diff --git a/osu.Game/Beatmaps/BeatmapDifficulty.cs b/osu.Game/Beatmaps/BeatmapDifficulty.cs
index 570faaea0a..3bfa70711b 100644
--- a/osu.Game/Beatmaps/BeatmapDifficulty.cs
+++ b/osu.Game/Beatmaps/BeatmapDifficulty.cs
@@ -46,11 +46,11 @@ namespace osu.Game.Beatmaps
///
/// The difficulty value to be mapped.
/// The values that define the two linear ranges.
- /// Minimum of the resulting range which will be achieved by a difficulty value of 0.
- /// Midpoint of the resulting range which will be achieved by a difficulty value of 5.
- /// Maximum of the resulting range which will be achieved by a difficulty value of 10.
+ /// Minimum of the resulting range which will be achieved by a difficulty value of 0.
+ /// Midpoint of the resulting range which will be achieved by a difficulty value of 5.
+ /// Maximum of the resulting range which will be achieved by a difficulty value of 10.
/// Value to which the difficulty value maps in the specified range.
- public static double DifficultyRange(double difficulty, (double min, double mid, double max) range)
- => DifficultyRange(difficulty, range.min, range.mid, range.max);
+ public static double DifficultyRange(double difficulty, (double od0, double od5, double od10) range)
+ => DifficultyRange(difficulty, range.od0, range.od5, range.od10);
}
}