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Fix MissForcefully not considering the bonus object

This commit is contained in:
Dean Herbert 2023-10-16 14:53:36 +09:00
parent 7c49843411
commit 14fedffcc1
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@ -111,6 +111,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
ApplyResult(r => r.Type = result);
}
public override void MissForcefully()
{
bonusNote.TriggerResult(false);
base.MissForcefully();
}
/// <summary>
/// Some objects in mania may want to limit the max result.
/// </summary>