diff --git a/osu.Game.Tests/Visual/Navigation/OsuGameTestScene.cs b/osu.Game.Tests/Visual/Navigation/OsuGameTestScene.cs index 31afce86ae..c4acf4f7da 100644 --- a/osu.Game.Tests/Visual/Navigation/OsuGameTestScene.cs +++ b/osu.Game.Tests/Visual/Navigation/OsuGameTestScene.cs @@ -17,6 +17,7 @@ using osu.Game.Graphics.UserInterface; using osu.Game.Online.API; using osu.Game.Overlays; using osu.Game.Rulesets; +using osu.Game.Scoring; using osu.Game.Screens; using osu.Game.Screens.Menu; using osuTK.Graphics; @@ -100,6 +101,8 @@ namespace osu.Game.Tests.Visual.Navigation public new BeatmapManager BeatmapManager => base.BeatmapManager; + public new ScoreManager ScoreManager => base.ScoreManager; + public new SettingsPanel Settings => base.Settings; public new MusicController MusicController => base.MusicController; diff --git a/osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs b/osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs new file mode 100644 index 0000000000..b2e18849c9 --- /dev/null +++ b/osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs @@ -0,0 +1,155 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Screens; +using osu.Framework.Testing; +using osu.Game.Beatmaps; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mania; +using osu.Game.Rulesets.Osu; +using osu.Game.Scoring; +using osu.Game.Screens.Menu; +using osu.Game.Screens.Play; +using osu.Game.Screens.Ranking; + +namespace osu.Game.Tests.Visual.Navigation +{ + public class TestScenePresentScore : OsuGameTestScene + { + private BeatmapSetInfo beatmap; + + [SetUpSteps] + public new void SetUpSteps() + { + AddStep("import beatmap", () => + { + var difficulty = new BeatmapDifficulty(); + var metadata = new BeatmapMetadata + { + Artist = "SomeArtist", + AuthorString = "SomeAuthor", + Title = "import" + }; + + beatmap = Game.BeatmapManager.Import(new BeatmapSetInfo + { + Hash = Guid.NewGuid().ToString(), + OnlineBeatmapSetID = 1, + Metadata = metadata, + Beatmaps = new List + { + new BeatmapInfo + { + OnlineBeatmapID = 1 * 1024, + Metadata = metadata, + BaseDifficulty = difficulty, + Ruleset = new OsuRuleset().RulesetInfo + }, + new BeatmapInfo + { + OnlineBeatmapID = 1 * 2048, + Metadata = metadata, + BaseDifficulty = difficulty, + Ruleset = new OsuRuleset().RulesetInfo + }, + } + }).Result; + }); + } + + [Test] + public void TestFromMainMenu([Values] ScorePresentType type) + { + var firstImport = importScore(1); + var secondimport = importScore(3); + + presentAndConfirm(firstImport, type); + returnToMenu(); + presentAndConfirm(secondimport, type); + returnToMenu(); + returnToMenu(); + } + + [Test] + public void TestFromMainMenuDifferentRuleset([Values] ScorePresentType type) + { + var firstImport = importScore(1); + var secondimport = importScore(3, new ManiaRuleset().RulesetInfo); + + presentAndConfirm(firstImport, type); + returnToMenu(); + presentAndConfirm(secondimport, type); + returnToMenu(); + returnToMenu(); + } + + [Test] + public void TestFromSongSelect([Values] ScorePresentType type) + { + var firstImport = importScore(1); + presentAndConfirm(firstImport, type); + + var secondimport = importScore(3); + presentAndConfirm(secondimport, type); + } + + [Test] + public void TestFromSongSelectDifferentRuleset([Values] ScorePresentType type) + { + var firstImport = importScore(1); + presentAndConfirm(firstImport, type); + + var secondimport = importScore(3, new ManiaRuleset().RulesetInfo); + presentAndConfirm(secondimport, type); + } + + private void returnToMenu() + { + AddStep("return to menu", () => Game.ScreenStack.CurrentScreen.Exit()); + AddUntilStep("wait for menu", () => Game.ScreenStack.CurrentScreen is MainMenu); + } + + private Func importScore(int i, RulesetInfo ruleset = null) + { + ScoreInfo imported = null; + AddStep($"import score {i}", () => + { + imported = Game.ScoreManager.Import(new ScoreInfo + { + Hash = Guid.NewGuid().ToString(), + OnlineScoreID = i, + Beatmap = beatmap.Beatmaps.First(), + Ruleset = ruleset ?? new OsuRuleset().RulesetInfo + }).Result; + }); + + AddAssert($"import {i} succeeded", () => imported != null); + + return () => imported; + } + + private void presentAndConfirm(Func getImport, ScorePresentType type) + { + AddStep("present score", () => Game.PresentScore(getImport(), type)); + + switch (type) + { + case ScorePresentType.Results: + AddUntilStep("wait for results", () => Game.ScreenStack.CurrentScreen is ResultsScreen); + AddUntilStep("correct score displayed", () => ((ResultsScreen)Game.ScreenStack.CurrentScreen).Score.ID == getImport().ID); + AddAssert("correct ruleset selected", () => Game.Ruleset.Value.ID == getImport().Ruleset.ID); + break; + + case ScorePresentType.Gameplay: + AddUntilStep("wait for player loader", () => Game.ScreenStack.CurrentScreen is ReplayPlayerLoader); + AddUntilStep("correct score displayed", () => ((ReplayPlayerLoader)Game.ScreenStack.CurrentScreen).Score.ID == getImport().ID); + AddAssert("correct ruleset selected", () => Game.Ruleset.Value.ID == getImport().Ruleset.ID); + break; + } + } + } +} diff --git a/osu.Game/Screens/Play/ReplayPlayerLoader.cs b/osu.Game/Screens/Play/ReplayPlayerLoader.cs index 4572570437..9eff4cb8fc 100644 --- a/osu.Game/Screens/Play/ReplayPlayerLoader.cs +++ b/osu.Game/Screens/Play/ReplayPlayerLoader.cs @@ -9,7 +9,7 @@ namespace osu.Game.Screens.Play { public class ReplayPlayerLoader : PlayerLoader { - private readonly ScoreInfo scoreInfo; + public readonly ScoreInfo Score; public ReplayPlayerLoader(Score score) : base(() => new ReplayPlayer(score)) @@ -17,14 +17,14 @@ namespace osu.Game.Screens.Play if (score.Replay == null) throw new ArgumentException($"{nameof(score)} must have a non-null {nameof(score.Replay)}.", nameof(score)); - scoreInfo = score.ScoreInfo; + Score = score.ScoreInfo; } public override void OnEntering(IScreen last) { // these will be reverted thanks to PlayerLoader's lease. - Mods.Value = scoreInfo.Mods; - Ruleset.Value = scoreInfo.Ruleset; + Mods.Value = Score.Mods; + Ruleset.Value = Score.Ruleset; base.OnEntering(last); }