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mirror of https://github.com/ppy/osu.git synced 2024-11-06 09:07:25 +08:00

Make OverlayHeader non-generic

This commit is contained in:
Andrei Zavatski 2019-12-31 18:12:03 +03:00
parent 3a71abe8ff
commit 19e7867aba
3 changed files with 15 additions and 11 deletions

View File

@ -1,10 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Overlays
{
public abstract class BreadcrumbControlOverlayHeader : OverlayHeader<OverlayHeaderBreadcrumbControl>
public abstract class BreadcrumbControlOverlayHeader : OverlayHeader
{
protected override OverlayHeaderBreadcrumbControl CreateControl() => new OverlayHeaderBreadcrumbControl();
protected OverlayHeaderBreadcrumbControl TabControl;
protected override TabControl<string> CreateControl() => TabControl = new OverlayHeaderBreadcrumbControl();
}
}

View File

@ -11,12 +11,8 @@ using osuTK.Graphics;
namespace osu.Game.Overlays
{
/// <typeparam name="TControl">A control for overlay.</typeparam>
public abstract class OverlayHeader<TControl> : Container
where TControl : TabControl<string>
public abstract class OverlayHeader : Container
{
protected readonly TControl TabControl;
private readonly Box titleBackground;
private readonly Box controlBackground;
private readonly Container background;
@ -88,7 +84,7 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both,
Colour = Color4.Gray,
},
TabControl = CreateControl().With(control => control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN })
CreateControl().With(control => control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN })
}
},
CreateContent()
@ -103,6 +99,6 @@ namespace osu.Game.Overlays
protected abstract ScreenTitle CreateTitle();
protected abstract TControl CreateControl();
protected abstract TabControl<string> CreateControl();
}
}

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@ -1,10 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Overlays
{
public abstract class TabControlOverlayHeader : OverlayHeader<OverlayHeaderTabControl>
public abstract class TabControlOverlayHeader : OverlayHeader
{
protected override OverlayHeaderTabControl CreateControl() => new OverlayHeaderTabControl();
protected OverlayHeaderTabControl TabControl;
protected override TabControl<string> CreateControl() => TabControl = new OverlayHeaderTabControl();
}
}