From 15dd132c92e13ee2fb41f723a270d65a441d8d89 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Mar 2019 19:44:14 +0900 Subject: [PATCH] Use SetUpSteps attribute --- osu.Game/Tests/Visual/PlayerTestCase.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/osu.Game/Tests/Visual/PlayerTestCase.cs b/osu.Game/Tests/Visual/PlayerTestCase.cs index 4833d0ba0f..ad01d82281 100644 --- a/osu.Game/Tests/Visual/PlayerTestCase.cs +++ b/osu.Game/Tests/Visual/PlayerTestCase.cs @@ -1,9 +1,10 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; +using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; @@ -29,7 +30,11 @@ namespace osu.Game.Tests.Visual Colour = Color4.Black, Depth = int.MaxValue }); + } + [SetUpSteps] + public void SetUpSteps() + { AddStep(ruleset.RulesetInfo.Name, loadPlayer); AddUntilStep(() => Player.IsLoaded, "player loaded"); }