diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs
index 0ea1cd5fc7..ffb26b224f 100644
--- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs
+++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs
@@ -370,23 +370,21 @@ namespace osu.Game.Rulesets.Mania
{
Columns = new[]
{
- new StatisticItem("Timing Distribution", true,
- () => new HitEventTimingDistributionGraph(score.HitEvents)
- {
- RelativeSizeAxes = Axes.X,
- Height = 250
- }),
+ new StatisticItem("Timing Distribution", () => new HitEventTimingDistributionGraph(score.HitEvents)
+ {
+ RelativeSizeAxes = Axes.X,
+ Height = 250
+ }, true),
}
},
new StatisticRow
{
Columns = new[]
{
- new StatisticItem(string.Empty, true,
- () => new SimpleStatisticTable(3, new SimpleStatisticItem[]
- {
- new UnstableRate(score.HitEvents)
- }))
+ new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[]
+ {
+ new UnstableRate(score.HitEvents)
+ }), true)
}
}
};
diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs
index 2bf47100c1..1122a869b7 100644
--- a/osu.Game.Rulesets.Osu/OsuRuleset.cs
+++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs
@@ -277,35 +277,32 @@ namespace osu.Game.Rulesets.Osu
{
Columns = new[]
{
- new StatisticItem("Timing Distribution", true,
- () => new HitEventTimingDistributionGraph(timedHitEvents)
- {
- RelativeSizeAxes = Axes.X,
- Height = 250
- }),
+ new StatisticItem("Timing Distribution", () => new HitEventTimingDistributionGraph(timedHitEvents)
+ {
+ RelativeSizeAxes = Axes.X,
+ Height = 250
+ }, true),
}
},
new StatisticRow
{
Columns = new[]
{
- new StatisticItem("Accuracy Heatmap", true,
- () => new AccuracyHeatmap(score, playableBeatmap)
- {
- RelativeSizeAxes = Axes.X,
- Height = 250
- }),
+ new StatisticItem("Accuracy Heatmap", () => new AccuracyHeatmap(score, playableBeatmap)
+ {
+ RelativeSizeAxes = Axes.X,
+ Height = 250
+ }, true),
}
},
new StatisticRow
{
Columns = new[]
{
- new StatisticItem(string.Empty, true,
- () => new SimpleStatisticTable(3, new SimpleStatisticItem[]
- {
- new UnstableRate(timedHitEvents)
- }))
+ new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[]
+ {
+ new UnstableRate(timedHitEvents)
+ }), true)
}
}
};
diff --git a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs
index fe4116b4a6..21c99c0d2f 100644
--- a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs
+++ b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs
@@ -213,23 +213,21 @@ namespace osu.Game.Rulesets.Taiko
{
Columns = new[]
{
- new StatisticItem("Timing Distribution", true,
- () => new HitEventTimingDistributionGraph(timedHitEvents)
- {
- RelativeSizeAxes = Axes.X,
- Height = 250
- }),
+ new StatisticItem("Timing Distribution", () => new HitEventTimingDistributionGraph(timedHitEvents)
+ {
+ RelativeSizeAxes = Axes.X,
+ Height = 250
+ }, true),
}
},
new StatisticRow
{
Columns = new[]
{
- new StatisticItem(string.Empty, true,
- () => new SimpleStatisticTable(3, new SimpleStatisticItem[]
- {
- new UnstableRate(timedHitEvents)
- }))
+ new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[]
+ {
+ new UnstableRate(timedHitEvents)
+ }), true)
}
}
};
diff --git a/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs b/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs
index cb5ba4b9fe..3cfc38e263 100644
--- a/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs
+++ b/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs
@@ -37,10 +37,10 @@ namespace osu.Game.Screens.Ranking.Statistics
/// Creates a new , to be displayed inside a in the results screen.
///
/// The name of the item. Can be to hide the item header.
- /// Whether this item requires hit events. If true, will not be called if no hit events are available.
/// A function returning the content to be displayed.
+ /// Whether this item requires hit events. If true, will not be called if no hit events are available.
/// The of this item. This can be thought of as the column dimension of an encompassing .
- public StatisticItem([NotNull] string name, bool requiresHitEvents, [NotNull] Func createContent, [CanBeNull] Dimension dimension = null)
+ public StatisticItem([NotNull] string name, [NotNull] Func createContent, bool requiresHitEvents = false, [CanBeNull] Dimension dimension = null)
{
Name = name;
RequiresHitEvents = requiresHitEvents;