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Clean up remaining assignments of logo relativePositionAxes
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6b5458a625
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@ -170,7 +170,6 @@ namespace osu.Game.Tests.Visual
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AddStep("Perform logo movements", () =>
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AddStep("Perform logo movements", () =>
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{
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{
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facadeContainer.Tracking = false;
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facadeContainer.Tracking = false;
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logo.RelativePositionAxes = Axes.Both;
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logo.MoveTo(new Vector2(0.5f), 500, Easing.InOutExpo);
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logo.MoveTo(new Vector2(0.5f), 500, Easing.InOutExpo);
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facadeContainer.SetLogo(logo, 1.0f, 1000, Easing.InOutExpo);
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facadeContainer.SetLogo(logo, 1.0f, 1000, Easing.InOutExpo);
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visualBox.Colour = Color4.White;
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visualBox.Colour = Color4.White;
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@ -276,8 +276,6 @@ namespace osu.Game.Screens.Menu
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game?.Toolbar.Hide();
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game?.Toolbar.Hide();
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logo.ClearTransforms(targetMember: nameof(Position));
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logo.ClearTransforms(targetMember: nameof(Position));
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logo.RelativePositionAxes = Axes.Both;
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logo.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo);
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logo.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo);
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logo.ScaleTo(1, 800, Easing.OutExpo);
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logo.ScaleTo(1, 800, Easing.OutExpo);
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}, buttonArea.Alpha * 150);
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}, buttonArea.Alpha * 150);
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@ -131,12 +131,9 @@ namespace osu.Game.Screens.Play
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private void contentOut()
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private void contentOut()
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{
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{
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// Ensure the logo is no longer tracking before we scale the content, and that its RelativePositionAxes have been returned.
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// Ensure the logo is no longer tracking before we scale the content
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content.Tracking = false;
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content.Tracking = false;
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if (logo != null)
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logo.RelativePositionAxes = Axes.Both;
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content.ScaleTo(0.7f, 300, Easing.InQuint);
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content.ScaleTo(0.7f, 300, Easing.InQuint);
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content.FadeOut(250);
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content.FadeOut(250);
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}
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}
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