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https://github.com/ppy/osu.git
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Merge branch 'master' into sprite-icon-compatibility
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commit
176b4ecc38
@ -6,6 +6,7 @@ using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Objects.Types;
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using osuTK.Graphics;
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using osuTK.Graphics;
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@ -14,7 +15,7 @@ using osuTK;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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{
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public class SliderBall : CircularContainer, ISliderProgress
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public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition
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{
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{
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private const float width = 128;
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private const float width = 128;
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@ -107,18 +108,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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private Vector2? lastScreenSpaceMousePosition;
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private Vector2? lastScreenSpaceMousePosition;
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition;
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return base.OnMouseDown(e);
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}
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protected override bool OnMouseUp(MouseUpEvent e)
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{
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lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition;
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return base.OnMouseUp(e);
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}
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protected override bool OnMouseMove(MouseMoveEvent e)
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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{
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lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition;
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lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition;
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@ -92,7 +92,7 @@ namespace osu.Game.Tests.Visual.Background
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public void PlayerLoaderSettingsHoverTest()
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public void PlayerLoaderSettingsHoverTest()
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{
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{
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setupUserSettings();
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setupUserSettings();
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AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new TestPlayer())));
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AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new TestPlayer { BlockLoad = true })));
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AddUntilStep("Wait for Player Loader to load", () => playerLoader?.IsLoaded ?? false);
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AddUntilStep("Wait for Player Loader to load", () => playerLoader?.IsLoaded ?? false);
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AddAssert("Background retained from song select", () => songSelect.IsBackgroundCurrent());
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AddAssert("Background retained from song select", () => songSelect.IsBackgroundCurrent());
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AddStep("Trigger background preview", () =>
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AddStep("Trigger background preview", () =>
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@ -255,14 +255,7 @@ namespace osu.Game.Tests.Visual.Background
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{
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{
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setupUserSettings();
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setupUserSettings();
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AddStep("Start player loader", () =>
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AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new TestPlayer { AllowPause = allowPause, })));
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{
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songSelect.Push(playerLoader = new TestPlayerLoader(player = new TestPlayer
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{
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AllowPause = allowPause,
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Ready = true,
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}));
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});
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AddUntilStep("Wait for Player Loader to load", () => playerLoader.IsLoaded);
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AddUntilStep("Wait for Player Loader to load", () => playerLoader.IsLoaded);
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AddStep("Move mouse to center of screen", () => InputManager.MoveMouseTo(playerLoader.ScreenPos));
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AddStep("Move mouse to center of screen", () => InputManager.MoveMouseTo(playerLoader.ScreenPos));
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AddUntilStep("Wait for player to load", () => player.IsLoaded);
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AddUntilStep("Wait for player to load", () => player.IsLoaded);
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@ -351,7 +344,7 @@ namespace osu.Game.Tests.Visual.Background
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public UserDimContainer CurrentStoryboardContainer => StoryboardContainer;
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public UserDimContainer CurrentStoryboardContainer => StoryboardContainer;
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// Whether or not the player should be allowed to load.
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// Whether or not the player should be allowed to load.
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public bool Ready;
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public bool BlockLoad;
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public Bindable<bool> StoryboardEnabled;
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public Bindable<bool> StoryboardEnabled;
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public readonly Bindable<bool> ReplacesBackground = new Bindable<bool>();
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public readonly Bindable<bool> ReplacesBackground = new Bindable<bool>();
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@ -362,10 +355,11 @@ namespace osu.Game.Tests.Visual.Background
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public bool IsStoryboardInvisible() => ((TestUserDimContainer)CurrentStoryboardContainer).CurrentAlpha <= 1;
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public bool IsStoryboardInvisible() => ((TestUserDimContainer)CurrentStoryboardContainer).CurrentAlpha <= 1;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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private void load(OsuConfigManager config, CancellationToken token)
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{
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{
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while (!Ready)
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while (BlockLoad && !token.IsCancellationRequested)
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Thread.Sleep(1);
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Thread.Sleep(1);
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StoryboardEnabled = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
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StoryboardEnabled = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
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ReplacesBackground.BindTo(Background.StoryboardReplacesBackground);
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ReplacesBackground.BindTo(Background.StoryboardReplacesBackground);
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DrawableRuleset.IsPaused.BindTo(IsPaused);
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DrawableRuleset.IsPaused.BindTo(IsPaused);
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@ -391,11 +391,9 @@ namespace osu.Game
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logoContainer = new Container { RelativeSizeAxes = Axes.Both },
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logoContainer = new Container { RelativeSizeAxes = Axes.Both },
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}
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}
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},
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},
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overlayContent = new Container
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overlayContent = new Container { RelativeSizeAxes = Axes.Both },
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{
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floatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
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RelativeSizeAxes = Axes.Both,
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topMostOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
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},
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floatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue },
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idleTracker = new GameIdleTracker(6000)
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idleTracker = new GameIdleTracker(6000)
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});
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});
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@ -415,13 +413,12 @@ namespace osu.Game
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loadComponentSingleFile(Toolbar = new Toolbar
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loadComponentSingleFile(Toolbar = new Toolbar
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{
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{
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Depth = -5,
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OnHome = delegate
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OnHome = delegate
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{
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{
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CloseAllOverlays(false);
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CloseAllOverlays(false);
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menuScreen?.MakeCurrent();
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menuScreen?.MakeCurrent();
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},
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},
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}, floatingOverlayContent.Add);
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}, topMostOverlayContent.Add);
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loadComponentSingleFile(volume = new VolumeOverlay(), floatingOverlayContent.Add);
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loadComponentSingleFile(volume = new VolumeOverlay(), floatingOverlayContent.Add);
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loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add);
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loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add);
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@ -429,47 +426,32 @@ namespace osu.Game
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loadComponentSingleFile(screenshotManager, Add);
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loadComponentSingleFile(screenshotManager, Add);
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//overlay elements
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//overlay elements
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loadComponentSingleFile(direct = new DirectOverlay { Depth = -1 }, overlayContent.Add);
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loadComponentSingleFile(direct = new DirectOverlay(), overlayContent.Add);
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loadComponentSingleFile(social = new SocialOverlay { Depth = -1 }, overlayContent.Add);
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loadComponentSingleFile(social = new SocialOverlay(), overlayContent.Add);
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loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal);
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loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal);
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loadComponentSingleFile(chatOverlay = new ChatOverlay { Depth = -1 }, overlayContent.Add);
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loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add);
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loadComponentSingleFile(settings = new MainSettings
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loadComponentSingleFile(settings = new MainSettings { GetToolbarHeight = () => ToolbarOffset }, floatingOverlayContent.Add);
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loadComponentSingleFile(userProfile = new UserProfileOverlay(), overlayContent.Add);
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loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay(), overlayContent.Add);
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loadComponentSingleFile(notifications = new NotificationOverlay
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{
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{
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GetToolbarHeight = () => ToolbarOffset,
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GetToolbarHeight = () => ToolbarOffset,
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Depth = -1
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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}, floatingOverlayContent.Add);
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}, floatingOverlayContent.Add);
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loadComponentSingleFile(userProfile = new UserProfileOverlay { Depth = -2 }, overlayContent.Add);
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loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay { Depth = -3 }, overlayContent.Add);
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loadComponentSingleFile(musicController = new MusicController
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loadComponentSingleFile(musicController = new MusicController
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{
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{
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Depth = -5,
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Position = new Vector2(0, Toolbar.HEIGHT),
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Position = new Vector2(0, Toolbar.HEIGHT),
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Anchor = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Origin = Anchor.TopRight,
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}, floatingOverlayContent.Add);
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}, floatingOverlayContent.Add);
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loadComponentSingleFile(notifications = new NotificationOverlay
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loadComponentSingleFile(accountCreation = new AccountCreationOverlay(), topMostOverlayContent.Add);
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{
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GetToolbarHeight = () => ToolbarOffset,
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Depth = -4,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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}, floatingOverlayContent.Add);
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loadComponentSingleFile(accountCreation = new AccountCreationOverlay
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loadComponentSingleFile(dialogOverlay = new DialogOverlay(), topMostOverlayContent.Add);
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{
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Depth = -6,
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}, floatingOverlayContent.Add);
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loadComponentSingleFile(dialogOverlay = new DialogOverlay
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loadComponentSingleFile(externalLinkOpener = new ExternalLinkOpener(), topMostOverlayContent.Add);
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{
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Depth = -7,
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}, floatingOverlayContent.Add);
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loadComponentSingleFile(externalLinkOpener = new ExternalLinkOpener
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{
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Depth = -8,
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}, floatingOverlayContent.Add);
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dependencies.CacheAs(idleTracker);
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dependencies.CacheAs(idleTracker);
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dependencies.Cache(settings);
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dependencies.Cache(settings);
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@ -715,6 +697,8 @@ namespace osu.Game
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private Container floatingOverlayContent;
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private Container floatingOverlayContent;
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private Container topMostOverlayContent;
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private FrameworkConfigManager frameworkConfig;
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private FrameworkConfigManager frameworkConfig;
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private ScalingContainer screenContainer;
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private ScalingContainer screenContainer;
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