State.Value == APIState.Offline)
{
updateMetrics();
return;
}
var requestedBeatmap = BeatmapInfo;
var lookup = new GetBeatmapRequest(requestedBeatmap);
lookup.Success += res =>
{
Schedule(() =>
{
if (beatmapInfo != requestedBeatmap)
// the beatmap has been changed since we started the lookup.
return;
ratings = res.BeatmapSet?.Ratings;
failTimes = res.FailTimes;
updateMetrics();
});
};
lookup.Failure += _ =>
{
Schedule(() =>
{
if (beatmapInfo != requestedBeatmap)
// the beatmap has been changed since we started the lookup.
return;
updateMetrics();
});
};
api.Queue(lookup);
loading.Show();
}
private void updateMetrics()
{
bool hasMetrics = (failTimes?.Retries?.Any() ?? false) || (failTimes?.Fails?.Any() ?? false);
if (ratings?.Any() ?? false)
{
ratingsDisplay.Ratings = ratings;
ratingsDisplay.FadeIn(transition_duration);
}
else
{
// loading or just has no data server-side.
ratingsDisplay.Ratings = new int[10];
ratingsDisplay.FadeTo(0.25f, transition_duration);
}
if (hasMetrics)
{
failRetryGraph.FailTimes = failTimes;
failRetryContainer.FadeIn(transition_duration);
}
else
{
failRetryGraph.FailTimes = new APIFailTimes
{
Fails = new int[100],
Retries = new int[100],
};
}
loading.Hide();
}
private partial class DetailBox : Container
{
private readonly Container content;
protected override Container<Drawable> Content => content;
public DetailBox()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChildren = new Drawable[]
{
content = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
},
};
}
}
}
}
-517
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@@ -1,517 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Framework.Logging;
using osu.Game.Configuration;
using osu.Game.Extensions;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using osu.Game.Graphics.Containers;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Utils;
namespace osu.Game.Screens.Select
{
public partial class BeatmapInfoWedge : VisibilityContainer
{
public const float BORDER_THICKNESS = 2.5f;
private const float shear_width = 36.75f;
private const float transition_duration = 250;
private static readonly Vector2 wedged_container_shear = new Vector2(shear_width / SongSelect.WEDGE_HEIGHT, 0);
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
protected Container DisplayedContent { get; private set; }
protected WedgeInfoText Info { get; private set; }
public BeatmapInfoWedge()
{
Shear = wedged_container_shear;
Masking = true;
BorderColour = new Color4(221, 255, 255, 255);
BorderThickness = BORDER_THICKNESS;
Alpha = 0;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = new Color4(130, 204, 255, 150),
Radius = 15,
Roundness = 15,
};
}
[BackgroundDependencyLoader]
private void load()
{
ruleset.BindValueChanged(_ => updateDisplay());
}
private const double animation_duration = 800;
protected override void PopIn()
{
this.MoveToX(0, animation_duration, Easing.OutQuint);
this.FadeIn(transition_duration);
}
protected override void PopOut()
{
this.MoveToX(-100, animation_duration, Easing.In);
this.FadeOut(transition_duration * 2, Easing.In);
}
private WorkingBeatmap beatmap;
public WorkingBeatmap Beatmap
{
get => beatmap;
set
{
if (beatmap == value) return;
beatmap = value;
updateDisplay();
}
}
public override bool IsPresent => base.IsPresent || DisplayedContent == null; // Visibility is updated in the LoadComponentAsync callback
private Container loadingInfo;
private void updateDisplay()
{
Scheduler.AddOnce(perform);
void perform()
{
void removeOldInfo()
{
State.Value = beatmap == null ? Visibility.Hidden : Visibility.Visible;
DisplayedContent?.FadeOut(transition_duration);
DisplayedContent?.Expire();
DisplayedContent = null;
}
if (beatmap == null)
{
removeOldInfo();
return;
}
LoadComponentAsync(loadingInfo = new Container
{
RelativeSizeAxes = Axes.Both,
Shear = -Shear,
Depth = DisplayedContent?.Depth + 1 ?? 0,
Children = new Drawable[]
{
new BeatmapInfoWedgeBackground(beatmap),
Info = new WedgeInfoText(beatmap, ruleset.Value),
}
}, loaded =>
{
// ensure we are the most recent loaded wedge.
if (loaded != loadingInfo) return;
removeOldInfo();
Add(DisplayedContent = loaded);
});
}
}
public partial class WedgeInfoText : Container
{
public OsuSpriteText VersionLabel { get; private set; }
public OsuSpriteText TitleLabel { get; private set; }
public OsuSpriteText ArtistLabel { get; private set; }
public FillFlowContainer MapperContainer { get; private set; }
private Container difficultyColourBar;
private StarRatingDisplay starRatingDisplay;
private ILocalisedBindableString titleBinding;
private ILocalisedBindableString artistBinding;
private FillFlowContainer infoLabelContainer;
private Container bpmLabelContainer;
private Container lengthLabelContainer;
private readonly WorkingBeatmap working;
private readonly RulesetInfo ruleset;
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
[Resolved]
private BeatmapDifficultyCache difficultyCache { get; set; }
[Resolved]
private OsuColour colours { get; set; }
private ModSettingChangeTracker settingChangeTracker;
public WedgeInfoText(WorkingBeatmap working, RulesetInfo userRuleset)
{
this.working = working;
ruleset = userRuleset ?? working.BeatmapInfo.Ruleset;
}
private CancellationTokenSource cancellationSource;
private IBindable<StarDifficulty> starDifficulty;
[BackgroundDependencyLoader]
private void load(LocalisationManager localisation)
{
var beatmapInfo = working.BeatmapInfo;
var metadata = beatmapInfo.Metadata;
RelativeSizeAxes = Axes.Both;
titleBinding = localisation.GetLocalisedBindableString(new RomanisableString(metadata.TitleUnicode, metadata.Title));
artistBinding = localisation.GetLocalisedBindableString(new RomanisableString(metadata.ArtistUnicode, metadata.Artist));
const float top_height = 0.7f;
Children = new Drawable[]
{
difficultyColourBar = new Container
{
RelativeSizeAxes = Axes.Y,
Width = 20f,
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Width = top_height,
},
new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Alpha = 0.5f,
X = top_height,
Width = 1 - top_height,
}
}
},
new FillFlowContainer
{
Name = "Topleft-aligned metadata",
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
Direction = FillDirection.Vertical,
Padding = new MarginPadding { Top = 10, Left = 25, Right = shear_width * 2.5f },
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Children = new Drawable[]
{
VersionLabel = new TruncatingSpriteText
{
Text = beatmapInfo.DifficultyName,
Font = OsuFont.GetFont(size: 24, italics: true),
RelativeSizeAxes = Axes.X,
},
}
},
new FillFlowContainer
{
Name = "Topright-aligned metadata",
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Direction = FillDirection.Vertical,
Padding = new MarginPadding { Top = 14, Right = shear_width / 2 },
AutoSizeAxes = Axes.Both,
Shear = wedged_container_shear,
Spacing = new Vector2(0f, 5f),
Children = new Drawable[]
{
starRatingDisplay = new StarRatingDisplay(default, animated: true)
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Shear = -wedged_container_shear,
Alpha = 0f,
},
new BeatmapSetOnlineStatusPill
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Shear = -wedged_container_shear,
TextSize = 11,
TextPadding = new MarginPadding { Horizontal = 8, Vertical = 2 },
Status = beatmapInfo.Status,
Alpha = string.IsNullOrEmpty(beatmapInfo.DifficultyName) ? 0 : 1
}
}
},
new FillFlowContainer
{
Name = "Centre-aligned metadata",
Anchor = Anchor.CentreLeft,
Origin = Anchor.TopLeft,
Y = -7,
Direction = FillDirection.Vertical,
Padding = new MarginPadding { Left = 25, Right = shear_width },
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Children = new Drawable[]
{
TitleLabel = new TruncatingSpriteText
{
Current = { BindTarget = titleBinding },
Font = OsuFont.GetFont(size: 28, italics: true),
RelativeSizeAxes = Axes.X,
},
ArtistLabel = new TruncatingSpriteText
{
Current = { BindTarget = artistBinding },
Font = OsuFont.GetFont(size: 17, italics: true),
RelativeSizeAxes = Axes.X,
},
MapperContainer = new FillFlowContainer
{
Margin = new MarginPadding { Top = 10 },
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Child = getMapper(metadata),
},
infoLabelContainer = new FillFlowContainer
{
Margin = new MarginPadding { Top = 8 },
Spacing = new Vector2(20, 0),
AutoSizeAxes = Axes.Both,
}
}
}
};
addInfoLabels();
}
protected override void LoadComplete()
{
base.LoadComplete();
starRatingDisplay.DisplayedStars.BindValueChanged(s =>
{
difficultyColourBar.Colour = colours.ForStarDifficulty(s.NewValue);
}, true);
starDifficulty = difficultyCache.GetBindableDifficulty(working.BeatmapInfo, (cancellationSource = new CancellationTokenSource()).Token);
starDifficulty.BindValueChanged(s =>
{
starRatingDisplay.Current.Value = s.NewValue;
// Don't roll the counter on initial display (but still allow it to roll on applying mods etc.)
if (!starRatingDisplay.IsPresent)
starRatingDisplay.FinishTransforms(true);
starRatingDisplay.FadeIn(transition_duration);
});
mods.BindValueChanged(m =>
{
settingChangeTracker?.Dispose();
refreshBPMAndLengthLabel();
settingChangeTracker = new ModSettingChangeTracker(m.NewValue);
settingChangeTracker.SettingChanged += _ => refreshBPMAndLengthLabel();
}, true);
}
private void addInfoLabels()
{
if (working.Beatmap?.HitObjects.Any() != true)
return;
try
{
IBeatmap playableBeatmap;
try
{
// Try to get the beatmap with the user's ruleset
playableBeatmap = working.GetPlayableBeatmap(ruleset, Array.Empty<Mod>());
}
catch (BeatmapInvalidForRulesetException)
{
// Can't be converted to the user's ruleset, so use the beatmap's own ruleset
playableBeatmap = working.GetPlayableBeatmap(working.BeatmapInfo.Ruleset, Array.Empty<Mod>());
}
infoLabelContainer.Children = new Drawable[]
{
lengthLabelContainer = new Container
{
AutoSizeAxes = Axes.Both,
},
bpmLabelContainer = new Container
{
AutoSizeAxes = Axes.Both,
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(20, 0),
Children = playableBeatmap.GetStatistics().Select(s => new InfoLabel(s)).ToArray()
}
};
}
catch (Exception e)
{
Logger.Error(e, "Could not load beatmap successfully!");
}
}
private void refreshBPMAndLengthLabel()
{
var beatmap = working.Beatmap;
if (beatmap == null || bpmLabelContainer == null)
return;
double rate = ModUtils.CalculateRateWithMods(mods.Value);
int bpmMax = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMaximum, rate);
int bpmMin = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMinimum, rate);
int mostCommonBPM = FormatUtils.RoundBPM(60000 / beatmap.GetMostCommonBeatLength(), rate);
string labelText = bpmMin == bpmMax
? $"{bpmMin}"
: $"{bpmMin}-{bpmMax} (mostly {mostCommonBPM})";
bpmLabelContainer.Child = new InfoLabel(new BeatmapStatistic
{
Name = BeatmapsetsStrings.ShowStatsBpm,
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Bpm),
Content = labelText
});
double drainLength = Math.Round(beatmap.CalculateDrainLength() / rate);
double hitLength = Math.Round(beatmap.BeatmapInfo.Length / rate);
lengthLabelContainer.Child = new InfoLabel(new BeatmapStatistic
{
Name = BeatmapsetsStrings.ShowStatsTotalLength(drainLength.ToFormattedDuration()),
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Length),
Content = hitLength.ToFormattedDuration().ToString(),
});
}
private Drawable getMapper(BeatmapMetadata metadata)
{
if (string.IsNullOrEmpty(metadata.Author.Username))
return Empty();
return new LinkFlowContainer(s =>
{
s.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 15);
}).With(d =>
{
d.AutoSizeAxes = Axes.Both;
d.AddText("mapped by ");
d.AddUserLink(metadata.Author);
});
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
settingChangeTracker?.Dispose();
cancellationSource?.Cancel();
}
public partial class InfoLabel : Container, IHasTooltip
{
public LocalisableString TooltipText { get; }
internal BeatmapStatistic Statistic { get; }
public InfoLabel(BeatmapStatistic statistic)
{
Statistic = statistic;
TooltipText = statistic.Name;
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Container
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Size = new Vector2(20),
Children = new[]
{
new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Colour = Color4Extensions.FromHex(@"441288"),
Icon = FontAwesome.Solid.Square,
Rotation = 45,
},
new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Colour = Color4Extensions.FromHex(@"f7dd55"),
Icon = FontAwesome.Regular.Circle,
Size = new Vector2(0.7f)
},
statistic.CreateIcon().With(i =>
{
i.Anchor = Anchor.Centre;
i.Origin = Anchor.Centre;
i.RelativeSizeAxes = Axes.Both;
i.Colour = Color4Extensions.FromHex(@"f7dd55");
i.Size = new Vector2(0.6f);
}),
}
},
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Colour = new Color4(255, 221, 85, 255),
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17),
Margin = new MarginPadding { Left = 30 },
Text = statistic.Content,
}
};
}
}
}
}
}
@@ -1,65 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Screens.Select
{
internal partial class BeatmapInfoWedgeBackground : CompositeDrawable
{
private readonly IWorkingBeatmap beatmap;
public BeatmapInfoWedgeBackground(IWorkingBeatmap beatmap)
{
this.beatmap = beatmap;
}
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.Both;
InternalChild = new BufferedContainer(cachedFrameBuffer: true)
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
// We will create the white-to-black gradient by modulating transparency and having
// a black backdrop. This results in an sRGB-space gradient and not linear space,
// transitioning from white to black more perceptually uniformly.
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
// We use a container, such that we can set the colour gradient to go across the
// vertices of the masked container instead of the vertices of the (larger) sprite.
new Container
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(Color4.White, Color4.White.Opacity(0.3f)),
Children = new[]
{
// Zoomed-in and cropped beatmap background
new BeatmapBackgroundSprite(beatmap)
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,
},
},
},
}
};
}
}
}
@@ -1,161 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Screens.Select.Filter;
using osu.Game.Utils;
namespace osu.Game.Screens.Select.Carousel
{
public class CarouselBeatmap : CarouselItem
{
public override float TotalHeight => DrawableCarouselBeatmap.HEIGHT;
public readonly BeatmapInfo BeatmapInfo;
public CarouselBeatmap(BeatmapInfo beatmapInfo)
{
BeatmapInfo = beatmapInfo;
State.Value = CarouselItemState.Collapsed;
}
public override DrawableCarouselItem CreateDrawableRepresentation() => new DrawableCarouselBeatmap(this);
public override void Filter(FilterCriteria criteria)
{
base.Filter(criteria);
Filtered.Value = !checkMatch(criteria);
}
private bool checkMatch(FilterCriteria criteria)
{
bool match =
criteria.Ruleset == null ||
BeatmapInfo.Ruleset.ShortName == criteria.Ruleset.ShortName ||
(BeatmapInfo.Ruleset.OnlineID == 0 && criteria.Ruleset.OnlineID != 0 && criteria.AllowConvertedBeatmaps);
if (BeatmapInfo.BeatmapSet?.Equals(criteria.SelectedBeatmapSet) == true)
{
// only check ruleset equality or convertability for selected beatmap
return match;
}
if (!match) return false;
if (criteria.SearchTerms.Length > 0)
{
match = BeatmapInfo.Match(criteria.SearchTerms);
// if a match wasn't found via text matching of terms, do a second catch-all check matching against online IDs.
// this should be done after text matching so we can prioritise matching numbers in metadata.
if (!match && criteria.SearchNumber.HasValue)
{
match = (BeatmapInfo.OnlineID == criteria.SearchNumber.Value) ||
(BeatmapInfo.BeatmapSet?.OnlineID == criteria.SearchNumber.Value);
}
}
if (!match) return false;
match &= !criteria.StarDifficulty.HasFilter || criteria.StarDifficulty.IsInRange(BeatmapInfo.StarRating.FloorToDecimalDigits(2));
match &= !criteria.ApproachRate.HasFilter || criteria.ApproachRate.IsInRange(BeatmapInfo.Difficulty.ApproachRate);
match &= !criteria.DrainRate.HasFilter || criteria.DrainRate.IsInRange(BeatmapInfo.Difficulty.DrainRate);
match &= !criteria.CircleSize.HasFilter || criteria.CircleSize.IsInRange(BeatmapInfo.Difficulty.CircleSize);
match &= !criteria.OverallDifficulty.HasFilter || criteria.OverallDifficulty.IsInRange(BeatmapInfo.Difficulty.OverallDifficulty);
match &= !criteria.Length.HasFilter || criteria.Length.IsInRange(BeatmapInfo.Length);
match &= !criteria.LastPlayed.HasFilter || criteria.LastPlayed.IsInRange(BeatmapInfo.LastPlayed ?? DateTimeOffset.MinValue);
match &= !criteria.DateRanked.HasFilter || (BeatmapInfo.BeatmapSet?.DateRanked != null && criteria.DateRanked.IsInRange(BeatmapInfo.BeatmapSet.DateRanked.Value));
match &= !criteria.DateSubmitted.HasFilter || (BeatmapInfo.BeatmapSet?.DateSubmitted != null && criteria.DateSubmitted.IsInRange(BeatmapInfo.BeatmapSet.DateSubmitted.Value));
match &= !criteria.BPM.HasFilter || criteria.BPM.IsInRange(BeatmapInfo.BPM);
match &= !criteria.BeatDivisor.HasFilter || criteria.BeatDivisor.IsInRange(BeatmapInfo.BeatDivisor);
match &= !criteria.OnlineStatus.HasFilter || criteria.OnlineStatus.IsInRange(BeatmapInfo.Status);
if (!match) return false;
match &= !criteria.Creator.HasFilter || criteria.Creator.Matches(BeatmapInfo.Metadata.Author.Username);
if (criteria.Artist.HasFilter)
{
if (criteria.Artist.ExcludeTerm)
match &= criteria.Artist.Matches(BeatmapInfo.Metadata.Artist) && criteria.Artist.Matches(BeatmapInfo.Metadata.ArtistUnicode);
else
match &= criteria.Artist.Matches(BeatmapInfo.Metadata.Artist) || criteria.Artist.Matches(BeatmapInfo.Metadata.ArtistUnicode);
}
if (criteria.Title.HasFilter)
{
if (criteria.Title.ExcludeTerm)
match &= criteria.Title.Matches(BeatmapInfo.Metadata.Title) && criteria.Title.Matches(BeatmapInfo.Metadata.TitleUnicode);
else
match &= criteria.Title.Matches(BeatmapInfo.Metadata.Title) || criteria.Title.Matches(BeatmapInfo.Metadata.TitleUnicode);
}
match &= !criteria.DifficultyName.HasFilter || criteria.DifficultyName.Matches(BeatmapInfo.DifficultyName);
match &= !criteria.Source.HasFilter || criteria.Source.Matches(BeatmapInfo.Metadata.Source);
if (criteria.UserTags.Any())
{
foreach (var tagFilter in criteria.UserTags)
{
if (tagFilter.ExcludeTerm)
{
// if `ExcludeTerm` is true, `Matches()` will return true if a user tag *doesn't match* the excluded term.
// thus, every user tag must pass this filter.
foreach (string tag in BeatmapInfo.Metadata.UserTags)
match &= tagFilter.Matches(tag);
}
else
{
// if `ExcludeTerm` is false, `Matches()` will return true if a user tag *matches* the expected term.
// the expected behaviour is that a beatmap should be displayed if at least one of the user tags passes the filter.
bool anyTagMatched = false;
foreach (string tag in BeatmapInfo.Metadata.UserTags)
anyTagMatched |= tagFilter.Matches(tag);
match &= anyTagMatched;
}
}
}
match &= !criteria.UserStarDifficulty.HasFilter || criteria.UserStarDifficulty.IsInRange(BeatmapInfo.StarRating);
if (!match) return false;
match &= criteria.CollectionBeatmapMD5Hashes?.Contains(BeatmapInfo.MD5Hash) ?? true;
if (match && criteria.RulesetCriteria != null)
match &= criteria.RulesetCriteria.Matches(BeatmapInfo, criteria);
if (match && criteria.HasOnlineID == true)
match &= BeatmapInfo.OnlineID >= 0;
if (match && criteria.BeatmapSetId != null)
match &= criteria.BeatmapSetId == BeatmapInfo.BeatmapSet?.OnlineID;
return match;
}
public override int CompareTo(FilterCriteria criteria, CarouselItem other)
{
if (!(other is CarouselBeatmap otherBeatmap))
return base.CompareTo(criteria, other);
switch (criteria.Sort)
{
default:
case SortMode.Difficulty:
int ruleset = BeatmapInfo.Ruleset.CompareTo(otherBeatmap.BeatmapInfo.Ruleset);
if (ruleset != 0) return ruleset;
return BeatmapInfo.StarRating.CompareTo(otherBeatmap.BeatmapInfo.StarRating);
}
}
public override string ToString() => BeatmapInfo.ToString();
}
}
@@ -1,184 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Beatmaps;
using osu.Game.Screens.Select.Filter;
using osu.Game.Utils;
namespace osu.Game.Screens.Select.Carousel
{
public class CarouselBeatmapSet : CarouselGroupEagerSelect
{
public override float TotalHeight
{
get
{
switch (State.Value)
{
case CarouselItemState.Selected:
return DrawableCarouselBeatmapSet.HEIGHT + Items.Count(c => c.Visible) * DrawableCarouselBeatmap.HEIGHT;
default:
return DrawableCarouselBeatmapSet.HEIGHT;
}
}
}
public IEnumerable<CarouselBeatmap> Beatmaps => Items.OfType<CarouselBeatmap>();
public BeatmapSetInfo BeatmapSet;
public Func<IEnumerable<BeatmapInfo>, BeatmapInfo?>? GetRecommendedBeatmap;
public CarouselBeatmapSet(BeatmapSetInfo beatmapSet)
{
BeatmapSet = beatmapSet ?? throw new ArgumentNullException(nameof(beatmapSet));
beatmapSet.Beatmaps
.Where(b => !b.Hidden)
.OrderBy(b => b.Ruleset)
.ThenBy(b => b.StarRating)
.Select(b => new CarouselBeatmap(b))
.ForEach(AddItem);
}
public override CarouselItem? GetNextToSelect()
{
if (LastSelected == null || LastSelected.Filtered.Value)
{
if (GetRecommendedBeatmap?.Invoke(Items.OfType<CarouselBeatmap>().Where(b => !b.Filtered.Value).Select(b => b.BeatmapInfo)) is BeatmapInfo recommended)
return Items.OfType<CarouselBeatmap>().First(b => b.BeatmapInfo.Equals(recommended));
}
return base.GetNextToSelect();
}
public override int CompareTo(FilterCriteria criteria, CarouselItem other)
{
if (!(other is CarouselBeatmapSet otherSet))
return base.CompareTo(criteria, other);
int comparison;
switch (criteria.Sort)
{
default:
case SortMode.Artist:
comparison = OrdinalSortByCaseStringComparer.DEFAULT.Compare(BeatmapSet.Metadata.Artist, otherSet.BeatmapSet.Metadata.Artist);
if (comparison == 0)
goto case SortMode.Title;
break;
case SortMode.Title:
comparison = OrdinalSortByCaseStringComparer.DEFAULT.Compare(BeatmapSet.Metadata.Title, otherSet.BeatmapSet.Metadata.Title);
break;
case SortMode.Author:
comparison = OrdinalSortByCaseStringComparer.DEFAULT.Compare(BeatmapSet.Metadata.Author.Username, otherSet.BeatmapSet.Metadata.Author.Username);
break;
case SortMode.Source:
comparison = OrdinalSortByCaseStringComparer.DEFAULT.Compare(BeatmapSet.Metadata.Source, otherSet.BeatmapSet.Metadata.Source);
break;
case SortMode.DateAdded:
comparison = otherSet.BeatmapSet.DateAdded.CompareTo(BeatmapSet.DateAdded);
break;
case SortMode.DateRanked:
comparison = Nullable.Compare(otherSet.BeatmapSet.DateRanked, BeatmapSet.DateRanked);
break;
case SortMode.LastPlayed:
comparison = -compareUsingAggregateMax(otherSet, static b => (b.LastPlayed ?? DateTimeOffset.MinValue).ToUnixTimeSeconds());
break;
case SortMode.BPM:
comparison = compareUsingAggregateMax(otherSet, static b => b.BPM);
break;
case SortMode.Length:
comparison = compareUsingAggregateMax(otherSet, static b => b.Length);
break;
case SortMode.Difficulty:
comparison = compareUsingAggregateMax(otherSet, static b => b.StarRating);
break;
case SortMode.DateSubmitted:
comparison = Nullable.Compare(otherSet.BeatmapSet.DateSubmitted, BeatmapSet.DateSubmitted);
break;
}
if (comparison != 0) return comparison;
// If the initial sort could not differentiate, attempt to use DateAdded to order sets in a stable fashion.
// The directionality of this matches the current SortMode.DateAdded, but we may want to reconsider if that becomes a user decision (ie. asc / desc).
comparison = otherSet.BeatmapSet.DateAdded.CompareTo(BeatmapSet.DateAdded);
if (comparison != 0) return comparison;
// If DateAdded fails to break the tie, fallback to our internal GUID for stability.
// This basically means it's a stable random sort.
return otherSet.BeatmapSet.ID.CompareTo(BeatmapSet.ID);
}
/// <summary>
/// All beatmaps which are not filtered and valid for display.
/// </summary>
protected IEnumerable<BeatmapInfo> ValidBeatmaps
{
get
{
foreach (var item in Items) // iterating over Items directly to not allocate 2 enumerators
{
if (item is CarouselBeatmap b && (!b.Filtered.Value || b.State.Value == CarouselItemState.Selected))
yield return b.BeatmapInfo;
}
}
}
/// <summary>
/// Whether there are available beatmaps which are not filtered and valid for display.
/// Cheaper alternative to <see cref="ValidBeatmaps"/>.Any()
/// </summary>
public bool HasValidBeatmaps
{
get
{
foreach (var item in Items) // iterating over Items directly to not allocate 2 enumerators
{
if (item is CarouselBeatmap b && (!b.Filtered.Value || b.State.Value == CarouselItemState.Selected))
return true;
}
return false;
}
}
private int compareUsingAggregateMax(CarouselBeatmapSet other, Func<BeatmapInfo, double> func)
{
bool ourBeatmaps = HasValidBeatmaps;
bool otherBeatmaps = other.HasValidBeatmaps;
if (!ourBeatmaps && !otherBeatmaps) return 0;
if (!ourBeatmaps) return -1;
if (!otherBeatmaps) return 1;
return ValidBeatmaps.Max(func).CompareTo(other.ValidBeatmaps.Max(func));
}
public override void Filter(FilterCriteria criteria)
{
base.Filter(criteria);
Filtered.Value = Items.All(i => i.Filtered.Value);
}
public override string ToString() => BeatmapSet.ToString();
}
}
@@ -1,140 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Extensions.ListExtensions;
using osu.Framework.Lists;
namespace osu.Game.Screens.Select.Carousel
{
/// <summary>
/// A group which ensures only one item is selected.
/// </summary>
public abstract class CarouselGroup : CarouselItem
{
protected CarouselGroup(List<CarouselItem>? items = null)
{
if (items != null) this.items = items;
State.ValueChanged += state =>
{
switch (state.NewValue)
{
case CarouselItemState.Collapsed:
case CarouselItemState.NotSelected:
this.items.ForEach(c => c.State.Value = CarouselItemState.Collapsed);
break;
case CarouselItemState.Selected:
this.items.ForEach(c =>
{
if (c.State.Value == CarouselItemState.Collapsed) c.State.Value = CarouselItemState.NotSelected;
});
break;
}
};
}
public override DrawableCarouselItem? CreateDrawableRepresentation() => null;
public SlimReadOnlyListWrapper<CarouselItem> Items => items.AsSlimReadOnly();
public int TotalItemsNotFiltered { get; private set; }
private readonly List<CarouselItem> items = new List<CarouselItem>();
/// <summary>
/// Used to assign a monotonically increasing ID to items as they are added. This member is
/// incremented whenever an item is added.
/// </summary>
private ulong currentItemID;
private Comparer<CarouselItem>? criteriaComparer;
private FilterCriteria? lastCriteria;
protected int GetIndexOfItem(CarouselItem lastSelected) => items.IndexOf(lastSelected);
public virtual void RemoveItem(CarouselItem i)
{
items.Remove(i);
if (!i.Filtered.Value)
TotalItemsNotFiltered--;
// it's important we do the deselection after removing, so any further actions based on
// State.ValueChanged make decisions post-removal.
i.State.Value = CarouselItemState.Collapsed;
}
public virtual void AddItem(CarouselItem i)
{
i.State.ValueChanged += state => ChildItemStateChanged(i, state.NewValue);
i.ItemID = ++currentItemID;
if (lastCriteria != null)
{
i.Filter(lastCriteria);
int index = items.BinarySearch(i, criteriaComparer);
if (index < 0) index = ~index; // BinarySearch hacks multiple return values with 2's complement.
items.Insert(index, i);
}
else
{
// criteria may be null for initial population. the filtering will be applied post-add.
items.Add(i);
}
if (!i.Filtered.Value)
TotalItemsNotFiltered++;
}
public override void Filter(FilterCriteria criteria)
{
base.Filter(criteria);
TotalItemsNotFiltered = 0;
foreach (var c in items)
{
c.Filter(criteria);
if (!c.Filtered.Value)
TotalItemsNotFiltered++;
}
// Sorting is expensive, so only perform if it's actually changed.
if (lastCriteria?.RequiresSorting(criteria) != false)
{
criteriaComparer = Comparer<CarouselItem>.Create((x, y) =>
{
int comparison = x.CompareTo(criteria, y);
if (comparison != 0)
return comparison;
return x.ItemID.CompareTo(y.ItemID);
});
items.Sort(criteriaComparer);
}
lastCriteria = criteria;
}
protected virtual void ChildItemStateChanged(CarouselItem item, CarouselItemState value)
{
// ensure we are the only item selected
if (value == CarouselItemState.Selected)
{
foreach (var b in items)
{
if (item == b) continue;
b.State.Value = CarouselItemState.NotSelected;
}
State.Value = CarouselItemState.Selected;
}
}
}
}
@@ -1,159 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Screens.Select.Carousel
{
/// <summary>
/// A group which ensures at least one item is selected (if the group itself is selected).
/// </summary>
public abstract class CarouselGroupEagerSelect : CarouselGroup
{
protected CarouselGroupEagerSelect()
{
State.ValueChanged += state =>
{
if (state.NewValue == CarouselItemState.Selected)
attemptSelection();
};
}
/// <summary>
/// The last selected item.
/// </summary>
protected CarouselItem? LastSelected { get; private set; }
/// <summary>
/// We need to keep track of the index for cases where the selection is removed but we want to select a new item based on its old location.
/// </summary>
private int lastSelectedIndex;
/// <summary>
/// To avoid overhead during filter operations, we don't attempt any selections until after all
/// items have been filtered. This bool will be true during the base <see cref="Filter(FilterCriteria)"/>
/// operation.
/// </summary>
protected bool DisableSelection;
public override void Filter(FilterCriteria criteria)
{
DisableSelection = true;
base.Filter(criteria);
DisableSelection = false;
attemptSelection();
}
public override void RemoveItem(CarouselItem i)
{
base.RemoveItem(i);
if (i != LastSelected)
updateSelectedIndex();
}
private bool addingItems;
public void AddItems(IEnumerable<CarouselItem> items)
{
addingItems = true;
foreach (var i in items)
AddItem(i);
addingItems = false;
attemptSelection();
}
public override void AddItem(CarouselItem i)
{
base.AddItem(i);
if (!addingItems)
attemptSelection();
}
protected override void ChildItemStateChanged(CarouselItem item, CarouselItemState value)
{
base.ChildItemStateChanged(item, value);
switch (value)
{
case CarouselItemState.Selected:
updateSelected(item);
break;
case CarouselItemState.NotSelected:
case CarouselItemState.Collapsed:
attemptSelection();
break;
}
}
private void attemptSelection()
{
if (DisableSelection) return;
// we only perform eager selection if we are a currently selected group.
if (State.Value != CarouselItemState.Selected) return;
// we only perform eager selection if none of our items are in a selected state already.
if (Items.Any(i => i.State.Value == CarouselItemState.Selected)) return;
PerformSelection();
}
/// <summary>
/// Finds the item this group would select next if it attempted selection
/// </summary>
/// <returns>An unfiltered item nearest to the last selected one or null if all items are filtered</returns>
public virtual CarouselItem? GetNextToSelect()
{
if (Items.Count == 0)
return null;
int forwardsIndex = lastSelectedIndex;
int backwardsIndex = Math.Min(lastSelectedIndex, Items.Count - 1);
while (true)
{
bool hasBackwards = backwardsIndex >= 0 && backwardsIndex < Items.Count;
bool hasForwards = forwardsIndex < Items.Count;
if (!hasBackwards && !hasForwards)
return null;
if (hasForwards && !Items[forwardsIndex].Filtered.Value)
return Items[forwardsIndex];
if (hasBackwards && !Items[backwardsIndex].Filtered.Value)
return Items[backwardsIndex];
forwardsIndex++;
backwardsIndex--;
}
}
protected virtual void PerformSelection()
{
CarouselItem? nextToSelect = GetNextToSelect();
if (nextToSelect != null)
nextToSelect.State.Value = CarouselItemState.Selected;
else
updateSelected(null);
}
private void updateSelected(CarouselItem? newSelection)
{
if (newSelection != null)
LastSelected = newSelection;
updateSelectedIndex();
}
private void updateSelectedIndex() => lastSelectedIndex = LastSelected == null ? 0 : Math.Max(0, GetIndexOfItem(LastSelected));
}
}
@@ -1,168 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Select.Carousel
{
public partial class CarouselHeader : Container
{
public Container BorderContainer;
public readonly Bindable<CarouselItemState> State = new Bindable<CarouselItemState>(CarouselItemState.NotSelected);
private readonly HoverLayer hoverLayer;
protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
private const float corner_radius = 10;
private const float border_thickness = 2.5f;
public CarouselHeader()
{
RelativeSizeAxes = Axes.X;
Height = DrawableCarouselItem.MAX_HEIGHT;
InternalChild = BorderContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = corner_radius,
BorderColour = new Color4(221, 255, 255, 255),
Children = new Drawable[]
{
Content,
hoverLayer = new HoverLayer(),
new HeaderSounds(),
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
State.BindValueChanged(updateState, true);
}
private void updateState(ValueChangedEvent<CarouselItemState> state)
{
switch (state.NewValue)
{
case CarouselItemState.Collapsed:
case CarouselItemState.NotSelected:
hoverLayer.InsetForBorder = false;
BorderContainer.BorderThickness = 0;
BorderContainer.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Offset = new Vector2(1),
Radius = 10,
Colour = Color4.Black.Opacity(100),
};
break;
case CarouselItemState.Selected:
hoverLayer.InsetForBorder = true;
BorderContainer.BorderThickness = border_thickness;
BorderContainer.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = new Color4(130, 204, 255, 150),
Radius = 20,
Roundness = 10,
};
break;
}
}
public partial class HoverLayer : CompositeDrawable
{
private Box box = null!;
public HoverLayer()
{
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
InternalChild = box = new Box
{
Colour = colours.Blue.Opacity(0.1f),
Alpha = 0,
Blending = BlendingParameters.Additive,
RelativeSizeAxes = Axes.Both,
};
}
public bool InsetForBorder
{
set
{
if (value)
{
// apply same border as above to avoid applying additive overlay to it (and blowing out the colour).
Masking = true;
CornerRadius = corner_radius;
BorderThickness = border_thickness;
}
else
{
BorderThickness = 0;
CornerRadius = 0;
Masking = false;
}
}
}
protected override bool OnHover(HoverEvent e)
{
box.FadeIn(100, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
box.FadeOut(1000, Easing.OutQuint);
base.OnHoverLost(e);
}
}
private partial class HeaderSounds : HoverSampleDebounceComponent
{
private Sample? sampleHover;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleHover = audio.Samples.Get("UI/default-hover");
}
public override void PlayHoverSample()
{
if (sampleHover == null) return;
sampleHover.Frequency.Value = 0.99 + RNG.NextDouble(0.02);
sampleHover.Play();
}
}
}
}
@@ -1,66 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Bindables;
namespace osu.Game.Screens.Select.Carousel
{
public abstract class CarouselItem : IComparable<CarouselItem>
{
public virtual float TotalHeight => 0;
/// <summary>
/// An externally defined value used to determine this item's vertical display offset relative to the carousel.
/// </summary>
public float CarouselYPosition;
public readonly BindableBool Filtered = new BindableBool();
public readonly Bindable<CarouselItemState> State = new Bindable<CarouselItemState>(CarouselItemState.NotSelected);
/// <summary>
/// This item is not in a hidden state.
/// </summary>
public bool Visible => State.Value != CarouselItemState.Collapsed && !Filtered.Value;
protected CarouselItem()
{
Filtered.ValueChanged += filtered =>
{
if (filtered.NewValue && State.Value == CarouselItemState.Selected)
State.Value = CarouselItemState.NotSelected;
};
}
/// <summary>
/// Used as a default sort method for <see cref="CarouselItem"/>s of differing types.
/// </summary>
internal ulong ItemID;
/// <summary>
/// Create a fresh drawable version of this item.
/// </summary>
public abstract DrawableCarouselItem? CreateDrawableRepresentation();
public virtual void Filter(FilterCriteria criteria)
{
}
public virtual int CompareTo(FilterCriteria criteria, CarouselItem other) => ItemID.CompareTo(other.ItemID);
public int CompareTo(CarouselItem? other)
{
if (other == null) return 1;
return CarouselYPosition.CompareTo(other.CarouselYPosition);
}
}
public enum CarouselItemState
{
Collapsed,
NotSelected,
Selected,
}
}
@@ -1,321 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Collections;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Overlays;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osuTK;
using osuTK.Graphics;
using CommonStrings = osu.Game.Localisation.CommonStrings;
using WebCommonStrings = osu.Game.Resources.Localisation.Web.CommonStrings;
namespace osu.Game.Screens.Select.Carousel
{
public partial class DrawableCarouselBeatmap : DrawableCarouselItem, IHasContextMenu
{
public const float CAROUSEL_BEATMAP_SPACING = 5;
/// <summary>
/// The height of a carousel beatmap, including vertical spacing.
/// </summary>
public const float HEIGHT = height + CAROUSEL_BEATMAP_SPACING;
private const float height = MAX_HEIGHT * 0.6f;
private readonly BeatmapInfo beatmapInfo;
private Sprite background = null!;
private MenuItem[]? mainMenuItems;
private Action<BeatmapInfo>? selectRequested;
private Action<BeatmapInfo>? hideRequested;
private Triangles triangles = null!;
private StarCounter starCounter = null!;
private DifficultyIcon difficultyIcon = null!;
private OsuSpriteText keyCountText = null!;
[Resolved]
private BeatmapSetOverlay? beatmapOverlay { get; set; }
[Resolved]
private BeatmapDifficultyCache difficultyCache { get; set; } = null!;
[Resolved]
private ManageCollectionsDialog? manageCollectionsDialog { get; set; }
[Resolved]
private RealmAccess realm { get; set; } = null!;
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; } = null!;
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; } = null!;
[Resolved]
private IAPIProvider api { get; set; } = null!;
[Resolved]
private OsuGame? game { get; set; }
[Resolved]
private BeatmapManager? manager { get; set; }
private IBindable<StarDifficulty> starDifficultyBindable = null!;
private CancellationTokenSource? starDifficultyCancellationSource;
public DrawableCarouselBeatmap(CarouselBeatmap panel)
{
beatmapInfo = panel.BeatmapInfo;
Item = panel;
}
[BackgroundDependencyLoader]
private void load(SongSelect? songSelect)
{
Header.Height = height;
if (songSelect != null)
{
mainMenuItems = songSelect.CreateForwardNavigationMenuItemsForBeatmap(() => beatmapInfo);
selectRequested = b => songSelect.FinaliseSelection(b);
}
if (manager != null)
hideRequested = b => manager.Hide(b);
Header.Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
},
triangles = new Triangles
{
TriangleScale = 2,
RelativeSizeAxes = Axes.Both,
ColourLight = Color4Extensions.FromHex(@"3a7285"),
ColourDark = Color4Extensions.FromHex(@"123744")
},
new FillFlowContainer
{
Padding = new MarginPadding(5),
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Children = new Drawable[]
{
difficultyIcon = new DifficultyIcon(beatmapInfo)
{
TooltipType = DifficultyIconTooltipType.None,
Scale = new Vector2(1.8f),
},
new FillFlowContainer
{
Padding = new MarginPadding { Left = 5 },
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new FillFlowContainer
{
Direction = FillDirection.Horizontal,
Spacing = new Vector2(4, 0),
AutoSizeAxes = Axes.Both,
Children = new[]
{
keyCountText = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 20),
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Alpha = 0,
},
new OsuSpriteText
{
Text = beatmapInfo.DifficultyName,
Font = OsuFont.GetFont(size: 20),
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft
},
new OsuSpriteText
{
Text = BeatmapsetsStrings.ShowDetailsMappedBy(beatmapInfo.Metadata.Author.Username),
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft
},
}
},
new FillFlowContainer
{
Direction = FillDirection.Horizontal,
Spacing = new Vector2(4, 0),
Scale = new Vector2(0.8f),
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new TopLocalRank(beatmapInfo),
starCounter = new StarCounter()
}
}
}
}
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
ruleset.BindValueChanged(_ => updateKeyCount());
mods.BindValueChanged(_ => updateKeyCount());
}
protected override void Selected()
{
base.Selected();
MovementContainer.MoveToX(-50, 500, Easing.OutExpo);
background.Colour = ColourInfo.GradientVertical(
new Color4(20, 43, 51, 255),
new Color4(40, 86, 102, 255));
triangles.Colour = Color4.White;
}
protected override void Deselected()
{
base.Deselected();
MovementContainer.MoveToX(0, 500, Easing.OutExpo);
background.Colour = new Color4(20, 43, 51, 255);
triangles.Colour = OsuColour.Gray(0.5f);
}
protected override bool OnClick(ClickEvent e)
{
if (Item?.State.Value == CarouselItemState.Selected)
selectRequested?.Invoke(beatmapInfo);
return base.OnClick(e);
}
protected override void ApplyState()
{
if (Item?.State.Value != CarouselItemState.Collapsed && Alpha == 0)
starCounter.ReplayAnimation();
starDifficultyCancellationSource?.Cancel();
// Only compute difficulty when the item is visible.
if (Item?.State.Value != CarouselItemState.Collapsed)
{
// We've potentially cancelled the computation above so a new bindable is required.
starDifficultyBindable = difficultyCache.GetBindableDifficulty(beatmapInfo, (starDifficultyCancellationSource = new CancellationTokenSource()).Token, 200);
starDifficultyBindable.BindValueChanged(d =>
{
starCounter.Current = (float)(d.NewValue.Stars);
difficultyIcon.Current.Value = d.NewValue;
}, true);
updateKeyCount();
}
base.ApplyState();
}
private void updateKeyCount()
{
if (Item?.State.Value == CarouselItemState.Collapsed)
return;
if (ruleset.Value.OnlineID == 3)
{
// Account for mania differences locally for now.
// Eventually this should be handled in a more modular way, allowing rulesets to add more information to the panel.
ILegacyRuleset legacyRuleset = (ILegacyRuleset)ruleset.Value.CreateInstance();
keyCountText.Alpha = 1;
keyCountText.Text = $"[{legacyRuleset.GetKeyCount(beatmapInfo, mods.Value)}K]";
}
else
keyCountText.Alpha = 0;
}
public MenuItem[] ContextMenuItems
{
get
{
List<MenuItem> items = new List<MenuItem>();
if (mainMenuItems != null)
items.AddRange(mainMenuItems);
if (beatmapInfo.OnlineID > 0 && beatmapOverlay != null)
items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => beatmapOverlay.FetchAndShowBeatmap(beatmapInfo.OnlineID)));
var collectionItems = realm.Realm.All<BeatmapCollection>()
.OrderBy(c => c.Name)
.AsEnumerable()
.Select(c => new CollectionToggleMenuItem(c.ToLive(realm), beatmapInfo)).Cast<OsuMenuItem>().ToList();
if (manageCollectionsDialog != null)
collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show));
items.Add(new OsuMenuItem("Collections") { Items = collectionItems });
if (beatmapInfo.GetOnlineURL(api, ruleset.Value) is string url)
items.Add(new OsuMenuItem(CommonStrings.CopyLink, MenuItemType.Standard, () => game?.CopyToClipboard(url)));
if (manager != null)
items.Add(new OsuMenuItem("Mark as played", MenuItemType.Standard, () => manager.MarkPlayed(beatmapInfo)));
if (hideRequested != null)
items.Add(new OsuMenuItem(WebCommonStrings.ButtonsHide.ToSentence(), MenuItemType.Destructive, () => hideRequested(beatmapInfo)));
return items.ToArray();
}
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
starDifficultyCancellationSource?.Cancel();
}
}
}
@@ -1,356 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Collections;
using osu.Game.Database;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Online.API;
using osu.Game.Overlays;
using osu.Game.Rulesets;
namespace osu.Game.Screens.Select.Carousel
{
public partial class DrawableCarouselBeatmapSet : DrawableCarouselItem, IHasContextMenu
{
public const float HEIGHT = MAX_HEIGHT;
private Action<BeatmapSetInfo> restoreHiddenRequested = null!;
private Action<int>? viewDetails;
[Resolved]
private IDialogOverlay? dialogOverlay { get; set; }
[Resolved]
private ManageCollectionsDialog? manageCollectionsDialog { get; set; }
[Resolved]
private RealmAccess realm { get; set; } = null!;
[Resolved]
private IAPIProvider api { get; set; } = null!;
[Resolved]
private OsuGame? game { get; set; }
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; } = null!;
public IReadOnlyList<DrawableCarouselItem> DrawableBeatmaps => beatmapContainer?.IsLoaded != true ? Array.Empty<DrawableCarouselItem>() : beatmapContainer;
private Container<DrawableCarouselItem>? beatmapContainer;
private BeatmapSetInfo beatmapSet = null!;
private Task? beatmapsLoadTask;
private MenuItem[]? mainMenuItems;
private double timeSinceUnpool;
[Resolved]
private BeatmapManager manager { get; set; } = null!;
protected override void FreeAfterUse()
{
base.FreeAfterUse();
Item = null;
timeSinceUnpool = 0;
ClearTransforms();
}
[BackgroundDependencyLoader]
private void load(BeatmapSetOverlay? beatmapOverlay, SongSelect? songSelect)
{
if (songSelect != null)
mainMenuItems = songSelect.CreateForwardNavigationMenuItemsForBeatmap(() => (((CarouselBeatmapSet)Item!).GetNextToSelect() as CarouselBeatmap)!.BeatmapInfo);
restoreHiddenRequested = s =>
{
foreach (var b in s.Beatmaps)
manager.Restore(b);
};
if (beatmapOverlay != null)
viewDetails = beatmapOverlay.FetchAndShowBeatmapSet;
}
protected override void Update()
{
base.Update();
Debug.Assert(Item != null);
// position updates should not occur if the item is filtered away.
// this avoids panels flying across the screen only to be eventually off-screen or faded out.
if (!Item.Visible) return;
float targetY = Item.CarouselYPosition;
if (Precision.AlmostEquals(targetY, Y))
Y = targetY;
else
// algorithm for this is taken from ScrollContainer.
// while it doesn't necessarily need to match 1:1, as we are emulating scroll in some cases this feels most correct.
Y = (float)Interpolation.Lerp(targetY, Y, Math.Exp(-0.01 * Time.Elapsed));
loadContentIfRequired();
}
private CancellationTokenSource? loadCancellation;
protected override void UpdateItem()
{
loadCancellation?.Cancel();
loadCancellation = null;
base.UpdateItem();
Content.Clear();
Header.Clear();
beatmapContainer = null;
beatmapsLoadTask = null;
if (Item == null)
return;
beatmapSet = ((CarouselBeatmapSet)Item).BeatmapSet;
}
protected override void Deselected()
{
base.Deselected();
MovementContainer.MoveToX(0, 500, Easing.OutExpo);
updateBeatmapYPositions();
}
protected override void Selected()
{
base.Selected();
MovementContainer.MoveToX(-100, 500, Easing.OutExpo);
updateBeatmapDifficulties();
}
private void updateBeatmapDifficulties()
{
Debug.Assert(Item != null);
var carouselBeatmapSet = (CarouselBeatmapSet)Item;
var visibleBeatmaps = carouselBeatmapSet.Items.Where(c => c.Visible).ToArray();
// if we are already displaying all the correct beatmaps, only run animation updates.
// note that the displayed beatmaps may change due to the applied filter.
// a future optimisation could add/remove only changed difficulties rather than reinitialise.
if (beatmapContainer != null && visibleBeatmaps.Length == beatmapContainer.Count && visibleBeatmaps.All(b => beatmapContainer.Any(c => c.Item == b)))
{
updateBeatmapYPositions();
}
else
{
// on selection we show our child beatmaps.
// for now this is a simple drawable construction each selection.
// can be improved in the future.
beatmapContainer = new Container<DrawableCarouselItem>
{
X = 100,
RelativeSizeAxes = Axes.Both,
ChildrenEnumerable = visibleBeatmaps.Select(c => c.CreateDrawableRepresentation()!)
};
beatmapsLoadTask = LoadComponentAsync(beatmapContainer, loaded =>
{
// make sure the pooled target hasn't changed.
if (beatmapContainer != loaded)
return;
Content.Child = loaded;
updateBeatmapYPositions();
});
}
}
[Resolved]
private BeatmapCarousel.CarouselScrollContainer scrollContainer { get; set; } = null!;
private void loadContentIfRequired()
{
Quad containingSsdq = scrollContainer.ScreenSpaceDrawQuad;
// Using DelayedLoadWrappers would only allow us to load content when on screen, but we want to preload while off-screen
// to provide a better user experience.
// This is tracking time that this drawable is updating since the last pool.
// This is intended to provide a debounce so very fast scrolls (from one end to the other of the carousel)
// don't cause huge overheads.
//
// We increase the delay based on distance from centre, so the beatmaps the user is currently looking at load first.
float timeUpdatingBeforeLoad = 50 + Math.Abs(containingSsdq.Centre.Y - ScreenSpaceDrawQuad.Centre.Y) / containingSsdq.Height * 100;
Debug.Assert(Item != null);
// A load is already in progress if the cancellation token is non-null.
if (loadCancellation != null)
return;
timeSinceUnpool += Time.Elapsed;
// We only trigger a load after this set has been in an updating state for a set amount of time.
if (timeSinceUnpool <= timeUpdatingBeforeLoad)
return;
loadCancellation = new CancellationTokenSource();
LoadComponentsAsync(new CompositeDrawable[]
{
// Choice of background image matches BSS implementation (always uses the lowest `beatmap_id` from the set).
new SetPanelBackground(manager.GetWorkingBeatmap(beatmapSet.Beatmaps.MinBy(b => b.OnlineID)))
{
RelativeSizeAxes = Axes.Both,
},
new SetPanelContent((CarouselBeatmapSet)Item)
{
Depth = float.MinValue,
RelativeSizeAxes = Axes.Both,
}
}, drawables =>
{
Header.AddRange(drawables);
drawables.ForEach(d => d.FadeInFromZero(150));
}, loadCancellation.Token);
}
private void updateBeatmapYPositions()
{
if (beatmapContainer == null)
return;
if (beatmapsLoadTask == null || !beatmapsLoadTask.IsCompleted)
return;
float yPos = DrawableCarouselBeatmap.CAROUSEL_BEATMAP_SPACING;
bool isSelected = Item?.State.Value == CarouselItemState.Selected;
foreach (var panel in beatmapContainer)
{
Debug.Assert(panel.Item != null);
if (isSelected)
{
panel.MoveToY(yPos, 800, Easing.OutQuint);
yPos += panel.Item.TotalHeight;
}
else
panel.MoveToY(0, 800, Easing.OutQuint);
}
}
public MenuItem[] ContextMenuItems
{
get
{
Debug.Assert(beatmapSet != null);
List<MenuItem> items = new List<MenuItem>();
if (Item?.State.Value == CarouselItemState.NotSelected)
items.Add(new OsuMenuItem("Expand", MenuItemType.Highlighted, () => Item.State.Value = CarouselItemState.Selected));
if (mainMenuItems != null)
items.AddRange(mainMenuItems);
if (beatmapSet.OnlineID > 0 && viewDetails != null)
items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => viewDetails(beatmapSet.OnlineID)));
var collectionItems = realm.Realm.All<BeatmapCollection>()
.OrderBy(c => c.Name)
.AsEnumerable()
.Select(createCollectionMenuItem)
.ToList();
if (manageCollectionsDialog != null)
collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show));
items.Add(new OsuMenuItem("Collections") { Items = collectionItems });
if (beatmapSet.Beatmaps.Any(b => b.Hidden))
items.Add(new OsuMenuItem("Restore all hidden", MenuItemType.Standard, () => restoreHiddenRequested(beatmapSet)));
if (beatmapSet.GetOnlineURL(api, ruleset.Value) is string url)
items.Add(new OsuMenuItem(CommonStrings.CopyLink, MenuItemType.Standard, () => game?.CopyToClipboard(url)));
if (dialogOverlay != null)
items.Add(new OsuMenuItem("Delete...", MenuItemType.Destructive, () => dialogOverlay.Push(new BeatmapDeleteDialog(beatmapSet))));
return items.ToArray();
}
}
private MenuItem createCollectionMenuItem(BeatmapCollection collection)
{
Debug.Assert(beatmapSet != null);
TernaryState state;
int countExisting = beatmapSet.Beatmaps.Count(b => collection.BeatmapMD5Hashes.Contains(b.MD5Hash));
if (countExisting == beatmapSet.Beatmaps.Count)
state = TernaryState.True;
else if (countExisting > 0)
state = TernaryState.Indeterminate;
else
state = TernaryState.False;
var liveCollection = collection.ToLive(realm);
return new TernaryStateToggleMenuItem(collection.Name, MenuItemType.Standard, s =>
{
Task.Run(() => liveCollection.PerformWrite(c =>
{
foreach (var b in beatmapSet.Beatmaps)
{
switch (s)
{
case TernaryState.True:
if (c.BeatmapMD5Hashes.Contains(b.MD5Hash))
continue;
c.BeatmapMD5Hashes.Add(b.MD5Hash);
break;
case TernaryState.False:
c.BeatmapMD5Hashes.Remove(b.MD5Hash);
break;
}
}
}));
})
{
State = { Value = state }
};
}
}
}
@@ -1,177 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Framework.Input.Events;
using osuTK;
namespace osu.Game.Screens.Select.Carousel
{
public abstract partial class DrawableCarouselItem : PoolableDrawable
{
public const float MAX_HEIGHT = 80;
public override bool IsPresent => base.IsPresent || Item?.Visible == true;
public override bool HandlePositionalInput => Item?.Visible == true;
public override bool PropagatePositionalInputSubTree => Item?.Visible == true;
public readonly CarouselHeader Header;
/// <summary>
/// Optional content which sits below the header.
/// </summary>
protected readonly Container<Drawable> Content;
protected readonly Container MovementContainer;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
Header.ReceivePositionalInputAt(screenSpacePos);
private CarouselItem? item;
public CarouselItem? Item
{
get => item;
set
{
if (item == value)
return;
if (item != null)
{
item.Filtered.ValueChanged -= onStateChange;
item.State.ValueChanged -= onStateChange;
Header.State.UnbindFrom(item.State);
if (item is CarouselGroup group)
{
foreach (var c in group.Items)
c.Filtered.ValueChanged -= onStateChange;
}
}
item = value;
if (IsLoaded && !IsDisposed)
UpdateItem();
}
}
protected DrawableCarouselItem()
{
RelativeSizeAxes = Axes.X;
Alpha = 0;
InternalChildren = new Drawable[]
{
MovementContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
Header = new CarouselHeader(),
Content = new Container
{
RelativeSizeAxes = Axes.Both,
}
}
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
UpdateItem();
}
protected override void Update()
{
base.Update();
Content.Y = Header.Height;
}
protected virtual void UpdateItem()
{
if (Item == null)
return;
Scheduler.AddOnce(ApplyState);
Item.Filtered.ValueChanged += onStateChange;
Item.State.ValueChanged += onStateChange;
Header.State.BindTo(Item.State);
if (Item is CarouselGroup group)
{
foreach (var c in group.Items)
c.Filtered.ValueChanged += onStateChange;
}
}
private void onStateChange(ValueChangedEvent<CarouselItemState> obj) => Scheduler.AddOnce(ApplyState);
private void onStateChange(ValueChangedEvent<bool> _) => Scheduler.AddOnce(ApplyState);
protected virtual void ApplyState()
{
Debug.Assert(Item != null);
// Use the fact that we know the precise height of the item from the model to avoid the need for AutoSize overhead.
// Additionally, AutoSize doesn't work well due to content starting off-screen and being masked away.
Height = Item.TotalHeight;
switch (Item.State.Value)
{
case CarouselItemState.NotSelected:
Deselected();
break;
case CarouselItemState.Selected:
Selected();
break;
}
if (!Item.Visible)
this.FadeOut(100, Easing.OutQuint);
else
this.FadeIn(400, Easing.OutQuint);
}
protected virtual void Selected()
{
Debug.Assert(Item != null);
}
protected virtual void Deselected()
{
}
protected override bool OnClick(ClickEvent e)
{
Debug.Assert(Item != null);
Item.State.Value = CarouselItemState.Selected;
return true;
}
protected override bool OnHover(HoverEvent e) => true;
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
// This is important to clean up event subscriptions.
Item = null;
}
}
}
@@ -1,35 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps.Drawables;
namespace osu.Game.Screens.Select.Carousel
{
public partial class FilterableDifficultyIcon : DifficultyIcon
{
private readonly BindableBool filtered = new BindableBool();
public bool IsFiltered => filtered.Value;
public readonly CarouselBeatmap Item;
public FilterableDifficultyIcon(CarouselBeatmap item)
: base(item.BeatmapInfo)
{
filtered.BindTo(item.Filtered);
filtered.ValueChanged += isFiltered => Schedule(() => this.FadeTo(isFiltered.NewValue ? 0.1f : 1, 100));
filtered.TriggerChange();
Item = item;
}
protected override bool OnClick(ClickEvent e)
{
Item.State.Value = CarouselItemState.Selected;
return true;
}
}
}
@@ -1,60 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets;
using osuTK.Graphics;
namespace osu.Game.Screens.Select.Carousel
{
/// <summary>
/// A difficulty icon that contains a counter on the right-side of it.
/// </summary>
/// <remarks>
/// Used in cases when there are too many difficulty icons to show.
/// </remarks>
public partial class GroupedDifficultyIcon : DifficultyIcon
{
public readonly List<CarouselBeatmap> Items;
public GroupedDifficultyIcon(List<CarouselBeatmap> items, RulesetInfo ruleset)
: base(items.OrderBy(b => b.BeatmapInfo.StarRating).Last().BeatmapInfo, ruleset)
{
Items = items;
foreach (var item in items)
item.Filtered.BindValueChanged(_ => Scheduler.AddOnce(updateFilteredDisplay));
AddInternal(new OsuSpriteText
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Padding = new MarginPadding { Left = Size.X },
Margin = new MarginPadding { Left = 2, Right = 5 },
Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold),
Text = items.Count.ToString(),
Colour = Color4.White,
});
updateFilteredDisplay();
}
protected override bool OnClick(ClickEvent e)
{
Items.First().State.Value = CarouselItemState.Selected;
return true;
}
private void updateFilteredDisplay()
{
// for now, fade the whole group based on the ratio of hidden items.
this.FadeTo(1 - 0.9f * ((float)Items.Count(i => i.Filtered.Value) / Items.Count), 100);
}
}
}
@@ -1,92 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Select.Carousel
{
public partial class SetPanelBackground : BufferedContainer
{
public SetPanelBackground(IWorkingBeatmap working)
: base(cachedFrameBuffer: true)
{
RedrawOnScale = false;
Children = new Drawable[]
{
new PanelBeatmapBackground(working)
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,
},
new FillFlowContainer
{
Depth = -1,
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
// This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle
Shear = new Vector2(0.8f, 0),
Alpha = 0.5f,
Children = new[]
{
// The left half with no gradient applied
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Width = 0.4f,
},
// Piecewise-linear gradient with 3 segments to make it appear smoother
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f)),
Width = 0.05f,
},
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)),
Width = 0.2f,
},
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)),
Width = 0.05f,
},
}
},
};
}
public partial class PanelBeatmapBackground : Sprite
{
private readonly IWorkingBeatmap working;
public PanelBeatmapBackground(IWorkingBeatmap working)
{
ArgumentNullException.ThrowIfNull(working);
this.working = working;
}
[BackgroundDependencyLoader]
private void load()
{
Texture = working.GetPanelBackground();
}
}
}
}
@@ -1,117 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
namespace osu.Game.Screens.Select.Carousel
{
public partial class SetPanelContent : CompositeDrawable
{
// Disallow interacting with difficulty icons on a panel until the panel has been selected.
public override bool PropagatePositionalInputSubTree => carouselSet.State.Value == CarouselItemState.Selected;
private readonly CarouselBeatmapSet carouselSet;
private FillFlowContainer<DifficultyIcon> iconFlow = null!;
public SetPanelContent(CarouselBeatmapSet carouselSet)
{
this.carouselSet = carouselSet;
// required to ensure we load as soon as any part of the panel comes on screen
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
var beatmapSet = carouselSet.BeatmapSet;
InternalChild = new FillFlowContainer
{
// required to ensure we load as soon as any part of the panel comes on screen
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Padding = new MarginPadding { Top = 5, Left = 18, Right = 10, Bottom = 10 },
Children = new Drawable[]
{
new OsuSpriteText
{
Text = new RomanisableString(beatmapSet.Metadata.TitleUnicode, beatmapSet.Metadata.Title),
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 22, italics: true),
Shadow = true,
},
new OsuSpriteText
{
Text = new RomanisableString(beatmapSet.Metadata.ArtistUnicode, beatmapSet.Metadata.Artist),
Font = OsuFont.GetFont(weight: FontWeight.SemiBold, size: 17, italics: true),
Shadow = true,
},
new FillFlowContainer
{
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Top = 5 },
Spacing = new Vector2(5),
Children = new[]
{
beatmapSet.AllBeatmapsUpToDate
? Empty()
: new Container
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Children = new Drawable[]
{
new UpdateBeatmapSetButton(beatmapSet),
}
},
new BeatmapSetOnlineStatusPill
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
TextSize = 11,
TextPadding = new MarginPadding { Horizontal = 8, Vertical = 2 },
Status = beatmapSet.Status
},
iconFlow = new FillFlowContainer<DifficultyIcon>
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Spacing = new Vector2(3),
},
}
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
iconFlow.ChildrenEnumerable = getDifficultyIcons();
}
private const int maximum_difficulty_icons = 18;
private IEnumerable<DifficultyIcon> getDifficultyIcons()
{
var beatmaps = carouselSet.Beatmaps.ToList();
return beatmaps.Count > maximum_difficulty_icons
? beatmaps.GroupBy(b => b.BeatmapInfo.Ruleset)
.Select(group => new GroupedDifficultyIcon(group.ToList(), group.Last().BeatmapInfo.Ruleset))
: beatmaps.Select(b => new FilterableDifficultyIcon(b));
}
}
}
@@ -1,86 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Online.API;
using osu.Game.Online.Leaderboards;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using osuTK;
using Realms;
namespace osu.Game.Screens.Select.Carousel
{
public partial class TopLocalRank : CompositeDrawable
{
private readonly BeatmapInfo beatmapInfo;
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; } = null!;
[Resolved]
private RealmAccess realm { get; set; } = null!;
[Resolved]
private IAPIProvider api { get; set; } = null!;
private IDisposable? scoreSubscription;
private readonly UpdateableRank updateable;
public ScoreRank? DisplayedRank => updateable.Rank;
public TopLocalRank(BeatmapInfo beatmapInfo)
{
this.beatmapInfo = beatmapInfo;
AutoSizeAxes = Axes.Both;
InternalChild = updateable = new UpdateableRank
{
Size = new Vector2(40, 20),
Alpha = 0,
};
}
protected override void LoadComplete()
{
base.LoadComplete();
ruleset.BindValueChanged(_ =>
{
scoreSubscription?.Dispose();
scoreSubscription = realm.RegisterForNotifications(r =>
r.GetAllLocalScoresForUser(api.LocalUser.Value.Id)
.Filter($@"{nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} == $0"
+ $" && {nameof(ScoreInfo.Ruleset)}.{nameof(RulesetInfo.ShortName)} == $1", beatmapInfo.ID, ruleset.Value.ShortName),
localScoresChanged);
}, true);
void localScoresChanged(IRealmCollection<ScoreInfo> sender, ChangeSet? changes)
{
// This subscription may fire from changes to linked beatmaps, which we don't care about.
// It's currently not possible for a score to be modified after insertion, so we can safely ignore callbacks with only modifications.
if (changes?.HasCollectionChanges() == false)
return;
ScoreInfo? topScore = sender.MaxBy(info => (info.TotalScore, -info.Date.UtcDateTime.Ticks));
updateable.Rank = topScore?.Rank;
updateable.Alpha = topScore != null ? 1 : 0;
}
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
scoreSubscription?.Dispose();
}
}
}
@@ -1,178 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Overlays;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Select.Carousel
{
public partial class UpdateBeatmapSetButton : OsuAnimatedButton
{
private readonly BeatmapSetInfo beatmapSetInfo;
private SpriteIcon icon = null!;
private Box progressFill = null!;
[Resolved]
private BeatmapModelDownloader beatmapDownloader { get; set; } = null!;
[Resolved]
private IAPIProvider api { get; set; } = null!;
[Resolved]
private LoginOverlay? loginOverlay { get; set; }
[Resolved]
private IDialogOverlay? dialogOverlay { get; set; }
public UpdateBeatmapSetButton(BeatmapSetInfo beatmapSetInfo)
{
this.beatmapSetInfo = beatmapSetInfo;
AutoSizeAxes = Axes.Both;
Anchor = Anchor.CentreLeft;
Origin = Anchor.CentreLeft;
}
private Bindable<bool> preferNoVideo = null!;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
const float icon_size = 14;
preferNoVideo = config.GetBindable<bool>(OsuSetting.PreferNoVideo);
Content.Anchor = Anchor.CentreLeft;
Content.Origin = Anchor.CentreLeft;
Content.AddRange(new Drawable[]
{
progressFill = new Box
{
Colour = Color4.White,
Alpha = 0.2f,
Blending = BlendingParameters.Additive,
RelativeSizeAxes = Axes.Both,
Width = 0,
},
new FillFlowContainer
{
Padding = new MarginPadding { Horizontal = 5, Vertical = 3 },
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(4),
Children = new Drawable[]
{
new Container
{
Size = new Vector2(icon_size),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Children = new Drawable[]
{
icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Solid.SyncAlt,
Size = new Vector2(icon_size),
},
}
},
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.Default.With(weight: FontWeight.Bold),
Text = "Update",
}
}
},
});
Action = updateBeatmap;
}
private bool updateConfirmed;
private void updateBeatmap()
{
if (!api.IsLoggedIn)
{
loginOverlay?.Show();
return;
}
if (dialogOverlay != null && beatmapSetInfo.Status == BeatmapOnlineStatus.LocallyModified && !updateConfirmed)
{
dialogOverlay.Push(new UpdateLocalConfirmationDialog(() =>
{
updateConfirmed = true;
updateBeatmap();
}));
return;
}
updateConfirmed = false;
beatmapDownloader.DownloadAsUpdate(beatmapSetInfo, preferNoVideo.Value);
attachExistingDownload();
}
protected override void LoadComplete()
{
base.LoadComplete();
icon.Spin(4000, RotationDirection.Clockwise);
}
private void attachExistingDownload()
{
var download = beatmapDownloader.GetExistingDownload(beatmapSetInfo);
if (download != null)
{
Enabled.Value = false;
TooltipText = string.Empty;
download.DownloadProgressed += progress => progressFill.ResizeWidthTo(progress, 100, Easing.OutQuint);
download.Failure += _ => attachExistingDownload();
}
else
{
Enabled.Value = true;
TooltipText = "Update beatmap with online changes";
progressFill.ResizeWidthTo(0, 100, Easing.OutQuint);
}
}
protected override bool OnHover(HoverEvent e)
{
icon.Spin(400, RotationDirection.Clockwise, icon.Rotation);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
icon.Spin(4000, RotationDirection.Clockwise, icon.Rotation);
base.OnHoverLost(e);
}
}
}
-309
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@@ -1,309 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Collections;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Select.Filter;
using osuTK;
using osuTK.Input;
namespace osu.Game.Screens.Select
{
public partial class FilterControl : Container
{
public const float HEIGHT = 2 * side_margin + 120;
private const float side_margin = 10;
public Action<FilterCriteria> FilterChanged;
public Bindable<string> CurrentTextSearch => searchTextBox.Current;
public LocalisableString InformationalText
{
get => searchTextBox.FilterText.Text;
set => searchTextBox.FilterText.Text = value;
}
private OsuTabControl<SortMode> sortTabs;
private Bindable<SortMode> sortMode;
private Bindable<GroupMode> groupMode;
private FilterControlTextBox searchTextBox;
private CollectionDropdown collectionDropdown;
[CanBeNull]
private FilterCriteria currentCriteria;
public virtual FilterCriteria CreateCriteria()
{
string query = searchTextBox.Text;
var criteria = new FilterCriteria
{
Group = groupMode.Value,
Sort = sortMode.Value,
AllowConvertedBeatmaps = showConverted.Value,
Ruleset = ruleset.Value,
Mods = mods.Value,
CollectionBeatmapMD5Hashes = collectionDropdown.Current.Value?.Collection?.PerformRead(c => c.BeatmapMD5Hashes).ToImmutableHashSet()
};
if (!minimumStars.IsDefault)
criteria.UserStarDifficulty.Min = minimumStars.Value;
if (!maximumStars.IsDefault)
criteria.UserStarDifficulty.Max = maximumStars.Value;
criteria.RulesetCriteria = ruleset.Value.CreateInstance().CreateRulesetFilterCriteria();
FilterQueryParser.ApplyQueries(criteria, query);
return criteria;
}
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
base.ReceivePositionalInputAt(screenSpacePos) || sortTabs.ReceivePositionalInputAt(screenSpacePos);
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuColour colours, OsuConfigManager config)
{
sortMode = config.GetBindable<SortMode>(OsuSetting.SongSelectSortingMode);
groupMode = config.GetBindable<GroupMode>(OsuSetting.SongSelectGroupMode);
Children = new Drawable[]
{
new Box
{
Colour = OsuColour.Gray(0.05f),
Alpha = 0.96f,
Width = 2,
RelativeSizeAxes = Axes.Both,
},
new Container
{
Padding = new MarginPadding(side_margin),
RelativeSizeAxes = Axes.Both,
Width = 0.5f,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
// Reverse ChildID so that dropdowns in the top section appear on top of the bottom section.
Child = new ReverseChildIDFillFlowContainer<Drawable>
{
RelativeSizeAxes = Axes.Both,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
{
searchTextBox = new FilterControlTextBox
{
RelativeSizeAxes = Axes.X,
},
new Box
{
RelativeSizeAxes = Axes.X,
Height = 1,
Colour = OsuColour.Gray(80),
},
new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.Absolute, OsuTabControl<SortMode>.HORIZONTAL_SPACING),
new Dimension(),
new Dimension(GridSizeMode.Absolute, OsuTabControl<SortMode>.HORIZONTAL_SPACING),
new Dimension(GridSizeMode.AutoSize),
},
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
Content = new[]
{
new[]
{
new OsuSpriteText
{
Text = SortStrings.Default,
Font = OsuFont.GetFont(size: 14),
Margin = new MarginPadding(5),
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
},
Empty(),
sortTabs = new OsuTabControl<SortMode>
{
RelativeSizeAxes = Axes.X,
Height = 24,
AutoSort = true,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
AccentColour = colours.GreenLight,
Current = { BindTarget = sortMode }
},
Empty(),
new OsuTabControlCheckbox
{
Text = "Show converted",
Current = config.GetBindable<bool>(OsuSetting.ShowConvertedBeatmaps),
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
},
}
}
},
new Container
{
RelativeSizeAxes = Axes.X,
Height = 40,
Children = new Drawable[]
{
new RangeSlider
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
Label = "Difficulty range",
LowerBound = config.GetBindable<double>(OsuSetting.DisplayStarsMinimum),
UpperBound = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum),
RelativeSizeAxes = Axes.Both,
Width = 0.48f,
DefaultStringLowerBound = "0",
DefaultStringUpperBound = "∞",
DefaultTooltipUpperBound = UserInterfaceStrings.NoLimit,
TooltipSuffix = "stars"
},
collectionDropdown = new CollectionDropdown
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RequestFilter = updateCriteria,
RelativeSizeAxes = Axes.X,
Y = 4,
Width = 0.5f,
}
}
},
}
}
}
};
config.BindWith(OsuSetting.ShowConvertedBeatmaps, showConverted);
showConverted.ValueChanged += _ => updateCriteria();
config.BindWith(OsuSetting.DisplayStarsMinimum, minimumStars);
minimumStars.ValueChanged += _ => updateCriteria();
config.BindWith(OsuSetting.DisplayStarsMaximum, maximumStars);
maximumStars.ValueChanged += _ => updateCriteria();
ruleset.BindValueChanged(_ => updateCriteria());
mods.BindValueChanged(m =>
{
// Mods are updated once by the mod select overlay when song select is entered,
// regardless of if there are any mods or any changes have taken place.
// Updating the criteria here so early triggers a re-ordering of panels on song select, via... some mechanism.
// Todo: Investigate/fix and potentially remove this.
if (m.NewValue.SequenceEqual(m.OldValue))
return;
if (currentCriteria?.RulesetCriteria?.FilterMayChangeFromMods(m) == true)
updateCriteria();
});
groupMode.BindValueChanged(_ => updateCriteria());
sortMode.BindValueChanged(_ => updateCriteria());
searchTextBox.Current.ValueChanged += _ => updateCriteria();
updateCriteria();
}
public void Deactivate()
{
searchTextBox.ReadOnly = true;
searchTextBox.HoldFocus = false;
if (searchTextBox.HasFocus)
GetContainingFocusManager()!.ChangeFocus(searchTextBox);
}
public void Activate()
{
searchTextBox.ReadOnly = false;
searchTextBox.HoldFocus = true;
}
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; } = null!;
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; } = null!;
private readonly Bindable<bool> showConverted = new Bindable<bool>();
private readonly Bindable<double> minimumStars = new BindableDouble();
private readonly Bindable<double> maximumStars = new BindableDouble();
private void updateCriteria() => FilterChanged?.Invoke(currentCriteria = CreateCriteria());
protected override bool OnClick(ClickEvent e) => true;
protected override bool OnHover(HoverEvent e) => true;
internal partial class FilterControlTextBox : SeekLimitedSearchTextBox
{
private const float filter_text_size = 12;
public OsuSpriteText FilterText { get; private set; }
public FilterControlTextBox()
{
Height += filter_text_size;
TextContainer.Height *= (Height - filter_text_size) / Height;
TextContainer.Margin = new MarginPadding { Bottom = filter_text_size };
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
TextContainer.Add(FilterText = new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.TopLeft,
Depth = float.MinValue,
Font = OsuFont.Default.With(size: filter_text_size, weight: FontWeight.SemiBold),
Margin = new MarginPadding { Top = 2, Left = 2 },
Colour = colours.Yellow
});
}
public override bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
{
// the "cut" platform key binding (shift-delete) conflicts with the beatmap deletion action.
if (e.Action == PlatformAction.Cut && e.ShiftPressed && e.CurrentState.Keyboard.Keys.IsPressed(Key.Delete))
return false;
return base.OnPressed(e);
}
}
}
}
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using System.Linq;
using osuTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Select
{
public partial class Footer : Container
{
private readonly Box modeLight;
public const float HEIGHT = 50;
public const int TRANSITION_LENGTH = 300;
private const float padding = 80;
private readonly FillFlowContainer<FooterButton> buttons;
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
/// <param name="button">The button to be added.</param>
/// <param name="overlay">The <see cref="OverlayContainer"/> to be toggled by this button.</param>
public void AddButton(FooterButton button, OverlayContainer overlay)
{
if (overlay != null)
{
overlays.Add(overlay);
button.Action = () => showOverlay(overlay);
}
button.Hovered = updateModeLight;
button.HoverLost = updateModeLight;
buttons.Add(button);
}
private void showOverlay(OverlayContainer overlay)
{
foreach (var o in overlays)
{
if (o == overlay)
o.ToggleVisibility();
else
o.Hide();
}
}
private void updateModeLight()
{
var selectedButton = buttons.FirstOrDefault(b => b.Enabled.Value && b.IsHovered);
if (selectedButton != null)
{
modeLight.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
modeLight.FadeColour(selectedButton.SelectedColour, TRANSITION_LENGTH, Easing.OutQuint);
}
else
modeLight.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
}
public Footer()
{
RelativeSizeAxes = Axes.X;
Height = HEIGHT;
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Size = Vector2.One,
Colour = OsuColour.Gray(0.1f),
Alpha = 0.96f,
},
modeLight = new Box
{
RelativeSizeAxes = Axes.X,
Height = 3,
Position = new Vector2(0, -3),
Colour = OsuColour.Gray(0.1f),
},
new FillFlowContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Position = new Vector2(TwoLayerButton.SIZE_EXTENDED.X + padding, 0),
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(padding, 0),
Children = new Drawable[]
{
buttons = new FillFlowContainer<FooterButton>
{
Direction = FillDirection.Horizontal,
Spacing = new Vector2(-FooterButton.SHEAR_WIDTH, 0),
AutoSizeAxes = Axes.Both,
}
}
}
};
updateModeLight();
}
protected override bool OnMouseDown(MouseDownEvent e) => true;
protected override bool OnClick(ClickEvent e) => true;
protected override bool OnHover(HoverEvent e) => true;
}
}
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Input.Bindings;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Select
{
public partial class FooterButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
{
public const float SHEAR_WIDTH = 7.5f;
protected static readonly Vector2 SHEAR = new Vector2(SHEAR_WIDTH / Footer.HEIGHT, 0);
/// <summary>
/// Used to show an initial animation hinting at the enabled state.
/// </summary>
protected virtual bool IsActive => false;
public LocalisableString Text
{
get => SpriteText?.Text ?? default;
set
{
if (SpriteText != null)
SpriteText.Text = value;
}
}
private Color4 deselectedColour;
public Color4 DeselectedColour
{
get => deselectedColour;
set
{
deselectedColour = value;
if (light.Colour != SelectedColour)
light.Colour = value;
}
}
private Color4 selectedColour;
public Color4 SelectedColour
{
get => selectedColour;
set
{
selectedColour = value;
box.Colour = selectedColour;
}
}
protected FillFlowContainer ButtonContentContainer;
protected readonly Container TextContainer;
protected readonly SpriteText SpriteText;
private readonly Box box;
private readonly Box light;
public FooterButton()
{
AutoSizeAxes = Axes.Both;
Shear = SHEAR;
Children = new Drawable[]
{
box = new Box
{
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(2, 0),
Colour = Color4.White,
Alpha = 0,
},
light = new Box
{
Height = 4,
EdgeSmoothness = new Vector2(2, 0),
RelativeSizeAxes = Axes.X,
},
new Container
{
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
ButtonContentContainer = new FillFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Direction = FillDirection.Horizontal,
Shear = -SHEAR,
AutoSizeAxes = Axes.X,
Height = 50,
Spacing = new Vector2(15, 0),
Children = new Drawable[]
{
TextContainer = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Child = SpriteText = new OsuSpriteText
{
AlwaysPresent = true,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
},
},
},
},
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
Enabled.BindValueChanged(_ => updateDisplay(), true);
if (IsActive)
{
box.ClearTransforms();
using (box.BeginDelayedSequence(200))
{
box.FadeIn(200)
.Then()
.FadeOut(1500, Easing.OutQuint);
}
}
}
public Action Hovered;
public Action HoverLost;
public GlobalAction? Hotkey;
private bool mouseDown;
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
float horizontalMargin = (100 - TextContainer.Width) / 2;
ButtonContentContainer.Padding = new MarginPadding
{
Left = horizontalMargin,
// right side margin offset to compensate for shear
Right = horizontalMargin - SHEAR_WIDTH / 2
};
}
protected override bool OnHover(HoverEvent e)
{
Hovered?.Invoke();
updateDisplay();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
HoverLost?.Invoke();
updateDisplay();
}
protected override bool OnMouseDown(MouseDownEvent e)
{
if (!Enabled.Value)
return true;
mouseDown = true;
updateDisplay();
return base.OnMouseDown(e);
}
protected override void OnMouseUp(MouseUpEvent e)
{
mouseDown = false;
updateDisplay();
base.OnMouseUp(e);
}
protected override bool OnClick(ClickEvent e)
{
if (!Enabled.Value)
return true;
box.ClearTransforms();
box.Alpha = 1;
box.FadeOut(Footer.TRANSITION_LENGTH * 3, Easing.OutQuint);
return base.OnClick(e);
}
public virtual bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
if (e.Action == Hotkey && !e.Repeat)
{
TriggerClick();
return true;
}
return false;
}
public virtual void OnReleased(KeyBindingReleaseEvent<GlobalAction> e) { }
private void updateDisplay()
{
this.FadeTo(Enabled.Value ? 1 : 0.25f, Footer.TRANSITION_LENGTH, Easing.OutQuint);
light.ScaleTo(Enabled.Value && IsHovered ? new Vector2(1, 2) : new Vector2(1), Footer.TRANSITION_LENGTH, Easing.OutQuint);
light.FadeColour(Enabled.Value && IsHovered ? SelectedColour : DeselectedColour, Footer.TRANSITION_LENGTH, Easing.OutQuint);
box.FadeTo(Enabled.Value & mouseDown ? 0.3f : 0f, Footer.TRANSITION_LENGTH * 2, Easing.OutQuint);
if (Enabled.Value && IsHovered)
Hovered?.Invoke();
else
HoverLost?.Invoke();
}
}
}
-143
View File
@@ -1,143 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Screens.Play.HUD;
using osu.Game.Rulesets.Mods;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
using osu.Game.Input.Bindings;
using osu.Game.Localisation;
using osu.Game.Utils;
namespace osu.Game.Screens.Select
{
public partial class FooterButtonMods : FooterButton, IHasCurrentValue<IReadOnlyList<Mod>>
{
public Bindable<IReadOnlyList<Mod>> Current
{
get => modDisplay.Current;
set => modDisplay.Current = value;
}
protected OsuSpriteText MultiplierText { get; private set; } = null!;
protected Container UnrankedBadge { get; private set; } = null!;
private readonly ModDisplay modDisplay;
private ModSettingChangeTracker? modSettingChangeTracker;
private Color4 lowMultiplierColour;
private Color4 highMultiplierColour;
public FooterButtonMods()
{
// must be created in ctor for correct operation of `Current`.
modDisplay = new ModDisplay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(0.8f),
ExpansionMode = ExpansionMode.AlwaysContracted,
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
SelectedColour = colours.Yellow;
DeselectedColour = SelectedColour.Opacity(0.5f);
lowMultiplierColour = colours.Green;
highMultiplierColour = colours.Red;
Text = @"mods";
Hotkey = GlobalAction.ToggleModSelection;
ButtonContentContainer.AddRange(new Drawable[]
{
modDisplay,
MultiplierText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(weight: FontWeight.Bold),
},
UnrankedBadge = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Circle
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = colours.Yellow,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = colours.Gray2,
Padding = new MarginPadding(5),
UseFullGlyphHeight = false,
Text = ModSelectOverlayStrings.Unranked.ToLower()
}
}
},
});
}
protected override void LoadComplete()
{
base.LoadComplete();
Current.BindValueChanged(mods =>
{
modSettingChangeTracker?.Dispose();
updateMultiplierText();
if (mods.NewValue != null)
{
modSettingChangeTracker = new ModSettingChangeTracker(mods.NewValue);
modSettingChangeTracker.SettingChanged += _ => updateMultiplierText();
}
}, true);
}
private void updateMultiplierText() => Schedule(() =>
{
double multiplier = Current.Value?.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier) ?? 1;
MultiplierText.Text = multiplier == 1 ? string.Empty : ModUtils.FormatScoreMultiplier(multiplier);
if (multiplier > 1)
MultiplierText.FadeColour(highMultiplierColour, 200);
else if (multiplier < 1)
MultiplierText.FadeColour(lowMultiplierColour, 200);
else
MultiplierText.FadeColour(Color4.White, 200);
if (Current.Value?.Count > 0)
modDisplay.FadeIn();
else
modDisplay.FadeOut();
bool anyUnrankedMods = Current.Value?.Any(m => !m.Ranked) == true;
UnrankedBadge.FadeTo(anyUnrankedMods ? 1 : 0);
});
}
}
@@ -1,22 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Graphics;
using osu.Game.Input.Bindings;
namespace osu.Game.Screens.Select
{
public partial class FooterButtonOptions : FooterButton
{
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
SelectedColour = colours.Blue;
DeselectedColour = SelectedColour.Opacity(0.5f);
Text = @"options";
Hotkey = GlobalAction.ToggleBeatmapOptions;
}
}
}
@@ -1,169 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Input.Bindings;
using osuTK;
using osuTK.Input;
namespace osu.Game.Screens.Select
{
public partial class FooterButtonRandom : FooterButton
{
public Action NextRandom { get; set; }
public Action PreviousRandom { get; set; }
private Container persistentText;
private OsuSpriteText randomSpriteText;
private OsuSpriteText rewindSpriteText;
private bool rewindSearch;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
SelectedColour = colours.Green;
DeselectedColour = SelectedColour.Opacity(0.5f);
TextContainer.Add(persistentText = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AlwaysPresent = true,
AutoSizeAxes = Axes.Both,
Children = new[]
{
randomSpriteText = new OsuSpriteText
{
AlwaysPresent = true,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = "random",
},
rewindSpriteText = new OsuSpriteText
{
AlwaysPresent = true,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = "rewind",
Alpha = 0f,
}
}
});
Action = () =>
{
if (rewindSearch)
{
const double fade_time = 500;
OsuSpriteText fallingRewind;
TextContainer.Add(fallingRewind = new OsuSpriteText
{
Alpha = 0,
Text = rewindSpriteText.Text,
AlwaysPresent = true, // make sure the button is sized large enough to always show this
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
fallingRewind.FadeOutFromOne(fade_time, Easing.In);
fallingRewind.MoveTo(Vector2.Zero).MoveTo(new Vector2(0, 10), fade_time, Easing.In);
fallingRewind.Expire();
persistentText.FadeInFromZero(fade_time, Easing.In);
PreviousRandom.Invoke();
}
else
{
NextRandom.Invoke();
}
};
}
protected override bool OnKeyDown(KeyDownEvent e)
{
updateText(e);
return base.OnKeyDown(e);
}
protected override void OnKeyUp(KeyUpEvent e)
{
updateText(e);
base.OnKeyUp(e);
}
protected override bool OnMouseDown(MouseDownEvent e)
{
updateText(e);
return base.OnMouseDown(e);
}
protected override bool OnClick(ClickEvent e)
{
try
{
// this uses OR to handle rewinding when clicks are triggered by other sources (i.e. right button in OnMouseUp).
rewindSearch |= e.ShiftPressed;
return base.OnClick(e);
}
finally
{
rewindSearch = false;
}
}
protected override void OnMouseUp(MouseUpEvent e)
{
base.OnMouseUp(e);
if (e.Button == MouseButton.Right && IsHovered)
{
rewindSearch = true;
TriggerClick();
}
updateText(e);
}
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
rewindSearch = e.Action == GlobalAction.SelectPreviousRandom;
if (e.Action != GlobalAction.SelectNextRandom && e.Action != GlobalAction.SelectPreviousRandom)
{
return false;
}
if (!e.Repeat)
TriggerClick();
return true;
}
public override void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
{
if (e.Action == GlobalAction.SelectPreviousRandom)
{
rewindSearch = false;
}
}
private void updateText(UIEvent e)
{
bool aboutToRewind = e.ShiftPressed || e.CurrentState.Mouse.IsPressed(MouseButton.Right);
randomSpriteText.Alpha = aboutToRewind ? 0 : 1;
rewindSpriteText.Alpha = aboutToRewind ? 1 : 0;
}
}
}
@@ -1,155 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Localisation;
using osu.Game.Online.Chat;
using osu.Game.Overlays;
using osuTK;
namespace osu.Game.Screens.Select
{
public partial class NoResultsPlaceholder : VisibilityContainer
{
private FilterCriteria? filter;
private LinkFlowContainer textFlow = null!;
[Resolved]
private BeatmapManager beatmaps { get; set; } = null!;
[Resolved]
private FirstRunSetupOverlay? firstRunSetupOverlay { get; set; }
[Resolved]
private OsuConfigManager config { get; set; } = null!;
public FilterCriteria Filter
{
set
{
if (filter == value)
return;
filter = value;
Scheduler.AddOnce(updateText);
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Masking = true;
CornerRadius = 10;
Width = 400;
AutoSizeAxes = Axes.Y;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
InternalChildren = new Drawable[]
{
new Box
{
Colour = colours.Gray2,
RelativeSizeAxes = Axes.Both,
},
new SpriteIcon
{
Icon = FontAwesome.Regular.SadTear,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Margin = new MarginPadding(10),
Size = new Vector2(50),
},
textFlow = new LinkFlowContainer
{
Y = 60,
Padding = new MarginPadding(10),
TextAnchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
}
};
}
protected override void PopIn()
{
this.FadeIn(600, Easing.OutQuint);
Scheduler.AddOnce(updateText);
}
protected override void PopOut()
{
this.FadeOut(200, Easing.OutQuint);
}
private void updateText()
{
// TODO: Refresh this text when new beatmaps are imported. Right now it won't get up-to-date suggestions.
// Bounce should play every time the filter criteria is updated.
this.ScaleTo(0.9f)
.ScaleTo(1f, 1000, Easing.OutElastic);
textFlow.Clear();
if (beatmaps.QueryBeatmapSet(s => !s.Protected && !s.DeletePending) == null)
{
textFlow.AddParagraph("No beatmaps found!");
textFlow.AddParagraph(string.Empty);
textFlow.AddParagraph("- Consider running the \"");
textFlow.AddLink(FirstRunSetupOverlayStrings.FirstRunSetupTitle, () => firstRunSetupOverlay?.Show());
textFlow.AddText("\" to download or import some beatmaps!");
}
else
{
textFlow.AddParagraph("No beatmaps match your filter criteria!");
textFlow.AddParagraph(string.Empty);
if (filter?.UserStarDifficulty.HasFilter == true)
{
textFlow.AddParagraph("- Try ");
textFlow.AddLink("removing", () =>
{
config.SetValue(OsuSetting.DisplayStarsMinimum, 0.0);
config.SetValue(OsuSetting.DisplayStarsMaximum, 10.1);
});
string lowerStar = $"{filter.UserStarDifficulty.Min ?? 0:N1}";
string upperStar = filter.UserStarDifficulty.Max == null ? "∞" : $"{filter.UserStarDifficulty.Max:N1}";
textFlow.AddText($" the {lowerStar} - {upperStar} star difficulty filter.");
}
// TODO: Add realm queries to hint at which ruleset results are available in (and allow clicking to switch).
// TODO: Make this message more certain by ensuring the osu! beatmaps exist before suggesting.
if (filter?.Ruleset?.OnlineID != 0 && filter?.AllowConvertedBeatmaps == false)
{
textFlow.AddParagraph("- Try ");
textFlow.AddLink("enabling ", () => config.SetValue(OsuSetting.ShowConvertedBeatmaps, true));
textFlow.AddText("automatic conversion!");
}
}
if (!string.IsNullOrEmpty(filter?.SearchText))
{
textFlow.AddParagraph("- Try ");
textFlow.AddLink("searching online", LinkAction.SearchBeatmapSet, filter.SearchText);
textFlow.AddText($" for \"{filter.SearchText}\".");
}
// TODO: add clickable link to reset criteria.
}
}
}
@@ -1,159 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Select.Options
{
public partial class BeatmapOptionsButton : OsuClickableContainer
{
private const float width = 130;
private readonly Box background;
private readonly Box flash;
private readonly SpriteIcon iconText;
private readonly OsuSpriteText firstLine;
private readonly OsuSpriteText secondLine;
private readonly Container box;
public Color4 ButtonColour
{
get => background.Colour;
set => background.Colour = value;
}
public IconUsage Icon
{
get => iconText.Icon;
set => iconText.Icon = value;
}
public LocalisableString FirstLineText
{
get => firstLine.Text;
set => firstLine.Text = value;
}
public LocalisableString SecondLineText
{
get => secondLine.Text;
set => secondLine.Text = value;
}
protected override bool OnMouseDown(MouseDownEvent e)
{
flash.FadeTo(0.1f, 1000, Easing.OutQuint);
return base.OnMouseDown(e);
}
protected override void OnMouseUp(MouseUpEvent e)
{
flash.FadeTo(0, 1000, Easing.OutQuint);
base.OnMouseUp(e);
}
protected override bool OnClick(ClickEvent e)
{
flash.ClearTransforms();
flash.Alpha = 0.9f;
flash.FadeOut(800, Easing.OutExpo);
return base.OnClick(e);
}
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => box.ReceivePositionalInputAt(screenSpacePos);
public BeatmapOptionsButton()
: base(HoverSampleSet.Button)
{
Width = width;
RelativeSizeAxes = Axes.Y;
Children = new Drawable[]
{
box = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Shear = OsuGame.SHEAR,
Masking = true,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
Roundness = 5,
Radius = 8,
},
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(1.5f, 0),
Colour = Color4.Black,
},
flash = new Box
{
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(1.5f, 0),
Blending = BlendingParameters.Additive,
Colour = Color4.White,
Alpha = 0,
},
},
},
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
iconText = new SpriteIcon
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Size = new Vector2(30),
Shadow = true,
Icon = FontAwesome.Solid.TimesCircle,
Margin = new MarginPadding
{
Bottom = 5,
},
},
firstLine = new OsuSpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Font = OsuFont.GetFont(weight: FontWeight.Bold),
Text = @"",
},
secondLine = new OsuSpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Font = OsuFont.GetFont(weight: FontWeight.Bold),
Text = @"",
},
},
},
};
}
}
}
@@ -1,137 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
using osu.Game.Graphics.Containers;
using osu.Framework.Input.Events;
using System.Linq;
using osu.Framework.Localisation;
namespace osu.Game.Screens.Select.Options
{
public partial class BeatmapOptionsOverlay : OsuFocusedOverlayContainer
{
private const float transition_duration = 500;
private const float x_position = 0.2f;
private const float x_movement = 0.8f;
private const float height = 100;
private readonly Box holder;
private readonly FillFlowContainer<BeatmapOptionsButton> buttonsContainer;
public override bool BlockScreenWideMouse => false;
protected override string PopInSampleName => "SongSelect/options-pop-in";
protected override string PopOutSampleName => "SongSelect/options-pop-out";
public BeatmapOptionsOverlay()
{
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
Children = new Drawable[]
{
holder = new Box
{
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
Scale = new Vector2(1, 0),
Colour = Color4.Black.Opacity(0.5f),
},
buttonsContainer = new ReverseChildIDFillFlowContainer<BeatmapOptionsButton>
{
Height = height,
RelativePositionAxes = Axes.X,
AutoSizeAxes = Axes.X,
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
},
};
}
/// <param name="firstLine">Text in the first line.</param>
/// <param name="secondLine">Text in the second line.</param>
/// <param name="colour">Colour of the button.</param>
/// <param name="icon">Icon of the button.</param>
/// <param name="action">Binding the button does.</param>
public void AddButton(LocalisableString firstLine, string secondLine, IconUsage icon, Color4 colour, Action action)
{
var button = new BeatmapOptionsButton
{
FirstLineText = firstLine,
SecondLineText = secondLine,
Icon = icon,
ButtonColour = colour,
Action = () =>
{
Hide();
action?.Invoke();
},
};
buttonsContainer.Add(button);
}
protected override void PopIn()
{
this.FadeIn(transition_duration, Easing.OutQuint);
if (buttonsContainer.Position.X == 1 || Alpha == 0)
buttonsContainer.MoveToX(x_position - x_movement);
holder.ScaleTo(new Vector2(1, 1), transition_duration / 2, Easing.OutQuint);
buttonsContainer.MoveToX(x_position, transition_duration, Easing.OutQuint);
buttonsContainer.TransformSpacingTo(Vector2.Zero, transition_duration, Easing.OutQuint);
}
protected override void PopOut()
{
base.PopOut();
holder.ScaleTo(new Vector2(1, 0), transition_duration / 2, Easing.InSine);
buttonsContainer.MoveToX(x_position + x_movement, transition_duration, Easing.InSine);
buttonsContainer.TransformSpacingTo(new Vector2(200f, 0f), transition_duration, Easing.InSine);
this.FadeOut(transition_duration, Easing.InQuint);
}
protected override bool OnKeyDown(KeyDownEvent e)
{
// don't absorb control as ToolbarRulesetSelector uses control + number to navigate
if (e.ControlPressed) return false;
if (!e.Repeat && e.Key >= Key.Number1 && e.Key <= Key.Number9)
{
int requested = e.Key - Key.Number1;
// go reverse as buttonsContainer is a ReverseChildIDFillFlowContainer
BeatmapOptionsButton found = buttonsContainer.Children.ElementAtOrDefault((buttonsContainer.Children.Count - 1) - requested);
if (found != null)
{
found.TriggerClick();
return true;
}
}
return base.OnKeyDown(e);
}
}
}
@@ -1,150 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Screens.Select.Leaderboards;
namespace osu.Game.Screens.Select
{
public partial class PlayBeatmapDetailArea : BeatmapDetailArea
{
public readonly BeatmapLeaderboard Leaderboard;
public override WorkingBeatmap Beatmap
{
get => base.Beatmap;
set
{
base.Beatmap = value;
Leaderboard.BeatmapInfo = value is DummyWorkingBeatmap ? null : value?.BeatmapInfo;
}
}
private Bindable<BeatmapDetailTab> selectedTab;
private Bindable<bool> selectedModsFilter;
public PlayBeatmapDetailArea()
{
Add(Leaderboard = new BeatmapLeaderboard { RelativeSizeAxes = Axes.Both });
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
selectedTab = config.GetBindable<BeatmapDetailTab>(OsuSetting.BeatmapDetailTab);
selectedModsFilter = config.GetBindable<bool>(OsuSetting.BeatmapDetailModsFilter);
selectedTab.BindValueChanged(tab => CurrentTab.Value = getTabItemFromTabType(tab.NewValue), true);
CurrentTab.BindValueChanged(tab => selectedTab.Value = getTabTypeFromTabItem(tab.NewValue));
selectedModsFilter.BindValueChanged(checkbox => CurrentModsFilter.Value = checkbox.NewValue, true);
CurrentModsFilter.BindValueChanged(checkbox => selectedModsFilter.Value = checkbox.NewValue);
}
public override void Refresh()
{
base.Refresh();
Leaderboard.RefetchScores();
}
protected override void OnTabChanged(BeatmapDetailAreaTabItem tab, bool selectedMods)
{
base.OnTabChanged(tab, selectedMods);
Leaderboard.FilterMods = selectedMods;
switch (tab)
{
case BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope> leaderboard:
Leaderboard.Scope = leaderboard.Scope;
Leaderboard.Show();
break;
default:
Leaderboard.Hide();
break;
}
}
protected override BeatmapDetailAreaTabItem[] CreateTabItems() => base.CreateTabItems().Concat(new BeatmapDetailAreaTabItem[]
{
new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Local),
new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Global),
new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Country),
new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Friend),
new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Team),
}).ToArray();
private BeatmapDetailAreaTabItem getTabItemFromTabType(BeatmapDetailTab type)
{
switch (type)
{
case BeatmapDetailTab.Details:
return new BeatmapDetailAreaDetailTabItem();
case BeatmapDetailTab.Local:
return new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Local);
case BeatmapDetailTab.Global:
return new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Global);
case BeatmapDetailTab.Country:
return new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Country);
case BeatmapDetailTab.Friends:
return new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Friend);
case BeatmapDetailTab.Team:
return new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Team);
default:
throw new ArgumentOutOfRangeException(nameof(type));
}
}
private BeatmapDetailTab getTabTypeFromTabItem(BeatmapDetailAreaTabItem item)
{
switch (item)
{
case BeatmapDetailAreaDetailTabItem:
return BeatmapDetailTab.Details;
case BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope> leaderboardTab:
switch (leaderboardTab.Scope)
{
case BeatmapLeaderboardScope.Local:
return BeatmapDetailTab.Local;
case BeatmapLeaderboardScope.Country:
return BeatmapDetailTab.Country;
case BeatmapLeaderboardScope.Global:
return BeatmapDetailTab.Global;
case BeatmapLeaderboardScope.Friend:
return BeatmapDetailTab.Friends;
case BeatmapLeaderboardScope.Team:
return BeatmapDetailTab.Team;
default:
throw new ArgumentOutOfRangeException(nameof(item));
}
default:
throw new ArgumentOutOfRangeException(nameof(item));
}
}
}
}
@@ -1,30 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Skinning;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Screens.Select
{
public partial class SkinDeleteDialog : DeletionDialog
{
private readonly Skin skin;
public SkinDeleteDialog(Skin skin)
{
this.skin = skin;
BodyText = skin.SkinInfo.Value.Name;
}
[BackgroundDependencyLoader]
private void load(SkinManager manager)
{
DangerousAction = () =>
{
manager.Delete(skin.SkinInfo.Value);
manager.CurrentSkinInfo.SetDefault();
};
}
}
}
File diff suppressed because it is too large Load Diff
@@ -1,39 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Select
{
public partial class WedgeBackground : Container
{
public WedgeBackground()
{
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(1, 0.5f),
Colour = Color4.Black,
Shear = new Vector2(0.15f, 0),
EdgeSmoothness = new Vector2(2, 0),
},
new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Y,
Size = new Vector2(1, -0.5f),
Position = new Vector2(0, 1),
Colour = Color4.Black,
Shear = new Vector2(-0.15f, 0),
EdgeSmoothness = new Vector2(2, 0),
},
};
}
}
}
@@ -0,0 +1,60 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Input.Events;
namespace osu.Game.Screens.SelectV2
{
/// <summary>
/// Handles mouse interactions required when moving away from the carousel.
/// </summary>
internal partial class LeftSideInteractionContainer : Container
{
private readonly Action? resetCarouselPosition;
private bool mouseContained;
private InputManager inputManager = null!;
public LeftSideInteractionContainer(Action resetCarouselPosition)
{
this.resetCarouselPosition = resetCarouselPosition;
}
// we want to block plain scrolls on the left side so that they don't scroll the carousel,
// but also we *don't* want to handle scrolls when they're combined with keyboard modifiers
// as those will usually correspond to other interactions like adjusting volume.
protected override bool OnScroll(ScrollEvent e) => !e.ControlPressed && !e.AltPressed && !e.ShiftPressed && !e.SuperPressed;
protected override bool OnMouseDown(MouseDownEvent e) => true;
protected override void LoadComplete()
{
inputManager = GetContainingInputManager()!;
base.LoadComplete();
}
protected override void Update()
{
base.Update();
// We want to trigger an action whenever the cursor is in the left area of song select.
// Other elements in song select handle input, so rather than using `OnHover` let's check the true mouse position.
if (Contains(inputManager.CurrentState.Mouse.Position))
{
if (!mouseContained)
{
mouseContained = true;
resetCarouselPosition?.Invoke();
}
}
else
{
mouseContained = false;
}
}
}
}
+2 -2
View File
@@ -61,7 +61,7 @@ namespace osu.Game.Screens.SelectV2
{
/// <summary>
/// This screen is intended to house all components introduced in the new song select design to add transitions and examine the overall look.
/// This will be gradually built upon and ultimately replace <see cref="Select.SongSelect"/> once everything is in place.
/// This will be gradually built upon and ultimately replace <see cref="SongSelect"/> once everything is in place.
/// </summary>
public abstract partial class SongSelect : ScreenWithBeatmapBackground, IKeyBindingHandler<GlobalAction>, ISongSelect, IHandlePresentBeatmap, IProvideCursor
{
@@ -228,7 +228,7 @@ namespace osu.Game.Screens.SelectV2
// Pad enough to only reset scroll when well into the left wedge areas.
Padding = new MarginPadding { Right = 40 },
RelativeSizeAxes = Axes.Both,
Child = new Select.SongSelect.LeftSideInteractionContainer(() => carousel.ScrollToSelection())
Child = new LeftSideInteractionContainer(() => carousel.ScrollToSelection())
{
RelativeSizeAxes = Axes.Both,
},