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Fix double restart call still existing
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@ -719,9 +719,14 @@ namespace osu.Game.Screens.Play
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// stopping here is to ensure music doesn't become audible after exiting back to PlayerLoader.
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// stopping here is to ensure music doesn't become audible after exiting back to PlayerLoader.
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musicController.Stop();
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musicController.Stop();
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if (RestartRequested != null)
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{
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skipExitTransition = quickRestart;
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RestartRequested?.Invoke(quickRestart);
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RestartRequested?.Invoke(quickRestart);
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return true;
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}
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return PerformExit(skipTransition: quickRestart);
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return PerformExit(quickRestart);
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}
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}
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/// <summary>
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/// <summary>
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