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Make catch use the new nested hitobject structure
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parent
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commit
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@ -2,35 +2,50 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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public class DrawableBananaShower : DrawableCatchHitObject<BananaShower>
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{
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private readonly Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation;
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private readonly Container bananaContainer;
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public DrawableBananaShower(BananaShower s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
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: base(s)
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{
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this.createDrawableRepresentation = createDrawableRepresentation;
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RelativeSizeAxes = Axes.X;
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Origin = Anchor.BottomLeft;
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X = 0;
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AddInternal(bananaContainer = new Container { RelativeSizeAxes = Axes.Both });
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foreach (var b in s.NestedHitObjects.Cast<Banana>())
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AddNested(createDrawableRepresentation?.Invoke(b));
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}
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protected override void AddNested(DrawableHitObject h)
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{
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((DrawableCatchHitObject)h).CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
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bananaContainer.Add(h);
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base.AddNested(h);
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bananaContainer.Add(h);
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}
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protected override void ClearNested()
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{
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base.ClearNested();
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bananaContainer.Clear();
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}
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protected override DrawableHitObject CreateNested(HitObject hitObject)
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{
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switch (hitObject)
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{
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case Banana banana:
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return createDrawableRepresentation?.Invoke(banana)?.With(o => ((DrawableCatchHitObject)o).CheckPosition = p => CheckPosition?.Invoke(p) ?? false);
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}
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return base.CreateNested(hitObject);
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}
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}
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}
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@ -2,38 +2,50 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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public class DrawableJuiceStream : DrawableCatchHitObject<JuiceStream>
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{
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private readonly Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation;
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private readonly Container dropletContainer;
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public DrawableJuiceStream(JuiceStream s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
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: base(s)
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{
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this.createDrawableRepresentation = createDrawableRepresentation;
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RelativeSizeAxes = Axes.Both;
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Origin = Anchor.BottomLeft;
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X = 0;
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AddInternal(dropletContainer = new Container { RelativeSizeAxes = Axes.Both, });
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foreach (var o in s.NestedHitObjects.Cast<CatchHitObject>())
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AddNested(createDrawableRepresentation?.Invoke(o));
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}
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protected override void AddNested(DrawableHitObject h)
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{
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var catchObject = (DrawableCatchHitObject)h;
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catchObject.CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
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dropletContainer.Add(h);
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base.AddNested(h);
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dropletContainer.Add(h);
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}
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protected override void ClearNested()
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{
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base.ClearNested();
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dropletContainer.Clear();
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}
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protected override DrawableHitObject CreateNested(HitObject hitObject)
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{
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switch (hitObject)
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{
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case CatchHitObject catchObject:
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return createDrawableRepresentation?.Invoke(catchObject)?.With(o => ((DrawableCatchHitObject)o).CheckPosition = p => CheckPosition?.Invoke(p) ?? false);
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}
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return base.CreateNested(hitObject);
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}
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}
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}
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