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Merge pull request #8860 from Joehuu/fix-mod-sel-score-multi-being-off-screen
Fix score multiplier being cut off in mod select at higher ui scales
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commit
19fe15887a
@ -14,8 +14,6 @@ using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Mods;
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using osu.Game.Overlays.Mods.Sections;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Mania.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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@ -117,8 +115,6 @@ namespace osu.Game.Tests.Visual.UserInterface
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public void TestManiaMods()
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{
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changeRuleset(3);
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testRankedText(new ManiaRuleset().GetModsFor(ModType.Conversion).First(m => m is ManiaModRandom));
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}
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[Test]
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@ -217,15 +213,6 @@ namespace osu.Game.Tests.Visual.UserInterface
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checkLabelColor(() => Color4.White);
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}
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private void testRankedText(Mod mod)
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{
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AddUntilStep("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
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selectNext(mod);
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AddUntilStep("check for unranked", () => modSelect.UnrankedLabel.Alpha != 0);
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selectPrevious(mod);
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AddUntilStep("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
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}
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private void selectNext(Mod mod) => AddStep($"left click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(1));
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private void selectPrevious(Mod mod) => AddStep($"right click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(-1));
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@ -272,7 +259,6 @@ namespace osu.Game.Tests.Visual.UserInterface
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}
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public new OsuSpriteText MultiplierLabel => base.MultiplierLabel;
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public new OsuSpriteText UnrankedLabel => base.UnrankedLabel;
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public new TriangleButton DeselectAllButton => base.DeselectAllButton;
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public new Color4 LowMultiplierColour => base.LowMultiplierColour;
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@ -37,7 +37,6 @@ namespace osu.Game.Overlays.Mods
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protected readonly TriangleButton CloseButton;
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protected readonly OsuSpriteText MultiplierLabel;
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protected readonly OsuSpriteText UnrankedLabel;
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protected override bool BlockNonPositionalInput => false;
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@ -57,6 +56,8 @@ namespace osu.Game.Overlays.Mods
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protected Color4 HighMultiplierColour;
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private const float content_width = 0.8f;
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private const float footer_button_spacing = 20;
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private readonly FillFlowContainer footerContainer;
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private SampleChannel sampleOn, sampleOff;
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@ -103,7 +104,7 @@ namespace osu.Game.Overlays.Mods
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{
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new Dimension(GridSizeMode.Absolute, 90),
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new Dimension(GridSizeMode.Distributed),
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new Dimension(GridSizeMode.Absolute, 70),
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new Dimension(GridSizeMode.AutoSize),
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},
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Content = new[]
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{
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@ -197,7 +198,8 @@ namespace osu.Game.Overlays.Mods
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// Footer
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Children = new Drawable[]
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@ -215,7 +217,9 @@ namespace osu.Game.Overlays.Mods
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Width = content_width,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(footer_button_spacing, footer_button_spacing / 2),
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LayoutDuration = 100,
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LayoutEasing = Easing.OutQuint,
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Padding = new MarginPadding
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{
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Vertical = 15,
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@ -228,10 +232,8 @@ namespace osu.Game.Overlays.Mods
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Width = 180,
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Text = "Deselect All",
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Action = DeselectAll,
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Margin = new MarginPadding
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{
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Right = 20
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}
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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},
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CustomiseButton = new TriangleButton
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{
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@ -239,49 +241,41 @@ namespace osu.Game.Overlays.Mods
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Text = "Customisation",
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Action = () => ModSettingsContainer.Alpha = ModSettingsContainer.Alpha == 1 ? 0 : 1,
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Enabled = { Value = false },
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Margin = new MarginPadding
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{
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Right = 20
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}
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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},
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CloseButton = new TriangleButton
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{
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Width = 180,
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Text = "Close",
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Action = Hide,
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Margin = new MarginPadding
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{
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Right = 20
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}
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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},
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new OsuSpriteText
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new FillFlowContainer
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{
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Text = @"Score Multiplier:",
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Font = OsuFont.GetFont(size: 30),
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Margin = new MarginPadding
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AutoSizeAxes = Axes.Both,
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Spacing = new Vector2(footer_button_spacing / 2, 0),
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Children = new Drawable[]
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{
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Top = 5,
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Right = 10
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}
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new OsuSpriteText
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{
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Text = @"Score Multiplier:",
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Font = OsuFont.GetFont(size: 30),
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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},
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MultiplierLabel = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 30, weight: FontWeight.Bold),
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Width = 70, // make width fixed so reflow doesn't occur when multiplier number changes.
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},
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},
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},
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MultiplierLabel = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 30, weight: FontWeight.Bold),
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Margin = new MarginPadding
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{
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Top = 5
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}
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},
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UnrankedLabel = new OsuSpriteText
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{
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Text = @"(Unranked)",
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Font = OsuFont.GetFont(size: 30, weight: FontWeight.Bold),
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Margin = new MarginPadding
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{
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Top = 5,
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Left = 10
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}
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}
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}
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}
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},
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@ -327,7 +321,6 @@ namespace osu.Game.Overlays.Mods
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{
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LowMultiplierColour = colours.Red;
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HighMultiplierColour = colours.Green;
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UnrankedLabel.Colour = colours.Blue;
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availableMods = osu.AvailableMods.GetBoundCopy();
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@ -431,12 +424,10 @@ namespace osu.Game.Overlays.Mods
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private void updateMods()
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{
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var multiplier = 1.0;
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var ranked = true;
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foreach (var mod in SelectedMods.Value)
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{
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multiplier *= mod.ScoreMultiplier;
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ranked &= mod.Ranked;
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}
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MultiplierLabel.Text = $"{multiplier:N2}x";
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@ -446,8 +437,6 @@ namespace osu.Game.Overlays.Mods
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MultiplierLabel.FadeColour(LowMultiplierColour, 200);
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else
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MultiplierLabel.FadeColour(Color4.White, 200);
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UnrankedLabel.FadeTo(ranked ? 0 : 1, 200);
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}
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private void updateModSettings(ValueChangedEvent<IReadOnlyList<Mod>> selectedMods)
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