mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 22:27:25 +08:00
Added fails and retries
This commit is contained in:
parent
305bc9cff6
commit
199c70ff95
@ -2,6 +2,7 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Primitives;
|
||||||
using osu.Framework.Screens.Testing;
|
using osu.Framework.Screens.Testing;
|
||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
using osu.Game.Screens.Select;
|
using osu.Game.Screens.Select;
|
||||||
@ -20,9 +21,11 @@ namespace osu.Desktop.VisualTests.Tests
|
|||||||
{
|
{
|
||||||
base.Reset();
|
base.Reset();
|
||||||
|
|
||||||
Add(new Details
|
Details details;
|
||||||
|
Add(details = new Details
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding(150),
|
||||||
Beatmap = new BeatmapInfo
|
Beatmap = new BeatmapInfo
|
||||||
{
|
{
|
||||||
Version = "VisualTest",
|
Version = "VisualTest",
|
||||||
@ -40,11 +43,11 @@ namespace osu.Desktop.VisualTests.Tests
|
|||||||
},
|
},
|
||||||
StarDifficulty = 5.3f,
|
StarDifficulty = 5.3f,
|
||||||
},
|
},
|
||||||
Ratings = new[]
|
|
||||||
{
|
|
||||||
1,2,3,4,5,6,7,8,9,10
|
|
||||||
}
|
|
||||||
});
|
});
|
||||||
|
|
||||||
|
details.Ratings = Enumerable.Range(1, 10);
|
||||||
|
details.Fails = Enumerable.Range(1, 100).Select(i => (int)(Math.Cos(i) * 100));
|
||||||
|
details.Retries = Enumerable.Range(1, 100).Select(i => (int)(Math.Sin(i) * 100));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -13,6 +13,7 @@ using osu.Game.Database;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Select
|
namespace osu.Game.Screens.Select
|
||||||
{
|
{
|
||||||
@ -33,6 +34,8 @@ namespace osu.Game.Screens.Select
|
|||||||
private SpriteText positiveRatings;
|
private SpriteText positiveRatings;
|
||||||
private FillFlowContainer<DetailsBar> ratingsGraph;
|
private FillFlowContainer<DetailsBar> ratingsGraph;
|
||||||
|
|
||||||
|
private FillFlowContainer<RetryAndFailBar> retryAndFailGraph;
|
||||||
|
|
||||||
private BeatmapInfo beatmap;
|
private BeatmapInfo beatmap;
|
||||||
public BeatmapInfo Beatmap
|
public BeatmapInfo Beatmap
|
||||||
{
|
{
|
||||||
@ -91,7 +94,53 @@ namespace osu.Game.Screens.Select
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private List<int> retries = Enumerable.Repeat(0,100).ToList();
|
||||||
|
public IEnumerable<int> Retries
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return retries;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
retries = value.ToList();
|
||||||
|
calcRetryAndFailBarLength();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private List<int> fails = Enumerable.Repeat(0,100).ToList();
|
||||||
|
public IEnumerable<int> Fails
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return fails;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
fails = value.ToList();
|
||||||
|
calcRetryAndFailBarLength();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void calcRetryAndFailBarLength()
|
||||||
|
{
|
||||||
|
List<RetryAndFailBar> retryAndFailGraphBars = retryAndFailGraph.Children.ToList();
|
||||||
|
for (int i = 0; i < 100; i++)
|
||||||
|
if (retryAndFailGraphBars.Count > i)
|
||||||
|
{
|
||||||
|
retryAndFailGraphBars[i].FailLength = (float)fails[i] / ((fails?.Max() ?? 0) + (retries?.Max() ?? 0));
|
||||||
|
retryAndFailGraphBars[i].RetryLength = (float)retries[i] / ((fails?.Max() ?? 0) + (retries?.Max() ?? 0));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
retryAndFailGraph.Add(new RetryAndFailBar
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Width = 0.01f,
|
||||||
|
FailLength = (float)fails[i] / ((fails?.Max() ?? 0) + (retries?.Max() ?? 0)),
|
||||||
|
RetryLength = (float)retries[i] / ((fails?.Max() ?? 0) + (retries?.Max() ?? 0)),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
public Details()
|
public Details()
|
||||||
{
|
{
|
||||||
@ -280,7 +329,7 @@ namespace osu.Game.Screens.Select
|
|||||||
Text = "Rating Spread",
|
Text = "Rating Spread",
|
||||||
TextSize = 14,
|
TextSize = 14,
|
||||||
Font = @"Exo2.0-Medium",
|
Font = @"Exo2.0-Medium",
|
||||||
Anchor = Anchor.BottomCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
},
|
},
|
||||||
ratingsGraph = new FillFlowContainer<DetailsBar>
|
ratingsGraph = new FillFlowContainer<DetailsBar>
|
||||||
@ -288,13 +337,40 @@ namespace osu.Game.Screens.Select
|
|||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Direction = FillDirection.Horizontal,
|
Direction = FillDirection.Horizontal,
|
||||||
Height = 50,
|
Height = 50,
|
||||||
}
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Padding = new MarginPadding { Left = 10, Right = 10 },
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
retryAndFailGraph = new FillFlowContainer<RetryAndFailBar>
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Height = 50,
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
},
|
||||||
|
new SpriteText
|
||||||
|
{
|
||||||
|
Text = "Points of Failure",
|
||||||
|
TextSize = 14,
|
||||||
|
Font = @"Exo2.0-Medium",
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -305,11 +381,10 @@ namespace osu.Game.Screens.Select
|
|||||||
source.Colour = colour.GrayB;
|
source.Colour = colour.GrayB;
|
||||||
tags.Colour = colour.YellowLight;
|
tags.Colour = colour.YellowLight;
|
||||||
|
|
||||||
stars.BarColour = colour.YellowLight;
|
stars.BarColour = colour.Yellow;
|
||||||
|
|
||||||
ratingsBar.BackgroundColour = colour.Green;
|
ratingsBar.BackgroundColour = colour.Green;
|
||||||
ratingsBar.BarColour = colour.YellowDark;
|
ratingsBar.BarColour = colour.YellowDark;
|
||||||
|
|
||||||
ratingsGraph.Colour = colour.BlueDark;
|
ratingsGraph.Colour = colour.BlueDark;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -407,5 +482,63 @@ namespace osu.Game.Screens.Select
|
|||||||
valueText.Colour = colour.GrayB;
|
valueText.Colour = colour.GrayB;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class RetryAndFailBar : Container<DetailsBar>
|
||||||
|
{
|
||||||
|
private DetailsBar retryBar;
|
||||||
|
private DetailsBar failBar;
|
||||||
|
|
||||||
|
public float RetryLength
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return retryBar.Length;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
retryBar.Length = value + FailLength;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public float FailLength
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return failBar.Length;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
failBar.Length = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public RetryAndFailBar()
|
||||||
|
{
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
retryBar = new DetailsBar
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Direction = BarDirection.BottomToTop,
|
||||||
|
Length = 0,
|
||||||
|
BackgroundColour = new Color4(0,0,0,0),
|
||||||
|
},
|
||||||
|
failBar = new DetailsBar
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Direction = BarDirection.BottomToTop,
|
||||||
|
Length = 0,
|
||||||
|
BackgroundColour = new Color4(0,0,0,0),
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colour)
|
||||||
|
{
|
||||||
|
retryBar.Colour = colour.Yellow;
|
||||||
|
failBar.Colour = colour.YellowDarker;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,6 +6,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Colour;
|
using osu.Framework.Graphics.Colour;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using System;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Select
|
namespace osu.Game.Screens.Select
|
||||||
{
|
{
|
||||||
@ -14,7 +15,7 @@ namespace osu.Game.Screens.Select
|
|||||||
private Box background;
|
private Box background;
|
||||||
private Box bar;
|
private Box bar;
|
||||||
|
|
||||||
private const int resizeDuration = 250;
|
private const int resize_duration = 250;
|
||||||
|
|
||||||
private float length;
|
private float length;
|
||||||
public float Length
|
public float Length
|
||||||
@ -89,11 +90,11 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
case BarDirection.LeftToRight:
|
case BarDirection.LeftToRight:
|
||||||
case BarDirection.RightToLeft:
|
case BarDirection.RightToLeft:
|
||||||
bar.ResizeTo(new Vector2(length, 1), resizeDuration);
|
bar.ResizeTo(new Vector2(length, 1), resize_duration);
|
||||||
break;
|
break;
|
||||||
case BarDirection.TopToBottom:
|
case BarDirection.TopToBottom:
|
||||||
case BarDirection.BottomToTop:
|
case BarDirection.BottomToTop:
|
||||||
bar.ResizeTo(new Vector2(1, length), resizeDuration);
|
bar.ResizeTo(new Vector2(1, length), resize_duration);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user