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Async medal sprite loading.
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@ -56,6 +56,7 @@ namespace osu.Game.Overlays
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{
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RelativeSizeAxes = Axes.Both;
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Alpha = 0f;
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AlwaysPresent = true;
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Children = new Drawable[]
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{
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@ -120,6 +121,7 @@ namespace osu.Game.Overlays
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Origin = Anchor.Centre,
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Alpha = 0f,
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Masking = true,
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AlwaysPresent = true,
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BorderColour = Color4.White,
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BorderThickness = border_width,
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Size = new Vector2(DISC_SIZE),
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@ -151,6 +153,8 @@ namespace osu.Game.Overlays
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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AlwaysPresent = true,
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OnSpriteLoadComplete = drawable => Show(),
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},
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},
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},
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@ -171,12 +175,6 @@ namespace osu.Game.Overlays
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Show();
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}
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protected override void Update()
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{
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base.Update();
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@ -247,6 +245,7 @@ namespace osu.Game.Overlays
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{
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if (drawableMedal.Transforms.Count != 0) return;
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Hide();
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Expire();
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}
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private class BackgroundStrip : Container
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@ -1,6 +1,7 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using OpenTK;
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using osu.Framework.Allocation;
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@ -21,16 +22,19 @@ namespace osu.Game.Overlays.MedalSplash
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private readonly Medal medal;
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private readonly Container medalContainer;
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private readonly Sprite medalGlow, medalSprite;
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private readonly Sprite medalGlow;
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private readonly OsuSpriteText unlocked, name;
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private readonly TextFlowContainer description;
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private readonly FillFlowContainer infoFlow;
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private readonly IEnumerable<SpriteText> descriptionSprites;
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public Action<Drawable> OnSpriteLoadComplete;
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public DrawableMedal(Medal medal)
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{
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this.medal = medal;
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Position = new Vector2(0f, MedalOverlay.DISC_SIZE / 2);
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AlwaysPresent = true;
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Children = new Drawable[]
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{
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@ -40,12 +44,17 @@ namespace osu.Game.Overlays.MedalSplash
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Alpha = 0f,
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Children = new[]
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AlwaysPresent = true,
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Children = new Drawable[]
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{
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medalSprite = new Sprite
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new AsyncLoadWrapper(new MedalSprite(medal)
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{
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OnLoadComplete = drawable => OnSpriteLoadComplete?.Invoke(drawable),
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})
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Scale = new Vector2(0.81f),
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},
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medalGlow = new Sprite
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@ -110,7 +119,6 @@ namespace osu.Game.Overlays.MedalSplash
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, TextureStore textures)
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{
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medalSprite.Texture = textures.Get(medal.ImageUrl);
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medalGlow.Texture = textures.Get(@"MedalSplash/medal-glow");
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foreach (var s in descriptionSprites)
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@ -149,5 +157,22 @@ namespace osu.Game.Overlays.MedalSplash
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MedalUnlocked,
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Full,
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}
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private class MedalSprite : Sprite
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{
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private readonly Medal medal;
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public MedalSprite(Medal medal)
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{
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this.medal = medal;
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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if (medal?.InternalName != null)
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Texture = textures.Get(medal.ImageUrl);
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}
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}
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}
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}
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