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Merge pull request #18052 from peppy/fix-beatmap-set-dismissal

Fix clicking anywhere in the beatmap overlay dismissing it
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Salman Ahmed 2022-05-02 15:51:08 +03:00 committed by GitHub
commit 18c0390b20
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@ -5,7 +5,6 @@ using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.BeatmapSet;
@ -24,9 +23,6 @@ namespace osu.Game.Overlays
private readonly Bindable<APIBeatmapSet> beatmapSet = new Bindable<APIBeatmapSet>();
// receive input outside our bounds so we can trigger a close event on ourselves.
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
public BeatmapSetOverlay()
: base(OverlayColourScheme.Blue)
{
@ -71,12 +67,6 @@ namespace osu.Game.Overlays
beatmapSet.Value = null;
}
protected override bool OnClick(ClickEvent e)
{
Hide();
return true;
}
public void FetchAndShowBeatmap(int beatmapId)
{
beatmapSet.Value = null;