mirror of
https://github.com/ppy/osu.git
synced 2024-12-13 05:22:54 +08:00
Merge pull request #16853 from peppy/test-coverage-carousel-visual-state
Add test coverage checking carousel panel visual state after ruleset filter change
This commit is contained in:
commit
154460845b
@ -41,6 +41,68 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExternalRulesetChange()
|
||||
{
|
||||
createCarousel(new List<BeatmapSetInfo>());
|
||||
|
||||
AddStep("filter to ruleset 0", () => carousel.Filter(new FilterCriteria
|
||||
{
|
||||
Ruleset = rulesets.AvailableRulesets.ElementAt(0),
|
||||
AllowConvertedBeatmaps = true,
|
||||
}, false));
|
||||
|
||||
AddStep("add mixed ruleset beatmapset", () =>
|
||||
{
|
||||
var testMixed = TestResources.CreateTestBeatmapSetInfo(3);
|
||||
|
||||
for (int i = 0; i <= 2; i++)
|
||||
{
|
||||
testMixed.Beatmaps[i].Ruleset = rulesets.AvailableRulesets.ElementAt(i);
|
||||
}
|
||||
|
||||
carousel.UpdateBeatmapSet(testMixed);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for filtered difficulties", () =>
|
||||
{
|
||||
var visibleBeatmapPanels = carousel.Items.OfType<DrawableCarouselBeatmap>().Where(p => p.IsPresent).ToArray();
|
||||
|
||||
return visibleBeatmapPanels.Length == 1
|
||||
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item).BeatmapInfo.Ruleset.OnlineID == 0) == 1;
|
||||
});
|
||||
|
||||
AddStep("filter to ruleset 1", () => carousel.Filter(new FilterCriteria
|
||||
{
|
||||
Ruleset = rulesets.AvailableRulesets.ElementAt(1),
|
||||
AllowConvertedBeatmaps = true,
|
||||
}, false));
|
||||
|
||||
AddUntilStep("wait for filtered difficulties", () =>
|
||||
{
|
||||
var visibleBeatmapPanels = carousel.Items.OfType<DrawableCarouselBeatmap>().Where(p => p.IsPresent).ToArray();
|
||||
|
||||
return visibleBeatmapPanels.Length == 2
|
||||
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item).BeatmapInfo.Ruleset.OnlineID == 0) == 1
|
||||
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item).BeatmapInfo.Ruleset.OnlineID == 1) == 1;
|
||||
});
|
||||
|
||||
AddStep("filter to ruleset 2", () => carousel.Filter(new FilterCriteria
|
||||
{
|
||||
Ruleset = rulesets.AvailableRulesets.ElementAt(2),
|
||||
AllowConvertedBeatmaps = true,
|
||||
}, false));
|
||||
|
||||
AddUntilStep("wait for filtered difficulties", () =>
|
||||
{
|
||||
var visibleBeatmapPanels = carousel.Items.OfType<DrawableCarouselBeatmap>().Where(p => p.IsPresent).ToArray();
|
||||
|
||||
return visibleBeatmapPanels.Length == 2
|
||||
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item).BeatmapInfo.Ruleset.OnlineID == 0) == 1
|
||||
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item).BeatmapInfo.Ruleset.OnlineID == 2) == 1;
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScrollPositionMaintainedOnAdd()
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user