diff --git a/osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs b/osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs index 9399994078..c1ee1f6691 100644 --- a/osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs +++ b/osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs @@ -41,7 +41,6 @@ namespace osu.Game.Modes.Taiko.UI return; TaikoHitObject lastObject = Beatmap.HitObjects[Beatmap.HitObjects.Count - 1]; - // ReSharper disable once SuspiciousTypeConversion.Global (will be fixed with hitobjects) double lastHitTime = 1 + (lastObject as IHasEndTime)?.EndTime ?? lastObject.StartTime; var timingPoints = Beatmap.TimingInfo.ControlPoints.FindAll(cp => cp.TimingChange);