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Populate total score without mods when performing standardised score migration
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@ -16,6 +16,7 @@ using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring.Legacy;
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using osu.Game.Rulesets.Scoring.Legacy;
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using osu.Game.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Scoring.Legacy;
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namespace osu.Game.Database
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namespace osu.Game.Database
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{
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{
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@ -248,6 +249,7 @@ namespace osu.Game.Database
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score.Accuracy = computeAccuracy(score, scoreProcessor);
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score.Accuracy = computeAccuracy(score, scoreProcessor);
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score.Rank = computeRank(score, scoreProcessor);
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score.Rank = computeRank(score, scoreProcessor);
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score.TotalScore = convertFromLegacyTotalScore(score, ruleset, beatmap);
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score.TotalScore = convertFromLegacyTotalScore(score, ruleset, beatmap);
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LegacyScoreDecoder.PopulateTotalScoreWithoutMods(score);
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}
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}
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/// <summary>
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/// <summary>
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