From 17760afa6023a9eca18051b4a1e2f22ed0f131aa Mon Sep 17 00:00:00 2001 From: Fabep Date: Wed, 4 Sep 2024 15:29:48 +0200 Subject: [PATCH] Changed ModCustomisationHeader to inherit from OsuClickableContainer. ModCustomisationHeader changes color depending on state. --- .../Overlays/Mods/ModCustomisationHeader.cs | 43 +++++++++++++++---- 1 file changed, 35 insertions(+), 8 deletions(-) diff --git a/osu.Game/Overlays/Mods/ModCustomisationHeader.cs b/osu.Game/Overlays/Mods/ModCustomisationHeader.cs index 32fd5a37aa..1d40fb3f5c 100644 --- a/osu.Game/Overlays/Mods/ModCustomisationHeader.cs +++ b/osu.Game/Overlays/Mods/ModCustomisationHeader.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; @@ -20,17 +19,16 @@ using static osu.Game.Overlays.Mods.ModCustomisationPanel; namespace osu.Game.Overlays.Mods { - public partial class ModCustomisationHeader : OsuHoverContainer + public partial class ModCustomisationHeader : OsuClickableContainer { private Box background = null!; + private Box hoverBackground = null!; private Box backgroundFlash = null!; private SpriteIcon icon = null!; [Resolved] private OverlayColourProvider colourProvider { get; set; } = null!; - protected override IEnumerable EffectTargets => new[] { background }; - public readonly Bindable ExpandedState = new Bindable(ModCustomisationPanelState.Collapsed); private readonly ModCustomisationPanel panel; @@ -53,6 +51,13 @@ namespace osu.Game.Overlays.Mods { RelativeSizeAxes = Axes.Both, }, + hoverBackground = new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.Gray(80).Opacity(180), + Blending = BlendingParameters.Additive, + Alpha = 0, + }, backgroundFlash = new Box { RelativeSizeAxes = Axes.Both, @@ -84,9 +89,6 @@ namespace osu.Game.Overlays.Mods } } }; - - IdleColour = colourProvider.Dark3; - HoverColour = colourProvider.Light4; } protected override void LoadComplete() @@ -109,15 +111,40 @@ namespace osu.Game.Overlays.Mods ExpandedState.BindValueChanged(v => { icon.ScaleTo(v.NewValue > ModCustomisationPanelState.Collapsed ? new Vector2(1, -1) : Vector2.One, 300, Easing.OutQuint); + + switch (v.NewValue) + { + case ModCustomisationPanelState.Collapsed: + background.FadeColour(colourProvider.Dark3, 500, Easing.OutQuint); + break; + + case ModCustomisationPanelState.Expanded: + case ModCustomisationPanelState.ExpandedByMod: + background.FadeColour(colourProvider.Light4, 500, Easing.OutQuint); + break; + } }, true); } protected override bool OnHover(HoverEvent e) { - if (Enabled.Value && panel.ExpandedState.Value == ModCustomisationPanelState.Collapsed) + if (!Enabled.Value) + return base.OnHover(e); + + if (panel.ExpandedState.Value == ModCustomisationPanelState.Collapsed) panel.ExpandedState.Value = ModCustomisationPanelState.Expanded; + hoverBackground.FadeIn(200); + return base.OnHover(e); } + + protected override void OnHoverLost(HoverLostEvent e) + { + if (Enabled.Value) + hoverBackground.FadeOut(200); + + base.OnHoverLost(e); + } } }