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Remove redundant check

This commit is contained in:
MBmasher 2021-09-14 10:23:11 +10:00
parent c91feb2968
commit 178a3d1132

View File

@ -34,13 +34,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
double scalingFactor = 52.0 / osuHitObject.Radius; double scalingFactor = 52.0 / osuHitObject.Radius;
double smallDistNerf = 1.0; double smallDistNerf = 1.0;
double cumulativeStrainTime = 0.0;
double result = 0.0; double result = 0.0;
if (Previous.Count > 0)
{
double cumulativeStrainTime = 0.0;
for (int i = 0; i < Previous.Count; i++) for (int i = 0; i < Previous.Count; i++)
{ {
var osuPrevious = (OsuDifficultyHitObject)Previous[i]; var osuPrevious = (OsuDifficultyHitObject)Previous[i];
@ -62,7 +59,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
result += Math.Pow(0.8, i) * stackNerf * scalingFactor * jumpDistance / cumulativeStrainTime; result += Math.Pow(0.8, i) * stackNerf * scalingFactor * jumpDistance / cumulativeStrainTime;
} }
} }
}
return Math.Pow(smallDistNerf * result, 2.0); return Math.Pow(smallDistNerf * result, 2.0);
} }