mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 08:27:49 +08:00
Merge pull request #10026 from peppy/update-framework
This commit is contained in:
commit
19de6124b6
@ -52,6 +52,6 @@
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.812.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.812.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2020.819.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2020.903.0" />
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Linq;
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using System.Linq;
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using osuTK;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Graphics;
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@ -218,14 +219,13 @@ namespace osu.Game.Overlays
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Schedule(() =>
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Schedule(() =>
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{
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{
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// TODO: consider scheduling bindable callbacks to not perform when overlay is not present.
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// TODO: consider scheduling bindable callbacks to not perform when overlay is not present.
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channelManager.JoinedChannels.ItemsAdded += onChannelAddedToJoinedChannels;
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channelManager.JoinedChannels.CollectionChanged += joinedChannelsChanged;
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channelManager.JoinedChannels.ItemsRemoved += onChannelRemovedFromJoinedChannels;
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foreach (Channel channel in channelManager.JoinedChannels)
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foreach (Channel channel in channelManager.JoinedChannels)
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ChannelTabControl.AddChannel(channel);
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ChannelTabControl.AddChannel(channel);
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channelManager.AvailableChannels.ItemsAdded += availableChannelsChanged;
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channelManager.AvailableChannels.CollectionChanged += availableChannelsChanged;
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channelManager.AvailableChannels.ItemsRemoved += availableChannelsChanged;
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availableChannelsChanged(null, null);
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ChannelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
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currentChannel = channelManager.CurrentChannel.GetBoundCopy();
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currentChannel = channelManager.CurrentChannel.GetBoundCopy();
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currentChannel.BindValueChanged(currentChannelChanged, true);
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currentChannel.BindValueChanged(currentChannelChanged, true);
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@ -384,34 +384,41 @@ namespace osu.Game.Overlays
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base.PopOut();
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base.PopOut();
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}
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}
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private void onChannelAddedToJoinedChannels(IEnumerable<Channel> channels)
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private void joinedChannelsChanged(object sender, NotifyCollectionChangedEventArgs args)
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{
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{
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foreach (Channel channel in channels)
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switch (args.Action)
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ChannelTabControl.AddChannel(channel);
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}
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private void onChannelRemovedFromJoinedChannels(IEnumerable<Channel> channels)
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{
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foreach (Channel channel in channels)
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{
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{
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ChannelTabControl.RemoveChannel(channel);
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case NotifyCollectionChangedAction.Add:
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foreach (Channel channel in args.NewItems.Cast<Channel>())
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ChannelTabControl.AddChannel(channel);
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break;
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var loaded = loadedChannels.Find(c => c.Channel == channel);
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case NotifyCollectionChangedAction.Remove:
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foreach (Channel channel in args.OldItems.Cast<Channel>())
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{
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ChannelTabControl.RemoveChannel(channel);
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if (loaded != null)
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var loaded = loadedChannels.Find(c => c.Channel == channel);
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{
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loadedChannels.Remove(loaded);
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// Because the container is only cleared in the async load callback of a new channel, it is forcefully cleared
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if (loaded != null)
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// to ensure that the previous channel doesn't get updated after it's disposed
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{
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currentChannelContainer.Remove(loaded);
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loadedChannels.Remove(loaded);
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loaded.Dispose();
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}
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// Because the container is only cleared in the async load callback of a new channel, it is forcefully cleared
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// to ensure that the previous channel doesn't get updated after it's disposed
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currentChannelContainer.Remove(loaded);
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loaded.Dispose();
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}
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}
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break;
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}
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}
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}
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}
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private void availableChannelsChanged(IEnumerable<Channel> channels)
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private void availableChannelsChanged(object sender, NotifyCollectionChangedEventArgs args)
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=> ChannelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
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{
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ChannelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
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}
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protected override void Dispose(bool isDisposing)
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protected override void Dispose(bool isDisposing)
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{
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{
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@ -420,10 +427,8 @@ namespace osu.Game.Overlays
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if (channelManager != null)
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if (channelManager != null)
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{
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{
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channelManager.CurrentChannel.ValueChanged -= currentChannelChanged;
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channelManager.CurrentChannel.ValueChanged -= currentChannelChanged;
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channelManager.JoinedChannels.ItemsAdded -= onChannelAddedToJoinedChannels;
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channelManager.JoinedChannels.CollectionChanged -= joinedChannelsChanged;
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channelManager.JoinedChannels.ItemsRemoved -= onChannelRemovedFromJoinedChannels;
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channelManager.AvailableChannels.CollectionChanged -= availableChannelsChanged;
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channelManager.AvailableChannels.ItemsAdded -= availableChannelsChanged;
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channelManager.AvailableChannels.ItemsRemoved -= availableChannelsChanged;
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}
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}
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}
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}
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@ -163,8 +163,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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scalingSettings.ForEach(s => s.TransferValueOnCommit = mode.NewValue == ScalingMode.Everything);
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scalingSettings.ForEach(s => s.TransferValueOnCommit = mode.NewValue == ScalingMode.Everything);
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}, true);
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}, true);
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windowModes.ItemsAdded += _ => windowModesChanged();
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windowModes.CollectionChanged += (sender, args) => windowModesChanged();
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windowModes.ItemsRemoved += _ => windowModesChanged();
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windowModesChanged();
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windowModesChanged();
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}
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}
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@ -112,8 +112,7 @@ namespace osu.Game.Screens.Edit.Timing
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};
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};
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controlPoints = group.ControlPoints.GetBoundCopy();
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controlPoints = group.ControlPoints.GetBoundCopy();
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controlPoints.ItemsAdded += _ => createChildren();
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controlPoints.CollectionChanged += (_, __) => createChildren();
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controlPoints.ItemsRemoved += _ => createChildren();
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createChildren();
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createChildren();
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}
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}
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@ -124,8 +124,7 @@ namespace osu.Game.Screens.Edit.Timing
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selectedGroup.BindValueChanged(selected => { deleteButton.Enabled.Value = selected.NewValue != null; }, true);
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selectedGroup.BindValueChanged(selected => { deleteButton.Enabled.Value = selected.NewValue != null; }, true);
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controlGroups = Beatmap.Value.Beatmap.ControlPointInfo.Groups.GetBoundCopy();
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controlGroups = Beatmap.Value.Beatmap.ControlPointInfo.Groups.GetBoundCopy();
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controlGroups.ItemsAdded += _ => createContent();
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controlGroups.CollectionChanged += (sender, args) => createContent();
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controlGroups.ItemsRemoved += _ => createContent();
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createContent();
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createContent();
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}
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}
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@ -3,6 +3,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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@ -53,8 +54,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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protected override void LoadComplete()
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protected override void LoadComplete()
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{
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{
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rooms.ItemsAdded += addRooms;
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rooms.CollectionChanged += roomsChanged;
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rooms.ItemsRemoved += removeRooms;
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roomManager.RoomsUpdated += updateSorting;
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roomManager.RoomsUpdated += updateSorting;
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rooms.BindTo(roomManager.Rooms);
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rooms.BindTo(roomManager.Rooms);
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@ -82,6 +82,20 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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});
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});
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}
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}
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private void roomsChanged(object sender, NotifyCollectionChangedEventArgs args)
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{
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switch (args.Action)
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{
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case NotifyCollectionChangedAction.Add:
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addRooms(args.NewItems.Cast<Room>());
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break;
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case NotifyCollectionChangedAction.Remove:
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removeRooms(args.OldItems.Cast<Room>());
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break;
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}
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}
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private void addRooms(IEnumerable<Room> rooms)
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private void addRooms(IEnumerable<Room> rooms)
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{
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{
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foreach (var room in rooms)
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foreach (var room in rooms)
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@ -24,7 +24,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.819.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.903.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.812.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.812.0" />
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<PackageReference Include="Sentry" Version="2.1.6" />
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<PackageReference Include="Sentry" Version="2.1.6" />
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<PackageReference Include="SharpCompress" Version="0.26.0" />
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<PackageReference Include="SharpCompress" Version="0.26.0" />
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@ -70,7 +70,7 @@
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Net.Http" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup Label="Package References">
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<ItemGroup Label="Package References">
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.819.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.903.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.812.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.812.0" />
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</ItemGroup>
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</ItemGroup>
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<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
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<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
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@ -80,7 +80,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.819.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.903.0" />
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<PackageReference Include="SharpCompress" Version="0.26.0" />
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<PackageReference Include="SharpCompress" Version="0.26.0" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
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