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https://github.com/ppy/osu.git
synced 2024-12-14 17:32:54 +08:00
Merge branch 'master' into fix-potential-crossthread
This commit is contained in:
commit
15c092b0dd
@ -8,6 +8,7 @@ using System.Linq;
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using System.Threading.Tasks;
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using JetBrains.Annotations;
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using Microsoft.EntityFrameworkCore;
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using osu.Framework;
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using osu.Framework.Extensions;
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using osu.Framework.IO.File;
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using osu.Framework.Logging;
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@ -53,6 +54,8 @@ namespace osu.Game.Database
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public virtual string[] HandledExtensions => new[] { ".zip" };
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public virtual bool SupportsImportFromStable => RuntimeInfo.IsDesktop;
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protected readonly FileStore Files;
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protected readonly IDatabaseContextFactory ContextFactory;
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@ -1,8 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Platform;
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using osu.Game.Configuration;
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@ -15,19 +15,20 @@ namespace osu.Game.Overlays.Settings.Sections.General
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[BackgroundDependencyLoader]
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private void load(Storage storage, OsuConfigManager config)
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{
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Children = new Drawable[]
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{
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new SettingsEnumDropdown<ReleaseStream>
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Add(new SettingsEnumDropdown<ReleaseStream>
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{
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LabelText = "Release stream",
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Bindable = config.GetBindable<ReleaseStream>(OsuSetting.ReleaseStream),
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},
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new SettingsButton
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});
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if (RuntimeInfo.IsDesktop)
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{
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Add(new SettingsButton
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{
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Text = "Open osu! folder",
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Action = storage.OpenInNativeExplorer,
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}
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};
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});
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}
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}
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}
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}
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@ -25,9 +25,9 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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[BackgroundDependencyLoader]
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private void load(BeatmapManager beatmaps, SkinManager skins, DialogOverlay dialogOverlay)
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{
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Children = new Drawable[]
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if (beatmaps.SupportsImportFromStable)
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{
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importBeatmapsButton = new SettingsButton
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Add(importBeatmapsButton = new SettingsButton
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{
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Text = "Import beatmaps from stable",
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Action = () =>
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@ -35,8 +35,10 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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importBeatmapsButton.Enabled.Value = false;
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beatmaps.ImportFromStableAsync().ContinueWith(t => Schedule(() => importBeatmapsButton.Enabled.Value = true));
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}
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},
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deleteBeatmapsButton = new DangerousSettingsButton
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});
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}
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Add(deleteBeatmapsButton = new DangerousSettingsButton
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{
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Text = "Delete ALL beatmaps",
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Action = () =>
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@ -47,8 +49,11 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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Task.Run(() => beatmaps.Delete(beatmaps.GetAllUsableBeatmapSets())).ContinueWith(t => Schedule(() => deleteBeatmapsButton.Enabled.Value = true));
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}));
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}
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},
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importSkinsButton = new SettingsButton
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});
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if (skins.SupportsImportFromStable)
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{
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Add(importSkinsButton = new SettingsButton
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{
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Text = "Import skins from stable",
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Action = () =>
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@ -56,7 +61,11 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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importSkinsButton.Enabled.Value = false;
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skins.ImportFromStableAsync().ContinueWith(t => Schedule(() => importSkinsButton.Enabled.Value = true));
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}
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},
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});
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}
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AddRange(new Drawable[]
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{
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deleteSkinsButton = new DangerousSettingsButton
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{
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Text = "Delete ALL skins",
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@ -91,7 +100,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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Task.Run(() => beatmaps.Undelete(beatmaps.QueryBeatmapSets(b => b.DeletePending).ToList())).ContinueWith(t => Schedule(() => undeleteButton.Enabled.Value = true));
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}
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},
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};
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});
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}
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}
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}
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@ -22,6 +22,8 @@ using osu.Game.Screens.Edit.Components.Menus;
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using osu.Game.Screens.Edit.Compose;
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using osu.Game.Screens.Edit.Design;
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using osuTK.Input;
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using System.Collections.Generic;
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using osu.Framework;
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namespace osu.Game.Screens.Edit
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{
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@ -67,6 +69,15 @@ namespace osu.Game.Screens.Edit
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SummaryTimeline timeline;
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PlaybackControl playback;
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var fileMenuItems = new List<MenuItem>();
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if (RuntimeInfo.IsDesktop)
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{
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fileMenuItems.Add(new EditorMenuItem("Export", MenuItemType.Standard, exportBeatmap));
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fileMenuItems.Add(new EditorMenuItemSpacer());
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}
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fileMenuItems.Add(new EditorMenuItem("Exit", MenuItemType.Standard, this.Exit));
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InternalChildren = new[]
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{
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new Container
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@ -94,12 +105,7 @@ namespace osu.Game.Screens.Edit
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{
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new MenuItem("File")
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{
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Items = new[]
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{
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new EditorMenuItem("Export", MenuItemType.Standard, exportBeatmap),
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new EditorMenuItemSpacer(),
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new EditorMenuItem("Exit", MenuItemType.Standard, this.Exit)
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}
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Items = fileMenuItems
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}
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}
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}
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@ -39,6 +39,7 @@ namespace osu.Game.Screens.Multi.Match.Components
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private void load()
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{
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beatmaps.ItemAdded += beatmapAdded;
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beatmaps.ItemRemoved += beatmapRemoved;
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Beatmap.BindValueChanged(b => updateBeatmap(b.NewValue), true);
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}
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@ -62,6 +63,15 @@ namespace osu.Game.Screens.Multi.Match.Components
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Schedule(() => hasBeatmap = true);
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}
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private void beatmapRemoved(BeatmapSetInfo model)
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{
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if (Beatmap.Value == null)
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return;
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if (model.OnlineBeatmapSetID == Beatmap.Value.BeatmapSet.OnlineBeatmapSetID)
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Schedule(() => hasBeatmap = false);
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}
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protected override void Update()
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{
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base.Update();
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@ -43,7 +43,7 @@ namespace osu.Game.Screens.Multi.Match
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protected Bindable<PlaylistItem> CurrentItem { get; private set; }
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[Resolved]
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protected Bindable<IEnumerable<Mod>> CurrentMods { get; private set; }
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protected Bindable<IEnumerable<Mod>> SelectedMods { get; private set; }
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[Resolved]
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private BeatmapManager beatmapManager { get; set; }
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@ -194,7 +194,7 @@ namespace osu.Game.Screens.Multi.Match
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var localBeatmap = e.NewValue?.Beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == e.NewValue.Beatmap.OnlineBeatmapID);
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Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
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CurrentMods.Value = e.NewValue?.RequiredMods ?? Enumerable.Empty<Mod>();
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SelectedMods.Value = e.NewValue?.RequiredMods ?? Enumerable.Empty<Mod>();
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if (e.NewValue?.Ruleset != null)
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Ruleset.Value = e.NewValue.Ruleset;
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}
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@ -222,7 +222,7 @@ namespace osu.Game.Screens.Multi.Match
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private void onStart()
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{
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Beatmap.Value.Mods.Value = CurrentMods.Value.ToArray();
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Beatmap.Value.Mods.Value = SelectedMods.Value.ToArray();
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switch (type.Value)
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{
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@ -2,7 +2,9 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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@ -11,6 +13,8 @@ using osu.Framework.Screens;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Scoring;
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using osu.Game.Screens.Multi.Ranking;
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using osu.Game.Screens.Play;
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@ -30,6 +34,12 @@ namespace osu.Game.Screens.Multi.Play
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[Resolved]
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private APIAccess api { get; set; }
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[Resolved]
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private IBindable<RulesetInfo> ruleset { get; set; }
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[Resolved]
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private Bindable<IEnumerable<Mod>> selectedMods { get; set; }
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public TimeshiftPlayer(PlaylistItem playlistItem)
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{
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this.playlistItem = playlistItem;
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@ -44,6 +54,16 @@ namespace osu.Game.Screens.Multi.Play
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bool failed = false;
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// Sanity checks to ensure that TimeshiftPlayer matches the settings for the current PlaylistItem
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if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != playlistItem.Beatmap.OnlineBeatmapID)
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throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap");
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if (ruleset.Value.ID != playlistItem.Ruleset.ID)
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throw new InvalidOperationException("Current Ruleset does not match PlaylistItem's Ruleset");
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if (!playlistItem.RequiredMods.All(m => selectedMods.Value.Contains(m)))
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throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods");
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var req = new CreateRoomScoreRequest(roomId.Value ?? 0, playlistItem.ID);
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req.Success += r => token = r.ID;
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req.Failure += e =>
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@ -2,10 +2,15 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using Humanizer;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Multi;
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namespace osu.Game.Screens.Select
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@ -17,6 +22,15 @@ namespace osu.Game.Screens.Select
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public string ShortTitle => "song selection";
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public override string Title => ShortTitle.Humanize();
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[Resolved(typeof(Room))]
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protected Bindable<PlaylistItem> CurrentItem { get; private set; }
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[Resolved]
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private Bindable<IEnumerable<Mod>> selectedMods { get; set; }
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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public MatchSongSelect()
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{
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Padding = new MarginPadding { Horizontal = HORIZONTAL_OVERFLOW_PADDING };
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@ -43,10 +57,17 @@ namespace osu.Game.Screens.Select
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public override bool OnExiting(IScreen next)
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{
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if (base.OnExiting(next))
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return true;
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Beatmap.Value = beatmaps.GetWorkingBeatmap(CurrentItem.Value?.Beatmap);
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Beatmap.Value.Mods.Value = selectedMods.Value = CurrentItem.Value?.RequiredMods;
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Ruleset.Value = CurrentItem.Value?.Ruleset;
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Beatmap.Disabled = true;
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Ruleset.Disabled = true;
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return base.OnExiting(next);
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return false;
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}
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public override void OnEntering(IScreen last)
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@ -16,7 +16,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2019.128.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2019.227.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2019.228.0" />
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<PackageReference Include="SharpCompress" Version="0.22.0" />
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<PackageReference Include="NUnit" Version="3.11.0" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
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@ -105,8 +105,8 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2019.128.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2019.227.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.227.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2019.228.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.228.0" />
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<PackageReference Include="SharpCompress" Version="0.22.0" />
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<PackageReference Include="NUnit" Version="3.11.0" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
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