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Move FruitVisualRepresentation
namespace
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cce0220060
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@ -44,12 +44,4 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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ScalingContainer.RotateTo((RandomSingle(1) - 0.5f) * 40);
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ScalingContainer.RotateTo((RandomSingle(1) - 0.5f) * 40);
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}
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}
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}
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}
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public enum FruitVisualRepresentation
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{
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Pear,
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Grape,
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Pineapple,
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Raspberry,
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}
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}
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}
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13
osu.Game.Rulesets.Catch/Objects/FruitVisualRepresentation.cs
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13
osu.Game.Rulesets.Catch/Objects/FruitVisualRepresentation.cs
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@ -0,0 +1,13 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Rulesets.Catch.Objects
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{
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public enum FruitVisualRepresentation
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{
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Pear,
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Grape,
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Pineapple,
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Raspberry,
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}
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}
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@ -3,6 +3,7 @@
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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@ -2,7 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osu.Game.Rulesets.Catch.Objects;
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using osuTK;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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namespace osu.Game.Rulesets.Catch.Skinning.Legacy
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namespace osu.Game.Rulesets.Catch.Skinning.Legacy
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