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Fix ruleset selector not receiving key input on toolbar absence
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@ -33,6 +33,10 @@ namespace osu.Game.Overlays.Toolbar
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private readonly Bindable<OverlayActivation> overlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
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// Required for toolbar components that need to listen for key input
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// to invoke specific actions while toolbar is in hidden state.
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public override bool PropagateNonPositionalInputSubTree => true;
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public Toolbar()
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{
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RelativeSizeAxes = Axes.X;
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