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Clarify purpose of getClampedScale()

This commit is contained in:
Leon Gebler 2021-03-29 14:17:30 +02:00
parent 1d99a63f17
commit 17b16d4f89

View File

@ -274,7 +274,7 @@ namespace osu.Game.Rulesets.Osu.Edit
}
/// <summary>
/// Clamp scale where selection does not exceed playfield bounds or flip.
/// Clamp scale for multi-object-scaling where selection does not exceed playfield bounds or flip.
/// </summary>
/// <param name="hitObjects">The hitobjects to be scaled</param>
/// <param name="reference">The anchor from which the scale operation is performed</param>