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ChatConsole -> ChatOverlay. Namespace tidying.
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parent
34e91c8474
commit
18509e6a60
@ -14,9 +14,9 @@ using osu.Game;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Chat.Display;
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using OpenTK;
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using OpenTK;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Game.Online.Chat.Drawables;
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namespace osu.Desktop.VisualTests.Tests
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namespace osu.Desktop.VisualTests.Tests
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{
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{
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@ -4,15 +4,13 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using OpenTK;
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using OpenTK;
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using osu.Framework;
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using osu.Framework.Allocation;
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namespace osu.Game.Online.Chat.Display
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namespace osu.Game.Online.Chat.Drawables
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{
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{
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public class ChannelDisplay : Container
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public class ChannelDisplay : Container
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{
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{
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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Sprites;
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using OpenTK;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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namespace osu.Game.Online.Chat.Display
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namespace osu.Game.Online.Chat.Drawables
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{
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{
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public class ChatLine : Container
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public class ChatLine : Container
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{
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{
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@ -30,7 +30,7 @@ namespace osu.Game
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{
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{
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public Toolbar Toolbar;
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public Toolbar Toolbar;
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private ChatConsole chat;
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private ChatOverlay chat;
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private MusicController musicController;
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private MusicController musicController;
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@ -115,7 +115,7 @@ namespace osu.Game
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});
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});
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//overlay elements
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//overlay elements
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(chat = new ChatConsole(API) { Depth = 0 }).Preload(this, overlayContent.Add);
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(chat = new ChatOverlay { Depth = 0 }).Preload(this, overlayContent.Add);
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(Options = new OptionsOverlay { Depth = -1 }).Preload(this, overlayContent.Add);
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(Options = new OptionsOverlay { Depth = -1 }).Preload(this, overlayContent.Add);
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(musicController = new MusicController() { Depth = -3 }).Preload(this, overlayContent.Add);
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(musicController = new MusicController() { Depth = -3 }).Preload(this, overlayContent.Add);
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(Toolbar = new Toolbar
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(Toolbar = new Toolbar
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@ -6,7 +6,6 @@ using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using OpenTK;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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@ -16,11 +15,11 @@ using osu.Framework.Threading;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Chat.Display;
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using osu.Game.Online.Chat.Drawables;
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namespace osu.Game.Overlays
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namespace osu.Game.Overlays
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{
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{
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public class ChatConsole : OverlayContainer
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public class ChatOverlay : OverlayContainer, IOnlineComponent
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{
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{
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private ChannelDisplay channelDisplay;
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private ChannelDisplay channelDisplay;
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@ -32,7 +31,7 @@ namespace osu.Game.Overlays
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private APIAccess api;
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private APIAccess api;
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public ChatConsole()
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public ChatOverlay()
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{
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{
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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Size = new Vector2(1, 300);
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Size = new Vector2(1, 300);
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@ -148,5 +147,10 @@ namespace osu.Game.Overlays
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MoveToY(DrawSize.Y, transition_length, EasingTypes.InSine);
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MoveToY(DrawSize.Y, transition_length, EasingTypes.InSine);
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FadeOut(transition_length, EasingTypes.InSine);
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FadeOut(transition_length, EasingTypes.InSine);
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}
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}
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public void APIStateChanged(APIAccess api, APIState state)
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{
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throw new System.NotImplementedException();
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}
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}
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}
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}
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}
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@ -151,13 +151,13 @@
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<Compile Include="Online\API\SecurePassword.cs" />
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<Compile Include="Online\API\SecurePassword.cs" />
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<Compile Include="Online\API\Requests\ListChannels.cs" />
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<Compile Include="Online\API\Requests\ListChannels.cs" />
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<Compile Include="Online\Chat\Channel.cs" />
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<Compile Include="Online\Chat\Channel.cs" />
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<Compile Include="Online\Chat\Display\ChannelDisplay.cs" />
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<Compile Include="Online\Chat\Drawables\ChannelDisplay.cs" />
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<Compile Include="Online\Chat\Display\ChatLine.cs" />
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<Compile Include="Online\Chat\Drawables\ChatLine.cs" />
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<Compile Include="Online\Chat\Message.cs" />
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<Compile Include="Online\Chat\Message.cs" />
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<Compile Include="Online\User.cs" />
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<Compile Include="Online\User.cs" />
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<Compile Include="OsuGame.cs" />
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<Compile Include="OsuGame.cs" />
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<Compile Include="OsuGameBase.cs" />
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<Compile Include="OsuGameBase.cs" />
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<Compile Include="Overlays\ChatConsole.cs" />
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<Compile Include="Overlays\ChatOverlay.cs" />
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<Compile Include="Overlays\OptionsOverlay.cs" />
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<Compile Include="Overlays\OptionsOverlay.cs" />
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<Compile Include="Overlays\Toolbar.cs" />
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<Compile Include="Overlays\Toolbar.cs" />
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<Compile Include="Overlays\ToolbarButton.cs" />
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<Compile Include="Overlays\ToolbarButton.cs" />
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