diff --git a/osu.Android.props b/osu.Android.props index 62397ca028..a2686c380e 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,6 +52,6 @@ - + diff --git a/osu.Game.Rulesets.Osu/Statistics/AccuracyHeatmap.cs b/osu.Game.Rulesets.Osu/Statistics/AccuracyHeatmap.cs index 20adbc1c02..88c855d768 100644 --- a/osu.Game.Rulesets.Osu/Statistics/AccuracyHeatmap.cs +++ b/osu.Game.Rulesets.Osu/Statistics/AccuracyHeatmap.cs @@ -192,7 +192,7 @@ namespace osu.Game.Rulesets.Osu.Statistics protected void AddPoint(Vector2 start, Vector2 end, Vector2 hitPoint, float radius) { - if (pointGrid.Content.Length == 0) + if (pointGrid.Content.Count == 0) return; double angle1 = Math.Atan2(end.Y - hitPoint.Y, hitPoint.X - end.X); // Angle between the end point and the hit point. diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 1de0633d1f..48582ae29d 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -24,7 +24,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index 7187b48907..0eed2fa911 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -70,7 +70,7 @@ - + @@ -80,7 +80,7 @@ - +