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Workaround interface mocks in TestSceneFirstRunSetupOverlay
breaking with hot reload
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@ -4,9 +4,11 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using JetBrains.Annotations;
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using Moq;
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using Moq;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Screens;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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@ -25,9 +27,9 @@ namespace osu.Game.Tests.Visual.UserInterface
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{
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{
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private FirstRunSetupOverlay overlay;
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private FirstRunSetupOverlay overlay;
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private readonly Mock<IPerformFromScreenRunner> performer = new Mock<IPerformFromScreenRunner>();
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private readonly Mock<TestPerformerFromScreenRunner> performer = new Mock<TestPerformerFromScreenRunner>();
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private readonly Mock<INotificationOverlay> notificationOverlay = new Mock<INotificationOverlay>();
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private readonly Mock<TestNotificationOverlay> notificationOverlay = new Mock<TestNotificationOverlay>();
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private Notification lastNotification;
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private Notification lastNotification;
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@ -37,8 +39,8 @@ namespace osu.Game.Tests.Visual.UserInterface
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private void load()
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private void load()
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{
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{
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Dependencies.Cache(LocalConfig = new OsuConfigManager(LocalStorage));
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Dependencies.Cache(LocalConfig = new OsuConfigManager(LocalStorage));
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Dependencies.CacheAs(performer.Object);
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Dependencies.CacheAs<IPerformFromScreenRunner>(performer.Object);
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Dependencies.CacheAs(notificationOverlay.Object);
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Dependencies.CacheAs<INotificationOverlay>(notificationOverlay.Object);
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}
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}
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[SetUpSteps]
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[SetUpSteps]
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@ -196,5 +198,31 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddAssert("overlay shown", () => overlay.State.Value == Visibility.Visible);
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AddAssert("overlay shown", () => overlay.State.Value == Visibility.Visible);
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AddAssert("is resumed", () => overlay.CurrentScreen is ScreenBeatmaps);
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AddAssert("is resumed", () => overlay.CurrentScreen is ScreenBeatmaps);
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}
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}
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// interface mocks break hot reload, mocking this stub implementation instead works around it.
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// see: https://github.com/moq/moq4/issues/1252
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[UsedImplicitly]
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public class TestNotificationOverlay : INotificationOverlay
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{
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public virtual void Post(Notification notification)
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{
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}
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public virtual void Hide()
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{
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}
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public virtual IBindable<int> UnreadCount => null;
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}
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// interface mocks break hot reload, mocking this stub implementation instead works around it.
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// see: https://github.com/moq/moq4/issues/1252
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[UsedImplicitly]
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public class TestPerformerFromScreenRunner : IPerformFromScreenRunner
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{
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public virtual void PerformFromScreen(Action<IScreen> action, IEnumerable<Type> validScreens = null)
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{
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}
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}
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}
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}
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}
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}
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