mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:27:29 +08:00
Remove unused params from BDL methods
This commit is contained in:
parent
48498cf8a1
commit
19467e58c1
@ -4,7 +4,6 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Platform;
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using osu.Game.Tests.Visual;
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using osuTK.Graphics;
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@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.EmptyFreeform.Tests
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public class TestSceneOsuGame : OsuTestScene
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{
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[BackgroundDependencyLoader]
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private void load(GameHost host, OsuGameBase gameBase)
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private void load()
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{
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Children = new Drawable[]
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{
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@ -4,7 +4,6 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Platform;
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using osu.Game.Tests.Visual;
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using osuTK.Graphics;
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@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
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public class TestSceneOsuGame : OsuTestScene
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{
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[BackgroundDependencyLoader]
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private void load(GameHost host, OsuGameBase gameBase)
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private void load()
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{
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Children = new Drawable[]
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{
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@ -4,7 +4,6 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Platform;
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using osu.Game.Tests.Visual;
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using osuTK.Graphics;
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@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.EmptyScrolling.Tests
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public class TestSceneOsuGame : OsuTestScene
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{
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[BackgroundDependencyLoader]
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private void load(GameHost host, OsuGameBase gameBase)
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private void load()
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{
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Children = new Drawable[]
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{
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@ -4,7 +4,6 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Platform;
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using osu.Game.Tests.Visual;
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using osuTK.Graphics;
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@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
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public class TestSceneOsuGame : OsuTestScene
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{
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[BackgroundDependencyLoader]
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private void load(GameHost host, OsuGameBase gameBase)
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private void load()
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{
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Children = new Drawable[]
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{
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@ -7,7 +7,6 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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@ -28,7 +27,7 @@ namespace osu.Game.Rulesets.Pippidon.UI
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private PippidonCharacter pippidon;
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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private void load()
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{
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AddRangeInternal(new Drawable[]
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{
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@ -73,7 +73,7 @@ namespace osu.Desktop.Security
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, NotificationOverlay notificationOverlay)
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private void load(OsuColour colours)
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{
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Icon = FontAwesome.Solid.ShieldAlt;
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IconBackground.Colour = colours.YellowDark;
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@ -9,7 +9,6 @@ using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Mania.Edit.Blueprints.Components;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.UI.Scrolling;
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using osuTK;
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namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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@ -28,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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}
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[BackgroundDependencyLoader]
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private void load(IScrollingInfo scrollingInfo)
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private void load()
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{
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InternalChildren = new Drawable[]
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{
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@ -9,7 +9,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Input;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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@ -50,7 +49,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load()
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{
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InternalChildren = new Drawable[]
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{
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@ -10,7 +10,6 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Audio;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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@ -69,7 +68,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load()
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{
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Origin = Anchor.Centre;
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RelativeSizeAxes = Axes.Both;
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@ -3,15 +3,13 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Osu.Skinning.Default
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{
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public class SpinnerBackgroundLayer : SpinnerFill
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{
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, DrawableHitObject drawableHitObject)
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private void load()
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{
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Disc.Alpha = 0;
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Anchor = Anchor.Centre;
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@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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private GameplayState gameplayState { get; set; }
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[BackgroundDependencyLoader]
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private void load(ISkinSource skin, OsuColour colours)
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private void load(ISkinSource skin)
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{
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var texture = skin.GetTexture("star2");
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var starBreakAdditive = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.StarBreakAdditive)?.Value ?? new Color4(255, 182, 193, 255);
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@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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private OsuConfigManager config { get; set; }
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[BackgroundDependencyLoader(true)]
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private void load(OsuConfigManager config, OsuRulesetConfigManager rulesetConfig)
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private void load(OsuRulesetConfigManager rulesetConfig)
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{
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rulesetConfig?.BindWith(OsuRulesetSetting.ShowCursorTrail, showTrail);
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}
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@ -5,7 +5,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Taiko.Objects;
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using osuTK;
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@ -19,7 +18,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load()
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{
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AccentColour = Hit.COLOUR_CENTRE;
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}
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@ -5,7 +5,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Taiko.Objects;
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using osuTK;
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using osuTK.Graphics;
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@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load()
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{
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AccentColour = Hit.COLOUR_RIM;
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}
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@ -7,7 +7,6 @@ using osu.Framework.Audio.Track;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics.Containers;
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using osu.Game.Rulesets.Judgements;
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@ -39,7 +38,7 @@ namespace osu.Game.Rulesets.Taiko.UI
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}
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[BackgroundDependencyLoader(true)]
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private void load(TextureStore textures, GameplayState gameplayState)
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private void load(GameplayState gameplayState)
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{
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InternalChildren = new[]
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{
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@ -6,7 +6,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps.Drawables.Cards;
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using osu.Game.Graphics;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays;
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@ -18,7 +17,7 @@ namespace osu.Game.Tests.Visual.Beatmaps
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private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load()
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{
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var beatmapSet = new APIBeatmapSet
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{
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@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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protected OsuConfigManager Config { get; private set; }
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[BackgroundDependencyLoader]
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private void load(RulesetStore rulesets)
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private void load()
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{
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Dependencies.Cache(Config = new OsuConfigManager(LocalStorage));
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Config.GetBindable<double>(OsuSetting.DimLevel).Value = 1.0;
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@ -14,7 +14,6 @@ using osu.Game.Graphics.Containers;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets;
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using osu.Game.Tests.Beatmaps.IO;
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using osuTK;
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@ -28,7 +27,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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private IAPIProvider api;
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[BackgroundDependencyLoader]
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private void load(OsuGameBase osu, IAPIProvider api, RulesetStore rulesets)
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private void load(OsuGameBase osu, IAPIProvider api)
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{
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this.api = api;
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@ -2,14 +2,13 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Platform;
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namespace osu.Game.Tournament.Tests
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{
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public class TestSceneTournamentSceneManager : TournamentTestScene
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{
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[BackgroundDependencyLoader]
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private void load(Storage storage)
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private void load()
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{
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Add(new TournamentSceneManager());
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}
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@ -4,7 +4,6 @@
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Tournament.Models;
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namespace osu.Game.Tournament.Components
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@ -22,7 +21,7 @@ namespace osu.Game.Tournament.Components
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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private void load()
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{
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if (team == null) return;
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@ -5,7 +5,6 @@ using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Graphics;
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using osu.Game.Tournament.Models;
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@ -33,7 +32,7 @@ namespace osu.Game.Tournament.Components
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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private void load()
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{
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if (Team == null) return;
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@ -9,7 +9,6 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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@ -45,7 +44,7 @@ namespace osu.Game.Tournament.Components
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}
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[BackgroundDependencyLoader]
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private void load(LadderInfo ladder, TextureStore textures)
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private void load(LadderInfo ladder)
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{
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currentMatch.BindValueChanged(matchChanged);
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currentMatch.BindTo(ladder.CurrentMatch);
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@ -12,7 +12,6 @@ using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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using osuTK;
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@ -218,7 +217,7 @@ namespace osu.Game.Tournament.Screens.Editors
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}
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[BackgroundDependencyLoader]
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private void load(RulesetStore rulesets)
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private void load()
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{
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beatmapId.Value = Model.ID;
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beatmapId.BindValueChanged(id =>
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@ -12,7 +12,6 @@ using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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using osuTK;
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@ -220,7 +219,7 @@ namespace osu.Game.Tournament.Screens.Editors
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}
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[BackgroundDependencyLoader]
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private void load(RulesetStore rulesets)
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private void load()
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{
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beatmapId.Value = Model.ID;
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beatmapId.BindValueChanged(id =>
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|
@ -11,7 +11,6 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Models;
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using osuTK;
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namespace osu.Game.Tournament.Screens.Gameplay.Components
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@ -91,7 +90,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
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}
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[BackgroundDependencyLoader]
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private void load(LadderInfo ladder, MatchIPCInfo ipc)
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private void load(MatchIPCInfo ipc)
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{
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score1.BindValueChanged(_ => updateScores());
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score1.BindTo(ipc.Score1);
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|
@ -6,7 +6,6 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Platform;
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using osu.Framework.Threading;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings;
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@ -37,7 +36,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
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private Drawable chroma;
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[BackgroundDependencyLoader]
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private void load(LadderInfo ladder, MatchIPCInfo ipc, Storage storage)
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private void load(LadderInfo ladder, MatchIPCInfo ipc)
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{
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this.ipc = ipc;
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@ -81,7 +81,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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}
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[BackgroundDependencyLoader(true)]
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private void load(OsuColour colours, LadderEditorScreen ladderEditor)
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private void load(LadderEditorScreen ladderEditor)
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{
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this.ladderEditor = ladderEditor;
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|
@ -9,8 +9,6 @@ using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Lines;
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using osu.Framework.Platform;
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using osu.Game.Graphics;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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using osu.Game.Tournament.Screens.Editors;
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@ -30,7 +28,7 @@ namespace osu.Game.Tournament.Screens.Ladder
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protected Container Content;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, Storage storage)
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private void load()
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{
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normalPathColour = Color4Extensions.FromHex("#66D1FF");
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losersPathColour = Color4Extensions.FromHex("#FFC700");
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@ -8,7 +8,6 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Platform;
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using osu.Game.Graphics;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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@ -25,7 +24,7 @@ namespace osu.Game.Tournament.Screens.Schedule
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private LadderInfo ladder;
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[BackgroundDependencyLoader]
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private void load(LadderInfo ladder, Storage storage)
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private void load(LadderInfo ladder)
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{
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this.ladder = ladder;
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@ -8,7 +8,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Tournament.Components;
|
||||
@ -25,7 +24,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
||||
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(Storage storage)
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
@ -17,7 +16,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
||||
private Container mainContainer;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(Storage storage)
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
@ -23,7 +22,7 @@ namespace osu.Game.Tournament.Screens.TeamWin
|
||||
private TourneyVideo redWinVideo;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder, Storage storage)
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
|
@ -7,11 +7,9 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osu.Game.Tournament.Screens;
|
||||
using osu.Game.Tournament.Screens.Drawings;
|
||||
using osu.Game.Tournament.Screens.Editors;
|
||||
@ -52,7 +50,7 @@ namespace osu.Game.Tournament
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder, Storage storage)
|
||||
private void load()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
|
@ -80,7 +80,7 @@ namespace osu.Game.Collections
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -7,14 +7,13 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.OpenGL.Vertices;
|
||||
using osu.Framework.Graphics.Shaders;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Graphics.Sprites
|
||||
{
|
||||
public class LogoAnimation : Sprite
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ShaderManager shaders, TextureStore textures)
|
||||
private void load(ShaderManager shaders)
|
||||
{
|
||||
TextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"LogoAnimation");
|
||||
RoundedTextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"LogoAnimation"); // Masking isn't supported for now
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -30,7 +29,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
private void load()
|
||||
{
|
||||
BackgroundColour = Color4.Transparent;
|
||||
BackgroundColourHover = Color4Extensions.FromHex(@"172023");
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Events;
|
||||
@ -18,7 +17,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private Bindable<double?> lastPlaybackTime;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, SessionStatics statics)
|
||||
private void load(SessionStatics statics)
|
||||
{
|
||||
lastPlaybackTime = statics.GetBindable<double?>(Static.LastHoverSoundPlaybackTime);
|
||||
}
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
@ -41,7 +40,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = colours.ContextMenuGray;
|
||||
}
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private Sample sampleClose;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
sampleClick = audio.Samples.Get($@"UI/{HoverSampleSet.Default.GetDescription()}-select");
|
||||
sampleOpen = audio.Samples.Get(@"UI/dropdown-open");
|
||||
|
@ -44,7 +44,7 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
private GameHost host { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays.AccountCreation;
|
||||
@ -35,7 +34,7 @@ namespace osu.Game.Overlays
|
||||
private readonly IBindable<APIState> apiState = new Bindable<APIState>();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, IAPIProvider api)
|
||||
private void load(IAPIProvider api)
|
||||
{
|
||||
apiState.BindTo(api.State);
|
||||
apiState.BindValueChanged(apiStateChanged, true);
|
||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, OverlayColourProvider colourProvider)
|
||||
private void load()
|
||||
{
|
||||
foreach (var categoryEntries in Build.ChangelogEntries.GroupBy(b => b.Category).OrderBy(c => c.Key))
|
||||
{
|
||||
|
@ -7,7 +7,6 @@ using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Events;
|
||||
@ -35,7 +34,7 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
private void load()
|
||||
{
|
||||
Header.Build.BindTarget = Current;
|
||||
|
||||
|
@ -317,7 +317,7 @@ namespace osu.Game.Overlays.Comments
|
||||
private class NoCommentsPlaceholder : CompositeDrawable
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
private void load()
|
||||
{
|
||||
Height = 80;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Extensions.LocalisationExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.Profile.Header.Components;
|
||||
@ -30,7 +29,7 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider, TextureStore textures)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Container<Drawable> hiddenDetailContainer;
|
||||
Container<Drawable> expandedDetailContainer;
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Platform;
|
||||
@ -16,7 +15,7 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings
|
||||
protected override LocalisableString Header => DebugSettingsStrings.MemoryHeader;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(FrameworkDebugConfigManager config, GameHost host, RealmContextFactory realmFactory)
|
||||
private void load(GameHost host, RealmContextFactory realmFactory)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Settings
|
||||
public class SettingsFooter : FillFlowContainer
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game, OsuColour colours, RulesetStore rulesets)
|
||||
private void load(OsuGameBase game, RulesetStore rulesets)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
@ -65,7 +65,7 @@ namespace osu.Game.Overlays.Settings
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider, OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
|
@ -61,7 +61,7 @@ namespace osu.Game.Rulesets.UI
|
||||
private int direction = 1;
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(GameplayClock clock, ISamplePlaybackDisabler sampleDisabler)
|
||||
private void load(GameplayClock clock)
|
||||
{
|
||||
if (clock != null)
|
||||
{
|
||||
|
@ -15,7 +15,6 @@ using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
@ -57,7 +56,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
InternalChild = SelectionBox = CreateSelectionBox();
|
||||
|
||||
|
@ -15,7 +15,6 @@ using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Screens.Edit.Timing;
|
||||
@ -39,7 +38,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
volume.BindValueChanged(volume => updateText());
|
||||
bank.BindValueChanged(bank => updateText(), true);
|
||||
|
@ -4,7 +4,6 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
@ -19,7 +18,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
beatLength.BindValueChanged(beatLength =>
|
||||
{
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
@ -20,7 +19,7 @@ namespace osu.Game.Screens.Edit
|
||||
protected FillFlowContainer Flow { get; private set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colours)
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
@ -4,7 +4,6 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
|
||||
@ -24,7 +23,7 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
protected override string HeaderText => "Visibility";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colours, VerifyScreen verify)
|
||||
private void load(VerifyScreen verify)
|
||||
{
|
||||
hiddenIssueTypes = verify.HiddenIssueTypes.GetBoundCopy();
|
||||
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -40,7 +39,7 @@ namespace osu.Game.Screens.Import
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(Storage storage)
|
||||
private void load()
|
||||
{
|
||||
InternalChild = contentContainer = new Container
|
||||
{
|
||||
|
@ -15,7 +15,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
@ -123,7 +122,7 @@ namespace osu.Game.Screens.Menu
|
||||
private LoginOverlay loginOverlay { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(AudioManager audio, IdleTracker idleTracker, GameHost host, LocalisationManager strings)
|
||||
private void load(AudioManager audio, IdleTracker idleTracker, GameHost host)
|
||||
{
|
||||
buttonsPlay.Add(new Button(ButtonSystemStrings.Solo, @"button-solo-select", FontAwesome.Solid.User, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
|
||||
buttonsPlay.Add(new Button(ButtonSystemStrings.Multi, @"button-generic-select", FontAwesome.Solid.Users, new Color4(94, 63, 186, 255), onMultiplayer, 0, Key.M));
|
||||
|
@ -18,7 +18,6 @@ using osu.Game.Configuration;
|
||||
using osu.Game.IO.Archives;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -81,7 +80,7 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config, SkinManager skinManager, BeatmapManager beatmaps, Framework.Game game)
|
||||
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
|
||||
{
|
||||
// prevent user from changing beatmap while the intro is still runnning.
|
||||
beatmap = Beatmap.BeginLease(false);
|
||||
|
@ -133,7 +133,7 @@ namespace osu.Game.Screens.Menu
|
||||
private OsuGameBase game { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private void load()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
|
@ -71,7 +71,7 @@ namespace osu.Game.Screens.Menu
|
||||
private SongTicker songTicker;
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(BeatmapListingOverlay beatmapListing, SettingsOverlay settings, RankingsOverlay rankings, OsuConfigManager config, SessionStatics statics)
|
||||
private void load(BeatmapListingOverlay beatmapListing, SettingsOverlay settings, OsuConfigManager config, SessionStatics statics)
|
||||
{
|
||||
holdDelay = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay);
|
||||
loginDisplayed = statics.GetBindable<bool>(Static.LoginOverlayDisplayed);
|
||||
|
@ -145,7 +145,7 @@ namespace osu.Game.Screens
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuGame osu, AudioManager audio)
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
sampleExit = audio.Samples.Get(@"UI/screen-back");
|
||||
}
|
||||
|
@ -2,11 +2,9 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
@ -39,7 +37,7 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, IBindable<WorkingBeatmap> beatmap)
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -116,7 +116,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
public Action HoverLost;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, Framework.Game game)
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Size = new Vector2(60);
|
||||
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -37,7 +36,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, BeatmapDifficultyCache difficultyCache)
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Colour = colours.BlueLighter;
|
||||
valid.BindValueChanged(e =>
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Graphics;
|
||||
@ -104,7 +103,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host)
|
||||
private void load()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -83,7 +82,7 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colour, OsuConfigManager config)
|
||||
private void load(OsuColour colour)
|
||||
{
|
||||
modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight;
|
||||
}
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, SkinManager skinManager)
|
||||
private void load()
|
||||
{
|
||||
var dllStore = new DllResourceStore(DynamicCompilationOriginal.GetType().Assembly);
|
||||
|
||||
|
@ -4,7 +4,6 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -58,7 +57,7 @@ namespace osu.Game.Users.Drawables
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LargeTextureStore textures)
|
||||
private void load()
|
||||
{
|
||||
LoadComponentAsync(new DrawableAvatar(user), clickableArea.Add);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user