From 175cf68bd6003e61210929642ebf501725ad4b4c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 27 Sep 2023 18:13:07 +0900 Subject: [PATCH] Avoid re-fetching `WorkingBeatmap` --- osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs b/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs index ab29ac6d06..2974035127 100644 --- a/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs @@ -437,8 +437,7 @@ namespace osu.Game.Screens.OnlinePlay.Match } else { - var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineID == selected.Beatmap.OnlineID); - UserModsSelectOverlay.Beatmap = beatmapManager.GetWorkingBeatmap(localBeatmap); + UserModsSelectOverlay.Beatmap = Beatmap.Value; UserModsSection?.Show(); UserModsSelectOverlay.IsValidMod = m => allowedMods.Any(a => a.GetType() == m.GetType()); }