diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index 0ea1cd5fc7..ffb26b224f 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -370,23 +370,21 @@ namespace osu.Game.Rulesets.Mania { Columns = new[] { - new StatisticItem("Timing Distribution", true, - () => new HitEventTimingDistributionGraph(score.HitEvents) - { - RelativeSizeAxes = Axes.X, - Height = 250 - }), + new StatisticItem("Timing Distribution", () => new HitEventTimingDistributionGraph(score.HitEvents) + { + RelativeSizeAxes = Axes.X, + Height = 250 + }, true), } }, new StatisticRow { Columns = new[] { - new StatisticItem(string.Empty, true, - () => new SimpleStatisticTable(3, new SimpleStatisticItem[] - { - new UnstableRate(score.HitEvents) - })) + new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[] + { + new UnstableRate(score.HitEvents) + }), true) } } }; diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index 2bf47100c1..1122a869b7 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -277,35 +277,32 @@ namespace osu.Game.Rulesets.Osu { Columns = new[] { - new StatisticItem("Timing Distribution", true, - () => new HitEventTimingDistributionGraph(timedHitEvents) - { - RelativeSizeAxes = Axes.X, - Height = 250 - }), + new StatisticItem("Timing Distribution", () => new HitEventTimingDistributionGraph(timedHitEvents) + { + RelativeSizeAxes = Axes.X, + Height = 250 + }, true), } }, new StatisticRow { Columns = new[] { - new StatisticItem("Accuracy Heatmap", true, - () => new AccuracyHeatmap(score, playableBeatmap) - { - RelativeSizeAxes = Axes.X, - Height = 250 - }), + new StatisticItem("Accuracy Heatmap", () => new AccuracyHeatmap(score, playableBeatmap) + { + RelativeSizeAxes = Axes.X, + Height = 250 + }, true), } }, new StatisticRow { Columns = new[] { - new StatisticItem(string.Empty, true, - () => new SimpleStatisticTable(3, new SimpleStatisticItem[] - { - new UnstableRate(timedHitEvents) - })) + new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[] + { + new UnstableRate(timedHitEvents) + }), true) } } }; diff --git a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs index fe4116b4a6..21c99c0d2f 100644 --- a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs +++ b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs @@ -213,23 +213,21 @@ namespace osu.Game.Rulesets.Taiko { Columns = new[] { - new StatisticItem("Timing Distribution", true, - () => new HitEventTimingDistributionGraph(timedHitEvents) - { - RelativeSizeAxes = Axes.X, - Height = 250 - }), + new StatisticItem("Timing Distribution", () => new HitEventTimingDistributionGraph(timedHitEvents) + { + RelativeSizeAxes = Axes.X, + Height = 250 + }, true), } }, new StatisticRow { Columns = new[] { - new StatisticItem(string.Empty, true, - () => new SimpleStatisticTable(3, new SimpleStatisticItem[] - { - new UnstableRate(timedHitEvents) - })) + new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[] + { + new UnstableRate(timedHitEvents) + }), true) } } }; diff --git a/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs b/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs index cb5ba4b9fe..3cfc38e263 100644 --- a/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs +++ b/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs @@ -37,10 +37,10 @@ namespace osu.Game.Screens.Ranking.Statistics /// Creates a new , to be displayed inside a in the results screen. /// /// The name of the item. Can be to hide the item header. - /// Whether this item requires hit events. If true, will not be called if no hit events are available. /// A function returning the content to be displayed. + /// Whether this item requires hit events. If true, will not be called if no hit events are available. /// The of this item. This can be thought of as the column dimension of an encompassing . - public StatisticItem([NotNull] string name, bool requiresHitEvents, [NotNull] Func createContent, [CanBeNull] Dimension dimension = null) + public StatisticItem([NotNull] string name, [NotNull] Func createContent, bool requiresHitEvents = false, [CanBeNull] Dimension dimension = null) { Name = name; RequiresHitEvents = requiresHitEvents;