From ac329664276eeaec1a41b2284e69dfefc065ac9c Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sun, 3 Apr 2022 01:31:51 +0300 Subject: [PATCH 001/204] Replicate osu!(stable)'s hit target position with "Classic" mod --- osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs | 3 +++ osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs | 8 +++++++- 2 files changed, 10 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs index 5a6f57bc36..d18b88761d 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs @@ -16,6 +16,9 @@ namespace osu.Game.Rulesets.Taiko.Mods { drawableTaikoRuleset = (DrawableTaikoRuleset)drawableRuleset; drawableTaikoRuleset.LockPlayfieldAspect.Value = false; + + var playfield = (TaikoPlayfield)drawableRuleset.Playfield; + playfield.ClassicHitTargetPosition.Value = true; } public void Update(Playfield playfield) diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs index 504b10e9bc..f2fa63c99e 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs @@ -5,6 +5,7 @@ using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Pooling; @@ -31,6 +32,11 @@ namespace osu.Game.Rulesets.Taiko.UI /// public const float DEFAULT_HEIGHT = 200; + /// + /// Whether the hit target should be nudged further towards the left area, matching the stable "classic" position. + /// + public Bindable ClassicHitTargetPosition = new BindableBool(); + private Container hitExplosionContainer; private Container kiaiExplosionContainer; private JudgementContainer judgementContainer; @@ -190,7 +196,7 @@ namespace osu.Game.Rulesets.Taiko.UI // Padding is required to be updated for elements which are based on "absolute" X sized elements. // This is basically allowing for correct alignment as relative pieces move around them. - rightArea.Padding = new MarginPadding { Left = leftArea.DrawWidth }; + rightArea.Padding = new MarginPadding { Left = leftArea.DrawWidth - (ClassicHitTargetPosition.Value ? 45 : 0) }; hitTargetOffsetContent.Padding = new MarginPadding { Left = HitTarget.DrawWidth / 2 }; mascot.Scale = new Vector2(DrawHeight / DEFAULT_HEIGHT); From 16f626fb646a637cc908a7d1733457008b7d10ad Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 6 Apr 2022 01:21:19 +0300 Subject: [PATCH 002/204] Add legacy classic taiko player test scene --- .../TestSceneLegacyTaikoPlayer.cs | 28 +++++++++++++++++++ .../TestSceneTaikoPlayer.cs | 9 ++++++ 2 files changed, 37 insertions(+) create mode 100644 osu.Game.Rulesets.Taiko.Tests/TestSceneLegacyTaikoPlayer.cs diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneLegacyTaikoPlayer.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneLegacyTaikoPlayer.cs new file mode 100644 index 0000000000..d1f80768b6 --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneLegacyTaikoPlayer.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Game.Database; +using osu.Game.Rulesets.Taiko.Mods; +using osu.Game.Skinning; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Taiko.Tests +{ + public class TestSceneLegacyTaikoPlayer : PlayerTestScene + { + protected override Ruleset CreatePlayerRuleset() => new TaikoRuleset(); + + [BackgroundDependencyLoader] + private void load(SkinManager skins) + { + skins.CurrentSkinInfo.Value = DefaultLegacySkin.CreateInfo().ToLiveUnmanaged(); + } + + protected override TestPlayer CreatePlayer(Ruleset ruleset) + { + SelectedMods.Value = new[] { new TaikoModClassic() }; + return base.CreatePlayer(ruleset); + } + } +} diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs index cd7511241a..8b7a2d0c13 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs @@ -1,6 +1,9 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Allocation; +using osu.Game.Database; +using osu.Game.Skinning; using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Taiko.Tests @@ -8,5 +11,11 @@ namespace osu.Game.Rulesets.Taiko.Tests public class TestSceneTaikoPlayer : PlayerTestScene { protected override Ruleset CreatePlayerRuleset() => new TaikoRuleset(); + + [BackgroundDependencyLoader] + private void load(SkinManager skins) + { + skins.CurrentSkinInfo.Value = DefaultSkin.CreateInfo().ToLiveUnmanaged(); + } } } From 55c56c03a59837e6265174c80085ec62c61b0771 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 6 Apr 2022 02:34:07 +0300 Subject: [PATCH 003/204] Propagate legacy input drum size to main piece --- .../Skinning/Legacy/LegacyInputDrum.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs index 43c5c07f80..0d5ce6201b 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs @@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy public LegacyInputDrum() { - RelativeSizeAxes = Axes.Both; + Size = new Vector2(180, 200); } [BackgroundDependencyLoader] @@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy { Child = content = new Container { - Size = new Vector2(180, 200), + RelativeSizeAxes = Axes.Both, Children = new Drawable[] { new Sprite @@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy const float ratio = 1.6f; // because the right half is flipped, we need to position using width - position to get the true "topleft" origin position - float negativeScaleAdjust = content.Width / ratio; + float negativeScaleAdjust = Width / ratio; if (skin.GetConfig(SkinConfiguration.LegacySetting.Version)?.Value >= 2.1m) { @@ -91,7 +91,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy // Relying on RelativeSizeAxes.Both + FillMode.Fit doesn't work due to the precise pixel layout requirements. // This is a bit ugly but makes the non-legacy implementations a lot cleaner to implement. - content.Scale = new Vector2(DrawHeight / content.Size.Y); + Scale = new Vector2(Parent.DrawHeight / Size.Y); } /// From e4f6e842b045b6bf09be49dc1821554aa0ed70cc Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 6 Apr 2022 02:34:35 +0300 Subject: [PATCH 004/204] Expose input drum `SkinnableDrawable` in `InputDrum` for width consumption This is probably not a good way to approach this, but I'm unsure about any other way. --- osu.Game.Rulesets.Taiko/UI/InputDrum.cs | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs index 16be20f7f3..1c76a214ed 100644 --- a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs +++ b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs @@ -24,6 +24,8 @@ namespace osu.Game.Rulesets.Taiko.UI { private const float middle_split = 0.025f; + public SkinnableDrawable Skinnable { get; private set; } + [Cached] private DrumSampleTriggerSource sampleTriggerSource; @@ -39,7 +41,7 @@ namespace osu.Game.Rulesets.Taiko.UI { Children = new Drawable[] { - new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.InputDrum), _ => new Container + Skinnable = new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.InputDrum), _ => new Container { RelativeSizeAxes = Axes.Both, FillMode = FillMode.Fit, @@ -69,7 +71,10 @@ namespace osu.Game.Rulesets.Taiko.UI CentreAction = TaikoAction.RightCentre } } - }), + }) + { + CentreComponent = false, + }, sampleTriggerSource }; } From ec5ad995f830bd74b8f4ecae8d8e5f7898250948 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 6 Apr 2022 02:37:51 +0300 Subject: [PATCH 005/204] Reorder taiko playfield elements to fix hit explosion Z-ordering --- osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs | 95 +++++++++++--------- 1 file changed, 54 insertions(+), 41 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs index f2fa63c99e..63b9d4d9ad 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs @@ -48,8 +48,8 @@ namespace osu.Game.Rulesets.Taiko.UI private readonly IDictionary explosionPools = new Dictionary(); private ProxyContainer topLevelHitContainer; + private InputDrum inputDrum; private Container rightArea; - private Container leftArea; /// /// is purposefully not called on this to prevent i.e. being able to interact @@ -57,14 +57,36 @@ namespace osu.Game.Rulesets.Taiko.UI /// private BarLinePlayfield barLinePlayfield; - private Container hitTargetOffsetContent; + private Container playfieldContent; + private Container playfieldOverlay; [BackgroundDependencyLoader] private void load(OsuColour colours) { + Container leftArea = null; + InternalChildren = new[] { new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundRight), _ => new PlayfieldBackgroundRight()), + leftArea = new Container + { + Name = "Left overlay", + RelativeSizeAxes = Axes.Both, + FillMode = FillMode.Fit, + BorderColour = colours.Gray0, + Children = new Drawable[] + { + new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundLeft), _ => new PlayfieldBackgroundLeft()), + } + }, + mascot = new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.Mascot), _ => Empty()) + { + Origin = Anchor.BottomLeft, + Anchor = Anchor.TopLeft, + RelativePositionAxes = Axes.Y, + RelativeSizeAxes = Axes.None, + Y = 0.2f + }, rightArea = new Container { Name = "Right area", @@ -74,7 +96,7 @@ namespace osu.Game.Rulesets.Taiko.UI { new Container { - Name = "Masked elements before hit objects", + Name = "Elements before hit objects", RelativeSizeAxes = Axes.Both, FillMode = FillMode.Fit, Children = new[] @@ -89,22 +111,28 @@ namespace osu.Game.Rulesets.Taiko.UI } } }, - hitTargetOffsetContent = new Container + new Container { + Name = "Masked hit objects content", + RelativeSizeAxes = Axes.Both, + Masking = true, + Child = playfieldContent = new Container + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + barLinePlayfield = new BarLinePlayfield(), + HitObjectContainer, + } + } + }, + playfieldOverlay = new Container + { + Name = "Elements after hit objects", RelativeSizeAxes = Axes.Both, Children = new Drawable[] { - barLinePlayfield = new BarLinePlayfield(), - new Container - { - Name = "Hit objects", - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - HitObjectContainer, - drumRollHitContainer = new DrumRollHitContainer() - } - }, + drumRollHitContainer = new DrumRollHitContainer(), kiaiExplosionContainer = new Container { Name = "Kiai hit explosions", @@ -120,38 +148,21 @@ namespace osu.Game.Rulesets.Taiko.UI }, } }, - leftArea = new Container - { - Name = "Left overlay", - RelativeSizeAxes = Axes.Both, - FillMode = FillMode.Fit, - BorderColour = colours.Gray0, - Children = new Drawable[] - { - new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundLeft), _ => new PlayfieldBackgroundLeft()), - new InputDrum(HitObjectContainer) - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - }, - } - }, - mascot = new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.Mascot), _ => Empty()) - { - Origin = Anchor.BottomLeft, - Anchor = Anchor.TopLeft, - RelativePositionAxes = Axes.Y, - RelativeSizeAxes = Axes.None, - Y = 0.2f - }, topLevelHitContainer = new ProxyContainer { Name = "Top level hit objects", RelativeSizeAxes = Axes.Both, }, drumRollHitContainer.CreateProxy(), + inputDrum = new InputDrum(HitObjectContainer) + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + }, }; + leftArea.Add(inputDrum.CreateProxy()); + RegisterPool(50); RegisterPool(50); @@ -196,8 +207,10 @@ namespace osu.Game.Rulesets.Taiko.UI // Padding is required to be updated for elements which are based on "absolute" X sized elements. // This is basically allowing for correct alignment as relative pieces move around them. - rightArea.Padding = new MarginPadding { Left = leftArea.DrawWidth - (ClassicHitTargetPosition.Value ? 45 : 0) }; - hitTargetOffsetContent.Padding = new MarginPadding { Left = HitTarget.DrawWidth / 2 }; + var inputDrumSize = inputDrum.Skinnable.Drawable.ToSpaceOfOtherDrawable(inputDrum.Skinnable.Drawable.DrawSize, this); + rightArea.Padding = new MarginPadding { Left = inputDrumSize.X }; + playfieldContent.Padding = new MarginPadding { Left = HitTarget.DrawWidth / 2 }; + playfieldOverlay.Padding = new MarginPadding { Left = HitTarget.DrawWidth / 2 }; mascot.Scale = new Vector2(DrawHeight / DEFAULT_HEIGHT); } From ce70957fbfa0d9b6d0d78d3c96e886c98b052cd9 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 6 Apr 2022 02:38:56 +0300 Subject: [PATCH 006/204] Remove redundant code --- osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs | 3 +-- osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs | 2 +- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs index 0d5ce6201b..5ff952f929 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs @@ -22,7 +22,6 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy { private LegacyHalfDrum left; private LegacyHalfDrum right; - private Container content; public LegacyInputDrum() { @@ -32,7 +31,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy [BackgroundDependencyLoader] private void load(ISkinSource skin) { - Child = content = new Container + Child = new Container { RelativeSizeAxes = Axes.Both, Children = new Drawable[] diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs index 63b9d4d9ad..610078600a 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs @@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Taiko.UI [BackgroundDependencyLoader] private void load(OsuColour colours) { - Container leftArea = null; + Container leftArea; InternalChildren = new[] { From c1693e4387c51be66faf53d38bf0e1706d0a54a1 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 7 Apr 2022 00:12:40 +0300 Subject: [PATCH 007/204] Use `LegacySkinPlayerTestScene` instead of reimplementing --- osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs | 9 --------- ...ikoPlayer.cs => TestSceneTaikoPlayerLegacySkin.cs} | 11 +---------- 2 files changed, 1 insertion(+), 19 deletions(-) rename osu.Game.Rulesets.Taiko.Tests/{TestSceneLegacyTaikoPlayer.cs => TestSceneTaikoPlayerLegacySkin.cs} (62%) diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs index 8b7a2d0c13..cd7511241a 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs @@ -1,9 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Allocation; -using osu.Game.Database; -using osu.Game.Skinning; using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Taiko.Tests @@ -11,11 +8,5 @@ namespace osu.Game.Rulesets.Taiko.Tests public class TestSceneTaikoPlayer : PlayerTestScene { protected override Ruleset CreatePlayerRuleset() => new TaikoRuleset(); - - [BackgroundDependencyLoader] - private void load(SkinManager skins) - { - skins.CurrentSkinInfo.Value = DefaultSkin.CreateInfo().ToLiveUnmanaged(); - } } } diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneLegacyTaikoPlayer.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayerLegacySkin.cs similarity index 62% rename from osu.Game.Rulesets.Taiko.Tests/TestSceneLegacyTaikoPlayer.cs rename to osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayerLegacySkin.cs index d1f80768b6..13df24c988 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneLegacyTaikoPlayer.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayerLegacySkin.cs @@ -1,24 +1,15 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Allocation; -using osu.Game.Database; using osu.Game.Rulesets.Taiko.Mods; -using osu.Game.Skinning; using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Taiko.Tests { - public class TestSceneLegacyTaikoPlayer : PlayerTestScene + public class TestSceneTaikoPlayerLegacySkin : LegacySkinPlayerTestScene { protected override Ruleset CreatePlayerRuleset() => new TaikoRuleset(); - [BackgroundDependencyLoader] - private void load(SkinManager skins) - { - skins.CurrentSkinInfo.Value = DefaultLegacySkin.CreateInfo().ToLiveUnmanaged(); - } - protected override TestPlayer CreatePlayer(Ruleset ruleset) { SelectedMods.Value = new[] { new TaikoModClassic() }; From b84a3b7834df1604a60e928b4dd211be67904049 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 7 Apr 2022 21:39:53 +0300 Subject: [PATCH 008/204] Rewrite input drum measurements to autosize on X axis --- .../Skinning/Legacy/LegacyInputDrum.cs | 12 +- osu.Game.Rulesets.Taiko/UI/InputDrum.cs | 252 ++++++++++-------- osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs | 20 +- 3 files changed, 154 insertions(+), 130 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs index 5ff952f929..476ad4a75d 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs @@ -20,20 +20,22 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy /// internal class LegacyInputDrum : Container { + private Container content; private LegacyHalfDrum left; private LegacyHalfDrum right; public LegacyInputDrum() { - Size = new Vector2(180, 200); + RelativeSizeAxes = Axes.Y; + AutoSizeAxes = Axes.X; } [BackgroundDependencyLoader] private void load(ISkinSource skin) { - Child = new Container + Child = content = new Container { - RelativeSizeAxes = Axes.Both, + Size = new Vector2(180, 200), Children = new Drawable[] { new Sprite @@ -66,7 +68,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy const float ratio = 1.6f; // because the right half is flipped, we need to position using width - position to get the true "topleft" origin position - float negativeScaleAdjust = Width / ratio; + float negativeScaleAdjust = content.Width / ratio; if (skin.GetConfig(SkinConfiguration.LegacySetting.Version)?.Value >= 2.1m) { @@ -90,7 +92,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy // Relying on RelativeSizeAxes.Both + FillMode.Fit doesn't work due to the precise pixel layout requirements. // This is a bit ugly but makes the non-legacy implementations a lot cleaner to implement. - Scale = new Vector2(Parent.DrawHeight / Size.Y); + content.Scale = new Vector2(DrawHeight / content.Size.Y); } /// diff --git a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs index 1c76a214ed..ad77eb100b 100644 --- a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs +++ b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs @@ -12,6 +12,7 @@ using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.UI; +using osu.Game.Screens.Ranking; using osu.Game.Skinning; using osuTK; @@ -24,8 +25,6 @@ namespace osu.Game.Rulesets.Taiko.UI { private const float middle_split = 0.025f; - public SkinnableDrawable Skinnable { get; private set; } - [Cached] private DrumSampleTriggerSource sampleTriggerSource; @@ -33,7 +32,8 @@ namespace osu.Game.Rulesets.Taiko.UI { sampleTriggerSource = new DrumSampleTriggerSource(hitObjectContainer); - RelativeSizeAxes = Axes.Both; + AutoSizeAxes = Axes.X; + RelativeSizeAxes = Axes.Y; } [BackgroundDependencyLoader] @@ -41,12 +41,32 @@ namespace osu.Game.Rulesets.Taiko.UI { Children = new Drawable[] { - Skinnable = new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.InputDrum), _ => new Container + new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.InputDrum), _ => new DefaultInputDrum()) { + RelativeSizeAxes = Axes.Y, + AutoSizeAxes = Axes.X, + }, + sampleTriggerSource + }; + } + + private class DefaultInputDrum : AspectContainer + { + public DefaultInputDrum() + { + RelativeSizeAxes = Axes.Y; + } + + [BackgroundDependencyLoader] + private void load() + { + InternalChild = new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, - FillMode = FillMode.Fit, Scale = new Vector2(0.9f), - Children = new Drawable[] + Children = new[] { new TaikoHalfDrum(false) { @@ -71,134 +91,130 @@ namespace osu.Game.Rulesets.Taiko.UI CentreAction = TaikoAction.RightCentre } } - }) - { - CentreComponent = false, - }, - sampleTriggerSource - }; - } - - /// - /// A half-drum. Contains one centre and one rim hit. - /// - private class TaikoHalfDrum : Container, IKeyBindingHandler - { - /// - /// The key to be used for the rim of the half-drum. - /// - public TaikoAction RimAction; - - /// - /// The key to be used for the centre of the half-drum. - /// - public TaikoAction CentreAction; - - private readonly Sprite rim; - private readonly Sprite rimHit; - private readonly Sprite centre; - private readonly Sprite centreHit; - - [Resolved] - private DrumSampleTriggerSource sampleTriggerSource { get; set; } - - public TaikoHalfDrum(bool flipped) - { - Masking = true; - - Children = new Drawable[] - { - rim = new Sprite - { - Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both - }, - rimHit = new Sprite - { - Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Alpha = 0, - Blending = BlendingParameters.Additive, - }, - centre = new Sprite - { - Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Size = new Vector2(0.7f) - }, - centreHit = new Sprite - { - Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Size = new Vector2(0.7f), - Alpha = 0, - Blending = BlendingParameters.Additive - } }; } - [BackgroundDependencyLoader] - private void load(TextureStore textures, OsuColour colours) + /// + /// A half-drum. Contains one centre and one rim hit. + /// + private class TaikoHalfDrum : Container, IKeyBindingHandler { - rim.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer"); - rimHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer-hit"); - centre.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner"); - centreHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner-hit"); + /// + /// The key to be used for the rim of the half-drum. + /// + public TaikoAction RimAction; - rimHit.Colour = colours.Blue; - centreHit.Colour = colours.Pink; - } + /// + /// The key to be used for the centre of the half-drum. + /// + public TaikoAction CentreAction; - public bool OnPressed(KeyBindingPressEvent e) - { - Drawable target = null; - Drawable back = null; + private readonly Sprite rim; + private readonly Sprite rimHit; + private readonly Sprite centre; + private readonly Sprite centreHit; - if (e.Action == CentreAction) + [Resolved] + private DrumSampleTriggerSource sampleTriggerSource { get; set; } + + public TaikoHalfDrum(bool flipped) { - target = centreHit; - back = centre; + Masking = true; - sampleTriggerSource.Play(HitType.Centre); - } - else if (e.Action == RimAction) - { - target = rimHit; - back = rim; - - sampleTriggerSource.Play(HitType.Rim); + Children = new Drawable[] + { + rim = new Sprite + { + Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both + }, + rimHit = new Sprite + { + Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Alpha = 0, + Blending = BlendingParameters.Additive, + }, + centre = new Sprite + { + Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Size = new Vector2(0.7f) + }, + centreHit = new Sprite + { + Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Size = new Vector2(0.7f), + Alpha = 0, + Blending = BlendingParameters.Additive + } + }; } - if (target != null) + [BackgroundDependencyLoader] + private void load(TextureStore textures, OsuColour colours) { - const float scale_amount = 0.05f; - const float alpha_amount = 0.5f; + rim.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer"); + rimHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer-hit"); + centre.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner"); + centreHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner-hit"); - const float down_time = 40; - const float up_time = 1000; - - back.ScaleTo(target.Scale.X - scale_amount, down_time, Easing.OutQuint) - .Then() - .ScaleTo(1, up_time, Easing.OutQuint); - - target.Animate( - t => t.ScaleTo(target.Scale.X - scale_amount, down_time, Easing.OutQuint), - t => t.FadeTo(Math.Min(target.Alpha + alpha_amount, 1), down_time, Easing.OutQuint) - ).Then( - t => t.ScaleTo(1, up_time, Easing.OutQuint), - t => t.FadeOut(up_time, Easing.OutQuint) - ); + rimHit.Colour = colours.Blue; + centreHit.Colour = colours.Pink; } - return false; - } + public bool OnPressed(KeyBindingPressEvent e) + { + Drawable target = null; + Drawable back = null; - public void OnReleased(KeyBindingReleaseEvent e) - { + if (e.Action == CentreAction) + { + target = centreHit; + back = centre; + + sampleTriggerSource.Play(HitType.Centre); + } + else if (e.Action == RimAction) + { + target = rimHit; + back = rim; + + sampleTriggerSource.Play(HitType.Rim); + } + + if (target != null) + { + const float scale_amount = 0.05f; + const float alpha_amount = 0.5f; + + const float down_time = 40; + const float up_time = 1000; + + back.ScaleTo(target.Scale.X - scale_amount, down_time, Easing.OutQuint) + .Then() + .ScaleTo(1, up_time, Easing.OutQuint); + + target.Animate( + t => t.ScaleTo(target.Scale.X - scale_amount, down_time, Easing.OutQuint), + t => t.FadeTo(Math.Min(target.Alpha + alpha_amount, 1), down_time, Easing.OutQuint) + ).Then( + t => t.ScaleTo(1, up_time, Easing.OutQuint), + t => t.FadeOut(up_time, Easing.OutQuint) + ); + } + + return false; + } + + public void OnReleased(KeyBindingReleaseEvent e) + { + } } } } diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs index 610078600a..5891672f29 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs @@ -77,6 +77,13 @@ namespace osu.Game.Rulesets.Taiko.UI Children = new Drawable[] { new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundLeft), _ => new PlayfieldBackgroundLeft()), + inputDrum = new InputDrum(HitObjectContainer) + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + AutoSizeAxes = Axes.X, + RelativeSizeAxes = Axes.Y, + }, } }, mascot = new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.Mascot), _ => Empty()) @@ -154,13 +161,13 @@ namespace osu.Game.Rulesets.Taiko.UI RelativeSizeAxes = Axes.Both, }, drumRollHitContainer.CreateProxy(), - inputDrum = new InputDrum(HitObjectContainer) - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - }, }; + // to prioritise receiving key presses on input drum before objects, move input drum to the end of the hierarchy... + leftArea.Remove(inputDrum); + AddInternal(inputDrum); + + // ...and create a proxy to keep the input drum displayed behind the playfield elements. leftArea.Add(inputDrum.CreateProxy()); RegisterPool(50); @@ -207,8 +214,7 @@ namespace osu.Game.Rulesets.Taiko.UI // Padding is required to be updated for elements which are based on "absolute" X sized elements. // This is basically allowing for correct alignment as relative pieces move around them. - var inputDrumSize = inputDrum.Skinnable.Drawable.ToSpaceOfOtherDrawable(inputDrum.Skinnable.Drawable.DrawSize, this); - rightArea.Padding = new MarginPadding { Left = inputDrumSize.X }; + rightArea.Padding = new MarginPadding { Left = inputDrum.Width }; playfieldContent.Padding = new MarginPadding { Left = HitTarget.DrawWidth / 2 }; playfieldOverlay.Padding = new MarginPadding { Left = HitTarget.DrawWidth / 2 }; From f48533b8a292d95202f1a3833e1569391c5a160a Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 13 Apr 2022 04:38:07 +0300 Subject: [PATCH 009/204] Inline input drum proxying logic --- osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs | 30 +++++++++----------- 1 file changed, 13 insertions(+), 17 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs index 5891672f29..d75e3fb303 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs @@ -63,27 +63,27 @@ namespace osu.Game.Rulesets.Taiko.UI [BackgroundDependencyLoader] private void load(OsuColour colours) { - Container leftArea; + inputDrum = new InputDrum(HitObjectContainer) + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + AutoSizeAxes = Axes.X, + RelativeSizeAxes = Axes.Y, + }; InternalChildren = new[] { new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundRight), _ => new PlayfieldBackgroundRight()), - leftArea = new Container + new Container { Name = "Left overlay", RelativeSizeAxes = Axes.Both, FillMode = FillMode.Fit, BorderColour = colours.Gray0, - Children = new Drawable[] + Children = new[] { new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundLeft), _ => new PlayfieldBackgroundLeft()), - inputDrum = new InputDrum(HitObjectContainer) - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - AutoSizeAxes = Axes.X, - RelativeSizeAxes = Axes.Y, - }, + inputDrum.CreateProxy(), } }, mascot = new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.Mascot), _ => Empty()) @@ -161,15 +161,11 @@ namespace osu.Game.Rulesets.Taiko.UI RelativeSizeAxes = Axes.Both, }, drumRollHitContainer.CreateProxy(), + // this is added at the end of the hierarchy to receive input before taiko objects. + // but is proxied below everything to not cover visual effects such as hit explosions. + inputDrum, }; - // to prioritise receiving key presses on input drum before objects, move input drum to the end of the hierarchy... - leftArea.Remove(inputDrum); - AddInternal(inputDrum); - - // ...and create a proxy to keep the input drum displayed behind the playfield elements. - leftArea.Add(inputDrum.CreateProxy()); - RegisterPool(50); RegisterPool(50); From 9a6f4ef76d052bf11317df92284022cf8f74d42b Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Sun, 19 Jun 2022 23:59:37 +0900 Subject: [PATCH 010/204] Save score button on failed screen --- osu.Game/Screens/Play/FailOverlay.cs | 3 +++ osu.Game/Screens/Play/Player.cs | 16 ++++++++++++++++ 2 files changed, 19 insertions(+) diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index 1a31b0f462..b09a7de631 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -3,6 +3,7 @@ #nullable disable +using System; using osu.Game.Graphics; using osuTK.Graphics; using osu.Framework.Allocation; @@ -11,12 +12,14 @@ namespace osu.Game.Screens.Play { public class FailOverlay : GameplayMenuOverlay { + public Action SaveReplay; public override string Header => "failed"; public override string Description => "you're dead, try again?"; [BackgroundDependencyLoader] private void load(OsuColour colours) { + AddButton("Save replay and Quit", colours.Blue, () => SaveReplay?.Invoke()); AddButton("Retry", colours.YellowDark, () => OnRetry?.Invoke()); AddButton("Quit", new Color4(170, 27, 39, 255), () => OnQuit?.Invoke()); } diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 4a8460ff46..c404510487 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -266,6 +266,7 @@ namespace osu.Game.Screens.Play }, FailOverlay = new FailOverlay { + SaveReplay = saveReplay, OnRetry = Restart, OnQuit = () => PerformExit(true), }, @@ -1043,6 +1044,21 @@ namespace osu.Game.Screens.Play return base.OnExiting(e); } + // Don't know if prepareScoreForResults useful + private async void saveReplay() + { + var scoreCopy = Score.DeepClone(); + try + { + await ImportScore(scoreCopy).ConfigureAwait(false); + } + catch (Exception ex) + { + Logger.Error(ex, @"Score import failed!"); + } + PerformExit(true); + } + /// /// Creates the player's . /// From 5a5cc523ce78421a32cb18ec84bb9e0c75e12275 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Mon, 20 Jun 2022 23:43:33 +0800 Subject: [PATCH 011/204] Let F to -1 temporary --- osu.Game/Scoring/ScoreRank.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/osu.Game/Scoring/ScoreRank.cs b/osu.Game/Scoring/ScoreRank.cs index 9de8561b4a..dc90e417cd 100644 --- a/osu.Game/Scoring/ScoreRank.cs +++ b/osu.Game/Scoring/ScoreRank.cs @@ -11,6 +11,11 @@ namespace osu.Game.Scoring { public enum ScoreRank { + // TODO: reconsider changing later on + [LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.RankD))] + [Description(@"F")] + F = -1, + [LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.RankD))] [Description(@"D")] D, From 43ead5820a9db5c1d2403398509f94d7017c4713 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Tue, 21 Jun 2022 00:54:50 +0900 Subject: [PATCH 012/204] deal with test --- osu.Game/Screens/Play/FailOverlay.cs | 2 +- osu.Game/Screens/Play/Player.cs | 7 ++++--- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index b09a7de631..1b9d81d33b 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -19,9 +19,9 @@ namespace osu.Game.Screens.Play [BackgroundDependencyLoader] private void load(OsuColour colours) { - AddButton("Save replay and Quit", colours.Blue, () => SaveReplay?.Invoke()); AddButton("Retry", colours.YellowDark, () => OnRetry?.Invoke()); AddButton("Quit", new Color4(170, 27, 39, 255), () => OnQuit?.Invoke()); + AddButton("Save replay and Quit", colours.Blue, () => SaveReplay?.Invoke()); } } } diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index c404510487..d38c10c071 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -1044,18 +1044,19 @@ namespace osu.Game.Screens.Play return base.OnExiting(e); } - // Don't know if prepareScoreForResults useful - private async void saveReplay() + private void saveReplay() { var scoreCopy = Score.DeepClone(); + try { - await ImportScore(scoreCopy).ConfigureAwait(false); + ImportScore(scoreCopy).ConfigureAwait(false); } catch (Exception ex) { Logger.Error(ex, @"Score import failed!"); } + PerformExit(true); } From f2eb7e055166bcf08c5cf2cbeeeb280498a2275a Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Tue, 21 Jun 2022 19:06:38 +0800 Subject: [PATCH 013/204] Use better design and fix some problem Let saveReplay async but still void Make failed score's rank = F --- osu.Game/Screens/Play/FailOverlay.cs | 42 ++++++++++++++++- osu.Game/Screens/Play/Player.cs | 13 +++--- .../Screens/Play/SaveFailedScoreButton.cs | 45 +++++++++++++++++++ 3 files changed, 92 insertions(+), 8 deletions(-) create mode 100644 osu.Game/Screens/Play/SaveFailedScoreButton.cs diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index 1b9d81d33b..881791271b 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -5,8 +5,14 @@ using System; using osu.Game.Graphics; +using osu.Game.Graphics.UserInterface; +using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; namespace osu.Game.Screens.Play { @@ -21,7 +27,41 @@ namespace osu.Game.Screens.Play { AddButton("Retry", colours.YellowDark, () => OnRetry?.Invoke()); AddButton("Quit", new Color4(170, 27, 39, 255), () => OnQuit?.Invoke()); - AddButton("Save replay and Quit", colours.Blue, () => SaveReplay?.Invoke()); + // from #10339 maybe this is a better visual effect + Add(new Container + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + RelativeSizeAxes = Axes.X, + Height = TwoLayerButton.SIZE_EXTENDED.Y, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4Extensions.FromHex("#333") + }, + new FillFlowContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.X, + RelativeSizeAxes = Axes.Y, + Spacing = new Vector2(5), + Padding = new MarginPadding(10), + Direction = FillDirection.Horizontal, + Children = new Drawable[] + { + new SaveFailedScoreButton() + { + OnSave = SaveReplay, + RelativeSizeAxes = Axes.Y, + Width = 300 + }, + } + } + } + }); } } } diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index d38c10c071..8223ed1e3d 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -266,7 +266,7 @@ namespace osu.Game.Screens.Play }, FailOverlay = new FailOverlay { - SaveReplay = saveReplay, + SaveReplay = saveFailedReplay, OnRetry = Restart, OnQuit = () => PerformExit(true), }, @@ -1024,8 +1024,7 @@ namespace osu.Game.Screens.Play if (prepareScoreForDisplayTask == null) { Score.ScoreInfo.Passed = false; - // potentially should be ScoreRank.F instead? this is the best alternative for now. - Score.ScoreInfo.Rank = ScoreRank.D; + Score.ScoreInfo.Rank = ScoreRank.F; } // EndPlaying() is typically called from ReplayRecorder.Dispose(). Disposal is currently asynchronous. @@ -1044,20 +1043,20 @@ namespace osu.Game.Screens.Play return base.OnExiting(e); } - private void saveReplay() + private async void saveFailedReplay() { + Score.ScoreInfo.Passed = false; + Score.ScoreInfo.Rank = ScoreRank.F; var scoreCopy = Score.DeepClone(); try { - ImportScore(scoreCopy).ConfigureAwait(false); + await ImportScore(scoreCopy).ConfigureAwait(false); } catch (Exception ex) { Logger.Error(ex, @"Score import failed!"); } - - PerformExit(true); } /// diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs new file mode 100644 index 0000000000..1c198421ab --- /dev/null +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -0,0 +1,45 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online; + +namespace osu.Game.Screens.Play +{ + public class SaveFailedScoreButton : DownloadButton + { + public Action? OnSave; + + [BackgroundDependencyLoader] + private void load() + { + State.BindValueChanged(updateTooltip, true); + Action = saveScore; + } + + private void saveScore() + { + if (State.Value != DownloadState.LocallyAvailable) + OnSave?.Invoke(); + + State.Value = DownloadState.LocallyAvailable; + } + + private void updateTooltip(ValueChangedEvent state) + { + switch (state.NewValue) + { + case DownloadState.LocallyAvailable: + TooltipText = @"Score saved"; + break; + + default: + TooltipText = @"Save score"; + break; + } + } + } +} From bff35cb34895848daa8af880483e08ff9c59b8ed Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Wed, 22 Jun 2022 01:19:20 +0900 Subject: [PATCH 014/204] Shake button when replay already save --- .../Screens/Play/SaveFailedScoreButton.cs | 43 +++++++++++++++++-- 1 file changed, 39 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index 1c198421ab..3efd8fa4a3 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -4,20 +4,54 @@ using System; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online; +using osuTK; namespace osu.Game.Screens.Play { - public class SaveFailedScoreButton : DownloadButton + public class SaveFailedScoreButton : CompositeDrawable { public Action? OnSave; + protected readonly Bindable State = new Bindable(); + + private DownloadButton button; + private ShakeContainer shakeContainer; + + public SaveFailedScoreButton() + { + InternalChild = shakeContainer = new ShakeContainer + { + RelativeSizeAxes = Axes.Both, + Child = button = new DownloadButton + { + RelativeSizeAxes = Axes.Both, + } + }; + Size = new Vector2(50, 30); + } + [BackgroundDependencyLoader] private void load() { + button.Action = () => + { + switch (State.Value) + { + case DownloadState.LocallyAvailable: + shakeContainer.Shake(); + break; + + default: + saveScore(); + break; + } + }; State.BindValueChanged(updateTooltip, true); - Action = saveScore; } private void saveScore() @@ -26,6 +60,7 @@ namespace osu.Game.Screens.Play OnSave?.Invoke(); State.Value = DownloadState.LocallyAvailable; + button.State.Value = DownloadState.LocallyAvailable; } private void updateTooltip(ValueChangedEvent state) @@ -33,11 +68,11 @@ namespace osu.Game.Screens.Play switch (state.NewValue) { case DownloadState.LocallyAvailable: - TooltipText = @"Score saved"; + button.TooltipText = @"Score saved"; break; default: - TooltipText = @"Save score"; + button.TooltipText = @"Save score"; break; } } From 946178ca412762ff871d8ea7f4d0579b8eebaf76 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Tue, 28 Jun 2022 20:03:21 +0900 Subject: [PATCH 015/204] Remove useless `LocalisableDescription` --- osu.Game/Scoring/ScoreRank.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game/Scoring/ScoreRank.cs b/osu.Game/Scoring/ScoreRank.cs index dc90e417cd..a4bb99add1 100644 --- a/osu.Game/Scoring/ScoreRank.cs +++ b/osu.Game/Scoring/ScoreRank.cs @@ -11,8 +11,6 @@ namespace osu.Game.Scoring { public enum ScoreRank { - // TODO: reconsider changing later on - [LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.RankD))] [Description(@"F")] F = -1, From fd0d8b1ce3d5062b349484436d035d35a13a0e88 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Wed, 29 Jun 2022 22:50:47 +0900 Subject: [PATCH 016/204] Add button state, fix async issues, watch replay method Most borrowed from `ReplayDownloadButton` --- osu.Game/Screens/Play/FailOverlay.cs | 8 +- osu.Game/Screens/Play/Player.cs | 7 +- .../Screens/Play/SaveFailedScoreButton.cs | 93 +++++++++++++++---- 3 files changed, 86 insertions(+), 22 deletions(-) diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index 881791271b..75b06f859d 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -4,6 +4,8 @@ #nullable disable using System; +using System.Threading.Tasks; +using osu.Game.Scoring; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; using osuTK; @@ -18,7 +20,7 @@ namespace osu.Game.Screens.Play { public class FailOverlay : GameplayMenuOverlay { - public Action SaveReplay; + public Func> SaveReplay; public override string Header => "failed"; public override string Description => "you're dead, try again?"; @@ -52,10 +54,8 @@ namespace osu.Game.Screens.Play Direction = FillDirection.Horizontal, Children = new Drawable[] { - new SaveFailedScoreButton() + new SaveFailedScoreButton(SaveReplay) { - OnSave = SaveReplay, - RelativeSizeAxes = Axes.Y, Width = 300 }, } diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 8223ed1e3d..f20cb74db6 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -1043,7 +1043,7 @@ namespace osu.Game.Screens.Play return base.OnExiting(e); } - private async void saveFailedReplay() + private async Task saveFailedReplay() { Score.ScoreInfo.Passed = false; Score.ScoreInfo.Rank = ScoreRank.F; @@ -1051,12 +1051,15 @@ namespace osu.Game.Screens.Play try { - await ImportScore(scoreCopy).ConfigureAwait(false); + await ImportScore(scoreCopy); } catch (Exception ex) { Logger.Error(ex, @"Score import failed!"); + return null; } + + return scoreCopy.ScoreInfo; } /// diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index 3efd8fa4a3..b5727487dc 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -1,11 +1,16 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; +using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Threading; +using osu.Game.Scoring; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online; @@ -15,14 +20,25 @@ namespace osu.Game.Screens.Play { public class SaveFailedScoreButton : CompositeDrawable { - public Action? OnSave; + public Func> SaveReplay; + private Task saveReplayAsync; + private ScoreInfo score; - protected readonly Bindable State = new Bindable(); + private ScheduledDelegate saveScoreDelegate; + + protected readonly Bindable State = new Bindable(); private DownloadButton button; private ShakeContainer shakeContainer; - public SaveFailedScoreButton() + public SaveFailedScoreButton(Func> sr) + { + Size = new Vector2(50, 30); + SaveReplay = sr; + } + + [BackgroundDependencyLoader(true)] + private void load(OsuGame game) { InternalChild = shakeContainer = new ShakeContainer { @@ -32,17 +48,16 @@ namespace osu.Game.Screens.Play RelativeSizeAxes = Axes.Both, } }; - Size = new Vector2(50, 30); - } - [BackgroundDependencyLoader] - private void load() - { button.Action = () => { switch (State.Value) { - case DownloadState.LocallyAvailable: + case ImportState.Imported: + game?.PresentScore(score, ScorePresentType.Gameplay); + break; + + case ImportState.Importing: shakeContainer.Shake(); break; @@ -52,23 +67,61 @@ namespace osu.Game.Screens.Play } }; State.BindValueChanged(updateTooltip, true); + State.BindValueChanged(state => + { + switch (state.NewValue) + { + case ImportState.Imported: + button.State.Value = DownloadState.LocallyAvailable; + break; + + case ImportState.Importing: + button.State.Value = DownloadState.Importing; + break; + + case ImportState.Failed: + button.State.Value = DownloadState.NotDownloaded; + break; + } + }, true); } private void saveScore() { - if (State.Value != DownloadState.LocallyAvailable) - OnSave?.Invoke(); + State.Value = ImportState.Importing; + saveReplayAsync = Task.Run(SaveReplay); - State.Value = DownloadState.LocallyAvailable; - button.State.Value = DownloadState.LocallyAvailable; + saveScoreDelegate = new ScheduledDelegate(() => + { + if (saveReplayAsync?.IsCompleted != true) + // If the asynchronous preparation has not completed, keep repeating this delegate. + return; + + saveScoreDelegate?.Cancel(); + + score = saveReplayAsync.GetAwaiter().GetResult(); + + State.Value = score != null ? ImportState.Imported : ImportState.Failed; + }, Time.Current, 50); + + Scheduler.Add(saveScoreDelegate); } - private void updateTooltip(ValueChangedEvent state) + private void updateTooltip(ValueChangedEvent state) { switch (state.NewValue) { - case DownloadState.LocallyAvailable: - button.TooltipText = @"Score saved"; + case ImportState.Imported: + button.TooltipText = @"Watch replay"; + break; + + case ImportState.Importing: + button.TooltipText = @"Importing score"; + break; + + case ImportState.Failed: + button.State.Value = DownloadState.NotDownloaded; + button.TooltipText = @"Import failed, click button to re-import"; break; default: @@ -76,5 +129,13 @@ namespace osu.Game.Screens.Play break; } } + + public enum ImportState + { + NotImported, + Failed, + Importing, + Imported + } } } From 33209ecd254f40f3d4dcc64be9fa7b470ac872a9 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Thu, 30 Jun 2022 19:51:58 +0900 Subject: [PATCH 017/204] remove useless value change --- osu.Game/Screens/Play/SaveFailedScoreButton.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index b5727487dc..9a30e23ddd 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -66,7 +66,6 @@ namespace osu.Game.Screens.Play break; } }; - State.BindValueChanged(updateTooltip, true); State.BindValueChanged(state => { switch (state.NewValue) @@ -84,6 +83,7 @@ namespace osu.Game.Screens.Play break; } }, true); + State.BindValueChanged(updateTooltip, true); } private void saveScore() @@ -120,7 +120,6 @@ namespace osu.Game.Screens.Play break; case ImportState.Failed: - button.State.Value = DownloadState.NotDownloaded; button.TooltipText = @"Import failed, click button to re-import"; break; From 6995b34b08884384528d0a35afa9da56ad7c9985 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Fri, 1 Jul 2022 13:14:11 +0200 Subject: [PATCH 018/204] Add Android joystick settings --- osu.Android/AndroidJoystickSettings.cs | 76 ++++++++++++++++++++++++++ osu.Android/OsuGameAndroid.cs | 3 + 2 files changed, 79 insertions(+) create mode 100644 osu.Android/AndroidJoystickSettings.cs diff --git a/osu.Android/AndroidJoystickSettings.cs b/osu.Android/AndroidJoystickSettings.cs new file mode 100644 index 0000000000..26e921a426 --- /dev/null +++ b/osu.Android/AndroidJoystickSettings.cs @@ -0,0 +1,76 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Android.Input; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Localisation; +using osu.Game.Localisation; +using osu.Game.Overlays.Settings; + +namespace osu.Android +{ + public class AndroidJoystickSettings : SettingsSubsection + { + protected override LocalisableString Header => JoystickSettingsStrings.JoystickGamepad; + + private readonly AndroidJoystickHandler joystickHandler; + + private readonly Bindable enabled = new BindableBool(true); + + private SettingsSlider deadzoneSlider = null!; + + private Bindable handlerDeadzone = null!; + + private Bindable localDeadzone = null!; + + public AndroidJoystickSettings(AndroidJoystickHandler joystickHandler) + { + this.joystickHandler = joystickHandler; + } + + [BackgroundDependencyLoader] + private void load() + { + // use local bindable to avoid changing enabled state of game host's bindable. + handlerDeadzone = joystickHandler.DeadzoneThreshold.GetBoundCopy(); + localDeadzone = handlerDeadzone.GetUnboundCopy(); + + Children = new Drawable[] + { + new SettingsCheckbox + { + LabelText = CommonStrings.Enabled, + Current = enabled + }, + deadzoneSlider = new SettingsSlider + { + LabelText = JoystickSettingsStrings.DeadzoneThreshold, + KeyboardStep = 0.01f, + DisplayAsPercentage = true, + Current = localDeadzone, + }, + }; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + enabled.BindTo(joystickHandler.Enabled); + enabled.BindValueChanged(e => deadzoneSlider.Current.Disabled = !e.NewValue, true); + + handlerDeadzone.BindValueChanged(val => + { + bool disabled = localDeadzone.Disabled; + + localDeadzone.Disabled = false; + localDeadzone.Value = val.NewValue; + localDeadzone.Disabled = disabled; + }, true); + + localDeadzone.BindValueChanged(val => handlerDeadzone.Value = val.NewValue); + } + } +} diff --git a/osu.Android/OsuGameAndroid.cs b/osu.Android/OsuGameAndroid.cs index 636fc7d2df..062f2ce10c 100644 --- a/osu.Android/OsuGameAndroid.cs +++ b/osu.Android/OsuGameAndroid.cs @@ -96,6 +96,9 @@ namespace osu.Android case AndroidMouseHandler mh: return new AndroidMouseSettings(mh); + case AndroidJoystickHandler jh: + return new AndroidJoystickSettings(jh); + default: return base.CreateSettingsSubsectionFor(handler); } From 5b96f67a8b7e49a7d12da341fc298a125b4f5786 Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Mon, 4 Jul 2022 20:49:26 +0100 Subject: [PATCH 019/204] Remove non-overlapping velocity buff --- .../Difficulty/Evaluators/AimEvaluator.cs | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs index 0694746cbf..76d5ccf682 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs @@ -108,13 +108,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators // Reward for % distance up to 125 / strainTime for overlaps where velocity is still changing. double overlapVelocityBuff = Math.Min(125 / Math.Min(osuCurrObj.StrainTime, osuLastObj.StrainTime), Math.Abs(prevVelocity - currVelocity)); - // Reward for % distance slowed down compared to previous, paying attention to not award overlap - double nonOverlapVelocityBuff = Math.Abs(prevVelocity - currVelocity) - // do not award overlap - * Math.Pow(Math.Sin(Math.PI / 2 * Math.Min(1, Math.Min(osuCurrObj.LazyJumpDistance, osuLastObj.LazyJumpDistance) / 100)), 2); - - // Choose the largest bonus, multiplied by ratio. - velocityChangeBonus = Math.Max(overlapVelocityBuff, nonOverlapVelocityBuff) * distRatio; + velocityChangeBonus = overlapVelocityBuff * distRatio; // Penalize for rhythm changes. velocityChangeBonus *= Math.Pow(Math.Min(osuCurrObj.StrainTime, osuLastObj.StrainTime) / Math.Max(osuCurrObj.StrainTime, osuLastObj.StrainTime), 2); From e4ebab92c6792253adf14d5aa0dd08b3c6bca44b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Jul 2022 18:36:46 +0900 Subject: [PATCH 020/204] Rename lots of weird variables --- osu.Game/Screens/Play/FailOverlay.cs | 1 + osu.Game/Screens/Play/SaveFailedScoreButton.cs | 15 ++++++++------- 2 files changed, 9 insertions(+), 7 deletions(-) diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index 75b06f859d..2af5102369 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -21,6 +21,7 @@ namespace osu.Game.Screens.Play public class FailOverlay : GameplayMenuOverlay { public Func> SaveReplay; + public override string Header => "failed"; public override string Description => "you're dead, try again?"; diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index 9a30e23ddd..29d2d0df24 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -20,8 +20,8 @@ namespace osu.Game.Screens.Play { public class SaveFailedScoreButton : CompositeDrawable { - public Func> SaveReplay; - private Task saveReplayAsync; + public Func> ImportFailedScore; + private Task saveFailedScoreTask; private ScoreInfo score; private ScheduledDelegate saveScoreDelegate; @@ -31,10 +31,10 @@ namespace osu.Game.Screens.Play private DownloadButton button; private ShakeContainer shakeContainer; - public SaveFailedScoreButton(Func> sr) + public SaveFailedScoreButton(Func> requestImportFailedScore) { Size = new Vector2(50, 30); - SaveReplay = sr; + ImportFailedScore = requestImportFailedScore; } [BackgroundDependencyLoader(true)] @@ -89,17 +89,18 @@ namespace osu.Game.Screens.Play private void saveScore() { State.Value = ImportState.Importing; - saveReplayAsync = Task.Run(SaveReplay); + + saveFailedScoreTask = Task.Run(ImportFailedScore); saveScoreDelegate = new ScheduledDelegate(() => { - if (saveReplayAsync?.IsCompleted != true) + if (saveFailedScoreTask?.IsCompleted != true) // If the asynchronous preparation has not completed, keep repeating this delegate. return; saveScoreDelegate?.Cancel(); - score = saveReplayAsync.GetAwaiter().GetResult(); + score = saveFailedScoreTask.GetAwaiter().GetResult(); State.Value = score != null ? ImportState.Imported : ImportState.Failed; }, Time.Current, 50); From a38c6704c2c44ba77d88e1e263ea327082c37274 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Fri, 8 Jul 2022 21:31:35 +0900 Subject: [PATCH 021/204] Use ContinueWith, Check is Task empty --- .../Screens/Play/SaveFailedScoreButton.cs | 24 +++++++------------ 1 file changed, 8 insertions(+), 16 deletions(-) diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index 29d2d0df24..98f81863d5 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -9,7 +9,6 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Threading; using osu.Game.Scoring; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; @@ -24,8 +23,6 @@ namespace osu.Game.Screens.Play private Task saveFailedScoreTask; private ScoreInfo score; - private ScheduledDelegate saveScoreDelegate; - protected readonly Bindable State = new Bindable(); private DownloadButton button; @@ -88,24 +85,19 @@ namespace osu.Game.Screens.Play private void saveScore() { + if (saveFailedScoreTask != null) + { + return; + } + State.Value = ImportState.Importing; saveFailedScoreTask = Task.Run(ImportFailedScore); - - saveScoreDelegate = new ScheduledDelegate(() => + saveFailedScoreTask.ContinueWith(s => Schedule(() => { - if (saveFailedScoreTask?.IsCompleted != true) - // If the asynchronous preparation has not completed, keep repeating this delegate. - return; - - saveScoreDelegate?.Cancel(); - - score = saveFailedScoreTask.GetAwaiter().GetResult(); - + score = s.GetAwaiter().GetResult(); State.Value = score != null ? ImportState.Imported : ImportState.Failed; - }, Time.Current, 50); - - Scheduler.Add(saveScoreDelegate); + })); } private void updateTooltip(ValueChangedEvent state) From 91f471ebe0747356b0f0224d703520510d9d035a Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Fri, 8 Jul 2022 21:42:34 +0900 Subject: [PATCH 022/204] disabled button instead of shake removed `ShakeContainer` --- osu.Game/Screens/Play/SaveFailedScoreButton.cs | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index 98f81863d5..bbe26ca7da 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -10,7 +10,6 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Scoring; -using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online; using osuTK; @@ -26,7 +25,6 @@ namespace osu.Game.Screens.Play protected readonly Bindable State = new Bindable(); private DownloadButton button; - private ShakeContainer shakeContainer; public SaveFailedScoreButton(Func> requestImportFailedScore) { @@ -37,13 +35,9 @@ namespace osu.Game.Screens.Play [BackgroundDependencyLoader(true)] private void load(OsuGame game) { - InternalChild = shakeContainer = new ShakeContainer + InternalChild = button = new DownloadButton { RelativeSizeAxes = Axes.Both, - Child = button = new DownloadButton - { - RelativeSizeAxes = Axes.Both, - } }; button.Action = () => @@ -55,7 +49,6 @@ namespace osu.Game.Screens.Play break; case ImportState.Importing: - shakeContainer.Shake(); break; default: @@ -106,18 +99,22 @@ namespace osu.Game.Screens.Play { case ImportState.Imported: button.TooltipText = @"Watch replay"; + button.Enabled.Value = true; break; case ImportState.Importing: button.TooltipText = @"Importing score"; + button.Enabled.Value = false; break; case ImportState.Failed: button.TooltipText = @"Import failed, click button to re-import"; + button.Enabled.Value = true; break; default: button.TooltipText = @"Save score"; + button.Enabled.Value = true; break; } } From d2406242ae12c124aaa9e9f0c35c65e7fb90b7c1 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Sat, 9 Jul 2022 00:25:11 +0900 Subject: [PATCH 023/204] rename updateTooltip to updateState --- osu.Game/Screens/Play/SaveFailedScoreButton.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index bbe26ca7da..256228a1cb 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -73,7 +73,7 @@ namespace osu.Game.Screens.Play break; } }, true); - State.BindValueChanged(updateTooltip, true); + State.BindValueChanged(updateState, true); } private void saveScore() @@ -93,7 +93,7 @@ namespace osu.Game.Screens.Play })); } - private void updateTooltip(ValueChangedEvent state) + private void updateState(ValueChangedEvent state) { switch (state.NewValue) { From 966882013df529b3662f8b594a7fe7dccd240906 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 15:47:05 +0900 Subject: [PATCH 024/204] Remove classic mod attribution to `SoloScoreInfo` conversion path --- osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs | 3 --- 1 file changed, 3 deletions(-) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index b70da194a5..d139718a3c 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -103,9 +103,6 @@ namespace osu.Game.Online.API.Requests.Responses var mods = Mods.Select(apiMod => rulesetInstance.CreateModFromAcronym(apiMod.Acronym)).Where(m => m != null).ToArray(); - // all API scores provided by this class are considered to be legacy. - mods = mods.Append(rulesetInstance.CreateMod()).ToArray(); - var scoreInfo = ToScoreInfo(mods); scoreInfo.Ruleset = ruleset; From 688fcb256f41e5ad0fe96ee3fe2b9d2f82b5b960 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 15:47:25 +0900 Subject: [PATCH 025/204] Update score retrieval endpoint to access new storage --- osu.Game/Online/API/Requests/GetScoresRequest.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Online/API/Requests/GetScoresRequest.cs b/osu.Game/Online/API/Requests/GetScoresRequest.cs index a6cd9a52c7..966e69938c 100644 --- a/osu.Game/Online/API/Requests/GetScoresRequest.cs +++ b/osu.Game/Online/API/Requests/GetScoresRequest.cs @@ -35,7 +35,7 @@ namespace osu.Game.Online.API.Requests this.mods = mods ?? Array.Empty(); } - protected override string Target => $@"beatmaps/{beatmapInfo.OnlineID}/scores{createQueryParameters()}"; + protected override string Target => $@"beatmaps/{beatmapInfo.OnlineID}/solo-scores{createQueryParameters()}"; private string createQueryParameters() { From 6122d2a52553a473f8a64fbb09bc78081d1740a5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 15:58:52 +0900 Subject: [PATCH 026/204] Add "F" `ScoreRank` to handle old scores which have this specified Not sure on the future of this, but given it is used in the save-failed-reply pull request (#18785) I think it's fine to add back for now. Without this, JSON parsing of older scores in server-side storage will fail on missing enum type. --- osu.Game/Scoring/ScoreRank.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game/Scoring/ScoreRank.cs b/osu.Game/Scoring/ScoreRank.cs index 9de8561b4a..a1916953c4 100644 --- a/osu.Game/Scoring/ScoreRank.cs +++ b/osu.Game/Scoring/ScoreRank.cs @@ -11,6 +11,10 @@ namespace osu.Game.Scoring { public enum ScoreRank { + // TODO: Localisable? + [Description(@"F")] + F = -1, + [LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.RankD))] [Description(@"D")] D, From c8c79d2185d38b2cd440ed79e2448804ca74bd07 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 16:11:11 +0900 Subject: [PATCH 027/204] Standardise `HasReplay` implementation (and remove from persisting to realm) --- osu.Game/Database/EFToRealmMigrator.cs | 1 - osu.Game/Database/RealmAccess.cs | 3 ++- osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs | 3 +-- osu.Game/Scoring/ScoreInfo.cs | 2 +- osu.Game/Screens/Ranking/ReplayDownloadButton.cs | 2 +- 5 files changed, 5 insertions(+), 6 deletions(-) diff --git a/osu.Game/Database/EFToRealmMigrator.cs b/osu.Game/Database/EFToRealmMigrator.cs index 3b5424b3fb..294a8cd3ed 100644 --- a/osu.Game/Database/EFToRealmMigrator.cs +++ b/osu.Game/Database/EFToRealmMigrator.cs @@ -443,7 +443,6 @@ namespace osu.Game.Database TotalScore = score.TotalScore, MaxCombo = score.MaxCombo, Accuracy = score.Accuracy, - HasReplay = ((IScoreInfo)score).HasReplay, Date = score.Date, PP = score.PP, Rank = score.Rank, diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 02b5a51f1f..bebc101b13 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -59,8 +59,9 @@ namespace osu.Game.Database /// 13 2022-01-13 Final migration of beatmaps and scores to realm (multiple new storage fields). /// 14 2022-03-01 Added BeatmapUserSettings to BeatmapInfo. /// 15 2022-07-13 Added LastPlayed to BeatmapInfo. + /// 16 2022-07-15 Removed HasReplay from ScoreInfo. /// - private const int schema_version = 15; + private const int schema_version = 16; /// /// Lock object which is held during sections, blocking realm retrieval during blocking periods. diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index d139718a3c..6c48c7883f 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -129,8 +129,7 @@ namespace osu.Game.Online.API.Requests.Responses Rank = Rank, Statistics = Statistics, Date = EndedAt ?? DateTimeOffset.Now, - Hash = "online", // TODO: temporary? - HasReplay = HasReplay, + Hash = HasReplay ? "online" : string.Empty, // TODO: temporary? Mods = mods, PP = PP, }; diff --git a/osu.Game/Scoring/ScoreInfo.cs b/osu.Game/Scoring/ScoreInfo.cs index cbe9615380..81ca5f0300 100644 --- a/osu.Game/Scoring/ScoreInfo.cs +++ b/osu.Game/Scoring/ScoreInfo.cs @@ -45,7 +45,7 @@ namespace osu.Game.Scoring public double Accuracy { get; set; } - public bool HasReplay { get; set; } + public bool HasReplay => !string.IsNullOrEmpty(Hash); public DateTimeOffset Date { get; set; } diff --git a/osu.Game/Screens/Ranking/ReplayDownloadButton.cs b/osu.Game/Screens/Ranking/ReplayDownloadButton.cs index 954a5159b9..7081a0156e 100644 --- a/osu.Game/Screens/Ranking/ReplayDownloadButton.cs +++ b/osu.Game/Screens/Ranking/ReplayDownloadButton.cs @@ -33,7 +33,7 @@ namespace osu.Game.Screens.Ranking if (State.Value == DownloadState.LocallyAvailable) return ReplayAvailability.Local; - if (!string.IsNullOrEmpty(Score.Value?.Hash)) + if (Score.Value?.HasReplay == true) return ReplayAvailability.Online; return ReplayAvailability.NotAvailable; From afec7941ffc9915fd99ba3e4fb680b0868edadee Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 17:24:40 +0900 Subject: [PATCH 028/204] Adjust default follow circle animations to feel nicer --- .../Skinning/Default/DefaultFollowCircle.cs | 19 +++++++++++++++---- 1 file changed, 15 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs index 254e220996..07b99560e5 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs @@ -5,6 +5,7 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Utils; using osu.Game.Rulesets.Osu.Objects.Drawables; using osuTK.Graphics; @@ -32,11 +33,21 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default protected override void OnTrackingChanged(ValueChangedEvent tracking) { - const float scale_duration = 300f; - const float fade_duration = 300f; + const float duration = 300f; - this.ScaleTo(tracking.NewValue ? DrawableSliderBall.FOLLOW_AREA : 1f, scale_duration, Easing.OutQuint) - .FadeTo(tracking.NewValue ? 1f : 0, fade_duration, Easing.OutQuint); + if (tracking.NewValue) + { + if (Precision.AlmostEquals(0, Alpha)) + this.ScaleTo(1); + + this.ScaleTo(DrawableSliderBall.FOLLOW_AREA, duration, Easing.OutQuint) + .FadeTo(1f, duration, Easing.OutQuint); + } + else + { + this.ScaleTo(DrawableSliderBall.FOLLOW_AREA * 1.2f, duration / 2, Easing.OutQuint) + .FadeTo(0, duration / 2, Easing.OutQuint); + } } protected override void OnSliderEnd() From 4b253f83c3ca9c1795494ae2b6e48ce2b4ef2b32 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 17:39:08 +0900 Subject: [PATCH 029/204] Fix intermittent test failures due to randomised score statistics --- .../Visual/Online/TestSceneScoresContainer.cs | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs index be03328caa..6ef87f762c 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs @@ -274,14 +274,18 @@ namespace osu.Game.Tests.Visual.Online } }; + const int initial_great_count = 2000; + + int greatCount = initial_great_count; + foreach (var s in scores.Scores) { s.Statistics = new Dictionary { - { HitResult.Great, RNG.Next(2000) }, - { HitResult.Ok, RNG.Next(2000) }, - { HitResult.Meh, RNG.Next(2000) }, - { HitResult.Miss, RNG.Next(2000) } + { HitResult.Great, greatCount -= 100 }, + { HitResult.Ok, RNG.Next(100) }, + { HitResult.Meh, RNG.Next(100) }, + { HitResult.Miss, initial_great_count - greatCount } }; } From ba0a1587402ebd9fc6fd8d18743b093c8933b5cf Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 17:50:10 +0900 Subject: [PATCH 030/204] Show search online prompt even when no beatmaps are available locally --- osu.Game/Screens/Select/NoResultsPlaceholder.cs | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) diff --git a/osu.Game/Screens/Select/NoResultsPlaceholder.cs b/osu.Game/Screens/Select/NoResultsPlaceholder.cs index b8b589ff99..f3c3fb4d87 100644 --- a/osu.Game/Screens/Select/NoResultsPlaceholder.cs +++ b/osu.Game/Screens/Select/NoResultsPlaceholder.cs @@ -109,7 +109,7 @@ namespace osu.Game.Screens.Select textFlow.AddParagraph("No beatmaps found!"); textFlow.AddParagraph(string.Empty); - textFlow.AddParagraph("Consider using the \""); + textFlow.AddParagraph("- Consider running the \""); textFlow.AddLink(FirstRunSetupOverlayStrings.FirstRunSetupTitle, () => firstRunSetupOverlay?.Show()); textFlow.AddText("\" to download or import some beatmaps!"); } @@ -141,15 +141,14 @@ namespace osu.Game.Screens.Select textFlow.AddLink(" enabling ", () => config.SetValue(OsuSetting.ShowConvertedBeatmaps, true)); textFlow.AddText("automatic conversion!"); } - - if (!string.IsNullOrEmpty(filter?.SearchText)) - { - textFlow.AddParagraph("- Try "); - textFlow.AddLink("searching online", LinkAction.SearchBeatmapSet, filter.SearchText); - textFlow.AddText($" for \"{filter.SearchText}\"."); - } } + if (!string.IsNullOrEmpty(filter?.SearchText)) + { + textFlow.AddParagraph("- Try "); + textFlow.AddLink("searching online", LinkAction.SearchBeatmapSet, filter.SearchText); + textFlow.AddText($" for \"{filter.SearchText}\"."); + } // TODO: add clickable link to reset criteria. } } From 437e01427c56c01a0aa262dcf6834c582c42236b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 17:53:44 +0900 Subject: [PATCH 031/204] Fix beatmap listing not entering correct search mode when arriving before `LoadComplete` --- osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs b/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs index 767b8646e3..2ca369d459 100644 --- a/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs +++ b/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs @@ -143,7 +143,7 @@ namespace osu.Game.Overlays.BeatmapListing } public void Search(string query) - => searchControl.Query.Value = query; + => Schedule(() => searchControl.Query.Value = query); protected override void LoadComplete() { From cb1d60cd3634234a1ceef318f70ab29266a5b9dc Mon Sep 17 00:00:00 2001 From: Susko3 Date: Fri, 15 Jul 2022 11:57:05 +0200 Subject: [PATCH 032/204] Include new file in compile --- osu.Android/osu.Android.csproj | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Android/osu.Android.csproj b/osu.Android/osu.Android.csproj index 90b02c527b..004cc8c39c 100644 --- a/osu.Android/osu.Android.csproj +++ b/osu.Android/osu.Android.csproj @@ -26,6 +26,7 @@ true + From 8a48cb701dc416ad9ad19ef4ad4d9e27799b2ceb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 18:54:19 +0900 Subject: [PATCH 033/204] Tidy up implementation and remove unnecessary enum --- osu.Game/Online/DownloadState.cs | 2 - .../Screens/Play/SaveFailedScoreButton.cs | 61 ++++++++----------- 2 files changed, 24 insertions(+), 39 deletions(-) diff --git a/osu.Game/Online/DownloadState.cs b/osu.Game/Online/DownloadState.cs index 3d389d45f9..a58c40d16a 100644 --- a/osu.Game/Online/DownloadState.cs +++ b/osu.Game/Online/DownloadState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Online { public enum DownloadState diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index 256228a1cb..6dfceec9f3 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Threading.Tasks; using osu.Framework.Allocation; @@ -18,22 +16,24 @@ namespace osu.Game.Screens.Play { public class SaveFailedScoreButton : CompositeDrawable { - public Func> ImportFailedScore; - private Task saveFailedScoreTask; - private ScoreInfo score; + private readonly Bindable state = new Bindable(); - protected readonly Bindable State = new Bindable(); + private readonly Func> importFailedScore; - private DownloadButton button; + private Task? saveFailedScoreTask; + + private ScoreInfo? score; + + private DownloadButton button = null!; public SaveFailedScoreButton(Func> requestImportFailedScore) { Size = new Vector2(50, 30); - ImportFailedScore = requestImportFailedScore; + importFailedScore = requestImportFailedScore; } - [BackgroundDependencyLoader(true)] - private void load(OsuGame game) + [BackgroundDependencyLoader] + private void load(OsuGame? game) { InternalChild = button = new DownloadButton { @@ -42,13 +42,13 @@ namespace osu.Game.Screens.Play button.Action = () => { - switch (State.Value) + switch (state.Value) { - case ImportState.Imported: + case DownloadState.LocallyAvailable: game?.PresentScore(score, ScorePresentType.Gameplay); break; - case ImportState.Importing: + case DownloadState.Importing: break; default: @@ -56,24 +56,24 @@ namespace osu.Game.Screens.Play break; } }; - State.BindValueChanged(state => + state.BindValueChanged(state => { switch (state.NewValue) { - case ImportState.Imported: + case DownloadState.LocallyAvailable: button.State.Value = DownloadState.LocallyAvailable; break; - case ImportState.Importing: + case DownloadState.Importing: button.State.Value = DownloadState.Importing; break; - case ImportState.Failed: + case DownloadState.NotDownloaded: button.State.Value = DownloadState.NotDownloaded; break; } }, true); - State.BindValueChanged(updateState, true); + state.BindValueChanged(updateState, true); } private void saveScore() @@ -83,48 +83,35 @@ namespace osu.Game.Screens.Play return; } - State.Value = ImportState.Importing; + state.Value = DownloadState.Importing; - saveFailedScoreTask = Task.Run(ImportFailedScore); + saveFailedScoreTask = Task.Run(importFailedScore); saveFailedScoreTask.ContinueWith(s => Schedule(() => { score = s.GetAwaiter().GetResult(); - State.Value = score != null ? ImportState.Imported : ImportState.Failed; + state.Value = score != null ? DownloadState.LocallyAvailable : DownloadState.NotDownloaded; })); } - private void updateState(ValueChangedEvent state) + private void updateState(ValueChangedEvent state) { switch (state.NewValue) { - case ImportState.Imported: + case DownloadState.LocallyAvailable: button.TooltipText = @"Watch replay"; button.Enabled.Value = true; break; - case ImportState.Importing: + case DownloadState.Importing: button.TooltipText = @"Importing score"; button.Enabled.Value = false; break; - case ImportState.Failed: - button.TooltipText = @"Import failed, click button to re-import"; - button.Enabled.Value = true; - break; - default: button.TooltipText = @"Save score"; button.Enabled.Value = true; break; } } - - public enum ImportState - { - NotImported, - Failed, - Importing, - Imported - } } } From 0e788ac7147c8c01f1cc72c6db6a74d0a072e33d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 19:02:12 +0900 Subject: [PATCH 034/204] Simplify bindable logic greatly --- .../Screens/Play/SaveFailedScoreButton.cs | 88 ++++++------------- 1 file changed, 28 insertions(+), 60 deletions(-) diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index 6dfceec9f3..ed4aa96977 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -5,6 +5,7 @@ using System; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Scoring; @@ -20,16 +21,15 @@ namespace osu.Game.Screens.Play private readonly Func> importFailedScore; - private Task? saveFailedScoreTask; - private ScoreInfo? score; private DownloadButton button = null!; - public SaveFailedScoreButton(Func> requestImportFailedScore) + public SaveFailedScoreButton(Func> importFailedScore) { Size = new Vector2(50, 30); - importFailedScore = requestImportFailedScore; + + this.importFailedScore = importFailedScore; } [BackgroundDependencyLoader] @@ -38,80 +38,48 @@ namespace osu.Game.Screens.Play InternalChild = button = new DownloadButton { RelativeSizeAxes = Axes.Both, - }; - - button.Action = () => - { - switch (state.Value) + State = { BindTarget = state }, + Action = () => { - case DownloadState.LocallyAvailable: - game?.PresentScore(score, ScorePresentType.Gameplay); - break; + switch (state.Value) + { + case DownloadState.LocallyAvailable: + game?.PresentScore(score, ScorePresentType.Gameplay); + break; - case DownloadState.Importing: - break; + case DownloadState.NotDownloaded: + state.Value = DownloadState.Importing; - default: - saveScore(); - break; + Task.Run(importFailedScore).ContinueWith(result => Schedule(() => + { + score = result.GetResultSafely(); + state.Value = score != null ? DownloadState.LocallyAvailable : DownloadState.NotDownloaded; + })); + break; + } } }; + state.BindValueChanged(state => { switch (state.NewValue) { case DownloadState.LocallyAvailable: - button.State.Value = DownloadState.LocallyAvailable; + button.TooltipText = @"watch replay"; + button.Enabled.Value = true; break; case DownloadState.Importing: - button.State.Value = DownloadState.Importing; + button.TooltipText = @"importing score"; + button.Enabled.Value = false; break; - case DownloadState.NotDownloaded: - button.State.Value = DownloadState.NotDownloaded; + default: + button.TooltipText = @"save score"; + button.Enabled.Value = true; break; } }, true); - state.BindValueChanged(updateState, true); - } - - private void saveScore() - { - if (saveFailedScoreTask != null) - { - return; - } - - state.Value = DownloadState.Importing; - - saveFailedScoreTask = Task.Run(importFailedScore); - saveFailedScoreTask.ContinueWith(s => Schedule(() => - { - score = s.GetAwaiter().GetResult(); - state.Value = score != null ? DownloadState.LocallyAvailable : DownloadState.NotDownloaded; - })); - } - - private void updateState(ValueChangedEvent state) - { - switch (state.NewValue) - { - case DownloadState.LocallyAvailable: - button.TooltipText = @"Watch replay"; - button.Enabled.Value = true; - break; - - case DownloadState.Importing: - button.TooltipText = @"Importing score"; - button.Enabled.Value = false; - break; - - default: - button.TooltipText = @"Save score"; - button.Enabled.Value = true; - break; - } } } } From 0200ef1d481dde0070c1d39109162892e98863e3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 19:06:44 +0900 Subject: [PATCH 035/204] Make delegate firing more safe to being set later than BDL --- osu.Game/Screens/Play/FailOverlay.cs | 2 +- osu.Game/Screens/Play/Player.cs | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index 2af5102369..76cd030a8f 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -55,7 +55,7 @@ namespace osu.Game.Screens.Play Direction = FillDirection.Horizontal, Children = new Drawable[] { - new SaveFailedScoreButton(SaveReplay) + new SaveFailedScoreButton(() => SaveReplay()) { Width = 300 }, diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 19f0c90341..17ab8f6710 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -1048,6 +1048,7 @@ namespace osu.Game.Screens.Play { Score.ScoreInfo.Passed = false; Score.ScoreInfo.Rank = ScoreRank.F; + var scoreCopy = Score.DeepClone(); try From 21433d4ecbfde8ca42cf95f8697fcc1ad4ace81b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 20:14:58 +0900 Subject: [PATCH 036/204] Add test coverage of saving a failed score --- .../TestScenePlayerLocalScoreImport.cs | 25 ++++++++++++++++++- 1 file changed, 24 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs index 5ec9e88728..113a0874ce 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs @@ -8,14 +8,18 @@ using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Extensions; using osu.Framework.Extensions.ObjectExtensions; +using osu.Framework.Graphics.Containers; using osu.Framework.Platform; using osu.Framework.Screens; +using osu.Framework.Testing; using osu.Game.Beatmaps; +using osu.Game.Graphics.Containers; using osu.Game.Rulesets; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; +using osu.Game.Screens.Play; using osu.Game.Screens.Ranking; using osu.Game.Tests.Resources; @@ -58,13 +62,30 @@ namespace osu.Game.Tests.Visual.Gameplay protected override bool HasCustomSteps => true; - protected override bool AllowFail => false; + protected override bool AllowFail => allowFail; + + private bool allowFail; + + [Test] + public void TestSaveFailedReplay() + { + AddStep("set fail", () => allowFail = true); + AddStep("set no custom ruleset", () => customRuleset = null); + + CreateTest(); + + AddUntilStep("fail screen displayed", () => Player.ChildrenOfType().First().State.Value == Visibility.Visible); + AddUntilStep("score not in database", () => Realm.Run(r => r.Find(Player.Score.ScoreInfo.ID) == null)); + AddStep("click save button", () => Player.ChildrenOfType().First().ChildrenOfType().First().TriggerClick()); + AddUntilStep("score not in database", () => Realm.Run(r => r.Find(Player.Score.ScoreInfo.ID) != null)); + } [Test] public void TestLastPlayedUpdated() { DateTimeOffset? getLastPlayed() => Realm.Run(r => r.Find(Beatmap.Value.BeatmapInfo.ID)?.LastPlayed); + AddStep("set no fail", () => allowFail = false); AddStep("set no custom ruleset", () => customRuleset = null); AddAssert("last played is null", () => getLastPlayed() == null); @@ -77,6 +98,7 @@ namespace osu.Game.Tests.Visual.Gameplay [Test] public void TestScoreStoredLocally() { + AddStep("set no fail", () => allowFail = false); AddStep("set no custom ruleset", () => customRuleset = null); CreateTest(); @@ -94,6 +116,7 @@ namespace osu.Game.Tests.Visual.Gameplay { Ruleset createCustomRuleset() => new CustomRuleset(); + AddStep("set no fail", () => allowFail = false); AddStep("import custom ruleset", () => Realm.Write(r => r.Add(createCustomRuleset().RulesetInfo))); AddStep("set custom ruleset", () => customRuleset = createCustomRuleset()); From d325c534ab60b0b58bc36015e5e3f32915016c8e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 20:45:37 +0900 Subject: [PATCH 037/204] Check whether score is already imported and show correct state for save button --- osu.Game/Screens/Play/SaveFailedScoreButton.cs | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index ed4aa96977..7eed2086ae 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -8,6 +8,7 @@ using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Game.Database; using osu.Game.Scoring; using osu.Game.Graphics.UserInterface; using osu.Game.Online; @@ -33,7 +34,7 @@ namespace osu.Game.Screens.Play } [BackgroundDependencyLoader] - private void load(OsuGame? game) + private void load(OsuGame? game, Player? player, RealmAccess realm) { InternalChild = button = new DownloadButton { @@ -60,6 +61,13 @@ namespace osu.Game.Screens.Play } }; + if (player != null) + { + score = realm.Run(r => r.Find(player.Score.ScoreInfo.ID)?.Detach()); + if (score != null) + state.Value = DownloadState.LocallyAvailable; + } + state.BindValueChanged(state => { switch (state.NewValue) From 2beed6d7b77b9c2ecad01cda12befbacf5422d0c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 20:45:48 +0900 Subject: [PATCH 038/204] Allow failed scores to fail in replay playback --- osu.Game/Screens/Play/ReplayPlayer.cs | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/ReplayPlayer.cs b/osu.Game/Screens/Play/ReplayPlayer.cs index 64b4853a67..e82238945b 100644 --- a/osu.Game/Screens/Play/ReplayPlayer.cs +++ b/osu.Game/Screens/Play/ReplayPlayer.cs @@ -22,12 +22,21 @@ namespace osu.Game.Screens.Play { private readonly Func, Score> createScore; + private readonly bool replayIsFailedScore; + // Disallow replays from failing. (see https://github.com/ppy/osu/issues/6108) - protected override bool CheckModsAllowFailure() => false; + protected override bool CheckModsAllowFailure() + { + if (!replayIsFailedScore) + return false; + + return base.CheckModsAllowFailure(); + } public ReplayPlayer(Score score, PlayerConfiguration configuration = null) : this((_, _) => score, configuration) { + replayIsFailedScore = score.ScoreInfo.Rank == ScoreRank.F; } public ReplayPlayer(Func, Score> createScore, PlayerConfiguration configuration = null) From c64b5cc48bd49bd2db62f62a5d2c88eae77556c9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 16 Jul 2022 02:47:08 +0900 Subject: [PATCH 039/204] Update resources --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index d5390e6a3d..04b16c5b0f 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -51,7 +51,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 61fcf2e375..1d3cd39cf3 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -37,7 +37,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index 8843b5c831..dfd229755f 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -62,7 +62,7 @@ - + From 68afb65affc2bd3313100eba9192ff7d7183ebc1 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 15 Jul 2022 22:09:54 +0300 Subject: [PATCH 040/204] Move default state steps to `SetUp` rather than duplicating per test case --- .../Gameplay/TestScenePlayerLocalScoreImport.cs | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs index 113a0874ce..6491987abe 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs @@ -66,11 +66,17 @@ namespace osu.Game.Tests.Visual.Gameplay private bool allowFail; + [SetUp] + public void SetUp() + { + allowFail = false; + customRuleset = null; + } + [Test] public void TestSaveFailedReplay() { - AddStep("set fail", () => allowFail = true); - AddStep("set no custom ruleset", () => customRuleset = null); + AddStep("allow fail", () => allowFail = true); CreateTest(); @@ -85,8 +91,6 @@ namespace osu.Game.Tests.Visual.Gameplay { DateTimeOffset? getLastPlayed() => Realm.Run(r => r.Find(Beatmap.Value.BeatmapInfo.ID)?.LastPlayed); - AddStep("set no fail", () => allowFail = false); - AddStep("set no custom ruleset", () => customRuleset = null); AddAssert("last played is null", () => getLastPlayed() == null); CreateTest(); @@ -98,9 +102,6 @@ namespace osu.Game.Tests.Visual.Gameplay [Test] public void TestScoreStoredLocally() { - AddStep("set no fail", () => allowFail = false); - AddStep("set no custom ruleset", () => customRuleset = null); - CreateTest(); AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning); @@ -116,7 +117,6 @@ namespace osu.Game.Tests.Visual.Gameplay { Ruleset createCustomRuleset() => new CustomRuleset(); - AddStep("set no fail", () => allowFail = false); AddStep("import custom ruleset", () => Realm.Write(r => r.Add(createCustomRuleset().RulesetInfo))); AddStep("set custom ruleset", () => customRuleset = createCustomRuleset()); From 6285442b7d997f9da0de8d2600310176b252b4fb Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 15 Jul 2022 22:28:09 +0300 Subject: [PATCH 041/204] Fix failed scores not prepared before import --- osu.Game/Screens/Play/Player.cs | 31 ++++++++----------------------- 1 file changed, 8 insertions(+), 23 deletions(-) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 17ab8f6710..516364e13a 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -267,7 +267,12 @@ namespace osu.Game.Screens.Play }, FailOverlay = new FailOverlay { - SaveReplay = saveFailedReplay, + SaveReplay = () => + { + Score.ScoreInfo.Passed = false; + Score.ScoreInfo.Rank = ScoreRank.F; + return prepareAndImportScore(); + }, OnRetry = Restart, OnQuit = () => PerformExit(true), }, @@ -721,7 +726,7 @@ namespace osu.Game.Screens.Play if (!Configuration.ShowResults) return; - prepareScoreForDisplayTask ??= Task.Run(prepareScoreForResults); + prepareScoreForDisplayTask ??= Task.Run(prepareAndImportScore); bool storyboardHasOutro = DimmableStoryboard.ContentDisplayed && !DimmableStoryboard.HasStoryboardEnded.Value; @@ -740,7 +745,7 @@ namespace osu.Game.Screens.Play /// Asynchronously run score preparation operations (database import, online submission etc.). /// /// The final score. - private async Task prepareScoreForResults() + private async Task prepareAndImportScore() { var scoreCopy = Score.DeepClone(); @@ -1044,26 +1049,6 @@ namespace osu.Game.Screens.Play return base.OnExiting(e); } - private async Task saveFailedReplay() - { - Score.ScoreInfo.Passed = false; - Score.ScoreInfo.Rank = ScoreRank.F; - - var scoreCopy = Score.DeepClone(); - - try - { - await ImportScore(scoreCopy); - } - catch (Exception ex) - { - Logger.Error(ex, @"Score import failed!"); - return null; - } - - return scoreCopy.ScoreInfo; - } - /// /// Creates the player's . /// From e6236ba088fddfceafacfae9df40a57b2cd833e5 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 15 Jul 2022 23:39:04 +0300 Subject: [PATCH 042/204] Update save score button to check availability after import Previously was relying on whether `SaveReplay` returns null, but since I've changed it to use the standard "prepare score for import" path, the button has to check for local availability after import since that path doesn't return null on fail. --- osu.Game/Screens/Play/FailOverlay.cs | 2 +- osu.Game/Screens/Play/SaveFailedScoreButton.cs | 17 ++++++++--------- 2 files changed, 9 insertions(+), 10 deletions(-) diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index 76cd030a8f..2af5102369 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -55,7 +55,7 @@ namespace osu.Game.Screens.Play Direction = FillDirection.Horizontal, Children = new Drawable[] { - new SaveFailedScoreButton(() => SaveReplay()) + new SaveFailedScoreButton(SaveReplay) { Width = 300 }, diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index 7eed2086ae..3f6e741dff 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -22,7 +22,7 @@ namespace osu.Game.Screens.Play private readonly Func> importFailedScore; - private ScoreInfo? score; + private ScoreInfo? importedScore; private DownloadButton button = null!; @@ -45,17 +45,16 @@ namespace osu.Game.Screens.Play switch (state.Value) { case DownloadState.LocallyAvailable: - game?.PresentScore(score, ScorePresentType.Gameplay); + game?.PresentScore(importedScore, ScorePresentType.Gameplay); break; case DownloadState.NotDownloaded: state.Value = DownloadState.Importing; - - Task.Run(importFailedScore).ContinueWith(result => Schedule(() => + Task.Run(importFailedScore).ContinueWith(t => { - score = result.GetResultSafely(); - state.Value = score != null ? DownloadState.LocallyAvailable : DownloadState.NotDownloaded; - })); + importedScore = realm.Run(r => r.Find(t.GetResultSafely().ID)?.Detach()); + Schedule(() => state.Value = importedScore != null ? DownloadState.LocallyAvailable : DownloadState.NotDownloaded); + }); break; } } @@ -63,8 +62,8 @@ namespace osu.Game.Screens.Play if (player != null) { - score = realm.Run(r => r.Find(player.Score.ScoreInfo.ID)?.Detach()); - if (score != null) + importedScore = realm.Run(r => r.Find(player.Score.ScoreInfo.ID)?.Detach()); + if (importedScore != null) state.Value = DownloadState.LocallyAvailable; } From b42f49aeaaf7d7a58b5ad08eb8c14067980bc8ac Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 00:34:21 +0300 Subject: [PATCH 043/204] Handle `APIException` from user request during logging in --- osu.Game/Online/API/APIAccess.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/osu.Game/Online/API/APIAccess.cs b/osu.Game/Online/API/APIAccess.cs index 43cea7fb97..7af19f6dd1 100644 --- a/osu.Game/Online/API/APIAccess.cs +++ b/osu.Game/Online/API/APIAccess.cs @@ -163,7 +163,13 @@ namespace osu.Game.Online.API userReq.Failure += ex => { - if (ex is WebException webException && webException.Message == @"Unauthorized") + if (ex is APIException) + { + LastLoginError = ex; + log.Add("Login failed on local user retrieval!"); + Logout(); + } + else if (ex is WebException webException && webException.Message == @"Unauthorized") { log.Add(@"Login no longer valid"); Logout(); From 4ea8fd75cc4277833efca0df2b64f51bd30a8381 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 04:05:07 +0300 Subject: [PATCH 044/204] Replace `Country` class with enumeration --- osu.Game/Users/Country.cs | 770 +++++++++++++++++++++++++++++++++++++- 1 file changed, 755 insertions(+), 15 deletions(-) diff --git a/osu.Game/Users/Country.cs b/osu.Game/Users/Country.cs index b38600fa1b..d1f33627c1 100644 --- a/osu.Game/Users/Country.cs +++ b/osu.Game/Users/Country.cs @@ -1,27 +1,767 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - -using System; +using System.ComponentModel; +using JetBrains.Annotations; using Newtonsoft.Json; +using Newtonsoft.Json.Converters; namespace osu.Game.Users { - public class Country : IEquatable + [JsonConverter(typeof(StringEnumConverter))] + public enum Country { - /// - /// The name of this country. - /// - [JsonProperty(@"name")] - public string FullName; + [Description("Alien")] + XX = 0, - /// - /// Two-letter flag acronym (ISO 3166 standard) - /// - [JsonProperty(@"code")] - public string FlagName; + [Description("Bangladesh")] + BD, - public bool Equals(Country other) => FlagName == other?.FlagName; + [Description("Belgium")] + BE, + + [Description("Burkina Faso")] + BF, + + [Description("Bulgaria")] + BG, + + [Description("Bosnia and Herzegovina")] + BA, + + [Description("Barbados")] + BB, + + [Description("Wallis and Futuna")] + WF, + + [Description("Saint Barthelemy")] + BL, + + [Description("Bermuda")] + BM, + + [Description("Brunei")] + BN, + + [Description("Bolivia")] + BO, + + [Description("Bahrain")] + BH, + + [Description("Burundi")] + BI, + + [Description("Benin")] + BJ, + + [Description("Bhutan")] + BT, + + [Description("Jamaica")] + JM, + + [Description("Bouvet Island")] + BV, + + [Description("Botswana")] + BW, + + [Description("Samoa")] + WS, + + [Description("Bonaire, Saint Eustatius and Saba")] + BQ, + + [Description("Brazil")] + BR, + + [Description("Bahamas")] + BS, + + [Description("Jersey")] + JE, + + [Description("Belarus")] + BY, + + [Description("Belize")] + BZ, + + [Description("Russia")] + RU, + + [Description("Rwanda")] + RW, + + [Description("Serbia")] + RS, + + [Description("East Timor")] + TL, + + [Description("Reunion")] + RE, + + [Description("Turkmenistan")] + TM, + + [Description("Tajikistan")] + TJ, + + [Description("Romania")] + RO, + + [Description("Tokelau")] + TK, + + [Description("Guinea-Bissau")] + GW, + + [Description("Guam")] + GU, + + [Description("Guatemala")] + GT, + + [Description("South Georgia and the South Sandwich Islands")] + GS, + + [Description("Greece")] + GR, + + [Description("Equatorial Guinea")] + GQ, + + [Description("Guadeloupe")] + GP, + + [Description("Japan")] + JP, + + [Description("Guyana")] + GY, + + [Description("Guernsey")] + GG, + + [Description("French Guiana")] + GF, + + [Description("Georgia")] + GE, + + [Description("Grenada")] + GD, + + [Description("United Kingdom")] + GB, + + [Description("Gabon")] + GA, + + [Description("El Salvador")] + SV, + + [Description("Guinea")] + GN, + + [Description("Gambia")] + GM, + + [Description("Greenland")] + GL, + + [Description("Gibraltar")] + GI, + + [Description("Ghana")] + GH, + + [Description("Oman")] + OM, + + [Description("Tunisia")] + TN, + + [Description("Jordan")] + JO, + + [Description("Croatia")] + HR, + + [Description("Haiti")] + HT, + + [Description("Hungary")] + HU, + + [Description("Hong Kong")] + HK, + + [Description("Honduras")] + HN, + + [Description("Heard Island and McDonald Islands")] + HM, + + [Description("Venezuela")] + VE, + + [Description("Puerto Rico")] + PR, + + [Description("Palestinian Territory")] + PS, + + [Description("Palau")] + PW, + + [Description("Portugal")] + PT, + + [Description("Svalbard and Jan Mayen")] + SJ, + + [Description("Paraguay")] + PY, + + [Description("Iraq")] + IQ, + + [Description("Panama")] + PA, + + [Description("French Polynesia")] + PF, + + [Description("Papua New Guinea")] + PG, + + [Description("Peru")] + PE, + + [Description("Pakistan")] + PK, + + [Description("Philippines")] + PH, + + [Description("Pitcairn")] + PN, + + [Description("Poland")] + PL, + + [Description("Saint Pierre and Miquelon")] + PM, + + [Description("Zambia")] + ZM, + + [Description("Western Sahara")] + EH, + + [Description("Estonia")] + EE, + + [Description("Egypt")] + EG, + + [Description("South Africa")] + ZA, + + [Description("Ecuador")] + EC, + + [Description("Italy")] + IT, + + [Description("Vietnam")] + VN, + + [Description("Solomon Islands")] + SB, + + [Description("Ethiopia")] + ET, + + [Description("Somalia")] + SO, + + [Description("Zimbabwe")] + ZW, + + [Description("Saudi Arabia")] + SA, + + [Description("Spain")] + ES, + + [Description("Eritrea")] + ER, + + [Description("Montenegro")] + ME, + + [Description("Moldova")] + MD, + + [Description("Madagascar")] + MG, + + [Description("Saint Martin")] + MF, + + [Description("Morocco")] + MA, + + [Description("Monaco")] + MC, + + [Description("Uzbekistan")] + UZ, + + [Description("Myanmar")] + MM, + + [Description("Mali")] + ML, + + [Description("Macao")] + MO, + + [Description("Mongolia")] + MN, + + [Description("Marshall Islands")] + MH, + + [Description("North Macedonia")] + MK, + + [Description("Mauritius")] + MU, + + [Description("Malta")] + MT, + + [Description("Malawi")] + MW, + + [Description("Maldives")] + MV, + + [Description("Martinique")] + MQ, + + [Description("Northern Mariana Islands")] + MP, + + [Description("Montserrat")] + MS, + + [Description("Mauritania")] + MR, + + [Description("Isle of Man")] + IM, + + [Description("Uganda")] + UG, + + [Description("Tanzania")] + TZ, + + [Description("Malaysia")] + MY, + + [Description("Mexico")] + MX, + + [Description("Israel")] + IL, + + [Description("France")] + FR, + + [Description("British Indian Ocean Territory")] + IO, + + [Description("Saint Helena")] + SH, + + [Description("Finland")] + FI, + + [Description("Fiji")] + FJ, + + [Description("Falkland Islands")] + FK, + + [Description("Micronesia")] + FM, + + [Description("Faroe Islands")] + FO, + + [Description("Nicaragua")] + NI, + + [Description("Netherlands")] + NL, + + [Description("Norway")] + NO, + + [Description("Namibia")] + NA, + + [Description("Vanuatu")] + VU, + + [Description("New Caledonia")] + NC, + + [Description("Niger")] + NE, + + [Description("Norfolk Island")] + NF, + + [Description("Nigeria")] + NG, + + [Description("New Zealand")] + NZ, + + [Description("Nepal")] + NP, + + [Description("Nauru")] + NR, + + [Description("Niue")] + NU, + + [Description("Cook Islands")] + CK, + + [Description("Kosovo")] + XK, + + [Description("Ivory Coast")] + CI, + + [Description("Switzerland")] + CH, + + [Description("Colombia")] + CO, + + [Description("China")] + CN, + + [Description("Cameroon")] + CM, + + [Description("Chile")] + CL, + + [Description("Cocos Islands")] + CC, + + [Description("Canada")] + CA, + + [Description("Republic of the Congo")] + CG, + + [Description("Central African Republic")] + CF, + + [Description("Democratic Republic of the Congo")] + CD, + + [Description("Czech Republic")] + CZ, + + [Description("Cyprus")] + CY, + + [Description("Christmas Island")] + CX, + + [Description("Costa Rica")] + CR, + + [Description("Curacao")] + CW, + + [Description("Cabo Verde")] + CV, + + [Description("Cuba")] + CU, + + [Description("Eswatini")] + SZ, + + [Description("Syria")] + SY, + + [Description("Sint Maarten")] + SX, + + [Description("Kyrgyzstan")] + KG, + + [Description("Kenya")] + KE, + + [Description("South Sudan")] + SS, + + [Description("Suriname")] + SR, + + [Description("Kiribati")] + KI, + + [Description("Cambodia")] + KH, + + [Description("Saint Kitts and Nevis")] + KN, + + [Description("Comoros")] + KM, + + [Description("Sao Tome and Principe")] + ST, + + [Description("Slovakia")] + SK, + + [Description("South Korea")] + KR, + + [Description("Slovenia")] + SI, + + [Description("North Korea")] + KP, + + [Description("Kuwait")] + KW, + + [Description("Senegal")] + SN, + + [Description("San Marino")] + SM, + + [Description("Sierra Leone")] + SL, + + [Description("Seychelles")] + SC, + + [Description("Kazakhstan")] + KZ, + + [Description("Cayman Islands")] + KY, + + [Description("Singapore")] + SG, + + [Description("Sweden")] + SE, + + [Description("Sudan")] + SD, + + [Description("Dominican Republic")] + DO, + + [Description("Dominica")] + DM, + + [Description("Djibouti")] + DJ, + + [Description("Denmark")] + DK, + + [Description("British Virgin Islands")] + VG, + + [Description("Germany")] + DE, + + [Description("Yemen")] + YE, + + [Description("Algeria")] + DZ, + + [Description("United States")] + US, + + [Description("Uruguay")] + UY, + + [Description("Mayotte")] + YT, + + [Description("United States Minor Outlying Islands")] + UM, + + [Description("Lebanon")] + LB, + + [Description("Saint Lucia")] + LC, + + [Description("Laos")] + LA, + + [Description("Tuvalu")] + TV, + + [Description("Taiwan")] + TW, + + [Description("Trinidad and Tobago")] + TT, + + [Description("Turkey")] + TR, + + [Description("Sri Lanka")] + LK, + + [Description("Liechtenstein")] + LI, + + [Description("Latvia")] + LV, + + [Description("Tonga")] + TO, + + [Description("Lithuania")] + LT, + + [Description("Luxembourg")] + LU, + + [Description("Liberia")] + LR, + + [Description("Lesotho")] + LS, + + [Description("Thailand")] + TH, + + [Description("French Southern Territories")] + TF, + + [Description("Togo")] + TG, + + [Description("Chad")] + TD, + + [Description("Turks and Caicos Islands")] + TC, + + [Description("Libya")] + LY, + + [Description("Vatican")] + VA, + + [Description("Saint Vincent and the Grenadines")] + VC, + + [Description("United Arab Emirates")] + AE, + + [Description("Andorra")] + AD, + + [Description("Antigua and Barbuda")] + AG, + + [Description("Afghanistan")] + AF, + + [Description("Anguilla")] + AI, + + [Description("U.S. Virgin Islands")] + VI, + + [Description("Iceland")] + IS, + + [Description("Iran")] + IR, + + [Description("Armenia")] + AM, + + [Description("Albania")] + AL, + + [Description("Angola")] + AO, + + [Description("Antarctica")] + AQ, + + [Description("American Samoa")] + AS, + + [Description("Argentina")] + AR, + + [Description("Australia")] + AU, + + [Description("Austria")] + AT, + + [Description("Aruba")] + AW, + + [Description("India")] + IN, + + [Description("Aland Islands")] + AX, + + [Description("Azerbaijan")] + AZ, + + [Description("Ireland")] + IE, + + [Description("Indonesia")] + ID, + + [Description("Ukraine")] + UA, + + [Description("Qatar")] + QA, + + [Description("Mozambique")] + MZ, } } From 00f4c8052e569ba71a819259a0aff47553add330 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 04:06:25 +0300 Subject: [PATCH 045/204] Update `APIUser` to provide enum from serialised country code --- .../Online/API/Requests/Responses/APIUser.cs | 18 +++++++++++++++++- 1 file changed, 17 insertions(+), 1 deletion(-) diff --git a/osu.Game/Online/API/Requests/Responses/APIUser.cs b/osu.Game/Online/API/Requests/Responses/APIUser.cs index 63aaa9b90e..1a2a38e789 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUser.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUser.cs @@ -34,8 +34,24 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty(@"previous_usernames")] public string[] PreviousUsernames; + private Country? country; + + public Country Country + { + get => country ??= (Enum.TryParse(userCountry.Code, out Country result) ? result : default); + set => country = value; + } + +#pragma warning disable 649 [JsonProperty(@"country")] - public Country Country; + private UserCountry userCountry; + + private class UserCountry + { + [JsonProperty(@"code")] + public string Code; + } +#pragma warning restore 649 public readonly Bindable Status = new Bindable(); From 1b2b42bb8a7cc2d3b510ef9d45ef075187b832c0 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 04:13:04 +0300 Subject: [PATCH 046/204] Update `CountryStatistics` to use `code` for country enum --- osu.Game/Users/CountryStatistics.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/osu.Game/Users/CountryStatistics.cs b/osu.Game/Users/CountryStatistics.cs index e784630d56..eaee13a37b 100644 --- a/osu.Game/Users/CountryStatistics.cs +++ b/osu.Game/Users/CountryStatistics.cs @@ -9,11 +9,8 @@ namespace osu.Game.Users { public class CountryStatistics { - [JsonProperty] - public Country Country; - [JsonProperty(@"code")] - public string FlagName; + public Country Country; [JsonProperty(@"active_users")] public long ActiveUsers; From b2b2a4adafab9d6b1dd1d10675b78a629acd0d49 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 04:06:48 +0300 Subject: [PATCH 047/204] Update tournament migration logic to check for null `Country` --- osu.Game.Tournament/Models/TournamentUser.cs | 3 ++- osu.Game.Tournament/TournamentGameBase.cs | 4 +++- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tournament/Models/TournamentUser.cs b/osu.Game.Tournament/Models/TournamentUser.cs index 80e58538e5..7faf6d1798 100644 --- a/osu.Game.Tournament/Models/TournamentUser.cs +++ b/osu.Game.Tournament/Models/TournamentUser.cs @@ -22,7 +22,8 @@ namespace osu.Game.Tournament.Models /// /// The player's country. /// - public Country? Country { get; set; } + [JsonProperty("country_code")] + public Country Country { get; set; } /// /// The player's global rank, or null if not available. diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index f2a35ea5b3..853ccec83c 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -186,7 +186,9 @@ namespace osu.Game.Tournament { var playersRequiringPopulation = ladder.Teams .SelectMany(t => t.Players) - .Where(p => string.IsNullOrEmpty(p.Username) || p.Rank == null).ToList(); + .Where(p => string.IsNullOrEmpty(p.Username) + || p.Country == default + || p.Rank == null).ToList(); if (playersRequiringPopulation.Count == 0) return false; From e62049f4a94ec526c81eb0ae61d5b02bbd6b083c Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 04:40:37 +0300 Subject: [PATCH 048/204] Update various usages of `Country` inline with new enum --- .../Visual/Online/TestSceneFriendDisplay.cs | 6 +- .../Online/TestSceneRankingsCountryFilter.cs | 16 +--- .../Visual/Online/TestSceneRankingsHeader.cs | 15 +--- .../Visual/Online/TestSceneRankingsOverlay.cs | 12 +-- .../Visual/Online/TestSceneRankingsTables.cs | 12 ++- .../Visual/Online/TestSceneScoresContainer.cs | 36 ++------- .../Visual/Online/TestSceneUserPanel.cs | 6 +- .../Online/TestSceneUserProfileOverlay.cs | 8 +- .../SongSelect/TestSceneBeatmapLeaderboard.cs | 74 ++++--------------- .../TestSceneUserTopScoreContainer.cs | 18 +---- .../API/Requests/GetUserRankingsRequest.cs | 9 ++- .../Profile/Header/TopHeaderContainer.cs | 5 +- osu.Game/Overlays/Rankings/CountryFilter.cs | 2 +- osu.Game/Overlays/Rankings/CountryPill.cs | 7 +- .../Rankings/Tables/CountriesTable.cs | 5 +- osu.Game/Overlays/RankingsOverlay.cs | 8 +- .../Participants/ParticipantPanel.cs | 2 +- osu.Game/Users/Drawables/DrawableFlag.cs | 6 +- osu.Game/Users/Drawables/UpdateableFlag.cs | 4 +- 19 files changed, 74 insertions(+), 177 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs b/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs index c5c61cdd72..43d41e9fb9 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs @@ -55,7 +55,7 @@ namespace osu.Game.Tests.Visual.Online Id = 3103765, IsOnline = true, Statistics = new UserStatistics { GlobalRank = 1111 }, - Country = new Country { FlagName = "JP" }, + Country = Country.JP, CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c6.jpg" }, new APIUser @@ -64,7 +64,7 @@ namespace osu.Game.Tests.Visual.Online Id = 2, IsOnline = false, Statistics = new UserStatistics { GlobalRank = 2222 }, - Country = new Country { FlagName = "AU" }, + Country = Country.AU, CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", IsSupporter = true, SupportLevel = 3, @@ -73,7 +73,7 @@ namespace osu.Game.Tests.Visual.Online { Username = "Evast", Id = 8195163, - Country = new Country { FlagName = "BY" }, + Country = Country.BY, CoverUrl = "https://assets.ppy.sh/user-profile-covers/8195163/4a8e2ad5a02a2642b631438cfa6c6bd7e2f9db289be881cb27df18331f64144c.jpeg", IsOnline = false, LastVisit = DateTimeOffset.Now diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs index e7d799222a..ce0ca0b6c9 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs @@ -56,20 +56,12 @@ namespace osu.Game.Tests.Visual.Online } }); - var country = new Country - { - FlagName = "BY", - FullName = "Belarus" - }; - var unknownCountry = new Country - { - FlagName = "CK", - FullName = "Cook Islands" - }; + const Country country = Country.BY; + const Country unknown_country = Country.CK; AddStep("Set country", () => countryBindable.Value = country); - AddStep("Set null country", () => countryBindable.Value = null); - AddStep("Set country with no flag", () => countryBindable.Value = unknownCountry); + AddStep("Set default country", () => countryBindable.Value = default); + AddStep("Set country with no flag", () => countryBindable.Value = unknown_country); } } } diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs index c8f08d70be..9aedfb0a14 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs @@ -30,21 +30,12 @@ namespace osu.Game.Tests.Visual.Online Ruleset = { BindTarget = ruleset } }); - var country = new Country - { - FlagName = "BY", - FullName = "Belarus" - }; - - var unknownCountry = new Country - { - FlagName = "CK", - FullName = "Cook Islands" - }; + const Country country = Country.BY; + const Country unknown_country = Country.CK; AddStep("Set country", () => countryBindable.Value = country); AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score); - AddStep("Set country with no flag", () => countryBindable.Value = unknownCountry); + AddStep("Set country with no flag", () => countryBindable.Value = unknown_country); } } } diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs index 62dad7b458..ea7eb14c8e 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs @@ -48,15 +48,15 @@ namespace osu.Game.Tests.Visual.Online public void TestFlagScopeDependency() { AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score); - AddAssert("Check country is Null", () => countryBindable.Value == null); - AddStep("Set country", () => countryBindable.Value = us_country); + AddAssert("Check country is default", () => countryBindable.Value == default); + AddStep("Set country", () => countryBindable.Value = Country.US); AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance); } [Test] public void TestShowCountry() { - AddStep("Show US", () => rankingsOverlay.ShowCountry(us_country)); + AddStep("Show US", () => rankingsOverlay.ShowCountry(Country.US)); } private void loadRankingsOverlay() @@ -69,12 +69,6 @@ namespace osu.Game.Tests.Visual.Online }; } - private static readonly Country us_country = new Country - { - FlagName = "US", - FullName = "United States" - }; - private class TestRankingsOverlay : RankingsOverlay { public new Bindable Country => base.Country; diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs index e357b0fffc..f889e3f7dd 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs @@ -57,8 +57,7 @@ namespace osu.Game.Tests.Visual.Online { new CountryStatistics { - Country = new Country { FlagName = "US", FullName = "United States" }, - FlagName = "US", + Country = Country.US, ActiveUsers = 2_972_623, PlayCount = 3_086_515_743, RankedScore = 449_407_643_332_546, @@ -66,8 +65,7 @@ namespace osu.Game.Tests.Visual.Online }, new CountryStatistics { - Country = new Country { FlagName = "RU", FullName = "Russian Federation" }, - FlagName = "RU", + Country = Country.RU, ActiveUsers = 1_609_989, PlayCount = 1_637_052_841, RankedScore = 221_660_827_473_004, @@ -86,7 +84,7 @@ namespace osu.Game.Tests.Visual.Online User = new APIUser { Username = "first active user", - Country = new Country { FlagName = "JP" }, + Country = Country.JP, Active = true, }, Accuracy = 0.9972, @@ -106,7 +104,7 @@ namespace osu.Game.Tests.Visual.Online User = new APIUser { Username = "inactive user", - Country = new Country { FlagName = "AU" }, + Country = Country.AU, Active = false, }, Accuracy = 0.9831, @@ -126,7 +124,7 @@ namespace osu.Game.Tests.Visual.Online User = new APIUser { Username = "second active user", - Country = new Country { FlagName = "PL" }, + Country = Country.PL, Active = true, }, Accuracy = 0.9584, diff --git a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs index 6ef87f762c..6ac3d5cb86 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs @@ -157,11 +157,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 6602580, Username = @"waaiiru", - Country = new Country - { - FullName = @"Spain", - FlagName = @"ES", - }, + Country = Country.ES, }, Mods = new[] { @@ -184,11 +180,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 4608074, Username = @"Skycries", - Country = new Country - { - FullName = @"Brazil", - FlagName = @"BR", - }, + Country = Country.BR, }, Mods = new[] { @@ -210,11 +202,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 1014222, Username = @"eLy", - Country = new Country - { - FullName = @"Japan", - FlagName = @"JP", - }, + Country = Country.JP, }, Mods = new[] { @@ -235,11 +223,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 1541390, Username = @"Toukai", - Country = new Country - { - FullName = @"Canada", - FlagName = @"CA", - }, + Country = Country.CA, }, Mods = new[] { @@ -259,11 +243,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 7151382, Username = @"Mayuri Hana", - Country = new Country - { - FullName = @"Thailand", - FlagName = @"TH", - }, + Country = Country.TH, }, Rank = ScoreRank.D, PP = 160, @@ -302,11 +282,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 7151382, Username = @"Mayuri Hana", - Country = new Country - { - FullName = @"Thailand", - FlagName = @"TH", - }, + Country = Country.TH, }, Rank = ScoreRank.D, PP = 160, diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs b/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs index fff40b3c74..addcf799e3 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs @@ -60,7 +60,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"flyte", Id = 3103765, - Country = new Country { FlagName = @"JP" }, + Country = Country.JP, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg", Status = { Value = new UserStatusOnline() } }) { Width = 300 }, @@ -68,7 +68,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"peppy", Id = 2, - Country = new Country { FlagName = @"AU" }, + Country = Country.AU, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", IsSupporter = true, SupportLevel = 3, @@ -77,7 +77,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"Evast", Id = 8195163, - Country = new Country { FlagName = @"BY" }, + Country = Country.BY, CoverUrl = @"https://assets.ppy.sh/user-profile-covers/8195163/4a8e2ad5a02a2642b631438cfa6c6bd7e2f9db289be881cb27df18331f64144c.jpeg", IsOnline = false, LastVisit = DateTimeOffset.Now diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs index ad3215b1ef..dd6b022624 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs @@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"Somebody", Id = 1, - Country = new Country { FullName = @"Alien" }, + Country = Country.XX, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg", JoinDate = DateTimeOffset.Now.AddDays(-1), LastVisit = DateTimeOffset.Now, @@ -82,7 +82,7 @@ namespace osu.Game.Tests.Visual.Online Username = @"peppy", Id = 2, IsSupporter = true, - Country = new Country { FullName = @"Australia", FlagName = @"AU" }, + Country = Country.AU, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg" })); @@ -90,7 +90,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"flyte", Id = 3103765, - Country = new Country { FullName = @"Japan", FlagName = @"JP" }, + Country = Country.JP, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg" })); @@ -99,7 +99,7 @@ namespace osu.Game.Tests.Visual.Online Username = @"BanchoBot", Id = 3, IsBot = true, - Country = new Country { FullName = @"Saint Helena", FlagName = @"SH" }, + Country = Country.SH, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c4.jpg" })); diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs index ef0c7d7d4d..48fdf671f1 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs @@ -140,11 +140,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6602580, Username = @"waaiiru", - Country = new Country - { - FullName = @"Spain", - FlagName = @"ES", - }, + Country = Country.ES, }, }); } @@ -164,12 +160,8 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6602580, Username = @"waaiiru", - Country = new Country - { - FullName = @"Spain", - FlagName = @"ES", - }, - }, + Country = Country.ES, + } }); } @@ -225,11 +217,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6602580, Username = @"waaiiru", - Country = new Country - { - FullName = @"Spain", - FlagName = @"ES", - }, + Country = Country.ES, }, }, new ScoreInfo @@ -246,11 +234,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 4608074, Username = @"Skycries", - Country = new Country - { - FullName = @"Brazil", - FlagName = @"BR", - }, + Country = Country.BR, }, }, new ScoreInfo @@ -268,11 +252,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 1014222, Username = @"eLy", - Country = new Country - { - FullName = @"Japan", - FlagName = @"JP", - }, + Country = Country.JP, }, }, new ScoreInfo @@ -290,11 +270,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 1541390, Username = @"Toukai", - Country = new Country - { - FullName = @"Canada", - FlagName = @"CA", - }, + Country = Country.CA, }, }, new ScoreInfo @@ -312,11 +288,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 2243452, Username = @"Satoruu", - Country = new Country - { - FullName = @"Venezuela", - FlagName = @"VE", - }, + Country = Country.VE, }, }, new ScoreInfo @@ -334,11 +306,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 2705430, Username = @"Mooha", - Country = new Country - { - FullName = @"France", - FlagName = @"FR", - }, + Country = Country.FR, }, }, new ScoreInfo @@ -356,11 +324,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 7151382, Username = @"Mayuri Hana", - Country = new Country - { - FullName = @"Thailand", - FlagName = @"TH", - }, + Country = Country.TH, }, }, new ScoreInfo @@ -378,11 +342,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 2051389, Username = @"FunOrange", - Country = new Country - { - FullName = @"Canada", - FlagName = @"CA", - }, + Country = Country.CA, }, }, new ScoreInfo @@ -400,11 +360,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6169483, Username = @"-Hebel-", - Country = new Country - { - FullName = @"Mexico", - FlagName = @"MX", - }, + Country = Country.MX, }, }, new ScoreInfo @@ -422,11 +378,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6702666, Username = @"prhtnsm", - Country = new Country - { - FullName = @"Germany", - FlagName = @"DE", - }, + Country = Country.DE, }, }, }; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs index 16966e489a..5356e74eae 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs @@ -69,11 +69,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6602580, Username = @"waaiiru", - Country = new Country - { - FullName = @"Spain", - FlagName = @"ES", - }, + Country = Country.ES, }, }, new ScoreInfo @@ -88,11 +84,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 4608074, Username = @"Skycries", - Country = new Country - { - FullName = @"Brazil", - FlagName = @"BR", - }, + Country = Country.BR, }, }, new ScoreInfo @@ -107,11 +99,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 1541390, Username = @"Toukai", - Country = new Country - { - FullName = @"Canada", - FlagName = @"CA", - }, + Country = Country.CA, }, } }; diff --git a/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs b/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs index ab0cc3a56d..75088675bd 100644 --- a/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs @@ -5,6 +5,7 @@ using osu.Framework.IO.Network; using osu.Game.Rulesets; +using osu.Game.Users; namespace osu.Game.Online.API.Requests { @@ -12,9 +13,9 @@ namespace osu.Game.Online.API.Requests { public readonly UserRankingsType Type; - private readonly string country; + private readonly Country country; - public GetUserRankingsRequest(RulesetInfo ruleset, UserRankingsType type = UserRankingsType.Performance, int page = 1, string country = null) + public GetUserRankingsRequest(RulesetInfo ruleset, UserRankingsType type = UserRankingsType.Performance, int page = 1, Country country = default) : base(ruleset, page) { Type = type; @@ -25,8 +26,8 @@ namespace osu.Game.Online.API.Requests { var req = base.CreateWebRequest(); - if (country != null) - req.AddParameter("country", country); + if (country != default) + req.AddParameter("country", country.ToString()); return req; } diff --git a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs index 9c957e387a..818a84b9aa 100644 --- a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs @@ -5,6 +5,7 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Extensions; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; @@ -174,8 +175,8 @@ namespace osu.Game.Overlays.Profile.Header avatar.User = user; usernameText.Text = user?.Username ?? string.Empty; openUserExternally.Link = $@"{api.WebsiteRootUrl}/users/{user?.Id ?? 0}"; - userFlag.Country = user?.Country; - userCountryText.Text = user?.Country?.FullName ?? "Alien"; + userFlag.Country = user?.Country ?? default; + userCountryText.Text = (user?.Country ?? default).GetDescription(); supporterTag.SupportLevel = user?.SupportLevel ?? 0; titleText.Text = user?.Title ?? string.Empty; titleText.Colour = Color4Extensions.FromHex(user?.Colour ?? "fff"); diff --git a/osu.Game/Overlays/Rankings/CountryFilter.cs b/osu.Game/Overlays/Rankings/CountryFilter.cs index 9ba2018522..469d92a771 100644 --- a/osu.Game/Overlays/Rankings/CountryFilter.cs +++ b/osu.Game/Overlays/Rankings/CountryFilter.cs @@ -91,7 +91,7 @@ namespace osu.Game.Overlays.Rankings private void onCountryChanged(ValueChangedEvent country) { - if (country.NewValue == null) + if (country.NewValue == default) { countryPill.Collapse(); this.ResizeHeightTo(0, duration, Easing.OutQuint); diff --git a/osu.Game/Overlays/Rankings/CountryPill.cs b/osu.Game/Overlays/Rankings/CountryPill.cs index 90f8c85557..96d677611e 100644 --- a/osu.Game/Overlays/Rankings/CountryPill.cs +++ b/osu.Game/Overlays/Rankings/CountryPill.cs @@ -6,6 +6,7 @@ using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -93,7 +94,7 @@ namespace osu.Game.Overlays.Rankings { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Action = () => Current.Value = null + Action = Current.SetDefault, } } } @@ -132,11 +133,11 @@ namespace osu.Game.Overlays.Rankings private void onCountryChanged(ValueChangedEvent country) { - if (country.NewValue == null) + if (country.NewValue == default) return; flag.Country = country.NewValue; - countryName.Text = country.NewValue.FullName; + countryName.Text = country.NewValue.GetDescription(); } private class CloseButton : OsuHoverContainer diff --git a/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs b/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs index 53d10b3e53..27d4a6b6d3 100644 --- a/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs @@ -11,6 +11,7 @@ using osu.Game.Graphics; using osu.Game.Graphics.Containers; using System.Collections.Generic; using osu.Framework.Allocation; +using osu.Framework.Extensions; using osu.Framework.Extensions.LocalisationExtensions; using osu.Game.Resources.Localisation.Web; @@ -77,8 +78,8 @@ namespace osu.Game.Overlays.Rankings.Tables RelativeSizeAxes = Axes.Y; TextAnchor = Anchor.CentreLeft; - if (!string.IsNullOrEmpty(country.FullName)) - AddLink(country.FullName, () => rankings?.ShowCountry(country)); + if (country != default) + AddLink(country.GetDescription(), () => rankings?.ShowCountry(country)); } } } diff --git a/osu.Game/Overlays/RankingsOverlay.cs b/osu.Game/Overlays/RankingsOverlay.cs index a66b8cf2ba..9894df1c9d 100644 --- a/osu.Game/Overlays/RankingsOverlay.cs +++ b/osu.Game/Overlays/RankingsOverlay.cs @@ -44,7 +44,7 @@ namespace osu.Game.Overlays Country.BindValueChanged(_ => { // if a country is requested, force performance scope. - if (Country.Value != null) + if (!Country.IsDefault) Header.Current.Value = RankingsScope.Performance; Scheduler.AddOnce(triggerTabChanged); @@ -76,7 +76,7 @@ namespace osu.Game.Overlays { // country filtering is only valid for performance scope. if (Header.Current.Value != RankingsScope.Performance) - Country.Value = null; + Country.SetDefault(); Scheduler.AddOnce(triggerTabChanged); } @@ -87,7 +87,7 @@ namespace osu.Game.Overlays public void ShowCountry(Country requested) { - if (requested == null) + if (requested == default) return; Show(); @@ -128,7 +128,7 @@ namespace osu.Game.Overlays switch (Header.Current.Value) { case RankingsScope.Performance: - return new GetUserRankingsRequest(ruleset.Value, country: Country.Value?.FlagName); + return new GetUserRankingsRequest(ruleset.Value, country: Country.Value); case RankingsScope.Country: return new GetCountryRankingsRequest(ruleset.Value); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs index f632951f41..652a832689 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs @@ -128,7 +128,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Size = new Vector2(28, 20), - Country = user?.Country + Country = user?.Country ?? default }, new OsuSpriteText { diff --git a/osu.Game/Users/Drawables/DrawableFlag.cs b/osu.Game/Users/Drawables/DrawableFlag.cs index e5ac8fa257..84b56a8d16 100644 --- a/osu.Game/Users/Drawables/DrawableFlag.cs +++ b/osu.Game/Users/Drawables/DrawableFlag.cs @@ -5,6 +5,7 @@ using System; using osu.Framework.Allocation; +using osu.Framework.Extensions; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; @@ -16,7 +17,7 @@ namespace osu.Game.Users.Drawables { private readonly Country country; - public LocalisableString TooltipText => country?.FullName; + public LocalisableString TooltipText => country == default ? string.Empty : country.GetDescription(); public DrawableFlag(Country country) { @@ -29,7 +30,8 @@ namespace osu.Game.Users.Drawables if (ts == null) throw new ArgumentNullException(nameof(ts)); - Texture = ts.Get($@"Flags/{country?.FlagName ?? @"__"}") ?? ts.Get(@"Flags/__"); + string textureName = country == default ? "__" : country.ToString(); + Texture = ts.Get($@"Flags/{textureName}") ?? ts.Get(@"Flags/__"); } } } diff --git a/osu.Game/Users/Drawables/UpdateableFlag.cs b/osu.Game/Users/Drawables/UpdateableFlag.cs index fd59bf305d..2f08f1c787 100644 --- a/osu.Game/Users/Drawables/UpdateableFlag.cs +++ b/osu.Game/Users/Drawables/UpdateableFlag.cs @@ -32,14 +32,14 @@ namespace osu.Game.Users.Drawables /// public Action Action; - public UpdateableFlag(Country country = null) + public UpdateableFlag(Country country = default) { Country = country; } protected override Drawable CreateDrawable(Country country) { - if (country == null && !ShowPlaceholderOnNull) + if (country == default && !ShowPlaceholderOnNull) return null; return new Container From 08f1280aa8df25140ef4b189fe39b146b94a3e64 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 04:42:33 +0300 Subject: [PATCH 049/204] Add `UsedImplicitly` specification to silence unused member inspection Also applied to `Language` while at it. --- osu.Game/Localisation/Language.cs | 2 ++ osu.Game/Users/Country.cs | 1 + 2 files changed, 3 insertions(+) diff --git a/osu.Game/Localisation/Language.cs b/osu.Game/Localisation/Language.cs index c13a1a10cb..6a4e5110e6 100644 --- a/osu.Game/Localisation/Language.cs +++ b/osu.Game/Localisation/Language.cs @@ -2,9 +2,11 @@ // See the LICENCE file in the repository root for full licence text. using System.ComponentModel; +using JetBrains.Annotations; namespace osu.Game.Localisation { + [UsedImplicitly(ImplicitUseTargetFlags.WithMembers)] public enum Language { [Description(@"English")] diff --git a/osu.Game/Users/Country.cs b/osu.Game/Users/Country.cs index d1f33627c1..e96b96e57c 100644 --- a/osu.Game/Users/Country.cs +++ b/osu.Game/Users/Country.cs @@ -9,6 +9,7 @@ using Newtonsoft.Json.Converters; namespace osu.Game.Users { [JsonConverter(typeof(StringEnumConverter))] + [UsedImplicitly(ImplicitUseTargetFlags.WithMembers)] public enum Country { [Description("Alien")] From 7c6f4b798bc66d5936e689ab6d7b4d26005db91a Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 05:16:59 +0300 Subject: [PATCH 050/204] Replace `countries.json` with country enum and acronym extension --- osu.Game.Tournament/CountryExtensions.cs | 770 ++++++++++ osu.Game.Tournament/Resources/countries.json | 1252 ----------------- .../Screens/Editors/TeamEditorScreen.cs | 18 +- 3 files changed, 782 insertions(+), 1258 deletions(-) create mode 100644 osu.Game.Tournament/CountryExtensions.cs delete mode 100644 osu.Game.Tournament/Resources/countries.json diff --git a/osu.Game.Tournament/CountryExtensions.cs b/osu.Game.Tournament/CountryExtensions.cs new file mode 100644 index 0000000000..180c7a96af --- /dev/null +++ b/osu.Game.Tournament/CountryExtensions.cs @@ -0,0 +1,770 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Game.Users; + +namespace osu.Game.Tournament +{ + public static class CountryExtensions + { + public static string GetAcronym(this Country country) + { + switch (country) + { + case Country.BD: + return "BGD"; + + case Country.BE: + return "BEL"; + + case Country.BF: + return "BFA"; + + case Country.BG: + return "BGR"; + + case Country.BA: + return "BIH"; + + case Country.BB: + return "BRB"; + + case Country.WF: + return "WLF"; + + case Country.BL: + return "BLM"; + + case Country.BM: + return "BMU"; + + case Country.BN: + return "BRN"; + + case Country.BO: + return "BOL"; + + case Country.BH: + return "BHR"; + + case Country.BI: + return "BDI"; + + case Country.BJ: + return "BEN"; + + case Country.BT: + return "BTN"; + + case Country.JM: + return "JAM"; + + case Country.BV: + return "BVT"; + + case Country.BW: + return "BWA"; + + case Country.WS: + return "WSM"; + + case Country.BQ: + return "BES"; + + case Country.BR: + return "BRA"; + + case Country.BS: + return "BHS"; + + case Country.JE: + return "JEY"; + + case Country.BY: + return "BLR"; + + case Country.BZ: + return "BLZ"; + + case Country.RU: + return "RUS"; + + case Country.RW: + return "RWA"; + + case Country.RS: + return "SRB"; + + case Country.TL: + return "TLS"; + + case Country.RE: + return "REU"; + + case Country.TM: + return "TKM"; + + case Country.TJ: + return "TJK"; + + case Country.RO: + return "ROU"; + + case Country.TK: + return "TKL"; + + case Country.GW: + return "GNB"; + + case Country.GU: + return "GUM"; + + case Country.GT: + return "GTM"; + + case Country.GS: + return "SGS"; + + case Country.GR: + return "GRC"; + + case Country.GQ: + return "GNQ"; + + case Country.GP: + return "GLP"; + + case Country.JP: + return "JPN"; + + case Country.GY: + return "GUY"; + + case Country.GG: + return "GGY"; + + case Country.GF: + return "GUF"; + + case Country.GE: + return "GEO"; + + case Country.GD: + return "GRD"; + + case Country.GB: + return "GBR"; + + case Country.GA: + return "GAB"; + + case Country.SV: + return "SLV"; + + case Country.GN: + return "GIN"; + + case Country.GM: + return "GMB"; + + case Country.GL: + return "GRL"; + + case Country.GI: + return "GIB"; + + case Country.GH: + return "GHA"; + + case Country.OM: + return "OMN"; + + case Country.TN: + return "TUN"; + + case Country.JO: + return "JOR"; + + case Country.HR: + return "HRV"; + + case Country.HT: + return "HTI"; + + case Country.HU: + return "HUN"; + + case Country.HK: + return "HKG"; + + case Country.HN: + return "HND"; + + case Country.HM: + return "HMD"; + + case Country.VE: + return "VEN"; + + case Country.PR: + return "PRI"; + + case Country.PS: + return "PSE"; + + case Country.PW: + return "PLW"; + + case Country.PT: + return "PRT"; + + case Country.SJ: + return "SJM"; + + case Country.PY: + return "PRY"; + + case Country.IQ: + return "IRQ"; + + case Country.PA: + return "PAN"; + + case Country.PF: + return "PYF"; + + case Country.PG: + return "PNG"; + + case Country.PE: + return "PER"; + + case Country.PK: + return "PAK"; + + case Country.PH: + return "PHL"; + + case Country.PN: + return "PCN"; + + case Country.PL: + return "POL"; + + case Country.PM: + return "SPM"; + + case Country.ZM: + return "ZMB"; + + case Country.EH: + return "ESH"; + + case Country.EE: + return "EST"; + + case Country.EG: + return "EGY"; + + case Country.ZA: + return "ZAF"; + + case Country.EC: + return "ECU"; + + case Country.IT: + return "ITA"; + + case Country.VN: + return "VNM"; + + case Country.SB: + return "SLB"; + + case Country.ET: + return "ETH"; + + case Country.SO: + return "SOM"; + + case Country.ZW: + return "ZWE"; + + case Country.SA: + return "SAU"; + + case Country.ES: + return "ESP"; + + case Country.ER: + return "ERI"; + + case Country.ME: + return "MNE"; + + case Country.MD: + return "MDA"; + + case Country.MG: + return "MDG"; + + case Country.MF: + return "MAF"; + + case Country.MA: + return "MAR"; + + case Country.MC: + return "MCO"; + + case Country.UZ: + return "UZB"; + + case Country.MM: + return "MMR"; + + case Country.ML: + return "MLI"; + + case Country.MO: + return "MAC"; + + case Country.MN: + return "MNG"; + + case Country.MH: + return "MHL"; + + case Country.MK: + return "MKD"; + + case Country.MU: + return "MUS"; + + case Country.MT: + return "MLT"; + + case Country.MW: + return "MWI"; + + case Country.MV: + return "MDV"; + + case Country.MQ: + return "MTQ"; + + case Country.MP: + return "MNP"; + + case Country.MS: + return "MSR"; + + case Country.MR: + return "MRT"; + + case Country.IM: + return "IMN"; + + case Country.UG: + return "UGA"; + + case Country.TZ: + return "TZA"; + + case Country.MY: + return "MYS"; + + case Country.MX: + return "MEX"; + + case Country.IL: + return "ISR"; + + case Country.FR: + return "FRA"; + + case Country.IO: + return "IOT"; + + case Country.SH: + return "SHN"; + + case Country.FI: + return "FIN"; + + case Country.FJ: + return "FJI"; + + case Country.FK: + return "FLK"; + + case Country.FM: + return "FSM"; + + case Country.FO: + return "FRO"; + + case Country.NI: + return "NIC"; + + case Country.NL: + return "NLD"; + + case Country.NO: + return "NOR"; + + case Country.NA: + return "NAM"; + + case Country.VU: + return "VUT"; + + case Country.NC: + return "NCL"; + + case Country.NE: + return "NER"; + + case Country.NF: + return "NFK"; + + case Country.NG: + return "NGA"; + + case Country.NZ: + return "NZL"; + + case Country.NP: + return "NPL"; + + case Country.NR: + return "NRU"; + + case Country.NU: + return "NIU"; + + case Country.CK: + return "COK"; + + case Country.XK: + return "XKX"; + + case Country.CI: + return "CIV"; + + case Country.CH: + return "CHE"; + + case Country.CO: + return "COL"; + + case Country.CN: + return "CHN"; + + case Country.CM: + return "CMR"; + + case Country.CL: + return "CHL"; + + case Country.CC: + return "CCK"; + + case Country.CA: + return "CAN"; + + case Country.CG: + return "COG"; + + case Country.CF: + return "CAF"; + + case Country.CD: + return "COD"; + + case Country.CZ: + return "CZE"; + + case Country.CY: + return "CYP"; + + case Country.CX: + return "CXR"; + + case Country.CR: + return "CRI"; + + case Country.CW: + return "CUW"; + + case Country.CV: + return "CPV"; + + case Country.CU: + return "CUB"; + + case Country.SZ: + return "SWZ"; + + case Country.SY: + return "SYR"; + + case Country.SX: + return "SXM"; + + case Country.KG: + return "KGZ"; + + case Country.KE: + return "KEN"; + + case Country.SS: + return "SSD"; + + case Country.SR: + return "SUR"; + + case Country.KI: + return "KIR"; + + case Country.KH: + return "KHM"; + + case Country.KN: + return "KNA"; + + case Country.KM: + return "COM"; + + case Country.ST: + return "STP"; + + case Country.SK: + return "SVK"; + + case Country.KR: + return "KOR"; + + case Country.SI: + return "SVN"; + + case Country.KP: + return "PRK"; + + case Country.KW: + return "KWT"; + + case Country.SN: + return "SEN"; + + case Country.SM: + return "SMR"; + + case Country.SL: + return "SLE"; + + case Country.SC: + return "SYC"; + + case Country.KZ: + return "KAZ"; + + case Country.KY: + return "CYM"; + + case Country.SG: + return "SGP"; + + case Country.SE: + return "SWE"; + + case Country.SD: + return "SDN"; + + case Country.DO: + return "DOM"; + + case Country.DM: + return "DMA"; + + case Country.DJ: + return "DJI"; + + case Country.DK: + return "DNK"; + + case Country.VG: + return "VGB"; + + case Country.DE: + return "DEU"; + + case Country.YE: + return "YEM"; + + case Country.DZ: + return "DZA"; + + case Country.US: + return "USA"; + + case Country.UY: + return "URY"; + + case Country.YT: + return "MYT"; + + case Country.UM: + return "UMI"; + + case Country.LB: + return "LBN"; + + case Country.LC: + return "LCA"; + + case Country.LA: + return "LAO"; + + case Country.TV: + return "TUV"; + + case Country.TW: + return "TWN"; + + case Country.TT: + return "TTO"; + + case Country.TR: + return "TUR"; + + case Country.LK: + return "LKA"; + + case Country.LI: + return "LIE"; + + case Country.LV: + return "LVA"; + + case Country.TO: + return "TON"; + + case Country.LT: + return "LTU"; + + case Country.LU: + return "LUX"; + + case Country.LR: + return "LBR"; + + case Country.LS: + return "LSO"; + + case Country.TH: + return "THA"; + + case Country.TF: + return "ATF"; + + case Country.TG: + return "TGO"; + + case Country.TD: + return "TCD"; + + case Country.TC: + return "TCA"; + + case Country.LY: + return "LBY"; + + case Country.VA: + return "VAT"; + + case Country.VC: + return "VCT"; + + case Country.AE: + return "ARE"; + + case Country.AD: + return "AND"; + + case Country.AG: + return "ATG"; + + case Country.AF: + return "AFG"; + + case Country.AI: + return "AIA"; + + case Country.VI: + return "VIR"; + + case Country.IS: + return "ISL"; + + case Country.IR: + return "IRN"; + + case Country.AM: + return "ARM"; + + case Country.AL: + return "ALB"; + + case Country.AO: + return "AGO"; + + case Country.AQ: + return "ATA"; + + case Country.AS: + return "ASM"; + + case Country.AR: + return "ARG"; + + case Country.AU: + return "AUS"; + + case Country.AT: + return "AUT"; + + case Country.AW: + return "ABW"; + + case Country.IN: + return "IND"; + + case Country.AX: + return "ALA"; + + case Country.AZ: + return "AZE"; + + case Country.IE: + return "IRL"; + + case Country.ID: + return "IDN"; + + case Country.UA: + return "UKR"; + + case Country.QA: + return "QAT"; + + case Country.MZ: + return "MOZ"; + + default: + throw new ArgumentOutOfRangeException(nameof(country)); + } + } + } +} diff --git a/osu.Game.Tournament/Resources/countries.json b/osu.Game.Tournament/Resources/countries.json deleted file mode 100644 index 7306a8bec5..0000000000 --- a/osu.Game.Tournament/Resources/countries.json +++ /dev/null @@ -1,1252 +0,0 @@ -[ - { - "FlagName": "BD", - "FullName": "Bangladesh", - "Acronym": "BGD" - }, - { - "FlagName": "BE", - "FullName": "Belgium", - "Acronym": "BEL" - }, - { - "FlagName": "BF", - "FullName": "Burkina Faso", - "Acronym": "BFA" - }, - { - "FlagName": "BG", - "FullName": "Bulgaria", - "Acronym": "BGR" - }, - { - "FlagName": "BA", - "FullName": "Bosnia and Herzegovina", - "Acronym": "BIH" - }, - { - "FlagName": "BB", - "FullName": "Barbados", - "Acronym": "BRB" - }, - { - "FlagName": "WF", - "FullName": "Wallis and Futuna", - "Acronym": "WLF" - }, - { - "FlagName": "BL", - "FullName": "Saint Barthelemy", - "Acronym": "BLM" - }, - { - "FlagName": "BM", - "FullName": "Bermuda", - "Acronym": "BMU" - }, - { - "FlagName": "BN", - "FullName": "Brunei", - "Acronym": "BRN" - }, - { - "FlagName": "BO", - "FullName": "Bolivia", - "Acronym": "BOL" - }, - { - "FlagName": "BH", - "FullName": "Bahrain", - "Acronym": "BHR" - }, - { - "FlagName": "BI", - "FullName": "Burundi", - "Acronym": "BDI" - }, - { - "FlagName": "BJ", - "FullName": "Benin", - "Acronym": "BEN" - }, - { - "FlagName": "BT", - "FullName": "Bhutan", - "Acronym": "BTN" - }, - { - "FlagName": "JM", - "FullName": "Jamaica", - "Acronym": "JAM" - }, - { - "FlagName": "BV", - "FullName": "Bouvet Island", - "Acronym": "BVT" - }, - { - "FlagName": "BW", - "FullName": "Botswana", - "Acronym": "BWA" - }, - { - "FlagName": "WS", - "FullName": "Samoa", - "Acronym": "WSM" - }, - { - "FlagName": "BQ", - "FullName": "Bonaire, Saint Eustatius and Saba", - "Acronym": "BES" - }, - { - "FlagName": "BR", - "FullName": "Brazil", - "Acronym": "BRA" - }, - { - "FlagName": "BS", - "FullName": "Bahamas", - "Acronym": "BHS" - }, - { - "FlagName": "JE", - "FullName": "Jersey", - "Acronym": "JEY" - }, - { - "FlagName": "BY", - "FullName": "Belarus", - "Acronym": "BLR" - }, - { - "FlagName": "BZ", - "FullName": "Belize", - "Acronym": "BLZ" - }, - { - "FlagName": "RU", - "FullName": "Russia", - "Acronym": "RUS" - }, - { - "FlagName": "RW", - "FullName": "Rwanda", - "Acronym": "RWA" - }, - { - "FlagName": "RS", - "FullName": "Serbia", - "Acronym": "SRB" - }, - { - "FlagName": "TL", - "FullName": "East Timor", - "Acronym": "TLS" - }, - { - "FlagName": "RE", - "FullName": "Reunion", - "Acronym": "REU" - }, - { - "FlagName": "TM", - "FullName": "Turkmenistan", - "Acronym": "TKM" - }, - { - "FlagName": "TJ", - "FullName": "Tajikistan", - "Acronym": "TJK" - }, - { - "FlagName": "RO", - "FullName": "Romania", - "Acronym": "ROU" - }, - { - "FlagName": "TK", - "FullName": "Tokelau", - "Acronym": "TKL" - }, - { - "FlagName": "GW", - "FullName": "Guinea-Bissau", - "Acronym": "GNB" - }, - { - "FlagName": "GU", - "FullName": "Guam", - "Acronym": "GUM" - }, - { - "FlagName": "GT", - "FullName": "Guatemala", - "Acronym": "GTM" - }, - { - "FlagName": "GS", - "FullName": "South Georgia and the South Sandwich Islands", - "Acronym": "SGS" - }, - { - "FlagName": "GR", - "FullName": "Greece", - "Acronym": "GRC" - }, - { - "FlagName": "GQ", - "FullName": "Equatorial Guinea", - "Acronym": "GNQ" - }, - { - "FlagName": "GP", - "FullName": "Guadeloupe", - "Acronym": "GLP" - }, - { - "FlagName": "JP", - "FullName": "Japan", - "Acronym": "JPN" - }, - { - "FlagName": "GY", - "FullName": "Guyana", - "Acronym": "GUY" - }, - { - "FlagName": "GG", - "FullName": "Guernsey", - "Acronym": "GGY" - }, - { - "FlagName": "GF", - "FullName": "French Guiana", - "Acronym": "GUF" - }, - { - "FlagName": "GE", - "FullName": "Georgia", - "Acronym": "GEO" - }, - { - "FlagName": "GD", - "FullName": "Grenada", - "Acronym": "GRD" - }, - { - "FlagName": "GB", - "FullName": "United Kingdom", - "Acronym": "GBR" - }, - { - "FlagName": "GA", - "FullName": "Gabon", - "Acronym": "GAB" - }, - { - "FlagName": "SV", - "FullName": "El Salvador", - "Acronym": "SLV" - }, - { - "FlagName": "GN", - "FullName": "Guinea", - "Acronym": "GIN" - }, - { - "FlagName": "GM", - "FullName": "Gambia", - "Acronym": "GMB" - }, - { - "FlagName": "GL", - "FullName": "Greenland", - "Acronym": "GRL" - }, - { - "FlagName": "GI", - "FullName": "Gibraltar", - "Acronym": "GIB" - }, - { - "FlagName": "GH", - "FullName": "Ghana", - "Acronym": "GHA" - }, - { - "FlagName": "OM", - "FullName": "Oman", - "Acronym": "OMN" - }, - { - "FlagName": "TN", - "FullName": "Tunisia", - "Acronym": "TUN" - }, - { - "FlagName": "JO", - "FullName": "Jordan", - "Acronym": "JOR" - }, - { - "FlagName": "HR", - "FullName": "Croatia", - "Acronym": "HRV" - }, - { - "FlagName": "HT", - "FullName": "Haiti", - "Acronym": "HTI" - }, - { - "FlagName": "HU", - "FullName": "Hungary", - "Acronym": "HUN" - }, - { - "FlagName": "HK", - "FullName": "Hong Kong", - "Acronym": "HKG" - }, - { - "FlagName": "HN", - "FullName": "Honduras", - "Acronym": "HND" - }, - { - "FlagName": "HM", - "FullName": "Heard Island and McDonald Islands", - "Acronym": "HMD" - }, - { - "FlagName": "VE", - "FullName": "Venezuela", - "Acronym": "VEN" - }, - { - "FlagName": "PR", - "FullName": "Puerto Rico", - "Acronym": "PRI" - }, - { - "FlagName": "PS", - "FullName": "Palestinian Territory", - "Acronym": "PSE" - }, - { - "FlagName": "PW", - "FullName": "Palau", - "Acronym": "PLW" - }, - { - "FlagName": "PT", - "FullName": "Portugal", - "Acronym": "PRT" - }, - { - "FlagName": "SJ", - "FullName": "Svalbard and Jan Mayen", - "Acronym": "SJM" - }, - { - "FlagName": "PY", - "FullName": "Paraguay", - "Acronym": "PRY" - }, - { - "FlagName": "IQ", - "FullName": "Iraq", - "Acronym": "IRQ" - }, - { - "FlagName": "PA", - "FullName": "Panama", - "Acronym": "PAN" - }, - { - "FlagName": "PF", - "FullName": "French Polynesia", - "Acronym": "PYF" - }, - { - "FlagName": "PG", - "FullName": "Papua New Guinea", - "Acronym": "PNG" - }, - { - "FlagName": "PE", - "FullName": "Peru", - "Acronym": "PER" - }, - { - "FlagName": "PK", - "FullName": "Pakistan", - "Acronym": "PAK" - }, - { - "FlagName": "PH", - "FullName": "Philippines", - "Acronym": "PHL" - }, - { - "FlagName": "PN", - "FullName": "Pitcairn", - "Acronym": "PCN" - }, - { - "FlagName": "PL", - "FullName": "Poland", - "Acronym": "POL" - }, - { - "FlagName": "PM", - "FullName": "Saint Pierre and Miquelon", - "Acronym": "SPM" - }, - { - "FlagName": "ZM", - "FullName": "Zambia", - "Acronym": "ZMB" - }, - { - "FlagName": "EH", - "FullName": "Western Sahara", - "Acronym": "ESH" - }, - { - "FlagName": "EE", - "FullName": "Estonia", - "Acronym": "EST" - }, - { - "FlagName": "EG", - "FullName": "Egypt", - "Acronym": "EGY" - }, - { - "FlagName": "ZA", - "FullName": "South Africa", - "Acronym": "ZAF" - }, - { - "FlagName": "EC", - "FullName": "Ecuador", - "Acronym": "ECU" - }, - { - "FlagName": "IT", - "FullName": "Italy", - "Acronym": "ITA" - }, - { - "FlagName": "VN", - "FullName": "Vietnam", - "Acronym": "VNM" - }, - { - "FlagName": "SB", - "FullName": "Solomon Islands", - "Acronym": "SLB" - }, - { - "FlagName": "ET", - "FullName": "Ethiopia", - "Acronym": "ETH" - }, - { - "FlagName": "SO", - "FullName": "Somalia", - "Acronym": "SOM" - }, - { - "FlagName": "ZW", - "FullName": "Zimbabwe", - "Acronym": "ZWE" - }, - { - "FlagName": "SA", - "FullName": "Saudi Arabia", - "Acronym": "SAU" - }, - { - "FlagName": "ES", - "FullName": "Spain", - "Acronym": "ESP" - }, - { - "FlagName": "ER", - "FullName": "Eritrea", - "Acronym": "ERI" - }, - { - "FlagName": "ME", - "FullName": "Montenegro", - "Acronym": "MNE" - }, - { - "FlagName": "MD", - "FullName": "Moldova", - "Acronym": "MDA" - }, - { - "FlagName": "MG", - "FullName": "Madagascar", - "Acronym": "MDG" - }, - { - "FlagName": "MF", - "FullName": "Saint Martin", - "Acronym": "MAF" - }, - { - "FlagName": "MA", - "FullName": "Morocco", - "Acronym": "MAR" - }, - { - "FlagName": "MC", - "FullName": "Monaco", - "Acronym": "MCO" - }, - { - "FlagName": "UZ", - "FullName": "Uzbekistan", - "Acronym": "UZB" - }, - { - "FlagName": "MM", - "FullName": "Myanmar", - "Acronym": "MMR" - }, - { - "FlagName": "ML", - "FullName": "Mali", - "Acronym": "MLI" - }, - { - "FlagName": "MO", - "FullName": "Macao", - "Acronym": "MAC" - }, - { - "FlagName": "MN", - "FullName": "Mongolia", - "Acronym": "MNG" - }, - { - "FlagName": "MH", - "FullName": "Marshall Islands", - "Acronym": "MHL" - }, - { - "FlagName": "MK", - "FullName": "North Macedonia", - "Acronym": "MKD" - }, - { - "FlagName": "MU", - "FullName": "Mauritius", - "Acronym": "MUS" - }, - { - "FlagName": "MT", - "FullName": "Malta", - "Acronym": "MLT" - }, - { - "FlagName": "MW", - "FullName": "Malawi", - "Acronym": "MWI" - }, - { - "FlagName": "MV", - "FullName": "Maldives", - "Acronym": "MDV" - }, - { - "FlagName": "MQ", - "FullName": "Martinique", - "Acronym": "MTQ" - }, - { - "FlagName": "MP", - "FullName": "Northern Mariana Islands", - "Acronym": "MNP" - }, - { - "FlagName": "MS", - "FullName": "Montserrat", - "Acronym": "MSR" - }, - { - "FlagName": "MR", - "FullName": "Mauritania", - "Acronym": "MRT" - }, - { - "FlagName": "IM", - "FullName": "Isle of Man", - "Acronym": "IMN" - }, - { - "FlagName": "UG", - "FullName": "Uganda", - "Acronym": "UGA" - }, - { - "FlagName": "TZ", - "FullName": "Tanzania", - "Acronym": "TZA" - }, - { - "FlagName": "MY", - "FullName": "Malaysia", - "Acronym": "MYS" - }, - { - "FlagName": "MX", - "FullName": "Mexico", - "Acronym": "MEX" - }, - { - "FlagName": "IL", - "FullName": "Israel", - "Acronym": "ISR" - }, - { - "FlagName": "FR", - "FullName": "France", - "Acronym": "FRA" - }, - { - "FlagName": "IO", - "FullName": "British Indian Ocean Territory", - "Acronym": "IOT" - }, - { - "FlagName": "SH", - "FullName": "Saint Helena", - "Acronym": "SHN" - }, - { - "FlagName": "FI", - "FullName": "Finland", - "Acronym": "FIN" - }, - { - "FlagName": "FJ", - "FullName": "Fiji", - "Acronym": "FJI" - }, - { - "FlagName": "FK", - "FullName": "Falkland Islands", - "Acronym": "FLK" - }, - { - "FlagName": "FM", - "FullName": "Micronesia", - "Acronym": "FSM" - }, - { - "FlagName": "FO", - "FullName": "Faroe Islands", - "Acronym": "FRO" - }, - { - "FlagName": "NI", - "FullName": "Nicaragua", - "Acronym": "NIC" - }, - { - "FlagName": "NL", - "FullName": "Netherlands", - "Acronym": "NLD" - }, - { - "FlagName": "NO", - "FullName": "Norway", - "Acronym": "NOR" - }, - { - "FlagName": "NA", - "FullName": "Namibia", - "Acronym": "NAM" - }, - { - "FlagName": "VU", - "FullName": "Vanuatu", - "Acronym": "VUT" - }, - { - "FlagName": "NC", - "FullName": "New Caledonia", - "Acronym": "NCL" - }, - { - "FlagName": "NE", - "FullName": "Niger", - "Acronym": "NER" - }, - { - "FlagName": "NF", - "FullName": "Norfolk Island", - "Acronym": "NFK" - }, - { - "FlagName": "NG", - "FullName": "Nigeria", - "Acronym": "NGA" - }, - { - "FlagName": "NZ", - "FullName": "New Zealand", - "Acronym": "NZL" - }, - { - "FlagName": "NP", - "FullName": "Nepal", - "Acronym": "NPL" - }, - { - "FlagName": "NR", - "FullName": "Nauru", - "Acronym": "NRU" - }, - { - "FlagName": "NU", - "FullName": "Niue", - "Acronym": "NIU" - }, - { - "FlagName": "CK", - "FullName": "Cook Islands", - "Acronym": "COK" - }, - { - "FlagName": "XK", - "FullName": "Kosovo", - "Acronym": "XKX" - }, - { - "FlagName": "CI", - "FullName": "Ivory Coast", - "Acronym": "CIV" - }, - { - "FlagName": "CH", - "FullName": "Switzerland", - "Acronym": "CHE" - }, - { - "FlagName": "CO", - "FullName": "Colombia", - "Acronym": "COL" - }, - { - "FlagName": "CN", - "FullName": "China", - "Acronym": "CHN" - }, - { - "FlagName": "CM", - "FullName": "Cameroon", - "Acronym": "CMR" - }, - { - "FlagName": "CL", - "FullName": "Chile", - "Acronym": "CHL" - }, - { - "FlagName": "CC", - "FullName": "Cocos Islands", - "Acronym": "CCK" - }, - { - "FlagName": "CA", - "FullName": "Canada", - "Acronym": "CAN" - }, - { - "FlagName": "CG", - "FullName": "Republic of the Congo", - "Acronym": "COG" - }, - { - "FlagName": "CF", - "FullName": "Central African Republic", - "Acronym": "CAF" - }, - { - "FlagName": "CD", - "FullName": "Democratic Republic of the Congo", - "Acronym": "COD" - }, - { - "FlagName": "CZ", - "FullName": "Czech Republic", - "Acronym": "CZE" - }, - { - "FlagName": "CY", - "FullName": "Cyprus", - "Acronym": "CYP" - }, - { - "FlagName": "CX", - "FullName": "Christmas Island", - "Acronym": "CXR" - }, - { - "FlagName": "CR", - "FullName": "Costa Rica", - "Acronym": "CRI" - }, - { - "FlagName": "CW", - "FullName": "Curacao", - "Acronym": "CUW" - }, - { - "FlagName": "CV", - "FullName": "Cabo Verde", - "Acronym": "CPV" - }, - { - "FlagName": "CU", - "FullName": "Cuba", - "Acronym": "CUB" - }, - { - "FlagName": "SZ", - "FullName": "Eswatini", - "Acronym": "SWZ" - }, - { - "FlagName": "SY", - "FullName": "Syria", - "Acronym": "SYR" - }, - { - "FlagName": "SX", - "FullName": "Sint Maarten", - "Acronym": "SXM" - }, - { - "FlagName": "KG", - "FullName": "Kyrgyzstan", - "Acronym": "KGZ" - }, - { - "FlagName": "KE", - "FullName": "Kenya", - "Acronym": "KEN" - }, - { - "FlagName": "SS", - "FullName": "South Sudan", - "Acronym": "SSD" - }, - { - "FlagName": "SR", - "FullName": "Suriname", - "Acronym": "SUR" - }, - { - "FlagName": "KI", - "FullName": "Kiribati", - "Acronym": "KIR" - }, - { - "FlagName": "KH", - "FullName": "Cambodia", - "Acronym": "KHM" - }, - { - "FlagName": "KN", - "FullName": "Saint Kitts and Nevis", - "Acronym": "KNA" - }, - { - "FlagName": "KM", - "FullName": "Comoros", - "Acronym": "COM" - }, - { - "FlagName": "ST", - "FullName": "Sao Tome and Principe", - "Acronym": "STP" - }, - { - "FlagName": "SK", - "FullName": "Slovakia", - "Acronym": "SVK" - }, - { - "FlagName": "KR", - "FullName": "South Korea", - "Acronym": "KOR" - }, - { - "FlagName": "SI", - "FullName": "Slovenia", - "Acronym": "SVN" - }, - { - "FlagName": "KP", - "FullName": "North Korea", - "Acronym": "PRK" - }, - { - "FlagName": "KW", - "FullName": "Kuwait", - "Acronym": "KWT" - }, - { - "FlagName": "SN", - "FullName": "Senegal", - "Acronym": "SEN" - }, - { - "FlagName": "SM", - "FullName": "San Marino", - "Acronym": "SMR" - }, - { - "FlagName": "SL", - "FullName": "Sierra Leone", - "Acronym": "SLE" - }, - { - "FlagName": "SC", - "FullName": "Seychelles", - "Acronym": "SYC" - }, - { - "FlagName": "KZ", - "FullName": "Kazakhstan", - "Acronym": "KAZ" - }, - { - "FlagName": "KY", - "FullName": "Cayman Islands", - "Acronym": "CYM" - }, - { - "FlagName": "SG", - "FullName": "Singapore", - "Acronym": "SGP" - }, - { - "FlagName": "SE", - "FullName": "Sweden", - "Acronym": "SWE" - }, - { - "FlagName": "SD", - "FullName": "Sudan", - "Acronym": "SDN" - }, - { - "FlagName": "DO", - "FullName": "Dominican Republic", - "Acronym": "DOM" - }, - { - "FlagName": "DM", - "FullName": "Dominica", - "Acronym": "DMA" - }, - { - "FlagName": "DJ", - "FullName": "Djibouti", - "Acronym": "DJI" - }, - { - "FlagName": "DK", - "FullName": "Denmark", - "Acronym": "DNK" - }, - { - "FlagName": "VG", - "FullName": "British Virgin Islands", - "Acronym": "VGB" - }, - { - "FlagName": "DE", - "FullName": "Germany", - "Acronym": "DEU" - }, - { - "FlagName": "YE", - "FullName": "Yemen", - "Acronym": "YEM" - }, - { - "FlagName": "DZ", - "FullName": "Algeria", - "Acronym": "DZA" - }, - { - "FlagName": "US", - "FullName": "United States", - "Acronym": "USA" - }, - { - "FlagName": "UY", - "FullName": "Uruguay", - "Acronym": "URY" - }, - { - "FlagName": "YT", - "FullName": "Mayotte", - "Acronym": "MYT" - }, - { - "FlagName": "UM", - "FullName": "United States Minor Outlying Islands", - "Acronym": "UMI" - }, - { - "FlagName": "LB", - "FullName": "Lebanon", - "Acronym": "LBN" - }, - { - "FlagName": "LC", - "FullName": "Saint Lucia", - "Acronym": "LCA" - }, - { - "FlagName": "LA", - "FullName": "Laos", - "Acronym": "LAO" - }, - { - "FlagName": "TV", - "FullName": "Tuvalu", - "Acronym": "TUV" - }, - { - "FlagName": "TW", - "FullName": "Taiwan", - "Acronym": "TWN" - }, - { - "FlagName": "TT", - "FullName": "Trinidad and Tobago", - "Acronym": "TTO" - }, - { - "FlagName": "TR", - "FullName": "Turkey", - "Acronym": "TUR" - }, - { - "FlagName": "LK", - "FullName": "Sri Lanka", - "Acronym": "LKA" - }, - { - "FlagName": "LI", - "FullName": "Liechtenstein", - "Acronym": "LIE" - }, - { - "FlagName": "LV", - "FullName": "Latvia", - "Acronym": "LVA" - }, - { - "FlagName": "TO", - "FullName": "Tonga", - "Acronym": "TON" - }, - { - "FlagName": "LT", - "FullName": "Lithuania", - "Acronym": "LTU" - }, - { - "FlagName": "LU", - "FullName": "Luxembourg", - "Acronym": "LUX" - }, - { - "FlagName": "LR", - "FullName": "Liberia", - "Acronym": "LBR" - }, - { - "FlagName": "LS", - "FullName": "Lesotho", - "Acronym": "LSO" - }, - { - "FlagName": "TH", - "FullName": "Thailand", - "Acronym": "THA" - }, - { - "FlagName": "TF", - "FullName": "French Southern Territories", - "Acronym": "ATF" - }, - { - "FlagName": "TG", - "FullName": "Togo", - "Acronym": "TGO" - }, - { - "FlagName": "TD", - "FullName": "Chad", - "Acronym": "TCD" - }, - { - "FlagName": "TC", - "FullName": "Turks and Caicos Islands", - "Acronym": "TCA" - }, - { - "FlagName": "LY", - "FullName": "Libya", - "Acronym": "LBY" - }, - { - "FlagName": "VA", - "FullName": "Vatican", - "Acronym": "VAT" - }, - { - "FlagName": "VC", - "FullName": "Saint Vincent and the Grenadines", - "Acronym": "VCT" - }, - { - "FlagName": "AE", - "FullName": "United Arab Emirates", - "Acronym": "ARE" - }, - { - "FlagName": "AD", - "FullName": "Andorra", - "Acronym": "AND" - }, - { - "FlagName": "AG", - "FullName": "Antigua and Barbuda", - "Acronym": "ATG" - }, - { - "FlagName": "AF", - "FullName": "Afghanistan", - "Acronym": "AFG" - }, - { - "FlagName": "AI", - "FullName": "Anguilla", - "Acronym": "AIA" - }, - { - "FlagName": "VI", - "FullName": "U.S. Virgin Islands", - "Acronym": "VIR" - }, - { - "FlagName": "IS", - "FullName": "Iceland", - "Acronym": "ISL" - }, - { - "FlagName": "IR", - "FullName": "Iran", - "Acronym": "IRN" - }, - { - "FlagName": "AM", - "FullName": "Armenia", - "Acronym": "ARM" - }, - { - "FlagName": "AL", - "FullName": "Albania", - "Acronym": "ALB" - }, - { - "FlagName": "AO", - "FullName": "Angola", - "Acronym": "AGO" - }, - { - "FlagName": "AQ", - "FullName": "Antarctica", - "Acronym": "ATA" - }, - { - "FlagName": "AS", - "FullName": "American Samoa", - "Acronym": "ASM" - }, - { - "FlagName": "AR", - "FullName": "Argentina", - "Acronym": "ARG" - }, - { - "FlagName": "AU", - "FullName": "Australia", - "Acronym": "AUS" - }, - { - "FlagName": "AT", - "FullName": "Austria", - "Acronym": "AUT" - }, - { - "FlagName": "AW", - "FullName": "Aruba", - "Acronym": "ABW" - }, - { - "FlagName": "IN", - "FullName": "India", - "Acronym": "IND" - }, - { - "FlagName": "AX", - "FullName": "Aland Islands", - "Acronym": "ALA" - }, - { - "FlagName": "AZ", - "FullName": "Azerbaijan", - "Acronym": "AZE" - }, - { - "FlagName": "IE", - "FullName": "Ireland", - "Acronym": "IRL" - }, - { - "FlagName": "ID", - "FullName": "Indonesia", - "Acronym": "IDN" - }, - { - "FlagName": "UA", - "FullName": "Ukraine", - "Acronym": "UKR" - }, - { - "FlagName": "QA", - "FullName": "Qatar", - "Acronym": "QAT" - }, - { - "FlagName": "MZ", - "FullName": "Mozambique", - "Acronym": "MOZ" - } -] \ No newline at end of file diff --git a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs index 111893d18c..02c0a0d7e1 100644 --- a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs @@ -3,13 +3,13 @@ #nullable disable +using System; using System.Collections.Generic; using System.Diagnostics; -using System.IO; using System.Linq; -using Newtonsoft.Json; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -45,11 +45,17 @@ namespace osu.Game.Tournament.Screens.Editors private void addAllCountries() { - List countries; + var countries = new List(); - using (Stream stream = game.Resources.GetStream("Resources/countries.json")) - using (var sr = new StreamReader(stream)) - countries = JsonConvert.DeserializeObject>(sr.ReadToEnd()); + foreach (var country in Enum.GetValues(typeof(Country)).Cast().Skip(1)) + { + countries.Add(new TournamentTeam + { + FlagName = { Value = country.ToString() }, + FullName = { Value = country.GetDescription() }, + Acronym = { Value = country.GetAcronym() }, + }); + } Debug.Assert(countries != null); From 9c81241f4ce0abf7e77621f8cf048076446d9cc6 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 06:02:04 +0300 Subject: [PATCH 051/204] Fix potential nullref on `APIUser.Country` We need NRT sooner than later... --- osu.Game/Online/API/Requests/Responses/APIUser.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Online/API/Requests/Responses/APIUser.cs b/osu.Game/Online/API/Requests/Responses/APIUser.cs index 1a2a38e789..e2e1288b8c 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUser.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUser.cs @@ -38,11 +38,12 @@ namespace osu.Game.Online.API.Requests.Responses public Country Country { - get => country ??= (Enum.TryParse(userCountry.Code, out Country result) ? result : default); + get => country ??= (Enum.TryParse(userCountry?.Code, out Country result) ? result : default); set => country = value; } #pragma warning disable 649 + [CanBeNull] [JsonProperty(@"country")] private UserCountry userCountry; From 4968859e694770186cf5e09a88ee2d91195efc44 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 06:07:53 +0300 Subject: [PATCH 052/204] Rename placeholder display flag property to make sense --- osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs | 2 +- osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs | 2 +- osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs | 2 +- osu.Game/Overlays/Rankings/Tables/RankingsTable.cs | 2 +- osu.Game/Users/Drawables/UpdateableFlag.cs | 6 +++--- 5 files changed, 7 insertions(+), 7 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs index b2e5be6601..669b701d1d 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs @@ -168,7 +168,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores new UpdateableFlag(score.User.Country) { Size = new Vector2(19, 14), - ShowPlaceholderOnNull = false, + ShowPlaceholderOnUnknown = false, }, username, new OsuSpriteText diff --git a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs index f093c6b53f..85c8f92a76 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs @@ -120,7 +120,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Origin = Anchor.CentreLeft, Size = new Vector2(19, 14), Margin = new MarginPadding { Top = 3 }, // makes spacing look more even - ShowPlaceholderOnNull = false, + ShowPlaceholderOnUnknown = false, }, } } diff --git a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs index 818a84b9aa..a213f99701 100644 --- a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs @@ -137,7 +137,7 @@ namespace osu.Game.Overlays.Profile.Header userFlag = new UpdateableFlag { Size = new Vector2(28, 20), - ShowPlaceholderOnNull = false, + ShowPlaceholderOnUnknown = false, }, userCountryText = new OsuSpriteText { diff --git a/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs b/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs index 56e318637a..1e33b96ef1 100644 --- a/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs @@ -100,7 +100,7 @@ namespace osu.Game.Overlays.Rankings.Tables new UpdateableFlag(GetCountry(item)) { Size = new Vector2(28, 20), - ShowPlaceholderOnNull = false, + ShowPlaceholderOnUnknown = false, }, CreateFlagContent(item) } diff --git a/osu.Game/Users/Drawables/UpdateableFlag.cs b/osu.Game/Users/Drawables/UpdateableFlag.cs index 2f08f1c787..88c08d4bb1 100644 --- a/osu.Game/Users/Drawables/UpdateableFlag.cs +++ b/osu.Game/Users/Drawables/UpdateableFlag.cs @@ -22,9 +22,9 @@ namespace osu.Game.Users.Drawables } /// - /// Whether to show a place holder on null country. + /// Whether to show a place holder on unknown country. /// - public bool ShowPlaceholderOnNull = true; + public bool ShowPlaceholderOnUnknown = true; /// /// Perform an action in addition to showing the country ranking. @@ -39,7 +39,7 @@ namespace osu.Game.Users.Drawables protected override Drawable CreateDrawable(Country country) { - if (country == default && !ShowPlaceholderOnNull) + if (country == default && !ShowPlaceholderOnUnknown) return null; return new Container From 4e7156cee8f66d057cacc7caf812518fcd7b3587 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 06:30:25 +0300 Subject: [PATCH 053/204] Store user country on databased scores --- osu.Game/Database/RealmAccess.cs | 3 ++- osu.Game/Models/RealmUser.cs | 12 ++++++++++-- osu.Game/Rulesets/Mods/ICreateReplayData.cs | 1 + osu.Game/Scoring/ScoreInfo.cs | 7 +++++-- osu.Game/Users/IUser.cs | 2 ++ 5 files changed, 20 insertions(+), 5 deletions(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index bebc101b13..0c44436ec8 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -60,8 +60,9 @@ namespace osu.Game.Database /// 14 2022-03-01 Added BeatmapUserSettings to BeatmapInfo. /// 15 2022-07-13 Added LastPlayed to BeatmapInfo. /// 16 2022-07-15 Removed HasReplay from ScoreInfo. + /// 17 2022-07-16 Added Country to RealmUser. /// - private const int schema_version = 16; + private const int schema_version = 17; /// /// Lock object which is held during sections, blocking realm retrieval during blocking periods. diff --git a/osu.Game/Models/RealmUser.cs b/osu.Game/Models/RealmUser.cs index 58fd7ff2a3..1668739bb5 100644 --- a/osu.Game/Models/RealmUser.cs +++ b/osu.Game/Models/RealmUser.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Game.Database; using osu.Game.Users; @@ -17,6 +15,16 @@ namespace osu.Game.Models public string Username { get; set; } = string.Empty; + [Ignored] + public Country Country + { + get => Enum.TryParse(CountryString, out Country country) ? country : default; + set => CountryString = value.ToString(); + } + + [MapTo(nameof(Country))] + public string CountryString { get; set; } = default(Country).ToString(); + public bool IsBot => false; public bool Equals(RealmUser other) diff --git a/osu.Game/Rulesets/Mods/ICreateReplayData.cs b/osu.Game/Rulesets/Mods/ICreateReplayData.cs index 6058380eb3..6c195f623c 100644 --- a/osu.Game/Rulesets/Mods/ICreateReplayData.cs +++ b/osu.Game/Rulesets/Mods/ICreateReplayData.cs @@ -58,6 +58,7 @@ namespace osu.Game.Rulesets.Mods public class ModCreatedUser : IUser { public int OnlineID => APIUser.SYSTEM_USER_ID; + public Country Country => default; public bool IsBot => true; public string Username { get; set; } = string.Empty; diff --git a/osu.Game/Scoring/ScoreInfo.cs b/osu.Game/Scoring/ScoreInfo.cs index 81ca5f0300..f5942e4639 100644 --- a/osu.Game/Scoring/ScoreInfo.cs +++ b/osu.Game/Scoring/ScoreInfo.cs @@ -85,8 +85,9 @@ namespace osu.Game.Scoring { get => user ??= new APIUser { - Username = RealmUser.Username, Id = RealmUser.OnlineID, + Username = RealmUser.Username, + Country = RealmUser.Country, }; set { @@ -95,7 +96,8 @@ namespace osu.Game.Scoring RealmUser = new RealmUser { OnlineID = user.OnlineID, - Username = user.Username + Username = user.Username, + Country = user.Country, }; } } @@ -135,6 +137,7 @@ namespace osu.Game.Scoring { OnlineID = RealmUser.OnlineID, Username = RealmUser.Username, + Country = RealmUser.Country, }; return clone; diff --git a/osu.Game/Users/IUser.cs b/osu.Game/Users/IUser.cs index 7a233b5d8b..a520660c4d 100644 --- a/osu.Game/Users/IUser.cs +++ b/osu.Game/Users/IUser.cs @@ -10,6 +10,8 @@ namespace osu.Game.Users { string Username { get; } + Country Country { get; } + bool IsBot { get; } bool IEquatable.Equals(IUser? other) From d0fe4fe15aa7270d678a674f9d8fd2735d5507ea Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 06:31:01 +0300 Subject: [PATCH 054/204] Fix user population logic not including country --- osu.Game/Scoring/ScoreImporter.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Scoring/ScoreImporter.cs b/osu.Game/Scoring/ScoreImporter.cs index 53dd511d57..4107c66dfe 100644 --- a/osu.Game/Scoring/ScoreImporter.cs +++ b/osu.Game/Scoring/ScoreImporter.cs @@ -84,7 +84,7 @@ namespace osu.Game.Scoring api.Perform(userRequest); if (userRequest.Response is APIUser user) - model.RealmUser.OnlineID = user.Id; + model.User = user; } } } From 69d967172ac3a11e34c5ea499f64dba6fd78676d Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 06:32:25 +0300 Subject: [PATCH 055/204] Remove unencessary null coalesce --- osu.Game/Skinning/LegacyBeatmapSkin.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Skinning/LegacyBeatmapSkin.cs b/osu.Game/Skinning/LegacyBeatmapSkin.cs index 43ae0a2252..e8414b4c11 100644 --- a/osu.Game/Skinning/LegacyBeatmapSkin.cs +++ b/osu.Game/Skinning/LegacyBeatmapSkin.cs @@ -96,7 +96,7 @@ namespace osu.Game.Skinning new SkinInfo { Name = beatmapInfo.ToString(), - Creator = beatmapInfo.Metadata.Author.Username ?? string.Empty + Creator = beatmapInfo.Metadata.Author.Username }; } } From a10c398cd58516ce85dbc4e7072047f392b48272 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 06:40:53 +0300 Subject: [PATCH 056/204] Remove no longer necessary DI --- osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs | 3 --- 1 file changed, 3 deletions(-) diff --git a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs index 02c0a0d7e1..0f806a2403 100644 --- a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs @@ -25,9 +25,6 @@ namespace osu.Game.Tournament.Screens.Editors { public class TeamEditorScreen : TournamentEditorScreen { - [Resolved] - private TournamentGameBase game { get; set; } - protected override BindableList Storage => LadderInfo.Teams; [BackgroundDependencyLoader] From 9e945197dce72e6827e67fedf41e1048d843a608 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 16 Jul 2022 14:49:14 +0900 Subject: [PATCH 057/204] Use "Unknown" instead of "Alient" for unknown countries --- osu.Game/Users/Country.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Users/Country.cs b/osu.Game/Users/Country.cs index e96b96e57c..2070bcab39 100644 --- a/osu.Game/Users/Country.cs +++ b/osu.Game/Users/Country.cs @@ -12,7 +12,7 @@ namespace osu.Game.Users [UsedImplicitly(ImplicitUseTargetFlags.WithMembers)] public enum Country { - [Description("Alien")] + [Description("Unknown")] XX = 0, [Description("Bangladesh")] From acd5254f51a37ac519e5c70debd0c6c08f02952b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 16 Jul 2022 17:18:22 +0900 Subject: [PATCH 058/204] Add test coverage ensuring unique acronyms --- .../TestSceneNoConflictingModAcronyms.cs | 27 +++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 osu.Game.Tests/Visual/Gameplay/TestSceneNoConflictingModAcronyms.cs diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneNoConflictingModAcronyms.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneNoConflictingModAcronyms.cs new file mode 100644 index 0000000000..b2ba3d99ad --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneNoConflictingModAcronyms.cs @@ -0,0 +1,27 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Testing; + +namespace osu.Game.Tests.Visual.Gameplay +{ + [HeadlessTest] + public class TestSceneNoConflictingModAcronyms : TestSceneAllRulesetPlayers + { + protected override void AddCheckSteps() + { + AddStep("Check all mod acronyms are unique", () => + { + var mods = Ruleset.Value.CreateInstance().AllMods; + + IEnumerable acronyms = mods.Select(m => m.Acronym); + + Assert.That(acronyms, Is.Unique); + }); + } + } +} From b93b6ba2ca215fac5a66e224695a908ff57925e9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 16 Jul 2022 17:07:55 +0900 Subject: [PATCH 059/204] Change "single tap" mod acronym to not conflict with "strict tracking" --- osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs index 051ceb968c..b170d30448 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs @@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Osu.Mods public class OsuModSingleTap : InputBlockingMod { public override string Name => @"Single Tap"; - public override string Acronym => @"ST"; + public override string Acronym => @"SG"; public override string Description => @"You must only use one key!"; public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAlternate) }).ToArray(); From cf7af0061c606a737d6411a96f46c131668d3574 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Sat, 16 Jul 2022 15:20:15 +0200 Subject: [PATCH 060/204] Add Touch input handler settings section --- osu.Desktop/OsuGameDesktop.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs index 314a03a73e..524436235e 100644 --- a/osu.Desktop/OsuGameDesktop.cs +++ b/osu.Desktop/OsuGameDesktop.cs @@ -22,10 +22,12 @@ using osu.Framework.Input.Handlers; using osu.Framework.Input.Handlers.Joystick; using osu.Framework.Input.Handlers.Mouse; using osu.Framework.Input.Handlers.Tablet; +using osu.Framework.Input.Handlers.Touch; using osu.Framework.Threading; using osu.Game.IO; using osu.Game.IPC; using osu.Game.Overlays.Settings; +using osu.Game.Overlays.Settings.Sections; using osu.Game.Overlays.Settings.Sections.Input; namespace osu.Desktop @@ -156,6 +158,9 @@ namespace osu.Desktop case JoystickHandler jh: return new JoystickSettings(jh); + case TouchHandler th: + return new InputSection.HandlerSection(th); + default: return base.CreateSettingsSubsectionFor(handler); } From bbb2398a8b4cee039a96883f4fa7a0ed9e18f92d Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 00:46:29 +0100 Subject: [PATCH 061/204] change retry button icon from ArrowCircleLeft to Redo --- osu.Game/Screens/Ranking/RetryButton.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Ranking/RetryButton.cs b/osu.Game/Screens/Ranking/RetryButton.cs index a0ddc98943..c56f364ae8 100644 --- a/osu.Game/Screens/Ranking/RetryButton.cs +++ b/osu.Game/Screens/Ranking/RetryButton.cs @@ -37,7 +37,7 @@ namespace osu.Game.Screens.Ranking Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(13), - Icon = FontAwesome.Solid.ArrowCircleLeft, + Icon = FontAwesome.Solid.Redo, }, }; From 6636e462dc925f70c368ab60b5fdff3640dff331 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sun, 17 Jul 2022 06:18:59 +0300 Subject: [PATCH 062/204] Fix `SoloScoreInfo` not carrying mod settings in conversion methods --- osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index 6c48c7883f..cf7aa599f3 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -101,7 +101,7 @@ namespace osu.Game.Online.API.Requests.Responses var rulesetInstance = ruleset.CreateInstance(); - var mods = Mods.Select(apiMod => rulesetInstance.CreateModFromAcronym(apiMod.Acronym)).Where(m => m != null).ToArray(); + var mods = Mods.Select(apiMod => apiMod.ToMod(rulesetInstance)).ToArray(); var scoreInfo = ToScoreInfo(mods); From 9382636da987c101ea0c8b90b31ce048063e7bc2 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sun, 17 Jul 2022 06:19:34 +0300 Subject: [PATCH 063/204] Catch and log exceptions from mod setting copy failure --- osu.Game/Online/API/APIMod.cs | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/osu.Game/Online/API/APIMod.cs b/osu.Game/Online/API/APIMod.cs index dc1db08174..8346300767 100644 --- a/osu.Game/Online/API/APIMod.cs +++ b/osu.Game/Online/API/APIMod.cs @@ -65,7 +65,14 @@ namespace osu.Game.Online.API if (!Settings.TryGetValue(property.Name.Underscore(), out object settingValue)) continue; - resultMod.CopyAdjustedSetting((IBindable)property.GetValue(resultMod), settingValue); + try + { + resultMod.CopyAdjustedSetting((IBindable)property.GetValue(resultMod), settingValue); + } + catch (Exception ex) + { + Logger.Log($"Failed to copy mod setting value '{settingValue ?? "null"}' to \"{property.Name}\": {ex.Message}"); + } } } From 5532f56a30282b7a9f8b26dd80995ebfa0d2ba5a Mon Sep 17 00:00:00 2001 From: Jay L Date: Sun, 17 Jul 2022 14:10:49 +1000 Subject: [PATCH 064/204] performance points balancing --- .../Difficulty/TaikoPerformanceCalculator.cs | 31 ++++++++++++------- 1 file changed, 20 insertions(+), 11 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs index a9cde62f44..2c2dbddf13 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs @@ -35,13 +35,13 @@ namespace osu.Game.Rulesets.Taiko.Difficulty countMeh = score.Statistics.GetValueOrDefault(HitResult.Meh); countMiss = score.Statistics.GetValueOrDefault(HitResult.Miss); - double multiplier = 1.1; // This is being adjusted to keep the final pp value scaled around what it used to be when changing things - - if (score.Mods.Any(m => m is ModNoFail)) - multiplier *= 0.90; + double multiplier = 1.12; // This is being adjusted to keep the final pp value scaled around what it used to be when changing things if (score.Mods.Any(m => m is ModHidden)) - multiplier *= 1.10; + multiplier *= 1.075; + + if (score.Mods.Any(m => m is ModEasy)) + multiplier *= 0.975; double difficultyValue = computeDifficultyValue(score, taikoAttributes); double accuracyValue = computeAccuracyValue(score, taikoAttributes); @@ -61,12 +61,15 @@ namespace osu.Game.Rulesets.Taiko.Difficulty private double computeDifficultyValue(ScoreInfo score, TaikoDifficultyAttributes attributes) { - double difficultyValue = Math.Pow(5 * Math.Max(1.0, attributes.StarRating / 0.175) - 4.0, 2.25) / 450.0; + double difficultyValue = Math.Pow(5 * Math.Max(1.0, attributes.StarRating / 0.115) - 4.0, 2.25) / 1150.0; double lengthBonus = 1 + 0.1 * Math.Min(1.0, totalHits / 1500.0); difficultyValue *= lengthBonus; - difficultyValue *= Math.Pow(0.985, countMiss); + difficultyValue *= Math.Pow(0.986, countMiss); + + if (score.Mods.Any(m => m is ModEasy)) + difficultyValue *= 0.980; if (score.Mods.Any(m => m is ModHidden)) difficultyValue *= 1.025; @@ -74,7 +77,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty if (score.Mods.Any(m => m is ModFlashlight)) difficultyValue *= 1.05 * lengthBonus; - return difficultyValue * score.Accuracy; + return difficultyValue * Math.Pow(score.Accuracy, 1.5); } private double computeAccuracyValue(ScoreInfo score, TaikoDifficultyAttributes attributes) @@ -82,10 +85,16 @@ namespace osu.Game.Rulesets.Taiko.Difficulty if (attributes.GreatHitWindow <= 0) return 0; - double accValue = Math.Pow(150.0 / attributes.GreatHitWindow, 1.1) * Math.Pow(score.Accuracy, 15) * 22.0; + double accuracyValue = Math.Pow(140.0 / attributes.GreatHitWindow, 1.1) * Math.Pow(score.Accuracy, 12.0) * 27; - // Bonus for many objects - it's harder to keep good accuracy up for longer - return accValue * Math.Min(1.15, Math.Pow(totalHits / 1500.0, 0.3)); + double lengthBonus = Math.Min(1.15, Math.Pow(totalHits / 1500.0, 0.3)); + accuracyValue *= lengthBonus; + + // Slight HDFL Bonus for accuracy. + if (score.Mods.Any(m => m is ModFlashlight) && score.Mods.Any(m => m is ModHidden)) + accuracyValue *= 1.10 * lengthBonus; + + return accuracyValue; } private int totalHits => countGreat + countOk + countMeh + countMiss; From 8e7e1e6b516bf7dcf1a3088fef794bd116226bf4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 17 Jul 2022 05:20:05 +0900 Subject: [PATCH 065/204] Fix spectator client not correctly reconnecting after shutdown --- osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs | 1 + osu.Game/Online/Spectator/OnlineSpectatorClient.cs | 3 ++- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs index c061398209..4e6ea997c1 100644 --- a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs @@ -80,6 +80,7 @@ namespace osu.Game.Online.Multiplayer try { + // Importantly, use Invoke rather than Send to capture exceptions. return await connection.InvokeAsync(nameof(IMultiplayerServer.JoinRoomWithPassword), roomId, password ?? string.Empty); } catch (HubException exception) diff --git a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs index cd9f5233a2..1ed7819b05 100644 --- a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs +++ b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs @@ -56,7 +56,8 @@ namespace osu.Game.Online.Spectator try { - await connection.SendAsync(nameof(ISpectatorServer.BeginPlaySession), state); + // Importantly, use Invoke rather than Send to capture exceptions. + await connection.InvokeAsync(nameof(ISpectatorServer.BeginPlaySession), state); } catch (HubException exception) { From da7edd5d49bf25bc13fa6e722bebc436768b6603 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 17 Jul 2022 04:35:41 +0900 Subject: [PATCH 066/204] Perform actions after server reconnection --- osu.Game/Online/HubClientConnector.cs | 12 ++++++------ osu.Game/Online/IHubClientConnector.cs | 3 ++- .../Online/Multiplayer/OnlineMultiplayerClient.cs | 8 +++++++- osu.Game/Online/Spectator/OnlineSpectatorClient.cs | 9 ++++++++- 4 files changed, 23 insertions(+), 9 deletions(-) diff --git a/osu.Game/Online/HubClientConnector.cs b/osu.Game/Online/HubClientConnector.cs index 01f0f3a902..6bfe09e911 100644 --- a/osu.Game/Online/HubClientConnector.cs +++ b/osu.Game/Online/HubClientConnector.cs @@ -64,26 +64,26 @@ namespace osu.Game.Online this.preferMessagePack = preferMessagePack; apiState.BindTo(api.State); - apiState.BindValueChanged(_ => connectIfPossible(), true); + apiState.BindValueChanged(_ => Task.Run(connectIfPossible), true); } - public void Reconnect() + public Task Reconnect() { Logger.Log($"{clientName} reconnecting...", LoggingTarget.Network); - Task.Run(connectIfPossible); + return Task.Run(connectIfPossible); } - private void connectIfPossible() + private async Task connectIfPossible() { switch (apiState.Value) { case APIState.Failing: case APIState.Offline: - Task.Run(() => disconnect(true)); + await disconnect(true); break; case APIState.Online: - Task.Run(connect); + await connect(); break; } } diff --git a/osu.Game/Online/IHubClientConnector.cs b/osu.Game/Online/IHubClientConnector.cs index 2afab9091b..53c4897e73 100644 --- a/osu.Game/Online/IHubClientConnector.cs +++ b/osu.Game/Online/IHubClientConnector.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Threading.Tasks; using Microsoft.AspNetCore.SignalR.Client; using osu.Framework.Bindables; using osu.Game.Online.API; @@ -32,6 +33,6 @@ namespace osu.Game.Online /// /// Reconnect if already connected. /// - void Reconnect(); + Task Reconnect(); } } diff --git a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs index 4e6ea997c1..6425e3c155 100644 --- a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs @@ -86,7 +86,13 @@ namespace osu.Game.Online.Multiplayer catch (HubException exception) { if (exception.GetHubExceptionMessage() == HubClientConnector.SERVER_SHUTDOWN_MESSAGE) - connector?.Reconnect(); + { + Debug.Assert(connector != null); + + await connector.Reconnect(); + return await JoinRoom(roomId, password); + } + throw; } } diff --git a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs index 1ed7819b05..4f9e62d0a0 100644 --- a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs +++ b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs @@ -62,7 +62,14 @@ namespace osu.Game.Online.Spectator catch (HubException exception) { if (exception.GetHubExceptionMessage() == HubClientConnector.SERVER_SHUTDOWN_MESSAGE) - connector?.Reconnect(); + { + Debug.Assert(connector != null); + + await connector.Reconnect(); + await BeginPlayingInternal(state); + return; + } + throw; } } From 55a8a3563b9f8c8f6bcda186494b986f9cc63ce1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 17 Jul 2022 18:23:15 +0900 Subject: [PATCH 067/204] Change `MultiplayerMatchSubScreen` to not immediately leave the room on connection loss Instead, we can rely on `MultiplayerClient.Room` going `null`. --- osu.Game/Online/Multiplayer/MultiplayerClient.cs | 5 ++--- .../OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs | 8 ++------ 2 files changed, 4 insertions(+), 9 deletions(-) diff --git a/osu.Game/Online/Multiplayer/MultiplayerClient.cs b/osu.Game/Online/Multiplayer/MultiplayerClient.cs index 9832acb140..603bd10c38 100644 --- a/osu.Game/Online/Multiplayer/MultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/MultiplayerClient.cs @@ -21,7 +21,6 @@ using osu.Game.Online.Rooms.RoomStatuses; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Utils; -using APIUser = osu.Game.Online.API.Requests.Responses.APIUser; namespace osu.Game.Online.Multiplayer { @@ -91,7 +90,7 @@ namespace osu.Game.Online.Multiplayer /// /// The joined . /// - public virtual MultiplayerRoom? Room + public virtual MultiplayerRoom? Room // virtual for moq { get { @@ -150,7 +149,7 @@ namespace osu.Game.Online.Multiplayer // clean up local room state on server disconnect. if (!connected.NewValue && Room != null) { - Logger.Log("Connection to multiplayer server was lost.", LoggingTarget.Runtime, LogLevel.Important); + Logger.Log("Clearing room due to multiplayer server connection loss.", LoggingTarget.Runtime, LogLevel.Important); LeaveRoom(); } })); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs index 4eb16a854b..4bbeb39063 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs @@ -70,12 +70,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer client.LoadRequested += onLoadRequested; client.RoomUpdated += onRoomUpdated; - isConnected.BindTo(client.IsConnected); - isConnected.BindValueChanged(connected => - { - if (!connected.NewValue) - handleRoomLost(); - }, true); + if (!client.IsConnected.Value) + handleRoomLost(); } protected override Drawable CreateMainContent() => new Container From 51071be3152de31ca5f793262f4dae17487df793 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 17 Jul 2022 21:20:50 +0900 Subject: [PATCH 068/204] Don't show "missing background" messages to user Bit of an oversight. As reported on [twitter](https://twitter.com/emyl___/status/1548627793075998720) and somewhere else i forgot. --- osu.Game/Beatmaps/WorkingBeatmapCache.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Beatmaps/WorkingBeatmapCache.cs b/osu.Game/Beatmaps/WorkingBeatmapCache.cs index ce883a7092..df44f01629 100644 --- a/osu.Game/Beatmaps/WorkingBeatmapCache.cs +++ b/osu.Game/Beatmaps/WorkingBeatmapCache.cs @@ -168,7 +168,7 @@ namespace osu.Game.Beatmaps if (texture == null) { - Logger.Log($"Beatmap background failed to load (file {Metadata.BackgroundFile} not found on disk at expected location {fileStorePath}).", level: LogLevel.Error); + Logger.Log($"Beatmap background failed to load (file {Metadata.BackgroundFile} not found on disk at expected location {fileStorePath})."); return null; } From 1f288157f491bafd470388c47f65e43c896ff008 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:07:05 +0100 Subject: [PATCH 069/204] change `GetUserScoresRequest` to return `SoloScoreInfo` instead of `APIScore` --- osu.Game/Online/API/Requests/GetUserScoresRequest.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs index 9bd78b7be1..8ef797f799 100644 --- a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs @@ -10,7 +10,7 @@ using osu.Game.Rulesets; namespace osu.Game.Online.API.Requests { - public class GetUserScoresRequest : PaginatedAPIRequest> + public class GetUserScoresRequest : PaginatedAPIRequest> { private readonly long userId; private readonly ScoreType type; From e8d88e29c6331d73e9041efefbdb705cbf93bd0c Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:08:04 +0100 Subject: [PATCH 070/204] change `DrawableProfileScore` and `DrawableProfileWeightedScore` to take `SoloScoreInfo` and `APIBeatmap` instead of `APIScore` --- .../Profile/Sections/Ranks/DrawableProfileScore.cs | 12 +++++++----- .../Sections/Ranks/DrawableProfileWeightedScore.cs | 4 ++-- 2 files changed, 9 insertions(+), 7 deletions(-) diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index 90a357a281..1ff1e0e842 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -31,7 +31,8 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks private const float performance_background_shear = 0.45f; - protected readonly APIScore Score; + protected readonly SoloScoreInfo Score; + protected readonly APIBeatmap Beatmap; [Resolved] private OsuColour colours { get; set; } @@ -39,9 +40,10 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks [Resolved] private OverlayColourProvider colourProvider { get; set; } - public DrawableProfileScore(APIScore score) + public DrawableProfileScore(SoloScoreInfo score, APIBeatmap beatmap) { Score = score; + Beatmap = beatmap; RelativeSizeAxes = Axes.X; Height = height; @@ -84,7 +86,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Spacing = new Vector2(0, 2), Children = new Drawable[] { - new ScoreBeatmapMetadataContainer(Score.Beatmap), + new ScoreBeatmapMetadataContainer(Beatmap), new FillFlowContainer { AutoSizeAxes = Axes.Both, @@ -94,11 +96,11 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks { new OsuSpriteText { - Text = $"{Score.Beatmap?.DifficultyName}", + Text = $"{Beatmap.DifficultyName}", Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular), Colour = colours.Yellow }, - new DrawableDate(Score.Date, 12) + new DrawableDate(Score.EndedAt ?? DateTimeOffset.Now, 12) { Colour = colourProvider.Foreground1 } diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs index f8f83883fc..8d0a41ec48 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs @@ -18,8 +18,8 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks { private readonly double weight; - public DrawableProfileWeightedScore(APIScore score, double weight) - : base(score) + public DrawableProfileWeightedScore(SoloScoreInfo score, APIBeatmap beatmap, double weight) + : base(score, beatmap) { this.weight = weight; } From ef4237c4ac8bf32d5a0b8bb51662aa6e3100b9ef Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:08:31 +0100 Subject: [PATCH 071/204] create special subsection class for paginated profile scores --- .../PaginatedProfileScoreSubsection.cs | 193 ++++++++++++++++++ 1 file changed, 193 insertions(+) create mode 100644 osu.Game/Overlays/Profile/Sections/PaginatedProfileScoreSubsection.cs diff --git a/osu.Game/Overlays/Profile/Sections/PaginatedProfileScoreSubsection.cs b/osu.Game/Overlays/Profile/Sections/PaginatedProfileScoreSubsection.cs new file mode 100644 index 0000000000..408d4a96bf --- /dev/null +++ b/osu.Game/Overlays/Profile/Sections/PaginatedProfileScoreSubsection.cs @@ -0,0 +1,193 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable + +using System; +using System.Collections.Generic; +using System.Linq; +using System.Threading; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Localisation; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.API; +using osu.Game.Graphics.Containers; +using osu.Game.Online.API.Requests; +using osu.Game.Online.API.Requests.Responses; +using osuTK; + +namespace osu.Game.Overlays.Profile.Sections +{ + public abstract class PaginatedProfileScoreSubsection : ProfileSubsection + { + /// + /// The number of items displayed per page. + /// + protected virtual int ItemsPerPage => 50; + + /// + /// The number of items displayed initially. + /// + protected virtual int InitialItemsCount => 5; + + [Resolved] + private IAPIProvider api { get; set; } + + protected PaginationParameters? CurrentPage { get; private set; } + + protected ReverseChildIDFillFlowContainer ItemsContainer { get; private set; } + + private APIRequest> scoreRetrievalRequest; + private APIRequest beatmapRetrievalRequest; + private CancellationTokenSource loadCancellation; + + protected List CurrentScores { get; private set; } = new List(); + + private ShowMoreButton moreButton; + private OsuSpriteText missing; + private readonly LocalisableString? missingText; + + protected PaginatedProfileScoreSubsection(Bindable user, LocalisableString? headerText = null, LocalisableString? missingText = null) + : base(user, headerText, CounterVisibilityState.AlwaysVisible) + { + this.missingText = missingText; + } + + protected override Drawable CreateContent() => new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + // reverse ID flow is required for correct Z-ordering of the items (last item should be front-most). + // particularly important in PaginatedBeatmapContainer, as it uses beatmap cards, which have expandable overhanging content. + ItemsContainer = new ReverseChildIDFillFlowContainer + { + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + Spacing = new Vector2(0, 2), + // ensure the container and its contents are in front of the "more" button. + Depth = float.MinValue + }, + moreButton = new ShowMoreButton + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Alpha = 0, + Margin = new MarginPadding { Top = 10 }, + Action = showMore, + }, + missing = new OsuSpriteText + { + Font = OsuFont.GetFont(size: 15), + Text = missingText ?? string.Empty, + Alpha = 0, + } + } + }; + + protected override void LoadComplete() + { + base.LoadComplete(); + User.BindValueChanged(onUserChanged, true); + } + + private void onUserChanged(ValueChangedEvent e) + { + loadCancellation?.Cancel(); + scoreRetrievalRequest?.Cancel(); + beatmapRetrievalRequest?.Cancel(); + + CurrentPage = null; + ItemsContainer.Clear(); + CurrentScores.Clear(); + + if (e.NewValue != null) + { + showMore(); + SetCount(GetCount(e.NewValue)); + } + } + + private void showMore() + { + loadCancellation = new CancellationTokenSource(); + + CurrentPage = CurrentPage?.TakeNext(ItemsPerPage) ?? new PaginationParameters(InitialItemsCount); + + scoreRetrievalRequest = CreateScoreRequest(CurrentPage.Value); + scoreRetrievalRequest.Success += requestBeatmaps; + + api.Queue(scoreRetrievalRequest); + } + + private void requestBeatmaps(List items) + { + CurrentScores = items; + + beatmapRetrievalRequest = CreateBeatmapsRequest(items); + beatmapRetrievalRequest.Success += UpdateItems; + + api.Queue(beatmapRetrievalRequest); + } + + protected virtual APIRequest CreateBeatmapsRequest(List items) => new GetBeatmapsRequest(items.Select(i => i.BeatmapID).ToArray()); + + protected virtual void UpdateItems(GetBeatmapsResponse beatmaps) => Schedule(() => + { + var scoreBeatmapPairs = new List>(); + + foreach (var score in CurrentScores) + { + var beatmap = beatmaps.Beatmaps.Find(m => m.OnlineID == score.BeatmapID); + scoreBeatmapPairs.Add(new Tuple(score, beatmap)); + } + + OnItemsReceived(scoreBeatmapPairs); + + if (!scoreBeatmapPairs.Any() && CurrentPage?.Offset == 0) + { + moreButton.Hide(); + moreButton.IsLoading = false; + + if (missingText.HasValue) + missing.Show(); + + return; + } + + LoadComponentsAsync(scoreBeatmapPairs.Select(CreateDrawableItem).Where(d => d != null), drawables => + { + missing.Hide(); + + moreButton.FadeTo(scoreBeatmapPairs.Count == CurrentPage?.Limit ? 1 : 0); + moreButton.IsLoading = false; + + ItemsContainer.AddRange(drawables); + }, loadCancellation.Token); + }); + + protected virtual int GetCount(APIUser user) => 0; + + protected virtual void OnItemsReceived(List> scoreBeatmapPairs) + { + } + + protected abstract APIRequest> CreateScoreRequest(PaginationParameters pagination); + + protected abstract Drawable CreateDrawableItem(Tuple scoreBeatmapPair); + + protected override void Dispose(bool isDisposing) + { + scoreRetrievalRequest?.Cancel(); + loadCancellation?.Cancel(); + base.Dispose(isDisposing); + } + } +} From 71a4b8843ffc52602f1fa5e3620da84b7bb0958e Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:08:44 +0100 Subject: [PATCH 072/204] update tests to new profile score format --- .../Online/TestSceneUserProfileScores.cs | 104 +++++++++--------- 1 file changed, 54 insertions(+), 50 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs index fa28df3061..33ddf4a3a9 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs @@ -21,20 +21,12 @@ namespace osu.Game.Tests.Visual.Online { public TestSceneUserProfileScores() { - var firstScore = new APIScore + var firstScore = new SoloScoreInfo { PP = 1047.21, Rank = ScoreRank.SH, - Beatmap = new APIBeatmap - { - BeatmapSet = new APIBeatmapSet - { - Title = "JUSTadICE (TV Size)", - Artist = "Oomori Seiko", - }, - DifficultyName = "Extreme" - }, - Date = DateTimeOffset.Now, + BeatmapID = 2058788, + EndedAt = DateTimeOffset.Now, Mods = new[] { new APIMod { Acronym = new OsuModHidden().Acronym }, @@ -43,21 +35,22 @@ namespace osu.Game.Tests.Visual.Online }, Accuracy = 0.9813 }; + var firstBeatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet() + { + Title = "JUSTadICE (TV Size)", + Artist = "Oomori Seiko", + }, + DifficultyName = "Extreme" + }; - var secondScore = new APIScore + var secondScore = new SoloScoreInfo { PP = 134.32, Rank = ScoreRank.A, - Beatmap = new APIBeatmap - { - BeatmapSet = new APIBeatmapSet - { - Title = "Triumph & Regret", - Artist = "typeMARS", - }, - DifficultyName = "[4K] Regret" - }, - Date = DateTimeOffset.Now, + BeatmapID = 767046, + EndedAt = DateTimeOffset.Now, Mods = new[] { new APIMod { Acronym = new OsuModHardRock().Acronym }, @@ -65,39 +58,50 @@ namespace osu.Game.Tests.Visual.Online }, Accuracy = 0.998546 }; + var secondBeatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet() + { + Title = "Triumph & Regret", + Artist = "typeMARS", + }, + DifficultyName = "[4K] Regret" + }; - var thirdScore = new APIScore + var thirdScore = new SoloScoreInfo { PP = 96.83, Rank = ScoreRank.S, - Beatmap = new APIBeatmap - { - BeatmapSet = new APIBeatmapSet - { - Title = "Idolize", - Artist = "Creo", - }, - DifficultyName = "Insane" - }, - Date = DateTimeOffset.Now, + BeatmapID = 2134713, + EndedAt = DateTimeOffset.Now, Accuracy = 0.9726 }; + var thirdBeatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet() + { + Title = "Idolize", + Artist = "Creo", + }, + DifficultyName = "Insane" + }; - var noPPScore = new APIScore + var noPPScore = new SoloScoreInfo { Rank = ScoreRank.B, - Beatmap = new APIBeatmap - { - BeatmapSet = new APIBeatmapSet - { - Title = "C18H27NO3(extend)", - Artist = "Team Grimoire", - }, - DifficultyName = "[4K] Cataclysmic Hypernova" - }, - Date = DateTimeOffset.Now, + BeatmapID = 992512, + EndedAt = DateTimeOffset.Now, Accuracy = 0.55879 }; + var noPPBeatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet() + { + Title = "Galaxy Collapse", + Artist = "Kurokotei", + }, + DifficultyName = "[4K] Cataclysmic Hypernova" + }; Add(new FillFlowContainer { @@ -109,12 +113,12 @@ namespace osu.Game.Tests.Visual.Online Spacing = new Vector2(0, 10), Children = new[] { - new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(firstScore)), - new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(secondScore)), - new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(noPPScore)), - new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(firstScore, 0.97)), - new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(secondScore, 0.85)), - new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(thirdScore, 0.66)), + new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(firstScore, firstBeatmap)), + new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(secondScore, secondBeatmap)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(noPPScore, noPPBeatmap)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(firstScore, firstBeatmap, 0.97)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(secondScore, secondBeatmap, 0.85)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(thirdScore, thirdBeatmap, 0.66)), } }); } From 3a8b5d48b9d4a3c93f83a42734a69a7cb05d6d63 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:09:14 +0100 Subject: [PATCH 073/204] update `PaginatedScoreContainer` to use new class and format --- .../Sections/Ranks/PaginatedScoreContainer.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs index 15c7b8f042..9af7d59d53 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs @@ -17,7 +17,7 @@ using APIUser = osu.Game.Online.API.Requests.Responses.APIUser; namespace osu.Game.Overlays.Profile.Sections.Ranks { - public class PaginatedScoreContainer : PaginatedProfileSubsection + public class PaginatedScoreContainer : PaginatedProfileScoreSubsection { private readonly ScoreType type; @@ -54,28 +54,28 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks } } - protected override void OnItemsReceived(List items) + protected override void OnItemsReceived(List> scoreBeatmapPairs) { if (CurrentPage == null || CurrentPage?.Offset == 0) drawableItemIndex = 0; - base.OnItemsReceived(items); + base.OnItemsReceived(scoreBeatmapPairs); } - protected override APIRequest> CreateRequest(PaginationParameters pagination) => + protected override APIRequest> CreateScoreRequest(PaginationParameters pagination) => new GetUserScoresRequest(User.Value.Id, type, pagination); private int drawableItemIndex; - protected override Drawable CreateDrawableItem(APIScore model) + protected override Drawable CreateDrawableItem(Tuple scoreBeatmapPair) { switch (type) { default: - return new DrawableProfileScore(model); + return new DrawableProfileScore(scoreBeatmapPair.Item1, scoreBeatmapPair.Item2); case ScoreType.Best: - return new DrawableProfileWeightedScore(model, Math.Pow(0.95, drawableItemIndex++)); + return new DrawableProfileWeightedScore(scoreBeatmapPair.Item1, scoreBeatmapPair.Item2, Math.Pow(0.95, drawableItemIndex++)); } } } From c2277031f0b7b728d5d6dbdea0dac31f53c9d7e3 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:21:55 +0100 Subject: [PATCH 074/204] add `Beatmap` to SoloScoreInfo --- osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index 6c48c7883f..963b2975d2 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -82,6 +82,9 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty("user")] public APIUser? User { get; set; } + [JsonProperty("beatmap")] + public APIBeatmap? Beatmap { get; set; } + [JsonProperty("pp")] public double? PP { get; set; } From 7135329c8c3339e3b95861d0311c497d58a843ad Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:22:27 +0100 Subject: [PATCH 075/204] remove `PaginatedProfileScoreSubsectio, revert profile score drawables --- .../PaginatedProfileScoreSubsection.cs | 193 ------------------ .../Sections/Ranks/DrawableProfileScore.cs | 8 +- .../Ranks/DrawableProfileWeightedScore.cs | 4 +- .../Sections/Ranks/PaginatedScoreContainer.cs | 14 +- 4 files changed, 12 insertions(+), 207 deletions(-) delete mode 100644 osu.Game/Overlays/Profile/Sections/PaginatedProfileScoreSubsection.cs diff --git a/osu.Game/Overlays/Profile/Sections/PaginatedProfileScoreSubsection.cs b/osu.Game/Overlays/Profile/Sections/PaginatedProfileScoreSubsection.cs deleted file mode 100644 index 408d4a96bf..0000000000 --- a/osu.Game/Overlays/Profile/Sections/PaginatedProfileScoreSubsection.cs +++ /dev/null @@ -1,193 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -#nullable disable - -using System; -using System.Collections.Generic; -using System.Linq; -using System.Threading; -using osu.Framework.Allocation; -using osu.Framework.Bindables; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Localisation; -using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; -using osu.Game.Graphics.UserInterface; -using osu.Game.Online.API; -using osu.Game.Graphics.Containers; -using osu.Game.Online.API.Requests; -using osu.Game.Online.API.Requests.Responses; -using osuTK; - -namespace osu.Game.Overlays.Profile.Sections -{ - public abstract class PaginatedProfileScoreSubsection : ProfileSubsection - { - /// - /// The number of items displayed per page. - /// - protected virtual int ItemsPerPage => 50; - - /// - /// The number of items displayed initially. - /// - protected virtual int InitialItemsCount => 5; - - [Resolved] - private IAPIProvider api { get; set; } - - protected PaginationParameters? CurrentPage { get; private set; } - - protected ReverseChildIDFillFlowContainer ItemsContainer { get; private set; } - - private APIRequest> scoreRetrievalRequest; - private APIRequest beatmapRetrievalRequest; - private CancellationTokenSource loadCancellation; - - protected List CurrentScores { get; private set; } = new List(); - - private ShowMoreButton moreButton; - private OsuSpriteText missing; - private readonly LocalisableString? missingText; - - protected PaginatedProfileScoreSubsection(Bindable user, LocalisableString? headerText = null, LocalisableString? missingText = null) - : base(user, headerText, CounterVisibilityState.AlwaysVisible) - { - this.missingText = missingText; - } - - protected override Drawable CreateContent() => new FillFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Direction = FillDirection.Vertical, - Children = new Drawable[] - { - // reverse ID flow is required for correct Z-ordering of the items (last item should be front-most). - // particularly important in PaginatedBeatmapContainer, as it uses beatmap cards, which have expandable overhanging content. - ItemsContainer = new ReverseChildIDFillFlowContainer - { - AutoSizeAxes = Axes.Y, - RelativeSizeAxes = Axes.X, - Spacing = new Vector2(0, 2), - // ensure the container and its contents are in front of the "more" button. - Depth = float.MinValue - }, - moreButton = new ShowMoreButton - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - Alpha = 0, - Margin = new MarginPadding { Top = 10 }, - Action = showMore, - }, - missing = new OsuSpriteText - { - Font = OsuFont.GetFont(size: 15), - Text = missingText ?? string.Empty, - Alpha = 0, - } - } - }; - - protected override void LoadComplete() - { - base.LoadComplete(); - User.BindValueChanged(onUserChanged, true); - } - - private void onUserChanged(ValueChangedEvent e) - { - loadCancellation?.Cancel(); - scoreRetrievalRequest?.Cancel(); - beatmapRetrievalRequest?.Cancel(); - - CurrentPage = null; - ItemsContainer.Clear(); - CurrentScores.Clear(); - - if (e.NewValue != null) - { - showMore(); - SetCount(GetCount(e.NewValue)); - } - } - - private void showMore() - { - loadCancellation = new CancellationTokenSource(); - - CurrentPage = CurrentPage?.TakeNext(ItemsPerPage) ?? new PaginationParameters(InitialItemsCount); - - scoreRetrievalRequest = CreateScoreRequest(CurrentPage.Value); - scoreRetrievalRequest.Success += requestBeatmaps; - - api.Queue(scoreRetrievalRequest); - } - - private void requestBeatmaps(List items) - { - CurrentScores = items; - - beatmapRetrievalRequest = CreateBeatmapsRequest(items); - beatmapRetrievalRequest.Success += UpdateItems; - - api.Queue(beatmapRetrievalRequest); - } - - protected virtual APIRequest CreateBeatmapsRequest(List items) => new GetBeatmapsRequest(items.Select(i => i.BeatmapID).ToArray()); - - protected virtual void UpdateItems(GetBeatmapsResponse beatmaps) => Schedule(() => - { - var scoreBeatmapPairs = new List>(); - - foreach (var score in CurrentScores) - { - var beatmap = beatmaps.Beatmaps.Find(m => m.OnlineID == score.BeatmapID); - scoreBeatmapPairs.Add(new Tuple(score, beatmap)); - } - - OnItemsReceived(scoreBeatmapPairs); - - if (!scoreBeatmapPairs.Any() && CurrentPage?.Offset == 0) - { - moreButton.Hide(); - moreButton.IsLoading = false; - - if (missingText.HasValue) - missing.Show(); - - return; - } - - LoadComponentsAsync(scoreBeatmapPairs.Select(CreateDrawableItem).Where(d => d != null), drawables => - { - missing.Hide(); - - moreButton.FadeTo(scoreBeatmapPairs.Count == CurrentPage?.Limit ? 1 : 0); - moreButton.IsLoading = false; - - ItemsContainer.AddRange(drawables); - }, loadCancellation.Token); - }); - - protected virtual int GetCount(APIUser user) => 0; - - protected virtual void OnItemsReceived(List> scoreBeatmapPairs) - { - } - - protected abstract APIRequest> CreateScoreRequest(PaginationParameters pagination); - - protected abstract Drawable CreateDrawableItem(Tuple scoreBeatmapPair); - - protected override void Dispose(bool isDisposing) - { - scoreRetrievalRequest?.Cancel(); - loadCancellation?.Cancel(); - base.Dispose(isDisposing); - } - } -} diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index 1ff1e0e842..26181e7b40 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -32,7 +32,6 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks private const float performance_background_shear = 0.45f; protected readonly SoloScoreInfo Score; - protected readonly APIBeatmap Beatmap; [Resolved] private OsuColour colours { get; set; } @@ -40,10 +39,9 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks [Resolved] private OverlayColourProvider colourProvider { get; set; } - public DrawableProfileScore(SoloScoreInfo score, APIBeatmap beatmap) + public DrawableProfileScore(SoloScoreInfo score) { Score = score; - Beatmap = beatmap; RelativeSizeAxes = Axes.X; Height = height; @@ -86,7 +84,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Spacing = new Vector2(0, 2), Children = new Drawable[] { - new ScoreBeatmapMetadataContainer(Beatmap), + new ScoreBeatmapMetadataContainer(Score.Beatmap), new FillFlowContainer { AutoSizeAxes = Axes.Both, @@ -96,7 +94,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks { new OsuSpriteText { - Text = $"{Beatmap.DifficultyName}", + Text = $"{Score.Beatmap?.DifficultyName}", Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular), Colour = colours.Yellow }, diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs index 8d0a41ec48..94d95dc27e 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs @@ -18,8 +18,8 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks { private readonly double weight; - public DrawableProfileWeightedScore(SoloScoreInfo score, APIBeatmap beatmap, double weight) - : base(score, beatmap) + public DrawableProfileWeightedScore(SoloScoreInfo score, double weight) + : base(score) { this.weight = weight; } diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs index 9af7d59d53..8378d61119 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs @@ -17,7 +17,7 @@ using APIUser = osu.Game.Online.API.Requests.Responses.APIUser; namespace osu.Game.Overlays.Profile.Sections.Ranks { - public class PaginatedScoreContainer : PaginatedProfileScoreSubsection + public class PaginatedScoreContainer : PaginatedProfileSubsection { private readonly ScoreType type; @@ -54,28 +54,28 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks } } - protected override void OnItemsReceived(List> scoreBeatmapPairs) + protected override void OnItemsReceived(List items) { if (CurrentPage == null || CurrentPage?.Offset == 0) drawableItemIndex = 0; - base.OnItemsReceived(scoreBeatmapPairs); + base.OnItemsReceived(items); } - protected override APIRequest> CreateScoreRequest(PaginationParameters pagination) => + protected override APIRequest> CreateRequest(PaginationParameters pagination) => new GetUserScoresRequest(User.Value.Id, type, pagination); private int drawableItemIndex; - protected override Drawable CreateDrawableItem(Tuple scoreBeatmapPair) + protected override Drawable CreateDrawableItem(SoloScoreInfo item) { switch (type) { default: - return new DrawableProfileScore(scoreBeatmapPair.Item1, scoreBeatmapPair.Item2); + return new DrawableProfileScore(item); case ScoreType.Best: - return new DrawableProfileWeightedScore(scoreBeatmapPair.Item1, scoreBeatmapPair.Item2, Math.Pow(0.95, drawableItemIndex++)); + return new DrawableProfileWeightedScore(item, Math.Pow(0.95, drawableItemIndex++)); } } } From 14ae183c700b18188f2d00288b4f5c405f21493c Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:22:46 +0100 Subject: [PATCH 076/204] update tests to match `SoloScoreInfo` --- .../Online/TestSceneUserProfileScores.cs | 88 +++++++++---------- 1 file changed, 42 insertions(+), 46 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs index 33ddf4a3a9..0eb6ec3c04 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs @@ -25,7 +25,15 @@ namespace osu.Game.Tests.Visual.Online { PP = 1047.21, Rank = ScoreRank.SH, - BeatmapID = 2058788, + Beatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet + { + Title = "JUSTadICE (TV Size)", + Artist = "Oomori Seiko", + }, + DifficultyName = "Extreme" + }, EndedAt = DateTimeOffset.Now, Mods = new[] { @@ -35,21 +43,20 @@ namespace osu.Game.Tests.Visual.Online }, Accuracy = 0.9813 }; - var firstBeatmap = new APIBeatmap - { - BeatmapSet = new APIBeatmapSet() - { - Title = "JUSTadICE (TV Size)", - Artist = "Oomori Seiko", - }, - DifficultyName = "Extreme" - }; var secondScore = new SoloScoreInfo { PP = 134.32, Rank = ScoreRank.A, - BeatmapID = 767046, + Beatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet + { + Title = "Triumph & Regret", + Artist = "typeMARS", + }, + DifficultyName = "[4K] Regret" + }, EndedAt = DateTimeOffset.Now, Mods = new[] { @@ -58,50 +65,39 @@ namespace osu.Game.Tests.Visual.Online }, Accuracy = 0.998546 }; - var secondBeatmap = new APIBeatmap - { - BeatmapSet = new APIBeatmapSet() - { - Title = "Triumph & Regret", - Artist = "typeMARS", - }, - DifficultyName = "[4K] Regret" - }; var thirdScore = new SoloScoreInfo { PP = 96.83, Rank = ScoreRank.S, - BeatmapID = 2134713, + Beatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet + { + Title = "Idolize", + Artist = "Creo", + }, + DifficultyName = "Insane" + }, EndedAt = DateTimeOffset.Now, Accuracy = 0.9726 }; - var thirdBeatmap = new APIBeatmap - { - BeatmapSet = new APIBeatmapSet() - { - Title = "Idolize", - Artist = "Creo", - }, - DifficultyName = "Insane" - }; var noPPScore = new SoloScoreInfo { Rank = ScoreRank.B, - BeatmapID = 992512, + Beatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet + { + Title = "C18H27NO3(extend)", + Artist = "Team Grimoire", + }, + DifficultyName = "[4K] Cataclysmic Hypernova" + }, EndedAt = DateTimeOffset.Now, Accuracy = 0.55879 }; - var noPPBeatmap = new APIBeatmap - { - BeatmapSet = new APIBeatmapSet() - { - Title = "Galaxy Collapse", - Artist = "Kurokotei", - }, - DifficultyName = "[4K] Cataclysmic Hypernova" - }; Add(new FillFlowContainer { @@ -113,12 +109,12 @@ namespace osu.Game.Tests.Visual.Online Spacing = new Vector2(0, 10), Children = new[] { - new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(firstScore, firstBeatmap)), - new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(secondScore, secondBeatmap)), - new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(noPPScore, noPPBeatmap)), - new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(firstScore, firstBeatmap, 0.97)), - new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(secondScore, secondBeatmap, 0.85)), - new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(thirdScore, thirdBeatmap, 0.66)), + new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(firstScore)), + new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(secondScore)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(noPPScore)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(firstScore, 0.97)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(secondScore, 0.85)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(thirdScore, 0.66)), } }); } From c73eff7c890014fbec8a30a1304eb424216bd7d2 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:46:22 +0100 Subject: [PATCH 077/204] add `BeatmapSet` to `SoloScoreInfo` --- osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index 963b2975d2..e7abb28286 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -85,6 +85,9 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty("beatmap")] public APIBeatmap? Beatmap { get; set; } + [JsonProperty("beatmapset")] + public APIBeatmapSet? BeatmapSet { get; set; } + [JsonProperty("pp")] public double? PP { get; set; } From 486fbd25315c56835a1dd3ce67f2fef503aaa6cf Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:47:04 +0100 Subject: [PATCH 078/204] create instance of `BeatmapInfo` for use in `ScoreBeatmapMetadataContainer` --- .../Sections/Ranks/DrawableProfileScore.cs | 20 ++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index 26181e7b40..c11a99808e 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -50,6 +50,24 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks [BackgroundDependencyLoader] private void load(RulesetStore rulesets) { + var beatmapSet = Score.BeatmapSet ?? Score.Beatmap?.BeatmapSet; + var beatmapInfo = new BeatmapInfo(); + + if (beatmapSet != null) + { + var beatmapMetadata = new BeatmapMetadata + { + Artist = beatmapSet.Artist, + ArtistUnicode = beatmapSet.ArtistUnicode, + Title = beatmapSet.Title, + TitleUnicode = beatmapSet.TitleUnicode, + }; + + beatmapInfo.Metadata = beatmapMetadata; + if (Score.Beatmap?.DifficultyName != null) + beatmapInfo.DifficultyName = Score.Beatmap.DifficultyName; + } + AddInternal(new ProfileItemContainer { Children = new Drawable[] @@ -84,7 +102,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Spacing = new Vector2(0, 2), Children = new Drawable[] { - new ScoreBeatmapMetadataContainer(Score.Beatmap), + new ScoreBeatmapMetadataContainer(beatmapInfo), new FillFlowContainer { AutoSizeAxes = Axes.Both, From 7a6666996fef438427666806bbfbffe9b934d872 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:50:53 +0100 Subject: [PATCH 079/204] rename `item` to `model` in `CreateDrawableItem` --- .../Profile/Sections/Ranks/PaginatedScoreContainer.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs index 8378d61119..2564692c87 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs @@ -67,15 +67,15 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks private int drawableItemIndex; - protected override Drawable CreateDrawableItem(SoloScoreInfo item) + protected override Drawable CreateDrawableItem(SoloScoreInfo model) { switch (type) { default: - return new DrawableProfileScore(item); + return new DrawableProfileScore(model); case ScoreType.Best: - return new DrawableProfileWeightedScore(item, Math.Pow(0.95, drawableItemIndex++)); + return new DrawableProfileWeightedScore(model, Math.Pow(0.95, drawableItemIndex++)); } } } From 1caab78bdc38dcc512831a88809749db334837f7 Mon Sep 17 00:00:00 2001 From: NotGumballer91 <64581009+NotGumballer91@users.noreply.github.com> Date: Mon, 18 Jul 2022 00:09:31 +0800 Subject: [PATCH 080/204] Update ModAutoplay.cs --- osu.Game/Rulesets/Mods/ModAutoplay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Mods/ModAutoplay.cs b/osu.Game/Rulesets/Mods/ModAutoplay.cs index 6d786fc8e2..b4ab0500c7 100644 --- a/osu.Game/Rulesets/Mods/ModAutoplay.cs +++ b/osu.Game/Rulesets/Mods/ModAutoplay.cs @@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Mods public override bool ValidForMultiplayer => false; public override bool ValidForMultiplayerAsFreeMod => false; - public override Type[] IncompatibleMods => new[] { typeof(ModCinema), typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail) }; + public override Type[] IncompatibleMods => new[] { typeof(ModCinema), typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail), typeof(ModAdaptiveSpeed) }; public override bool HasImplementation => GetType().GenericTypeArguments.Length == 0; From 028653eb97ef47051b6c21dc7156ecbb45a24eed Mon Sep 17 00:00:00 2001 From: NotGumballer91 <64581009+NotGumballer91@users.noreply.github.com> Date: Mon, 18 Jul 2022 00:10:49 +0800 Subject: [PATCH 081/204] Update ModAdaptiveSpeed.cs --- osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs b/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs index aea6e12a07..eab0f8dc26 100644 --- a/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs +++ b/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs @@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Mods public override bool ValidForMultiplayer => false; public override bool ValidForMultiplayerAsFreeMod => false; - public override Type[] IncompatibleMods => new[] { typeof(ModRateAdjust), typeof(ModTimeRamp) }; + public override Type[] IncompatibleMods => new[] { typeof(ModRateAdjust), typeof(ModTimeRamp), typeof(ModAutoplay) }; [SettingSource("Initial rate", "The starting speed of the track")] public BindableNumber InitialRate { get; } = new BindableDouble From 4e8bf1da52b2c410bd5739a8b14eb0926cf9b7e3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 01:23:46 +0900 Subject: [PATCH 082/204] Don't sent ruleset configuration failures to sentry --- osu.Game/Overlays/Settings/Sections/RulesetSection.cs | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/RulesetSection.cs b/osu.Game/Overlays/Settings/Sections/RulesetSection.cs index 2368459b4e..a5f5810214 100644 --- a/osu.Game/Overlays/Settings/Sections/RulesetSection.cs +++ b/osu.Game/Overlays/Settings/Sections/RulesetSection.cs @@ -1,17 +1,14 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - -using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Framework.Logging; -using osu.Game.Rulesets; using osu.Game.Localisation; +using osu.Game.Rulesets; namespace osu.Game.Overlays.Settings.Sections { @@ -36,9 +33,9 @@ namespace osu.Game.Overlays.Settings.Sections if (section != null) Add(section); } - catch (Exception e) + catch { - Logger.Error(e, "Failed to load ruleset settings"); + Logger.Log($"Failed to load ruleset settings for {ruleset.RulesetInfo.Name}. Please check for an update from the developer.", level: LogLevel.Error); } } } From 8791edf84c1ca5b2500dcb7b80ddcd058b952f69 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 18:10:33 +0100 Subject: [PATCH 083/204] set `Beatmap.BeatmapSet` to `BeatmapSet` property in `SoloScoreInfo` --- .../API/Requests/Responses/SoloScoreInfo.cs | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index e7abb28286..d8adbbb9ad 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -4,6 +4,7 @@ using System; using System.Collections.Generic; using System.Linq; +using JetBrains.Annotations; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using osu.Game.Beatmaps; @@ -86,7 +87,19 @@ namespace osu.Game.Online.API.Requests.Responses public APIBeatmap? Beatmap { get; set; } [JsonProperty("beatmapset")] - public APIBeatmapSet? BeatmapSet { get; set; } + [CanBeNull] + public APIBeatmapSet BeatmapSet + { + set + { + // in the deserialisation case we need to ferry this data across. + // the order of properties returned by the API guarantees that the beatmap is populated by this point. + if (!(Beatmap is APIBeatmap apiBeatmap)) + throw new InvalidOperationException("Beatmap set metadata arrived before beatmap metadata in response"); + + apiBeatmap.BeatmapSet = value; + } + } [JsonProperty("pp")] public double? PP { get; set; } From a5d7075ef171b2d0ba50a9ac6b6c3f4e3c48331b Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 18:10:47 +0100 Subject: [PATCH 084/204] simplify beatmap metadata logic in `DrawableProfileScore` --- .../Sections/Ranks/DrawableProfileScore.cs | 20 +------------------ 1 file changed, 1 insertion(+), 19 deletions(-) diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index c11a99808e..26181e7b40 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -50,24 +50,6 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks [BackgroundDependencyLoader] private void load(RulesetStore rulesets) { - var beatmapSet = Score.BeatmapSet ?? Score.Beatmap?.BeatmapSet; - var beatmapInfo = new BeatmapInfo(); - - if (beatmapSet != null) - { - var beatmapMetadata = new BeatmapMetadata - { - Artist = beatmapSet.Artist, - ArtistUnicode = beatmapSet.ArtistUnicode, - Title = beatmapSet.Title, - TitleUnicode = beatmapSet.TitleUnicode, - }; - - beatmapInfo.Metadata = beatmapMetadata; - if (Score.Beatmap?.DifficultyName != null) - beatmapInfo.DifficultyName = Score.Beatmap.DifficultyName; - } - AddInternal(new ProfileItemContainer { Children = new Drawable[] @@ -102,7 +84,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Spacing = new Vector2(0, 2), Children = new Drawable[] { - new ScoreBeatmapMetadataContainer(beatmapInfo), + new ScoreBeatmapMetadataContainer(Score.Beatmap), new FillFlowContainer { AutoSizeAxes = Axes.Both, From 032cc6c670869cf2414f398c9ed1d8cdda4c3eac Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 18:15:36 +0100 Subject: [PATCH 085/204] use type annotation for nullable `BeatmapSet` --- osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index d8adbbb9ad..21443280b6 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -87,8 +87,7 @@ namespace osu.Game.Online.API.Requests.Responses public APIBeatmap? Beatmap { get; set; } [JsonProperty("beatmapset")] - [CanBeNull] - public APIBeatmapSet BeatmapSet + public APIBeatmapSet? BeatmapSet { set { From 5875f53e07198ec5b367e0325a6ad0cd092b991e Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 18:16:30 +0100 Subject: [PATCH 086/204] remove unused import --- osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index 21443280b6..393597dbfe 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -4,7 +4,6 @@ using System; using System.Collections.Generic; using System.Linq; -using JetBrains.Annotations; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using osu.Game.Beatmaps; From e13c1254e5211c459c00a4a84a4a63151d66035a Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 20:41:43 +0100 Subject: [PATCH 087/204] make perfect incompatible with autopilot --- osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs b/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs index c5795177d0..1b12aab150 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs @@ -3,11 +3,14 @@ #nullable disable +using System; +using System.Linq; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Osu.Mods { public class OsuModPerfect : ModPerfect { + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new Type[] { typeof(OsuModAutopilot) }).ToArray(); } } From 491558261f4163f1f06e0b16f7cffe7a255e9af1 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 20:44:06 +0100 Subject: [PATCH 088/204] remove unnecessary type-specification --- osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs b/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs index 1b12aab150..bde7718da5 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs @@ -11,6 +11,6 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModPerfect : ModPerfect { - public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new Type[] { typeof(OsuModAutopilot) }).ToArray(); + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray(); } } From 83429d2f221567198f19b1a618f785a260ad578f Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 20:45:17 +0100 Subject: [PATCH 089/204] make cinema incompatible with repel --- osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs b/osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs index 704b922ee5..d5096619b9 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs @@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModCinema : ModCinema { - public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModMagnetised), typeof(OsuModAutopilot), typeof(OsuModSpunOut), typeof(OsuModAlternate), typeof(OsuModSingleTap) }).ToArray(); + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModMagnetised), typeof(OsuModAutopilot), typeof(OsuModSpunOut), typeof(OsuModAlternate), typeof(OsuModSingleTap), typeof(OsuModRepel) }).ToArray(); public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList mods) => new ModReplayData(new OsuAutoGenerator(beatmap, mods).Generate(), new ModCreatedUser { Username = "Autoplay" }); From 7e4ce899814167ee3dee340597b28e49b881c201 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 04:03:18 +0300 Subject: [PATCH 090/204] Include mod settings in profile score mod icons --- .../Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index 26181e7b40..c5e2b6df0c 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -138,7 +138,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks { var ruleset = rulesets.GetRuleset(Score.RulesetID) ?? throw new InvalidOperationException($"Ruleset with ID of {Score.RulesetID} not found locally"); - return new ModIcon(ruleset.CreateInstance().CreateModFromAcronym(mod.Acronym)) + return new ModIcon(mod.ToMod(ruleset.CreateInstance())) { Scale = new Vector2(0.35f) }; From b33f8aa0fcdb3d4ace4d3054d4811c86e1f72aec Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 06:45:00 +0300 Subject: [PATCH 091/204] Fix "Start Chat" on multiplayer/playlist chat not opening overlay --- osu.Game/Overlays/Chat/ChatLine.cs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Chat/ChatLine.cs b/osu.Game/Overlays/Chat/ChatLine.cs index 5961298485..4c425d3d4c 100644 --- a/osu.Game/Overlays/Chat/ChatLine.cs +++ b/osu.Game/Overlays/Chat/ChatLine.cs @@ -257,10 +257,14 @@ namespace osu.Game.Overlays.Chat } [BackgroundDependencyLoader] - private void load(UserProfileOverlay? profile, ChannelManager? chatManager) + private void load(UserProfileOverlay? profile, ChannelManager? chatManager, ChatOverlay? chatOverlay) { Action = () => profile?.ShowUser(sender); - startChatAction = () => chatManager?.OpenPrivateChannel(sender); + startChatAction = () => + { + chatManager?.OpenPrivateChannel(sender); + chatOverlay?.Show(); + }; } public MenuItem[] ContextMenuItems From 6ad7723d60700ee25c95113f6f806caaf29bdc67 Mon Sep 17 00:00:00 2001 From: Fyra Tedja Date: Sun, 17 Jul 2022 22:13:08 -0600 Subject: [PATCH 092/204] Make sure stats name are title-cased when score panel is contracted --- .../Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs b/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs index 7b8b4ce608..3e67868f34 100644 --- a/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs +++ b/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs @@ -6,6 +6,7 @@ using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; @@ -214,7 +215,7 @@ namespace osu.Game.Screens.Ranking.Contracted { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Text = key, + Text = key.ToTitle(), Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold) }, new OsuSpriteText From 6bfa5e53e0848e2d09543a75cbb2801f524c96d8 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 07:21:10 +0300 Subject: [PATCH 093/204] Add property for whether mod uses default configuration --- osu.Game/Rulesets/Mods/Mod.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/osu.Game/Rulesets/Mods/Mod.cs b/osu.Game/Rulesets/Mods/Mod.cs index 17093e3033..d519256d23 100644 --- a/osu.Game/Rulesets/Mods/Mod.cs +++ b/osu.Game/Rulesets/Mods/Mod.cs @@ -128,6 +128,11 @@ namespace osu.Game.Rulesets.Mods .Cast() .ToList(); + /// + /// Whether all settings in this mod are set to their default state. + /// + protected virtual bool UsesDefaultConfiguration => Settings.All(s => s.IsDefault); + /// /// Creates a copy of this initialised to a default state. /// From 32ba58109b59518f784dfa1fc434f8ea44bab5bd Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 07:22:25 +0300 Subject: [PATCH 094/204] Remove score multiplier on difficulty-increasing mods with customised settings --- osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs | 2 +- osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs | 2 +- osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs | 2 +- osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs | 2 +- osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs | 2 +- osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs | 2 +- osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs | 2 +- osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs | 2 +- osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs | 2 +- osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs | 2 +- 16 files changed, 16 insertions(+), 16 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs b/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs index 4db0a53005..c58ce9b07d 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs @@ -9,6 +9,6 @@ namespace osu.Game.Rulesets.Catch.Mods { public class CatchModDoubleTime : ModDoubleTime { - public override double ScoreMultiplier => 1.06; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; } } diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs b/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs index e05932ca03..d166646eaf 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs @@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Catch.Mods { public class CatchModFlashlight : ModFlashlight { - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; [SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")] public override BindableFloat SizeMultiplier { get; } = new BindableFloat diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs index 7db9bf2dfd..39b992b3f5 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs @@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Catch.Mods { public class CatchModHardRock : ModHardRock, IApplicableToBeatmapProcessor { - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; public void ApplyToBeatmapProcessor(IBeatmapProcessor beatmapProcessor) { diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs index c02eedf936..b4fbc9d566 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Mods public class CatchModHidden : ModHidden, IApplicableToDrawableRuleset { public override string Description => @"Play with fading fruits."; - public override double ScoreMultiplier => 1.06; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; private const double fade_out_offset_multiplier = 0.6; private const double fade_out_duration_multiplier = 0.44; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs b/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs index 365d987794..1fd2227eb7 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs @@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Catch.Mods { public class CatchModNightcore : ModNightcore { - public override double ScoreMultiplier => 1.06; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs index 199c735787..17a9a81de8 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs @@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override IconUsage? Icon => FontAwesome.Solid.Adjust; public override ModType Type => ModType.DifficultyIncrease; - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; public override Type[] IncompatibleMods => new[] { typeof(OsuModFlashlight) }; private DrawableOsuBlinds blinds; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs index 2d19305509..b86efe84ee 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs @@ -9,6 +9,6 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModDoubleTime : ModDoubleTime { - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs index c082805a0e..b72e6b4dcb 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs @@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModFlashlight : ModFlashlight, IApplicableToDrawableHitObject { - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModBlinds)).ToArray(); private const double default_follow_delay = 120; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs b/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs index fdddfed4d5..1f25655c8c 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs @@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModHardRock : ModHardRock, IApplicableToHitObject { - public override double ScoreMultiplier => 1.06; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModMirror)).ToArray(); diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs b/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs index 11ceb0f710..253eaf473b 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs @@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Mods public Bindable OnlyFadeApproachCircles { get; } = new BindableBool(); public override string Description => @"Play with no approach circles and fading circles/sliders."; - public override double ScoreMultiplier => 1.06; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn) }; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs b/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs index e9be56fcc5..b1fe066a1e 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs @@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModNightcore : ModNightcore { - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; } } diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs index 01f1632ae2..b19c2eaccf 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs @@ -9,6 +9,6 @@ namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModDoubleTime : ModDoubleTime { - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; } } diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs index 2f9cccfe86..fe02a6caf9 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModFlashlight : ModFlashlight { - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; [SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")] public override BindableFloat SizeMultiplier { get; } = new BindableFloat diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs index 7fcd925c04..7780936e7d 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs @@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModHardRock : ModHardRock { - public override double ScoreMultiplier => 1.06; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; /// /// Multiplier factor added to the scrolling speed. diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs index e065bb43fd..fe3e5ca11c 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs @@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Taiko.Mods public class TaikoModHidden : ModHidden, IApplicableToDrawableRuleset { public override string Description => @"Beats fade out before you hit them!"; - public override double ScoreMultiplier => 1.06; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; /// /// How far away from the hit target should hitobjects start to fade out. diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs index f2a57ecf88..e02a16f62f 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs @@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModNightcore : ModNightcore { - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; } } From eddae7b14395485c8bd58d0f2a04c1b43c81ae39 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 07:38:56 +0300 Subject: [PATCH 095/204] Fix mod overlay and footer not updating multiplayer on settings change --- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 7 +++++++ osu.Game/Screens/Select/FooterButtonMods.cs | 15 ++++++++++++++- 2 files changed, 21 insertions(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index 04c424461e..ea152f58ad 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -222,6 +222,8 @@ namespace osu.Game.Overlays.Mods globalAvailableMods.BindTo(game.AvailableMods); } + private ModSettingChangeTracker? modSettingChangeTracker; + protected override void LoadComplete() { // this is called before base call so that the mod state is populated early, and the transition in `PopIn()` can play out properly. @@ -238,9 +240,14 @@ namespace osu.Game.Overlays.Mods SelectedMods.BindValueChanged(val => { + modSettingChangeTracker?.Dispose(); + updateMultiplier(); updateCustomisation(val); updateFromExternalSelection(); + + modSettingChangeTracker = new ModSettingChangeTracker(val.NewValue); + modSettingChangeTracker.SettingChanged += _ => updateMultiplier(); }, true); customisationVisible.BindValueChanged(_ => updateCustomisationVisualState(), true); diff --git a/osu.Game/Screens/Select/FooterButtonMods.cs b/osu.Game/Screens/Select/FooterButtonMods.cs index c938f58984..1fb73c2333 100644 --- a/osu.Game/Screens/Select/FooterButtonMods.cs +++ b/osu.Game/Screens/Select/FooterButtonMods.cs @@ -9,9 +9,11 @@ using osu.Game.Screens.Play.HUD; using osu.Game.Rulesets.Mods; using System.Collections.Generic; using System.Linq; +using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics.UserInterface; +using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osuTK; @@ -61,11 +63,22 @@ namespace osu.Game.Screens.Select Hotkey = GlobalAction.ToggleModSelection; } + [CanBeNull] + private ModSettingChangeTracker modSettingChangeTracker; + protected override void LoadComplete() { base.LoadComplete(); - Current.BindValueChanged(_ => updateMultiplierText(), true); + Current.BindValueChanged(mods => + { + modSettingChangeTracker?.Dispose(); + + updateMultiplierText(); + + modSettingChangeTracker = new ModSettingChangeTracker(mods.NewValue); + modSettingChangeTracker.SettingChanged += _ => updateMultiplierText(); + }, true); } private void updateMultiplierText() => Schedule(() => From 0533249d11ac220e223369f774fafcabc3f30c51 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 14:34:02 +0900 Subject: [PATCH 096/204] Update all `OnlineSpectatorCalls` to `InvokeAsync` --- osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs | 1 - osu.Game/Online/Spectator/OnlineSpectatorClient.cs | 9 ++++----- 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs index 4e6ea997c1..c061398209 100644 --- a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs @@ -80,7 +80,6 @@ namespace osu.Game.Online.Multiplayer try { - // Importantly, use Invoke rather than Send to capture exceptions. return await connection.InvokeAsync(nameof(IMultiplayerServer.JoinRoomWithPassword), roomId, password ?? string.Empty); } catch (HubException exception) diff --git a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs index 1ed7819b05..2a05fb1bc0 100644 --- a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs +++ b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs @@ -56,7 +56,6 @@ namespace osu.Game.Online.Spectator try { - // Importantly, use Invoke rather than Send to capture exceptions. await connection.InvokeAsync(nameof(ISpectatorServer.BeginPlaySession), state); } catch (HubException exception) @@ -74,7 +73,7 @@ namespace osu.Game.Online.Spectator Debug.Assert(connection != null); - return connection.SendAsync(nameof(ISpectatorServer.SendFrameData), bundle); + return connection.InvokeAsync(nameof(ISpectatorServer.SendFrameData), bundle); } protected override Task EndPlayingInternal(SpectatorState state) @@ -84,7 +83,7 @@ namespace osu.Game.Online.Spectator Debug.Assert(connection != null); - return connection.SendAsync(nameof(ISpectatorServer.EndPlaySession), state); + return connection.InvokeAsync(nameof(ISpectatorServer.EndPlaySession), state); } protected override Task WatchUserInternal(int userId) @@ -94,7 +93,7 @@ namespace osu.Game.Online.Spectator Debug.Assert(connection != null); - return connection.SendAsync(nameof(ISpectatorServer.StartWatchingUser), userId); + return connection.InvokeAsync(nameof(ISpectatorServer.StartWatchingUser), userId); } protected override Task StopWatchingUserInternal(int userId) @@ -104,7 +103,7 @@ namespace osu.Game.Online.Spectator Debug.Assert(connection != null); - return connection.SendAsync(nameof(ISpectatorServer.EndWatchingUser), userId); + return connection.InvokeAsync(nameof(ISpectatorServer.EndWatchingUser), userId); } } } From 100c53f9ef24e2fd66743aa81dcc0624ae5f23df Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 08:40:34 +0300 Subject: [PATCH 097/204] `Country` -> `CountryCode` --- .../Visual/Online/TestSceneFriendDisplay.cs | 6 ++--- .../Online/TestSceneRankingsCountryFilter.cs | 6 ++--- .../Visual/Online/TestSceneRankingsHeader.cs | 6 ++--- .../Visual/Online/TestSceneRankingsOverlay.cs | 8 +++---- .../Visual/Online/TestSceneRankingsTables.cs | 10 ++++---- .../Visual/Online/TestSceneScoresContainer.cs | 12 +++++----- .../Visual/Online/TestSceneUserPanel.cs | 6 ++--- .../Online/TestSceneUserProfileOverlay.cs | 8 +++---- .../SongSelect/TestSceneBeatmapLeaderboard.cs | 24 +++++++++---------- .../TestSceneUserTopScoreContainer.cs | 6 ++--- osu.Game.Tournament/Models/TournamentUser.cs | 4 ++-- osu.Game.Tournament/TournamentGameBase.cs | 4 ++-- .../API/Requests/GetUserRankingsRequest.cs | 10 ++++---- .../Online/Leaderboards/LeaderboardScore.cs | 2 +- .../Overlays/BeatmapSet/Scores/ScoreTable.cs | 2 +- .../BeatmapSet/Scores/TopScoreUserSection.cs | 2 +- .../Profile/Header/TopHeaderContainer.cs | 4 ++-- osu.Game/Overlays/Rankings/CountryFilter.cs | 8 +++---- osu.Game/Overlays/Rankings/CountryPill.cs | 10 ++++---- .../Rankings/RankingsOverlayHeader.cs | 2 +- .../Rankings/Tables/CountriesTable.cs | 10 ++++---- .../Overlays/Rankings/Tables/RankingsTable.cs | 4 ++-- .../Rankings/Tables/UserBasedTable.cs | 2 +- osu.Game/Overlays/RankingsOverlay.cs | 6 ++--- .../Participants/ParticipantPanel.cs | 2 +- osu.Game/Users/{Country.cs => CountryCode.cs} | 2 +- osu.Game/Users/CountryStatistics.cs | 2 +- osu.Game/Users/Drawables/DrawableFlag.cs | 10 ++++---- osu.Game/Users/Drawables/UpdateableFlag.cs | 16 ++++++------- osu.Game/Users/ExtendedUserPanel.cs | 2 +- 30 files changed, 98 insertions(+), 98 deletions(-) rename osu.Game/Users/{Country.cs => CountryCode.cs} (99%) diff --git a/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs b/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs index 43d41e9fb9..5454c87dff 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs @@ -55,7 +55,7 @@ namespace osu.Game.Tests.Visual.Online Id = 3103765, IsOnline = true, Statistics = new UserStatistics { GlobalRank = 1111 }, - Country = Country.JP, + CountryCode = CountryCode.JP, CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c6.jpg" }, new APIUser @@ -64,7 +64,7 @@ namespace osu.Game.Tests.Visual.Online Id = 2, IsOnline = false, Statistics = new UserStatistics { GlobalRank = 2222 }, - Country = Country.AU, + CountryCode = CountryCode.AU, CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", IsSupporter = true, SupportLevel = 3, @@ -73,7 +73,7 @@ namespace osu.Game.Tests.Visual.Online { Username = "Evast", Id = 8195163, - Country = Country.BY, + CountryCode = CountryCode.BY, CoverUrl = "https://assets.ppy.sh/user-profile-covers/8195163/4a8e2ad5a02a2642b631438cfa6c6bd7e2f9db289be881cb27df18331f64144c.jpeg", IsOnline = false, LastVisit = DateTimeOffset.Now diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs index ce0ca0b6c9..6a39db4870 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs @@ -23,7 +23,7 @@ namespace osu.Game.Tests.Visual.Online public TestSceneRankingsCountryFilter() { - var countryBindable = new Bindable(); + var countryBindable = new Bindable(); AddRange(new Drawable[] { @@ -56,8 +56,8 @@ namespace osu.Game.Tests.Visual.Online } }); - const Country country = Country.BY; - const Country unknown_country = Country.CK; + const CountryCode country = CountryCode.BY; + const CountryCode unknown_country = CountryCode.CK; AddStep("Set country", () => countryBindable.Value = country); AddStep("Set default country", () => countryBindable.Value = default); diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs index 9aedfb0a14..c776cfe377 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs @@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.Online public TestSceneRankingsHeader() { - var countryBindable = new Bindable(); + var countryBindable = new Bindable(); var ruleset = new Bindable(); var scope = new Bindable(); @@ -30,8 +30,8 @@ namespace osu.Game.Tests.Visual.Online Ruleset = { BindTarget = ruleset } }); - const Country country = Country.BY; - const Country unknown_country = Country.CK; + const CountryCode country = CountryCode.BY; + const CountryCode unknown_country = CountryCode.CK; AddStep("Set country", () => countryBindable.Value = country); AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score); diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs index ea7eb14c8e..7f4b1284a0 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs @@ -21,7 +21,7 @@ namespace osu.Game.Tests.Visual.Online private TestRankingsOverlay rankingsOverlay; - private readonly Bindable countryBindable = new Bindable(); + private readonly Bindable countryBindable = new Bindable(); private readonly Bindable scope = new Bindable(); [SetUp] @@ -49,14 +49,14 @@ namespace osu.Game.Tests.Visual.Online { AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score); AddAssert("Check country is default", () => countryBindable.Value == default); - AddStep("Set country", () => countryBindable.Value = Country.US); + AddStep("Set country", () => countryBindable.Value = CountryCode.US); AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance); } [Test] public void TestShowCountry() { - AddStep("Show US", () => rankingsOverlay.ShowCountry(Country.US)); + AddStep("Show US", () => rankingsOverlay.ShowCountry(CountryCode.US)); } private void loadRankingsOverlay() @@ -71,7 +71,7 @@ namespace osu.Game.Tests.Visual.Online private class TestRankingsOverlay : RankingsOverlay { - public new Bindable Country => base.Country; + public new Bindable Country => base.Country; } } } diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs index f889e3f7dd..81b76d19ac 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs @@ -57,7 +57,7 @@ namespace osu.Game.Tests.Visual.Online { new CountryStatistics { - Country = Country.US, + Code = CountryCode.US, ActiveUsers = 2_972_623, PlayCount = 3_086_515_743, RankedScore = 449_407_643_332_546, @@ -65,7 +65,7 @@ namespace osu.Game.Tests.Visual.Online }, new CountryStatistics { - Country = Country.RU, + Code = CountryCode.RU, ActiveUsers = 1_609_989, PlayCount = 1_637_052_841, RankedScore = 221_660_827_473_004, @@ -84,7 +84,7 @@ namespace osu.Game.Tests.Visual.Online User = new APIUser { Username = "first active user", - Country = Country.JP, + CountryCode = CountryCode.JP, Active = true, }, Accuracy = 0.9972, @@ -104,7 +104,7 @@ namespace osu.Game.Tests.Visual.Online User = new APIUser { Username = "inactive user", - Country = Country.AU, + CountryCode = CountryCode.AU, Active = false, }, Accuracy = 0.9831, @@ -124,7 +124,7 @@ namespace osu.Game.Tests.Visual.Online User = new APIUser { Username = "second active user", - Country = Country.PL, + CountryCode = CountryCode.PL, Active = true, }, Accuracy = 0.9584, diff --git a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs index 6ac3d5cb86..beca3a8700 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs @@ -157,7 +157,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 6602580, Username = @"waaiiru", - Country = Country.ES, + CountryCode = CountryCode.ES, }, Mods = new[] { @@ -180,7 +180,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 4608074, Username = @"Skycries", - Country = Country.BR, + CountryCode = CountryCode.BR, }, Mods = new[] { @@ -202,7 +202,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 1014222, Username = @"eLy", - Country = Country.JP, + CountryCode = CountryCode.JP, }, Mods = new[] { @@ -223,7 +223,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 1541390, Username = @"Toukai", - Country = Country.CA, + CountryCode = CountryCode.CA, }, Mods = new[] { @@ -243,7 +243,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 7151382, Username = @"Mayuri Hana", - Country = Country.TH, + CountryCode = CountryCode.TH, }, Rank = ScoreRank.D, PP = 160, @@ -282,7 +282,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 7151382, Username = @"Mayuri Hana", - Country = Country.TH, + CountryCode = CountryCode.TH, }, Rank = ScoreRank.D, PP = 160, diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs b/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs index addcf799e3..2a70fd7df3 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs @@ -60,7 +60,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"flyte", Id = 3103765, - Country = Country.JP, + CountryCode = CountryCode.JP, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg", Status = { Value = new UserStatusOnline() } }) { Width = 300 }, @@ -68,7 +68,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"peppy", Id = 2, - Country = Country.AU, + CountryCode = CountryCode.AU, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", IsSupporter = true, SupportLevel = 3, @@ -77,7 +77,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"Evast", Id = 8195163, - Country = Country.BY, + CountryCode = CountryCode.BY, CoverUrl = @"https://assets.ppy.sh/user-profile-covers/8195163/4a8e2ad5a02a2642b631438cfa6c6bd7e2f9db289be881cb27df18331f64144c.jpeg", IsOnline = false, LastVisit = DateTimeOffset.Now diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs index dd6b022624..c2766e2142 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs @@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"Somebody", Id = 1, - Country = Country.XX, + CountryCode = CountryCode.XX, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg", JoinDate = DateTimeOffset.Now.AddDays(-1), LastVisit = DateTimeOffset.Now, @@ -82,7 +82,7 @@ namespace osu.Game.Tests.Visual.Online Username = @"peppy", Id = 2, IsSupporter = true, - Country = Country.AU, + CountryCode = CountryCode.AU, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg" })); @@ -90,7 +90,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"flyte", Id = 3103765, - Country = Country.JP, + CountryCode = CountryCode.JP, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg" })); @@ -99,7 +99,7 @@ namespace osu.Game.Tests.Visual.Online Username = @"BanchoBot", Id = 3, IsBot = true, - Country = Country.SH, + CountryCode = CountryCode.SH, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c4.jpg" })); diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs index 48fdf671f1..abcb888cd4 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs @@ -140,7 +140,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6602580, Username = @"waaiiru", - Country = Country.ES, + CountryCode = CountryCode.ES, }, }); } @@ -160,7 +160,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6602580, Username = @"waaiiru", - Country = Country.ES, + CountryCode = CountryCode.ES, } }); } @@ -217,7 +217,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6602580, Username = @"waaiiru", - Country = Country.ES, + CountryCode = CountryCode.ES, }, }, new ScoreInfo @@ -234,7 +234,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 4608074, Username = @"Skycries", - Country = Country.BR, + CountryCode = CountryCode.BR, }, }, new ScoreInfo @@ -252,7 +252,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 1014222, Username = @"eLy", - Country = Country.JP, + CountryCode = CountryCode.JP, }, }, new ScoreInfo @@ -270,7 +270,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 1541390, Username = @"Toukai", - Country = Country.CA, + CountryCode = CountryCode.CA, }, }, new ScoreInfo @@ -288,7 +288,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 2243452, Username = @"Satoruu", - Country = Country.VE, + CountryCode = CountryCode.VE, }, }, new ScoreInfo @@ -306,7 +306,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 2705430, Username = @"Mooha", - Country = Country.FR, + CountryCode = CountryCode.FR, }, }, new ScoreInfo @@ -324,7 +324,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 7151382, Username = @"Mayuri Hana", - Country = Country.TH, + CountryCode = CountryCode.TH, }, }, new ScoreInfo @@ -342,7 +342,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 2051389, Username = @"FunOrange", - Country = Country.CA, + CountryCode = CountryCode.CA, }, }, new ScoreInfo @@ -360,7 +360,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6169483, Username = @"-Hebel-", - Country = Country.MX, + CountryCode = CountryCode.MX, }, }, new ScoreInfo @@ -378,7 +378,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6702666, Username = @"prhtnsm", - Country = Country.DE, + CountryCode = CountryCode.DE, }, }, }; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs index 5356e74eae..39fd9fda2b 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs @@ -69,7 +69,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6602580, Username = @"waaiiru", - Country = Country.ES, + CountryCode = CountryCode.ES, }, }, new ScoreInfo @@ -84,7 +84,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 4608074, Username = @"Skycries", - Country = Country.BR, + CountryCode = CountryCode.BR, }, }, new ScoreInfo @@ -99,7 +99,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 1541390, Username = @"Toukai", - Country = Country.CA, + CountryCode = CountryCode.CA, }, } }; diff --git a/osu.Game.Tournament/Models/TournamentUser.cs b/osu.Game.Tournament/Models/TournamentUser.cs index 7faf6d1798..78ca014860 100644 --- a/osu.Game.Tournament/Models/TournamentUser.cs +++ b/osu.Game.Tournament/Models/TournamentUser.cs @@ -23,7 +23,7 @@ namespace osu.Game.Tournament.Models /// The player's country. /// [JsonProperty("country_code")] - public Country Country { get; set; } + public CountryCode CountryCode { get; set; } /// /// The player's global rank, or null if not available. @@ -41,7 +41,7 @@ namespace osu.Game.Tournament.Models { Id = OnlineID, Username = Username, - Country = Country, + CountryCode = CountryCode, CoverUrl = CoverUrl, }; diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index 853ccec83c..afeb58fde8 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -187,7 +187,7 @@ namespace osu.Game.Tournament var playersRequiringPopulation = ladder.Teams .SelectMany(t => t.Players) .Where(p => string.IsNullOrEmpty(p.Username) - || p.Country == default + || p.CountryCode == default || p.Rank == null).ToList(); if (playersRequiringPopulation.Count == 0) @@ -290,7 +290,7 @@ namespace osu.Game.Tournament user.Username = res.Username; user.CoverUrl = res.CoverUrl; - user.Country = res.Country; + user.CountryCode = res.CountryCode; user.Rank = res.Statistics?.GlobalRank; success?.Invoke(); diff --git a/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs b/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs index 75088675bd..c55e7d65b6 100644 --- a/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs @@ -13,21 +13,21 @@ namespace osu.Game.Online.API.Requests { public readonly UserRankingsType Type; - private readonly Country country; + private readonly CountryCode countryCode; - public GetUserRankingsRequest(RulesetInfo ruleset, UserRankingsType type = UserRankingsType.Performance, int page = 1, Country country = default) + public GetUserRankingsRequest(RulesetInfo ruleset, UserRankingsType type = UserRankingsType.Performance, int page = 1, CountryCode countryCode = default) : base(ruleset, page) { Type = type; - this.country = country; + this.countryCode = countryCode; } protected override WebRequest CreateWebRequest() { var req = base.CreateWebRequest(); - if (country != default) - req.AddParameter("country", country.ToString()); + if (countryCode != default) + req.AddParameter("country", countryCode.ToString()); return req; } diff --git a/osu.Game/Online/Leaderboards/LeaderboardScore.cs b/osu.Game/Online/Leaderboards/LeaderboardScore.cs index 62827f50aa..a7b6bd044d 100644 --- a/osu.Game/Online/Leaderboards/LeaderboardScore.cs +++ b/osu.Game/Online/Leaderboards/LeaderboardScore.cs @@ -181,7 +181,7 @@ namespace osu.Game.Online.Leaderboards Masking = true, Children = new Drawable[] { - new UpdateableFlag(user.Country) + new UpdateableFlag(user.CountryCode) { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs index 669b701d1d..6acc9bf002 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs @@ -165,7 +165,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Font = OsuFont.GetFont(size: text_size), Colour = score.Accuracy == 1 ? highAccuracyColour : Color4.White }, - new UpdateableFlag(score.User.Country) + new UpdateableFlag(score.User.CountryCode) { Size = new Vector2(19, 14), ShowPlaceholderOnUnknown = false, diff --git a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs index 85c8f92a76..2eaa03a05d 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs @@ -141,7 +141,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores set { avatar.User = value.User; - flag.Country = value.User.Country; + flag.CountryCode = value.User.CountryCode; achievedOn.Date = value.Date; usernameText.Clear(); diff --git a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs index a213f99701..7e079c8341 100644 --- a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs @@ -175,8 +175,8 @@ namespace osu.Game.Overlays.Profile.Header avatar.User = user; usernameText.Text = user?.Username ?? string.Empty; openUserExternally.Link = $@"{api.WebsiteRootUrl}/users/{user?.Id ?? 0}"; - userFlag.Country = user?.Country ?? default; - userCountryText.Text = (user?.Country ?? default).GetDescription(); + userFlag.CountryCode = user?.CountryCode ?? default; + userCountryText.Text = (user?.CountryCode ?? default).GetDescription(); supporterTag.SupportLevel = user?.SupportLevel ?? 0; titleText.Text = user?.Title ?? string.Empty; titleText.Colour = Color4Extensions.FromHex(user?.Colour ?? "fff"); diff --git a/osu.Game/Overlays/Rankings/CountryFilter.cs b/osu.Game/Overlays/Rankings/CountryFilter.cs index 469d92a771..3ad677e976 100644 --- a/osu.Game/Overlays/Rankings/CountryFilter.cs +++ b/osu.Game/Overlays/Rankings/CountryFilter.cs @@ -16,14 +16,14 @@ using osuTK; namespace osu.Game.Overlays.Rankings { - public class CountryFilter : CompositeDrawable, IHasCurrentValue + public class CountryFilter : CompositeDrawable, IHasCurrentValue { private const int duration = 200; private const int height = 70; - private readonly BindableWithCurrent current = new BindableWithCurrent(); + private readonly BindableWithCurrent current = new BindableWithCurrent(); - public Bindable Current + public Bindable Current { get => current.Current; set => current.Current = value; @@ -89,7 +89,7 @@ namespace osu.Game.Overlays.Rankings Current.BindValueChanged(onCountryChanged, true); } - private void onCountryChanged(ValueChangedEvent country) + private void onCountryChanged(ValueChangedEvent country) { if (country.NewValue == default) { diff --git a/osu.Game/Overlays/Rankings/CountryPill.cs b/osu.Game/Overlays/Rankings/CountryPill.cs index 96d677611e..610efbcc60 100644 --- a/osu.Game/Overlays/Rankings/CountryPill.cs +++ b/osu.Game/Overlays/Rankings/CountryPill.cs @@ -22,13 +22,13 @@ using osuTK.Graphics; namespace osu.Game.Overlays.Rankings { - public class CountryPill : CompositeDrawable, IHasCurrentValue + public class CountryPill : CompositeDrawable, IHasCurrentValue { private const int duration = 200; - private readonly BindableWithCurrent current = new BindableWithCurrent(); + private readonly BindableWithCurrent current = new BindableWithCurrent(); - public Bindable Current + public Bindable Current { get => current.Current; set => current.Current = value; @@ -131,12 +131,12 @@ namespace osu.Game.Overlays.Rankings this.FadeOut(duration, Easing.OutQuint); } - private void onCountryChanged(ValueChangedEvent country) + private void onCountryChanged(ValueChangedEvent country) { if (country.NewValue == default) return; - flag.Country = country.NewValue; + flag.CountryCode = country.NewValue; countryName.Text = country.NewValue.GetDescription(); } diff --git a/osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs b/osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs index 9b0b75f663..936545bd49 100644 --- a/osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs +++ b/osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs @@ -16,7 +16,7 @@ namespace osu.Game.Overlays.Rankings { public Bindable Ruleset => rulesetSelector.Current; - public Bindable Country => countryFilter.Current; + public Bindable Country => countryFilter.Current; private OverlayRulesetSelector rulesetSelector; private CountryFilter countryFilter; diff --git a/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs b/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs index 27d4a6b6d3..d00a3680d8 100644 --- a/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs @@ -34,9 +34,9 @@ namespace osu.Game.Overlays.Rankings.Tables new RankingsTableColumn(RankingsStrings.StatAveragePerformance, Anchor.Centre, new Dimension(GridSizeMode.AutoSize)), }; - protected override Country GetCountry(CountryStatistics item) => item.Country; + protected override CountryCode GetCountryCode(CountryStatistics item) => item.Code; - protected override Drawable CreateFlagContent(CountryStatistics item) => new CountryName(item.Country); + protected override Drawable CreateFlagContent(CountryStatistics item) => new CountryName(item.Code); protected override Drawable[] CreateAdditionalContent(CountryStatistics item) => new Drawable[] { @@ -71,15 +71,15 @@ namespace osu.Game.Overlays.Rankings.Tables [Resolved(canBeNull: true)] private RankingsOverlay rankings { get; set; } - public CountryName(Country country) + public CountryName(CountryCode countryCode) : base(t => t.Font = OsuFont.GetFont(size: 12)) { AutoSizeAxes = Axes.X; RelativeSizeAxes = Axes.Y; TextAnchor = Anchor.CentreLeft; - if (country != default) - AddLink(country.GetDescription(), () => rankings?.ShowCountry(country)); + if (countryCode != default) + AddLink(countryCode.GetDescription(), () => rankings?.ShowCountry(countryCode)); } } } diff --git a/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs b/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs index 1e33b96ef1..073bf86a7a 100644 --- a/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs @@ -79,7 +79,7 @@ namespace osu.Game.Overlays.Rankings.Tables protected sealed override Drawable CreateHeader(int index, TableColumn column) => (column as RankingsTableColumn)?.CreateHeaderText() ?? new HeaderText(column?.Header ?? default, false); - protected abstract Country GetCountry(TModel item); + protected abstract CountryCode GetCountryCode(TModel item); protected abstract Drawable CreateFlagContent(TModel item); @@ -97,7 +97,7 @@ namespace osu.Game.Overlays.Rankings.Tables Margin = new MarginPadding { Bottom = row_spacing }, Children = new[] { - new UpdateableFlag(GetCountry(item)) + new UpdateableFlag(GetCountryCode(item)) { Size = new Vector2(28, 20), ShowPlaceholderOnUnknown = false, diff --git a/osu.Game/Overlays/Rankings/Tables/UserBasedTable.cs b/osu.Game/Overlays/Rankings/Tables/UserBasedTable.cs index 2edd1b21ba..48185e6083 100644 --- a/osu.Game/Overlays/Rankings/Tables/UserBasedTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/UserBasedTable.cs @@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Rankings.Tables .Concat(GradeColumns.Select(grade => new GradeTableColumn(grade, Anchor.Centre, new Dimension(GridSizeMode.AutoSize)))) .ToArray(); - protected sealed override Country GetCountry(UserStatistics item) => item.User.Country; + protected sealed override CountryCode GetCountryCode(UserStatistics item) => item.User.CountryCode; protected sealed override Drawable CreateFlagContent(UserStatistics item) { diff --git a/osu.Game/Overlays/RankingsOverlay.cs b/osu.Game/Overlays/RankingsOverlay.cs index 9894df1c9d..586b883604 100644 --- a/osu.Game/Overlays/RankingsOverlay.cs +++ b/osu.Game/Overlays/RankingsOverlay.cs @@ -17,7 +17,7 @@ namespace osu.Game.Overlays { public class RankingsOverlay : TabbableOnlineOverlay { - protected Bindable Country => Header.Country; + protected Bindable Country => Header.Country; private APIRequest lastRequest; @@ -85,7 +85,7 @@ namespace osu.Game.Overlays protected override RankingsOverlayHeader CreateHeader() => new RankingsOverlayHeader(); - public void ShowCountry(Country requested) + public void ShowCountry(CountryCode requested) { if (requested == default) return; @@ -128,7 +128,7 @@ namespace osu.Game.Overlays switch (Header.Current.Value) { case RankingsScope.Performance: - return new GetUserRankingsRequest(ruleset.Value, country: Country.Value); + return new GetUserRankingsRequest(ruleset.Value, countryCode: Country.Value); case RankingsScope.Country: return new GetCountryRankingsRequest(ruleset.Value); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs index 652a832689..592be2ebac 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs @@ -128,7 +128,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Size = new Vector2(28, 20), - Country = user?.Country ?? default + CountryCode = user?.CountryCode ?? default }, new OsuSpriteText { diff --git a/osu.Game/Users/Country.cs b/osu.Game/Users/CountryCode.cs similarity index 99% rename from osu.Game/Users/Country.cs rename to osu.Game/Users/CountryCode.cs index 2070bcab39..11e9806ec5 100644 --- a/osu.Game/Users/Country.cs +++ b/osu.Game/Users/CountryCode.cs @@ -10,7 +10,7 @@ namespace osu.Game.Users { [JsonConverter(typeof(StringEnumConverter))] [UsedImplicitly(ImplicitUseTargetFlags.WithMembers)] - public enum Country + public enum CountryCode { [Description("Unknown")] XX = 0, diff --git a/osu.Game/Users/CountryStatistics.cs b/osu.Game/Users/CountryStatistics.cs index eaee13a37b..03d455bc04 100644 --- a/osu.Game/Users/CountryStatistics.cs +++ b/osu.Game/Users/CountryStatistics.cs @@ -10,7 +10,7 @@ namespace osu.Game.Users public class CountryStatistics { [JsonProperty(@"code")] - public Country Country; + public CountryCode Code; [JsonProperty(@"active_users")] public long ActiveUsers; diff --git a/osu.Game/Users/Drawables/DrawableFlag.cs b/osu.Game/Users/Drawables/DrawableFlag.cs index 84b56a8d16..f7718c4f63 100644 --- a/osu.Game/Users/Drawables/DrawableFlag.cs +++ b/osu.Game/Users/Drawables/DrawableFlag.cs @@ -15,13 +15,13 @@ namespace osu.Game.Users.Drawables { public class DrawableFlag : Sprite, IHasTooltip { - private readonly Country country; + private readonly CountryCode countryCode; - public LocalisableString TooltipText => country == default ? string.Empty : country.GetDescription(); + public LocalisableString TooltipText => countryCode == default ? string.Empty : countryCode.GetDescription(); - public DrawableFlag(Country country) + public DrawableFlag(CountryCode countryCode) { - this.country = country; + this.countryCode = countryCode; } [BackgroundDependencyLoader] @@ -30,7 +30,7 @@ namespace osu.Game.Users.Drawables if (ts == null) throw new ArgumentNullException(nameof(ts)); - string textureName = country == default ? "__" : country.ToString(); + string textureName = countryCode == default ? "__" : countryCode.ToString(); Texture = ts.Get($@"Flags/{textureName}") ?? ts.Get(@"Flags/__"); } } diff --git a/osu.Game/Users/Drawables/UpdateableFlag.cs b/osu.Game/Users/Drawables/UpdateableFlag.cs index 88c08d4bb1..808bfad565 100644 --- a/osu.Game/Users/Drawables/UpdateableFlag.cs +++ b/osu.Game/Users/Drawables/UpdateableFlag.cs @@ -13,9 +13,9 @@ using osu.Game.Overlays; namespace osu.Game.Users.Drawables { - public class UpdateableFlag : ModelBackedDrawable + public class UpdateableFlag : ModelBackedDrawable { - public Country Country + public CountryCode CountryCode { get => Model; set => Model = value; @@ -32,14 +32,14 @@ namespace osu.Game.Users.Drawables /// public Action Action; - public UpdateableFlag(Country country = default) + public UpdateableFlag(CountryCode countryCode = default) { - Country = country; + CountryCode = countryCode; } - protected override Drawable CreateDrawable(Country country) + protected override Drawable CreateDrawable(CountryCode countryCode) { - if (country == default && !ShowPlaceholderOnUnknown) + if (countryCode == default && !ShowPlaceholderOnUnknown) return null; return new Container @@ -47,7 +47,7 @@ namespace osu.Game.Users.Drawables RelativeSizeAxes = Axes.Both, Children = new Drawable[] { - new DrawableFlag(country) + new DrawableFlag(countryCode) { RelativeSizeAxes = Axes.Both }, @@ -62,7 +62,7 @@ namespace osu.Game.Users.Drawables protected override bool OnClick(ClickEvent e) { Action?.Invoke(); - rankingsOverlay?.ShowCountry(Country); + rankingsOverlay?.ShowCountry(CountryCode); return true; } } diff --git a/osu.Game/Users/ExtendedUserPanel.cs b/osu.Game/Users/ExtendedUserPanel.cs index 7d475c545a..a4cba8b920 100644 --- a/osu.Game/Users/ExtendedUserPanel.cs +++ b/osu.Game/Users/ExtendedUserPanel.cs @@ -53,7 +53,7 @@ namespace osu.Game.Users protected UpdateableAvatar CreateAvatar() => new UpdateableAvatar(User, false); - protected UpdateableFlag CreateFlag() => new UpdateableFlag(User.Country) + protected UpdateableFlag CreateFlag() => new UpdateableFlag(User.CountryCode) { Size = new Vector2(36, 26), Action = Action, From ef6e16b1cb668451d03962ae42b3d3d17d745efc Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 08:40:43 +0300 Subject: [PATCH 098/204] `UserCountry` -> `Country` --- osu.Game/Online/API/Requests/Responses/APIUser.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game/Online/API/Requests/Responses/APIUser.cs b/osu.Game/Online/API/Requests/Responses/APIUser.cs index e2e1288b8c..6901b4595e 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUser.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUser.cs @@ -34,20 +34,20 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty(@"previous_usernames")] public string[] PreviousUsernames; - private Country? country; + private CountryCode? countryCode; - public Country Country + public CountryCode CountryCode { - get => country ??= (Enum.TryParse(userCountry?.Code, out Country result) ? result : default); - set => country = value; + get => countryCode ??= (Enum.TryParse(country?.Code, out CountryCode result) ? result : default); + set => countryCode = value; } #pragma warning disable 649 [CanBeNull] [JsonProperty(@"country")] - private UserCountry userCountry; + private Country country; - private class UserCountry + private class Country { [JsonProperty(@"code")] public string Code; From 566bad0b5f4a73291628d07ebc9c2ac067b48eab Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 14:42:41 +0900 Subject: [PATCH 099/204] Make `SoloScoreInfo.EndedAt` non-null Seems to already be the case for databased scores. Will be assured by https://github.com/ppy/osu-web/issues/9116. I've updated the `osu-score-statistics-processor` with this consideration. --- osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index cf7aa599f3..d46869c9f5 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -54,7 +54,7 @@ namespace osu.Game.Online.API.Requests.Responses public DateTimeOffset? StartedAt { get; set; } [JsonProperty("ended_at")] - public DateTimeOffset? EndedAt { get; set; } + public DateTimeOffset EndedAt { get; set; } [JsonProperty("mods")] public APIMod[] Mods { get; set; } = Array.Empty(); @@ -128,7 +128,7 @@ namespace osu.Game.Online.API.Requests.Responses MaxCombo = MaxCombo, Rank = Rank, Statistics = Statistics, - Date = EndedAt ?? DateTimeOffset.Now, + Date = EndedAt, Hash = HasReplay ? "online" : string.Empty, // TODO: temporary? Mods = mods, PP = PP, From 05d692bd5539e6d7ab5da778cb48a97ae7908c3e Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 08:43:41 +0300 Subject: [PATCH 100/204] Move `Country` to end of class --- osu.Game/Online/API/Requests/Responses/APIUser.cs | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/osu.Game/Online/API/Requests/Responses/APIUser.cs b/osu.Game/Online/API/Requests/Responses/APIUser.cs index 6901b4595e..5f843e9a7b 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUser.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUser.cs @@ -46,12 +46,6 @@ namespace osu.Game.Online.API.Requests.Responses [CanBeNull] [JsonProperty(@"country")] private Country country; - - private class Country - { - [JsonProperty(@"code")] - public string Code; - } #pragma warning restore 649 public readonly Bindable Status = new Bindable(); @@ -273,5 +267,13 @@ namespace osu.Game.Online.API.Requests.Responses public int OnlineID => Id; public bool Equals(APIUser other) => this.MatchesOnlineID(other); + +#pragma warning disable 649 + private class Country + { + [JsonProperty(@"code")] + public string Code; + } +#pragma warning restore 649 } } From cf99849478b644360afacb0dcf87bb380ae204a7 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 08:45:54 +0300 Subject: [PATCH 101/204] `CountryCode.XX` -> `CountryCode.Unknown` --- osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs | 2 +- osu.Game/Users/CountryCode.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs index c2766e2142..caa2d2571d 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs @@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"Somebody", Id = 1, - CountryCode = CountryCode.XX, + CountryCode = CountryCode.Unknown, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg", JoinDate = DateTimeOffset.Now.AddDays(-1), LastVisit = DateTimeOffset.Now, diff --git a/osu.Game/Users/CountryCode.cs b/osu.Game/Users/CountryCode.cs index 11e9806ec5..775de2bcf5 100644 --- a/osu.Game/Users/CountryCode.cs +++ b/osu.Game/Users/CountryCode.cs @@ -13,7 +13,7 @@ namespace osu.Game.Users public enum CountryCode { [Description("Unknown")] - XX = 0, + Unknown = 0, [Description("Bangladesh")] BD, From 018da74fe804928e83e249919ef3ed998e0d4854 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 08:54:35 +0300 Subject: [PATCH 102/204] Replace `default` with `CountryCode.Unknown` --- osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs | 2 +- osu.Game.Tournament/TournamentGameBase.cs | 3 ++- osu.Game/Online/API/Requests/GetUserRankingsRequest.cs | 4 ++-- osu.Game/Overlays/Rankings/CountryFilter.cs | 2 +- osu.Game/Overlays/Rankings/CountryPill.cs | 2 +- osu.Game/Overlays/Rankings/Tables/CountriesTable.cs | 2 +- osu.Game/Users/Drawables/DrawableFlag.cs | 4 ++-- osu.Game/Users/Drawables/UpdateableFlag.cs | 4 ++-- 8 files changed, 12 insertions(+), 11 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs index 7f4b1284a0..5476049882 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs @@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.Online public void TestFlagScopeDependency() { AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score); - AddAssert("Check country is default", () => countryBindable.Value == default); + AddAssert("Check country is default", () => countryBindable.IsDefault); AddStep("Set country", () => countryBindable.Value = CountryCode.US); AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance); } diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index afeb58fde8..063b62bf08 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -21,6 +21,7 @@ using osu.Game.Online.API.Requests.Responses; using osu.Game.Tournament.IO; using osu.Game.Tournament.IPC; using osu.Game.Tournament.Models; +using osu.Game.Users; using osuTK.Input; namespace osu.Game.Tournament @@ -187,7 +188,7 @@ namespace osu.Game.Tournament var playersRequiringPopulation = ladder.Teams .SelectMany(t => t.Players) .Where(p => string.IsNullOrEmpty(p.Username) - || p.CountryCode == default + || p.CountryCode == CountryCode.Unknown || p.Rank == null).ToList(); if (playersRequiringPopulation.Count == 0) diff --git a/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs b/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs index c55e7d65b6..c27a83b695 100644 --- a/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs @@ -15,7 +15,7 @@ namespace osu.Game.Online.API.Requests private readonly CountryCode countryCode; - public GetUserRankingsRequest(RulesetInfo ruleset, UserRankingsType type = UserRankingsType.Performance, int page = 1, CountryCode countryCode = default) + public GetUserRankingsRequest(RulesetInfo ruleset, UserRankingsType type = UserRankingsType.Performance, int page = 1, CountryCode countryCode = CountryCode.Unknown) : base(ruleset, page) { Type = type; @@ -26,7 +26,7 @@ namespace osu.Game.Online.API.Requests { var req = base.CreateWebRequest(); - if (countryCode != default) + if (countryCode != CountryCode.Unknown) req.AddParameter("country", countryCode.ToString()); return req; diff --git a/osu.Game/Overlays/Rankings/CountryFilter.cs b/osu.Game/Overlays/Rankings/CountryFilter.cs index 3ad677e976..9376bafdff 100644 --- a/osu.Game/Overlays/Rankings/CountryFilter.cs +++ b/osu.Game/Overlays/Rankings/CountryFilter.cs @@ -91,7 +91,7 @@ namespace osu.Game.Overlays.Rankings private void onCountryChanged(ValueChangedEvent country) { - if (country.NewValue == default) + if (Current.Value == CountryCode.Unknown) { countryPill.Collapse(); this.ResizeHeightTo(0, duration, Easing.OutQuint); diff --git a/osu.Game/Overlays/Rankings/CountryPill.cs b/osu.Game/Overlays/Rankings/CountryPill.cs index 610efbcc60..ee4c4f08af 100644 --- a/osu.Game/Overlays/Rankings/CountryPill.cs +++ b/osu.Game/Overlays/Rankings/CountryPill.cs @@ -133,7 +133,7 @@ namespace osu.Game.Overlays.Rankings private void onCountryChanged(ValueChangedEvent country) { - if (country.NewValue == default) + if (Current.Value == CountryCode.Unknown) return; flag.CountryCode = country.NewValue; diff --git a/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs b/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs index d00a3680d8..a6f0c7a123 100644 --- a/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs @@ -78,7 +78,7 @@ namespace osu.Game.Overlays.Rankings.Tables RelativeSizeAxes = Axes.Y; TextAnchor = Anchor.CentreLeft; - if (countryCode != default) + if (countryCode != CountryCode.Unknown) AddLink(countryCode.GetDescription(), () => rankings?.ShowCountry(countryCode)); } } diff --git a/osu.Game/Users/Drawables/DrawableFlag.cs b/osu.Game/Users/Drawables/DrawableFlag.cs index f7718c4f63..253835b415 100644 --- a/osu.Game/Users/Drawables/DrawableFlag.cs +++ b/osu.Game/Users/Drawables/DrawableFlag.cs @@ -17,7 +17,7 @@ namespace osu.Game.Users.Drawables { private readonly CountryCode countryCode; - public LocalisableString TooltipText => countryCode == default ? string.Empty : countryCode.GetDescription(); + public LocalisableString TooltipText => countryCode == CountryCode.Unknown ? string.Empty : countryCode.GetDescription(); public DrawableFlag(CountryCode countryCode) { @@ -30,7 +30,7 @@ namespace osu.Game.Users.Drawables if (ts == null) throw new ArgumentNullException(nameof(ts)); - string textureName = countryCode == default ? "__" : countryCode.ToString(); + string textureName = countryCode == CountryCode.Unknown ? "__" : countryCode.ToString(); Texture = ts.Get($@"Flags/{textureName}") ?? ts.Get(@"Flags/__"); } } diff --git a/osu.Game/Users/Drawables/UpdateableFlag.cs b/osu.Game/Users/Drawables/UpdateableFlag.cs index 808bfad565..9b101131b3 100644 --- a/osu.Game/Users/Drawables/UpdateableFlag.cs +++ b/osu.Game/Users/Drawables/UpdateableFlag.cs @@ -32,14 +32,14 @@ namespace osu.Game.Users.Drawables /// public Action Action; - public UpdateableFlag(CountryCode countryCode = default) + public UpdateableFlag(CountryCode countryCode = CountryCode.Unknown) { CountryCode = countryCode; } protected override Drawable CreateDrawable(CountryCode countryCode) { - if (countryCode == default && !ShowPlaceholderOnUnknown) + if (countryCode == CountryCode.Unknown && !ShowPlaceholderOnUnknown) return null; return new Container From 21bf7ee448bcbc328707a049292630dcfde1c731 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 15:27:55 +0900 Subject: [PATCH 103/204] Turn on nullability in `ParticipantPanel` --- osu.Game/Online/API/APIMod.cs | 3 ++- .../Participants/ParticipantPanel.cs | 22 +++++++++---------- 2 files changed, 12 insertions(+), 13 deletions(-) diff --git a/osu.Game/Online/API/APIMod.cs b/osu.Game/Online/API/APIMod.cs index 8346300767..3bd0c91f8e 100644 --- a/osu.Game/Online/API/APIMod.cs +++ b/osu.Game/Online/API/APIMod.cs @@ -5,6 +5,7 @@ using System; using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; using System.Linq; using Humanizer; using MessagePack; @@ -48,7 +49,7 @@ namespace osu.Game.Online.API } } - public Mod ToMod(Ruleset ruleset) + public Mod ToMod([NotNull] Ruleset ruleset) { Mod resultMod = ruleset.CreateModFromAcronym(Acronym); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs index f632951f41..539502e631 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; @@ -35,18 +33,18 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants public readonly MultiplayerRoomUser User; [Resolved] - private IAPIProvider api { get; set; } + private IAPIProvider api { get; set; } = null!; [Resolved] - private IRulesetStore rulesets { get; set; } + private IRulesetStore rulesets { get; set; } = null!; - private SpriteIcon crown; + private SpriteIcon crown = null!; - private OsuSpriteText userRankText; - private ModDisplay userModsDisplay; - private StateDisplay userStateDisplay; + private OsuSpriteText userRankText = null!; + private ModDisplay userModsDisplay = null!; + private StateDisplay userStateDisplay = null!; - private IconButton kickButton; + private IconButton kickButton = null!; public ParticipantPanel(MultiplayerRoomUser user) { @@ -135,7 +133,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 18), - Text = user?.Username + Text = user?.Username ?? string.Empty }, userRankText = new OsuSpriteText { @@ -188,7 +186,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants const double fade_time = 50; var currentItem = Playlist.GetCurrentItem(); - var ruleset = currentItem != null ? rulesets.GetRuleset(currentItem.RulesetID)?.CreateInstance() : null; + Ruleset? ruleset = currentItem != null ? rulesets.GetRuleset(currentItem.RulesetID)?.CreateInstance() : null; int? currentModeRank = ruleset != null ? User.User?.RulesetsStatistics?.GetValueOrDefault(ruleset.ShortName)?.GlobalRank : null; userRankText.Text = currentModeRank != null ? $"#{currentModeRank.Value:N0}" : string.Empty; @@ -208,7 +206,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants Schedule(() => userModsDisplay.Current.Value = User.Mods.Select(m => m.ToMod(ruleset)).ToList()); } - public MenuItem[] ContextMenuItems + public MenuItem[]? ContextMenuItems { get { From a036632c8be8c61ff496e732d0c8bd2ef1667bde Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 15:30:21 +0900 Subject: [PATCH 104/204] Fix potential crash when attempting to create mod display using null ruleset --- .../Multiplayer/Participants/ParticipantPanel.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs index 539502e631..e3a20cd652 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; @@ -20,6 +21,7 @@ using osu.Game.Online.API; using osu.Game.Online.Multiplayer; using osu.Game.Online.Rooms; using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; using osu.Game.Screens.Play.HUD; using osu.Game.Users; using osu.Game.Users.Drawables; @@ -203,7 +205,10 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants // If the mods are updated at the end of the frame, the flow container will skip a reflow cycle: https://github.com/ppy/osu-framework/issues/4187 // This looks particularly jarring here, so re-schedule the update to that start of our frame as a fix. - Schedule(() => userModsDisplay.Current.Value = User.Mods.Select(m => m.ToMod(ruleset)).ToList()); + Schedule(() => + { + userModsDisplay.Current.Value = ruleset != null ? User.Mods.Select(m => m.ToMod(ruleset)).ToList() : Array.Empty(); + }); } public MenuItem[]? ContextMenuItems From e4d11febc538d046d8194f9853127af7d820af74 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 09:47:40 +0300 Subject: [PATCH 105/204] Remove no longer necessary fallback --- .../Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index c5e2b6df0c..5d8f8c8326 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -98,7 +98,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular), Colour = colours.Yellow }, - new DrawableDate(Score.EndedAt ?? DateTimeOffset.Now, 12) + new DrawableDate(Score.EndedAt, 12) { Colour = colourProvider.Foreground1 } From e86a35fe334fecd3eb1784284b0b73ab380c7993 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 10:09:14 +0300 Subject: [PATCH 106/204] Fix NRE on footer button mods --- osu.Game/Screens/Select/FooterButtonMods.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Select/FooterButtonMods.cs b/osu.Game/Screens/Select/FooterButtonMods.cs index 1fb73c2333..21f81995be 100644 --- a/osu.Game/Screens/Select/FooterButtonMods.cs +++ b/osu.Game/Screens/Select/FooterButtonMods.cs @@ -76,8 +76,11 @@ namespace osu.Game.Screens.Select updateMultiplierText(); - modSettingChangeTracker = new ModSettingChangeTracker(mods.NewValue); - modSettingChangeTracker.SettingChanged += _ => updateMultiplierText(); + if (mods.NewValue != null) + { + modSettingChangeTracker = new ModSettingChangeTracker(mods.NewValue); + modSettingChangeTracker.SettingChanged += _ => updateMultiplierText(); + } }, true); } From 51f91fe62e37ebc2ebcb28af62a8b7e82569b979 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 16:16:59 +0900 Subject: [PATCH 107/204] Update naming --- osu.Game/Database/RealmAccess.cs | 2 +- osu.Game/Models/RealmUser.cs | 8 ++++---- osu.Game/Rulesets/Mods/ICreateReplayData.cs | 2 +- osu.Game/Scoring/ScoreInfo.cs | 6 +++--- osu.Game/Users/IUser.cs | 2 +- 5 files changed, 10 insertions(+), 10 deletions(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 0c44436ec8..c4d65f4f10 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -60,7 +60,7 @@ namespace osu.Game.Database /// 14 2022-03-01 Added BeatmapUserSettings to BeatmapInfo. /// 15 2022-07-13 Added LastPlayed to BeatmapInfo. /// 16 2022-07-15 Removed HasReplay from ScoreInfo. - /// 17 2022-07-16 Added Country to RealmUser. + /// 17 2022-07-16 Added CountryCode to RealmUser. /// private const int schema_version = 17; diff --git a/osu.Game/Models/RealmUser.cs b/osu.Game/Models/RealmUser.cs index 1668739bb5..4b9269a922 100644 --- a/osu.Game/Models/RealmUser.cs +++ b/osu.Game/Models/RealmUser.cs @@ -16,14 +16,14 @@ namespace osu.Game.Models public string Username { get; set; } = string.Empty; [Ignored] - public Country Country + public CountryCode CountryCode { - get => Enum.TryParse(CountryString, out Country country) ? country : default; + get => Enum.TryParse(CountryString, out CountryCode country) ? country : default; set => CountryString = value.ToString(); } - [MapTo(nameof(Country))] - public string CountryString { get; set; } = default(Country).ToString(); + [MapTo(nameof(CountryCode))] + public string CountryString { get; set; } = default(CountryCode).ToString(); public bool IsBot => false; diff --git a/osu.Game/Rulesets/Mods/ICreateReplayData.cs b/osu.Game/Rulesets/Mods/ICreateReplayData.cs index 6c195f623c..3ed5c2b7f8 100644 --- a/osu.Game/Rulesets/Mods/ICreateReplayData.cs +++ b/osu.Game/Rulesets/Mods/ICreateReplayData.cs @@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Mods public class ModCreatedUser : IUser { public int OnlineID => APIUser.SYSTEM_USER_ID; - public Country Country => default; + public CountryCode CountryCode => default; public bool IsBot => true; public string Username { get; set; } = string.Empty; diff --git a/osu.Game/Scoring/ScoreInfo.cs b/osu.Game/Scoring/ScoreInfo.cs index f5942e4639..d32d611a27 100644 --- a/osu.Game/Scoring/ScoreInfo.cs +++ b/osu.Game/Scoring/ScoreInfo.cs @@ -87,7 +87,7 @@ namespace osu.Game.Scoring { Id = RealmUser.OnlineID, Username = RealmUser.Username, - Country = RealmUser.Country, + CountryCode = RealmUser.CountryCode, }; set { @@ -97,7 +97,7 @@ namespace osu.Game.Scoring { OnlineID = user.OnlineID, Username = user.Username, - Country = user.Country, + CountryCode = user.CountryCode, }; } } @@ -137,7 +137,7 @@ namespace osu.Game.Scoring { OnlineID = RealmUser.OnlineID, Username = RealmUser.Username, - Country = RealmUser.Country, + CountryCode = RealmUser.CountryCode, }; return clone; diff --git a/osu.Game/Users/IUser.cs b/osu.Game/Users/IUser.cs index a520660c4d..b7f545f68b 100644 --- a/osu.Game/Users/IUser.cs +++ b/osu.Game/Users/IUser.cs @@ -10,7 +10,7 @@ namespace osu.Game.Users { string Username { get; } - Country Country { get; } + CountryCode CountryCode { get; } bool IsBot { get; } From 1e151baae8cbf2e0c6dc60e20aa8dd90658a290f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 16:24:08 +0900 Subject: [PATCH 108/204] Use `Unknown` instead of `default` --- osu.Game/Models/RealmUser.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Models/RealmUser.cs b/osu.Game/Models/RealmUser.cs index 4b9269a922..e20ffc0808 100644 --- a/osu.Game/Models/RealmUser.cs +++ b/osu.Game/Models/RealmUser.cs @@ -18,7 +18,7 @@ namespace osu.Game.Models [Ignored] public CountryCode CountryCode { - get => Enum.TryParse(CountryString, out CountryCode country) ? country : default; + get => Enum.TryParse(CountryString, out CountryCode country) ? country : CountryCode.Unknown; set => CountryString = value.ToString(); } From caa44ce01e6ac413a0366b0ab22e1cce363de791 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 16:40:11 +0900 Subject: [PATCH 109/204] Update naming --- osu.Game.Tournament/CountryExtensions.cs | 502 +++++++++--------- .../Screens/Editors/TeamEditorScreen.cs | 2 +- 2 files changed, 252 insertions(+), 252 deletions(-) diff --git a/osu.Game.Tournament/CountryExtensions.cs b/osu.Game.Tournament/CountryExtensions.cs index 180c7a96af..f2a583c8a5 100644 --- a/osu.Game.Tournament/CountryExtensions.cs +++ b/osu.Game.Tournament/CountryExtensions.cs @@ -8,758 +8,758 @@ namespace osu.Game.Tournament { public static class CountryExtensions { - public static string GetAcronym(this Country country) + public static string GetAcronym(this CountryCode country) { switch (country) { - case Country.BD: + case CountryCode.BD: return "BGD"; - case Country.BE: + case CountryCode.BE: return "BEL"; - case Country.BF: + case CountryCode.BF: return "BFA"; - case Country.BG: + case CountryCode.BG: return "BGR"; - case Country.BA: + case CountryCode.BA: return "BIH"; - case Country.BB: + case CountryCode.BB: return "BRB"; - case Country.WF: + case CountryCode.WF: return "WLF"; - case Country.BL: + case CountryCode.BL: return "BLM"; - case Country.BM: + case CountryCode.BM: return "BMU"; - case Country.BN: + case CountryCode.BN: return "BRN"; - case Country.BO: + case CountryCode.BO: return "BOL"; - case Country.BH: + case CountryCode.BH: return "BHR"; - case Country.BI: + case CountryCode.BI: return "BDI"; - case Country.BJ: + case CountryCode.BJ: return "BEN"; - case Country.BT: + case CountryCode.BT: return "BTN"; - case Country.JM: + case CountryCode.JM: return "JAM"; - case Country.BV: + case CountryCode.BV: return "BVT"; - case Country.BW: + case CountryCode.BW: return "BWA"; - case Country.WS: + case CountryCode.WS: return "WSM"; - case Country.BQ: + case CountryCode.BQ: return "BES"; - case Country.BR: + case CountryCode.BR: return "BRA"; - case Country.BS: + case CountryCode.BS: return "BHS"; - case Country.JE: + case CountryCode.JE: return "JEY"; - case Country.BY: + case CountryCode.BY: return "BLR"; - case Country.BZ: + case CountryCode.BZ: return "BLZ"; - case Country.RU: + case CountryCode.RU: return "RUS"; - case Country.RW: + case CountryCode.RW: return "RWA"; - case Country.RS: + case CountryCode.RS: return "SRB"; - case Country.TL: + case CountryCode.TL: return "TLS"; - case Country.RE: + case CountryCode.RE: return "REU"; - case Country.TM: + case CountryCode.TM: return "TKM"; - case Country.TJ: + case CountryCode.TJ: return "TJK"; - case Country.RO: + case CountryCode.RO: return "ROU"; - case Country.TK: + case CountryCode.TK: return "TKL"; - case Country.GW: + case CountryCode.GW: return "GNB"; - case Country.GU: + case CountryCode.GU: return "GUM"; - case Country.GT: + case CountryCode.GT: return "GTM"; - case Country.GS: + case CountryCode.GS: return "SGS"; - case Country.GR: + case CountryCode.GR: return "GRC"; - case Country.GQ: + case CountryCode.GQ: return "GNQ"; - case Country.GP: + case CountryCode.GP: return "GLP"; - case Country.JP: + case CountryCode.JP: return "JPN"; - case Country.GY: + case CountryCode.GY: return "GUY"; - case Country.GG: + case CountryCode.GG: return "GGY"; - case Country.GF: + case CountryCode.GF: return "GUF"; - case Country.GE: + case CountryCode.GE: return "GEO"; - case Country.GD: + case CountryCode.GD: return "GRD"; - case Country.GB: + case CountryCode.GB: return "GBR"; - case Country.GA: + case CountryCode.GA: return "GAB"; - case Country.SV: + case CountryCode.SV: return "SLV"; - case Country.GN: + case CountryCode.GN: return "GIN"; - case Country.GM: + case CountryCode.GM: return "GMB"; - case Country.GL: + case CountryCode.GL: return "GRL"; - case Country.GI: + case CountryCode.GI: return "GIB"; - case Country.GH: + case CountryCode.GH: return "GHA"; - case Country.OM: + case CountryCode.OM: return "OMN"; - case Country.TN: + case CountryCode.TN: return "TUN"; - case Country.JO: + case CountryCode.JO: return "JOR"; - case Country.HR: + case CountryCode.HR: return "HRV"; - case Country.HT: + case CountryCode.HT: return "HTI"; - case Country.HU: + case CountryCode.HU: return "HUN"; - case Country.HK: + case CountryCode.HK: return "HKG"; - case Country.HN: + case CountryCode.HN: return "HND"; - case Country.HM: + case CountryCode.HM: return "HMD"; - case Country.VE: + case CountryCode.VE: return "VEN"; - case Country.PR: + case CountryCode.PR: return "PRI"; - case Country.PS: + case CountryCode.PS: return "PSE"; - case Country.PW: + case CountryCode.PW: return "PLW"; - case Country.PT: + case CountryCode.PT: return "PRT"; - case Country.SJ: + case CountryCode.SJ: return "SJM"; - case Country.PY: + case CountryCode.PY: return "PRY"; - case Country.IQ: + case CountryCode.IQ: return "IRQ"; - case Country.PA: + case CountryCode.PA: return "PAN"; - case Country.PF: + case CountryCode.PF: return "PYF"; - case Country.PG: + case CountryCode.PG: return "PNG"; - case Country.PE: + case CountryCode.PE: return "PER"; - case Country.PK: + case CountryCode.PK: return "PAK"; - case Country.PH: + case CountryCode.PH: return "PHL"; - case Country.PN: + case CountryCode.PN: return "PCN"; - case Country.PL: + case CountryCode.PL: return "POL"; - case Country.PM: + case CountryCode.PM: return "SPM"; - case Country.ZM: + case CountryCode.ZM: return "ZMB"; - case Country.EH: + case CountryCode.EH: return "ESH"; - case Country.EE: + case CountryCode.EE: return "EST"; - case Country.EG: + case CountryCode.EG: return "EGY"; - case Country.ZA: + case CountryCode.ZA: return "ZAF"; - case Country.EC: + case CountryCode.EC: return "ECU"; - case Country.IT: + case CountryCode.IT: return "ITA"; - case Country.VN: + case CountryCode.VN: return "VNM"; - case Country.SB: + case CountryCode.SB: return "SLB"; - case Country.ET: + case CountryCode.ET: return "ETH"; - case Country.SO: + case CountryCode.SO: return "SOM"; - case Country.ZW: + case CountryCode.ZW: return "ZWE"; - case Country.SA: + case CountryCode.SA: return "SAU"; - case Country.ES: + case CountryCode.ES: return "ESP"; - case Country.ER: + case CountryCode.ER: return "ERI"; - case Country.ME: + case CountryCode.ME: return "MNE"; - case Country.MD: + case CountryCode.MD: return "MDA"; - case Country.MG: + case CountryCode.MG: return "MDG"; - case Country.MF: + case CountryCode.MF: return "MAF"; - case Country.MA: + case CountryCode.MA: return "MAR"; - case Country.MC: + case CountryCode.MC: return "MCO"; - case Country.UZ: + case CountryCode.UZ: return "UZB"; - case Country.MM: + case CountryCode.MM: return "MMR"; - case Country.ML: + case CountryCode.ML: return "MLI"; - case Country.MO: + case CountryCode.MO: return "MAC"; - case Country.MN: + case CountryCode.MN: return "MNG"; - case Country.MH: + case CountryCode.MH: return "MHL"; - case Country.MK: + case CountryCode.MK: return "MKD"; - case Country.MU: + case CountryCode.MU: return "MUS"; - case Country.MT: + case CountryCode.MT: return "MLT"; - case Country.MW: + case CountryCode.MW: return "MWI"; - case Country.MV: + case CountryCode.MV: return "MDV"; - case Country.MQ: + case CountryCode.MQ: return "MTQ"; - case Country.MP: + case CountryCode.MP: return "MNP"; - case Country.MS: + case CountryCode.MS: return "MSR"; - case Country.MR: + case CountryCode.MR: return "MRT"; - case Country.IM: + case CountryCode.IM: return "IMN"; - case Country.UG: + case CountryCode.UG: return "UGA"; - case Country.TZ: + case CountryCode.TZ: return "TZA"; - case Country.MY: + case CountryCode.MY: return "MYS"; - case Country.MX: + case CountryCode.MX: return "MEX"; - case Country.IL: + case CountryCode.IL: return "ISR"; - case Country.FR: + case CountryCode.FR: return "FRA"; - case Country.IO: + case CountryCode.IO: return "IOT"; - case Country.SH: + case CountryCode.SH: return "SHN"; - case Country.FI: + case CountryCode.FI: return "FIN"; - case Country.FJ: + case CountryCode.FJ: return "FJI"; - case Country.FK: + case CountryCode.FK: return "FLK"; - case Country.FM: + case CountryCode.FM: return "FSM"; - case Country.FO: + case CountryCode.FO: return "FRO"; - case Country.NI: + case CountryCode.NI: return "NIC"; - case Country.NL: + case CountryCode.NL: return "NLD"; - case Country.NO: + case CountryCode.NO: return "NOR"; - case Country.NA: + case CountryCode.NA: return "NAM"; - case Country.VU: + case CountryCode.VU: return "VUT"; - case Country.NC: + case CountryCode.NC: return "NCL"; - case Country.NE: + case CountryCode.NE: return "NER"; - case Country.NF: + case CountryCode.NF: return "NFK"; - case Country.NG: + case CountryCode.NG: return "NGA"; - case Country.NZ: + case CountryCode.NZ: return "NZL"; - case Country.NP: + case CountryCode.NP: return "NPL"; - case Country.NR: + case CountryCode.NR: return "NRU"; - case Country.NU: + case CountryCode.NU: return "NIU"; - case Country.CK: + case CountryCode.CK: return "COK"; - case Country.XK: + case CountryCode.XK: return "XKX"; - case Country.CI: + case CountryCode.CI: return "CIV"; - case Country.CH: + case CountryCode.CH: return "CHE"; - case Country.CO: + case CountryCode.CO: return "COL"; - case Country.CN: + case CountryCode.CN: return "CHN"; - case Country.CM: + case CountryCode.CM: return "CMR"; - case Country.CL: + case CountryCode.CL: return "CHL"; - case Country.CC: + case CountryCode.CC: return "CCK"; - case Country.CA: + case CountryCode.CA: return "CAN"; - case Country.CG: + case CountryCode.CG: return "COG"; - case Country.CF: + case CountryCode.CF: return "CAF"; - case Country.CD: + case CountryCode.CD: return "COD"; - case Country.CZ: + case CountryCode.CZ: return "CZE"; - case Country.CY: + case CountryCode.CY: return "CYP"; - case Country.CX: + case CountryCode.CX: return "CXR"; - case Country.CR: + case CountryCode.CR: return "CRI"; - case Country.CW: + case CountryCode.CW: return "CUW"; - case Country.CV: + case CountryCode.CV: return "CPV"; - case Country.CU: + case CountryCode.CU: return "CUB"; - case Country.SZ: + case CountryCode.SZ: return "SWZ"; - case Country.SY: + case CountryCode.SY: return "SYR"; - case Country.SX: + case CountryCode.SX: return "SXM"; - case Country.KG: + case CountryCode.KG: return "KGZ"; - case Country.KE: + case CountryCode.KE: return "KEN"; - case Country.SS: + case CountryCode.SS: return "SSD"; - case Country.SR: + case CountryCode.SR: return "SUR"; - case Country.KI: + case CountryCode.KI: return "KIR"; - case Country.KH: + case CountryCode.KH: return "KHM"; - case Country.KN: + case CountryCode.KN: return "KNA"; - case Country.KM: + case CountryCode.KM: return "COM"; - case Country.ST: + case CountryCode.ST: return "STP"; - case Country.SK: + case CountryCode.SK: return "SVK"; - case Country.KR: + case CountryCode.KR: return "KOR"; - case Country.SI: + case CountryCode.SI: return "SVN"; - case Country.KP: + case CountryCode.KP: return "PRK"; - case Country.KW: + case CountryCode.KW: return "KWT"; - case Country.SN: + case CountryCode.SN: return "SEN"; - case Country.SM: + case CountryCode.SM: return "SMR"; - case Country.SL: + case CountryCode.SL: return "SLE"; - case Country.SC: + case CountryCode.SC: return "SYC"; - case Country.KZ: + case CountryCode.KZ: return "KAZ"; - case Country.KY: + case CountryCode.KY: return "CYM"; - case Country.SG: + case CountryCode.SG: return "SGP"; - case Country.SE: + case CountryCode.SE: return "SWE"; - case Country.SD: + case CountryCode.SD: return "SDN"; - case Country.DO: + case CountryCode.DO: return "DOM"; - case Country.DM: + case CountryCode.DM: return "DMA"; - case Country.DJ: + case CountryCode.DJ: return "DJI"; - case Country.DK: + case CountryCode.DK: return "DNK"; - case Country.VG: + case CountryCode.VG: return "VGB"; - case Country.DE: + case CountryCode.DE: return "DEU"; - case Country.YE: + case CountryCode.YE: return "YEM"; - case Country.DZ: + case CountryCode.DZ: return "DZA"; - case Country.US: + case CountryCode.US: return "USA"; - case Country.UY: + case CountryCode.UY: return "URY"; - case Country.YT: + case CountryCode.YT: return "MYT"; - case Country.UM: + case CountryCode.UM: return "UMI"; - case Country.LB: + case CountryCode.LB: return "LBN"; - case Country.LC: + case CountryCode.LC: return "LCA"; - case Country.LA: + case CountryCode.LA: return "LAO"; - case Country.TV: + case CountryCode.TV: return "TUV"; - case Country.TW: + case CountryCode.TW: return "TWN"; - case Country.TT: + case CountryCode.TT: return "TTO"; - case Country.TR: + case CountryCode.TR: return "TUR"; - case Country.LK: + case CountryCode.LK: return "LKA"; - case Country.LI: + case CountryCode.LI: return "LIE"; - case Country.LV: + case CountryCode.LV: return "LVA"; - case Country.TO: + case CountryCode.TO: return "TON"; - case Country.LT: + case CountryCode.LT: return "LTU"; - case Country.LU: + case CountryCode.LU: return "LUX"; - case Country.LR: + case CountryCode.LR: return "LBR"; - case Country.LS: + case CountryCode.LS: return "LSO"; - case Country.TH: + case CountryCode.TH: return "THA"; - case Country.TF: + case CountryCode.TF: return "ATF"; - case Country.TG: + case CountryCode.TG: return "TGO"; - case Country.TD: + case CountryCode.TD: return "TCD"; - case Country.TC: + case CountryCode.TC: return "TCA"; - case Country.LY: + case CountryCode.LY: return "LBY"; - case Country.VA: + case CountryCode.VA: return "VAT"; - case Country.VC: + case CountryCode.VC: return "VCT"; - case Country.AE: + case CountryCode.AE: return "ARE"; - case Country.AD: + case CountryCode.AD: return "AND"; - case Country.AG: + case CountryCode.AG: return "ATG"; - case Country.AF: + case CountryCode.AF: return "AFG"; - case Country.AI: + case CountryCode.AI: return "AIA"; - case Country.VI: + case CountryCode.VI: return "VIR"; - case Country.IS: + case CountryCode.IS: return "ISL"; - case Country.IR: + case CountryCode.IR: return "IRN"; - case Country.AM: + case CountryCode.AM: return "ARM"; - case Country.AL: + case CountryCode.AL: return "ALB"; - case Country.AO: + case CountryCode.AO: return "AGO"; - case Country.AQ: + case CountryCode.AQ: return "ATA"; - case Country.AS: + case CountryCode.AS: return "ASM"; - case Country.AR: + case CountryCode.AR: return "ARG"; - case Country.AU: + case CountryCode.AU: return "AUS"; - case Country.AT: + case CountryCode.AT: return "AUT"; - case Country.AW: + case CountryCode.AW: return "ABW"; - case Country.IN: + case CountryCode.IN: return "IND"; - case Country.AX: + case CountryCode.AX: return "ALA"; - case Country.AZ: + case CountryCode.AZ: return "AZE"; - case Country.IE: + case CountryCode.IE: return "IRL"; - case Country.ID: + case CountryCode.ID: return "IDN"; - case Country.UA: + case CountryCode.UA: return "UKR"; - case Country.QA: + case CountryCode.QA: return "QAT"; - case Country.MZ: + case CountryCode.MZ: return "MOZ"; default: diff --git a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs index 0f806a2403..da27c09e01 100644 --- a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs @@ -44,7 +44,7 @@ namespace osu.Game.Tournament.Screens.Editors { var countries = new List(); - foreach (var country in Enum.GetValues(typeof(Country)).Cast().Skip(1)) + foreach (var country in Enum.GetValues(typeof(CountryCode)).Cast().Skip(1)) { countries.Add(new TournamentTeam { From 18da9ddfbfc5343f37e8bf69be7ef5617c0e389b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 17:01:45 +0900 Subject: [PATCH 110/204] Add test coverage of two beatmaps in same set with different audio files --- .../NonVisual/BeatmapSetInfoEqualityTest.cs | 40 ++++++++++++++++++- osu.Game.Tests/Resources/TestResources.cs | 2 +- 2 files changed, 39 insertions(+), 3 deletions(-) diff --git a/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs b/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs index c887105da6..461102124a 100644 --- a/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs +++ b/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs @@ -62,9 +62,45 @@ namespace osu.Game.Tests.NonVisual Assert.IsTrue(beatmapSetA.Beatmaps.Single().AudioEquals(beatmapSetB.Beatmaps.Single())); } - private static void addAudioFile(BeatmapSetInfo beatmapSetInfo, string hash = null) + [Test] + public void TestAudioEqualityBeatmapInfoSameHash() { - beatmapSetInfo.Files.Add(new RealmNamedFileUsage(new RealmFile { Hash = hash ?? Guid.NewGuid().ToString() }, "audio.mp3")); + var beatmapSet = TestResources.CreateTestBeatmapSetInfo(2); + + addAudioFile(beatmapSet); + + var beatmap1 = beatmapSet.Beatmaps.First(); + var beatmap2 = beatmapSet.Beatmaps.Last(); + + Assert.AreNotEqual(beatmap1, beatmap2); + Assert.IsTrue(beatmap1.AudioEquals(beatmap2)); + } + + [Test] + public void TestAudioEqualityBeatmapInfoDifferentHash() + { + var beatmapSet = TestResources.CreateTestBeatmapSetInfo(2); + + const string filename1 = "audio1.mp3"; + const string filename2 = "audio2.mp3"; + + addAudioFile(beatmapSet, filename: filename1); + addAudioFile(beatmapSet, filename: filename2); + + var beatmap1 = beatmapSet.Beatmaps.First(); + var beatmap2 = beatmapSet.Beatmaps.Last(); + + Assert.AreNotEqual(beatmap1, beatmap2); + + beatmap1.Metadata.AudioFile = filename1; + beatmap2.Metadata.AudioFile = filename2; + + Assert.IsFalse(beatmap1.AudioEquals(beatmap2)); + } + + private static void addAudioFile(BeatmapSetInfo beatmapSetInfo, string hash = null, string filename = null) + { + beatmapSetInfo.Files.Add(new RealmNamedFileUsage(new RealmFile { Hash = hash ?? Guid.NewGuid().ToString() }, filename ?? "audio.mp3")); } [Test] diff --git a/osu.Game.Tests/Resources/TestResources.cs b/osu.Game.Tests/Resources/TestResources.cs index 41404b2636..ee29cc8644 100644 --- a/osu.Game.Tests/Resources/TestResources.cs +++ b/osu.Game.Tests/Resources/TestResources.cs @@ -138,7 +138,7 @@ namespace osu.Game.Tests.Resources BPM = bpm, Hash = Guid.NewGuid().ToString().ComputeMD5Hash(), Ruleset = rulesetInfo, - Metadata = metadata, + Metadata = metadata.DeepClone(), Difficulty = new BeatmapDifficulty { OverallDifficulty = diff, From 22a9e7e2753c5e09aad0fcdecba470f913ef5a82 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 16:56:08 +0900 Subject: [PATCH 111/204] Fix audio/background equality not correctly using `BeatmapInfo` local filenames --- osu.Game/Beatmaps/BeatmapInfo.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapInfo.cs b/osu.Game/Beatmaps/BeatmapInfo.cs index 45d76259fc..41e89d864e 100644 --- a/osu.Game/Beatmaps/BeatmapInfo.cs +++ b/osu.Game/Beatmaps/BeatmapInfo.cs @@ -169,8 +169,8 @@ namespace osu.Game.Beatmaps Debug.Assert(x.BeatmapSet != null); Debug.Assert(y.BeatmapSet != null); - string? fileHashX = x.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(x.BeatmapSet.Metadata))?.File.Hash; - string? fileHashY = y.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(y.BeatmapSet.Metadata))?.File.Hash; + string? fileHashX = x.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(x.Metadata))?.File.Hash; + string? fileHashY = y.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(y.Metadata))?.File.Hash; return fileHashX == fileHashY; } From afa831f6fef58e984fecc568378ca88759daa47a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 01:14:53 +0900 Subject: [PATCH 112/204] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 04b16c5b0f..3b14d85e53 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 1d3cd39cf3..6120d3d600 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index dfd229755f..8a36ad6e3d 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From ffa9a83a4f2e12eb18125e2372ca5a766662f718 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 20 Jun 2022 14:58:23 +0200 Subject: [PATCH 113/204] Add own fixed copy of defective Humanizer methods --- .../StringDehumanizeExtensionsTest.cs | 85 +++++++++++++++++ .../Extensions/StringDehumanizeExtensions.cs | 94 +++++++++++++++++++ 2 files changed, 179 insertions(+) create mode 100644 osu.Game.Tests/Extensions/StringDehumanizeExtensionsTest.cs create mode 100644 osu.Game/Extensions/StringDehumanizeExtensions.cs diff --git a/osu.Game.Tests/Extensions/StringDehumanizeExtensionsTest.cs b/osu.Game.Tests/Extensions/StringDehumanizeExtensionsTest.cs new file mode 100644 index 0000000000..e7490b461b --- /dev/null +++ b/osu.Game.Tests/Extensions/StringDehumanizeExtensionsTest.cs @@ -0,0 +1,85 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Globalization; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Game.Extensions; + +namespace osu.Game.Tests.Extensions +{ + [TestFixture] + public class StringDehumanizeExtensionsTest + { + [Test] + [TestCase("single", "Single")] + [TestCase("example word", "ExampleWord")] + [TestCase("mixed Casing test", "MixedCasingTest")] + [TestCase("PascalCase", "PascalCase")] + [TestCase("camelCase", "CamelCase")] + [TestCase("snake_case", "SnakeCase")] + [TestCase("kebab-case", "KebabCase")] + [TestCase("i will not break in a different culture", "IWillNotBreakInADifferentCulture", "tr-TR")] + public void TestToPascalCase(string input, string expectedOutput, string? culture = null) + { + using (temporaryCurrentCulture(culture)) + Assert.That(input.ToPascalCase(), Is.EqualTo(expectedOutput)); + } + + [Test] + [TestCase("single", "single")] + [TestCase("example word", "exampleWord")] + [TestCase("mixed Casing test", "mixedCasingTest")] + [TestCase("PascalCase", "pascalCase")] + [TestCase("camelCase", "camelCase")] + [TestCase("snake_case", "snakeCase")] + [TestCase("kebab-case", "kebabCase")] + [TestCase("I will not break in a different culture", "iWillNotBreakInADifferentCulture", "tr-TR")] + public void TestToCamelCase(string input, string expectedOutput, string? culture = null) + { + using (temporaryCurrentCulture(culture)) + Assert.That(input.ToCamelCase(), Is.EqualTo(expectedOutput)); + } + + [Test] + [TestCase("single", "single")] + [TestCase("example word", "example_word")] + [TestCase("mixed Casing test", "mixed_casing_test")] + [TestCase("PascalCase", "pascal_case")] + [TestCase("camelCase", "camel_case")] + [TestCase("snake_case", "snake_case")] + [TestCase("kebab-case", "kebab_case")] + [TestCase("I will not break in a different culture", "i_will_not_break_in_a_different_culture", "tr-TR")] + public void TestToSnakeCase(string input, string expectedOutput, string? culture = null) + { + using (temporaryCurrentCulture(culture)) + Assert.That(input.ToSnakeCase(), Is.EqualTo(expectedOutput)); + } + + [Test] + [TestCase("single", "single")] + [TestCase("example word", "example-word")] + [TestCase("mixed Casing test", "mixed-casing-test")] + [TestCase("PascalCase", "pascal-case")] + [TestCase("camelCase", "camel-case")] + [TestCase("snake_case", "snake-case")] + [TestCase("kebab-case", "kebab-case")] + [TestCase("I will not break in a different culture", "i-will-not-break-in-a-different-culture", "tr-TR")] + public void TestToKebabCase(string input, string expectedOutput, string? culture = null) + { + using (temporaryCurrentCulture(culture)) + Assert.That(input.ToKebabCase(), Is.EqualTo(expectedOutput)); + } + + private IDisposable temporaryCurrentCulture(string? cultureName) + { + var storedCulture = CultureInfo.CurrentCulture; + + if (cultureName != null) + CultureInfo.CurrentCulture = new CultureInfo(cultureName); + + return new InvokeOnDisposal(() => CultureInfo.CurrentCulture = storedCulture); + } + } +} diff --git a/osu.Game/Extensions/StringDehumanizeExtensions.cs b/osu.Game/Extensions/StringDehumanizeExtensions.cs new file mode 100644 index 0000000000..6f0d7622d3 --- /dev/null +++ b/osu.Game/Extensions/StringDehumanizeExtensions.cs @@ -0,0 +1,94 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +// Based on code from the Humanizer library (https://github.com/Humanizr/Humanizer/blob/606e958cb83afc9be5b36716ac40d4daa9fa73a7/src/Humanizer/InflectorExtensions.cs) +// +// Humanizer is licenced under the MIT License (MIT) +// +// Copyright (c) .NET Foundation and Contributors +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. + +using System.Text.RegularExpressions; + +namespace osu.Game.Extensions +{ + /// + /// Class with extension methods used to turn human-readable strings to casing conventions frequently used in code. + /// Often used for communicating with other systems (web API, spectator server). + /// All of the operations in this class are intentionally culture-invariant. + /// + public static class StringDehumanizeExtensions + { + /// + /// Converts the string to "Pascal case" (also known as "upper camel case"). + /// + /// + /// + /// "this is a test string".ToPascalCase() == "ThisIsATestString" + /// + /// + public static string ToPascalCase(this string input) + { + return Regex.Replace(input, "(?:^|_|-| +)(.)", match => match.Groups[1].Value.ToUpperInvariant()); + } + + /// + /// Converts the string to (lower) "camel case". + /// + /// + /// + /// "this is a test string".ToCamelCase() == "thisIsATestString" + /// + /// + public static string ToCamelCase(this string input) + { + string word = input.ToPascalCase(); + return word.Length > 0 ? word.Substring(0, 1).ToLowerInvariant() + word.Substring(1) : word; + } + + /// + /// Converts the string to "snake case". + /// + /// + /// + /// "this is a test string".ToSnakeCase() == "this_is_a_test_string" + /// + /// + public static string ToSnakeCase(this string input) + { + return Regex.Replace( + Regex.Replace( + Regex.Replace(input, @"([\p{Lu}]+)([\p{Lu}][\p{Ll}])", "$1_$2"), @"([\p{Ll}\d])([\p{Lu}])", "$1_$2"), @"[-\s]", "_").ToLowerInvariant(); + } + + /// + /// Converts the string to "kebab case". + /// + /// + /// + /// "this is a test string".ToKebabCase() == "this-is-a-test-string" + /// + /// + public static string ToKebabCase(this string input) + { + return ToSnakeCase(input).Replace('_', '-'); + } + } +} From 6f37487528a3a5207f73706968d067c5f87a69c0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 20 Jun 2022 15:02:15 +0200 Subject: [PATCH 114/204] Replace calls to defective Humanizer methods with correct version --- CodeAnalysis/BannedSymbols.txt | 4 ++++ .../UserInterface/TestSceneBeatmapListingSearchControl.cs | 4 ++-- osu.Game/Beatmaps/BeatmapStatisticIcon.cs | 4 ++-- osu.Game/Extensions/DrawableExtensions.cs | 3 +-- osu.Game/IO/Serialization/SnakeCaseKeyContractResolver.cs | 4 ++-- osu.Game/Online/API/APIMod.cs | 6 +++--- osu.Game/Online/API/Requests/GetCommentsRequest.cs | 4 ++-- osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs | 4 ++-- osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs | 4 ++-- osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs | 3 +-- osu.Game/Online/Rooms/GetRoomsRequest.cs | 4 ++-- osu.Game/Screens/Play/HUD/SkinnableInfo.cs | 3 +-- 12 files changed, 24 insertions(+), 23 deletions(-) diff --git a/CodeAnalysis/BannedSymbols.txt b/CodeAnalysis/BannedSymbols.txt index 8b5431e2d6..e779ee6658 100644 --- a/CodeAnalysis/BannedSymbols.txt +++ b/CodeAnalysis/BannedSymbols.txt @@ -19,3 +19,7 @@ P:System.Threading.Tasks.Task`1.Result;Don't use Task.Result. Use Task.GetResult M:System.Threading.ManualResetEventSlim.Wait();Specify a timeout to avoid waiting forever. M:System.String.ToLower();string.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString. M:System.String.ToUpper();string.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString. +M:Humanizer.InflectorExtensions.Pascalize(System.String);Humanizer's .Pascalize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToPascalCase() instead. +M:Humanizer.InflectorExtensions.Camelize(System.String);Humanizer's .Camelize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToCamelCase() instead. +M:Humanizer.InflectorExtensions.Underscore(System.String);Humanizer's .Underscore() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToSnakeCase() instead. +M:Humanizer.InflectorExtensions.Kebaberize(System.String);Humanizer's .Kebaberize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToKebabCase() instead. diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs index 44f2da2b95..e8454e8d0f 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs @@ -4,13 +4,13 @@ #nullable disable using System.Linq; -using Humanizer; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Configuration; +using osu.Game.Extensions; using osu.Game.Graphics.Sprites; using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays; @@ -77,7 +77,7 @@ namespace osu.Game.Tests.Visual.UserInterface }; control.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true); - control.General.BindCollectionChanged((_, _) => general.Text = $"General: {(control.General.Any() ? string.Join('.', control.General.Select(i => i.ToString().Underscore())) : "")}", true); + control.General.BindCollectionChanged((_, _) => general.Text = $"General: {(control.General.Any() ? string.Join('.', control.General.Select(i => i.ToString().ToSnakeCase())) : "")}", true); control.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true); control.Category.BindValueChanged(c => category.Text = $"Category: {c.NewValue}", true); control.Genre.BindValueChanged(g => genre.Text = $"Genre: {g.NewValue}", true); diff --git a/osu.Game/Beatmaps/BeatmapStatisticIcon.cs b/osu.Game/Beatmaps/BeatmapStatisticIcon.cs index 58d13a3172..8002910b52 100644 --- a/osu.Game/Beatmaps/BeatmapStatisticIcon.cs +++ b/osu.Game/Beatmaps/BeatmapStatisticIcon.cs @@ -3,10 +3,10 @@ #nullable disable -using Humanizer; using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; +using osu.Game.Extensions; namespace osu.Game.Beatmaps { @@ -25,7 +25,7 @@ namespace osu.Game.Beatmaps [BackgroundDependencyLoader] private void load(TextureStore textures) { - Texture = textures.Get($"Icons/BeatmapDetails/{iconType.ToString().Kebaberize()}"); + Texture = textures.Get($"Icons/BeatmapDetails/{iconType.ToString().ToKebabCase()}"); } } diff --git a/osu.Game/Extensions/DrawableExtensions.cs b/osu.Game/Extensions/DrawableExtensions.cs index d1aba2bfe3..35f2d61437 100644 --- a/osu.Game/Extensions/DrawableExtensions.cs +++ b/osu.Game/Extensions/DrawableExtensions.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using Humanizer; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -67,7 +66,7 @@ namespace osu.Game.Extensions foreach (var (_, property) in component.GetSettingsSourceProperties()) { - if (!info.Settings.TryGetValue(property.Name.Underscore(), out object settingValue)) + if (!info.Settings.TryGetValue(property.Name.ToSnakeCase(), out object settingValue)) continue; skinnable.CopyAdjustedSetting((IBindable)property.GetValue(component), settingValue); diff --git a/osu.Game/IO/Serialization/SnakeCaseKeyContractResolver.cs b/osu.Game/IO/Serialization/SnakeCaseKeyContractResolver.cs index 4808ac1384..b51a8473ca 100644 --- a/osu.Game/IO/Serialization/SnakeCaseKeyContractResolver.cs +++ b/osu.Game/IO/Serialization/SnakeCaseKeyContractResolver.cs @@ -3,8 +3,8 @@ #nullable disable -using Humanizer; using Newtonsoft.Json.Serialization; +using osu.Game.Extensions; namespace osu.Game.IO.Serialization { @@ -12,7 +12,7 @@ namespace osu.Game.IO.Serialization { protected override string ResolvePropertyName(string propertyName) { - return propertyName.Underscore(); + return propertyName.ToSnakeCase(); } } } diff --git a/osu.Game/Online/API/APIMod.cs b/osu.Game/Online/API/APIMod.cs index 3bd0c91f8e..900f59290c 100644 --- a/osu.Game/Online/API/APIMod.cs +++ b/osu.Game/Online/API/APIMod.cs @@ -7,12 +7,12 @@ using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; -using Humanizer; using MessagePack; using Newtonsoft.Json; using osu.Framework.Bindables; using osu.Framework.Logging; using osu.Game.Configuration; +using osu.Game.Extensions; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; @@ -45,7 +45,7 @@ namespace osu.Game.Online.API var bindable = (IBindable)property.GetValue(mod); if (!bindable.IsDefault) - Settings.Add(property.Name.Underscore(), bindable.GetUnderlyingSettingValue()); + Settings.Add(property.Name.ToSnakeCase(), bindable.GetUnderlyingSettingValue()); } } @@ -63,7 +63,7 @@ namespace osu.Game.Online.API { foreach (var (_, property) in resultMod.GetSettingsSourceProperties()) { - if (!Settings.TryGetValue(property.Name.Underscore(), out object settingValue)) + if (!Settings.TryGetValue(property.Name.ToSnakeCase(), out object settingValue)) continue; try diff --git a/osu.Game/Online/API/Requests/GetCommentsRequest.cs b/osu.Game/Online/API/Requests/GetCommentsRequest.cs index c63c574124..1aa08f2ed8 100644 --- a/osu.Game/Online/API/Requests/GetCommentsRequest.cs +++ b/osu.Game/Online/API/Requests/GetCommentsRequest.cs @@ -4,7 +4,7 @@ #nullable disable using osu.Framework.IO.Network; -using Humanizer; +using osu.Game.Extensions; using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays.Comments; @@ -32,7 +32,7 @@ namespace osu.Game.Online.API.Requests var req = base.CreateWebRequest(); req.AddParameter("commentable_id", commentableId.ToString()); - req.AddParameter("commentable_type", type.ToString().Underscore().ToLowerInvariant()); + req.AddParameter("commentable_type", type.ToString().ToSnakeCase().ToLowerInvariant()); req.AddParameter("page", page.ToString()); req.AddParameter("sort", sort.ToString().ToLowerInvariant()); diff --git a/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs b/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs index 3ec60cd06c..d723786f23 100644 --- a/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs @@ -3,8 +3,8 @@ #nullable disable -using Humanizer; using System.Collections.Generic; +using osu.Game.Extensions; using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Online.API.Requests @@ -22,7 +22,7 @@ namespace osu.Game.Online.API.Requests this.type = type; } - protected override string Target => $@"users/{userId}/beatmapsets/{type.ToString().Underscore()}"; + protected override string Target => $@"users/{userId}/beatmapsets/{type.ToString().ToSnakeCase()}"; } public enum BeatmapSetType diff --git a/osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs b/osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs index 8fefe4d9c2..2def18926f 100644 --- a/osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs +++ b/osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs @@ -4,8 +4,8 @@ #nullable disable using System; -using Humanizer; using Newtonsoft.Json; +using osu.Game.Extensions; using osu.Game.Scoring; namespace osu.Game.Online.API.Requests.Responses @@ -21,7 +21,7 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty] private string type { - set => Type = (RecentActivityType)Enum.Parse(typeof(RecentActivityType), value.Pascalize()); + set => Type = (RecentActivityType)Enum.Parse(typeof(RecentActivityType), value.ToPascalCase()); } public RecentActivityType Type; diff --git a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs index 082f9bb371..c303c410ec 100644 --- a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs +++ b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs @@ -5,7 +5,6 @@ using System.Collections.Generic; using System.Linq; -using Humanizer; using JetBrains.Annotations; using osu.Framework.IO.Network; using osu.Game.Extensions; @@ -86,7 +85,7 @@ namespace osu.Game.Online.API.Requests req.AddParameter("q", query); if (General != null && General.Any()) - req.AddParameter("c", string.Join('.', General.Select(e => e.ToString().Underscore()))); + req.AddParameter("c", string.Join('.', General.Select(e => e.ToString().ToSnakeCase()))); if (ruleset.OnlineID >= 0) req.AddParameter("m", ruleset.OnlineID.ToString()); diff --git a/osu.Game/Online/Rooms/GetRoomsRequest.cs b/osu.Game/Online/Rooms/GetRoomsRequest.cs index 5ae9d58189..afab83b5be 100644 --- a/osu.Game/Online/Rooms/GetRoomsRequest.cs +++ b/osu.Game/Online/Rooms/GetRoomsRequest.cs @@ -4,8 +4,8 @@ #nullable disable using System.Collections.Generic; -using Humanizer; using osu.Framework.IO.Network; +using osu.Game.Extensions; using osu.Game.Online.API; using osu.Game.Screens.OnlinePlay.Lounge.Components; @@ -27,7 +27,7 @@ namespace osu.Game.Online.Rooms var req = base.CreateWebRequest(); if (status != RoomStatusFilter.Open) - req.AddParameter("mode", status.ToString().Underscore().ToLowerInvariant()); + req.AddParameter("mode", status.ToString().ToSnakeCase().ToLowerInvariant()); if (!string.IsNullOrEmpty(category)) req.AddParameter("category", category); diff --git a/osu.Game/Screens/Play/HUD/SkinnableInfo.cs b/osu.Game/Screens/Play/HUD/SkinnableInfo.cs index f045ab661e..ee29241321 100644 --- a/osu.Game/Screens/Play/HUD/SkinnableInfo.cs +++ b/osu.Game/Screens/Play/HUD/SkinnableInfo.cs @@ -6,7 +6,6 @@ using System; using System.Collections.Generic; using System.Linq; -using Humanizer; using Newtonsoft.Json; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -71,7 +70,7 @@ namespace osu.Game.Screens.Play.HUD var bindable = (IBindable)property.GetValue(component); if (!bindable.IsDefault) - Settings.Add(property.Name.Underscore(), bindable.GetUnderlyingSettingValue()); + Settings.Add(property.Name.ToSnakeCase(), bindable.GetUnderlyingSettingValue()); } if (component is Container container) From 5055e327699829b820231598009be8b6e1433468 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 19 Jul 2022 03:42:20 +0300 Subject: [PATCH 115/204] Add benchmark for `HitObject` --- osu.Game.Benchmarks/BenchmarkHitObject.cs | 116 ++++++++++++++++++++++ 1 file changed, 116 insertions(+) create mode 100644 osu.Game.Benchmarks/BenchmarkHitObject.cs diff --git a/osu.Game.Benchmarks/BenchmarkHitObject.cs b/osu.Game.Benchmarks/BenchmarkHitObject.cs new file mode 100644 index 0000000000..d7731e0cfd --- /dev/null +++ b/osu.Game.Benchmarks/BenchmarkHitObject.cs @@ -0,0 +1,116 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using BenchmarkDotNet.Attributes; +using osu.Game.Rulesets.Catch.Objects; +using osu.Game.Rulesets.Mania.Objects; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Taiko.Objects; + +namespace osu.Game.Benchmarks +{ + public class BenchmarkHitObject : BenchmarkTest + { + [Params(1, 100, 1000)] + public int Count { get; set; } + + [Params(false, true)] + public bool WithBindableAccess { get; set; } + + [Benchmark] + public HitCircle[] OsuCircle() + { + var circles = new HitCircle[Count]; + + for (int i = 0; i < Count; i++) + { + circles[i] = new HitCircle(); + + if (WithBindableAccess) + { + _ = circles[i].PositionBindable; + _ = circles[i].ScaleBindable; + _ = circles[i].ComboIndexBindable; + _ = circles[i].ComboOffsetBindable; + _ = circles[i].StackHeightBindable; + _ = circles[i].LastInComboBindable; + _ = circles[i].ComboIndexWithOffsetsBindable; + _ = circles[i].IndexInCurrentComboBindable; + _ = circles[i].SamplesBindable; + _ = circles[i].StartTimeBindable; + } + } + + return circles; + } + + [Benchmark] + public Hit[] TaikoHit() + { + var hits = new Hit[Count]; + + for (int i = 0; i < Count; i++) + { + hits[i] = new Hit(); + + if (WithBindableAccess) + { + _ = hits[i].TypeBindable; + _ = hits[i].IsStrongBindable; + _ = hits[i].SamplesBindable; + _ = hits[i].StartTimeBindable; + } + } + + return hits; + } + + [Benchmark] + public Fruit[] CatchFruit() + { + var fruit = new Fruit[Count]; + + for (int i = 0; i < Count; i++) + { + fruit[i] = new Fruit(); + + if (WithBindableAccess) + { + _ = fruit[i].OriginalXBindable; + _ = fruit[i].XOffsetBindable; + _ = fruit[i].ScaleBindable; + _ = fruit[i].ComboIndexBindable; + _ = fruit[i].HyperDashBindable; + _ = fruit[i].LastInComboBindable; + _ = fruit[i].ComboIndexWithOffsetsBindable; + _ = fruit[i].IndexInCurrentComboBindable; + _ = fruit[i].IndexInBeatmapBindable; + _ = fruit[i].SamplesBindable; + _ = fruit[i].StartTimeBindable; + } + } + + return fruit; + } + + [Benchmark] + public Note[] ManiaNote() + { + var notes = new Note[Count]; + + for (int i = 0; i < Count; i++) + { + notes[i] = new Note(); + + if (WithBindableAccess) + { + _ = notes[i].ColumnBindable; + _ = notes[i].SamplesBindable; + _ = notes[i].StartTimeBindable; + } + } + + return notes; + } + } +} From 5ddb5a3d741e2d1f64ad7ddd964502a3767206a3 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 19 Jul 2022 04:23:30 +0300 Subject: [PATCH 116/204] Introduce `HitObjectProperty` --- .../Rulesets/Objects/HitObjectProperty.cs | 44 +++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 osu.Game/Rulesets/Objects/HitObjectProperty.cs diff --git a/osu.Game/Rulesets/Objects/HitObjectProperty.cs b/osu.Game/Rulesets/Objects/HitObjectProperty.cs new file mode 100644 index 0000000000..e765dd6cb0 --- /dev/null +++ b/osu.Game/Rulesets/Objects/HitObjectProperty.cs @@ -0,0 +1,44 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable + +using JetBrains.Annotations; +using osu.Framework.Bindables; + +namespace osu.Game.Rulesets.Objects +{ + /// + /// Represents a wrapper containing a lazily-initialised , backed by a temporary field used for storage until initialisation. + /// + public struct HitObjectProperty + { + [CanBeNull] + private Bindable backingBindable; + + /// + /// A temporary field to store the current value to, prior to 's initialisation. + /// + private T backingValue; + + /// + /// The underlying , only initialised on first access. + /// + public Bindable Bindable => backingBindable ??= new Bindable { Value = backingValue }; + + /// + /// The current value, derived from and delegated to if initialised, or a temporary field otherwise. + /// + public T Value + { + get => backingBindable != null ? backingBindable.Value : backingValue; + set + { + if (backingBindable != null) + backingBindable.Value = value; + else + backingValue = value; + } + } + } +} From 1051009827b081d15686d307603b510f9e1e1a4e Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 19 Jul 2022 04:35:07 +0300 Subject: [PATCH 117/204] Change bindable properties in all `HitObject`s to be lazily initialised --- .../Objects/CatchHitObject.cs | 66 ++++++++++++------- .../Objects/PalpableCatchHitObject.cs | 7 +- .../Objects/ManiaHitObject.cs | 8 ++- osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs | 42 ++++++++---- osu.Game.Rulesets.Taiko/Objects/BarLine.cs | 10 +-- osu.Game.Rulesets.Taiko/Objects/Hit.cs | 11 ++-- 6 files changed, 93 insertions(+), 51 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs index f5a3426305..7b871177f1 100644 --- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs @@ -19,7 +19,9 @@ namespace osu.Game.Rulesets.Catch.Objects { public const float OBJECT_RADIUS = 64; - public readonly Bindable OriginalXBindable = new Bindable(); + private HitObjectProperty originalX; + + public Bindable OriginalXBindable => originalX.Bindable; /// /// The horizontal position of the hit object between 0 and . @@ -31,18 +33,20 @@ namespace osu.Game.Rulesets.Catch.Objects [JsonIgnore] public float X { - set => OriginalXBindable.Value = value; + set => originalX.Value = value; } - public readonly Bindable XOffsetBindable = new Bindable(); + private HitObjectProperty xOffset; + + public Bindable XOffsetBindable => xOffset.Bindable; /// /// A random offset applied to the horizontal position, set by the beatmap processing. /// public float XOffset { - get => XOffsetBindable.Value; - set => XOffsetBindable.Value = value; + get => xOffset.Value; + set => xOffset.Value = value; } /// @@ -54,8 +58,8 @@ namespace osu.Game.Rulesets.Catch.Objects /// public float OriginalX { - get => OriginalXBindable.Value; - set => OriginalXBindable.Value = value; + get => originalX.Value; + set => originalX.Value = value; } /// @@ -69,59 +73,71 @@ namespace osu.Game.Rulesets.Catch.Objects public double TimePreempt { get; set; } = 1000; - public readonly Bindable IndexInBeatmapBindable = new Bindable(); + private HitObjectProperty indexInBeatmap; + + public Bindable IndexInBeatmapBindable => indexInBeatmap.Bindable; public int IndexInBeatmap { - get => IndexInBeatmapBindable.Value; - set => IndexInBeatmapBindable.Value = value; + get => indexInBeatmap.Value; + set => indexInBeatmap.Value = value; } public virtual bool NewCombo { get; set; } public int ComboOffset { get; set; } - public Bindable IndexInCurrentComboBindable { get; } = new Bindable(); + private HitObjectProperty indexInCurrentCombo; + + public Bindable IndexInCurrentComboBindable => indexInCurrentCombo.Bindable; public int IndexInCurrentCombo { - get => IndexInCurrentComboBindable.Value; - set => IndexInCurrentComboBindable.Value = value; + get => indexInCurrentCombo.Value; + set => indexInCurrentCombo.Value = value; } - public Bindable ComboIndexBindable { get; } = new Bindable(); + private HitObjectProperty comboIndex; + + public Bindable ComboIndexBindable => comboIndex.Bindable; public int ComboIndex { - get => ComboIndexBindable.Value; - set => ComboIndexBindable.Value = value; + get => comboIndex.Value; + set => comboIndex.Value = value; } - public Bindable ComboIndexWithOffsetsBindable { get; } = new Bindable(); + private HitObjectProperty comboIndexWithOffsets; + + public Bindable ComboIndexWithOffsetsBindable => comboIndexWithOffsets.Bindable; public int ComboIndexWithOffsets { - get => ComboIndexWithOffsetsBindable.Value; - set => ComboIndexWithOffsetsBindable.Value = value; + get => comboIndexWithOffsets.Value; + set => comboIndexWithOffsets.Value = value; } - public Bindable LastInComboBindable { get; } = new Bindable(); + private HitObjectProperty lastInCombo; + + public Bindable LastInComboBindable => lastInCombo.Bindable; /// /// The next fruit starts a new combo. Used for explodey. /// public virtual bool LastInCombo { - get => LastInComboBindable.Value; - set => LastInComboBindable.Value = value; + get => lastInCombo.Value; + set => lastInCombo.Value = value; } - public readonly Bindable ScaleBindable = new Bindable(1); + private HitObjectProperty scale; + + public Bindable ScaleBindable => scale.Bindable; public float Scale { - get => ScaleBindable.Value; - set => ScaleBindable.Value = value; + get => scale.Value; + set => scale.Value = value; } /// diff --git a/osu.Game.Rulesets.Catch/Objects/PalpableCatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/PalpableCatchHitObject.cs index 1ededa1438..c9bc9ca2ac 100644 --- a/osu.Game.Rulesets.Catch/Objects/PalpableCatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/PalpableCatchHitObject.cs @@ -5,6 +5,7 @@ using Newtonsoft.Json; using osu.Framework.Bindables; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osu.Game.Skinning; using osuTK.Graphics; @@ -24,12 +25,14 @@ namespace osu.Game.Rulesets.Catch.Objects /// public float DistanceToHyperDash { get; set; } - public readonly Bindable HyperDashBindable = new Bindable(); + private HitObjectProperty hyperDash; + + public Bindable HyperDashBindable => hyperDash.Bindable; /// /// Whether this fruit can initiate a hyperdash. /// - public bool HyperDash => HyperDashBindable.Value; + public bool HyperDash => hyperDash.Value; private CatchHitObject hyperDashTarget; diff --git a/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs b/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs index 0efaeac026..ebff5cf4e9 100644 --- a/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs +++ b/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs @@ -13,12 +13,14 @@ namespace osu.Game.Rulesets.Mania.Objects { public abstract class ManiaHitObject : HitObject, IHasColumn, IHasXPosition { - public readonly Bindable ColumnBindable = new Bindable(); + private HitObjectProperty column; + + public Bindable ColumnBindable => column.Bindable; public virtual int Column { - get => ColumnBindable.Value; - set => ColumnBindable.Value = value; + get => column.Value; + set => column.Value = value; } protected override HitWindows CreateHitWindows() => new ManiaHitWindows(); diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index 387342b4a9..6708c061e7 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -7,12 +7,12 @@ using System; using System.Linq; using osu.Framework.Bindables; using osu.Game.Beatmaps; -using osu.Game.Rulesets.Objects; -using osuTK; -using osu.Game.Rulesets.Objects.Types; using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu.Scoring; using osu.Game.Rulesets.Scoring; +using osuTK; namespace osu.Game.Rulesets.Osu.Objects { @@ -36,12 +36,14 @@ namespace osu.Game.Rulesets.Osu.Objects public double TimePreempt = 600; public double TimeFadeIn = 400; - public readonly Bindable PositionBindable = new Bindable(); + private HitObjectProperty position; + + public Bindable PositionBindable => position.Bindable; public virtual Vector2 Position { - get => PositionBindable.Value; - set => PositionBindable.Value = value; + get => position.Value; + set => position.Value = value; } public float X => Position.X; @@ -53,7 +55,9 @@ namespace osu.Game.Rulesets.Osu.Objects public Vector2 StackedEndPosition => EndPosition + StackOffset; - public readonly Bindable StackHeightBindable = new Bindable(); + private HitObjectProperty stackHeightProperty; + + public Bindable StackHeightBindable => stackHeightProperty.Bindable; public int StackHeight { @@ -65,7 +69,9 @@ namespace osu.Game.Rulesets.Osu.Objects public double Radius => OBJECT_RADIUS * Scale; - public readonly Bindable ScaleBindable = new BindableFloat(1); + private HitObjectProperty scaleProperty; + + public Bindable ScaleBindable => scaleProperty.Bindable; public float Scale { @@ -75,7 +81,9 @@ namespace osu.Game.Rulesets.Osu.Objects public virtual bool NewCombo { get; set; } - public readonly Bindable ComboOffsetBindable = new Bindable(); + private HitObjectProperty comboOffsetProperty; + + public Bindable ComboOffsetBindable => comboOffsetProperty.Bindable; public int ComboOffset { @@ -83,7 +91,9 @@ namespace osu.Game.Rulesets.Osu.Objects set => ComboOffsetBindable.Value = value; } - public Bindable IndexInCurrentComboBindable { get; } = new Bindable(); + private HitObjectProperty indexInCurrentComboProperty; + + public Bindable IndexInCurrentComboBindable => indexInCurrentComboProperty.Bindable; public virtual int IndexInCurrentCombo { @@ -91,7 +101,9 @@ namespace osu.Game.Rulesets.Osu.Objects set => IndexInCurrentComboBindable.Value = value; } - public Bindable ComboIndexBindable { get; } = new Bindable(); + private HitObjectProperty comboIndexProperty; + + public Bindable ComboIndexBindable => comboIndexProperty.Bindable; public virtual int ComboIndex { @@ -99,7 +111,9 @@ namespace osu.Game.Rulesets.Osu.Objects set => ComboIndexBindable.Value = value; } - public Bindable ComboIndexWithOffsetsBindable { get; } = new Bindable(); + private HitObjectProperty comboIndexWithOffsetsProperty; + + public Bindable ComboIndexWithOffsetsBindable => comboIndexWithOffsetsProperty.Bindable; public int ComboIndexWithOffsets { @@ -107,7 +121,9 @@ namespace osu.Game.Rulesets.Osu.Objects set => ComboIndexWithOffsetsBindable.Value = value; } - public Bindable LastInComboBindable { get; } = new Bindable(); + private HitObjectProperty lastInComboProperty; + + public Bindable LastInComboBindable => lastInComboProperty.Bindable; public bool LastInCombo { diff --git a/osu.Game.Rulesets.Taiko/Objects/BarLine.cs b/osu.Game.Rulesets.Taiko/Objects/BarLine.cs index 382035119e..d2eba0eb54 100644 --- a/osu.Game.Rulesets.Taiko/Objects/BarLine.cs +++ b/osu.Game.Rulesets.Taiko/Objects/BarLine.cs @@ -11,14 +11,16 @@ namespace osu.Game.Rulesets.Taiko.Objects { public class BarLine : TaikoHitObject, IBarLine { + private HitObjectProperty major; + + public Bindable MajorBindable => major.Bindable; + public bool Major { - get => MajorBindable.Value; - set => MajorBindable.Value = value; + get => major.Value; + set => major.Value = value; } - public readonly Bindable MajorBindable = new BindableBool(); - public override Judgement CreateJudgement() => new IgnoreJudgement(); } } diff --git a/osu.Game.Rulesets.Taiko/Objects/Hit.cs b/osu.Game.Rulesets.Taiko/Objects/Hit.cs index 20f3304c30..787079bfee 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Hit.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Hit.cs @@ -7,6 +7,7 @@ using System.Linq; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Game.Audio; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osuTK.Graphics; @@ -14,19 +15,21 @@ namespace osu.Game.Rulesets.Taiko.Objects { public class Hit : TaikoStrongableHitObject, IHasDisplayColour { - public readonly Bindable TypeBindable = new Bindable(); + private HitObjectProperty type; - public Bindable DisplayColour { get; } = new Bindable(COLOUR_CENTRE); + public Bindable TypeBindable => type.Bindable; /// /// The that actuates this . /// public HitType Type { - get => TypeBindable.Value; - set => TypeBindable.Value = value; + get => type.Value; + set => type.Value = value; } + public Bindable DisplayColour { get; } = new Bindable(COLOUR_CENTRE); + public static readonly Color4 COLOUR_CENTRE = Color4Extensions.FromHex(@"bb1177"); public static readonly Color4 COLOUR_RIM = Color4Extensions.FromHex(@"2299bb"); From 8f80a22ef9ab510f02e98fcbfa7f9765ee229b61 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 19 Jul 2022 06:57:31 +0300 Subject: [PATCH 118/204] Fix osu! and catch hitobjects no longer scaled to 1 by default --- osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs | 2 +- osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs | 2 +- osu.Game/Rulesets/Objects/HitObjectProperty.cs | 10 +++++++++- 3 files changed, 11 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs index 7b871177f1..6e01c44e1f 100644 --- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs @@ -130,7 +130,7 @@ namespace osu.Game.Rulesets.Catch.Objects set => lastInCombo.Value = value; } - private HitObjectProperty scale; + private HitObjectProperty scale = new HitObjectProperty(1); public Bindable ScaleBindable => scale.Bindable; diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index 6708c061e7..1e7cce162e 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects public double Radius => OBJECT_RADIUS * Scale; - private HitObjectProperty scaleProperty; + private HitObjectProperty scaleProperty = new HitObjectProperty(1); public Bindable ScaleBindable => scaleProperty.Bindable; diff --git a/osu.Game/Rulesets/Objects/HitObjectProperty.cs b/osu.Game/Rulesets/Objects/HitObjectProperty.cs index e765dd6cb0..f1df83f80c 100644 --- a/osu.Game/Rulesets/Objects/HitObjectProperty.cs +++ b/osu.Game/Rulesets/Objects/HitObjectProperty.cs @@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Objects /// /// The underlying , only initialised on first access. /// - public Bindable Bindable => backingBindable ??= new Bindable { Value = backingValue }; + public Bindable Bindable => backingBindable ??= new Bindable(defaultValue) { Value = backingValue }; /// /// The current value, derived from and delegated to if initialised, or a temporary field otherwise. @@ -40,5 +40,13 @@ namespace osu.Game.Rulesets.Objects backingValue = value; } } + + private readonly T defaultValue; + + public HitObjectProperty(T value = default) + { + backingValue = defaultValue = value; + backingBindable = null; + } } } From 59018ab5ba28a21e2a2ede263dc2a9df66d5012d Mon Sep 17 00:00:00 2001 From: Adam Baker Date: Mon, 18 Jul 2022 23:21:16 -0500 Subject: [PATCH 119/204] Fix multiplayer queue edit button opening to the wrong beatmap --- .../Multiplayer/TestSceneMultiplayer.cs | 60 ++++++++++--------- .../Multiplayer/MultiplayerMatchSubScreen.cs | 12 +++- 2 files changed, 42 insertions(+), 30 deletions(-) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs index a2793acba7..d35887c443 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs @@ -402,16 +402,18 @@ namespace osu.Game.Tests.Visual.Multiplayer [Test] public void TestPlayStartsWithCorrectBeatmapWhileAtSongSelect() { - createRoom(() => new Room + PlaylistItem? item = null; + createRoom(() => { - Name = { Value = "Test Room" }, - Playlist = + item = new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo) { - new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo) - { - RulesetID = new OsuRuleset().RulesetInfo.OnlineID - } - } + RulesetID = new OsuRuleset().RulesetInfo.OnlineID + }; + return new Room + { + Name = { Value = "Test Room" }, + Playlist = { item } + }; }); pressReadyButton(); @@ -419,7 +421,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("Enter song select", () => { var currentSubScreen = ((Screens.OnlinePlay.Multiplayer.Multiplayer)multiplayerComponents.CurrentScreen).CurrentSubScreen; - ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.ClientRoom?.Settings.PlaylistItemId); + ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(item); }); AddUntilStep("wait for song select", () => this.ChildrenOfType().FirstOrDefault()?.BeatmapSetsLoaded == true); @@ -440,16 +442,18 @@ namespace osu.Game.Tests.Visual.Multiplayer [Test] public void TestPlayStartsWithCorrectRulesetWhileAtSongSelect() { - createRoom(() => new Room + PlaylistItem? item = null; + createRoom(() => { - Name = { Value = "Test Room" }, - Playlist = + item = new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo) { - new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo) - { - RulesetID = new OsuRuleset().RulesetInfo.OnlineID - } - } + RulesetID = new OsuRuleset().RulesetInfo.OnlineID + }; + return new Room + { + Name = { Value = "Test Room" }, + Playlist = { item } + }; }); pressReadyButton(); @@ -457,7 +461,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("Enter song select", () => { var currentSubScreen = ((Screens.OnlinePlay.Multiplayer.Multiplayer)multiplayerComponents.CurrentScreen).CurrentSubScreen; - ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.ClientRoom?.Settings.PlaylistItemId); + ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(item); }); AddUntilStep("wait for song select", () => this.ChildrenOfType().FirstOrDefault()?.BeatmapSetsLoaded == true); @@ -478,16 +482,18 @@ namespace osu.Game.Tests.Visual.Multiplayer [Test] public void TestPlayStartsWithCorrectModsWhileAtSongSelect() { - createRoom(() => new Room + PlaylistItem? item = null; + createRoom(() => { - Name = { Value = "Test Room" }, - Playlist = + item = new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo) { - new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo) - { - RulesetID = new OsuRuleset().RulesetInfo.OnlineID - } - } + RulesetID = new OsuRuleset().RulesetInfo.OnlineID + }; + return new Room + { + Name = { Value = "Test Room" }, + Playlist = { item } + }; }); pressReadyButton(); @@ -495,7 +501,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("Enter song select", () => { var currentSubScreen = ((Screens.OnlinePlay.Multiplayer.Multiplayer)multiplayerComponents.CurrentScreen).CurrentSubScreen; - ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.ClientRoom?.Settings.PlaylistItemId); + ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(item); }); AddUntilStep("wait for song select", () => this.ChildrenOfType().FirstOrDefault()?.BeatmapSetsLoaded == true); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs index 4eb16a854b..9ed67bd142 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs @@ -49,6 +49,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer [Resolved] private MultiplayerClient client { get; set; } + [Resolved] + private BeatmapManager beatmapManager { get; set; } + private readonly IBindable isConnected = new Bindable(); private AddItemButton addItemButton; @@ -145,7 +148,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer new MultiplayerPlaylist { RelativeSizeAxes = Axes.Both, - RequestEdit = item => OpenSongSelection(item.ID) + RequestEdit = item => OpenSongSelection(item) } }, new[] @@ -223,12 +226,15 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer /// Opens the song selection screen to add or edit an item. /// /// An optional playlist item to edit. If null, a new item will be added instead. - internal void OpenSongSelection(long? itemToEdit = null) + internal void OpenSongSelection(PlaylistItem itemToEdit = null) { if (!this.IsCurrentScreen()) return; - this.Push(new MultiplayerMatchSongSelect(Room, itemToEdit)); + var localBeatmap = itemToEdit == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineID == itemToEdit.Beatmap.OnlineID); + var workingBeatmap = localBeatmap == null ? null : beatmapManager.GetWorkingBeatmap(localBeatmap); + + this.Push(new MultiplayerMatchSongSelect(Room, itemToEdit?.ID, workingBeatmap)); } protected override Drawable CreateFooter() => new MultiplayerMatchFooter(); From 46efce8a67c059ee5673682df65ea736fa1fe662 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 13:39:26 +0900 Subject: [PATCH 120/204] Equalise work done in benchmarks to cover accessing normal properties --- osu.Game.Benchmarks/BenchmarkHitObject.cs | 50 +++++++++++++++++++++++ 1 file changed, 50 insertions(+) diff --git a/osu.Game.Benchmarks/BenchmarkHitObject.cs b/osu.Game.Benchmarks/BenchmarkHitObject.cs index d7731e0cfd..65c78e39b3 100644 --- a/osu.Game.Benchmarks/BenchmarkHitObject.cs +++ b/osu.Game.Benchmarks/BenchmarkHitObject.cs @@ -39,6 +39,29 @@ namespace osu.Game.Benchmarks _ = circles[i].SamplesBindable; _ = circles[i].StartTimeBindable; } + else + { + _ = circles[i].Position; + _ = circles[i].Scale; + _ = circles[i].ComboIndex; + _ = circles[i].ComboOffset; + _ = circles[i].StackHeight; + _ = circles[i].LastInCombo; + _ = circles[i].ComboIndexWithOffsets; + _ = circles[i].IndexInCurrentCombo; + _ = circles[i].Samples; + _ = circles[i].StartTime; + _ = circles[i].Position; + _ = circles[i].Scale; + _ = circles[i].ComboIndex; + _ = circles[i].ComboOffset; + _ = circles[i].StackHeight; + _ = circles[i].LastInCombo; + _ = circles[i].ComboIndexWithOffsets; + _ = circles[i].IndexInCurrentCombo; + _ = circles[i].Samples; + _ = circles[i].StartTime; + } } return circles; @@ -60,6 +83,13 @@ namespace osu.Game.Benchmarks _ = hits[i].SamplesBindable; _ = hits[i].StartTimeBindable; } + else + { + _ = hits[i].Type; + _ = hits[i].IsStrong; + _ = hits[i].Samples; + _ = hits[i].StartTime; + } } return hits; @@ -88,6 +118,20 @@ namespace osu.Game.Benchmarks _ = fruit[i].SamplesBindable; _ = fruit[i].StartTimeBindable; } + else + { + _ = fruit[i].OriginalX; + _ = fruit[i].XOffset; + _ = fruit[i].Scale; + _ = fruit[i].ComboIndex; + _ = fruit[i].HyperDash; + _ = fruit[i].LastInCombo; + _ = fruit[i].ComboIndexWithOffsets; + _ = fruit[i].IndexInCurrentCombo; + _ = fruit[i].IndexInBeatmap; + _ = fruit[i].Samples; + _ = fruit[i].StartTime; + } } return fruit; @@ -108,6 +152,12 @@ namespace osu.Game.Benchmarks _ = notes[i].SamplesBindable; _ = notes[i].StartTimeBindable; } + else + { + _ = notes[i].Column; + _ = notes[i].Samples; + _ = notes[i].StartTime; + } } return notes; From d8cce5fe363ecad7c6fb80d40e161de4c76497a6 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 19 Jul 2022 07:52:12 +0300 Subject: [PATCH 121/204] Fix `OsuHitObject` not using property wrapper properly --- osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs | 56 +++++++++---------- 1 file changed, 28 insertions(+), 28 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index 1e7cce162e..7b98fc48e0 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -55,80 +55,80 @@ namespace osu.Game.Rulesets.Osu.Objects public Vector2 StackedEndPosition => EndPosition + StackOffset; - private HitObjectProperty stackHeightProperty; + private HitObjectProperty stackHeight; - public Bindable StackHeightBindable => stackHeightProperty.Bindable; + public Bindable StackHeightBindable => stackHeight.Bindable; public int StackHeight { - get => StackHeightBindable.Value; - set => StackHeightBindable.Value = value; + get => stackHeight.Value; + set => stackHeight.Value = value; } public virtual Vector2 StackOffset => new Vector2(StackHeight * Scale * -6.4f); public double Radius => OBJECT_RADIUS * Scale; - private HitObjectProperty scaleProperty = new HitObjectProperty(1); + private HitObjectProperty scale = new HitObjectProperty(1); - public Bindable ScaleBindable => scaleProperty.Bindable; + public Bindable ScaleBindable => scale.Bindable; public float Scale { - get => ScaleBindable.Value; - set => ScaleBindable.Value = value; + get => scale.Value; + set => scale.Value = value; } public virtual bool NewCombo { get; set; } - private HitObjectProperty comboOffsetProperty; + private HitObjectProperty comboOffset; - public Bindable ComboOffsetBindable => comboOffsetProperty.Bindable; + public Bindable ComboOffsetBindable => comboOffset.Bindable; public int ComboOffset { - get => ComboOffsetBindable.Value; - set => ComboOffsetBindable.Value = value; + get => comboOffset.Value; + set => comboOffset.Value = value; } - private HitObjectProperty indexInCurrentComboProperty; + private HitObjectProperty indexInCurrentCombo; - public Bindable IndexInCurrentComboBindable => indexInCurrentComboProperty.Bindable; + public Bindable IndexInCurrentComboBindable => indexInCurrentCombo.Bindable; public virtual int IndexInCurrentCombo { - get => IndexInCurrentComboBindable.Value; - set => IndexInCurrentComboBindable.Value = value; + get => indexInCurrentCombo.Value; + set => indexInCurrentCombo.Value = value; } - private HitObjectProperty comboIndexProperty; + private HitObjectProperty comboIndex; - public Bindable ComboIndexBindable => comboIndexProperty.Bindable; + public Bindable ComboIndexBindable => comboIndex.Bindable; public virtual int ComboIndex { - get => ComboIndexBindable.Value; - set => ComboIndexBindable.Value = value; + get => comboIndex.Value; + set => comboIndex.Value = value; } - private HitObjectProperty comboIndexWithOffsetsProperty; + private HitObjectProperty comboIndexWithOffsets; - public Bindable ComboIndexWithOffsetsBindable => comboIndexWithOffsetsProperty.Bindable; + public Bindable ComboIndexWithOffsetsBindable => comboIndexWithOffsets.Bindable; public int ComboIndexWithOffsets { - get => ComboIndexWithOffsetsBindable.Value; - set => ComboIndexWithOffsetsBindable.Value = value; + get => comboIndexWithOffsets.Value; + set => comboIndexWithOffsets.Value = value; } - private HitObjectProperty lastInComboProperty; + private HitObjectProperty lastInCombo; - public Bindable LastInComboBindable => lastInComboProperty.Bindable; + public Bindable LastInComboBindable => lastInCombo.Bindable; public bool LastInCombo { - get => LastInComboBindable.Value; - set => LastInComboBindable.Value = value; + get => lastInCombo.Value; + set => lastInCombo.Value = value; } protected OsuHitObject() From 2716bd41d9f34d57733943bc7ec10f9fecd2ffbe Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 15:33:02 +0900 Subject: [PATCH 122/204] Use more correct json casing in `APIScoresCollection` osu-web API is already returning both of these casings for backwards compatibility, but the former will be removed at some point. https://github.com/ppy/osu-web/blob/e540276721951b72bd1b6625260da5e6b33110b0/app/Http/Controllers/BeatmapsController.php#L314-L315 --- osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs b/osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs index 38c67d92f4..4ef39be5e5 100644 --- a/osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs +++ b/osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs @@ -13,7 +13,7 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty(@"scores")] public List Scores; - [JsonProperty(@"userScore")] + [JsonProperty(@"user_score")] public APIScoreWithPosition UserScore; } } From e346624b14e78d4165618e3536de904001941aeb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 15:51:02 +0900 Subject: [PATCH 123/204] Fix animation changes incorrectly applying to successful completion of sliders --- .../Skinning/Default/DefaultFollowCircle.cs | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs index 07b99560e5..b77d4addee 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Diagnostics; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -33,8 +34,13 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default protected override void OnTrackingChanged(ValueChangedEvent tracking) { + Debug.Assert(ParentObject != null); + const float duration = 300f; + if (ParentObject.Judged) + return; + if (tracking.NewValue) { if (Precision.AlmostEquals(0, Alpha)) @@ -52,10 +58,11 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default protected override void OnSliderEnd() { - const float fade_duration = 450f; + const float fade_duration = 300; // intentionally pile on an extra FadeOut to make it happen much faster - this.FadeOut(fade_duration / 4, Easing.Out); + this.ScaleTo(1, fade_duration, Easing.OutQuint); + this.FadeOut(fade_duration / 2, Easing.OutQuint); } } } From 5008a737747a51ecef4a8df9203767902277550b Mon Sep 17 00:00:00 2001 From: Adam Baker Date: Tue, 19 Jul 2022 02:04:19 -0500 Subject: [PATCH 124/204] Make add item button open to the last beatmap in queue --- .../OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs index 9ed67bd142..04d800a10e 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs @@ -231,7 +231,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer if (!this.IsCurrentScreen()) return; - var localBeatmap = itemToEdit == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineID == itemToEdit.Beatmap.OnlineID); + int id = itemToEdit?.Beatmap.OnlineID ?? Room.Playlist.LastOrDefault().Beatmap.OnlineID; + var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineID == id); + var workingBeatmap = localBeatmap == null ? null : beatmapManager.GetWorkingBeatmap(localBeatmap); this.Push(new MultiplayerMatchSongSelect(Room, itemToEdit?.ID, workingBeatmap)); From 12e5bc3f3d2ea4c109f1b77edbd88b12ef15e224 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 17:14:57 +0900 Subject: [PATCH 125/204] Fix `BeginPlayingInternal` firing actual errors when beatmap not available online --- osu.Game/Online/Spectator/OnlineSpectatorClient.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs index 9bbc2a11c7..030ca724c4 100644 --- a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs +++ b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs @@ -66,10 +66,10 @@ namespace osu.Game.Online.Spectator await connector.Reconnect(); await BeginPlayingInternal(state); - return; } - throw; + // Exceptions can occur if, for instance, the locally played beatmap doesn't have a server-side counterpart. + // For now, let's ignore these so they don't cause unobserved exceptions to appear to the user (and sentry). } } From 09613f1af3bf92b2fb072b5b909b45b4d8f173ca Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 17:25:52 +0900 Subject: [PATCH 126/204] Add mention of "compatibility mode" in windows version check error message --- osu.Desktop/Program.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs index cebbcb40b7..19cf7f5d46 100644 --- a/osu.Desktop/Program.cs +++ b/osu.Desktop/Program.cs @@ -37,9 +37,15 @@ namespace osu.Desktop // See https://www.mongodb.com/docs/realm/sdk/dotnet/#supported-platforms if (windowsVersion.Major < 6 || (windowsVersion.Major == 6 && windowsVersion.Minor <= 2)) { + // If users running in compatibility mode becomes more of a common thing, we may want to provide better guidance or even consider + // disabling it ourselves. + // We could also better detect compatibility mode if required: + // https://stackoverflow.com/questions/10744651/how-i-can-detect-if-my-application-is-running-under-compatibility-mode#comment58183249_10744730 SDL.SDL_ShowSimpleMessageBox(SDL.SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR, "Your operating system is too old to run osu!", - "This version of osu! requires at least Windows 8.1 to run.\nPlease upgrade your operating system or consider using an older version of osu!.", IntPtr.Zero); + "This version of osu! requires at least Windows 8.1 to run.\n" + + "Please upgrade your operating system or consider using an older version of osu!.\n\n" + + "If you are running a newer version of windows, please check you don't have \"Compatibility mode\" turned on for osu!", IntPtr.Zero); return; } From 0bd4aee66cb48b4fdd88937d665af076f7f3beef Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Jul 2022 15:23:06 +0900 Subject: [PATCH 127/204] Add ignore rule for `System.ComponentModel.Component` --- osu.sln.DotSettings | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.sln.DotSettings b/osu.sln.DotSettings index 0794095854..b16e309e52 100644 --- a/osu.sln.DotSettings +++ b/osu.sln.DotSettings @@ -809,6 +809,7 @@ See the LICENCE file in the repository root for full licence text. True True True + True True True True From 6ea380d6498583d6a242e2385e6491c057c01b04 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 18:59:08 +0900 Subject: [PATCH 128/204] Add new properties to `BeatmapInfo` to track online hash and updates --- osu.Game/Beatmaps/BeatmapInfo.cs | 10 ++++++++++ osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs | 7 +++++-- osu.Game/Beatmaps/BeatmapUpdater.cs | 2 ++ osu.Game/Database/RealmAccess.cs | 3 ++- 4 files changed, 19 insertions(+), 3 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapInfo.cs b/osu.Game/Beatmaps/BeatmapInfo.cs index 41e89d864e..3ee306cc9a 100644 --- a/osu.Game/Beatmaps/BeatmapInfo.cs +++ b/osu.Game/Beatmaps/BeatmapInfo.cs @@ -92,6 +92,16 @@ namespace osu.Game.Beatmaps [Indexed] public string MD5Hash { get; set; } = string.Empty; + public string OnlineMD5Hash { get; set; } = string.Empty; + + public DateTimeOffset? LastOnlineUpdate { get; set; } + + /// + /// Whether this beatmap matches the online version, based on fetched online metadata. + /// Will return true if no online metadata is available. + /// + public bool MatchesOnlineVersion => LastOnlineUpdate == null || MD5Hash == OnlineMD5Hash; + [JsonIgnore] public bool Hidden { get; set; } diff --git a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs index a2eb76cafa..e07f18bdfb 100644 --- a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs +++ b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs @@ -102,10 +102,13 @@ namespace osu.Game.Beatmaps beatmapInfo.BeatmapSet.Status = res.BeatmapSet?.Status ?? BeatmapOnlineStatus.None; beatmapInfo.BeatmapSet.OnlineID = res.OnlineBeatmapSetID; + beatmapInfo.OnlineMD5Hash = res.MD5Hash; beatmapInfo.OnlineID = res.OnlineID; beatmapInfo.Metadata.Author.OnlineID = res.AuthorID; + beatmapInfo.LastOnlineUpdate = DateTimeOffset.Now; + logForModel(set, $"Online retrieval mapped {beatmapInfo} to {res.OnlineBeatmapSetID} / {res.OnlineID}."); } } @@ -190,7 +193,7 @@ namespace osu.Game.Beatmaps using (var cmd = db.CreateCommand()) { - cmd.CommandText = "SELECT beatmapset_id, beatmap_id, approved, user_id FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineID OR filename = @Path"; + cmd.CommandText = "SELECT beatmapset_id, beatmap_id, approved, user_id, checksum FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineID OR filename = @Path"; cmd.Parameters.Add(new SqliteParameter("@MD5Hash", beatmapInfo.MD5Hash)); cmd.Parameters.Add(new SqliteParameter("@OnlineID", beatmapInfo.OnlineID)); @@ -209,8 +212,8 @@ namespace osu.Game.Beatmaps beatmapInfo.BeatmapSet.Status = status; beatmapInfo.BeatmapSet.OnlineID = reader.GetInt32(0); beatmapInfo.OnlineID = reader.GetInt32(1); - beatmapInfo.Metadata.Author.OnlineID = reader.GetInt32(3); + beatmapInfo.OnlineMD5Hash = reader.GetString(4); logForModel(set, $"Cached local retrieval for {beatmapInfo}."); return true; diff --git a/osu.Game/Beatmaps/BeatmapUpdater.cs b/osu.Game/Beatmaps/BeatmapUpdater.cs index 20fa0bc7c6..d1d0cd9623 100644 --- a/osu.Game/Beatmaps/BeatmapUpdater.cs +++ b/osu.Game/Beatmaps/BeatmapUpdater.cs @@ -56,6 +56,8 @@ namespace osu.Game.Beatmaps // Before we use below, we want to invalidate. workingBeatmapCache.Invalidate(beatmapSet); + // TODO: this call currently uses the local `online.db` lookup. + // We probably don't want this to happen after initial import (as the data may be stale). onlineLookupQueue.Update(beatmapSet); foreach (var beatmap in beatmapSet.Beatmaps) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index c4d65f4f10..28870617cc 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -61,8 +61,9 @@ namespace osu.Game.Database /// 15 2022-07-13 Added LastPlayed to BeatmapInfo. /// 16 2022-07-15 Removed HasReplay from ScoreInfo. /// 17 2022-07-16 Added CountryCode to RealmUser. + /// 18 2022-07-19 Added OnlineMD5Hash and LastOnlineUpdate to BeatmapInfo. /// - private const int schema_version = 17; + private const int schema_version = 18; /// /// Lock object which is held during sections, blocking realm retrieval during blocking periods. From cd39f444efe4124f7db47276ec4b69c65c1b4453 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Jul 2022 15:18:12 +0900 Subject: [PATCH 129/204] Expose event from `OnlineMetadataClient` rather than calling `BeatmapUpdater` directly --- osu.Game/Online/Metadata/MetadataClient.cs | 10 ++++++++++ osu.Game/Online/Metadata/OnlineMetadataClient.cs | 16 +--------------- osu.Game/OsuGameBase.cs | 2 +- 3 files changed, 12 insertions(+), 16 deletions(-) diff --git a/osu.Game/Online/Metadata/MetadataClient.cs b/osu.Game/Online/Metadata/MetadataClient.cs index 1e5eeb4eb0..60867da2d7 100644 --- a/osu.Game/Online/Metadata/MetadataClient.cs +++ b/osu.Game/Online/Metadata/MetadataClient.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; +using System.Linq; using System.Threading.Tasks; using osu.Framework.Graphics; @@ -11,5 +13,13 @@ namespace osu.Game.Online.Metadata public abstract Task BeatmapSetsUpdated(BeatmapUpdates updates); public abstract Task GetChangesSince(int queueId); + + public Action? ChangedBeatmapSetsArrived; + + protected Task ProcessChanges(int[] beatmapSetIDs) + { + ChangedBeatmapSetsArrived?.Invoke(beatmapSetIDs.Distinct().ToArray()); + return Task.CompletedTask; + } } } diff --git a/osu.Game/Online/Metadata/OnlineMetadataClient.cs b/osu.Game/Online/Metadata/OnlineMetadataClient.cs index 1b0d1884dc..95228c380f 100644 --- a/osu.Game/Online/Metadata/OnlineMetadataClient.cs +++ b/osu.Game/Online/Metadata/OnlineMetadataClient.cs @@ -7,7 +7,6 @@ using Microsoft.AspNetCore.SignalR.Client; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Logging; -using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Online.API; @@ -15,7 +14,6 @@ namespace osu.Game.Online.Metadata { public class OnlineMetadataClient : MetadataClient { - private readonly BeatmapUpdater beatmapUpdater; private readonly string endpoint; private IHubClientConnector? connector; @@ -24,9 +22,8 @@ namespace osu.Game.Online.Metadata private HubConnection? connection => connector?.CurrentConnection; - public OnlineMetadataClient(EndpointConfiguration endpoints, BeatmapUpdater beatmapUpdater) + public OnlineMetadataClient(EndpointConfiguration endpoints) { - this.beatmapUpdater = beatmapUpdater; endpoint = endpoints.MetadataEndpointUrl; } @@ -102,17 +99,6 @@ namespace osu.Game.Online.Metadata await ProcessChanges(updates.BeatmapSetIDs); } - protected Task ProcessChanges(int[] beatmapSetIDs) - { - foreach (int id in beatmapSetIDs) - { - Logger.Log($"Processing {id}..."); - beatmapUpdater.Queue(id); - } - - return Task.CompletedTask; - } - public override Task GetChangesSince(int queueId) { if (connector?.IsConnected.Value != true) diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 4b5c9c0815..c060723152 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -287,7 +287,7 @@ namespace osu.Game dependencies.CacheAs(spectatorClient = new OnlineSpectatorClient(endpoints)); dependencies.CacheAs(multiplayerClient = new OnlineMultiplayerClient(endpoints)); - dependencies.CacheAs(metadataClient = new OnlineMetadataClient(endpoints, beatmapUpdater)); + dependencies.CacheAs(metadataClient = new OnlineMetadataClient(endpoints)); BeatmapManager.ProcessBeatmap = set => beatmapUpdater.Process(set); From 6adcf82d2ed7270a840b8be7190997830ba8de00 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 18:40:05 +0900 Subject: [PATCH 130/204] Add change ingester to handle passing of online changes to correct target components --- .../Beatmaps/BeatmapOnlineChangeIngest.cs | 52 +++++++++++++++++++ osu.Game/Beatmaps/BeatmapUpdater.cs | 12 +---- osu.Game/OsuGameBase.cs | 2 + 3 files changed, 56 insertions(+), 10 deletions(-) create mode 100644 osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs diff --git a/osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs b/osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs new file mode 100644 index 0000000000..937d4358d5 --- /dev/null +++ b/osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs @@ -0,0 +1,52 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable + +using System.Linq; +using osu.Framework.Graphics; +using osu.Game.Database; +using osu.Game.Online.Metadata; + +namespace osu.Game.Beatmaps +{ + /// + /// Ingests any changes that happen externally to the client, reprocessing as required. + /// + public class BeatmapOnlineChangeIngest : Component + { + private readonly BeatmapUpdater beatmapUpdater; + private readonly RealmAccess realm; + private readonly MetadataClient metadataClient; + + public BeatmapOnlineChangeIngest(BeatmapUpdater beatmapUpdater, RealmAccess realm, MetadataClient metadataClient) + { + this.beatmapUpdater = beatmapUpdater; + this.realm = realm; + this.metadataClient = metadataClient; + + metadataClient.ChangedBeatmapSetsArrived += changesDetected; + } + + private void changesDetected(int[] beatmapSetIds) + { + // May want to batch incoming updates further if the background realm operations ever becomes a concern. + realm.Run(r => + { + foreach (int id in beatmapSetIds) + { + var matchingSet = r.All().FirstOrDefault(s => s.OnlineID == id); + + if (matchingSet != null) + beatmapUpdater.Queue(matchingSet.ToLive(realm)); + } + }); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + metadataClient.ChangedBeatmapSetsArrived -= changesDetected; + } + } +} diff --git a/osu.Game/Beatmaps/BeatmapUpdater.cs b/osu.Game/Beatmaps/BeatmapUpdater.cs index d1d0cd9623..d2c5e5616a 100644 --- a/osu.Game/Beatmaps/BeatmapUpdater.cs +++ b/osu.Game/Beatmaps/BeatmapUpdater.cs @@ -6,6 +6,7 @@ using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using osu.Framework.Extensions.ObjectExtensions; +using osu.Framework.Logging; using osu.Framework.Platform; using osu.Game.Database; using osu.Game.Online.API; @@ -30,21 +31,12 @@ namespace osu.Game.Beatmaps onlineLookupQueue = new BeatmapOnlineLookupQueue(api, storage); } - /// - /// Queue a beatmap for background processing. - /// - public void Queue(int beatmapSetId) - { - // TODO: implement - } - /// /// Queue a beatmap for background processing. /// public void Queue(Live beatmap) { - // For now, just fire off a task. - // TODO: Add actual queueing probably. + Logger.Log($"Queueing change for local beatmap {beatmap}"); Task.Factory.StartNew(() => beatmap.PerformRead(Process)); } diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index c060723152..a53ad48a40 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -289,6 +289,8 @@ namespace osu.Game dependencies.CacheAs(multiplayerClient = new OnlineMultiplayerClient(endpoints)); dependencies.CacheAs(metadataClient = new OnlineMetadataClient(endpoints)); + AddInternal(new BeatmapOnlineChangeIngest(beatmapUpdater, realm, metadataClient)); + BeatmapManager.ProcessBeatmap = set => beatmapUpdater.Process(set); dependencies.Cache(userCache = new UserLookupCache()); From eaf4f6dbb7fab886f28b1db98346196d06ac691d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 18:06:11 +0900 Subject: [PATCH 131/204] Add beatmap update button --- .../SongSelect/TestSceneBeatmapCarousel.cs | 27 ++++- osu.Game/Beatmaps/BeatmapSetInfo.cs | 2 + .../Carousel/DrawableCarouselBeatmap.cs | 11 +- .../Select/Carousel/SetPanelContent.cs | 7 +- .../Select/Carousel/UpdateRequiredIcon.cs | 105 ++++++++++++++++++ 5 files changed, 141 insertions(+), 11 deletions(-) create mode 100644 osu.Game/Screens/Select/Carousel/UpdateRequiredIcon.cs diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs index 66b9fa990a..453869f721 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs @@ -11,6 +11,7 @@ using osu.Framework.Allocation; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Testing; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Configuration; @@ -43,6 +44,29 @@ namespace osu.Game.Tests.Visual.SongSelect this.rulesets = rulesets; } + [Test] + public void TestBeatmapWithOnlineUpdates() + { + var testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo(); + + createCarousel(new List + { + testBeatmapSetInfo, + }); + + AddAssert("update button not visible", () => !carousel.ChildrenOfType().Any()); + + AddStep("update online hash", () => + { + testBeatmapSetInfo.Beatmaps.First().OnlineMD5Hash = "different hash"; + testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now; + + carousel.UpdateBeatmapSet(testBeatmapSetInfo); + }); + + AddUntilStep("update button visible", () => carousel.ChildrenOfType().Any()); + } + [Test] public void TestExternalRulesetChange() { @@ -825,7 +849,8 @@ namespace osu.Game.Tests.Visual.SongSelect checkVisibleItemCount(true, 15); } - private void loadBeatmaps(List beatmapSets = null, Func initialCriteria = null, Action carouselAdjust = null, int? count = null, bool randomDifficulties = false) + private void loadBeatmaps(List beatmapSets = null, Func initialCriteria = null, Action carouselAdjust = null, int? count = null, + bool randomDifficulties = false) { bool changed = false; diff --git a/osu.Game/Beatmaps/BeatmapSetInfo.cs b/osu.Game/Beatmaps/BeatmapSetInfo.cs index 96d95b1a12..ead280a75e 100644 --- a/osu.Game/Beatmaps/BeatmapSetInfo.cs +++ b/osu.Game/Beatmaps/BeatmapSetInfo.cs @@ -93,5 +93,7 @@ namespace osu.Game.Beatmaps IEnumerable IBeatmapSetInfo.Beatmaps => Beatmaps; IEnumerable IHasNamedFiles.Files => Files; + + public bool AllBeatmapsUpToDate => Beatmaps.All(b => b.MatchesOnlineVersion); } } diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs index a6532ee145..50e30c68d5 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs @@ -153,17 +153,12 @@ namespace osu.Game.Screens.Select.Carousel { Direction = FillDirection.Horizontal, Spacing = new Vector2(4, 0), + Scale = new Vector2(0.8f), AutoSizeAxes = Axes.Both, Children = new Drawable[] { - new TopLocalRank(beatmapInfo) - { - Scale = new Vector2(0.8f), - }, - starCounter = new StarCounter - { - Scale = new Vector2(0.8f), - } + new TopLocalRank(beatmapInfo), + starCounter = new StarCounter() } } } diff --git a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs index 577b3f5f64..050425f9f1 100644 --- a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs +++ b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs @@ -61,14 +61,15 @@ namespace osu.Game.Screens.Select.Carousel Direction = FillDirection.Horizontal, AutoSizeAxes = Axes.Both, Margin = new MarginPadding { Top = 5 }, - Children = new Drawable[] + Spacing = new Vector2(5), + Children = new[] { + beatmapSet.AllBeatmapsUpToDate ? Empty() : new UpdateRequiredIcon(beatmapSet), new BeatmapSetOnlineStatusPill { AutoSizeAxes = Axes.Both, Origin = Anchor.CentreLeft, Anchor = Anchor.CentreLeft, - Margin = new MarginPadding { Right = 5 }, TextSize = 11, TextPadding = new MarginPadding { Horizontal = 8, Vertical = 2 }, Status = beatmapSet.Status @@ -76,6 +77,8 @@ namespace osu.Game.Screens.Select.Carousel new FillFlowContainer { AutoSizeAxes = Axes.Both, + Origin = Anchor.CentreLeft, + Anchor = Anchor.CentreLeft, Spacing = new Vector2(3), ChildrenEnumerable = getDifficultyIcons(), }, diff --git a/osu.Game/Screens/Select/Carousel/UpdateRequiredIcon.cs b/osu.Game/Screens/Select/Carousel/UpdateRequiredIcon.cs new file mode 100644 index 0000000000..42539f2836 --- /dev/null +++ b/osu.Game/Screens/Select/Carousel/UpdateRequiredIcon.cs @@ -0,0 +1,105 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Input.Events; +using osu.Game.Beatmaps; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osuTK; + +namespace osu.Game.Screens.Select.Carousel +{ + public class UpdateRequiredIcon : OsuAnimatedButton + { + private readonly BeatmapSetInfo beatmapSetInfo; + private SpriteIcon icon; + + public UpdateRequiredIcon(BeatmapSetInfo beatmapSetInfo) + { + this.beatmapSetInfo = beatmapSetInfo; + + AutoSizeAxes = Axes.Both; + + Anchor = Anchor.CentreLeft; + Origin = Anchor.CentreLeft; + } + + [Resolved] + private BeatmapModelDownloader beatmaps { get; set; } = null!; + + [BackgroundDependencyLoader] + private void load() + { + const float icon_size = 14; + + Content.Anchor = Anchor.CentreLeft; + Content.Origin = Anchor.CentreLeft; + + Content.AddRange(new Drawable[] + { + new FillFlowContainer + { + Padding = new MarginPadding { Horizontal = 5, Vertical = 3 }, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(4), + Children = new Drawable[] + { + new Container + { + Size = new Vector2(icon_size), + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Children = new Drawable[] + { + icon = new SpriteIcon + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Icon = FontAwesome.Solid.SyncAlt, + Size = new Vector2(icon_size), + }, + } + }, + new OsuSpriteText + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Font = OsuFont.Default.With(weight: FontWeight.Bold), + Text = "Update", + } + } + }, + }); + + TooltipText = "Update beatmap with online changes"; + + Action = () => beatmaps.Download(beatmapSetInfo); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + icon.Spin(4000, RotationDirection.Clockwise); + } + + protected override bool OnHover(HoverEvent e) + { + icon.Spin(400, RotationDirection.Clockwise); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + icon.Spin(4000, RotationDirection.Clockwise); + base.OnHoverLost(e); + } + } +} From da360af15af89dc660cbc948a4a195cf0e9515bc Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 18:01:25 +0900 Subject: [PATCH 132/204] Fix vertical centering of button --- osu.Game/Screens/Select/Carousel/SetPanelContent.cs | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs index 050425f9f1..8b921fe400 100644 --- a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs +++ b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs @@ -64,7 +64,17 @@ namespace osu.Game.Screens.Select.Carousel Spacing = new Vector2(5), Children = new[] { - beatmapSet.AllBeatmapsUpToDate ? Empty() : new UpdateRequiredIcon(beatmapSet), + beatmapSet.AllBeatmapsUpToDate + ? Empty() + : new Container + { + AutoSizeAxes = Axes.X, + RelativeSizeAxes = Axes.Y, + Children = new Drawable[] + { + new UpdateRequiredIcon(beatmapSet), + } + }, new BeatmapSetOnlineStatusPill { AutoSizeAxes = Axes.Both, From a16bf35581551befae89f3db8db66b6854b6811e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 18:16:30 +0900 Subject: [PATCH 133/204] Rename button class and add basic progress display --- .../Select/Carousel/SetPanelContent.cs | 2 +- ...uiredIcon.cs => UpdateBeatmapSetButton.cs} | 38 +++++++++++++++++-- 2 files changed, 35 insertions(+), 5 deletions(-) rename osu.Game/Screens/Select/Carousel/{UpdateRequiredIcon.cs => UpdateBeatmapSetButton.cs} (73%) diff --git a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs index 8b921fe400..a95d9078a2 100644 --- a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs +++ b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs @@ -72,7 +72,7 @@ namespace osu.Game.Screens.Select.Carousel RelativeSizeAxes = Axes.Y, Children = new Drawable[] { - new UpdateRequiredIcon(beatmapSet), + new UpdateBeatmapSetButton(beatmapSet), } }, new BeatmapSetOnlineStatusPill diff --git a/osu.Game/Screens/Select/Carousel/UpdateRequiredIcon.cs b/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs similarity index 73% rename from osu.Game/Screens/Select/Carousel/UpdateRequiredIcon.cs rename to osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs index 42539f2836..a11a29a5c6 100644 --- a/osu.Game/Screens/Select/Carousel/UpdateRequiredIcon.cs +++ b/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs @@ -5,6 +5,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Game.Beatmaps; @@ -12,15 +13,18 @@ using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osuTK; +using osuTK.Graphics; namespace osu.Game.Screens.Select.Carousel { - public class UpdateRequiredIcon : OsuAnimatedButton + public class UpdateBeatmapSetButton : OsuAnimatedButton { private readonly BeatmapSetInfo beatmapSetInfo; private SpriteIcon icon; - public UpdateRequiredIcon(BeatmapSetInfo beatmapSetInfo) + private Box progressFill; + + public UpdateBeatmapSetButton(BeatmapSetInfo beatmapSetInfo) { this.beatmapSetInfo = beatmapSetInfo; @@ -31,7 +35,7 @@ namespace osu.Game.Screens.Select.Carousel } [Resolved] - private BeatmapModelDownloader beatmaps { get; set; } = null!; + private BeatmapModelDownloader beatmapDownloader { get; set; } = null!; [BackgroundDependencyLoader] private void load() @@ -43,6 +47,14 @@ namespace osu.Game.Screens.Select.Carousel Content.AddRange(new Drawable[] { + progressFill = new Box + { + Colour = Color4.White, + Alpha = 0.2f, + Blending = BlendingParameters.Additive, + RelativeSizeAxes = Axes.Both, + Width = 0, + }, new FillFlowContainer { Padding = new MarginPadding { Horizontal = 5, Vertical = 3 }, @@ -80,7 +92,12 @@ namespace osu.Game.Screens.Select.Carousel TooltipText = "Update beatmap with online changes"; - Action = () => beatmaps.Download(beatmapSetInfo); + Action = () => + { + beatmapDownloader.Download(beatmapSetInfo); + + attachExistingDownload(); + }; } protected override void LoadComplete() @@ -90,6 +107,19 @@ namespace osu.Game.Screens.Select.Carousel icon.Spin(4000, RotationDirection.Clockwise); } + private void attachExistingDownload() + { + var download = beatmapDownloader.GetExistingDownload(beatmapSetInfo); + + if (download != null) + { + Enabled.Value = false; + TooltipText = string.Empty; + + download.DownloadProgressed += progress => progressFill.ResizeWidthTo(progress, 100); + } + } + protected override bool OnHover(HoverEvent e) { icon.Spin(400, RotationDirection.Clockwise); From f6de76e057ba83855b9b662aed1db1751d08f824 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 18:50:27 +0900 Subject: [PATCH 134/204] Move test to stand-alone class and add full ui testing --- ...eneOnlinePlayBeatmapAvailabilityTracker.cs | 2 +- .../SongSelect/TestSceneBeatmapCarousel.cs | 24 ---- .../TestSceneUpdateBeatmapSetButton.cs | 104 ++++++++++++++++++ 3 files changed, 105 insertions(+), 25 deletions(-) create mode 100644 osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs diff --git a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs index fcf69bf6f2..31bc6dacf8 100644 --- a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs @@ -246,7 +246,7 @@ namespace osu.Game.Tests.Online => new TestDownloadRequest(set); } - private class TestDownloadRequest : ArchiveDownloadRequest + internal class TestDownloadRequest : ArchiveDownloadRequest { public new void SetProgress(float progress) => base.SetProgress(progress); public new void TriggerSuccess(string filename) => base.TriggerSuccess(filename); diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs index 453869f721..e574ee30fb 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs @@ -11,7 +11,6 @@ using osu.Framework.Allocation; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Testing; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Configuration; @@ -44,29 +43,6 @@ namespace osu.Game.Tests.Visual.SongSelect this.rulesets = rulesets; } - [Test] - public void TestBeatmapWithOnlineUpdates() - { - var testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo(); - - createCarousel(new List - { - testBeatmapSetInfo, - }); - - AddAssert("update button not visible", () => !carousel.ChildrenOfType().Any()); - - AddStep("update online hash", () => - { - testBeatmapSetInfo.Beatmaps.First().OnlineMD5Hash = "different hash"; - testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now; - - carousel.UpdateBeatmapSet(testBeatmapSetInfo); - }); - - AddUntilStep("update button visible", () => carousel.ChildrenOfType().Any()); - } - [Test] public void TestExternalRulesetChange() { diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs new file mode 100644 index 0000000000..03336ef488 --- /dev/null +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs @@ -0,0 +1,104 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Testing; +using osu.Game.Beatmaps; +using osu.Game.Online.API; +using osu.Game.Screens.Select; +using osu.Game.Screens.Select.Carousel; +using osu.Game.Tests.Online; +using osu.Game.Tests.Resources; + +namespace osu.Game.Tests.Visual.SongSelect +{ + [TestFixture] + public class TestSceneUpdateBeatmapSetButton : OsuManualInputManagerTestScene + { + private BeatmapCarousel carousel = null!; + + private TestSceneOnlinePlayBeatmapAvailabilityTracker.TestBeatmapModelDownloader beatmapDownloader = null!; + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); + + var importer = parent.Get(); + + dependencies.CacheAs(beatmapDownloader = new TestSceneOnlinePlayBeatmapAvailabilityTracker.TestBeatmapModelDownloader(importer, API)); + return dependencies; + } + + [Test] + public void TestBeatmapWithOnlineUpdates() + { + ArchiveDownloadRequest? downloadRequest = null; + + UpdateBeatmapSetButton? getUpdateButton() => carousel.ChildrenOfType().SingleOrDefault(); + + var testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo(); + + AddStep("create carousel", () => + { + Child = carousel = new BeatmapCarousel + { + RelativeSizeAxes = Axes.Both, + BeatmapSets = new List + { + testBeatmapSetInfo, + } + }; + }); + + AddUntilStep("wait for load", () => carousel.BeatmapSetsLoaded); + + AddAssert("update button not visible", () => getUpdateButton() == null); + + AddStep("update online hash", () => + { + testBeatmapSetInfo.Beatmaps.First().OnlineMD5Hash = "different hash"; + testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now; + + carousel.UpdateBeatmapSet(testBeatmapSetInfo); + }); + + AddUntilStep("update button visible", () => getUpdateButton() != null); + + AddStep("click button", () => getUpdateButton()?.TriggerClick()); + + AddUntilStep("wait for download started", () => + { + downloadRequest = beatmapDownloader.GetExistingDownload(testBeatmapSetInfo); + return downloadRequest != null; + }); + + AddUntilStep("progress download to completion", () => + { + if (downloadRequest is TestSceneOnlinePlayBeatmapAvailabilityTracker.TestDownloadRequest testRequest) + { + testRequest.SetProgress(testRequest.Progress + 0.1f); + + if (testRequest.Progress >= 1) + { + testRequest.TriggerSuccess(); + + // usually this would be done by the import process. + testBeatmapSetInfo.Beatmaps.First().MD5Hash = "different hash"; + testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now; + + // usually this would be done by a realm subscription. + carousel.UpdateBeatmapSet(testBeatmapSetInfo); + return true; + } + } + + return false; + }); + } + } +} From 17046b0553ef0240cb91b3289a5cff70fb718082 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 19:01:23 +0900 Subject: [PATCH 135/204] Add basic handling of download failures --- .../TestSceneUpdateBeatmapSetButton.cs | 68 ++++++++++++++++--- osu.Game/Database/ModelDownloader.cs | 2 +- .../Select/Carousel/UpdateBeatmapSetButton.cs | 13 ++-- 3 files changed, 69 insertions(+), 14 deletions(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs index 03336ef488..bae3b66ed9 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs @@ -24,6 +24,8 @@ namespace osu.Game.Tests.Visual.SongSelect private TestSceneOnlinePlayBeatmapAvailabilityTracker.TestBeatmapModelDownloader beatmapDownloader = null!; + private BeatmapSetInfo testBeatmapSetInfo = null!; + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) { var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); @@ -34,15 +36,11 @@ namespace osu.Game.Tests.Visual.SongSelect return dependencies; } - [Test] - public void TestBeatmapWithOnlineUpdates() + private UpdateBeatmapSetButton? getUpdateButton() => carousel.ChildrenOfType().SingleOrDefault(); + + [SetUpSteps] + public void SetUpSteps() { - ArchiveDownloadRequest? downloadRequest = null; - - UpdateBeatmapSetButton? getUpdateButton() => carousel.ChildrenOfType().SingleOrDefault(); - - var testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo(); - AddStep("create carousel", () => { Child = carousel = new BeatmapCarousel @@ -50,7 +48,7 @@ namespace osu.Game.Tests.Visual.SongSelect RelativeSizeAxes = Axes.Both, BeatmapSets = new List { - testBeatmapSetInfo, + (testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo()), } }; }); @@ -58,6 +56,12 @@ namespace osu.Game.Tests.Visual.SongSelect AddUntilStep("wait for load", () => carousel.BeatmapSetsLoaded); AddAssert("update button not visible", () => getUpdateButton() == null); + } + + [Test] + public void TestDownloadToCompletion() + { + ArchiveDownloadRequest? downloadRequest = null; AddStep("update online hash", () => { @@ -77,6 +81,8 @@ namespace osu.Game.Tests.Visual.SongSelect return downloadRequest != null; }); + AddUntilStep("wait for button disabled", () => getUpdateButton()?.Enabled.Value == false); + AddUntilStep("progress download to completion", () => { if (downloadRequest is TestSceneOnlinePlayBeatmapAvailabilityTracker.TestDownloadRequest testRequest) @@ -100,5 +106,49 @@ namespace osu.Game.Tests.Visual.SongSelect return false; }); } + + [Test] + public void TestDownloadFailed() + { + ArchiveDownloadRequest? downloadRequest = null; + + AddStep("update online hash", () => + { + testBeatmapSetInfo.Beatmaps.First().OnlineMD5Hash = "different hash"; + testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now; + + carousel.UpdateBeatmapSet(testBeatmapSetInfo); + }); + + AddUntilStep("update button visible", () => getUpdateButton() != null); + + AddStep("click button", () => getUpdateButton()?.TriggerClick()); + + AddUntilStep("wait for download started", () => + { + downloadRequest = beatmapDownloader.GetExistingDownload(testBeatmapSetInfo); + return downloadRequest != null; + }); + + AddUntilStep("wait for button disabled", () => getUpdateButton()?.Enabled.Value == false); + + AddUntilStep("progress download to failure", () => + { + if (downloadRequest is TestSceneOnlinePlayBeatmapAvailabilityTracker.TestDownloadRequest testRequest) + { + testRequest.SetProgress(testRequest.Progress + 0.1f); + + if (testRequest.Progress >= 0.5f) + { + testRequest.TriggerFailure(new Exception()); + return true; + } + } + + return false; + }); + + AddUntilStep("wait for button enabled", () => getUpdateButton()?.Enabled.Value == true); + } } } diff --git a/osu.Game/Database/ModelDownloader.cs b/osu.Game/Database/ModelDownloader.cs index 76717fd46f..a4d52426ab 100644 --- a/osu.Game/Database/ModelDownloader.cs +++ b/osu.Game/Database/ModelDownloader.cs @@ -101,7 +101,7 @@ namespace osu.Game.Database notification.State = ProgressNotificationState.Cancelled; if (!(error is OperationCanceledException)) - Logger.Error(error, $"{importer.HumanisedModelName.Titleize()} download failed!"); + Logger.Error(error, $"{importer?.HumanisedModelName.Titleize()} download failed!"); } } diff --git a/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs b/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs index a11a29a5c6..89404b2878 100644 --- a/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs +++ b/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs @@ -90,12 +90,9 @@ namespace osu.Game.Screens.Select.Carousel }, }); - TooltipText = "Update beatmap with online changes"; - Action = () => { beatmapDownloader.Download(beatmapSetInfo); - attachExistingDownload(); }; } @@ -116,7 +113,15 @@ namespace osu.Game.Screens.Select.Carousel Enabled.Value = false; TooltipText = string.Empty; - download.DownloadProgressed += progress => progressFill.ResizeWidthTo(progress, 100); + download.DownloadProgressed += progress => progressFill.ResizeWidthTo(progress, 100, Easing.OutQuint); + download.Failure += _ => attachExistingDownload(); + } + else + { + Enabled.Value = true; + TooltipText = "Update beatmap with online changes"; + + progressFill.ResizeWidthTo(0, 100, Easing.OutQuint); } } From 07874efa7f732ea1a2abb6a7a5f7f67d4a11a09b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 19:39:51 +0900 Subject: [PATCH 136/204] Set last online update to actual value provided by data source --- osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs | 9 ++++++--- osu.Game/Online/API/Requests/Responses/APIBeatmap.cs | 3 +++ 2 files changed, 9 insertions(+), 3 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs index e07f18bdfb..580dcee18c 100644 --- a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs +++ b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs @@ -102,13 +102,14 @@ namespace osu.Game.Beatmaps beatmapInfo.BeatmapSet.Status = res.BeatmapSet?.Status ?? BeatmapOnlineStatus.None; beatmapInfo.BeatmapSet.OnlineID = res.OnlineBeatmapSetID; + beatmapInfo.OnlineMD5Hash = res.MD5Hash; + beatmapInfo.LastOnlineUpdate = res.LastUpdated; + beatmapInfo.OnlineID = res.OnlineID; beatmapInfo.Metadata.Author.OnlineID = res.AuthorID; - beatmapInfo.LastOnlineUpdate = DateTimeOffset.Now; - logForModel(set, $"Online retrieval mapped {beatmapInfo} to {res.OnlineBeatmapSetID} / {res.OnlineID}."); } } @@ -193,7 +194,7 @@ namespace osu.Game.Beatmaps using (var cmd = db.CreateCommand()) { - cmd.CommandText = "SELECT beatmapset_id, beatmap_id, approved, user_id, checksum FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineID OR filename = @Path"; + cmd.CommandText = "SELECT beatmapset_id, beatmap_id, approved, user_id, checksum, last_update FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineID OR filename = @Path"; cmd.Parameters.Add(new SqliteParameter("@MD5Hash", beatmapInfo.MD5Hash)); cmd.Parameters.Add(new SqliteParameter("@OnlineID", beatmapInfo.OnlineID)); @@ -213,7 +214,9 @@ namespace osu.Game.Beatmaps beatmapInfo.BeatmapSet.OnlineID = reader.GetInt32(0); beatmapInfo.OnlineID = reader.GetInt32(1); beatmapInfo.Metadata.Author.OnlineID = reader.GetInt32(3); + beatmapInfo.OnlineMD5Hash = reader.GetString(4); + beatmapInfo.LastOnlineUpdate = reader.GetDateTimeOffset(5); logForModel(set, $"Cached local retrieval for {beatmapInfo}."); return true; diff --git a/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs b/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs index 735fde333d..3fee81cf33 100644 --- a/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs +++ b/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs @@ -81,6 +81,9 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty(@"max_combo")] public int? MaxCombo { get; set; } + [JsonProperty(@"last_updated")] + public DateTimeOffset LastUpdated { get; set; } + public double BPM { get; set; } #region Implementation of IBeatmapInfo From 30daa0fd447282ec9ecaeb3755bc6ec0d6479332 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 19:37:04 +0900 Subject: [PATCH 137/204] Add ranked and submitted date storage and filtering --- osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs | 6 +++++- osu.Game/Beatmaps/BeatmapSetInfo.cs | 10 ++++++++++ osu.Game/Database/RealmAccess.cs | 3 ++- osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs | 2 ++ osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs | 7 +++++++ osu.Game/Screens/Select/Filter/SortMode.cs | 3 +++ 6 files changed, 29 insertions(+), 2 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs index 580dcee18c..d3be240d4c 100644 --- a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs +++ b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs @@ -102,6 +102,8 @@ namespace osu.Game.Beatmaps beatmapInfo.BeatmapSet.Status = res.BeatmapSet?.Status ?? BeatmapOnlineStatus.None; beatmapInfo.BeatmapSet.OnlineID = res.OnlineBeatmapSetID; + beatmapInfo.BeatmapSet.DateRanked = res.BeatmapSet?.Ranked; + beatmapInfo.BeatmapSet.DateSubmitted = res.BeatmapSet?.Submitted; beatmapInfo.OnlineMD5Hash = res.MD5Hash; beatmapInfo.LastOnlineUpdate = res.LastUpdated; @@ -194,7 +196,8 @@ namespace osu.Game.Beatmaps using (var cmd = db.CreateCommand()) { - cmd.CommandText = "SELECT beatmapset_id, beatmap_id, approved, user_id, checksum, last_update FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineID OR filename = @Path"; + cmd.CommandText = + "SELECT beatmapset_id, beatmap_id, approved, user_id, checksum, last_update FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineID OR filename = @Path"; cmd.Parameters.Add(new SqliteParameter("@MD5Hash", beatmapInfo.MD5Hash)); cmd.Parameters.Add(new SqliteParameter("@OnlineID", beatmapInfo.OnlineID)); @@ -212,6 +215,7 @@ namespace osu.Game.Beatmaps beatmapInfo.BeatmapSet.Status = status; beatmapInfo.BeatmapSet.OnlineID = reader.GetInt32(0); + // TODO: DateSubmitted and DateRanked are not provided by local cache. beatmapInfo.OnlineID = reader.GetInt32(1); beatmapInfo.Metadata.Author.OnlineID = reader.GetInt32(3); diff --git a/osu.Game/Beatmaps/BeatmapSetInfo.cs b/osu.Game/Beatmaps/BeatmapSetInfo.cs index ead280a75e..b404f0b34d 100644 --- a/osu.Game/Beatmaps/BeatmapSetInfo.cs +++ b/osu.Game/Beatmaps/BeatmapSetInfo.cs @@ -26,6 +26,16 @@ namespace osu.Game.Beatmaps public DateTimeOffset DateAdded { get; set; } + /// + /// The date this beatmap set was first submitted. + /// + public DateTimeOffset? DateSubmitted { get; set; } + + /// + /// The date this beatmap set was ranked. + /// + public DateTimeOffset? DateRanked { get; set; } + [JsonIgnore] public IBeatmapMetadataInfo Metadata => Beatmaps.FirstOrDefault()?.Metadata ?? new BeatmapMetadata(); diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 28870617cc..dff2bdddbd 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -62,8 +62,9 @@ namespace osu.Game.Database /// 16 2022-07-15 Removed HasReplay from ScoreInfo. /// 17 2022-07-16 Added CountryCode to RealmUser. /// 18 2022-07-19 Added OnlineMD5Hash and LastOnlineUpdate to BeatmapInfo. + /// 19 2022-07-19 Added DateSubmitted and DateRanked to BeatmapSetInfo. /// - private const int schema_version = 18; + private const int schema_version = 19; /// /// Lock object which is held during sections, blocking realm retrieval during blocking periods. diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs index c57cbcfba4..81734745c4 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs @@ -55,6 +55,8 @@ namespace osu.Game.Screens.Select.Carousel match &= !criteria.Artist.HasFilter || criteria.Artist.Matches(BeatmapInfo.Metadata.Artist) || criteria.Artist.Matches(BeatmapInfo.Metadata.ArtistUnicode); + match &= criteria.Sort != SortMode.DateRanked || BeatmapInfo.BeatmapSet?.DateRanked != null; + match &= !criteria.UserStarDifficulty.HasFilter || criteria.UserStarDifficulty.IsInRange(BeatmapInfo.StarRating); if (match && criteria.SearchTerms.Length > 0) diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs index 94d911692c..bd7b1f12a4 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs @@ -81,6 +81,13 @@ namespace osu.Game.Screens.Select.Carousel case SortMode.DateAdded: return otherSet.BeatmapSet.DateAdded.CompareTo(BeatmapSet.DateAdded); + case SortMode.DateRanked: + // Beatmaps which have no ranked date should already be filtered away in this mode. + if (BeatmapSet.DateRanked == null || otherSet.BeatmapSet.DateRanked == null) + return 0; + + return otherSet.BeatmapSet.DateRanked.Value.CompareTo(BeatmapSet.DateRanked.Value); + case SortMode.LastPlayed: return -compareUsingAggregateMax(otherSet, b => (b.LastPlayed ?? DateTimeOffset.MinValue).ToUnixTimeSeconds()); diff --git a/osu.Game/Screens/Select/Filter/SortMode.cs b/osu.Game/Screens/Select/Filter/SortMode.cs index 4227114618..1e60ea3bac 100644 --- a/osu.Game/Screens/Select/Filter/SortMode.cs +++ b/osu.Game/Screens/Select/Filter/SortMode.cs @@ -23,6 +23,9 @@ namespace osu.Game.Screens.Select.Filter [Description("Date Added")] DateAdded, + [Description("Date Ranked")] + DateRanked, + [Description("Last Played")] LastPlayed, From 842fe32003244c5934cf0f1b8bbeb8648c74f08d Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 19 Jul 2022 19:57:36 +0900 Subject: [PATCH 138/204] Update test values --- .../OsuDifficultyCalculatorTest.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs index bb593c2fb3..46f7c461f8 100644 --- a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs @@ -17,18 +17,18 @@ namespace osu.Game.Rulesets.Osu.Tests { protected override string ResourceAssembly => "osu.Game.Rulesets.Osu"; - [TestCase(6.6972307565739273d, 206, "diffcalc-test")] - [TestCase(1.4484754139145539d, 45, "zero-length-sliders")] + [TestCase(6.6369583000323935d, 206, "diffcalc-test")] + [TestCase(1.4476531024675374d, 45, "zero-length-sliders")] public void Test(double expectedStarRating, int expectedMaxCombo, string name) => base.Test(expectedStarRating, expectedMaxCombo, name); - [TestCase(8.9382559208689809d, 206, "diffcalc-test")] - [TestCase(1.7548875851757628d, 45, "zero-length-sliders")] + [TestCase(8.8816128335486386d, 206, "diffcalc-test")] + [TestCase(1.7540389962596916d, 45, "zero-length-sliders")] public void TestClockRateAdjusted(double expectedStarRating, int expectedMaxCombo, string name) => Test(expectedStarRating, expectedMaxCombo, name, new OsuModDoubleTime()); - [TestCase(6.6972307218715166d, 239, "diffcalc-test")] - [TestCase(1.4484754139145537d, 54, "zero-length-sliders")] + [TestCase(6.6369583000323935d, 239, "diffcalc-test")] + [TestCase(1.4476531024675374d, 54, "zero-length-sliders")] public void TestClassicMod(double expectedStarRating, int expectedMaxCombo, string name) => Test(expectedStarRating, expectedMaxCombo, name, new OsuModClassic()); From 6357223341200e1b5ed37c03dd4ae21b7b706952 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 20:06:19 +0900 Subject: [PATCH 139/204] Fix incorrect DI fetch and apply nullability to `ModelDownloader` --- .../TestSceneUpdateBeatmapSetButton.cs | 2 +- osu.Game/Beatmaps/BeatmapModelDownloader.cs | 4 +--- osu.Game/Database/ModelDownloader.cs | 18 ++++++++---------- osu.Game/Scoring/ScoreModelDownloader.cs | 2 -- 4 files changed, 10 insertions(+), 16 deletions(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs index bae3b66ed9..a95f145897 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs @@ -30,7 +30,7 @@ namespace osu.Game.Tests.Visual.SongSelect { var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); - var importer = parent.Get(); + var importer = parent.Get(); dependencies.CacheAs(beatmapDownloader = new TestSceneOnlinePlayBeatmapAvailabilityTracker.TestBeatmapModelDownloader(importer, API)); return dependencies; diff --git a/osu.Game/Beatmaps/BeatmapModelDownloader.cs b/osu.Game/Beatmaps/BeatmapModelDownloader.cs index 74d583fe7e..4295def5c3 100644 --- a/osu.Game/Beatmaps/BeatmapModelDownloader.cs +++ b/osu.Game/Beatmaps/BeatmapModelDownloader.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Database; using osu.Game.Online.API; using osu.Game.Online.API.Requests; @@ -14,7 +12,7 @@ namespace osu.Game.Beatmaps protected override ArchiveDownloadRequest CreateDownloadRequest(IBeatmapSetInfo set, bool minimiseDownloadSize) => new DownloadBeatmapSetRequest(set, minimiseDownloadSize); - public override ArchiveDownloadRequest GetExistingDownload(IBeatmapSetInfo model) + public override ArchiveDownloadRequest? GetExistingDownload(IBeatmapSetInfo model) => CurrentDownloads.Find(r => r.Model.OnlineID == model.OnlineID); public BeatmapModelDownloader(IModelImporter beatmapImporter, IAPIProvider api) diff --git a/osu.Game/Database/ModelDownloader.cs b/osu.Game/Database/ModelDownloader.cs index a4d52426ab..02bcb342e4 100644 --- a/osu.Game/Database/ModelDownloader.cs +++ b/osu.Game/Database/ModelDownloader.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -19,18 +17,18 @@ namespace osu.Game.Database where TModel : class, IHasGuidPrimaryKey, ISoftDelete, IEquatable, T where T : class { - public Action PostNotification { protected get; set; } + public Action? PostNotification { protected get; set; } - public event Action> DownloadBegan; + public event Action>? DownloadBegan; - public event Action> DownloadFailed; + public event Action>? DownloadFailed; private readonly IModelImporter importer; - private readonly IAPIProvider api; + private readonly IAPIProvider? api; protected readonly List> CurrentDownloads = new List>(); - protected ModelDownloader(IModelImporter importer, IAPIProvider api) + protected ModelDownloader(IModelImporter importer, IAPIProvider? api) { this.importer = importer; this.api = api; @@ -87,7 +85,7 @@ namespace osu.Game.Database CurrentDownloads.Add(request); PostNotification?.Invoke(notification); - api.PerformAsync(request); + api?.PerformAsync(request); DownloadBegan?.Invoke(request); return true; @@ -101,11 +99,11 @@ namespace osu.Game.Database notification.State = ProgressNotificationState.Cancelled; if (!(error is OperationCanceledException)) - Logger.Error(error, $"{importer?.HumanisedModelName.Titleize()} download failed!"); + Logger.Error(error, $"{importer.HumanisedModelName.Titleize()} download failed!"); } } - public abstract ArchiveDownloadRequest GetExistingDownload(T model); + public abstract ArchiveDownloadRequest? GetExistingDownload(T model); private bool canDownload(T model) => GetExistingDownload(model) == null && api != null; diff --git a/osu.Game/Scoring/ScoreModelDownloader.cs b/osu.Game/Scoring/ScoreModelDownloader.cs index 8625c6c5d0..514b7a57de 100644 --- a/osu.Game/Scoring/ScoreModelDownloader.cs +++ b/osu.Game/Scoring/ScoreModelDownloader.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Database; using osu.Game.Extensions; using osu.Game.Online.API; From 1f9f2b413e2218bc6353ffc496c319f35eb7ea96 Mon Sep 17 00:00:00 2001 From: andy840119 Date: Sun, 3 Jul 2022 22:19:35 +0800 Subject: [PATCH 140/204] Remove the nullable disable annotation. Also, mark as nullable for some properties. --- osu.Game/Rulesets/Mods/DifficultyBindable.cs | 4 +--- .../Rulesets/Mods/IApplicableAfterBeatmapConversion.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableFailOverride.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableMod.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToAudio.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs | 2 -- .../Rulesets/Mods/IApplicableToBeatmapConverter.cs | 2 -- .../Rulesets/Mods/IApplicableToBeatmapProcessor.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs | 2 -- .../Rulesets/Mods/IApplicableToDrawableHitObject.cs | 2 -- .../Rulesets/Mods/IApplicableToDrawableHitObjects.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToHUD.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToHealthProcessor.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToHitObject.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToPlayer.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToRate.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToSample.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToTrack.cs | 2 -- osu.Game/Rulesets/Mods/ICreateReplay.cs | 2 -- osu.Game/Rulesets/Mods/ICreateReplayData.cs | 4 +--- osu.Game/Rulesets/Mods/IHasSeed.cs | 2 -- osu.Game/Rulesets/Mods/IMod.cs | 2 -- osu.Game/Rulesets/Mods/IReadFromConfig.cs | 2 -- osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs | 2 -- osu.Game/Rulesets/Mods/MetronomeBeat.cs | 2 -- osu.Game/Rulesets/Mods/Mod.cs | 4 +--- osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs | 4 +--- osu.Game/Rulesets/Mods/ModAutoplay.cs | 2 -- osu.Game/Rulesets/Mods/ModBarrelRoll.cs | 2 -- osu.Game/Rulesets/Mods/ModBlockFail.cs | 2 -- osu.Game/Rulesets/Mods/ModCinema.cs | 2 -- osu.Game/Rulesets/Mods/ModClassic.cs | 2 -- osu.Game/Rulesets/Mods/ModDaycore.cs | 2 -- osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs | 2 -- osu.Game/Rulesets/Mods/ModDoubleTime.cs | 2 -- osu.Game/Rulesets/Mods/ModEasy.cs | 2 -- osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs | 2 -- osu.Game/Rulesets/Mods/ModExtensions.cs | 2 -- osu.Game/Rulesets/Mods/ModFailCondition.cs | 2 -- osu.Game/Rulesets/Mods/ModFlashlight.cs | 2 -- osu.Game/Rulesets/Mods/ModHalfTime.cs | 2 -- osu.Game/Rulesets/Mods/ModHardRock.cs | 2 -- osu.Game/Rulesets/Mods/ModHidden.cs | 2 -- osu.Game/Rulesets/Mods/ModMirror.cs | 2 -- osu.Game/Rulesets/Mods/ModMuted.cs | 2 -- osu.Game/Rulesets/Mods/ModNightcore.cs | 10 ++++------ osu.Game/Rulesets/Mods/ModNoFail.cs | 2 -- osu.Game/Rulesets/Mods/ModNoMod.cs | 2 -- osu.Game/Rulesets/Mods/ModNoScope.cs | 2 -- osu.Game/Rulesets/Mods/ModPerfect.cs | 2 -- osu.Game/Rulesets/Mods/ModRandom.cs | 2 -- osu.Game/Rulesets/Mods/ModRateAdjust.cs | 2 -- osu.Game/Rulesets/Mods/ModRelax.cs | 2 -- osu.Game/Rulesets/Mods/ModSuddenDeath.cs | 2 -- osu.Game/Rulesets/Mods/ModTimeRamp.cs | 4 +--- osu.Game/Rulesets/Mods/ModType.cs | 2 -- osu.Game/Rulesets/Mods/ModWindDown.cs | 2 -- osu.Game/Rulesets/Mods/ModWindUp.cs | 2 -- osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs | 8 +++----- osu.Game/Rulesets/Mods/MultiMod.cs | 2 -- osu.Game/Rulesets/Mods/UnknownMod.cs | 2 -- 63 files changed, 12 insertions(+), 138 deletions(-) diff --git a/osu.Game/Rulesets/Mods/DifficultyBindable.cs b/osu.Game/Rulesets/Mods/DifficultyBindable.cs index eb5f97bcf7..34e9fe40a3 100644 --- a/osu.Game/Rulesets/Mods/DifficultyBindable.cs +++ b/osu.Game/Rulesets/Mods/DifficultyBindable.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Bindables; using osu.Game.Beatmaps; @@ -29,7 +27,7 @@ namespace osu.Game.Rulesets.Mods /// /// A function that can extract the current value of this setting from a beatmap difficulty for display purposes. /// - public Func ReadCurrentFromDifficulty; + public Func? ReadCurrentFromDifficulty; public float Precision { diff --git a/osu.Game/Rulesets/Mods/IApplicableAfterBeatmapConversion.cs b/osu.Game/Rulesets/Mods/IApplicableAfterBeatmapConversion.cs index 9286f682d1..d45311675d 100644 --- a/osu.Game/Rulesets/Mods/IApplicableAfterBeatmapConversion.cs +++ b/osu.Game/Rulesets/Mods/IApplicableAfterBeatmapConversion.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableFailOverride.cs b/osu.Game/Rulesets/Mods/IApplicableFailOverride.cs index d0b54f835b..8c99d739cb 100644 --- a/osu.Game/Rulesets/Mods/IApplicableFailOverride.cs +++ b/osu.Game/Rulesets/Mods/IApplicableFailOverride.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Mods { /// diff --git a/osu.Game/Rulesets/Mods/IApplicableMod.cs b/osu.Game/Rulesets/Mods/IApplicableMod.cs index 7675bd89ef..8ca1a3f8a5 100644 --- a/osu.Game/Rulesets/Mods/IApplicableMod.cs +++ b/osu.Game/Rulesets/Mods/IApplicableMod.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Mods { /// diff --git a/osu.Game/Rulesets/Mods/IApplicableToAudio.cs b/osu.Game/Rulesets/Mods/IApplicableToAudio.cs index de76790aee..901da7af55 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToAudio.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToAudio.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Mods { public interface IApplicableToAudio : IApplicableToTrack, IApplicableToSample diff --git a/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs b/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs index 278b4794c5..cff669bf53 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs b/osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs index a5ccea1873..8cefb02904 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToBeatmapProcessor.cs b/osu.Game/Rulesets/Mods/IApplicableToBeatmapProcessor.cs index c653a674ef..e23a5d8d99 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToBeatmapProcessor.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToBeatmapProcessor.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs b/osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs index 1447511de9..42b520ab26 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs b/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs index f559ed04d7..c8a9ff2f9a 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObjects.cs b/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObjects.cs index 8bf2c3810e..7f926dd8b8 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObjects.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObjects.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using osu.Framework.Extensions.IEnumerableExtensions; diff --git a/osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs b/osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs index ace3af62a1..b012beb0c0 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.UI; diff --git a/osu.Game/Rulesets/Mods/IApplicableToHUD.cs b/osu.Game/Rulesets/Mods/IApplicableToHUD.cs index b5fe299b24..4fb535a0b3 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToHUD.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToHUD.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Screens.Play; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToHealthProcessor.cs b/osu.Game/Rulesets/Mods/IApplicableToHealthProcessor.cs index a58f8640fd..2676060efa 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToHealthProcessor.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToHealthProcessor.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToHitObject.cs b/osu.Game/Rulesets/Mods/IApplicableToHitObject.cs index d9fa993393..f7f81c92c0 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToHitObject.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToHitObject.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToPlayer.cs b/osu.Game/Rulesets/Mods/IApplicableToPlayer.cs index c28935607f..bf78428470 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToPlayer.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToPlayer.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Screens.Play; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToRate.cs b/osu.Game/Rulesets/Mods/IApplicableToRate.cs index c66c8f49a1..f613867132 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToRate.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToRate.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Mods { /// diff --git a/osu.Game/Rulesets/Mods/IApplicableToSample.cs b/osu.Game/Rulesets/Mods/IApplicableToSample.cs index 97ed0fbf7e..efd88f2399 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToSample.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToSample.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Audio; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs b/osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs index 24c1ac9afe..b93e50921f 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; diff --git a/osu.Game/Rulesets/Mods/IApplicableToTrack.cs b/osu.Game/Rulesets/Mods/IApplicableToTrack.cs index 358ef71cc0..deecd4bf1f 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToTrack.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToTrack.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Audio; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/ICreateReplay.cs b/osu.Game/Rulesets/Mods/ICreateReplay.cs index e77f4c49b9..1e5eeca92c 100644 --- a/osu.Game/Rulesets/Mods/ICreateReplay.cs +++ b/osu.Game/Rulesets/Mods/ICreateReplay.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/Mods/ICreateReplayData.cs b/osu.Game/Rulesets/Mods/ICreateReplayData.cs index 6058380eb3..d4587b673c 100644 --- a/osu.Game/Rulesets/Mods/ICreateReplayData.cs +++ b/osu.Game/Rulesets/Mods/ICreateReplayData.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Online.API.Requests.Responses; @@ -45,7 +43,7 @@ namespace osu.Game.Rulesets.Mods /// public readonly ModCreatedUser User; - public ModReplayData(Replay replay, ModCreatedUser user = null) + public ModReplayData(Replay replay, ModCreatedUser? user = null) { Replay = replay; User = user ?? new ModCreatedUser(); diff --git a/osu.Game/Rulesets/Mods/IHasSeed.cs b/osu.Game/Rulesets/Mods/IHasSeed.cs index fd2161ac09..001a9d214c 100644 --- a/osu.Game/Rulesets/Mods/IHasSeed.cs +++ b/osu.Game/Rulesets/Mods/IHasSeed.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Bindables; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IMod.cs b/osu.Game/Rulesets/Mods/IMod.cs index 349cc7dd5a..30fa1ea8cb 100644 --- a/osu.Game/Rulesets/Mods/IMod.cs +++ b/osu.Game/Rulesets/Mods/IMod.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/IReadFromConfig.cs b/osu.Game/Rulesets/Mods/IReadFromConfig.cs index ee6fb6364f..d66fabce70 100644 --- a/osu.Game/Rulesets/Mods/IReadFromConfig.cs +++ b/osu.Game/Rulesets/Mods/IReadFromConfig.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Configuration; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs b/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs index 3aad858af5..7cf480a11b 100644 --- a/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs +++ b/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/MetronomeBeat.cs b/osu.Game/Rulesets/Mods/MetronomeBeat.cs index b26052a37e..149af1e30a 100644 --- a/osu.Game/Rulesets/Mods/MetronomeBeat.cs +++ b/osu.Game/Rulesets/Mods/MetronomeBeat.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Audio; using osu.Framework.Audio.Track; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/Mod.cs b/osu.Game/Rulesets/Mods/Mod.cs index 17093e3033..7fdb03a7f3 100644 --- a/osu.Game/Rulesets/Mods/Mod.cs +++ b/osu.Game/Rulesets/Mods/Mod.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -117,7 +115,7 @@ namespace osu.Game.Rulesets.Mods [JsonIgnore] public virtual Type[] IncompatibleMods => Array.Empty(); - private IReadOnlyList settingsBacking; + private IReadOnlyList? settingsBacking; /// /// A list of the all settings within this mod. diff --git a/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs b/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs index aea6e12a07..54ee4554b1 100644 --- a/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs +++ b/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -79,7 +77,7 @@ namespace osu.Game.Rulesets.Mods // Apply a fixed rate change when missing, allowing the player to catch up when the rate is too fast. private const double rate_change_on_miss = 0.95d; - private IAdjustableAudioComponent track; + private IAdjustableAudioComponent? track; private double targetRate = 1d; /// diff --git a/osu.Game/Rulesets/Mods/ModAutoplay.cs b/osu.Game/Rulesets/Mods/ModAutoplay.cs index 6d786fc8e2..0ebe11b393 100644 --- a/osu.Game/Rulesets/Mods/ModAutoplay.cs +++ b/osu.Game/Rulesets/Mods/ModAutoplay.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/ModBarrelRoll.cs b/osu.Game/Rulesets/Mods/ModBarrelRoll.cs index bd0f2bfe59..bacb953f76 100644 --- a/osu.Game/Rulesets/Mods/ModBarrelRoll.cs +++ b/osu.Game/Rulesets/Mods/ModBarrelRoll.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Bindables; using osu.Framework.Extensions; diff --git a/osu.Game/Rulesets/Mods/ModBlockFail.cs b/osu.Game/Rulesets/Mods/ModBlockFail.cs index a6a8244480..8a9b0cddc8 100644 --- a/osu.Game/Rulesets/Mods/ModBlockFail.cs +++ b/osu.Game/Rulesets/Mods/ModBlockFail.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Bindables; using osu.Game.Configuration; using osu.Game.Screens.Play; diff --git a/osu.Game/Rulesets/Mods/ModCinema.cs b/osu.Game/Rulesets/Mods/ModCinema.cs index 6e7bd6350e..99c4e71d1f 100644 --- a/osu.Game/Rulesets/Mods/ModCinema.cs +++ b/osu.Game/Rulesets/Mods/ModCinema.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/ModClassic.cs b/osu.Game/Rulesets/Mods/ModClassic.cs index b4885ff16e..1159955e11 100644 --- a/osu.Game/Rulesets/Mods/ModClassic.cs +++ b/osu.Game/Rulesets/Mods/ModClassic.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Graphics.Sprites; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/ModDaycore.cs b/osu.Game/Rulesets/Mods/ModDaycore.cs index 262aeb07ac..9e8e44229e 100644 --- a/osu.Game/Rulesets/Mods/ModDaycore.cs +++ b/osu.Game/Rulesets/Mods/ModDaycore.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Audio; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs index c0e2c75aca..eefa1531c4 100644 --- a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs +++ b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/ModDoubleTime.cs b/osu.Game/Rulesets/Mods/ModDoubleTime.cs index 389d0db261..1c71f5d055 100644 --- a/osu.Game/Rulesets/Mods/ModDoubleTime.cs +++ b/osu.Game/Rulesets/Mods/ModDoubleTime.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; diff --git a/osu.Game/Rulesets/Mods/ModEasy.cs b/osu.Game/Rulesets/Mods/ModEasy.cs index bc5988174b..0f51e2a6d5 100644 --- a/osu.Game/Rulesets/Mods/ModEasy.cs +++ b/osu.Game/Rulesets/Mods/ModEasy.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs b/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs index 984892de51..2ac0f59d84 100644 --- a/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs +++ b/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Humanizer; using osu.Framework.Bindables; using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/Mods/ModExtensions.cs b/osu.Game/Rulesets/Mods/ModExtensions.cs index ad61404972..b22030414b 100644 --- a/osu.Game/Rulesets/Mods/ModExtensions.cs +++ b/osu.Game/Rulesets/Mods/ModExtensions.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Rulesets/Mods/ModFailCondition.cs b/osu.Game/Rulesets/Mods/ModFailCondition.cs index e24746ebd9..4425ece513 100644 --- a/osu.Game/Rulesets/Mods/ModFailCondition.cs +++ b/osu.Game/Rulesets/Mods/ModFailCondition.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Bindables; using osu.Game.Configuration; diff --git a/osu.Game/Rulesets/Mods/ModFlashlight.cs b/osu.Game/Rulesets/Mods/ModFlashlight.cs index 649d5480bf..b449f3f64d 100644 --- a/osu.Game/Rulesets/Mods/ModFlashlight.cs +++ b/osu.Game/Rulesets/Mods/ModFlashlight.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using osu.Framework.Allocation; diff --git a/osu.Game/Rulesets/Mods/ModHalfTime.cs b/osu.Game/Rulesets/Mods/ModHalfTime.cs index 48fa7c13b4..13d89e30d6 100644 --- a/osu.Game/Rulesets/Mods/ModHalfTime.cs +++ b/osu.Game/Rulesets/Mods/ModHalfTime.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; diff --git a/osu.Game/Rulesets/Mods/ModHardRock.cs b/osu.Game/Rulesets/Mods/ModHardRock.cs index 030520fccc..0a5348a8cf 100644 --- a/osu.Game/Rulesets/Mods/ModHardRock.cs +++ b/osu.Game/Rulesets/Mods/ModHardRock.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/Mods/ModHidden.cs b/osu.Game/Rulesets/Mods/ModHidden.cs index 35107762aa..5a8226115f 100644 --- a/osu.Game/Rulesets/Mods/ModHidden.cs +++ b/osu.Game/Rulesets/Mods/ModHidden.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game/Rulesets/Mods/ModMirror.cs b/osu.Game/Rulesets/Mods/ModMirror.cs index 00a1d4a9c6..3c4b7d0c60 100644 --- a/osu.Game/Rulesets/Mods/ModMirror.cs +++ b/osu.Game/Rulesets/Mods/ModMirror.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Mods { public abstract class ModMirror : Mod diff --git a/osu.Game/Rulesets/Mods/ModMuted.cs b/osu.Game/Rulesets/Mods/ModMuted.cs index 88e49f41b0..84341faab7 100644 --- a/osu.Game/Rulesets/Mods/ModMuted.cs +++ b/osu.Game/Rulesets/Mods/ModMuted.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Linq; using osu.Framework.Audio; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/ModNightcore.cs b/osu.Game/Rulesets/Mods/ModNightcore.cs index 7c2201cd98..c4417ec509 100644 --- a/osu.Game/Rulesets/Mods/ModNightcore.cs +++ b/osu.Game/Rulesets/Mods/ModNightcore.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Track; @@ -57,10 +55,10 @@ namespace osu.Game.Rulesets.Mods public class NightcoreBeatContainer : BeatSyncedContainer { - private PausableSkinnableSound hatSample; - private PausableSkinnableSound clapSample; - private PausableSkinnableSound kickSample; - private PausableSkinnableSound finishSample; + private PausableSkinnableSound? hatSample; + private PausableSkinnableSound? clapSample; + private PausableSkinnableSound? kickSample; + private PausableSkinnableSound? finishSample; private int? firstBeat; diff --git a/osu.Game/Rulesets/Mods/ModNoFail.cs b/osu.Game/Rulesets/Mods/ModNoFail.cs index 27dbb53e6c..5ebae17228 100644 --- a/osu.Game/Rulesets/Mods/ModNoFail.cs +++ b/osu.Game/Rulesets/Mods/ModNoFail.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; diff --git a/osu.Game/Rulesets/Mods/ModNoMod.cs b/osu.Game/Rulesets/Mods/ModNoMod.cs index cc0b38cbc0..1009c5bc42 100644 --- a/osu.Game/Rulesets/Mods/ModNoMod.cs +++ b/osu.Game/Rulesets/Mods/ModNoMod.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Graphics.Sprites; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/ModNoScope.cs b/osu.Game/Rulesets/Mods/ModNoScope.cs index c43ac33b3f..7a935eb38f 100644 --- a/osu.Game/Rulesets/Mods/ModNoScope.cs +++ b/osu.Game/Rulesets/Mods/ModNoScope.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Rulesets/Mods/ModPerfect.cs b/osu.Game/Rulesets/Mods/ModPerfect.cs index b6daf54fa0..9016a24f8d 100644 --- a/osu.Game/Rulesets/Mods/ModPerfect.cs +++ b/osu.Game/Rulesets/Mods/ModPerfect.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/ModRandom.cs b/osu.Game/Rulesets/Mods/ModRandom.cs index 6654bff04b..1f7742b075 100644 --- a/osu.Game/Rulesets/Mods/ModRandom.cs +++ b/osu.Game/Rulesets/Mods/ModRandom.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; diff --git a/osu.Game/Rulesets/Mods/ModRateAdjust.cs b/osu.Game/Rulesets/Mods/ModRateAdjust.cs index 643280623c..7b55ba4ad0 100644 --- a/osu.Game/Rulesets/Mods/ModRateAdjust.cs +++ b/osu.Game/Rulesets/Mods/ModRateAdjust.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Audio; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/ModRelax.cs b/osu.Game/Rulesets/Mods/ModRelax.cs index 4829d10ddb..e5995ff180 100644 --- a/osu.Game/Rulesets/Mods/ModRelax.cs +++ b/osu.Game/Rulesets/Mods/ModRelax.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; diff --git a/osu.Game/Rulesets/Mods/ModSuddenDeath.cs b/osu.Game/Rulesets/Mods/ModSuddenDeath.cs index 48ab888a90..c8b835f78a 100644 --- a/osu.Game/Rulesets/Mods/ModSuddenDeath.cs +++ b/osu.Game/Rulesets/Mods/ModSuddenDeath.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs index daa4b7c797..7031489d0e 100644 --- a/osu.Game/Rulesets/Mods/ModTimeRamp.cs +++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Audio; @@ -46,7 +44,7 @@ namespace osu.Game.Rulesets.Mods Precision = 0.01, }; - private IAdjustableAudioComponent track; + private IAdjustableAudioComponent? track; protected ModTimeRamp() { diff --git a/osu.Game/Rulesets/Mods/ModType.cs b/osu.Game/Rulesets/Mods/ModType.cs index 5a405b7632..e3c82e42f5 100644 --- a/osu.Game/Rulesets/Mods/ModType.cs +++ b/osu.Game/Rulesets/Mods/ModType.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Mods { public enum ModType diff --git a/osu.Game/Rulesets/Mods/ModWindDown.cs b/osu.Game/Rulesets/Mods/ModWindDown.cs index 2150264a0c..08bd44f7bd 100644 --- a/osu.Game/Rulesets/Mods/ModWindDown.cs +++ b/osu.Game/Rulesets/Mods/ModWindDown.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/ModWindUp.cs b/osu.Game/Rulesets/Mods/ModWindUp.cs index d9ee561ef8..df8f781148 100644 --- a/osu.Game/Rulesets/Mods/ModWindUp.cs +++ b/osu.Game/Rulesets/Mods/ModWindUp.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs b/osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs index d84695fff8..2e3619ec63 100644 --- a/osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs +++ b/osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using osu.Framework.Bindables; using osu.Game.Beatmaps; @@ -21,7 +19,7 @@ namespace osu.Game.Rulesets.Mods /// /// The first adjustable object. /// - protected HitObject FirstObject { get; private set; } + protected HitObject? FirstObject { get; private set; } /// /// Whether the visibility of should be increased. @@ -59,7 +57,7 @@ namespace osu.Game.Rulesets.Mods { FirstObject = getFirstAdjustableObjectRecursive(beatmap.HitObjects); - HitObject getFirstAdjustableObjectRecursive(IReadOnlyList hitObjects) + HitObject? getFirstAdjustableObjectRecursive(IReadOnlyList hitObjects) { foreach (var h in hitObjects) { @@ -93,7 +91,7 @@ namespace osu.Game.Rulesets.Mods /// The to check. /// The which may be equal to or contain as a nested object. /// Whether is equal to or nested within . - private bool isObjectEqualToOrNestedIn(HitObject toCheck, HitObject target) + private bool isObjectEqualToOrNestedIn(HitObject toCheck, HitObject? target) { if (target == null) return false; diff --git a/osu.Game/Rulesets/Mods/MultiMod.cs b/osu.Game/Rulesets/Mods/MultiMod.cs index d62dc34d3b..1c41c6b8b3 100644 --- a/osu.Game/Rulesets/Mods/MultiMod.cs +++ b/osu.Game/Rulesets/Mods/MultiMod.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; diff --git a/osu.Game/Rulesets/Mods/UnknownMod.cs b/osu.Game/Rulesets/Mods/UnknownMod.cs index e058fba566..72de0ad653 100644 --- a/osu.Game/Rulesets/Mods/UnknownMod.cs +++ b/osu.Game/Rulesets/Mods/UnknownMod.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Mods { public class UnknownMod : Mod From ce1bb206c860e3ca53bb04ac6f797e308ab68d5d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=82=BA=E4=BB=80=E9=BA=BC?= Date: Sun, 10 Jul 2022 23:16:51 +0800 Subject: [PATCH 141/204] Initialize some bindables for prevent get the null instance. --- osu.Game/Rulesets/Mods/ModBlockFail.cs | 4 ++-- osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs | 4 ++-- osu.Game/Rulesets/Mods/ModMuted.cs | 4 ++-- osu.Game/Rulesets/Mods/ModNoScope.cs | 8 ++++---- 4 files changed, 10 insertions(+), 10 deletions(-) diff --git a/osu.Game/Rulesets/Mods/ModBlockFail.cs b/osu.Game/Rulesets/Mods/ModBlockFail.cs index 8a9b0cddc8..cdfb36ebbc 100644 --- a/osu.Game/Rulesets/Mods/ModBlockFail.cs +++ b/osu.Game/Rulesets/Mods/ModBlockFail.cs @@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Mods { public abstract class ModBlockFail : Mod, IApplicableFailOverride, IApplicableToHUD, IReadFromConfig { - private Bindable showHealthBar; + private readonly Bindable showHealthBar = new Bindable(); /// /// We never fail, 'yo. @@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Mods public void ReadFromConfig(OsuConfigManager config) { - showHealthBar = config.GetBindable(OsuSetting.ShowHealthDisplayWhenCantFail); + config.BindWith(OsuSetting.ShowHealthDisplayWhenCantFail, showHealthBar); } public void ApplyToHUD(HUDOverlay overlay) diff --git a/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs b/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs index 2ac0f59d84..c4396e440e 100644 --- a/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs +++ b/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs @@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mods private int retries; - private BindableNumber health; + private readonly BindableNumber health = new BindableDouble(); public override void ApplyToDifficulty(BeatmapDifficulty difficulty) { @@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Mods public void ApplyToHealthProcessor(HealthProcessor healthProcessor) { - health = healthProcessor.Health.GetBoundCopy(); + health.BindTo(healthProcessor.Health); } } } diff --git a/osu.Game/Rulesets/Mods/ModMuted.cs b/osu.Game/Rulesets/Mods/ModMuted.cs index 84341faab7..55d5abfa82 100644 --- a/osu.Game/Rulesets/Mods/ModMuted.cs +++ b/osu.Game/Rulesets/Mods/ModMuted.cs @@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Mods private readonly BindableNumber mainVolumeAdjust = new BindableDouble(0.5); private readonly BindableNumber metronomeVolumeAdjust = new BindableDouble(0.5); - private BindableNumber currentCombo; + private readonly BindableNumber currentCombo = new BindableInt(); [SettingSource("Enable metronome", "Add a metronome beat to help you keep track of the rhythm.")] public BindableBool EnableMetronome { get; } = new BindableBool @@ -92,7 +92,7 @@ namespace osu.Game.Rulesets.Mods public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) { - currentCombo = scoreProcessor.Combo.GetBoundCopy(); + currentCombo.BindTo(scoreProcessor.Combo); currentCombo.BindValueChanged(combo => { double dimFactor = MuteComboCount.Value == 0 ? 1 : (double)combo.NewValue / MuteComboCount.Value; diff --git a/osu.Game/Rulesets/Mods/ModNoScope.cs b/osu.Game/Rulesets/Mods/ModNoScope.cs index 7a935eb38f..1b9ce833ad 100644 --- a/osu.Game/Rulesets/Mods/ModNoScope.cs +++ b/osu.Game/Rulesets/Mods/ModNoScope.cs @@ -28,9 +28,9 @@ namespace osu.Game.Rulesets.Mods protected const float TRANSITION_DURATION = 100; - protected BindableNumber CurrentCombo; + protected readonly BindableNumber CurrentCombo = new BindableInt(); - protected IBindable IsBreakTime; + protected readonly IBindable IsBreakTime = new Bindable(); protected float ComboBasedAlpha; @@ -40,14 +40,14 @@ namespace osu.Game.Rulesets.Mods public void ApplyToPlayer(Player player) { - IsBreakTime = player.IsBreakTime.GetBoundCopy(); + IsBreakTime.BindTo(player.IsBreakTime); } public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) { if (HiddenComboCount.Value == 0) return; - CurrentCombo = scoreProcessor.Combo.GetBoundCopy(); + CurrentCombo.BindTo(scoreProcessor.Combo); CurrentCombo.BindValueChanged(combo => { ComboBasedAlpha = Math.Max(MIN_ALPHA, 1 - (float)combo.NewValue / HiddenComboCount.Value); From 3af093cb2776039e9e1a05860865064b59075b8c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=82=BA=E4=BB=80=E9=BA=BC?= Date: Sun, 10 Jul 2022 23:33:31 +0800 Subject: [PATCH 142/204] Remove the null check because bindable should always have the value. --- osu.Game/Rulesets/Mods/Mod.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/Mods/Mod.cs b/osu.Game/Rulesets/Mods/Mod.cs index 7fdb03a7f3..abba83ce59 100644 --- a/osu.Game/Rulesets/Mods/Mod.cs +++ b/osu.Game/Rulesets/Mods/Mod.cs @@ -214,8 +214,8 @@ namespace osu.Game.Rulesets.Mods public bool Equals(IBindable x, IBindable y) { - object xValue = x?.GetUnderlyingSettingValue(); - object yValue = y?.GetUnderlyingSettingValue(); + object xValue = x.GetUnderlyingSettingValue(); + object yValue = y.GetUnderlyingSettingValue(); return EqualityComparer.Default.Equals(xValue, yValue); } From 317558f8769dc217fd8caf8ec8c8b3a5e2106181 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=82=BA=E4=BB=80=E9=BA=BC?= Date: Sun, 10 Jul 2022 23:37:11 +0800 Subject: [PATCH 143/204] Mark the shader as non-nullable because shader should always has the value. And initialize the breaks to avoid get the null instance. --- osu.Game/Rulesets/Mods/ModFlashlight.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game/Rulesets/Mods/ModFlashlight.cs b/osu.Game/Rulesets/Mods/ModFlashlight.cs index b449f3f64d..e8bc6c2026 100644 --- a/osu.Game/Rulesets/Mods/ModFlashlight.cs +++ b/osu.Game/Rulesets/Mods/ModFlashlight.cs @@ -94,13 +94,13 @@ namespace osu.Game.Rulesets.Mods { public readonly BindableInt Combo = new BindableInt(); - private IShader shader; + private IShader shader = null!; protected override DrawNode CreateDrawNode() => new FlashlightDrawNode(this); public override bool RemoveCompletedTransforms => false; - public List Breaks; + public List Breaks = new List(); private readonly float defaultFlashlightSize; private readonly float sizeMultiplier; @@ -205,7 +205,7 @@ namespace osu.Game.Rulesets.Mods { protected new Flashlight Source => (Flashlight)base.Source; - private IShader shader; + private IShader shader = null!; private Quad screenSpaceDrawQuad; private Vector2 flashlightPosition; private Vector2 flashlightSize; @@ -253,7 +253,7 @@ namespace osu.Game.Rulesets.Mods protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); - quadBatch?.Dispose(); + quadBatch.Dispose(); } } } From d9addebc93a4b3570c027258bdeebdaf725025a1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=82=BA=E4=BB=80=E9=BA=BC?= Date: Mon, 11 Jul 2022 00:07:17 +0800 Subject: [PATCH 144/204] Remove the nullable disable annotation in the test project and fix the api broken. --- osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs | 4 +--- osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs | 2 -- osu.Game.Tests/Mods/ModSettingsTest.cs | 2 -- osu.Game.Tests/Mods/ModUtilsTest.cs | 2 -- osu.Game.Tests/Mods/MultiModIncompatibilityTest.cs | 6 ++---- osu.Game.Tests/Mods/SettingsSourceAttributeTest.cs | 2 -- osu.Game.Tests/Mods/TestCustomisableModRuleset.cs | 4 +--- osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs | 2 -- 8 files changed, 4 insertions(+), 20 deletions(-) diff --git a/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs b/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs index a6f68b2836..efb04978a5 100644 --- a/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs +++ b/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using NUnit.Framework; using osu.Game.Beatmaps; @@ -148,7 +146,7 @@ namespace osu.Game.Tests.Mods yield return new TestModDifficultyAdjust(); } - public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) + public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList? mods = null) { throw new System.NotImplementedException(); } diff --git a/osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs b/osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs index e94ee40acd..cd6879cf01 100644 --- a/osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs +++ b/osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using NUnit.Framework; using osu.Game.Online.API; using osu.Game.Rulesets.Osu; diff --git a/osu.Game.Tests/Mods/ModSettingsTest.cs b/osu.Game.Tests/Mods/ModSettingsTest.cs index 607b585d33..b9ea1f2567 100644 --- a/osu.Game.Tests/Mods/ModSettingsTest.cs +++ b/osu.Game.Tests/Mods/ModSettingsTest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using NUnit.Framework; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; diff --git a/osu.Game.Tests/Mods/ModUtilsTest.cs b/osu.Game.Tests/Mods/ModUtilsTest.cs index 22be1a3f01..6c9dddf51f 100644 --- a/osu.Game.Tests/Mods/ModUtilsTest.cs +++ b/osu.Game.Tests/Mods/ModUtilsTest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using Moq; diff --git a/osu.Game.Tests/Mods/MultiModIncompatibilityTest.cs b/osu.Game.Tests/Mods/MultiModIncompatibilityTest.cs index 3c69adcb59..b8a3828a64 100644 --- a/osu.Game.Tests/Mods/MultiModIncompatibilityTest.cs +++ b/osu.Game.Tests/Mods/MultiModIncompatibilityTest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -29,10 +27,10 @@ namespace osu.Game.Tests.Mods [TestCase(typeof(ManiaRuleset))] public void TestAllMultiModsFromRulesetAreIncompatible(Type rulesetType) { - var ruleset = (Ruleset)Activator.CreateInstance(rulesetType); + var ruleset = Activator.CreateInstance(rulesetType) as Ruleset; Assert.That(ruleset, Is.Not.Null); - var allMultiMods = getMultiMods(ruleset); + var allMultiMods = getMultiMods(ruleset!); Assert.Multiple(() => { diff --git a/osu.Game.Tests/Mods/SettingsSourceAttributeTest.cs b/osu.Game.Tests/Mods/SettingsSourceAttributeTest.cs index f608d020d4..dd105787fa 100644 --- a/osu.Game.Tests/Mods/SettingsSourceAttributeTest.cs +++ b/osu.Game.Tests/Mods/SettingsSourceAttributeTest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Linq; using NUnit.Framework; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Mods/TestCustomisableModRuleset.cs b/osu.Game.Tests/Mods/TestCustomisableModRuleset.cs index 08007503c6..9e3354935a 100644 --- a/osu.Game.Tests/Mods/TestCustomisableModRuleset.cs +++ b/osu.Game.Tests/Mods/TestCustomisableModRuleset.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using osu.Framework.Bindables; @@ -33,7 +31,7 @@ namespace osu.Game.Tests.Mods return Array.Empty(); } - public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) => throw new NotImplementedException(); + public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList? mods = null) => throw new NotImplementedException(); public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new NotImplementedException(); diff --git a/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs b/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs index 2622db464f..51163efd6a 100644 --- a/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs +++ b/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using NUnit.Framework; using osu.Framework.Audio.Track; using osu.Framework.Timing; From ee7e7f2d3a27e5c38b52808d937a9a6072d1bdca Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=82=BA=E4=BB=80=E9=BA=BC?= Date: Mon, 11 Jul 2022 00:09:54 +0800 Subject: [PATCH 145/204] Mark the property as non-nullable. --- osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs | 2 +- osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs b/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs index efb04978a5..4101652c49 100644 --- a/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs +++ b/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs @@ -15,7 +15,7 @@ namespace osu.Game.Tests.Mods [TestFixture] public class ModDifficultyAdjustTest { - private TestModDifficultyAdjust testMod; + private TestModDifficultyAdjust testMod = null!; [SetUp] public void Setup() diff --git a/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs b/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs index 51163efd6a..4601737558 100644 --- a/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs +++ b/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs @@ -17,8 +17,8 @@ namespace osu.Game.Tests.Rulesets.Mods private const double start_time = 1000; private const double duration = 9000; - private TrackVirtual track; - private OsuPlayfield playfield; + private TrackVirtual track = null!; + private OsuPlayfield playfield = null!; [SetUp] public void SetUp() From 2a83404dbe1e19316b3044f7b4c14a4c7cf882fe Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=82=BA=E4=BB=80=E9=BA=BC?= Date: Mon, 11 Jul 2022 00:20:56 +0800 Subject: [PATCH 146/204] Use array.empty instead of null value. --- osu.Game.Tests/Mods/ModUtilsTest.cs | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/osu.Game.Tests/Mods/ModUtilsTest.cs b/osu.Game.Tests/Mods/ModUtilsTest.cs index 6c9dddf51f..3b391f6756 100644 --- a/osu.Game.Tests/Mods/ModUtilsTest.cs +++ b/osu.Game.Tests/Mods/ModUtilsTest.cs @@ -162,19 +162,19 @@ namespace osu.Game.Tests.Mods new object[] { new Mod[] { new OsuModHidden(), new InvalidMultiplayerMod() }, - null + Array.Empty() }, // invalid free mod is valid for local. new object[] { new Mod[] { new OsuModHidden(), new InvalidMultiplayerFreeMod() }, - null + Array.Empty() }, // valid pair. new object[] { new Mod[] { new OsuModHidden(), new OsuModHardRock() }, - null + Array.Empty() }, }; @@ -214,13 +214,13 @@ namespace osu.Game.Tests.Mods new object[] { new Mod[] { new OsuModHidden(), new InvalidMultiplayerFreeMod() }, - null + Array.Empty() }, // valid pair. new object[] { new Mod[] { new OsuModHidden(), new OsuModHardRock() }, - null + Array.Empty() }, }; @@ -254,19 +254,19 @@ namespace osu.Game.Tests.Mods new object[] { new Mod[] { new OsuModHidden(), new OsuModApproachDifferent() }, - null, + Array.Empty(), }, // incompatible pair with derived class is valid for free mods. new object[] { new Mod[] { new OsuModDeflate(), new OsuModSpinIn() }, - null, + Array.Empty(), }, // valid pair. new object[] { new Mod[] { new OsuModHidden(), new OsuModHardRock() }, - null + Array.Empty() }, }; @@ -275,12 +275,12 @@ namespace osu.Game.Tests.Mods { bool isValid = ModUtils.CheckValidForGameplay(inputMods, out var invalid); - Assert.That(isValid, Is.EqualTo(expectedInvalid == null)); + Assert.That(isValid, Is.EqualTo(expectedInvalid.Length == 0)); if (isValid) Assert.IsNull(invalid); else - Assert.That(invalid.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid)); + Assert.That(invalid?.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid)); } [TestCaseSource(nameof(invalid_multiplayer_mod_test_scenarios))] @@ -288,12 +288,12 @@ namespace osu.Game.Tests.Mods { bool isValid = ModUtils.CheckValidRequiredModsForMultiplayer(inputMods, out var invalid); - Assert.That(isValid, Is.EqualTo(expectedInvalid == null)); + Assert.That(isValid, Is.EqualTo(expectedInvalid.Length == 0)); if (isValid) Assert.IsNull(invalid); else - Assert.That(invalid.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid)); + Assert.That(invalid?.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid)); } [TestCaseSource(nameof(invalid_free_mod_test_scenarios))] @@ -301,12 +301,12 @@ namespace osu.Game.Tests.Mods { bool isValid = ModUtils.CheckValidFreeModsForMultiplayer(inputMods, out var invalid); - Assert.That(isValid, Is.EqualTo(expectedInvalid == null)); + Assert.That(isValid, Is.EqualTo(expectedInvalid.Length == 0)); if (isValid) Assert.IsNull(invalid); else - Assert.That(invalid.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid)); + Assert.That(invalid?.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid)); } public abstract class CustomMod1 : Mod, IModCompatibilitySpecification From 4164f260b387b3251294d83d237dfa97ba67bcc8 Mon Sep 17 00:00:00 2001 From: Adam Baker Date: Tue, 19 Jul 2022 08:12:12 -0500 Subject: [PATCH 147/204] Fix code quality errors --- .../OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs index 04d800a10e..410ac9438f 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs @@ -148,7 +148,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer new MultiplayerPlaylist { RelativeSizeAxes = Axes.Both, - RequestEdit = item => OpenSongSelection(item) + RequestEdit = OpenSongSelection } }, new[] @@ -231,7 +231,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer if (!this.IsCurrentScreen()) return; - int id = itemToEdit?.Beatmap.OnlineID ?? Room.Playlist.LastOrDefault().Beatmap.OnlineID; + int id = itemToEdit?.Beatmap.OnlineID ?? Room.Playlist.LastOrDefault()!.Beatmap.OnlineID; var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineID == id); var workingBeatmap = localBeatmap == null ? null : beatmapManager.GetWorkingBeatmap(localBeatmap); From 25028bb7fab0edd964d304e6fc00409c2faf8240 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 22:36:07 +0900 Subject: [PATCH 148/204] Fix editor clap/finish buttons being ordered against expectations --- osu.Game/Audio/HitSampleInfo.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Audio/HitSampleInfo.cs b/osu.Game/Audio/HitSampleInfo.cs index 6aaf3d5cc2..efa5562cb8 100644 --- a/osu.Game/Audio/HitSampleInfo.cs +++ b/osu.Game/Audio/HitSampleInfo.cs @@ -14,15 +14,15 @@ namespace osu.Game.Audio [Serializable] public class HitSampleInfo : ISampleInfo, IEquatable { + public const string HIT_NORMAL = @"hitnormal"; public const string HIT_WHISTLE = @"hitwhistle"; public const string HIT_FINISH = @"hitfinish"; - public const string HIT_NORMAL = @"hitnormal"; public const string HIT_CLAP = @"hitclap"; /// /// All valid sample addition constants. /// - public static IEnumerable AllAdditions => new[] { HIT_WHISTLE, HIT_CLAP, HIT_FINISH }; + public static IEnumerable AllAdditions => new[] { HIT_WHISTLE, HIT_FINISH, HIT_CLAP }; /// /// The name of the sample to load. From 06ae30a7d270c7f089fb5341cc8dbcfb98e94cf7 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 22:54:11 +0900 Subject: [PATCH 149/204] Fix slider velocity not using previous value if slider is not adjacent --- .../Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs index 139bfe7dd3..59be93530c 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs @@ -16,6 +16,7 @@ using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components; using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components; +using osu.Game.Rulesets.Osu.Objects; using osu.Game.Screens.Edit; using osuTK; using osuTK.Input; @@ -24,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders { public class SliderPlacementBlueprint : PlacementBlueprint { - public new Objects.Slider HitObject => (Objects.Slider)base.HitObject; + public new Slider HitObject => (Slider)base.HitObject; private SliderBodyPiece bodyPiece; private HitCirclePiece headCirclePiece; @@ -42,7 +43,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders private IDistanceSnapProvider snapProvider { get; set; } public SliderPlacementBlueprint() - : base(new Objects.Slider()) + : base(new Slider()) { RelativeSizeAxes = Axes.Both; @@ -82,7 +83,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders case SliderPlacementState.Initial: BeginPlacement(); - var nearestDifficultyPoint = editorBeatmap.HitObjects.LastOrDefault(h => h.GetEndTime() < HitObject.StartTime)?.DifficultyControlPoint?.DeepClone() as DifficultyControlPoint; + var nearestDifficultyPoint = editorBeatmap.HitObjects + .LastOrDefault(h => h is Slider && h.GetEndTime() < HitObject.StartTime)? + .DifficultyControlPoint?.DeepClone() as DifficultyControlPoint; HitObject.DifficultyControlPoint = nearestDifficultyPoint ?? new DifficultyControlPoint(); HitObject.Position = ToLocalSpace(result.ScreenSpacePosition); From 87afa7317b141c37bbc5d0d498c0149be729a9e0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 23:12:49 +0900 Subject: [PATCH 150/204] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 3b14d85e53..013a7d1419 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 6120d3d600..40e01d5f2e 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index 8a36ad6e3d..0e2e7d57b7 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From 7be5c638e46b14db6b8a9257e5e47bd17ebb5d1a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Jul 2022 00:22:31 +0900 Subject: [PATCH 151/204] Fix floating mouse position not running correctly in single thread mode Noticed while testing on iOS. Previously, the interpolation was being done in input handling but using the update thread clock, leading to incorrect application. --- osu.Game/Graphics/Cursor/MenuCursor.cs | 34 +++++++++++++++++--------- 1 file changed, 22 insertions(+), 12 deletions(-) diff --git a/osu.Game/Graphics/Cursor/MenuCursor.cs b/osu.Game/Graphics/Cursor/MenuCursor.cs index 10ed76ebdd..862a10208c 100644 --- a/osu.Game/Graphics/Cursor/MenuCursor.cs +++ b/osu.Game/Graphics/Cursor/MenuCursor.cs @@ -3,21 +3,21 @@ #nullable disable -using osuTK; +using System; +using JetBrains.Annotations; using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; -using osu.Game.Configuration; -using System; -using JetBrains.Annotations; -using osu.Framework.Audio; -using osu.Framework.Audio.Sample; -using osu.Framework.Bindables; using osu.Framework.Graphics.Textures; using osu.Framework.Input.Events; using osu.Framework.Utils; +using osu.Game.Configuration; +using osuTK; namespace osu.Game.Graphics.Cursor { @@ -35,6 +35,7 @@ namespace osu.Game.Graphics.Cursor private Vector2 positionMouseDown; private Sample tapSample; + private Vector2 lastMovePosition; [BackgroundDependencyLoader(true)] private void load([NotNull] OsuConfigManager config, [CanBeNull] ScreenshotManager screenshotManager, AudioManager audio) @@ -47,16 +48,25 @@ namespace osu.Game.Graphics.Cursor tapSample = audio.Samples.Get(@"UI/cursor-tap"); } + protected override void Update() + { + base.Update(); + + if (dragRotationState != DragRotationState.NotDragging + && Vector2.Distance(positionMouseDown, lastMovePosition) > 60) + { + // make the rotation centre point floating. + positionMouseDown = Interpolation.ValueAt(0.04f, positionMouseDown, lastMovePosition, 0, Clock.ElapsedFrameTime); + } + } + protected override bool OnMouseMove(MouseMoveEvent e) { if (dragRotationState != DragRotationState.NotDragging) { - // make the rotation centre point floating. - if (Vector2.Distance(positionMouseDown, e.MousePosition) > 60) - positionMouseDown = Interpolation.ValueAt(0.005f, positionMouseDown, e.MousePosition, 0, Clock.ElapsedFrameTime); + lastMovePosition = e.MousePosition; - var position = e.MousePosition; - float distance = Vector2Extensions.Distance(position, positionMouseDown); + float distance = Vector2Extensions.Distance(lastMovePosition, positionMouseDown); // don't start rotating until we're moved a minimum distance away from the mouse down location, // else it can have an annoying effect. From 89653b74c797e417d88fc0235b29be964d2d70e8 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 19 Jul 2022 19:21:16 +0300 Subject: [PATCH 152/204] Only add setting tracker when customisation is permitted --- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index ea152f58ad..afc6775e83 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -246,8 +246,11 @@ namespace osu.Game.Overlays.Mods updateCustomisation(val); updateFromExternalSelection(); - modSettingChangeTracker = new ModSettingChangeTracker(val.NewValue); - modSettingChangeTracker.SettingChanged += _ => updateMultiplier(); + if (AllowCustomisation) + { + modSettingChangeTracker = new ModSettingChangeTracker(val.NewValue); + modSettingChangeTracker.SettingChanged += _ => updateMultiplier(); + } }, true); customisationVisible.BindValueChanged(_ => updateCustomisationVisualState(), true); From a00da279b7bfd02730ddfb52b347ab93847464b6 Mon Sep 17 00:00:00 2001 From: LukynkaCZE <48604271+LukynkaCZE@users.noreply.github.com> Date: Tue, 19 Jul 2022 21:38:23 +0200 Subject: [PATCH 153/204] Beatmap Editor Save Toast --- osu.Game/Localisation/ToastStrings.cs | 11 +++++++++++ osu.Game/Screens/Edit/Editor.cs | 17 ++++++++++++++++- 2 files changed, 27 insertions(+), 1 deletion(-) diff --git a/osu.Game/Localisation/ToastStrings.cs b/osu.Game/Localisation/ToastStrings.cs index 52e75425bf..7c5fdb4b22 100644 --- a/osu.Game/Localisation/ToastStrings.cs +++ b/osu.Game/Localisation/ToastStrings.cs @@ -34,6 +34,17 @@ namespace osu.Game.Localisation /// public static LocalisableString RestartTrack => new TranslatableString(getKey(@"restart_track"), @"Restart track"); + /// + /// "Beatmap Editor" + /// r + public static LocalisableString BeatmapEditor => new TranslatableString(getKey(@"beatmap_editor"), @"Beatmap Editor"); + + /// + /// "Beatmap Saved" + /// + public static LocalisableString EditorSaveBeatmap => new TranslatableString(getKey(@"beatmap_editor_save"), @"Beatmap Saved"); + + private static string getKey(string key) => $@"{prefix}:{key}"; } } diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 48576b81e2..bfc6abfc32 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -18,6 +18,7 @@ using osu.Framework.Graphics.UserInterface; using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; +using osu.Framework.Localisation; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Framework.Screens; @@ -31,10 +32,11 @@ using osu.Game.Database; using osu.Game.Graphics.Cursor; using osu.Game.Graphics.UserInterface; using osu.Game.Input.Bindings; +using osu.Game.Localisation; using osu.Game.Online.API; using osu.Game.Overlays; using osu.Game.Overlays.Notifications; -using osu.Game.Resources.Localisation.Web; +using osu.Game.Overlays.OSD; using osu.Game.Rulesets; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; @@ -50,6 +52,7 @@ using osu.Game.Screens.Play; using osu.Game.Users; using osuTK.Graphics; using osuTK.Input; +using CommonStrings = osu.Game.Resources.Localisation.Web.CommonStrings; namespace osu.Game.Screens.Edit { @@ -169,6 +172,9 @@ namespace osu.Game.Screens.Edit [Cached] private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine); + [Resolved(canBeNull: true)] + private OnScreenDisplay onScreenDisplay { get; set; } + public Editor(EditorLoader loader = null) { this.loader = loader; @@ -405,6 +411,7 @@ namespace osu.Game.Screens.Edit // no longer new after first user-triggered save. isNewBeatmap = false; updateLastSavedHash(); + onScreenDisplay?.Display(new BeatmapEditorToast(ToastStrings.EditorSaveBeatmap, editorBeatmap.BeatmapInfo.GetDisplayTitle())); return true; } @@ -934,5 +941,13 @@ namespace osu.Game.Screens.Edit ControlPointInfo IBeatSyncProvider.ControlPoints => editorBeatmap.ControlPointInfo; IClock IBeatSyncProvider.Clock => clock; ChannelAmplitudes? IBeatSyncProvider.Amplitudes => Beatmap.Value.TrackLoaded ? Beatmap.Value.Track.CurrentAmplitudes : null; + + + private class BeatmapEditorToast : Toast + { + public BeatmapEditorToast(LocalisableString value, string beatmapDisplayName) + : base(ToastStrings.BeatmapEditor, value, beatmapDisplayName) { } + + } } } From 51a0b5afdc4950195363efaa50b9ee1890436623 Mon Sep 17 00:00:00 2001 From: LukynkaCZE <48604271+LukynkaCZE@users.noreply.github.com> Date: Tue, 19 Jul 2022 22:18:19 +0200 Subject: [PATCH 154/204] Skin Editor --- osu.Game/Localisation/ToastStrings.cs | 11 +++++++++++ osu.Game/Skinning/Editor/SkinEditor.cs | 16 ++++++++++++++++ 2 files changed, 27 insertions(+) diff --git a/osu.Game/Localisation/ToastStrings.cs b/osu.Game/Localisation/ToastStrings.cs index 7c5fdb4b22..519c47e7c4 100644 --- a/osu.Game/Localisation/ToastStrings.cs +++ b/osu.Game/Localisation/ToastStrings.cs @@ -44,6 +44,17 @@ namespace osu.Game.Localisation /// public static LocalisableString EditorSaveBeatmap => new TranslatableString(getKey(@"beatmap_editor_save"), @"Beatmap Saved"); + /// + /// "Skin Editor" + /// + public static LocalisableString SkinEditor => new TranslatableString(getKey(@"skin_editor"), @"Skin Editor"); + + /// + /// "Skin Saved" + /// + public static LocalisableString EditorSaveSkin => new TranslatableString(getKey(@"skin_editor_save"), @"Skin Saved"); + + private static string getKey(string key) => $@"{prefix}:{key}"; } diff --git a/osu.Game/Skinning/Editor/SkinEditor.cs b/osu.Game/Skinning/Editor/SkinEditor.cs index 649b63dda4..02c0350d2c 100644 --- a/osu.Game/Skinning/Editor/SkinEditor.cs +++ b/osu.Game/Skinning/Editor/SkinEditor.cs @@ -14,13 +14,16 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; +using osu.Framework.Localisation; using osu.Framework.Testing; using osu.Game.Database; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Cursor; using osu.Game.Graphics.UserInterface; +using osu.Game.Localisation; using osu.Game.Overlays; +using osu.Game.Overlays.OSD; using osu.Game.Screens.Edit.Components; using osu.Game.Screens.Edit.Components.Menus; @@ -68,6 +71,9 @@ namespace osu.Game.Skinning.Editor private EditorSidebar componentsSidebar; private EditorSidebar settingsSidebar; + [Resolved(canBeNull: true)] + private OnScreenDisplay onScreenDisplay { get; set; } + public SkinEditor() { } @@ -316,6 +322,7 @@ namespace osu.Game.Skinning.Editor currentSkin.Value.UpdateDrawableTarget(t); skins.Save(skins.CurrentSkin.Value); + onScreenDisplay?.Display(new SkinEditorToast(ToastStrings.EditorSaveSkin, currentSkin.Value.SkinInfo.ToString())); } protected override bool OnHover(HoverEvent e) => true; @@ -395,5 +402,14 @@ namespace osu.Game.Skinning.Editor game?.UnregisterImportHandler(this); } + + + private class SkinEditorToast : Toast + { + public SkinEditorToast(LocalisableString value, string skinDisplayName) + : base(ToastStrings.SkinEditor, value, skinDisplayName) { } + + } + } } From 5987acfbca821b3e5f71157509382d9bdc0e2a04 Mon Sep 17 00:00:00 2001 From: LukynkaCZE <48604271+LukynkaCZE@users.noreply.github.com> Date: Tue, 19 Jul 2022 22:59:25 +0200 Subject: [PATCH 155/204] Fixed code formatting --- osu.Game/Localisation/ToastStrings.cs | 2 -- osu.Game/Screens/Edit/Editor.cs | 2 -- osu.Game/Skinning/Editor/SkinEditor.cs | 3 --- 3 files changed, 7 deletions(-) diff --git a/osu.Game/Localisation/ToastStrings.cs b/osu.Game/Localisation/ToastStrings.cs index 519c47e7c4..4169a23798 100644 --- a/osu.Game/Localisation/ToastStrings.cs +++ b/osu.Game/Localisation/ToastStrings.cs @@ -54,8 +54,6 @@ namespace osu.Game.Localisation /// public static LocalisableString EditorSaveSkin => new TranslatableString(getKey(@"skin_editor_save"), @"Skin Saved"); - - private static string getKey(string key) => $@"{prefix}:{key}"; } } diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index bfc6abfc32..bf9785063b 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -942,12 +942,10 @@ namespace osu.Game.Screens.Edit IClock IBeatSyncProvider.Clock => clock; ChannelAmplitudes? IBeatSyncProvider.Amplitudes => Beatmap.Value.TrackLoaded ? Beatmap.Value.Track.CurrentAmplitudes : null; - private class BeatmapEditorToast : Toast { public BeatmapEditorToast(LocalisableString value, string beatmapDisplayName) : base(ToastStrings.BeatmapEditor, value, beatmapDisplayName) { } - } } } diff --git a/osu.Game/Skinning/Editor/SkinEditor.cs b/osu.Game/Skinning/Editor/SkinEditor.cs index 02c0350d2c..326574f2da 100644 --- a/osu.Game/Skinning/Editor/SkinEditor.cs +++ b/osu.Game/Skinning/Editor/SkinEditor.cs @@ -403,13 +403,10 @@ namespace osu.Game.Skinning.Editor game?.UnregisterImportHandler(this); } - private class SkinEditorToast : Toast { public SkinEditorToast(LocalisableString value, string skinDisplayName) : base(ToastStrings.SkinEditor, value, skinDisplayName) { } - } - } } From 1270abdf42214e144ad5cf260d0ec9d8a3e46470 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 20 Jul 2022 00:50:28 +0300 Subject: [PATCH 156/204] Highlight perfect slider tick/end values in beatmap info leaderboards --- .../Overlays/BeatmapSet/Scores/ScoreTable.cs | 60 ++++++++++--------- 1 file changed, 31 insertions(+), 29 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs index 6acc9bf002..c46c5cde43 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs @@ -23,6 +23,7 @@ using osuTK; using osuTK.Graphics; using osu.Framework.Localisation; using osu.Framework.Extensions.LocalisationExtensions; +using osu.Framework.Graphics.Cursor; using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.BeatmapSet.Scores @@ -38,8 +39,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores private readonly FillFlowContainer backgroundFlow; - private Color4 highAccuracyColour; - public ScoreTable() { RelativeSizeAxes = Axes.X; @@ -57,12 +56,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores }); } - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - highAccuracyColour = colours.GreenLight; - } - /// /// The statistics that appear in the table, in order of appearance. /// @@ -158,12 +151,10 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Current = scoreManager.GetBindableTotalScoreString(score), Font = OsuFont.GetFont(size: text_size, weight: index == 0 ? FontWeight.Bold : FontWeight.Medium) }, - new OsuSpriteText + new StatisticText(score.Accuracy, 1, showTooltip: false) { Margin = new MarginPadding { Right = horizontal_inset }, Text = score.DisplayAccuracy, - Font = OsuFont.GetFont(size: text_size), - Colour = score.Accuracy == 1 ? highAccuracyColour : Color4.White }, new UpdateableFlag(score.User.CountryCode) { @@ -171,14 +162,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores ShowPlaceholderOnUnknown = false, }, username, - new OsuSpriteText - { - Text = score.MaxCombo.ToLocalisableString(@"0\x"), - Font = OsuFont.GetFont(size: text_size), #pragma warning disable 618 - Colour = score.MaxCombo == score.BeatmapInfo.MaxCombo ? highAccuracyColour : Color4.White + new StatisticText(score.MaxCombo, score.BeatmapInfo.MaxCombo, @"0\x"), #pragma warning restore 618 - } }; var availableStatistics = score.GetStatisticsForDisplay().ToDictionary(tuple => tuple.Result); @@ -188,23 +174,13 @@ namespace osu.Game.Overlays.BeatmapSet.Scores if (!availableStatistics.TryGetValue(result.result, out var stat)) stat = new HitResultDisplayStatistic(result.result, 0, null, result.displayName); - content.Add(new OsuSpriteText - { - Text = stat.MaxCount == null ? stat.Count.ToLocalisableString(@"N0") : (LocalisableString)$"{stat.Count}/{stat.MaxCount}", - Font = OsuFont.GetFont(size: text_size), - Colour = stat.Count == 0 ? Color4.Gray : Color4.White - }); + content.Add(new StatisticText(stat.Count, stat.MaxCount, @"N0") { Colour = stat.Count == 0 ? Color4.Gray : Color4.White }); } if (showPerformancePoints) { Debug.Assert(score.PP != null); - - content.Add(new OsuSpriteText - { - Text = score.PP.ToLocalisableString(@"N0"), - Font = OsuFont.GetFont(size: text_size) - }); + content.Add(new StatisticText(score.PP.Value, format: @"N0")); } content.Add(new ScoreboardTime(score.Date, text_size) @@ -243,5 +219,31 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Colour = colourProvider.Foreground1; } } + + private class StatisticText : OsuSpriteText, IHasTooltip + { + private readonly double count; + private readonly double? maxCount; + private readonly bool showTooltip; + + public LocalisableString TooltipText => maxCount == null || !showTooltip ? string.Empty : $"{count}/{maxCount}"; + + public StatisticText(double count, double? maxCount = null, string format = null, bool showTooltip = true) + { + this.count = count; + this.maxCount = maxCount; + this.showTooltip = showTooltip; + + Text = count.ToLocalisableString(format); + Font = OsuFont.GetFont(size: text_size); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + if (count == maxCount) + Colour = colours.GreenLight; + } + } } } From 4d1f9a13296a1d8115f2fd22354a133f74762dba Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 20 Jul 2022 00:50:37 +0300 Subject: [PATCH 157/204] Adjust test scene to cover slider ticks --- .../Visual/Online/TestSceneScoresContainer.cs | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs index beca3a8700..864b2b6878 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs @@ -255,18 +255,25 @@ namespace osu.Game.Tests.Visual.Online }; const int initial_great_count = 2000; + const int initial_tick_count = 100; int greatCount = initial_great_count; + int tickCount = initial_tick_count; foreach (var s in scores.Scores) { s.Statistics = new Dictionary { - { HitResult.Great, greatCount -= 100 }, + { HitResult.Great, greatCount }, + { HitResult.LargeTickHit, tickCount }, { HitResult.Ok, RNG.Next(100) }, { HitResult.Meh, RNG.Next(100) }, - { HitResult.Miss, initial_great_count - greatCount } + { HitResult.Miss, initial_great_count - greatCount }, + { HitResult.LargeTickMiss, initial_tick_count - tickCount }, }; + + greatCount -= 100; + tickCount -= RNG.Next(1, 5); } return scores; From cecf654a7b1c265a3bbdfbbb965bf3808b29d5ee Mon Sep 17 00:00:00 2001 From: Adam Baker <42323315+Cwazywierdo@users.noreply.github.com> Date: Tue, 19 Jul 2022 18:58:59 -0500 Subject: [PATCH 158/204] Update osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs Co-authored-by: Salman Ahmed --- .../Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs index 285dfc2b60..ceadfa1527 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs @@ -227,7 +227,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer if (!this.IsCurrentScreen()) return; - int id = itemToEdit?.Beatmap.OnlineID ?? Room.Playlist.LastOrDefault()!.Beatmap.OnlineID; + int id = itemToEdit?.Beatmap.OnlineID ?? Room.Playlist.Last().Beatmap.OnlineID; var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineID == id); var workingBeatmap = localBeatmap == null ? null : beatmapManager.GetWorkingBeatmap(localBeatmap); From 2a76a046198adb09379e78743852a6910a4f0588 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Jul 2022 13:41:36 +0900 Subject: [PATCH 159/204] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 013a7d1419..c83b7872ac 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 40e01d5f2e..4fa4b804ab 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index 0e2e7d57b7..dc012ab2fa 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From e7f35701dbdc4203636edbffef9f17ca1ac160c7 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 20 Jul 2022 08:47:20 +0300 Subject: [PATCH 160/204] Add failing test case --- .../Visual/Online/TestSceneWikiOverlay.cs | 46 ++++++++++++++++--- .../Online/API/Requests/GetWikiRequest.cs | 7 +-- 2 files changed, 43 insertions(+), 10 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneWikiOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneWikiOverlay.cs index 8889cb3e37..558bff2f3c 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneWikiOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneWikiOverlay.cs @@ -3,6 +3,7 @@ #nullable disable +using System; using System.Net; using NUnit.Framework; using osu.Game.Online.API; @@ -25,24 +26,40 @@ namespace osu.Game.Tests.Visual.Online public void TestMainPage() { setUpWikiResponse(responseMainPage); - AddStep("Show Main Page", () => wiki.Show()); + AddStep("Show main page", () => wiki.Show()); } [Test] public void TestArticlePage() { setUpWikiResponse(responseArticlePage); - AddStep("Show Article Page", () => wiki.ShowPage("Article_styling_criteria/Formatting")); + AddStep("Show article page", () => wiki.ShowPage("Article_styling_criteria/Formatting")); + } + + [Test] + public void TestRedirection() + { + const string redirection_path = "Redirection_path_for_article"; + + setUpWikiResponse(responseArticlePage, redirection_path); + AddStep("Show article page", () => wiki.ShowPage(redirection_path)); + + AddUntilStep("Current page is article", () => wiki.Header.Current.Value == "Formatting"); + + setUpWikiResponse(responseArticleParentPage); + AddStep("Show parent page", () => wiki.Header.ShowParentPage?.Invoke()); + + AddUntilStep("Current page is parent", () => wiki.Header.Current.Value == "Article styling criteria"); } [Test] public void TestErrorPage() { - setUpWikiResponse(null, true); + setUpWikiResponse(responseArticlePage); AddStep("Show Error Page", () => wiki.ShowPage("Error")); } - private void setUpWikiResponse(APIWikiPage r, bool isFailed = false) + private void setUpWikiResponse(APIWikiPage r, string redirectionPath = null) => AddStep("set up response", () => { dummyAPI.HandleRequest = request => @@ -50,10 +67,13 @@ namespace osu.Game.Tests.Visual.Online if (!(request is GetWikiRequest getWikiRequest)) return false; - if (isFailed) - getWikiRequest.TriggerFailure(new WebException()); - else + if (getWikiRequest.Path.Equals(r.Path, StringComparison.OrdinalIgnoreCase) || + getWikiRequest.Path.Equals(redirectionPath, StringComparison.OrdinalIgnoreCase)) + { getWikiRequest.TriggerSuccess(r); + } + else + getWikiRequest.TriggerFailure(new WebException()); return true; }; @@ -82,5 +102,17 @@ namespace osu.Game.Tests.Visual.Online Markdown = "# Formatting\n\n*For the writing standards, see: [Article style criteria/Writing](../Writing)*\n\n*Notice: This article uses [RFC 2119](https://tools.ietf.org/html/rfc2119 \"IETF Tools\") to describe requirement levels.*\n\n## Locales\n\nListed below are the properly-supported locales for the wiki:\n\n| File Name | Locale Name | Native Script |\n| :-- | :-- | :-- |\n| `en.md` | English | English |\n| `ar.md` | Arabic | اَلْعَرَبِيَّةُ |\n| `be.md` | Belarusian | Беларуская мова |\n| `bg.md` | Bulgarian | Български |\n| `cs.md` | Czech | Česky |\n| `da.md` | Danish | Dansk |\n| `de.md` | German | Deutsch |\n| `gr.md` | Greek | Ελληνικά |\n| `es.md` | Spanish | Español |\n| `fi.md` | Finnish | Suomi |\n| `fr.md` | French | Français |\n| `hu.md` | Hungarian | Magyar |\n| `id.md` | Indonesian | Bahasa Indonesia |\n| `it.md` | Italian | Italiano |\n| `ja.md` | Japanese | 日本語 |\n| `ko.md` | Korean | 한국어 |\n| `nl.md` | Dutch | Nederlands |\n| `no.md` | Norwegian | Norsk |\n| `pl.md` | Polish | Polski |\n| `pt.md` | Portuguese | Português |\n| `pt-br.md` | Brazilian Portuguese | Português (Brasil) |\n| `ro.md` | Romanian | Română |\n| `ru.md` | Russian | Русский |\n| `sk.md` | Slovak | Slovenčina |\n| `sv.md` | Swedish | Svenska |\n| `th.md` | Thai | ไทย |\n| `tr.md` | Turkish | Türkçe |\n| `uk.md` | Ukrainian | Українська мова |\n| `vi.md` | Vietnamese | Tiếng Việt |\n| `zh.md` | Chinese (Simplified) | 简体中文 |\n| `zh-tw.md` | Traditional Chinese (Taiwan) | 繁體中文(台灣) |\n\n*Note: The website will give readers their selected language's version of an article. If it is not available, the English version will be given.*\n\n### Content parity\n\nTranslations are subject to strict content parity with their English article, in the sense that they must have the same message, regardless of grammar and syntax. Any changes to the translations' meanings must be accompanied by equivalent changes to the English article.\n\nThere are some cases where the content is allowed to differ:\n\n- Articles originally written in a language other than English (in this case, English should act as the translation)\n- Explanations of English words that are common terms in the osu! community\n- External links\n- Tags\n- Subcommunity-specific explanations\n\n## Front matter\n\nFront matter must be placed at the very top of the file. It is written in [YAML](https://en.wikipedia.org/wiki/YAML#Example \"YAML Wikipedia article\") and describes additional information about the article. This must be surrounded by three hyphens (`---`) on the lines above and below it, and an empty line must follow it before the title heading.\n\n### Articles that need help\n\n*Note: Avoid translating English articles with this tag. In addition to this, this tag should be added when the translation needs its own clean up.*\n\nThe `needs_cleanup` tag may be added to articles that need rewriting or formatting help. It is also acceptable to open an issue on GitHub for this purpose. This tag must be written as shown below:\n\n```yaml\nneeds_cleanup: true\n```\n\nWhen adding this tag to an article, [comments](#comments) should also be added to explain what needs to be done to remove the tag.\n\n### Outdated articles\n\n*Note: Avoid translating English articles with this tag. If the English article has this tag, the translation must also have this tag.*\n\nTranslated articles that are outdated must use the `outdated` tag when the English variant is updated. English articles may also become outdated when the content they contain is misleading or no longer relevant. This tag must be written as shown below:\n\n```yaml\noutdated: true\n```\n\nWhen adding this tag to an article, [comments](#comments) should also be added to explain what needs to be updated to remove the tag.\n\n### Tagging articles\n\nTags help the website's search engine query articles better. Tags should be written in the same language as the article and include the original list of tags. Tags should use lowercase letters where applicable.\n\nFor example, an article called \"Beatmap discussion\" may include the following tags:\n\n```yaml\ntags:\n - beatmap discussions\n - modding V2\n - MV2\n```\n\n### Translations without reviews\n\n*Note: Wiki maintainers will determine and apply this mark prior to merging.*\n\nSometimes, translations are added to the wiki without review from other native speakers of the language. In this case, the `no_native_review` mark is added to let future translators know that it may need to be checked again. This tag must be written as shown below:\n\n```yaml\nno_native_review: true\n```\n\n## Article naming\n\n*See also: [Folder names](#folder-names) and [Titles](#titles)*\n\nArticle titles should be singular and use sentence case. See [Wikipedia's naming conventions article](https://en.wikipedia.org/wiki/Wikipedia:Naming_conventions_(plurals) \"Wikipedia\") for more details.\n\nArticle titles should match the folder name it is in (spaces may replace underscores (`_`) where appropriate). If the folder name changes, the article title should be changed to match it and vice versa.\n\n---\n\nContest and tournament articles are an exception. The folder name must use abbreviations, acronyms, or initialisms. The article's title must be the full name of the contest or tournament.\n\n## Folder and file structure\n\n### Folder names\n\n*See also: [Article naming](#article-naming)*\n\nFolder names must be in English and use sentence case.\n\nFolder names must only use these characters:\n\n- uppercase and lowercase letters\n- numbers\n- underscores (`_`)\n- hyphens (`-`)\n- exclamation marks (`!`)\n\n### Article file names\n\nThe file name of an article can be found in the `File Name` column of the [locales section](#locales). The location of a translated article must be placed in the same folder as the English article.\n\n### Index articles\n\nAn index article must be created if the folder is intended to only hold other articles. Index articles must contain a list of articles that are inside its own folder. They may also contain other information, such as a lead paragraph or descriptions of the linked articles.\n\n### Disambiguation articles\n\n[Disambiguation](/wiki/Disambiguation) articles must be placed in the `/wiki/Disambiguation` folder. The main page must be updated to include the disambiguation article. Refer to [Disambiguation/Mod](/wiki/Disambiguation/Mod) as an example.\n\nRedirects must be updated to have the ambiguous keyword(s) redirect to the disambiguation article.\n\nArticles linked from a disambiguation article must have a [For other uses](#for-other-uses) hatnote.\n\n## HTML\n\nHTML must not be used, with exception for [comments](#comments). The structure of the article must be redone if HTML is used.\n\n### Comments\n\nHTML comments should be used for marking to-dos, but may also be used to annotate text. They should be on their own line, but can be placed inline in a paragraph. If placed inline, the start of the comment must not have a space.\n\nBad example:\n\n```markdown\nHTML comments should be used for marking to-dos or annotate text.\n```\n\nGood example:\n\n```markdown\nHTML comments should be used for marking to-dos or annotate text.\n```\n\n## Editing\n\n### End of line sequence\n\n*Caution: Uploading Markdown files using `CRLF` (carriage return and line feed) via GitHub will result in those files using `CRLF`. To prevent this, set the line ending to `LF` (line feed) before uploading.*\n\nMarkdown files must be checked in using the `LF` end of line sequence.\n\n### Escaping\n\nMarkdown syntax should be escaped as needed. However, article titles are parsed as plain text and so must not be escaped.\n\n### Paragraphs\n\nEach paragraph must be followed by one empty line.\n\n### Line breaks\n\nLine breaks must use a backslash (`\\`).\n\nLine breaks must be used sparingly.\n\n## Hatnote\n\n*Not to be confused with [Notice](#notice).*\n\nHatnotes are short notes placed at the top of an article or section to help readers navigate to related articles or inform them about related topics.\n\nHatnotes must be italicised and be placed immediately after the heading. If multiple hatnotes are used, they must be on the same paragraph separated with a line break.\n\n### Main page\n\n*Main page* hatnotes direct the reader to the main article of a topic. When this hatnote is used, it implies that the section it is on is a summary of what the linked page is about. This hatnote should have only one link. These must be formatted as follows:\n\n```markdown\n*Main page: {article}*\n\n*Main pages: {article} and {article}*\n```\n\n### See also\n\n*See also* hatnotes suggest to readers other points of interest from a given article or section. These must be formatted as follows:\n\n```markdown\n*See also: {article}*\n\n*See also: {article} and {article}*\n```\n\n### For see\n\n*For see* hatnotes are similar to *see also* hatnotes, but are generally more descriptive and direct. This hatnote may use more than one link if necessary. These must be formatted as follows:\n\n```markdown\n*For {description}, see: {article}`*\n\n*For {description}, see: {article} and {article}`*\n```\n\n### Not to be confused with\n\n*Not to be confused with* hatnotes help distinguish ambiguous or misunderstood article titles or sections. This hatnote may use more than one link if necessary. These must be formatted as follows:\n\n```markdown\n*Not to be confused with {article}.*\n\n*Not to be confused with {article} or {article}.*\n```\n\n### For other uses\n\n*For other uses* hatnotes are similar to *not to be confused with* hatnotes, but links directly to the [disambiguation article](#disambiguation-articles). This hatnote must only link to the disambiguation article. These must be formatted as follows:\n\n```markdown\n*For other uses, see {disambiguation article}.*\n```\n\n## Notice\n\n*Not to be confused with [Hatnote](#hatnote).*\n\nA notice should be placed where appropriate in a section, but must start off the paragraph and use italics. Notices may contain bolding where appropriate, but should be kept to a minimum. Notices must be written as complete sentences. Thus, unlike most [hatnotes](#hatnotes), must use a full stop (`.`) or an exclamation mark (`!`) if appropriate. Anything within the same paragraph of a notice must also be italicised. These must be formatted as follows:\n\n```markdown\n*Note: {note}.*\n\n*Notice: {notice}.*\n\n*Caution: {caution}.*\n\n*Warning: {warning}.*\n```\n\n- `Note` should be used for factual or trivial details.\n- `Notice` should be used for reminders or to draw attention to something that the reader should be made aware of.\n- `Caution` should be used to warn the reader to avoid unintended consequences.\n- `Warning` should be used to warn the reader that action may be taken against them.\n\n## Emphasising\n\n### Bold\n\nBold must use double asterisks (`**`).\n\nLead paragraphs may bold the first occurrence of the article's title.\n\n### Italics\n\nItalics must use single asterisks (`*`).\n\nNames of work or video games should be italicised. osu!—the game—is exempt from this.\n\nThe first occurrence of an abbreviation, acronym, or initialism may be italicised.\n\nItalics may also be used to provide emphasis or help with readability.\n\n## Headings\n\nAll headings must use sentence case.\n\nHeadings must use the [ATX (hash) style](https://github.github.com/gfm/#atx-headings \"GitHub\") and must have an empty line before and after the heading. The title heading is an exception when it is on the first line. If this is the case, there only needs to be an empty line after the title heading.\n\nHeadings must not exceed a heading level of 5 and must not be used to style or format text.\n\n### Titles\n\n*See also: [Article naming](#article-naming)*\n\n*Caution: Titles are parsed as plain text; they must not be escaped.*\n\nThe first heading in all articles must be a level 1 heading, being the article's title. All headings afterwards must be [section headings](#sections). Titles must not contain formatting, links, or images.\n\nThe title heading must be on the first line, unless [front matter](#front-matter) is being used. If that is the case, the title heading must go after it and have an empty line before the title heading.\n\n### Sections\n\nSection headings must use levels 2 to 5. The section heading proceeding the [title heading](#titles) must be a level 2 heading. Unlike titles, section headings may have small image icons.\n\nSection headings must not skip a heading level (i.e. do not go from a level 2 heading to a level 4 heading) and must not contain formatting or links.\n\n*Notice: On the website, heading levels 4 and 5 will not appear in the table of contents. They cannot be linked to directly either.*\n\n## Lists\n\nLists should not go over 4 levels of indentation and should not have an empty line in between each item.\n\nFor nested lists, bullets or numbers must align with the item content of their parent lists.\n\nThe following example was done incorrectly (take note of the spacing before the bullet):\n\n```markdown\n1. Fly a kite\n - Don't fly a kite if it's raining\n```\n\nThe following example was done correctly:\n\n```markdown\n1. Fly a kite\n - Don't fly a kite if it's raining\n```\n\n### Bulleted\n\nBulleted lists must use a hyphen (`-`). These must then be followed by one space. (Example shown below.)\n\n```markdown\n- osu!\n - Hit circle\n - Combo number\n - Approach circle\n - Slider\n - Hit circles\n - Slider body\n - Slider ticks\n - Spinner\n- osu!taiko\n```\n\n### Numbered\n\nThe numbers in a numbered list must be incremented to represent their step.\n\n```markdown\n1. Download the osu! installer.\n2. Run the installer.\n 1. To change the installation location, click the text underneath the progression bar.\n 2. The installer will prompt for a new location, choose the installation folder.\n3. osu! will start up once installation is complete.\n4. Sign in.\n```\n\n### Mixed\n\nCombining both bulleted and numbered lists should be done sparingly.\n\n```markdown\n1. Download a skin from the forums.\n2. Load the skin file into osu!.\n - If the file is a `.zip`, unzip it and move the contents into the `Skins/` folder (found in your osu! installation folder).\n - If the file is a `.osk`, open it on your desktop or drag-and-drop it into the game client.\n3. Open osu!, if it is not opened, and select the skin in the options.\n - This may have been completed if you opened the `.osk` file or drag-and-dropped it into the game client.\n```\n\n## Code\n\nThe markup for code is a grave mark (`` ` ``). To put grave marks in code, use double grave marks instead. If the grave mark is at the start or end, pad it with one space. (Example shown below.)\n\n```markdown\n`` ` ``\n`` `Space` ``\n```\n\n### Keyboard keys\n\n*Notice: When denoting the letter itself, and not the keyboard key, use quotation marks instead.*\n\nWhen representing keyboard keys, use capital letters for single characters and title case for modifiers. Use the plus symbol (`+`) (without code) to represent key combinations. (Example shown below.)\n\n```markdown\npippi is spelt with a lowercase \"p\" like peppy.\n\nPress `Ctrl` + `O` to open the open dialog.\n```\n\nWhen representing a space or the spacebar, use `` `Space` ``.\n\n### Button and menu text\n\nWhen copying the text from a menu or button, the letter casing should be copied as it appears. (Example shown below.)\n\n```markdown\nThe `osu!direct` button is visible in the main menu on the right side, if you have an active osu!supporter tag.\n```\n\n### Folder and directory names\n\nWhen copying the name of a folder or directory, the letter casing should be copied as it appears, but prefer lowercased paths when possible. Directory paths must not be absolute (i.e. do not start the directory name from the drive letter or from the root folder). (Example shown below.)\n\n```markdown\nosu! is installed in the `AppData/Local` folder by default, unless specified otherwise during installation.\n```\n\n### Keywords and commands\n\nWhen copying a keyword or command, the letter casing should be copied as it appears or how someone normally would type it. If applicable, prefer lowercase letters. (Example shown below.)\n\n```markdown\nAs of now, the `Name` and `Author` commands in the skin configuration file (`skin.ini`) do nothing.\n```\n\n### File names\n\nWhen copying the name of a file, the letter casing should be copied as it appears. If applicable, prefer lowercase letters. (Example shown below.)\n\n```markdown\nTo play osu!, double click the `osu!.exe` icon.\n```\n\n### File extensions\n\n*Notice: File formats (not to be confused with file extensions) must be written in capital letters without the prefixed fullstop (`.`).*\n\nFile extensions must be prefixed with a fullstop (`.`) and be followed by the file extension in lowercase letters. (Example shown below.)\n\n```markdown\nThe JPG (or JPEG) file format has the `.jpg` (or `.jpeg`) extension.\n```\n\n### Chat channels\n\nWhen copying the name of a chat channel, start it with a hash (`#`), followed by the channel name in lowercase letters. (Example shown below.)\n\n```markdown\n`#lobby` is where you can advertise your multi room.\n```\n\n## Preformatted text (code blocks)\n\n*Notice: Syntax highlighting for preformatted text is not implemented on the website yet.*\n\nPreformatted text (also known as code blocks) must be fenced using three grave marks. They should set the language identifier for syntax highlighting.\n\n## Links\n\nThere are two types of links: inline and reference. Inline has two styles.\n\nThe following is an example of both inline styles:\n\n```markdown\n[Game Modifiers](/wiki/Game_Modifiers)\n\n\n```\n\nThe following is an example of the reference style:\n\n```markdown\n[Game Modifiers][game mods link]\n\n[game mods link]: /wiki/Game_Modifiers\n```\n\n---\n\nLinks must use the inline style if they are only referenced once. The inline angle brackets style should be avoided. References to reference links must be placed at the bottom of the article.\n\n### Internal links\n\n*Note: Internal links refer to links that stay inside the `https://osu.ppy.sh/` domain.*\n\n#### Wiki links\n\nAll links that point to an wiki article should start with `/wiki/` followed by the path to get to the article you are targeting. Relative links may also be used. Some examples include the following:\n\n```markdown\n[FAQ](/wiki/FAQ)\n[pippi](/wiki/Mascots#-pippi)\n[Beatmaps](../)\n[Pattern](./Pattern)\n```\n\nWiki links must not use redirects and must not have a trailing forward slash (`/`).\n\nBad examples include the following:\n\n```markdown\n[Article styling criteria](/wiki/ASC)\n[Developers](/wiki/Developers/)\n[Developers](/wiki/Developers/#game-client-developers)\n```\n\nGood examples include the following:\n\n```markdown\n[Article styling criteria](/wiki/Article_styling_criteria)\n[Developers](/wiki/Developers)\n[Developers](/wiki/Developers#game-client-developers)\n```\n\n##### Sub-article links\n\nWiki links that point to a sub-article should include the parent article's folder name in its link text. See the following example:\n\n```markdown\n*See also: [Beatmap Editor/Design](/wiki/Beatmap_Editor/Design)*\n```\n\n##### Section links\n\n*Notice: On the website, heading levels 4 and 5 are not given the id attribute. This means that they can not be linked to directly.*\n\nWiki links that point to a section of an article may use the section sign symbol (`§`). See the following example:\n\n```markdown\n*For timing rules, see: [Ranking Criteria § Timing](/wiki/Ranking_Criteria#timing)*\n```\n\n#### Other osu! links\n\nThe URL from the address bar of your web browser should be copied as it is when linking to other osu! web pages. The `https://osu.ppy.sh` part of the URL must be kept.\n\n##### User profiles\n\nAll usernames must be linked on first occurrence. Other occurrences are optional, but must be consistent throughout the entire article for all usernames. If it is difficult to determine the user's id, it may be skipped over.\n\nWhen linking to a user profile, the user's id number must be used. Use the new website (`https://osu.ppy.sh/users/{username})`) to get the user's id.\n\nThe link text of the user link should be the user's current name.\n\n##### Difficulties\n\nWhenever linking to a single difficulty, use this format as the link text:\n\n```\n{artist} - {title} ({creator}) [{difficuty_name}]\n```\n\nThe link must actually link to that difficulty. Beatmap difficulty URLs must be formatted as follows:\n\n```\nhttps://osu.ppy.sh/beatmapsets/{BeatmapSetID}#{mode}/{BeatmapID}\n```\n\nThe difficulty name may be left outside of the link text, but doing so must be consistent throughout the entire article.\n\n##### Beatmaps\n\nWhenever linking to a beatmap, use this format as the link text:\n\n```\n{artist} - {title} ({creator})\n```\n\nAll beatmap URLs must be formatted as follows:\n\n```\nhttps://osu.ppy.sh/beatmapsets/{BeatmapSetID}\n```\n\n### External links\n\n*Notice: External links refers to links that go outside the `https://osu.ppy.sh/` domain.*\n\nThe `https` protocol must be used, unless the site does not support it. External links must be a clean and direct link to a reputable source. The link text should be the title of the page it is linking to. The URL from the address bar of your web browser should be copied as it is when linking to other external pages.\n\nThere are no visual differences between external and osu! web links. Due to this, the website name should be included in the title text. See the following example:\n\n```markdown\n*For more information about music theory, see: [Music theory](https://en.wikipedia.org/wiki/Music_theory \"Wikipedia\")*\n```\n\n## Images\n\nThere are two types of image links: inline and reference. Examples:\n\n**Inline style:**\n\n```markdown\n![](/wiki/shared/flag/AU.gif)\n```\n\n**Reference style:**\n\n```markdown\n![][flag_AU]\n\n[flag_AU]: /wiki/shared/flag/AU.gif\n```\n\nImages should use the inline linking style. References to reference links must be placed at the bottom of the article.\n\nImages must be placed in a folder named `img`, located in the article's folder. Images that are used in multiple articles should be stored in the `/wiki/shared/` folder.\n\n### Image caching\n\nImages on the website are cached for up to 60 days. The cached image is matched with the image link's URL.\n\nWhen updating an image, either change the image's name or append a query string to the URL. In both cases, all translations linking to the updated image should also be updated.\n\n### Formats and quality\n\nImages should use the JPG format at quality 8 (80 or 80%, depending on the program). If the image contains transparency or has text that must be readable, use the PNG format instead. If the image contains an animation, the GIF format can be used; however, this should be used sparingly as these may take longer to load or can be bigger then the [max file size](#file-size).\n\n### File size\n\nImages must be under 1 megabyte, otherwise they will fail to load. Downscaling and using JPG at 80% is almost always under the size limit.\n\nAll images should be optimised as much as possible. Use [jpeg-archive](https://github.com/danielgtaylor/jpeg-archive \"GitHub\") to compress JPEG images. For consistency, use the following command for jpeg-archive:\n\n```sh\njpeg-recompress -am smallfry \n```\n\nWhere `` is the file name to be compressed and `` is the compressed file name.\n\n### File names\n\n*Notice: File extensions must use lowercase letters, otherwise they will fail to load!*\n\nUse hyphens (`-`) when spacing words. When naming an image, the file name should be meaningful or descriptive but short.\n\n### Formatting and positioning\n\n*Note: It is currently not possible to float an image or have text wrap around it.*\n\nImages on the website will be centred when it is on a single line, by themself. Otherwise, they will be positioned inline with the paragraph. The following example will place the image in the center:\n\n```markdown\nInstalling osu! is easy. First, download the installer from the download page.\n\n![](img/download-page.jpg)\n\nThen locate the installer and run it.\n```\n\n### Alt text\n\nImages should have alt text unless it is for decorative purposes.\n\n### Captions\n\nImages are given captions on the website if they fulfill these conditions:\n\n1. The image is by itself.\n2. The image is not inside a heading.\n3. The image has title text.\n\nCaptions are assumed via the title text, which must be in plain text. Images with captions are also centred with the image on the website.\n\n### Max image width\n\nThe website's max image width is the width of the article body. Images should be no wider than 800 pixels.\n\n### Annotating images\n\nWhen annotating images, use *Torus Regular*. For Chinese, Korean, Japanese characters, use *Microsoft YaHei*.\n\nAnnotating images should be avoided, as it is difficult for translators (and other editors) to edit them.\n\n#### Translating annotated images\n\nWhen translating annotated images, the localised image version must be placed in the same directory as the original version (i.e. the English version). The filename of a localised image version must start with the original version's name, followed by a hyphen, followed by the locale name (in capital letters). See the following examples:\n\n- `hardrock-mod-vs-easy-mod.jpg` for English\n- `hardrock-mod-vs-easy-mod-DE.jpg` for German\n- `hardrock-mod-vs-easy-mod-ZH-TW.jpg` for Traditional Chinese\n\n### Screenshots of gameplay\n\nAll screenshots of gameplay must be done in the stable build, unless it is for a specific feature that is unavailable in the stable build. You should use the in-game screenshot feature (`F12`).\n\n#### Game client settings\n\n*Note: If you do not want to change your current settings for the wiki, you can move your `osu!..cfg` out of the osu! folder and move it back later.*\n\nYou must set these settings before taking a screenshot of the game client (settings not stated below are assumed to be at their defaults):\n\n- Select language: `English`\n- Prefer metadata in original language: `Enabled`\n- Resolution: `1280x720`\n- Fullscreen mode: `Disabled`\n- Parallax: `Disabled`\n- Menu tips: `Disabled`\n- Seasonal backgrounds: `Never`\n- Always show key overlay: `Enabled`\n- Current skin: `Default` (first option)\n\n*Notice to translators: If you are translating an article containing screenshots of the game, you may set the game client's language to the language you are translating in.*\n\n### Image links\n\nImages must not be part of a link text.\n\nFlag icons next to user links must be separate from the link text. See the following example:\n\n```markdown\n![][flag_AU] [peppy](https://osu.ppy.sh/users/2)\n```\n\n### Flag icons\n\n*For a list of flag icons, see: [issue \\#328](https://github.com/ppy/osu-wiki/issues/328 \"GitHub\")*\n\nThe flag icons use the two letter code (in all capital letters) and end with `.gif`. When adding a flag inline, use this format:\n\n```markdown\n![](/wiki/shared/flag/xx.gif)\n```\n\nWhere `xx` is the [ISO 3166-2](https://en.wikipedia.org/wiki/ISO_3166-1_alpha-2 \"Wikipedia\") two-lettered country code for the flag.\n\nThe full country name should be added in the title text. The country code in the alternate text is optional, but must be applied to all flag icons in the article.\n\n## Tables\n\nTables on the website only support headings along the first row.\n\nTables must not be beautified (do not pad cells with extra spaces to make their widths uniform). They must have a vertical bar (`|`) on the left and right sides and the text of each cell must be padded with one space on both sides. Empty cells must use a vertical bar (`|`) followed by two spaces then another vertical bar (`|`).\n\nThe delimiter row (the next line after the table heading) must use only three characters per column (and be padded with a space on both sides), which must look like one of the following:\n\n- `:--` (for left align)\n- `:-:` (for centre align)\n- `--:` (for right align)\n\n---\n\nThe following is an example of what a table should look like:\n\n```markdown\n| Team \"Picturesque\" Red | Score | Team \"Statuesque\" Blue | Average Beatmap Stars |\n| :-- | :-: | --: | :-- |\n| **peppy** | 5 - 2 | pippi | 9.3 stars |\n| Aiko | 1 - 6 | **Alisa** | 4.2 stars |\n| Ryūta | 3 - 4 | **Yuzu** | 5.1 stars |\n| **Taikonator** | 7 - 0 | Tama | 13.37 stars |\n| Maria | No Contest | Mocha | |\n```\n\n## Blockquotes\n\nThe blockquote is limited to quoting text from someone. It must not be used to format text otherwise.\n\n## Thematic breaks\n\nThe thematic break (also known as the horizontal rule or line) should be used sparingly. A few uses of the thematic break may include (but is not limited to):\n\n- separating images from text\n- separating multiple images that follow one another\n- shifting the topic within a section\n\nThese must have an empty line before and after the markup. Thematic breaks must use only three hyphens, as depicted below:\n\n```markdown\n---\n```\n" }; + + // From https://osu.ppy.sh/api/v2/wiki/en/Article_styling_criteria + private APIWikiPage responseArticleParentPage => new APIWikiPage + { + Title = "Article styling criteria", + Layout = "markdown_page", + Path = "Article_styling_criteria", + Locale = "en", + Subtitle = null, + Markdown = + "---\ntags:\n - wiki standards\n---\n\n# Article styling criteria\n\n*For news posts, see: [News Styling Criteria](/wiki/News_styling_criteria)*\n\nThe article styling criteria (ASC) serve as the osu! wiki's enforced styling standards to keep consistency in clarity, formatting, and layout in all articles, and to help them strive for proper grammar, correct spelling, and correct information.\n\nThese articles are primarily tools to aid in reviewing and represent the consensus of osu! wiki contributors formed over the years. Since the wiki is a collaborative effort through the review process, it is not necessary to read or memorise all of the ASC at once. If you are looking to contribute, read the [contribution guide](/wiki/osu!_wiki/Contribution_guide).\n\nTo suggest changes regarding the article styling criteria, [open an issue on GitHub](https://github.com/ppy/osu-wiki/issues/new).\n\n## Standards\n\n*Notice: The articles below use [RFC 2119](https://tools.ietf.org/html/rfc2119) to describe requirement levels.*\n\nThe article styling criteria are split up into two articles:\n\n- [Formatting](Formatting): includes Markdown and other formatting rules\n- [Writing](Writing): includes writing practices and other grammar rules\n" + }; } } diff --git a/osu.Game/Online/API/Requests/GetWikiRequest.cs b/osu.Game/Online/API/Requests/GetWikiRequest.cs index e0f967ec15..7c84e1f790 100644 --- a/osu.Game/Online/API/Requests/GetWikiRequest.cs +++ b/osu.Game/Online/API/Requests/GetWikiRequest.cs @@ -11,15 +11,16 @@ namespace osu.Game.Online.API.Requests { public class GetWikiRequest : APIRequest { - private readonly string path; + public readonly string Path; + private readonly Language language; public GetWikiRequest(string path, Language language = Language.en) { - this.path = path; + Path = path; this.language = language; } - protected override string Target => $"wiki/{language.ToCultureCode()}/{path}"; + protected override string Target => $"wiki/{language.ToCultureCode()}/{Path}"; } } From 474c1a8a7a9f2a1d91d60182596604333890f202 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 20 Jul 2022 08:58:24 +0300 Subject: [PATCH 161/204] Fix wiki overlay not handling path redirection properly --- osu.Game/Overlays/WikiOverlay.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/osu.Game/Overlays/WikiOverlay.cs b/osu.Game/Overlays/WikiOverlay.cs index 3c5cb82a88..b54aeb4aa3 100644 --- a/osu.Game/Overlays/WikiOverlay.cs +++ b/osu.Game/Overlays/WikiOverlay.cs @@ -100,6 +100,11 @@ namespace osu.Game.Overlays private void onPathChanged(ValueChangedEvent e) { + // the path could change as a result of redirecting to another path cof the same page. + // we already have the correct wiki data, so we can safely return here. + if (e.NewValue == wikiData.Value?.Path) + return; + cancellationToken?.Cancel(); request?.Cancel(); @@ -121,6 +126,7 @@ namespace osu.Game.Overlays private void onSuccess(APIWikiPage response) { wikiData.Value = response; + path.Value = response.Path; if (response.Layout == index_path) { From de29078db2b869f2af498fb2a33ba5b4443d361a Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Wed, 20 Jul 2022 15:16:40 +0900 Subject: [PATCH 162/204] Remove nullable disables --- osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs | 2 -- osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs | 6 ++---- 2 files changed, 2 insertions(+), 6 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs b/osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs index 937d4358d5..b6968f4e06 100644 --- a/osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs +++ b/osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Linq; using osu.Framework.Graphics; using osu.Game.Database; diff --git a/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs b/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs index 89404b2878..b80eb40018 100644 --- a/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs +++ b/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -20,9 +19,8 @@ namespace osu.Game.Screens.Select.Carousel public class UpdateBeatmapSetButton : OsuAnimatedButton { private readonly BeatmapSetInfo beatmapSetInfo; - private SpriteIcon icon; - - private Box progressFill; + private SpriteIcon icon = null!; + private Box progressFill = null!; public UpdateBeatmapSetButton(BeatmapSetInfo beatmapSetInfo) { From 5e933cb4668946a2d8a34540b83c5345aba220f0 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 20 Jul 2022 09:43:32 +0300 Subject: [PATCH 163/204] Improve comment wording Co-authored-by: Dean Herbert --- osu.Game/Overlays/WikiOverlay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/WikiOverlay.cs b/osu.Game/Overlays/WikiOverlay.cs index b54aeb4aa3..148d2977c7 100644 --- a/osu.Game/Overlays/WikiOverlay.cs +++ b/osu.Game/Overlays/WikiOverlay.cs @@ -100,7 +100,7 @@ namespace osu.Game.Overlays private void onPathChanged(ValueChangedEvent e) { - // the path could change as a result of redirecting to another path cof the same page. + // the path could change as a result of redirecting to a newer location of the same page. // we already have the correct wiki data, so we can safely return here. if (e.NewValue == wikiData.Value?.Path) return; From d2a3c2594d04a15d575f33e7afff637abaec8e80 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Wed, 20 Jul 2022 16:33:52 +0900 Subject: [PATCH 164/204] Fix inspections --- osu.Game.Tests/Online/TestSceneBeatmapDownloading.cs | 2 +- .../Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Tests/Online/TestSceneBeatmapDownloading.cs b/osu.Game.Tests/Online/TestSceneBeatmapDownloading.cs index d0176da0e9..e7a6e9a543 100644 --- a/osu.Game.Tests/Online/TestSceneBeatmapDownloading.cs +++ b/osu.Game.Tests/Online/TestSceneBeatmapDownloading.cs @@ -80,7 +80,7 @@ namespace osu.Game.Tests.Online { AddStep("download beatmap", () => beatmaps.Download(test_db_model)); - AddStep("cancel download from request", () => beatmaps.GetExistingDownload(test_db_model).Cancel()); + AddStep("cancel download from request", () => beatmaps.GetExistingDownload(test_db_model)!.Cancel()); AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_db_model) == null); AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled); diff --git a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs index 31bc6dacf8..536322805b 100644 --- a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs @@ -126,10 +126,10 @@ namespace osu.Game.Tests.Online AddStep("start downloading", () => beatmapDownloader.Download(testBeatmapSet)); addAvailabilityCheckStep("state downloading 0%", () => BeatmapAvailability.Downloading(0.0f)); - AddStep("set progress 40%", () => ((TestDownloadRequest)beatmapDownloader.GetExistingDownload(testBeatmapSet)).SetProgress(0.4f)); + AddStep("set progress 40%", () => ((TestDownloadRequest)beatmapDownloader.GetExistingDownload(testBeatmapSet))!.SetProgress(0.4f)); addAvailabilityCheckStep("state downloading 40%", () => BeatmapAvailability.Downloading(0.4f)); - AddStep("finish download", () => ((TestDownloadRequest)beatmapDownloader.GetExistingDownload(testBeatmapSet)).TriggerSuccess(testBeatmapFile)); + AddStep("finish download", () => ((TestDownloadRequest)beatmapDownloader.GetExistingDownload(testBeatmapSet))!.TriggerSuccess(testBeatmapFile)); addAvailabilityCheckStep("state importing", BeatmapAvailability.Importing); AddStep("allow importing", () => beatmaps.AllowImport.SetResult(true)); From 0c3d43026d956be5b9e6ba8ed0534eaf99a0f378 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Jul 2022 02:53:29 +0900 Subject: [PATCH 165/204] Add initial structure for fps counter --- .../UserInterface/TestSceneFPSCounter.cs | 51 ++++++ osu.Game/Graphics/UserInterface/FPSCounter.cs | 149 ++++++++++++++++++ .../UserInterface/FPSCounterTooltip.cs | 96 +++++++++++ 3 files changed, 296 insertions(+) create mode 100644 osu.Game.Tests/Visual/UserInterface/TestSceneFPSCounter.cs create mode 100644 osu.Game/Graphics/UserInterface/FPSCounter.cs create mode 100644 osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneFPSCounter.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneFPSCounter.cs new file mode 100644 index 0000000000..d78707045b --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneFPSCounter.cs @@ -0,0 +1,51 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Testing; +using osu.Game.Graphics.UserInterface; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.UserInterface +{ + public class TestSceneFPSCounter : OsuTestScene + { + [SetUpSteps] + public void SetUpSteps() + { + AddStep("create display", () => + { + Children = new Drawable[] + { + new Box + { + Colour = Color4.White, + RelativeSizeAxes = Axes.Both, + }, + new FillFlowContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + new FPSCounter(), + new FPSCounter { Scale = new Vector2(2) }, + new FPSCounter { Scale = new Vector2(4) }, + } + }, + }; + }); + } + + [Test] + public void TestBasic() + { + } + } +} diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs new file mode 100644 index 0000000000..222c30c1dc --- /dev/null +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -0,0 +1,149 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Localisation; +using osu.Framework.Platform; +using osu.Framework.Threading; +using osu.Game.Graphics.Sprites; +using osuTK; + +namespace osu.Game.Graphics.UserInterface +{ + public class FPSCounter : CompositeDrawable, IHasCustomTooltip + { + private RollingCounter msCounter = null!; + private RollingCounter fpsCounter = null!; + + private Container mainContent = null!; + + public FPSCounter() + { + AutoSizeAxes = Axes.Both; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + InternalChildren = new Drawable[] + { + mainContent = new Container + { + Alpha = 0, + Size = new Vector2(30), + Children = new Drawable[] + { + msCounter = new FrameTimeCounter + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Colour = colours.Orange2, + }, + fpsCounter = new FramesPerSecondCounter + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Y = 11, + Scale = new Vector2(0.8f), + Colour = colours.Lime3, + } + } + }, + }; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + displayTemporarily(); + } + + private bool isDisplayed; + + private ScheduledDelegate? fadeOutDelegate; + + private void displayTemporarily() + { + if (!isDisplayed) + mainContent.FadeTo(1, 300, Easing.OutQuint); + + fadeOutDelegate?.Cancel(); + fadeOutDelegate = Scheduler.AddDelayed(() => + { + mainContent.FadeTo(0, 1000, Easing.In); + isDisplayed = false; + }, 2000); + } + + [Resolved] + private GameHost gameHost { get; set; } = null!; + + protected override void Update() + { + base.Update(); + + // TODO: this is wrong (elapsed clock time, not actual run time). + double newFrameTime = gameHost.UpdateThread.Clock.ElapsedFrameTime; + double newFps = gameHost.DrawThread.Clock.FramesPerSecond; + + bool hasSignificantChanges = + Math.Abs(msCounter.Current.Value - newFrameTime) > 5 || + Math.Abs(fpsCounter.Current.Value - newFps) > 10; + + if (hasSignificantChanges) + displayTemporarily(); + + msCounter.Current.Value = newFrameTime; + fpsCounter.Current.Value = newFps; + } + + public ITooltip GetCustomTooltip() => new FPSCounterTooltip(); + + public object TooltipContent => this; + + public class FramesPerSecondCounter : RollingCounter + { + protected override double RollingDuration => 400; + + protected override OsuSpriteText CreateSpriteText() + { + return new OsuSpriteText + { + Font = OsuFont.Default.With(fixedWidth: true, size: 16, weight: FontWeight.SemiBold), + Spacing = new Vector2(-2), + }; + } + + protected override LocalisableString FormatCount(double count) + { + return $"{count:#,0}fps"; + } + } + + public class FrameTimeCounter : RollingCounter + { + protected override double RollingDuration => 1000; + + protected override OsuSpriteText CreateSpriteText() + { + return new OsuSpriteText + { + Font = OsuFont.Default.With(fixedWidth: true, size: 16, weight: FontWeight.SemiBold), + Spacing = new Vector2(-1), + }; + } + + protected override LocalisableString FormatCount(double count) + { + if (count < 1) + return $"{count:N1}ms"; + + return $"{count:N0}ms"; + } + } + } +} diff --git a/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs b/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs new file mode 100644 index 0000000000..af95fbe556 --- /dev/null +++ b/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs @@ -0,0 +1,96 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Platform; +using osu.Game.Graphics.Containers; +using osuTK; + +namespace osu.Game.Graphics.UserInterface +{ + public class FPSCounterTooltip : CompositeDrawable, ITooltip + { + private OsuTextFlowContainer textFlow = null!; + + [Resolved] + private GameHost gameHost { get; set; } = null!; + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + AutoSizeAxes = Axes.Both; + + CornerRadius = 15; + Masking = true; + + InternalChildren = new Drawable[] + { + new Box + { + Colour = colours.Gray1, + Alpha = 1, + RelativeSizeAxes = Axes.Both, + }, + new OsuTextFlowContainer(cp => + { + cp.Font = OsuFont.Default.With(weight: FontWeight.SemiBold); + cp.Spacing = new Vector2(-1); + }) + { + AutoSizeAxes = Axes.Both, + TextAnchor = Anchor.TopRight, + Margin = new MarginPadding { Left = 5, Vertical = 10 }, + Text = string.Join('\n', gameHost.Threads.Select(t => t.Name)) + }, + textFlow = new OsuTextFlowContainer(cp => + { + cp.Font = OsuFont.Default.With(fixedWidth: true, weight: FontWeight.Regular); + cp.Spacing = new Vector2(-1); + }) + { + Width = 190, + Margin = new MarginPadding { Left = 35, Right = 10, Vertical = 10 }, + AutoSizeAxes = Axes.Y, + TextAnchor = Anchor.TopRight, + }, + }; + } + + private int lastUpdate; + + protected override void Update() + { + int currentSecond = (int)(Clock.CurrentTime / 100); + + if (currentSecond != lastUpdate) + { + lastUpdate = currentSecond; + + textFlow.Clear(); + + foreach (var thread in gameHost.Threads) + { + var clock = thread.Clock; + + string maximum = $"{(clock.MaximumUpdateHz > 0 && clock.MaximumUpdateHz < 10000 ? clock.MaximumUpdateHz.ToString("0") : "∞"),4}"; + + textFlow.AddParagraph($"{clock.FramesPerSecond:0}/{maximum}fps ({clock.ElapsedFrameTime:0.00}ms)"); + } + } + } + + public void SetContent(object content) + { + } + + public void Move(Vector2 pos) + { + Position = pos; + } + } +} From 03e644e548a066efe5c957b6f536b951883fcb8f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Jul 2022 20:28:58 +0900 Subject: [PATCH 166/204] Choose colours based on relative performance goals --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 30 ++++++++++++++++--- 1 file changed, 26 insertions(+), 4 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 222c30c1dc..a999c1338a 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -4,11 +4,13 @@ using System; using osu.Framework.Allocation; using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Localisation; using osu.Framework.Platform; using osu.Framework.Threading; +using osu.Framework.Utils; using osu.Game.Graphics.Sprites; using osuTK; @@ -21,13 +23,16 @@ namespace osu.Game.Graphics.UserInterface private Container mainContent = null!; + [Resolved] + private OsuColour colours { get; set; } = null!; + public FPSCounter() { AutoSizeAxes = Axes.Both; } [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load() { InternalChildren = new Drawable[] { @@ -41,7 +46,6 @@ namespace osu.Game.Graphics.UserInterface { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, - Colour = colours.Orange2, }, fpsCounter = new FramesPerSecondCounter { @@ -49,7 +53,6 @@ namespace osu.Game.Graphics.UserInterface Origin = Anchor.TopRight, Y = 11, Scale = new Vector2(0.8f), - Colour = colours.Lime3, } } }, @@ -97,8 +100,27 @@ namespace osu.Game.Graphics.UserInterface if (hasSignificantChanges) displayTemporarily(); - msCounter.Current.Value = newFrameTime; + // If the frame time spikes up, make sure it shows immediately on the counter. + if (msCounter.Current.Value < 20 && newFrameTime > 20) + msCounter.SetCountWithoutRolling(newFrameTime); + else + msCounter.Current.Value = newFrameTime; + fpsCounter.Current.Value = newFps; + + fpsCounter.Colour = getColour(fpsCounter.DisplayedCount / gameHost.DrawThread.Clock.MaximumUpdateHz); + + double equivalentHz = 1000 / msCounter.DisplayedCount; + + msCounter.Colour = getColour(equivalentHz / gameHost.UpdateThread.Clock.MaximumUpdateHz); + } + + private ColourInfo getColour(double performanceRatio) + { + if (performanceRatio < 0.5f) + return Interpolation.ValueAt(performanceRatio, colours.Red, colours.Orange2, 0, 0.5, Easing.Out); + + return Interpolation.ValueAt(performanceRatio, colours.Orange2, colours.Lime3, 0.5, 1, Easing.Out); } public ITooltip GetCustomTooltip() => new FPSCounterTooltip(); From 0fb959a565023b4939588b4d97e713bbd6da6606 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Jul 2022 20:29:18 +0900 Subject: [PATCH 167/204] Stay displayed while hovering --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 49 +++++++++++++++++-- 1 file changed, 44 insertions(+), 5 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index a999c1338a..58be2ff5a2 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -7,6 +7,8 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Framework.Platform; using osu.Framework.Threading; @@ -23,6 +25,10 @@ namespace osu.Game.Graphics.UserInterface private Container mainContent = null!; + private Container background = null!; + + private const float idle_background_alpha = 0.4f; + [Resolved] private OsuColour colours { get; set; } = null!; @@ -39,9 +45,24 @@ namespace osu.Game.Graphics.UserInterface mainContent = new Container { Alpha = 0, - Size = new Vector2(30), + AutoSizeAxes = Axes.Both, Children = new Drawable[] { + background = new Container + { + RelativeSizeAxes = Axes.Both, + CornerRadius = 5, + Masking = true, + Alpha = idle_background_alpha, + Children = new Drawable[] + { + new Box + { + Colour = colours.Gray0, + RelativeSizeAxes = Axes.Both, + }, + } + }, msCounter = new FrameTimeCounter { Anchor = Anchor.TopRight, @@ -65,6 +86,20 @@ namespace osu.Game.Graphics.UserInterface displayTemporarily(); } + protected override bool OnHover(HoverEvent e) + { + background.FadeTo(1, 200); + displayTemporarily(); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + background.FadeTo(idle_background_alpha, 200); + displayTemporarily(); + base.OnHoverLost(e); + } + private bool isDisplayed; private ScheduledDelegate? fadeOutDelegate; @@ -75,11 +110,15 @@ namespace osu.Game.Graphics.UserInterface mainContent.FadeTo(1, 300, Easing.OutQuint); fadeOutDelegate?.Cancel(); - fadeOutDelegate = Scheduler.AddDelayed(() => + + if (!IsHovered) { - mainContent.FadeTo(0, 1000, Easing.In); - isDisplayed = false; - }, 2000); + fadeOutDelegate = Scheduler.AddDelayed(() => + { + mainContent.FadeTo(0, 1000, Easing.In); + isDisplayed = false; + }, 2000); + } } [Resolved] From 0a1744facaffd299e72d2c8ec8fe30ce29412ae1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Jul 2022 20:49:57 +0900 Subject: [PATCH 168/204] Add to game and bind with configuration setting --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 15 ++++++++++++++- osu.Game/OsuGame.cs | 7 +++++++ osu.Game/OsuGameBase.cs | 16 ---------------- 3 files changed, 21 insertions(+), 17 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 58be2ff5a2..2dd945d375 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -3,6 +3,7 @@ using System; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; @@ -13,6 +14,7 @@ using osu.Framework.Localisation; using osu.Framework.Platform; using osu.Framework.Threading; using osu.Framework.Utils; +using osu.Game.Configuration; using osu.Game.Graphics.Sprites; using osuTK; @@ -29,6 +31,8 @@ namespace osu.Game.Graphics.UserInterface private const float idle_background_alpha = 0.4f; + private Bindable showFpsDisplay = null!; + [Resolved] private OsuColour colours { get; set; } = null!; @@ -38,7 +42,7 @@ namespace osu.Game.Graphics.UserInterface } [BackgroundDependencyLoader] - private void load() + private void load(OsuConfigManager config) { InternalChildren = new Drawable[] { @@ -78,12 +82,21 @@ namespace osu.Game.Graphics.UserInterface } }, }; + + showFpsDisplay = config.GetBindable(OsuSetting.ShowFpsDisplay); } protected override void LoadComplete() { base.LoadComplete(); + displayTemporarily(); + + showFpsDisplay.BindValueChanged(showFps => + { + this.FadeTo(showFps.NewValue ? 1 : 0, 100); + displayTemporarily(); + }, true); } protected override bool OnHover(HoverEvent e) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index bd0a2680ae..23af401dbd 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -814,6 +814,13 @@ namespace osu.Game ScreenStack.ScreenPushed += screenPushed; ScreenStack.ScreenExited += screenExited; + loadComponentSingleFile(new FPSCounter + { + Anchor = Anchor.BottomRight, + Origin = Anchor.BottomRight, + Margin = new MarginPadding(10), + }, topMostOverlayContent.Add); + if (!args?.Any(a => a == @"--no-version-overlay") ?? true) loadComponentSingleFile(versionManager = new VersionManager { Depth = int.MinValue }, ScreenContainer.Add); diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 4b5c9c0815..d07d9379f4 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -17,7 +17,6 @@ using osu.Framework.Development; using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Performance; using osu.Framework.Graphics.Textures; using osu.Framework.Input; using osu.Framework.Input.Handlers; @@ -192,8 +191,6 @@ namespace osu.Game private DependencyContainer dependencies; - private Bindable fpsDisplayVisible; - private readonly BindableNumber globalTrackVolumeAdjust = new BindableNumber(global_track_volume_adjust); /// @@ -404,19 +401,6 @@ namespace osu.Game AddFont(Resources, @"Fonts/Venera/Venera-Black"); } - protected override void LoadComplete() - { - base.LoadComplete(); - - // TODO: This is temporary until we reimplement the local FPS display. - // It's just to allow end-users to access the framework FPS display without knowing the shortcut key. - fpsDisplayVisible = LocalConfig.GetBindable(OsuSetting.ShowFpsDisplay); - fpsDisplayVisible.ValueChanged += visible => { FrameStatistics.Value = visible.NewValue ? FrameStatisticsMode.Minimal : FrameStatisticsMode.None; }; - fpsDisplayVisible.TriggerChange(); - - FrameStatistics.ValueChanged += e => fpsDisplayVisible.Value = e.NewValue != FrameStatisticsMode.None; - } - protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); From f54aff2ecef798c940a5579ad451ce0ed1b31f8b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Jul 2022 21:05:20 +0900 Subject: [PATCH 169/204] Add global key binding for FPS toggle --- osu.Game/Configuration/OsuConfigManager.cs | 6 ++++++ osu.Game/Graphics/UserInterface/FPSCounter.cs | 17 ++++++++++++----- .../Input/Bindings/GlobalActionContainer.cs | 4 ++++ .../GlobalActionKeyBindingStrings.cs | 5 +++++ osu.Game/OsuGame.cs | 8 +++++++- 5 files changed, 34 insertions(+), 6 deletions(-) diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs index a523507205..e816fd50f3 100644 --- a/osu.Game/Configuration/OsuConfigManager.cs +++ b/osu.Game/Configuration/OsuConfigManager.cs @@ -224,6 +224,12 @@ namespace osu.Game.Configuration return new TrackedSettings { + new TrackedSetting(OsuSetting.ShowFpsDisplay, state => new SettingDescription( + rawValue: state, + name: GlobalActionKeyBindingStrings.ToggleFPSCounter, + value: state ? CommonStrings.Enabled.ToLower() : CommonStrings.Disabled.ToLower(), + shortcut: LookupKeyBindings(GlobalAction.ToggleFPSDisplay)) + ), new TrackedSetting(OsuSetting.MouseDisableButtons, disabledState => new SettingDescription( rawValue: !disabledState, name: GlobalActionKeyBindingStrings.ToggleGameplayMouseButtons, diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 2dd945d375..1d72f772db 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -20,7 +20,7 @@ using osuTK; namespace osu.Game.Graphics.UserInterface { - public class FPSCounter : CompositeDrawable, IHasCustomTooltip + public class FPSCounter : VisibilityContainer, IHasCustomTooltip { private RollingCounter msCounter = null!; private RollingCounter fpsCounter = null!; @@ -31,7 +31,7 @@ namespace osu.Game.Graphics.UserInterface private const float idle_background_alpha = 0.4f; - private Bindable showFpsDisplay = null!; + private readonly BindableBool showFpsDisplay = new BindableBool(true); [Resolved] private OsuColour colours { get; set; } = null!; @@ -83,7 +83,7 @@ namespace osu.Game.Graphics.UserInterface }, }; - showFpsDisplay = config.GetBindable(OsuSetting.ShowFpsDisplay); + config.BindWith(OsuSetting.ShowFpsDisplay, showFpsDisplay); } protected override void LoadComplete() @@ -94,11 +94,18 @@ namespace osu.Game.Graphics.UserInterface showFpsDisplay.BindValueChanged(showFps => { - this.FadeTo(showFps.NewValue ? 1 : 0, 100); - displayTemporarily(); + State.Value = showFps.NewValue ? Visibility.Visible : Visibility.Hidden; + if (showFps.NewValue) + displayTemporarily(); }, true); + + State.BindValueChanged(state => showFpsDisplay.Value = state.NewValue == Visibility.Visible); } + protected override void PopIn() => this.FadeIn(100); + + protected override void PopOut() => this.FadeOut(100); + protected override bool OnHover(HoverEvent e) { background.FadeTo(1, 200); diff --git a/osu.Game/Input/Bindings/GlobalActionContainer.cs b/osu.Game/Input/Bindings/GlobalActionContainer.cs index 21b49286ea..1ee03a6964 100644 --- a/osu.Game/Input/Bindings/GlobalActionContainer.cs +++ b/osu.Game/Input/Bindings/GlobalActionContainer.cs @@ -45,6 +45,7 @@ namespace osu.Game.Input.Bindings new KeyBinding(InputKey.F9, GlobalAction.ToggleSocial), new KeyBinding(InputKey.F10, GlobalAction.ToggleGameplayMouseButtons), new KeyBinding(InputKey.F12, GlobalAction.TakeScreenshot), + new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.F }, GlobalAction.ToggleFPSDisplay), new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.R }, GlobalAction.ResetInputSettings), new KeyBinding(new[] { InputKey.Control, InputKey.T }, GlobalAction.ToggleToolbar), @@ -328,5 +329,8 @@ namespace osu.Game.Input.Bindings [LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorTapForBPM))] EditorTapForBPM, + + [LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.ToggleFPSCounter))] + ToggleFPSDisplay, } } diff --git a/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs b/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs index 82d03dbb5b..de1a5b189c 100644 --- a/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs +++ b/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs @@ -274,6 +274,11 @@ namespace osu.Game.Localisation /// public static LocalisableString ToggleSkinEditor => new TranslatableString(getKey(@"toggle_skin_editor"), @"Toggle skin editor"); + /// + /// "Toggle FPS counter" + /// + public static LocalisableString ToggleFPSCounter => new TranslatableString(getKey(@"toggle_fps_counter"), @"Toggle FPS counter"); + /// /// "Previous volume meter" /// diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 23af401dbd..c90b4c2403 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -159,6 +159,8 @@ namespace osu.Game protected FirstRunSetupOverlay FirstRunOverlay { get; private set; } + private FPSCounter fpsCounter; + private VolumeOverlay volume; private OsuLogo osuLogo; @@ -814,7 +816,7 @@ namespace osu.Game ScreenStack.ScreenPushed += screenPushed; ScreenStack.ScreenExited += screenExited; - loadComponentSingleFile(new FPSCounter + loadComponentSingleFile(fpsCounter = new FPSCounter { Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, @@ -1121,6 +1123,10 @@ namespace osu.Game switch (e.Action) { + case GlobalAction.ToggleFPSDisplay: + fpsCounter.ToggleVisibility(); + return true; + case GlobalAction.ToggleSkinEditor: skinEditor.ToggleVisibility(); return true; From 75453b78c0a39086c12ad04041503863c6d747e8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Jul 2022 23:59:09 +0900 Subject: [PATCH 170/204] Adjust colours and metrics --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 14 +++++++++----- osu.Game/OsuGame.cs | 2 +- 2 files changed, 10 insertions(+), 6 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 1d72f772db..001eedff39 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -49,13 +49,14 @@ namespace osu.Game.Graphics.UserInterface mainContent = new Container { Alpha = 0, - AutoSizeAxes = Axes.Both, + Size = new Vector2(42, 26), Children = new Drawable[] { background = new Container { RelativeSizeAxes = Axes.Both, CornerRadius = 5, + CornerExponent = 5f, Masking = true, Alpha = idle_background_alpha, Children = new Drawable[] @@ -71,12 +72,15 @@ namespace osu.Game.Graphics.UserInterface { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, + Margin = new MarginPadding(1), + Y = -1, }, fpsCounter = new FramesPerSecondCounter { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, - Y = 11, + Margin = new MarginPadding(1), + Y = 10, Scale = new Vector2(0.8f), } } @@ -135,7 +139,7 @@ namespace osu.Game.Graphics.UserInterface { fadeOutDelegate = Scheduler.AddDelayed(() => { - mainContent.FadeTo(0, 1000, Easing.In); + mainContent.FadeTo(0, 300, Easing.OutQuint); isDisplayed = false; }, 2000); } @@ -177,9 +181,9 @@ namespace osu.Game.Graphics.UserInterface private ColourInfo getColour(double performanceRatio) { if (performanceRatio < 0.5f) - return Interpolation.ValueAt(performanceRatio, colours.Red, colours.Orange2, 0, 0.5, Easing.Out); + return Interpolation.ValueAt(performanceRatio, colours.Red, colours.Orange2, 0, 0.5); - return Interpolation.ValueAt(performanceRatio, colours.Orange2, colours.Lime3, 0.5, 1, Easing.Out); + return Interpolation.ValueAt(performanceRatio, colours.Orange2, colours.Lime0, 0.5, 0.9); } public ITooltip GetCustomTooltip() => new FPSCounterTooltip(); diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index c90b4c2403..69d02b95ff 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -820,7 +820,7 @@ namespace osu.Game { Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, - Margin = new MarginPadding(10), + Margin = new MarginPadding(5), }, topMostOverlayContent.Add); if (!args?.Any(a => a == @"--no-version-overlay") ?? true) From c7313b4198179801e1ebdec47da70063cf5d052e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 11:58:28 +0900 Subject: [PATCH 171/204] Fix alignment glitching due to non-matching anchor/origin Co-authored-by: Salman Ahmed --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 001eedff39..aaaf6b5e9b 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -198,6 +198,8 @@ namespace osu.Game.Graphics.UserInterface { return new OsuSpriteText { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, Font = OsuFont.Default.With(fixedWidth: true, size: 16, weight: FontWeight.SemiBold), Spacing = new Vector2(-2), }; @@ -217,6 +219,8 @@ namespace osu.Game.Graphics.UserInterface { return new OsuSpriteText { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, Font = OsuFont.Default.With(fixedWidth: true, size: 16, weight: FontWeight.SemiBold), Spacing = new Vector2(-1), }; From 57ecc3a6dfea9b8c504da70329558d973d830d59 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 11:59:26 +0900 Subject: [PATCH 172/204] Remove unnecessary negative spacing from thread names Co-authored-by: Salman Ahmed --- osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs b/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs index af95fbe556..5a26d34f8d 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs @@ -39,7 +39,6 @@ namespace osu.Game.Graphics.UserInterface new OsuTextFlowContainer(cp => { cp.Font = OsuFont.Default.With(weight: FontWeight.SemiBold); - cp.Spacing = new Vector2(-1); }) { AutoSizeAxes = Axes.Both, From e1a577ea48642cdf459309ce71ca4b3414deef4f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 11:59:51 +0900 Subject: [PATCH 173/204] Adjust spacing to make things feel more even Co-authored-by: Salman Ahmed --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index aaaf6b5e9b..a73c3afaf4 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -73,13 +73,13 @@ namespace osu.Game.Graphics.UserInterface Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Margin = new MarginPadding(1), - Y = -1, + Y = -2, }, fpsCounter = new FramesPerSecondCounter { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, - Margin = new MarginPadding(1), + Margin = new MarginPadding(2), Y = 10, Scale = new Vector2(0.8f), } From 728e22fbcecf36b76eb085fe822e8210ada63a22 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 12:06:22 +0900 Subject: [PATCH 174/204] Improve tooltip display when running single thread --- osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs b/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs index 5a26d34f8d..bf53bff9b4 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs @@ -76,9 +76,11 @@ namespace osu.Game.Graphics.UserInterface { var clock = thread.Clock; - string maximum = $"{(clock.MaximumUpdateHz > 0 && clock.MaximumUpdateHz < 10000 ? clock.MaximumUpdateHz.ToString("0") : "∞"),4}"; + string maximum = clock.Throttling + ? $"/{(clock.MaximumUpdateHz > 0 && clock.MaximumUpdateHz < 10000 ? clock.MaximumUpdateHz.ToString("0") : "∞"),4}" + : string.Empty; - textFlow.AddParagraph($"{clock.FramesPerSecond:0}/{maximum}fps ({clock.ElapsedFrameTime:0.00}ms)"); + textFlow.AddParagraph($"{clock.FramesPerSecond:0}{maximum}fps ({clock.ElapsedFrameTime:0.00}ms)"); } } } From ed8e065a86fc963b18fe60771ad5ed748ea5446c Mon Sep 17 00:00:00 2001 From: TacoGuyAT Date: Thu, 21 Jul 2022 06:13:45 +0300 Subject: [PATCH 175/204] Logo triangles speed and beat sync tweaks --- .../Containers/BeatSyncedContainer.cs | 8 ++++--- osu.Game/Screens/Menu/OsuLogo.cs | 23 +++++++++++++------ 2 files changed, 21 insertions(+), 10 deletions(-) diff --git a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs index 4b40add87f..41fbd2bbac 100644 --- a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs +++ b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs @@ -28,7 +28,8 @@ namespace osu.Game.Graphics.Containers public class BeatSyncedContainer : Container { private int lastBeat; - private TimingControlPoint lastTimingPoint; + protected TimingControlPoint LastTimingPoint; + protected EffectControlPoint LastEffectPoint; /// /// The amount of time before a beat we should fire . @@ -127,7 +128,7 @@ namespace osu.Game.Graphics.Containers TimeSinceLastBeat = beatLength - TimeUntilNextBeat; - if (ReferenceEquals(timingPoint, lastTimingPoint) && beatIndex == lastBeat) + if (ReferenceEquals(timingPoint, LastTimingPoint) && beatIndex == lastBeat) return; // as this event is sometimes used for sound triggers where `BeginDelayedSequence` has no effect, avoid firing it if too far away from the beat. @@ -139,7 +140,8 @@ namespace osu.Game.Graphics.Containers } lastBeat = beatIndex; - lastTimingPoint = timingPoint; + LastTimingPoint = timingPoint; + LastEffectPoint = effectPoint; } } } diff --git a/osu.Game/Screens/Menu/OsuLogo.cs b/osu.Game/Screens/Menu/OsuLogo.cs index ddeb544bc5..9864fe8bed 100644 --- a/osu.Game/Screens/Menu/OsuLogo.cs +++ b/osu.Game/Screens/Menu/OsuLogo.cs @@ -90,6 +90,8 @@ namespace osu.Game.Screens.Menu private const double early_activation = 60; + private const float triangles_paused_velocity = 0.5f; + public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks; public OsuLogo() @@ -319,6 +321,15 @@ namespace osu.Game.Screens.Menu .FadeTo(visualizer_default_alpha * 1.8f * amplitudeAdjust, early_activation, Easing.Out).Then() .FadeTo(visualizer_default_alpha, beatLength); } + + if (amplitudes.Maximum > 0.3f) + this.Delay(early_activation / 2).Schedule(() => + triangles.Velocity = (float)Interpolation.Damp( + triangles.Velocity, + triangles_paused_velocity * (effectPoint.KiaiMode ? 6 : 2) + amplitudeAdjust * (effectPoint.KiaiMode ? 8 : 4), + 0.3f, + Time.Elapsed + )); } public void PlayIntro() @@ -340,22 +351,17 @@ namespace osu.Game.Screens.Menu base.Update(); const float scale_adjust_cutoff = 0.4f; - const float velocity_adjust_cutoff = 0.98f; - const float paused_velocity = 0.5f; if (musicController.CurrentTrack.IsRunning) { float maxAmplitude = lastBeatIndex >= 0 ? musicController.CurrentTrack.CurrentAmplitudes.Maximum : 0; logoAmplitudeContainer.Scale = new Vector2((float)Interpolation.Damp(logoAmplitudeContainer.Scale.X, 1 - Math.Max(0, maxAmplitude - scale_adjust_cutoff) * 0.04f, 0.9f, Time.Elapsed)); - if (maxAmplitude > velocity_adjust_cutoff) - triangles.Velocity = 1 + Math.Max(0, maxAmplitude - velocity_adjust_cutoff) * 50; - else - triangles.Velocity = (float)Interpolation.Damp(triangles.Velocity, 1, 0.995f, Time.Elapsed); + triangles.Velocity = (float)Interpolation.Damp(triangles.Velocity, triangles_paused_velocity * (LastEffectPoint.KiaiMode ? 6 : 2), 0.995f, Time.Elapsed); } else { - triangles.Velocity = paused_velocity; + triangles.Velocity = (float)Interpolation.Damp(triangles.Velocity, triangles_paused_velocity, 0.9f, Time.Elapsed); } } @@ -378,6 +384,9 @@ namespace osu.Game.Screens.Menu protected override bool OnClick(ClickEvent e) { + //triangles.AccentColours = this.FindClosestParent()!.GetBackgroundColours(2).Select(x => Graphics.Backgrounds.Triangles.InRange(x, 0)).ToArray(); + //background.Colour = this.FindClosestParent()!.GetBackgroundColours()[0]; + if (Action?.Invoke() ?? true) sampleClick.Play(); From d6c3a524948267653372766bd41136f5056959e7 Mon Sep 17 00:00:00 2001 From: TacoGuyAT Date: Thu, 21 Jul 2022 06:38:33 +0300 Subject: [PATCH 176/204] Added missing braces --- osu.Game/Screens/Menu/OsuLogo.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Menu/OsuLogo.cs b/osu.Game/Screens/Menu/OsuLogo.cs index 9864fe8bed..b538629923 100644 --- a/osu.Game/Screens/Menu/OsuLogo.cs +++ b/osu.Game/Screens/Menu/OsuLogo.cs @@ -323,13 +323,17 @@ namespace osu.Game.Screens.Menu } if (amplitudes.Maximum > 0.3f) + { this.Delay(early_activation / 2).Schedule(() => + { triangles.Velocity = (float)Interpolation.Damp( triangles.Velocity, triangles_paused_velocity * (effectPoint.KiaiMode ? 6 : 2) + amplitudeAdjust * (effectPoint.KiaiMode ? 8 : 4), 0.3f, Time.Elapsed - )); + ); + }); + } } public void PlayIntro() From 285516b11185c4b62874181e1141996d713b5626 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 12:40:27 +0900 Subject: [PATCH 177/204] Fix `isDisplayed` never actually being set --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index a73c3afaf4..e0a4decf7f 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -131,9 +131,13 @@ namespace osu.Game.Graphics.UserInterface private void displayTemporarily() { if (!isDisplayed) + { mainContent.FadeTo(1, 300, Easing.OutQuint); + isDisplayed = true; + } fadeOutDelegate?.Cancel(); + fadeOutDelegate = null; if (!IsHovered) { From 705ff06ea5fcb09d175b21c938608f3c80937cf2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 12:50:39 +0900 Subject: [PATCH 178/204] Better handle spikes and significant changes --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 68 ++++++++++++------- 1 file changed, 42 insertions(+), 26 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index e0a4decf7f..524a055903 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -22,8 +21,8 @@ namespace osu.Game.Graphics.UserInterface { public class FPSCounter : VisibilityContainer, IHasCustomTooltip { - private RollingCounter msCounter = null!; - private RollingCounter fpsCounter = null!; + private RollingCounter counterUpdateFrameTime = null!; + private RollingCounter counterDrawFPS = null!; private Container mainContent = null!; @@ -68,14 +67,14 @@ namespace osu.Game.Graphics.UserInterface }, } }, - msCounter = new FrameTimeCounter + counterUpdateFrameTime = new FrameTimeCounter { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Margin = new MarginPadding(1), Y = -2, }, - fpsCounter = new FramesPerSecondCounter + counterDrawFPS = new FramesPerSecondCounter { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, @@ -156,30 +155,47 @@ namespace osu.Game.Graphics.UserInterface { base.Update(); - // TODO: this is wrong (elapsed clock time, not actual run time). - double newFrameTime = gameHost.UpdateThread.Clock.ElapsedFrameTime; - double newFps = gameHost.DrawThread.Clock.FramesPerSecond; + double aimDrawFPS = gameHost.DrawThread.Clock.MaximumUpdateHz; + double aimUpdateFPS = gameHost.UpdateThread.Clock.MaximumUpdateHz; - bool hasSignificantChanges = - Math.Abs(msCounter.Current.Value - newFrameTime) > 5 || - Math.Abs(fpsCounter.Current.Value - newFps) > 10; + if (!gameHost.UpdateThread.Clock.Throttling) + { + aimUpdateFPS = aimDrawFPS = gameHost.InputThread.Clock.MaximumUpdateHz; + } + + // TODO: this is wrong (elapsed clock time, not actual run time). + double newUpdateFrameTime = gameHost.UpdateThread.Clock.ElapsedFrameTime; + // use elapsed frame time rather then FramesPerSecond to better catch stutter frames. + double newDrawFps = 1000 / gameHost.DrawThread.Clock.ElapsedFrameTime; + + const double spike_time_ms = 20; + + bool hasUpdateSpike = counterUpdateFrameTime.Current.Value < spike_time_ms && newUpdateFrameTime > spike_time_ms; + bool hasDrawSpike = counterDrawFPS.Current.Value > (1000 / spike_time_ms) && newDrawFps <= (1000 / spike_time_ms); + + // If the frame time spikes up, make sure it shows immediately on the counter. + if (hasUpdateSpike) + counterUpdateFrameTime.SetCountWithoutRolling(newUpdateFrameTime); + else + counterUpdateFrameTime.Current.Value = newUpdateFrameTime; + + if (hasDrawSpike) + counterDrawFPS.SetCountWithoutRolling(newDrawFps); + else + counterDrawFPS.Current.Value = newDrawFps; + + counterDrawFPS.Colour = getColour(counterDrawFPS.DisplayedCount / aimDrawFPS); + + double displayedUpdateFPS = 1000 / counterUpdateFrameTime.DisplayedCount; + counterUpdateFrameTime.Colour = getColour(displayedUpdateFPS / aimUpdateFPS); + + bool hasSignificantChanges = hasDrawSpike + || hasUpdateSpike + || counterDrawFPS.DisplayedCount < aimDrawFPS * 0.8 + || displayedUpdateFPS < aimUpdateFPS * 0.8; if (hasSignificantChanges) displayTemporarily(); - - // If the frame time spikes up, make sure it shows immediately on the counter. - if (msCounter.Current.Value < 20 && newFrameTime > 20) - msCounter.SetCountWithoutRolling(newFrameTime); - else - msCounter.Current.Value = newFrameTime; - - fpsCounter.Current.Value = newFps; - - fpsCounter.Colour = getColour(fpsCounter.DisplayedCount / gameHost.DrawThread.Clock.MaximumUpdateHz); - - double equivalentHz = 1000 / msCounter.DisplayedCount; - - msCounter.Colour = getColour(equivalentHz / gameHost.UpdateThread.Clock.MaximumUpdateHz); } private ColourInfo getColour(double performanceRatio) @@ -196,7 +212,7 @@ namespace osu.Game.Graphics.UserInterface public class FramesPerSecondCounter : RollingCounter { - protected override double RollingDuration => 400; + protected override double RollingDuration => 1000; protected override OsuSpriteText CreateSpriteText() { From 311a0a3de019657adb600798e72261ea6db76cde Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 12:57:38 +0900 Subject: [PATCH 179/204] Always show counter temporarily when aim FPS changes --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 44 +++++++++++++++---- 1 file changed, 36 insertions(+), 8 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 524a055903..40aa223ddc 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -127,6 +127,9 @@ namespace osu.Game.Graphics.UserInterface private ScheduledDelegate? fadeOutDelegate; + private double aimDrawFPS; + private double aimUpdateFPS; + private void displayTemporarily() { if (!isDisplayed) @@ -155,13 +158,9 @@ namespace osu.Game.Graphics.UserInterface { base.Update(); - double aimDrawFPS = gameHost.DrawThread.Clock.MaximumUpdateHz; - double aimUpdateFPS = gameHost.UpdateThread.Clock.MaximumUpdateHz; - - if (!gameHost.UpdateThread.Clock.Throttling) - { - aimUpdateFPS = aimDrawFPS = gameHost.InputThread.Clock.MaximumUpdateHz; - } + // Handle the case where the window has become inactive or the user changed the + // frame limiter (we want to show the FPS as it's changing, even if it isn't an outlier). + bool aimRatesChanged = updateAimFPS(); // TODO: this is wrong (elapsed clock time, not actual run time). double newUpdateFrameTime = gameHost.UpdateThread.Clock.ElapsedFrameTime; @@ -189,7 +188,8 @@ namespace osu.Game.Graphics.UserInterface double displayedUpdateFPS = 1000 / counterUpdateFrameTime.DisplayedCount; counterUpdateFrameTime.Colour = getColour(displayedUpdateFPS / aimUpdateFPS); - bool hasSignificantChanges = hasDrawSpike + bool hasSignificantChanges = aimRatesChanged + || hasDrawSpike || hasUpdateSpike || counterDrawFPS.DisplayedCount < aimDrawFPS * 0.8 || displayedUpdateFPS < aimUpdateFPS * 0.8; @@ -198,6 +198,34 @@ namespace osu.Game.Graphics.UserInterface displayTemporarily(); } + private bool updateAimFPS() + { + if (gameHost.UpdateThread.Clock.Throttling) + { + double newAimDrawFPS = gameHost.DrawThread.Clock.MaximumUpdateHz; + double newAimUpdateFPS = gameHost.UpdateThread.Clock.MaximumUpdateHz; + + if (aimDrawFPS != newAimDrawFPS || aimUpdateFPS != newAimUpdateFPS) + { + aimDrawFPS = newAimDrawFPS; + aimUpdateFPS = newAimUpdateFPS; + return true; + } + } + else + { + double newAimFPS = gameHost.InputThread.Clock.MaximumUpdateHz; + + if (aimDrawFPS != newAimFPS || aimUpdateFPS != newAimFPS) + { + aimUpdateFPS = aimDrawFPS = newAimFPS; + return true; + } + } + + return false; + } + private ColourInfo getColour(double performanceRatio) { if (performanceRatio < 0.5f) From 56106e43d2244b03472ade2e6e375599c0ed0c5f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 13:06:43 +0900 Subject: [PATCH 180/204] Avoid div-by-zero --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 40aa223ddc..9d5aa525d7 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -165,7 +166,7 @@ namespace osu.Game.Graphics.UserInterface // TODO: this is wrong (elapsed clock time, not actual run time). double newUpdateFrameTime = gameHost.UpdateThread.Clock.ElapsedFrameTime; // use elapsed frame time rather then FramesPerSecond to better catch stutter frames. - double newDrawFps = 1000 / gameHost.DrawThread.Clock.ElapsedFrameTime; + double newDrawFps = 1000 / Math.Max(0.001, gameHost.DrawThread.Clock.ElapsedFrameTime); const double spike_time_ms = 20; From 5513a8b6b4e732e10608424099e0ab43f5c9c1e2 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 21 Jul 2022 07:21:27 +0300 Subject: [PATCH 181/204] Fix changelog overlay tests failing due to missing `CreatedAt` date --- osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs index 4c39dc34d5..c5ac3dd442 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs @@ -108,6 +108,7 @@ namespace osu.Game.Tests.Visual.Online Version = "2018.712.0", DisplayVersion = "2018.712.0", UpdateStream = streams[OsuGameBase.CLIENT_STREAM_NAME], + CreatedAt = new DateTime(2018, 7, 12), ChangelogEntries = new List { new APIChangelogEntry @@ -171,6 +172,7 @@ namespace osu.Game.Tests.Visual.Online { Version = "2019.920.0", DisplayVersion = "2019.920.0", + CreatedAt = new DateTime(2019, 9, 20), UpdateStream = new APIUpdateStream { Name = "Test", From 2f16174d3dc2ed1e0bd6653160f99a75d308f415 Mon Sep 17 00:00:00 2001 From: TacoGuyAT Date: Thu, 21 Jul 2022 07:25:44 +0300 Subject: [PATCH 182/204] Changed control points set to private; Cleanup --- osu.Game/Graphics/Containers/BeatSyncedContainer.cs | 4 ++-- osu.Game/Screens/Menu/OsuLogo.cs | 3 --- 2 files changed, 2 insertions(+), 5 deletions(-) diff --git a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs index 41fbd2bbac..e1998a1d7f 100644 --- a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs +++ b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs @@ -28,8 +28,8 @@ namespace osu.Game.Graphics.Containers public class BeatSyncedContainer : Container { private int lastBeat; - protected TimingControlPoint LastTimingPoint; - protected EffectControlPoint LastEffectPoint; + protected TimingControlPoint LastTimingPoint { get; private set; } + protected EffectControlPoint LastEffectPoint { get; private set; } /// /// The amount of time before a beat we should fire . diff --git a/osu.Game/Screens/Menu/OsuLogo.cs b/osu.Game/Screens/Menu/OsuLogo.cs index b538629923..332a0da01b 100644 --- a/osu.Game/Screens/Menu/OsuLogo.cs +++ b/osu.Game/Screens/Menu/OsuLogo.cs @@ -388,9 +388,6 @@ namespace osu.Game.Screens.Menu protected override bool OnClick(ClickEvent e) { - //triangles.AccentColours = this.FindClosestParent()!.GetBackgroundColours(2).Select(x => Graphics.Backgrounds.Triangles.InRange(x, 0)).ToArray(); - //background.Colour = this.FindClosestParent()!.GetBackgroundColours()[0]; - if (Action?.Invoke() ?? true) sampleClick.Play(); From 07e1763a7079a9e20713dd9ce14cbac758900510 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 14:24:56 +0900 Subject: [PATCH 183/204] Tweak velocity a bit more (and simplify in multiple places) --- osu.Game/Screens/Menu/OsuLogo.cs | 16 ++++------------ 1 file changed, 4 insertions(+), 12 deletions(-) diff --git a/osu.Game/Screens/Menu/OsuLogo.cs b/osu.Game/Screens/Menu/OsuLogo.cs index 332a0da01b..0909f615f2 100644 --- a/osu.Game/Screens/Menu/OsuLogo.cs +++ b/osu.Game/Screens/Menu/OsuLogo.cs @@ -322,18 +322,10 @@ namespace osu.Game.Screens.Menu .FadeTo(visualizer_default_alpha, beatLength); } - if (amplitudes.Maximum > 0.3f) + this.Delay(early_activation).Schedule(() => { - this.Delay(early_activation / 2).Schedule(() => - { - triangles.Velocity = (float)Interpolation.Damp( - triangles.Velocity, - triangles_paused_velocity * (effectPoint.KiaiMode ? 6 : 2) + amplitudeAdjust * (effectPoint.KiaiMode ? 8 : 4), - 0.3f, - Time.Elapsed - ); - }); - } + triangles.Velocity += amplitudeAdjust * (effectPoint.KiaiMode ? 6 : 3); + }); } public void PlayIntro() @@ -361,7 +353,7 @@ namespace osu.Game.Screens.Menu float maxAmplitude = lastBeatIndex >= 0 ? musicController.CurrentTrack.CurrentAmplitudes.Maximum : 0; logoAmplitudeContainer.Scale = new Vector2((float)Interpolation.Damp(logoAmplitudeContainer.Scale.X, 1 - Math.Max(0, maxAmplitude - scale_adjust_cutoff) * 0.04f, 0.9f, Time.Elapsed)); - triangles.Velocity = (float)Interpolation.Damp(triangles.Velocity, triangles_paused_velocity * (LastEffectPoint.KiaiMode ? 6 : 2), 0.995f, Time.Elapsed); + triangles.Velocity = (float)Interpolation.Damp(triangles.Velocity, triangles_paused_velocity * (LastEffectPoint.KiaiMode ? 4 : 2), 0.995f, Time.Elapsed); } else { From a05d7f4d8ca28dd7022ee94d280e267133d7e174 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 16:06:06 +0900 Subject: [PATCH 184/204] Change carousel terminology to not use `Children` / `InternalChildren` --- osu.Game/Screens/Select/BeatmapCarousel.cs | 20 ++++++------- .../Select/Carousel/CarouselBeatmapSet.cs | 12 ++++---- .../Screens/Select/Carousel/CarouselGroup.cs | 30 ++++++++++--------- .../Carousel/CarouselGroupEagerSelect.cs | 18 +++++------ .../Carousel/DrawableCarouselBeatmapSet.cs | 2 +- .../Select/Carousel/DrawableCarouselItem.cs | 4 +-- 6 files changed, 44 insertions(+), 42 deletions(-) diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 72e6c7d159..8b8a85b243 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -102,7 +102,7 @@ namespace osu.Game.Screens.Select private readonly NoResultsPlaceholder noResultsPlaceholder; - private IEnumerable beatmapSets => root.Children.OfType(); + private IEnumerable beatmapSets => root.Items.OfType(); // todo: only used for testing, maybe remove. private bool loadedTestBeatmaps; @@ -300,7 +300,7 @@ namespace osu.Game.Screens.Select if (!root.BeatmapSetsByID.TryGetValue(beatmapSetID, out var existingSet)) return; - root.RemoveChild(existingSet); + root.RemoveItem(existingSet); itemsCache.Invalidate(); if (!Scroll.UserScrolling) @@ -321,7 +321,7 @@ namespace osu.Game.Screens.Select if (newSet != null) { - root.AddChild(newSet); + root.AddItem(newSet); // check if we can/need to maintain our current selection. if (previouslySelectedID != null) @@ -415,7 +415,7 @@ namespace osu.Game.Screens.Select if (selectedBeatmap == null) return; - var unfilteredDifficulties = selectedBeatmapSet.Children.Where(s => !s.Filtered.Value).ToList(); + var unfilteredDifficulties = selectedBeatmapSet.Items.Where(s => !s.Filtered.Value).ToList(); int index = unfilteredDifficulties.IndexOf(selectedBeatmap); @@ -798,7 +798,7 @@ namespace osu.Game.Screens.Select scrollTarget = null; - foreach (CarouselItem item in root.Children) + foreach (CarouselItem item in root.Items) { if (item.Filtered.Value) continue; @@ -964,26 +964,26 @@ namespace osu.Game.Screens.Select this.carousel = carousel; } - public override void AddChild(CarouselItem i) + public override void AddItem(CarouselItem i) { CarouselBeatmapSet set = (CarouselBeatmapSet)i; BeatmapSetsByID.Add(set.BeatmapSet.ID, set); - base.AddChild(i); + base.AddItem(i); } public void RemoveChild(Guid beatmapSetID) { if (BeatmapSetsByID.TryGetValue(beatmapSetID, out var carouselBeatmapSet)) - RemoveChild(carouselBeatmapSet); + RemoveItem(carouselBeatmapSet); } - public override void RemoveChild(CarouselItem i) + public override void RemoveItem(CarouselItem i) { CarouselBeatmapSet set = (CarouselBeatmapSet)i; BeatmapSetsByID.Remove(set.BeatmapSet.ID); - base.RemoveChild(i); + base.RemoveItem(i); } protected override void PerformSelection() diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs index bd7b1f12a4..59d9318962 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs @@ -21,7 +21,7 @@ namespace osu.Game.Screens.Select.Carousel switch (State.Value) { case CarouselItemState.Selected: - return DrawableCarouselBeatmapSet.HEIGHT + Children.Count(c => c.Visible) * DrawableCarouselBeatmap.HEIGHT; + return DrawableCarouselBeatmapSet.HEIGHT + Items.Count(c => c.Visible) * DrawableCarouselBeatmap.HEIGHT; default: return DrawableCarouselBeatmapSet.HEIGHT; @@ -29,7 +29,7 @@ namespace osu.Game.Screens.Select.Carousel } } - public IEnumerable Beatmaps => InternalChildren.OfType(); + public IEnumerable Beatmaps => Items.OfType(); public BeatmapSetInfo BeatmapSet; @@ -44,15 +44,15 @@ namespace osu.Game.Screens.Select.Carousel .OrderBy(b => b.Ruleset) .ThenBy(b => b.StarRating) .Select(b => new CarouselBeatmap(b)) - .ForEach(AddChild); + .ForEach(AddItem); } protected override CarouselItem GetNextToSelect() { if (LastSelected == null || LastSelected.Filtered.Value) { - if (GetRecommendedBeatmap?.Invoke(Children.OfType().Where(b => !b.Filtered.Value).Select(b => b.BeatmapInfo)) is BeatmapInfo recommended) - return Children.OfType().First(b => b.BeatmapInfo.Equals(recommended)); + if (GetRecommendedBeatmap?.Invoke(Items.OfType().Where(b => !b.Filtered.Value).Select(b => b.BeatmapInfo)) is BeatmapInfo recommended) + return Items.OfType().First(b => b.BeatmapInfo.Equals(recommended)); } return base.GetNextToSelect(); @@ -122,7 +122,7 @@ namespace osu.Game.Screens.Select.Carousel public override void Filter(FilterCriteria criteria) { base.Filter(criteria); - Filtered.Value = InternalChildren.All(i => i.Filtered.Value); + Filtered.Value = Items.All(i => i.Filtered.Value); } public override string ToString() => BeatmapSet.ToString(); diff --git a/osu.Game/Screens/Select/Carousel/CarouselGroup.cs b/osu.Game/Screens/Select/Carousel/CarouselGroup.cs index 1cd9674b72..e430ff3d3a 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselGroup.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselGroup.cs @@ -13,9 +13,9 @@ namespace osu.Game.Screens.Select.Carousel { public override DrawableCarouselItem? CreateDrawableRepresentation() => null; - public IReadOnlyList Children => InternalChildren; + public IReadOnlyList Items => items; - protected List InternalChildren = new List(); + private List items = new List(); /// /// Used to assign a monotonically increasing ID to children as they are added. This member is @@ -27,16 +27,18 @@ namespace osu.Game.Screens.Select.Carousel private FilterCriteria? lastCriteria; - public virtual void RemoveChild(CarouselItem i) + protected int GetIndexOfItem(CarouselItem lastSelected) => items.IndexOf(lastSelected); + + public virtual void RemoveItem(CarouselItem i) { - InternalChildren.Remove(i); + items.Remove(i); // it's important we do the deselection after removing, so any further actions based on // State.ValueChanged make decisions post-removal. i.State.Value = CarouselItemState.Collapsed; } - public virtual void AddChild(CarouselItem i) + public virtual void AddItem(CarouselItem i) { i.State.ValueChanged += state => ChildItemStateChanged(i, state.NewValue); i.ChildID = ++currentChildID; @@ -45,21 +47,21 @@ namespace osu.Game.Screens.Select.Carousel { i.Filter(lastCriteria); - int index = InternalChildren.BinarySearch(i, criteriaComparer); + int index = items.BinarySearch(i, criteriaComparer); if (index < 0) index = ~index; // BinarySearch hacks multiple return values with 2's complement. - InternalChildren.Insert(index, i); + items.Insert(index, i); } else { // criteria may be null for initial population. the filtering will be applied post-add. - InternalChildren.Add(i); + items.Add(i); } } public CarouselGroup(List? items = null) { - if (items != null) InternalChildren = items; + if (items != null) this.items = items; State.ValueChanged += state => { @@ -67,11 +69,11 @@ namespace osu.Game.Screens.Select.Carousel { case CarouselItemState.Collapsed: case CarouselItemState.NotSelected: - InternalChildren.ForEach(c => c.State.Value = CarouselItemState.Collapsed); + this.items.ForEach(c => c.State.Value = CarouselItemState.Collapsed); break; case CarouselItemState.Selected: - InternalChildren.ForEach(c => + this.items.ForEach(c => { if (c.State.Value == CarouselItemState.Collapsed) c.State.Value = CarouselItemState.NotSelected; }); @@ -84,11 +86,11 @@ namespace osu.Game.Screens.Select.Carousel { base.Filter(criteria); - InternalChildren.ForEach(c => c.Filter(criteria)); + items.ForEach(c => c.Filter(criteria)); // IEnumerable.OrderBy() is used instead of List.Sort() to ensure sorting stability criteriaComparer = Comparer.Create((x, y) => x.CompareTo(criteria, y)); - InternalChildren = InternalChildren.OrderBy(c => c, criteriaComparer).ToList(); + items = items.OrderBy(c => c, criteriaComparer).ToList(); lastCriteria = criteria; } @@ -98,7 +100,7 @@ namespace osu.Game.Screens.Select.Carousel // ensure we are the only item selected if (value == CarouselItemState.Selected) { - foreach (var b in InternalChildren) + foreach (var b in items) { if (item == b) continue; diff --git a/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs b/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs index 4805c7e2a4..26d64a2619 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs @@ -49,9 +49,9 @@ namespace osu.Game.Screens.Select.Carousel attemptSelection(); } - public override void RemoveChild(CarouselItem i) + public override void RemoveItem(CarouselItem i) { - base.RemoveChild(i); + base.RemoveItem(i); if (i != LastSelected) updateSelectedIndex(); @@ -64,16 +64,16 @@ namespace osu.Game.Screens.Select.Carousel addingChildren = true; foreach (var i in items) - AddChild(i); + AddItem(i); addingChildren = false; attemptSelection(); } - public override void AddChild(CarouselItem i) + public override void AddItem(CarouselItem i) { - base.AddChild(i); + base.AddItem(i); if (!addingChildren) attemptSelection(); } @@ -103,15 +103,15 @@ namespace osu.Game.Screens.Select.Carousel if (State.Value != CarouselItemState.Selected) return; // we only perform eager selection if none of our children are in a selected state already. - if (Children.Any(i => i.State.Value == CarouselItemState.Selected)) return; + if (Items.Any(i => i.State.Value == CarouselItemState.Selected)) return; PerformSelection(); } protected virtual CarouselItem GetNextToSelect() { - return Children.Skip(lastSelectedIndex).FirstOrDefault(i => !i.Filtered.Value) ?? - Children.Reverse().Skip(InternalChildren.Count - lastSelectedIndex).FirstOrDefault(i => !i.Filtered.Value); + return Items.Skip(lastSelectedIndex).FirstOrDefault(i => !i.Filtered.Value) ?? + Items.Reverse().Skip(Items.Count - lastSelectedIndex).FirstOrDefault(i => !i.Filtered.Value); } protected virtual void PerformSelection() @@ -131,6 +131,6 @@ namespace osu.Game.Screens.Select.Carousel updateSelectedIndex(); } - private void updateSelectedIndex() => lastSelectedIndex = LastSelected == null ? 0 : Math.Max(0, InternalChildren.IndexOf(LastSelected)); + private void updateSelectedIndex() => lastSelectedIndex = LastSelected == null ? 0 : Math.Max(0, GetIndexOfItem(LastSelected)); } } diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs index fc29f509ad..8c266c8dff 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs @@ -152,7 +152,7 @@ namespace osu.Game.Screens.Select.Carousel { var carouselBeatmapSet = (CarouselBeatmapSet)Item; - var visibleBeatmaps = carouselBeatmapSet.Children.Where(c => c.Visible).ToArray(); + var visibleBeatmaps = carouselBeatmapSet.Items.Where(c => c.Visible).ToArray(); // if we are already displaying all the correct beatmaps, only run animation updates. // note that the displayed beatmaps may change due to the applied filter. diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs index c92a0ac4ac..133bf5f9c3 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs @@ -53,7 +53,7 @@ namespace osu.Game.Screens.Select.Carousel if (item is CarouselGroup group) { - foreach (var c in group.Children) + foreach (var c in group.Items) c.Filtered.ValueChanged -= onStateChange; } } @@ -117,7 +117,7 @@ namespace osu.Game.Screens.Select.Carousel if (Item is CarouselGroup group) { - foreach (var c in group.Children) + foreach (var c in group.Items) c.Filtered.ValueChanged += onStateChange; } } From 3cfe624af1c8a5b4ec1c953640034801df1ac100 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 16:16:39 +0900 Subject: [PATCH 185/204] Fix one more missed method with incorrect terminology --- osu.Game/Screens/Select/BeatmapCarousel.cs | 2 +- .../Select/Carousel/CarouselGroupEagerSelect.cs | 10 +++++----- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 8b8a85b243..04d77bfb0e 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -121,7 +121,7 @@ namespace osu.Game.Screens.Select { CarouselRoot newRoot = new CarouselRoot(this); - newRoot.AddChildren(beatmapSets.Select(s => createCarouselSet(s.Detach())).Where(g => g != null)); + newRoot.AddItems(beatmapSets.Select(s => createCarouselSet(s.Detach())).Where(g => g != null)); root = newRoot; diff --git a/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs b/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs index 26d64a2619..613b3db5d5 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs @@ -57,16 +57,16 @@ namespace osu.Game.Screens.Select.Carousel updateSelectedIndex(); } - private bool addingChildren; + private bool addingItems; - public void AddChildren(IEnumerable items) + public void AddItems(IEnumerable items) { - addingChildren = true; + addingItems = true; foreach (var i in items) AddItem(i); - addingChildren = false; + addingItems = false; attemptSelection(); } @@ -74,7 +74,7 @@ namespace osu.Game.Screens.Select.Carousel public override void AddItem(CarouselItem i) { base.AddItem(i); - if (!addingChildren) + if (!addingItems) attemptSelection(); } From fc0c9f76bd8ef2a9c5250d1977782ddb9916b678 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 16:24:46 +0900 Subject: [PATCH 186/204] Fix `UpdateBeatmapSetButton` intermittent test failure Carousel would only expire items when off-screen. This meant that for a case (like a test) where items are generally always on-screen, `UpdateBeatmapSet` calls would result in panels remaining hidden but not cleaned up. --- .../TestSceneUpdateBeatmapSetButton.cs | 2 ++ osu.Game/Screens/Select/BeatmapCarousel.cs | 27 ++++++++++++++----- 2 files changed, 22 insertions(+), 7 deletions(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs index a95f145897..70786c93e7 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs @@ -71,6 +71,7 @@ namespace osu.Game.Tests.Visual.SongSelect carousel.UpdateBeatmapSet(testBeatmapSetInfo); }); + AddUntilStep("only one set visible", () => carousel.ChildrenOfType().Count() == 1); AddUntilStep("update button visible", () => getUpdateButton() != null); AddStep("click button", () => getUpdateButton()?.TriggerClick()); @@ -120,6 +121,7 @@ namespace osu.Game.Tests.Visual.SongSelect carousel.UpdateBeatmapSet(testBeatmapSetInfo); }); + AddUntilStep("only one set visible", () => carousel.ChildrenOfType().Count() == 1); AddUntilStep("update button visible", () => getUpdateButton() != null); AddStep("click button", () => getUpdateButton()?.TriggerClick()); diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 04d77bfb0e..75caa3c9a3 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -316,8 +316,13 @@ namespace osu.Game.Screens.Select previouslySelectedID = selectedBeatmap?.BeatmapInfo.ID; var newSet = createCarouselSet(beatmapSet); + var removedSet = root.RemoveChild(beatmapSet.ID); - root.RemoveChild(beatmapSet.ID); + // If we don't remove this here, it may remain in a hidden state until scrolled off screen. + // Doesn't really affect anything during actual user interaction, but makes testing annoying. + var removedDrawable = Scroll.FirstOrDefault(c => c.Item == removedSet); + if (removedDrawable != null) + expirePanelImmediately(removedDrawable); if (newSet != null) { @@ -696,11 +701,7 @@ namespace osu.Game.Screens.Select // panel loaded as drawable but not required by visible range. // remove but only if too far off-screen if (panel.Y + panel.DrawHeight < visibleUpperBound - distance_offscreen_before_unload || panel.Y > visibleBottomBound + distance_offscreen_before_unload) - { - // may want a fade effect here (could be seen if a huge change happens, like a set with 20 difficulties becomes selected). - panel.ClearTransforms(); - panel.Expire(); - } + expirePanelImmediately(panel); } // Add those items within the previously found index range that should be displayed. @@ -730,6 +731,13 @@ namespace osu.Game.Screens.Select } } + private static void expirePanelImmediately(DrawableCarouselItem panel) + { + // may want a fade effect here (could be seen if a huge change happens, like a set with 20 difficulties becomes selected). + panel.ClearTransforms(); + panel.Expire(); + } + private readonly CarouselBoundsItem carouselBoundsItem = new CarouselBoundsItem(); private (int firstIndex, int lastIndex) getDisplayRange() @@ -972,10 +980,15 @@ namespace osu.Game.Screens.Select base.AddItem(i); } - public void RemoveChild(Guid beatmapSetID) + public CarouselBeatmapSet RemoveChild(Guid beatmapSetID) { if (BeatmapSetsByID.TryGetValue(beatmapSetID, out var carouselBeatmapSet)) + { RemoveItem(carouselBeatmapSet); + return carouselBeatmapSet; + } + + return null; } public override void RemoveItem(CarouselItem i) From fb728fbed175f3beb717c31cfc76046292e20212 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 18:56:39 +0900 Subject: [PATCH 187/204] Fix FPS counter not being wide enough to show large fps numbers --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 37 +++++++++++++------ 1 file changed, 25 insertions(+), 12 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 9d5aa525d7..db86199667 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -29,6 +29,8 @@ namespace osu.Game.Graphics.UserInterface private Container background = null!; + private Container counters = null!; + private const float idle_background_alpha = 0.4f; private readonly BindableBool showFpsDisplay = new BindableBool(true); @@ -49,7 +51,7 @@ namespace osu.Game.Graphics.UserInterface mainContent = new Container { Alpha = 0, - Size = new Vector2(42, 26), + Height = 26, Children = new Drawable[] { background = new Container @@ -68,21 +70,30 @@ namespace osu.Game.Graphics.UserInterface }, } }, - counterUpdateFrameTime = new FrameTimeCounter + counters = new Container { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, - Margin = new MarginPadding(1), - Y = -2, + AutoSizeAxes = Axes.Both, + Children = new Drawable[] + { + counterUpdateFrameTime = new FrameTimeCounter + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Margin = new MarginPadding(1), + Y = -2, + }, + counterDrawFPS = new FramesPerSecondCounter + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Margin = new MarginPadding(2), + Y = 10, + Scale = new Vector2(0.8f), + } + } }, - counterDrawFPS = new FramesPerSecondCounter - { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - Margin = new MarginPadding(2), - Y = 10, - Scale = new Vector2(0.8f), - } } }, }; @@ -159,6 +170,8 @@ namespace osu.Game.Graphics.UserInterface { base.Update(); + mainContent.Width = Math.Max(mainContent.Width, counters.DrawWidth); + // Handle the case where the window has become inactive or the user changed the // frame limiter (we want to show the FPS as it's changing, even if it isn't an outlier). bool aimRatesChanged = updateAimFPS(); From 4c4939d18d3a751246ee12f5945248dcf2486960 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 19:11:16 +0900 Subject: [PATCH 188/204] Fix draw FPS being inaccurate due to using `ElapsedFrameTime` Had a feeling this would be the case. Basically, we're calculating on the update thread and checking the last value of draw thread's `ElapsedFrameTime`. In the case that value is spiky, a completely incorrect fps can be displayed. I've left the spike display do use `ElapsedFrameTime`, as `FramesPerSecond` is too averaged to see spikes. --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 9d5aa525d7..2edfebe203 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -165,13 +164,14 @@ namespace osu.Game.Graphics.UserInterface // TODO: this is wrong (elapsed clock time, not actual run time). double newUpdateFrameTime = gameHost.UpdateThread.Clock.ElapsedFrameTime; - // use elapsed frame time rather then FramesPerSecond to better catch stutter frames. - double newDrawFps = 1000 / Math.Max(0.001, gameHost.DrawThread.Clock.ElapsedFrameTime); + double newDrawFrameTime = gameHost.DrawThread.Clock.ElapsedFrameTime; + double newDrawFps = gameHost.DrawThread.Clock.FramesPerSecond; const double spike_time_ms = 20; bool hasUpdateSpike = counterUpdateFrameTime.Current.Value < spike_time_ms && newUpdateFrameTime > spike_time_ms; - bool hasDrawSpike = counterDrawFPS.Current.Value > (1000 / spike_time_ms) && newDrawFps <= (1000 / spike_time_ms); + // use elapsed frame time rather then FramesPerSecond to better catch stutter frames. + bool hasDrawSpike = counterDrawFPS.Current.Value > (1000 / spike_time_ms) && newDrawFrameTime > spike_time_ms; // If the frame time spikes up, make sure it shows immediately on the counter. if (hasUpdateSpike) @@ -180,7 +180,8 @@ namespace osu.Game.Graphics.UserInterface counterUpdateFrameTime.Current.Value = newUpdateFrameTime; if (hasDrawSpike) - counterDrawFPS.SetCountWithoutRolling(newDrawFps); + // show spike time using raw elapsed value, to account for `FramesPerSecond` being so averaged spike frames don't show. + counterDrawFPS.SetCountWithoutRolling(1000 / newDrawFrameTime); else counterDrawFPS.Current.Value = newDrawFps; From 5db4d9437aee56366b248a8869fc1850d3ee0079 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 21:39:24 +0900 Subject: [PATCH 189/204] Add missing using statement --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 162d2d2a57..91e0429c85 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; From a4f071fe53e2d1d3e105ffdf0d20c4f65eec5db0 Mon Sep 17 00:00:00 2001 From: Adam Baker Date: Thu, 21 Jul 2022 08:26:48 -0500 Subject: [PATCH 190/204] Make zoom sensitivity relative to containers max zoom --- .../Screens/Edit/Compose/Components/Timeline/TimelineArea.cs | 4 +++- .../Compose/Components/Timeline/ZoomableScrollContainer.cs | 4 +++- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs index 97dc04b9fa..c25a4834d3 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs @@ -20,6 +20,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline private readonly Drawable userContent; + private const float zoom_button_sensitivity = 0.02f; + public TimelineArea(Drawable content = null) { RelativeSizeAxes = Axes.X; @@ -154,6 +156,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline Timeline.TicksVisible.BindTo(ticksCheckbox.Current); } - private void changeZoom(float change) => Timeline.Zoom += change; + private void changeZoom(float change) => Timeline.Zoom += change * Timeline.MaxZoom * zoom_button_sensitivity; } } diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs index 80cdef38e9..7a4d45301f 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs @@ -104,6 +104,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline set => updateZoom(value); } + private const float zoom_scroll_sensitivity = 0.02f; + private void updateZoom(float? value = null) { float newZoom = Math.Clamp(value ?? Zoom, MinZoom, MaxZoom); @@ -127,7 +129,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline if (e.AltPressed) { // zoom when holding alt. - setZoomTarget(zoomTarget + e.ScrollDelta.Y, zoomedContent.ToLocalSpace(e.ScreenSpaceMousePosition).X); + setZoomTarget(zoomTarget + e.ScrollDelta.Y * MaxZoom * zoom_scroll_sensitivity, zoomedContent.ToLocalSpace(e.ScreenSpaceMousePosition).X); return true; } From 3fad481a96799fecc55bb1819a4a28ed2f12972a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 22:27:22 +0900 Subject: [PATCH 191/204] Avoid using `RollingCounter` in fps counter It wasn't made to be updated every frame, and it shows. Inaccurate for reasons I'm not really interested in investigating, because I don't want to incur the `Transorm` overhead in the first place for an fps counter. Was only used originally out of convenience. --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 57 ++++++++++++------- 1 file changed, 37 insertions(+), 20 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 91e0429c85..6982f94abc 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -22,8 +22,8 @@ namespace osu.Game.Graphics.UserInterface { public class FPSCounter : VisibilityContainer, IHasCustomTooltip { - private RollingCounter counterUpdateFrameTime = null!; - private RollingCounter counterDrawFPS = null!; + private OsuSpriteText counterUpdateFrameTime = null!; + private OsuSpriteText counterDrawFPS = null!; private Container mainContent = null!; @@ -35,6 +35,9 @@ namespace osu.Game.Graphics.UserInterface private readonly BindableBool showFpsDisplay = new BindableBool(true); + private double displayedFpsCount; + private double displayedFrameTime; + [Resolved] private OsuColour colours { get; set; } = null!; @@ -77,20 +80,23 @@ namespace osu.Game.Graphics.UserInterface AutoSizeAxes = Axes.Both, Children = new Drawable[] { - counterUpdateFrameTime = new FrameTimeCounter + counterUpdateFrameTime = new OsuSpriteText { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Margin = new MarginPadding(1), + Font = OsuFont.Default.With(fixedWidth: true, size: 16, weight: FontWeight.SemiBold), + Spacing = new Vector2(-1), Y = -2, }, - counterDrawFPS = new FramesPerSecondCounter + counterDrawFPS = new OsuSpriteText { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Margin = new MarginPadding(2), + Font = OsuFont.Default.With(fixedWidth: true, size: 13, weight: FontWeight.SemiBold), + Spacing = new Vector2(-2), Y = 10, - Scale = new Vector2(0.8f), } } }, @@ -183,37 +189,48 @@ namespace osu.Game.Graphics.UserInterface const double spike_time_ms = 20; - bool hasUpdateSpike = counterUpdateFrameTime.Current.Value < spike_time_ms && newUpdateFrameTime > spike_time_ms; + bool hasUpdateSpike = displayedFrameTime < spike_time_ms && newUpdateFrameTime > spike_time_ms; // use elapsed frame time rather then FramesPerSecond to better catch stutter frames. - bool hasDrawSpike = counterDrawFPS.Current.Value > (1000 / spike_time_ms) && newDrawFrameTime > spike_time_ms; + bool hasDrawSpike = displayedFpsCount > (1000 / spike_time_ms) && newDrawFrameTime > spike_time_ms; - // If the frame time spikes up, make sure it shows immediately on the counter. - if (hasUpdateSpike) - counterUpdateFrameTime.SetCountWithoutRolling(newUpdateFrameTime); - else - counterUpdateFrameTime.Current.Value = newUpdateFrameTime; + // note that we use an elapsed time here of 1 intentionally. + // this weights all updates equally. if we passed in the elapsed time, longer frames would be weighted incorrectly lower. + displayedFrameTime = Interpolation.DampContinuously(displayedFrameTime, newUpdateFrameTime, hasUpdateSpike ? 0 : 200, 1); if (hasDrawSpike) // show spike time using raw elapsed value, to account for `FramesPerSecond` being so averaged spike frames don't show. - counterDrawFPS.SetCountWithoutRolling(1000 / newDrawFrameTime); + displayedFpsCount = 1000 / newDrawFrameTime; else - counterDrawFPS.Current.Value = newDrawFps; + displayedFpsCount = Interpolation.DampContinuously(displayedFpsCount, newDrawFps, 200, Time.Elapsed); - counterDrawFPS.Colour = getColour(counterDrawFPS.DisplayedCount / aimDrawFPS); - - double displayedUpdateFPS = 1000 / counterUpdateFrameTime.DisplayedCount; - counterUpdateFrameTime.Colour = getColour(displayedUpdateFPS / aimUpdateFPS); + updateFpsDisplay(); + updateFrameTimeDisplay(); bool hasSignificantChanges = aimRatesChanged || hasDrawSpike || hasUpdateSpike - || counterDrawFPS.DisplayedCount < aimDrawFPS * 0.8 - || displayedUpdateFPS < aimUpdateFPS * 0.8; + || displayedFpsCount < aimDrawFPS * 0.8 + || 1000 / displayedFrameTime < aimUpdateFPS * 0.8; if (hasSignificantChanges) displayTemporarily(); } + private void updateFpsDisplay() + { + counterDrawFPS.Colour = getColour(displayedFpsCount / aimDrawFPS); + counterDrawFPS.Text = $"{displayedFpsCount:#,0}fps"; + } + + private void updateFrameTimeDisplay() + { + counterUpdateFrameTime.Text = displayedFrameTime < 5 + ? $"{displayedFrameTime:N1}ms" + : $"{displayedFrameTime:N0}ms"; + + counterUpdateFrameTime.Colour = getColour((1000 / displayedFrameTime) / aimUpdateFPS); + } + private bool updateAimFPS() { if (gameHost.UpdateThread.Clock.Throttling) From 3d2603e0eb149451919950b4d3c350642070f829 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 22:51:35 +0900 Subject: [PATCH 192/204] Remove unused classes --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 46 ------------------- 1 file changed, 46 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 6982f94abc..d9d8a03b29 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -10,7 +10,6 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; -using osu.Framework.Localisation; using osu.Framework.Platform; using osu.Framework.Threading; using osu.Framework.Utils; @@ -270,50 +269,5 @@ namespace osu.Game.Graphics.UserInterface public ITooltip GetCustomTooltip() => new FPSCounterTooltip(); public object TooltipContent => this; - - public class FramesPerSecondCounter : RollingCounter - { - protected override double RollingDuration => 1000; - - protected override OsuSpriteText CreateSpriteText() - { - return new OsuSpriteText - { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - Font = OsuFont.Default.With(fixedWidth: true, size: 16, weight: FontWeight.SemiBold), - Spacing = new Vector2(-2), - }; - } - - protected override LocalisableString FormatCount(double count) - { - return $"{count:#,0}fps"; - } - } - - public class FrameTimeCounter : RollingCounter - { - protected override double RollingDuration => 1000; - - protected override OsuSpriteText CreateSpriteText() - { - return new OsuSpriteText - { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - Font = OsuFont.Default.With(fixedWidth: true, size: 16, weight: FontWeight.SemiBold), - Spacing = new Vector2(-1), - }; - } - - protected override LocalisableString FormatCount(double count) - { - if (count < 1) - return $"{count:N1}ms"; - - return $"{count:N0}ms"; - } - } } } From fc6445caeab481a09e5aa1793c64ba9b9b19fbf7 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 22:55:45 +0900 Subject: [PATCH 193/204] Rate limit updates for good measure --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 17 +++++++++++++---- 1 file changed, 13 insertions(+), 4 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index d9d8a03b29..825bde9d2d 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -30,6 +30,10 @@ namespace osu.Game.Graphics.UserInterface private Container counters = null!; + private const double min_time_between_updates = 10; + + private const double spike_time_ms = 20; + private const float idle_background_alpha = 0.4f; private readonly BindableBool showFpsDisplay = new BindableBool(true); @@ -147,6 +151,8 @@ namespace osu.Game.Graphics.UserInterface private double aimDrawFPS; private double aimUpdateFPS; + private double lastUpdate; + private void displayTemporarily() { if (!isDisplayed) @@ -186,8 +192,6 @@ namespace osu.Game.Graphics.UserInterface double newDrawFrameTime = gameHost.DrawThread.Clock.ElapsedFrameTime; double newDrawFps = gameHost.DrawThread.Clock.FramesPerSecond; - const double spike_time_ms = 20; - bool hasUpdateSpike = displayedFrameTime < spike_time_ms && newUpdateFrameTime > spike_time_ms; // use elapsed frame time rather then FramesPerSecond to better catch stutter frames. bool hasDrawSpike = displayedFpsCount > (1000 / spike_time_ms) && newDrawFrameTime > spike_time_ms; @@ -202,8 +206,13 @@ namespace osu.Game.Graphics.UserInterface else displayedFpsCount = Interpolation.DampContinuously(displayedFpsCount, newDrawFps, 200, Time.Elapsed); - updateFpsDisplay(); - updateFrameTimeDisplay(); + if (Time.Current - lastUpdate > min_time_between_updates) + { + updateFpsDisplay(); + updateFrameTimeDisplay(); + + lastUpdate = Time.Current; + } bool hasSignificantChanges = aimRatesChanged || hasDrawSpike From c140601c2de65aeb6ba5bcd58a68246ad08e3dfb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 23:02:31 +0900 Subject: [PATCH 194/204] Cleanup pass on `FPSCounter` --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 54 +++++++++---------- 1 file changed, 27 insertions(+), 27 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 825bde9d2d..0db54c3947 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -12,6 +12,7 @@ using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Framework.Platform; using osu.Framework.Threading; +using osu.Framework.Timing; using osu.Framework.Utils; using osu.Game.Configuration; using osu.Game.Graphics.Sprites; @@ -41,6 +42,18 @@ namespace osu.Game.Graphics.UserInterface private double displayedFpsCount; private double displayedFrameTime; + private bool isDisplayed; + + private ScheduledDelegate? fadeOutDelegate; + + private double aimDrawFPS; + private double aimUpdateFPS; + + private double lastUpdate; + private ThrottledFrameClock drawClock = null!; + private ThrottledFrameClock updateClock = null!; + private ThrottledFrameClock inputClock = null!; + [Resolved] private OsuColour colours { get; set; } = null!; @@ -50,7 +63,7 @@ namespace osu.Game.Graphics.UserInterface } [BackgroundDependencyLoader] - private void load(OsuConfigManager config) + private void load(OsuConfigManager config, GameHost gameHost) { InternalChildren = new Drawable[] { @@ -108,6 +121,10 @@ namespace osu.Game.Graphics.UserInterface }; config.BindWith(OsuSetting.ShowFpsDisplay, showFpsDisplay); + + drawClock = gameHost.DrawThread.Clock; + updateClock = gameHost.UpdateThread.Clock; + inputClock = gameHost.InputThread.Clock; } protected override void LoadComplete() @@ -144,15 +161,6 @@ namespace osu.Game.Graphics.UserInterface base.OnHoverLost(e); } - private bool isDisplayed; - - private ScheduledDelegate? fadeOutDelegate; - - private double aimDrawFPS; - private double aimUpdateFPS; - - private double lastUpdate; - private void displayTemporarily() { if (!isDisplayed) @@ -174,9 +182,6 @@ namespace osu.Game.Graphics.UserInterface } } - [Resolved] - private GameHost gameHost { get; set; } = null!; - protected override void Update() { base.Update(); @@ -187,24 +192,19 @@ namespace osu.Game.Graphics.UserInterface // frame limiter (we want to show the FPS as it's changing, even if it isn't an outlier). bool aimRatesChanged = updateAimFPS(); - // TODO: this is wrong (elapsed clock time, not actual run time). - double newUpdateFrameTime = gameHost.UpdateThread.Clock.ElapsedFrameTime; - double newDrawFrameTime = gameHost.DrawThread.Clock.ElapsedFrameTime; - double newDrawFps = gameHost.DrawThread.Clock.FramesPerSecond; - - bool hasUpdateSpike = displayedFrameTime < spike_time_ms && newUpdateFrameTime > spike_time_ms; + bool hasUpdateSpike = displayedFrameTime < spike_time_ms && updateClock.ElapsedFrameTime > spike_time_ms; // use elapsed frame time rather then FramesPerSecond to better catch stutter frames. - bool hasDrawSpike = displayedFpsCount > (1000 / spike_time_ms) && newDrawFrameTime > spike_time_ms; + bool hasDrawSpike = displayedFpsCount > (1000 / spike_time_ms) && drawClock.ElapsedFrameTime > spike_time_ms; // note that we use an elapsed time here of 1 intentionally. // this weights all updates equally. if we passed in the elapsed time, longer frames would be weighted incorrectly lower. - displayedFrameTime = Interpolation.DampContinuously(displayedFrameTime, newUpdateFrameTime, hasUpdateSpike ? 0 : 200, 1); + displayedFrameTime = Interpolation.DampContinuously(displayedFrameTime, updateClock.ElapsedFrameTime, hasUpdateSpike ? 0 : 200, 1); if (hasDrawSpike) // show spike time using raw elapsed value, to account for `FramesPerSecond` being so averaged spike frames don't show. - displayedFpsCount = 1000 / newDrawFrameTime; + displayedFpsCount = 1000 / drawClock.ElapsedFrameTime; else - displayedFpsCount = Interpolation.DampContinuously(displayedFpsCount, newDrawFps, 200, Time.Elapsed); + displayedFpsCount = Interpolation.DampContinuously(displayedFpsCount, drawClock.FramesPerSecond, 200, Time.Elapsed); if (Time.Current - lastUpdate > min_time_between_updates) { @@ -241,10 +241,10 @@ namespace osu.Game.Graphics.UserInterface private bool updateAimFPS() { - if (gameHost.UpdateThread.Clock.Throttling) + if (updateClock.Throttling) { - double newAimDrawFPS = gameHost.DrawThread.Clock.MaximumUpdateHz; - double newAimUpdateFPS = gameHost.UpdateThread.Clock.MaximumUpdateHz; + double newAimDrawFPS = drawClock.MaximumUpdateHz; + double newAimUpdateFPS = updateClock.MaximumUpdateHz; if (aimDrawFPS != newAimDrawFPS || aimUpdateFPS != newAimUpdateFPS) { @@ -255,7 +255,7 @@ namespace osu.Game.Graphics.UserInterface } else { - double newAimFPS = gameHost.InputThread.Clock.MaximumUpdateHz; + double newAimFPS = inputClock.MaximumUpdateHz; if (aimDrawFPS != newAimFPS || aimUpdateFPS != newAimFPS) { From 0eeafea50002d18f76a27ff390075ab859030893 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 23:37:32 +0900 Subject: [PATCH 195/204] Increase responsiveness to change slightly --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index d9d8a03b29..07eb9fa3ca 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -194,13 +194,13 @@ namespace osu.Game.Graphics.UserInterface // note that we use an elapsed time here of 1 intentionally. // this weights all updates equally. if we passed in the elapsed time, longer frames would be weighted incorrectly lower. - displayedFrameTime = Interpolation.DampContinuously(displayedFrameTime, newUpdateFrameTime, hasUpdateSpike ? 0 : 200, 1); + displayedFrameTime = Interpolation.DampContinuously(displayedFrameTime, newUpdateFrameTime, hasUpdateSpike ? 0 : 100, 1); if (hasDrawSpike) // show spike time using raw elapsed value, to account for `FramesPerSecond` being so averaged spike frames don't show. displayedFpsCount = 1000 / newDrawFrameTime; else - displayedFpsCount = Interpolation.DampContinuously(displayedFpsCount, newDrawFps, 200, Time.Elapsed); + displayedFpsCount = Interpolation.DampContinuously(displayedFpsCount, newDrawFps, 100, Time.Elapsed); updateFpsDisplay(); updateFrameTimeDisplay(); From d69dc457ba2adf3d0a6db8f89237292cebb62efd Mon Sep 17 00:00:00 2001 From: Adam Baker Date: Thu, 21 Jul 2022 17:28:43 -0500 Subject: [PATCH 196/204] Extract zoom delta method --- .../Edit/Compose/Components/Timeline/TimelineArea.cs | 4 +--- .../Compose/Components/Timeline/ZoomableScrollContainer.cs | 6 ++++-- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs index c25a4834d3..b47c09109b 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs @@ -20,8 +20,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline private readonly Drawable userContent; - private const float zoom_button_sensitivity = 0.02f; - public TimelineArea(Drawable content = null) { RelativeSizeAxes = Axes.X; @@ -156,6 +154,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline Timeline.TicksVisible.BindTo(ticksCheckbox.Current); } - private void changeZoom(float change) => Timeline.Zoom += change * Timeline.MaxZoom * zoom_button_sensitivity; + private void changeZoom(float change) => Timeline.Zoom += Timeline.CalculateZoomChange(change); } } diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs index 7a4d45301f..9bd7332105 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs @@ -104,7 +104,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline set => updateZoom(value); } - private const float zoom_scroll_sensitivity = 0.02f; + private const float zoom_change_sensitivity = 0.02f; private void updateZoom(float? value = null) { @@ -129,7 +129,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline if (e.AltPressed) { // zoom when holding alt. - setZoomTarget(zoomTarget + e.ScrollDelta.Y * MaxZoom * zoom_scroll_sensitivity, zoomedContent.ToLocalSpace(e.ScreenSpaceMousePosition).X); + setZoomTarget(zoomTarget + CalculateZoomChange(e.ScrollDelta.Y), zoomedContent.ToLocalSpace(e.ScreenSpaceMousePosition).X); return true; } @@ -167,6 +167,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline { } + public float CalculateZoomChange(float rawChange) => rawChange * MaxZoom * zoom_change_sensitivity; + private class TransformZoom : Transform { /// From 997fe00cdcab42a58ef1ba7533acc1278fe42e37 Mon Sep 17 00:00:00 2001 From: Adam Baker Date: Thu, 21 Jul 2022 17:29:13 -0500 Subject: [PATCH 197/204] Fix zoom delta math --- .../Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs index 9bd7332105..4d95600450 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs @@ -167,7 +167,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline { } - public float CalculateZoomChange(float rawChange) => rawChange * MaxZoom * zoom_change_sensitivity; + public float CalculateZoomChange(float rawChange) => rawChange * (MaxZoom - minZoom) * zoom_change_sensitivity; private class TransformZoom : Transform { From ed94d7fce84c5cc4eefcabc0585647d270d85129 Mon Sep 17 00:00:00 2001 From: LukynkaCZE <48604271+LukynkaCZE@users.noreply.github.com> Date: Fri, 22 Jul 2022 02:46:17 +0200 Subject: [PATCH 198/204] Fix requested changes --- osu.Game/Localisation/ToastStrings.cs | 20 +++++--------------- osu.Game/Screens/Edit/Editor.cs | 4 ++-- osu.Game/Skinning/Editor/SkinEditor.cs | 4 ++-- 3 files changed, 9 insertions(+), 19 deletions(-) diff --git a/osu.Game/Localisation/ToastStrings.cs b/osu.Game/Localisation/ToastStrings.cs index 4169a23798..9ceee807e6 100644 --- a/osu.Game/Localisation/ToastStrings.cs +++ b/osu.Game/Localisation/ToastStrings.cs @@ -35,24 +35,14 @@ namespace osu.Game.Localisation public static LocalisableString RestartTrack => new TranslatableString(getKey(@"restart_track"), @"Restart track"); /// - /// "Beatmap Editor" - /// r - public static LocalisableString BeatmapEditor => new TranslatableString(getKey(@"beatmap_editor"), @"Beatmap Editor"); + /// "Beatmap saved" + /// + public static LocalisableString BeatmapSaved => new TranslatableString(getKey(@"beatmap_saved"), @"Beatmap saved"); /// - /// "Beatmap Saved" + /// "Skin saved" /// - public static LocalisableString EditorSaveBeatmap => new TranslatableString(getKey(@"beatmap_editor_save"), @"Beatmap Saved"); - - /// - /// "Skin Editor" - /// - public static LocalisableString SkinEditor => new TranslatableString(getKey(@"skin_editor"), @"Skin Editor"); - - /// - /// "Skin Saved" - /// - public static LocalisableString EditorSaveSkin => new TranslatableString(getKey(@"skin_editor_save"), @"Skin Saved"); + public static LocalisableString SkinSaved => new TranslatableString(getKey(@"skin_saved"), @"Skin saved"); private static string getKey(string key) => $@"{prefix}:{key}"; } diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index bf9785063b..1933076338 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -411,7 +411,7 @@ namespace osu.Game.Screens.Edit // no longer new after first user-triggered save. isNewBeatmap = false; updateLastSavedHash(); - onScreenDisplay?.Display(new BeatmapEditorToast(ToastStrings.EditorSaveBeatmap, editorBeatmap.BeatmapInfo.GetDisplayTitle())); + onScreenDisplay?.Display(new BeatmapEditorToast(ToastStrings.BeatmapSaved, editorBeatmap.BeatmapInfo.GetDisplayTitle())); return true; } @@ -945,7 +945,7 @@ namespace osu.Game.Screens.Edit private class BeatmapEditorToast : Toast { public BeatmapEditorToast(LocalisableString value, string beatmapDisplayName) - : base(ToastStrings.BeatmapEditor, value, beatmapDisplayName) { } + : base(InputSettingsStrings.EditorSection, value, beatmapDisplayName) { } } } } diff --git a/osu.Game/Skinning/Editor/SkinEditor.cs b/osu.Game/Skinning/Editor/SkinEditor.cs index 326574f2da..b02054072b 100644 --- a/osu.Game/Skinning/Editor/SkinEditor.cs +++ b/osu.Game/Skinning/Editor/SkinEditor.cs @@ -322,7 +322,7 @@ namespace osu.Game.Skinning.Editor currentSkin.Value.UpdateDrawableTarget(t); skins.Save(skins.CurrentSkin.Value); - onScreenDisplay?.Display(new SkinEditorToast(ToastStrings.EditorSaveSkin, currentSkin.Value.SkinInfo.ToString())); + onScreenDisplay?.Display(new SkinEditorToast(ToastStrings.SkinSaved, currentSkin.Value.SkinInfo.ToString())); } protected override bool OnHover(HoverEvent e) => true; @@ -406,7 +406,7 @@ namespace osu.Game.Skinning.Editor private class SkinEditorToast : Toast { public SkinEditorToast(LocalisableString value, string skinDisplayName) - : base(ToastStrings.SkinEditor, value, skinDisplayName) { } + : base(SkinSettingsStrings.SkinLayoutEditor, value, skinDisplayName) { } } } } From 92f59ce9a0da37e0c5e2a7d10d9d84ce95675161 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Jul 2022 13:10:18 +0900 Subject: [PATCH 199/204] Add the ability to save in the skin editor using system save hotkey --- osu.Game/Skinning/Editor/SkinEditor.cs | 23 ++++++++++++++++++++++- 1 file changed, 22 insertions(+), 1 deletion(-) diff --git a/osu.Game/Skinning/Editor/SkinEditor.cs b/osu.Game/Skinning/Editor/SkinEditor.cs index 649b63dda4..27c8d0711a 100644 --- a/osu.Game/Skinning/Editor/SkinEditor.cs +++ b/osu.Game/Skinning/Editor/SkinEditor.cs @@ -13,6 +13,8 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input; +using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Framework.Testing; using osu.Game.Database; @@ -27,7 +29,7 @@ using osu.Game.Screens.Edit.Components.Menus; namespace osu.Game.Skinning.Editor { [Cached(typeof(SkinEditor))] - public class SkinEditor : VisibilityContainer, ICanAcceptFiles + public class SkinEditor : VisibilityContainer, ICanAcceptFiles, IKeyBindingHandler { public const double TRANSITION_DURATION = 500; @@ -199,6 +201,25 @@ namespace osu.Game.Skinning.Editor SelectedComponents.BindCollectionChanged((_, _) => Scheduler.AddOnce(populateSettings), true); } + public bool OnPressed(KeyBindingPressEvent e) + { + switch (e.Action) + { + case PlatformAction.Save: + if (e.Repeat) + return false; + + Save(); + return true; + } + + return false; + } + + public void OnReleased(KeyBindingReleaseEvent e) + { + } + public void UpdateTargetScreen(Drawable targetScreen) { this.targetScreen = targetScreen; From f713253d1b3bf4c959a58cbeebf51edf4742b18e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Jul 2022 14:00:29 +0900 Subject: [PATCH 200/204] Fix formatting inconsistencies in empty `ctor`s --- osu.Game/Screens/Edit/Editor.cs | 4 +++- osu.Game/Skinning/Editor/SkinEditor.cs | 4 +++- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 1933076338..3e3940c5ba 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -945,7 +945,9 @@ namespace osu.Game.Screens.Edit private class BeatmapEditorToast : Toast { public BeatmapEditorToast(LocalisableString value, string beatmapDisplayName) - : base(InputSettingsStrings.EditorSection, value, beatmapDisplayName) { } + : base(InputSettingsStrings.EditorSection, value, beatmapDisplayName) + { + } } } } diff --git a/osu.Game/Skinning/Editor/SkinEditor.cs b/osu.Game/Skinning/Editor/SkinEditor.cs index b02054072b..741cad3e57 100644 --- a/osu.Game/Skinning/Editor/SkinEditor.cs +++ b/osu.Game/Skinning/Editor/SkinEditor.cs @@ -406,7 +406,9 @@ namespace osu.Game.Skinning.Editor private class SkinEditorToast : Toast { public SkinEditorToast(LocalisableString value, string skinDisplayName) - : base(SkinSettingsStrings.SkinLayoutEditor, value, skinDisplayName) { } + : base(SkinSettingsStrings.SkinLayoutEditor, value, skinDisplayName) + { + } } } } From 4cec9a085a4e4e9678785f21d63aed7fee86599a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Jul 2022 14:44:48 +0900 Subject: [PATCH 201/204] Combine both calls to use same pathway --- .../Compose/Components/Timeline/TimelineArea.cs | 6 ++---- .../Timeline/ZoomableScrollContainer.cs | 17 ++++++++++------- 2 files changed, 12 insertions(+), 11 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs index b47c09109b..c2415ce978 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs @@ -118,7 +118,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline RelativeSizeAxes = Axes.Y, Height = 0.5f, Icon = FontAwesome.Solid.SearchPlus, - Action = () => changeZoom(1) + Action = () => Timeline.AdjustZoomRelatively(1) }, new TimelineButton { @@ -127,7 +127,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline RelativeSizeAxes = Axes.Y, Height = 0.5f, Icon = FontAwesome.Solid.SearchMinus, - Action = () => changeZoom(-1) + Action = () => Timeline.AdjustZoomRelatively(-1) }, } } @@ -153,7 +153,5 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline Timeline.ControlPointsVisible.BindTo(controlPointsCheckbox.Current); Timeline.TicksVisible.BindTo(ticksCheckbox.Current); } - - private void changeZoom(float change) => Timeline.Zoom += Timeline.CalculateZoomChange(change); } } diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs index 4d95600450..96f6ef6d02 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs @@ -104,8 +104,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline set => updateZoom(value); } - private const float zoom_change_sensitivity = 0.02f; - private void updateZoom(float? value = null) { float newZoom = Math.Clamp(value ?? Zoom, MinZoom, MaxZoom); @@ -129,7 +127,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline if (e.AltPressed) { // zoom when holding alt. - setZoomTarget(zoomTarget + CalculateZoomChange(e.ScrollDelta.Y), zoomedContent.ToLocalSpace(e.ScreenSpaceMousePosition).X); + AdjustZoomRelatively(e.ScrollDelta.Y, zoomedContent.ToLocalSpace(e.ScreenSpaceMousePosition).X); return true; } @@ -147,12 +145,19 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline zoomedContentWidthCache.Validate(); } + public void AdjustZoomRelatively(float change, float? focusPoint = null) + { + const float zoom_change_sensitivity = 0.02f; + + setZoomTarget(zoomTarget + change * (MaxZoom - minZoom) * zoom_change_sensitivity, focusPoint); + } + private float zoomTarget = 1; - private void setZoomTarget(float newZoom, float focusPoint) + private void setZoomTarget(float newZoom, float? focusPoint = null) { zoomTarget = Math.Clamp(newZoom, MinZoom, MaxZoom); - transformZoomTo(zoomTarget, focusPoint, ZoomDuration, ZoomEasing); + transformZoomTo(zoomTarget, focusPoint ?? DrawWidth / 2, ZoomDuration, ZoomEasing); OnZoomChanged(); } @@ -167,8 +172,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline { } - public float CalculateZoomChange(float rawChange) => rawChange * (MaxZoom - minZoom) * zoom_change_sensitivity; - private class TransformZoom : Transform { /// From 3b913bb9ad9fd63ec185ad96a5b51f888b72110e Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 22 Jul 2022 09:15:48 +0300 Subject: [PATCH 202/204] Fix sorting mode not filling up to usable area in filter control --- osu.Game/Screens/Select/FilterControl.cs | 69 ++++++++++++++---------- 1 file changed, 40 insertions(+), 29 deletions(-) diff --git a/osu.Game/Screens/Select/FilterControl.cs b/osu.Game/Screens/Select/FilterControl.cs index e43261f374..d39862b65f 100644 --- a/osu.Game/Screens/Select/FilterControl.cs +++ b/osu.Game/Screens/Select/FilterControl.cs @@ -115,42 +115,53 @@ namespace osu.Game.Screens.Select Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft, }, - new FillFlowContainer + new GridContainer { Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, - Direction = FillDirection.Horizontal, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, - Spacing = new Vector2(OsuTabControl.HORIZONTAL_SPACING, 0), - Children = new Drawable[] + ColumnDimensions = new[] { - new OsuTabControlCheckbox + new Dimension(GridSizeMode.AutoSize), + new Dimension(GridSizeMode.Absolute, OsuTabControl.HORIZONTAL_SPACING), + new Dimension(), + new Dimension(GridSizeMode.Absolute, OsuTabControl.HORIZONTAL_SPACING), + new Dimension(GridSizeMode.AutoSize), + }, + RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }, + Content = new[] + { + new[] { - Text = "Show converted", - Current = config.GetBindable(OsuSetting.ShowConvertedBeatmaps), - Anchor = Anchor.BottomRight, - Origin = Anchor.BottomRight, - }, - sortTabs = new OsuTabControl - { - RelativeSizeAxes = Axes.X, - Width = 0.5f, - Height = 24, - AutoSort = true, - Anchor = Anchor.BottomRight, - Origin = Anchor.BottomRight, - AccentColour = colours.GreenLight, - Current = { BindTarget = sortMode } - }, - new OsuSpriteText - { - Text = SortStrings.Default, - Font = OsuFont.GetFont(size: 14), - Margin = new MarginPadding(5), - Anchor = Anchor.BottomRight, - Origin = Anchor.BottomRight, - }, + new OsuSpriteText + { + Text = SortStrings.Default, + Font = OsuFont.GetFont(size: 14), + Margin = new MarginPadding(5), + Anchor = Anchor.BottomRight, + Origin = Anchor.BottomRight, + }, + Empty(), + sortTabs = new OsuTabControl + { + RelativeSizeAxes = Axes.X, + Height = 24, + AutoSort = true, + Anchor = Anchor.BottomRight, + Origin = Anchor.BottomRight, + AccentColour = colours.GreenLight, + Current = { BindTarget = sortMode } + }, + Empty(), + new OsuTabControlCheckbox + { + Text = "Show converted", + Current = config.GetBindable(OsuSetting.ShowConvertedBeatmaps), + Anchor = Anchor.BottomRight, + Origin = Anchor.BottomRight, + }, + } } }, } From 6eb42d08ce2ebbe216424a7179fbe65629d0eb09 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Jul 2022 15:21:25 +0900 Subject: [PATCH 203/204] Fix timeline zoom receiving feedback from bindable changes This causes the focal point zooming to not work (as the focal point is lost). There's no need to handle ongoing changes to `BeatmapInfo.TimelineZoom` because it is not a property which is changed at runtime. --- .../Edit/Compose/Components/Timeline/Timeline.cs | 16 ++++++---------- 1 file changed, 6 insertions(+), 10 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs index 37fc4b03b2..bbe011a2e0 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs @@ -41,6 +41,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline [Resolved] private EditorClock editorClock { get; set; } + [Resolved] + private EditorBeatmap editorBeatmap { get; set; } + /// /// The timeline's scroll position in the last frame. /// @@ -68,8 +71,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline /// private float defaultTimelineZoom; - private readonly Bindable timelineZoomScale = new BindableDouble(1.0); - public Timeline(Drawable userContent) { this.userContent = userContent; @@ -93,7 +94,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline private Bindable waveformOpacity; [BackgroundDependencyLoader] - private void load(IBindable beatmap, EditorBeatmap editorBeatmap, OsuColour colours, OsuConfigManager config) + private void load(IBindable beatmap, OsuColour colours, OsuConfigManager config) { CentreMarker centreMarker; @@ -154,12 +155,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline } }, true); - timelineZoomScale.Value = editorBeatmap.BeatmapInfo.TimelineZoom; - timelineZoomScale.BindValueChanged(scale => - { - Zoom = (float)(defaultTimelineZoom * scale.NewValue); - editorBeatmap.BeatmapInfo.TimelineZoom = scale.NewValue; - }, true); + Zoom = (float)(defaultTimelineZoom * editorBeatmap.BeatmapInfo.TimelineZoom); } protected override void LoadComplete() @@ -221,7 +217,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline protected override void OnZoomChanged() { base.OnZoomChanged(); - timelineZoomScale.Value = Zoom / defaultTimelineZoom; + editorBeatmap.BeatmapInfo.TimelineZoom = Zoom / defaultTimelineZoom; } protected override void UpdateAfterChildren() From e20458421a9ad07a409bafc3b22d4388ad0ee5a2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Jul 2022 16:05:20 +0900 Subject: [PATCH 204/204] Update flaky timeline zoom test to output something useful --- osu.Game.Tests/Visual/Editing/TestSceneTimelineZoom.cs | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneTimelineZoom.cs b/osu.Game.Tests/Visual/Editing/TestSceneTimelineZoom.cs index 2cada1989e..6c5cca1874 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneTimelineZoom.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneTimelineZoom.cs @@ -5,7 +5,6 @@ using NUnit.Framework; using osu.Framework.Graphics; -using osu.Framework.Utils; namespace osu.Game.Tests.Visual.Editing { @@ -32,12 +31,12 @@ namespace osu.Game.Tests.Visual.Editing AddStep("get initial range", () => initialVisibleRange = TimelineArea.Timeline.VisibleRange); AddStep("scale zoom", () => TimelineArea.Timeline.Zoom = 200); - AddAssert("range halved", () => Precision.AlmostEquals(TimelineArea.Timeline.VisibleRange, initialVisibleRange / 2, 1)); + AddStep("range halved", () => Assert.That(TimelineArea.Timeline.VisibleRange, Is.EqualTo(initialVisibleRange / 2).Within(1))); AddStep("descale zoom", () => TimelineArea.Timeline.Zoom = 50); - AddAssert("range doubled", () => Precision.AlmostEquals(TimelineArea.Timeline.VisibleRange, initialVisibleRange * 2, 1)); + AddStep("range doubled", () => Assert.That(TimelineArea.Timeline.VisibleRange, Is.EqualTo(initialVisibleRange * 2).Within(1))); AddStep("restore zoom", () => TimelineArea.Timeline.Zoom = 100); - AddAssert("range restored", () => Precision.AlmostEquals(TimelineArea.Timeline.VisibleRange, initialVisibleRange, 1)); + AddStep("range restored", () => Assert.That(TimelineArea.Timeline.VisibleRange, Is.EqualTo(initialVisibleRange).Within(1))); } [Test]