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Add logging

This commit is contained in:
smoogipoo 2017-10-14 15:16:08 +09:00
parent b178be21d1
commit 167eefa397
3 changed files with 36 additions and 7 deletions

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@ -1,8 +1,12 @@
using Microsoft.EntityFrameworkCore;
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Logging;
using osu.Framework.Logging;
using osu.Game.Beatmaps;
using osu.Game.Input.Bindings;
using osu.Game.IO;
using osu.Game.Rulesets;
using LogLevel = Microsoft.Extensions.Logging.LogLevel;
namespace osu.Game.Database
{
@ -30,6 +34,7 @@ namespace osu.Game.Database
{
base.OnConfiguring(optionsBuilder);
optionsBuilder.UseSqlite(connectionString);
optionsBuilder.UseLoggerFactory(new OsuDbLoggerFactory());
}
protected override void OnModelCreating(ModelBuilder modelBuilder)
@ -45,5 +50,35 @@ namespace osu.Game.Database
modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.InstantiationInfo).IsUnique();
modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.Available);
}
private class OsuDbLoggerFactory : ILoggerFactory
{
public void Dispose()
{
}
public ILogger CreateLogger(string categoryName) => new OsuDbLogger();
public void AddProvider(ILoggerProvider provider) => new OsuDbLoggerProvider();
private class OsuDbLoggerProvider : ILoggerProvider
{
public void Dispose()
{
}
public ILogger CreateLogger(string categoryName) => new OsuDbLogger();
}
private class OsuDbLogger : ILogger
{
public void Log<TState>(LogLevel logLevel, EventId eventId, TState state, Exception exception, Func<TState, Exception, string> formatter)
=> Logger.Log(formatter(state, exception), LoggingTarget.Database, Framework.Logging.LogLevel.Debug);
public bool IsEnabled(LogLevel logLevel) => true;
public IDisposable BeginScope<TState>(TState state) => null;
}
}
}
}

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@ -2,8 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
namespace osu.Game.Migrations
{

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@ -4,11 +4,7 @@
// <auto-generated />
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Metadata;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage;
using osu.Game.Database;
using System;
namespace osu.Game.Migrations
{