From 14b0c41937f39906ddaf86d4919baadf2d5c2174 Mon Sep 17 00:00:00 2001 From: Hivie Date: Fri, 23 Feb 2024 14:22:56 +0100 Subject: [PATCH] remove unnecessary `ComputeTimeRange` override --- osu.Game.Rulesets.Taiko/Edit/DrawableTaikoEditorRuleset.cs | 7 ------- 1 file changed, 7 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Edit/DrawableTaikoEditorRuleset.cs b/osu.Game.Rulesets.Taiko/Edit/DrawableTaikoEditorRuleset.cs index 3c7a97c864..217bb8139c 100644 --- a/osu.Game.Rulesets.Taiko/Edit/DrawableTaikoEditorRuleset.cs +++ b/osu.Game.Rulesets.Taiko/Edit/DrawableTaikoEditorRuleset.cs @@ -26,12 +26,5 @@ namespace osu.Game.Rulesets.Taiko.Edit ShowSpeedChanges.BindValueChanged(showChanges => VisualisationMethod = showChanges.NewValue ? ScrollVisualisationMethod.Overlapping : ScrollVisualisationMethod.Constant, true); } - - protected override double ComputeTimeRange() - { - // Adjust when we're using constant algorithm to not be sluggish. - double multiplier = ShowSpeedChanges.Value ? 1 : 4; - return base.ComputeTimeRange() / multiplier; - } } }