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Remove redundant parameters
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parent
0c25658805
commit
19e0b9085c
@ -80,7 +80,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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{
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// For the same reasons as above w.r.t rewinding, we shouldn't propagate to children here either.
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// For the same reasons as above w.r.t rewinding, we shouldn't propagate to children here either.
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// ReSharper disable once RedundantArgumentDefaultValue - removing the "redundant" default value triggers BaseMethodCallWithDefaultParameter
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// ReSharper disable once RedundantArgumentDefaultValue - removing the "redundant" default value triggers BaseMethodCallWithDefaultParameter
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base.ApplyTransformsAt(time, false);
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base.ApplyTransformsAt(time);
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}
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}
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private bool tracking;
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private bool tracking;
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@ -188,7 +188,7 @@ namespace osu.Game.Tests.Collections.IO
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}
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}
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// Name matches the automatically chosen name from `CleanRunHeadlessGameHost` above, so we end up using the same storage location.
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// Name matches the automatically chosen name from `CleanRunHeadlessGameHost` above, so we end up using the same storage location.
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(firstRunName, null))
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(firstRunName))
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{
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{
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try
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try
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{
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{
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@ -39,7 +39,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
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[Test]
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[Test]
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public void TestCustomDirectory()
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public void TestCustomDirectory()
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{
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{
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(nameof(TestCustomDirectory), null)) // don't use clean run as we are writing a config file.
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(nameof(TestCustomDirectory))) // don't use clean run as we are writing a config file.
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{
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{
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string osuDesktopStorage = Path.Combine(host.UserStoragePaths.First(), nameof(TestCustomDirectory));
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string osuDesktopStorage = Path.Combine(host.UserStoragePaths.First(), nameof(TestCustomDirectory));
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const string custom_tournament = "custom";
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const string custom_tournament = "custom";
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@ -21,7 +21,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
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public void CheckIPCLocation()
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public void CheckIPCLocation()
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{
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{
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// don't use clean run because files are being written before osu! launches.
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// don't use clean run because files are being written before osu! launches.
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using (var host = new TestRunHeadlessGameHost(nameof(CheckIPCLocation), null))
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using (var host = new TestRunHeadlessGameHost(nameof(CheckIPCLocation)))
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{
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{
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string basePath = Path.Combine(host.UserStoragePaths.First(), nameof(CheckIPCLocation));
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string basePath = Path.Combine(host.UserStoragePaths.First(), nameof(CheckIPCLocation));
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