diff --git a/osu.Game/Beatmaps/BeatmapDifficulty.cs b/osu.Game/Beatmaps/BeatmapDifficulty.cs index 570faaea0a..3bfa70711b 100644 --- a/osu.Game/Beatmaps/BeatmapDifficulty.cs +++ b/osu.Game/Beatmaps/BeatmapDifficulty.cs @@ -46,11 +46,11 @@ namespace osu.Game.Beatmaps /// /// The difficulty value to be mapped. /// The values that define the two linear ranges. - /// Minimum of the resulting range which will be achieved by a difficulty value of 0. - /// Midpoint of the resulting range which will be achieved by a difficulty value of 5. - /// Maximum of the resulting range which will be achieved by a difficulty value of 10. + /// Minimum of the resulting range which will be achieved by a difficulty value of 0. + /// Midpoint of the resulting range which will be achieved by a difficulty value of 5. + /// Maximum of the resulting range which will be achieved by a difficulty value of 10. /// Value to which the difficulty value maps in the specified range. - public static double DifficultyRange(double difficulty, (double min, double mid, double max) range) - => DifficultyRange(difficulty, range.min, range.mid, range.max); + public static double DifficultyRange(double difficulty, (double od0, double od5, double od10) range) + => DifficultyRange(difficulty, range.od0, range.od5, range.od10); } }