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Document why things were done in DummyAPIAccess
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@ -34,6 +34,7 @@ namespace osu.Game.Online.API
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public string AccessToken => "token";
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public string AccessToken => "token";
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/// <seealso cref="APIAccess.IsLoggedIn"/>
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public bool IsLoggedIn => State.Value > APIState.Offline;
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public bool IsLoggedIn => State.Value > APIState.Offline;
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public string ProvidedUsername => LocalUser.Value.Username;
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public string ProvidedUsername => LocalUser.Value.Username;
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@ -115,6 +116,8 @@ namespace osu.Game.Online.API
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public void Logout()
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public void Logout()
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{
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{
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state.Value = APIState.Offline;
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state.Value = APIState.Offline;
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// must happen after `state.Value` is changed such that subscribers to that bindable's value changes see the correct user.
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// compare: `APIAccess.Logout()`.
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LocalUser.Value = new GuestUser();
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LocalUser.Value = new GuestUser();
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}
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}
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