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Use exceptions

This commit is contained in:
Dean Herbert 2018-04-23 17:57:32 +09:00
parent 0709a0926b
commit 194992936d

View File

@ -3,8 +3,8 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics;
using System.Linq; using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input; using osu.Framework.Input;
@ -44,8 +44,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers
public override void Add(HitObjectMask drawable) public override void Add(HitObjectMask drawable)
{ {
// Rider 2018.1 requires this (roslyn analyser issue?) if (drawable == null) throw new ArgumentNullException(nameof(drawable));
Debug.Assert(drawable != null);
base.Add(drawable); base.Add(drawable);
@ -55,10 +54,9 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers
drawable.DragRequested += onDragRequested; drawable.DragRequested += onDragRequested;
} }
public override bool Remove(HitObjectMask drawable) public override bool Remove([NotNull] HitObjectMask drawable)
{ {
// Rider 2018.1 requires this (roslyn analyser issue?) if (drawable == null) throw new ArgumentNullException(nameof(drawable));
Debug.Assert(drawable != null);
var result = base.Remove(drawable); var result = base.Remove(drawable);