mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 10:42:55 +08:00
Slightly clean up archive readers + decoders. Read beatmap version into BeatmapInfo.
This commit is contained in:
parent
91eec9e8fc
commit
19b5555ef2
@ -3,10 +3,8 @@
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps.IO;
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using osu.Game.Beatmaps.IO;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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namespace osu.Desktop.Beatmaps.IO
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namespace osu.Desktop.Beatmaps.IO
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{
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{
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@ -18,20 +16,17 @@ namespace osu.Desktop.Beatmaps.IO
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public static void Register() => AddReader<LegacyFilesystemReader>((storage, path) => Directory.Exists(path));
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public static void Register() => AddReader<LegacyFilesystemReader>((storage, path) => Directory.Exists(path));
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private string basePath { get; }
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private string basePath { get; }
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private Beatmap firstMap { get; }
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public LegacyFilesystemReader(string path)
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public LegacyFilesystemReader(string path)
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{
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{
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basePath = path;
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basePath = path;
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BeatmapFilenames = Directory.GetFiles(basePath, @"*.osu").Select(Path.GetFileName).ToArray();
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BeatmapFilenames = Directory.GetFiles(basePath, @"*.osu").Select(Path.GetFileName).ToArray();
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if (BeatmapFilenames.Length == 0)
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if (BeatmapFilenames.Length == 0)
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throw new FileNotFoundException(@"This directory contains no beatmaps");
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throw new FileNotFoundException(@"This directory contains no beatmaps");
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StoryboardFilename = Directory.GetFiles(basePath, @"*.osb").Select(Path.GetFileName).FirstOrDefault();
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StoryboardFilename = Directory.GetFiles(basePath, @"*.osb").Select(Path.GetFileName).FirstOrDefault();
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using (var stream = new StreamReader(GetStream(BeatmapFilenames[0])))
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{
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var decoder = BeatmapDecoder.GetDecoder(stream);
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firstMap = decoder.Decode(stream);
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}
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}
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}
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public override Stream GetStream(string name)
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public override Stream GetStream(string name)
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@ -39,14 +34,10 @@ namespace osu.Desktop.Beatmaps.IO
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return File.OpenRead(Path.Combine(basePath, name));
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return File.OpenRead(Path.Combine(basePath, name));
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}
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}
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public override BeatmapMetadata ReadMetadata()
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{
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return firstMap.BeatmapInfo.Metadata;
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}
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public override void Dispose()
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public override void Dispose()
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{
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{
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// no-op
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// no-op
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}
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}
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}
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}
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}
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}
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@ -7,6 +7,9 @@ using osu.Game.Beatmaps.IO;
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using osu.Game.Modes;
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using osu.Game.Modes;
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using osu.Game.Modes.Osu;
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using osu.Game.Modes.Osu;
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using osu.Game.Tests.Resources;
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using osu.Game.Tests.Resources;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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namespace osu.Game.Tests.Beatmaps.IO
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namespace osu.Game.Tests.Beatmaps.IO
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{
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{
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@ -53,7 +56,11 @@ namespace osu.Game.Tests.Beatmaps.IO
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using (var osz = Resource.OpenResource("Beatmaps.241526 Soleily - Renatus.osz"))
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using (var osz = Resource.OpenResource("Beatmaps.241526 Soleily - Renatus.osz"))
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{
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{
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var reader = new OszArchiveReader(osz);
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var reader = new OszArchiveReader(osz);
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var meta = reader.ReadMetadata();
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BeatmapMetadata meta;
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using (var stream = new StreamReader(reader.GetStream("Soleily - Renatus (Deif) [Platter].osu")))
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meta = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata;
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Assert.AreEqual(241526, meta.OnlineBeatmapSetID);
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Assert.AreEqual(241526, meta.OnlineBeatmapSetID);
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Assert.AreEqual("Soleily", meta.Artist);
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Assert.AreEqual("Soleily", meta.Artist);
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Assert.AreEqual("Soleily", meta.ArtistUnicode);
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Assert.AreEqual("Soleily", meta.ArtistUnicode);
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@ -13,13 +13,13 @@ namespace osu.Game.Beatmaps.Formats
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{
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{
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private static Dictionary<string, Type> decoders { get; } = new Dictionary<string, Type>();
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private static Dictionary<string, Type> decoders { get; } = new Dictionary<string, Type>();
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public static BeatmapDecoder GetDecoder(TextReader stream)
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public static BeatmapDecoder GetDecoder(StreamReader stream)
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{
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{
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var line = stream.ReadLine()?.Trim();
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string line = stream.ReadLine()?.Trim();
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if (line == null || !decoders.ContainsKey(line))
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if (line == null || !decoders.ContainsKey(line))
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throw new IOException(@"Unknown file format");
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throw new IOException(@"Unknown file format");
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return (BeatmapDecoder)Activator.CreateInstance(decoders[line]);
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return (BeatmapDecoder)Activator.CreateInstance(decoders[line], line);
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}
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}
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protected static void AddDecoder<T>(string magic) where T : BeatmapDecoder
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protected static void AddDecoder<T>(string magic) where T : BeatmapDecoder
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@ -27,17 +27,17 @@ namespace osu.Game.Beatmaps.Formats
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decoders[magic] = typeof(T);
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decoders[magic] = typeof(T);
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}
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}
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public virtual Beatmap Decode(TextReader stream)
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public virtual Beatmap Decode(StreamReader stream)
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{
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{
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return ParseFile(stream);
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return ParseFile(stream);
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}
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}
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public virtual void Decode(TextReader stream, Beatmap beatmap)
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public virtual void Decode(StreamReader stream, Beatmap beatmap)
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{
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{
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ParseFile(stream, beatmap);
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ParseFile(stream, beatmap);
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}
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}
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protected virtual Beatmap ParseFile(TextReader stream)
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protected virtual Beatmap ParseFile(StreamReader stream)
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{
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{
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var beatmap = new Beatmap
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var beatmap = new Beatmap
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{
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{
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@ -48,9 +48,11 @@ namespace osu.Game.Beatmaps.Formats
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Difficulty = new BeatmapDifficulty(),
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Difficulty = new BeatmapDifficulty(),
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},
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},
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};
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};
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ParseFile(stream, beatmap);
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ParseFile(stream, beatmap);
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return beatmap;
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return beatmap;
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}
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}
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protected abstract void ParseFile(TextReader stream, Beatmap beatmap);
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protected abstract void ParseFile(StreamReader stream, Beatmap beatmap);
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}
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}
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}
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}
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@ -1,16 +0,0 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.IO;
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namespace osu.Game.Beatmaps.Formats
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{
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public class ConstructableBeatmapDecoder : BeatmapDecoder
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{
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protected override void ParseFile(TextReader stream, Beatmap beatmap)
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{
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throw new NotImplementedException();
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}
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}
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}
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@ -31,6 +31,17 @@ namespace osu.Game.Beatmaps.Formats
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// TODO: Not sure how far back to go, or differences between versions
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// TODO: Not sure how far back to go, or differences between versions
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}
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}
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private readonly int beatmapVersion;
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public OsuLegacyDecoder()
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{
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}
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public OsuLegacyDecoder(string header)
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{
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beatmapVersion = int.Parse(header.Substring(17));
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}
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private enum Section
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private enum Section
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{
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{
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None,
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None,
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@ -246,32 +257,36 @@ namespace osu.Game.Beatmaps.Formats
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}
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}
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}
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}
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protected override Beatmap ParseFile(TextReader stream)
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protected override Beatmap ParseFile(StreamReader stream)
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{
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{
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return new LegacyBeatmap(base.ParseFile(stream));
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return new LegacyBeatmap(base.ParseFile(stream));
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}
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}
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public override Beatmap Decode(TextReader stream)
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public override Beatmap Decode(StreamReader stream)
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{
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{
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return new LegacyBeatmap(base.Decode(stream));
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return new LegacyBeatmap(base.Decode(stream));
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}
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}
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protected override void ParseFile(TextReader stream, Beatmap beatmap)
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protected override void ParseFile(StreamReader stream, Beatmap beatmap)
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{
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{
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beatmap.BeatmapInfo.BeatmapVersion = beatmapVersion;
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HitObjectParser parser = null;
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HitObjectParser parser = null;
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bool hasCustomColours = false;
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bool hasCustomColours = false;
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var section = Section.None;
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Section section = Section.None;
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while (true)
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string line = null;
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while ((line = stream.ReadLine()) != null)
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{
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{
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var line = stream.ReadLine();
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if (line == null)
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break;
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if (string.IsNullOrEmpty(line))
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if (string.IsNullOrEmpty(line))
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continue;
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continue;
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if (line.StartsWith(@"osu file format v"))
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if (line.StartsWith(@"osu file format v"))
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{
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beatmap.BeatmapInfo.BeatmapVersion = int.Parse(line.Substring(17));
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continue;
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continue;
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}
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if (line.StartsWith(@"[") && line.EndsWith(@"]"))
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if (line.StartsWith(@"[") && line.EndsWith(@"]"))
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{
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{
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@ -6,7 +6,6 @@ using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using osu.Framework.IO.Stores;
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using osu.Framework.IO.Stores;
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using osu.Framework.Platform;
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using osu.Framework.Platform;
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using osu.Game.Database;
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namespace osu.Game.Beatmaps.IO
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namespace osu.Game.Beatmaps.IO
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{
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{
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@ -35,11 +34,6 @@ namespace osu.Game.Beatmaps.IO
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readers.Add(new Reader { Test = test, Type = typeof(T) });
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readers.Add(new Reader { Test = test, Type = typeof(T) });
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}
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}
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/// <summary>
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/// Reads the beatmap metadata from this archive.
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/// </summary>
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public abstract BeatmapMetadata ReadMetadata();
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/// <summary>
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/// <summary>
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/// Gets a list of beatmap file names.
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/// Gets a list of beatmap file names.
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/// </summary>
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/// </summary>
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@ -5,7 +5,6 @@ using System.IO;
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using System.Linq;
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using System.Linq;
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using Ionic.Zip;
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using Ionic.Zip;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Database;
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namespace osu.Game.Beatmaps.IO
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namespace osu.Game.Beatmaps.IO
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{
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{
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@ -23,23 +22,18 @@ namespace osu.Game.Beatmaps.IO
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private readonly Stream archiveStream;
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private readonly Stream archiveStream;
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private readonly ZipFile archive;
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private readonly ZipFile archive;
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private readonly Beatmap firstMap;
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public OszArchiveReader(Stream archiveStream)
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public OszArchiveReader(Stream archiveStream)
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{
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{
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this.archiveStream = archiveStream;
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this.archiveStream = archiveStream;
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archive = ZipFile.Read(archiveStream);
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archive = ZipFile.Read(archiveStream);
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BeatmapFilenames = archive.Entries.Where(e => e.FileName.EndsWith(@".osu"))
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.Select(e => e.FileName).ToArray();
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BeatmapFilenames = archive.Entries.Where(e => e.FileName.EndsWith(@".osu")).Select(e => e.FileName).ToArray();
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if (BeatmapFilenames.Length == 0)
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if (BeatmapFilenames.Length == 0)
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throw new FileNotFoundException(@"This directory contains no beatmaps");
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throw new FileNotFoundException(@"This directory contains no beatmaps");
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StoryboardFilename = archive.Entries.Where(e => e.FileName.EndsWith(@".osb"))
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.Select(e => e.FileName).FirstOrDefault();
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StoryboardFilename = archive.Entries.Where(e => e.FileName.EndsWith(@".osb")).Select(e => e.FileName).FirstOrDefault();
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using (var stream = new StreamReader(GetStream(BeatmapFilenames[0])))
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{
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var decoder = BeatmapDecoder.GetDecoder(stream);
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firstMap = decoder.Decode(stream);
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}
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}
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}
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public override Stream GetStream(string name)
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public override Stream GetStream(string name)
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@ -50,11 +44,6 @@ namespace osu.Game.Beatmaps.IO
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return entry.OpenReader();
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return entry.OpenReader();
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}
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}
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public override BeatmapMetadata ReadMetadata()
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{
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return firstMap.BeatmapInfo.Metadata;
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}
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public override void Dispose()
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public override void Dispose()
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{
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{
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archive.Dispose();
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archive.Dispose();
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@ -175,7 +175,10 @@ namespace osu.Game.Database
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BeatmapMetadata metadata;
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BeatmapMetadata metadata;
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using (var reader = ArchiveReader.GetReader(storage, path))
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using (var reader = ArchiveReader.GetReader(storage, path))
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metadata = reader.ReadMetadata();
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{
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using (var stream = new StreamReader(reader.GetStream(reader.BeatmapFilenames[0])))
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metadata = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata;
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}
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if (File.Exists(path)) // Not always the case, i.e. for LegacyFilesystemReader
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if (File.Exists(path)) // Not always the case, i.e. for LegacyFilesystemReader
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{
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{
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[PrimaryKey, AutoIncrement]
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[PrimaryKey, AutoIncrement]
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public int ID { get; set; }
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public int ID { get; set; }
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public int BeatmapVersion;
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public int? OnlineBeatmapID { get; set; }
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public int? OnlineBeatmapID { get; set; }
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public int? OnlineBeatmapSetID { get; set; }
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public int? OnlineBeatmapSetID { get; set; }
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using (var stream = new StreamReader(reader.GetStream(BeatmapInfo.Path)))
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using (var stream = new StreamReader(reader.GetStream(BeatmapInfo.Path)))
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{
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{
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decoder = BeatmapDecoder.GetDecoder(stream);
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decoder = BeatmapDecoder.GetDecoder(stream);
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beatmap = decoder?.Decode(stream);
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beatmap = decoder.Decode(stream);
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}
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}
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if (WithStoryboard && beatmap != null && BeatmapSetInfo.StoryboardFile != null)
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if (beatmap == null || !WithStoryboard || BeatmapSetInfo.StoryboardFile == null)
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using (var stream = new StreamReader(reader.GetStream(BeatmapSetInfo.StoryboardFile)))
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return beatmap;
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decoder.Decode(stream, beatmap);
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using (var stream = new StreamReader(reader.GetStream(BeatmapSetInfo.StoryboardFile)))
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decoder.Decode(stream, beatmap);
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}
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}
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return beatmap;
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return beatmap;
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@ -142,7 +142,6 @@
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<Compile Include="Overlays\LoginOverlay.cs" />
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<Compile Include="Overlays\LoginOverlay.cs" />
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<Compile Include="Overlays\MusicController.cs" />
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<Compile Include="Overlays\MusicController.cs" />
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<Compile Include="Beatmaps\Beatmap.cs" />
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<Compile Include="Beatmaps\Beatmap.cs" />
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<Compile Include="Beatmaps\Formats\ConstructableBeatmapDecoder.cs" />
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<Compile Include="Beatmaps\WorkingBeatmap.cs" />
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<Compile Include="Beatmaps\WorkingBeatmap.cs" />
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<Compile Include="Beatmaps\Drawables\BeatmapSetHeader.cs" />
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<Compile Include="Beatmaps\Drawables\BeatmapSetHeader.cs" />
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<Compile Include="Beatmaps\Drawables\DifficultyIcon.cs" />
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<Compile Include="Beatmaps\Drawables\DifficultyIcon.cs" />
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