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Merge branch 'master' into local-deploy-fixes
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commit
144a8591ca
@ -16,6 +16,7 @@ namespace osu.Game.Configuration
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Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
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Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
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Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
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Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
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Set(OsuSetting.ShowConvertedBeatmaps, true);
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Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1);
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Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1);
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Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10, 0.1);
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Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10, 0.1);
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@ -112,6 +113,7 @@ namespace osu.Game.Configuration
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SnakingOutSliders,
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SnakingOutSliders,
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ShowFpsDisplay,
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ShowFpsDisplay,
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ChatDisplayHeight,
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ChatDisplayHeight,
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Version
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Version,
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ShowConvertedBeatmaps
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}
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}
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}
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}
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@ -57,19 +57,31 @@ namespace osu.Game.Graphics
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private void load(FontStore store)
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private void load(FontStore store)
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{
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{
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this.store = store;
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this.store = store;
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updateTexture();
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updateTexture();
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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updateTexture();
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}
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private FontAwesome loadedIcon;
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private void updateTexture()
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private void updateTexture()
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{
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{
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var texture = store?.Get(((char)icon).ToString());
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var loadableIcon = icon;
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if (loadableIcon == loadedIcon) return;
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var texture = store?.Get(((char)loadableIcon).ToString());
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spriteMain.Texture = texture;
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spriteMain.Texture = texture;
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spriteShadow.Texture = texture;
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spriteShadow.Texture = texture;
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if (Size == Vector2.Zero)
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if (Size == Vector2.Zero)
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Size = new Vector2(texture?.DisplayWidth ?? 0, texture?.DisplayHeight ?? 0);
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Size = new Vector2(texture?.DisplayWidth ?? 0, texture?.DisplayHeight ?? 0);
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loadedIcon = loadableIcon;
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}
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}
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public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
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public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
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@ -234,7 +234,7 @@ namespace osu.Game.Overlays.BeatmapSet
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private void handleBeatmapAdd(BeatmapSetInfo beatmap)
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private void handleBeatmapAdd(BeatmapSetInfo beatmap)
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{
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{
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if (beatmap.OnlineBeatmapSetID == BeatmapSet.OnlineBeatmapSetID)
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if (beatmap.OnlineBeatmapSetID == BeatmapSet?.OnlineBeatmapSetID)
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downloadButtonsContainer.FadeOut(transition_duration);
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downloadButtonsContainer.FadeOut(transition_duration);
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}
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}
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@ -50,7 +50,7 @@ namespace osu.Game.Overlays
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{
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{
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if (beatmapSets?.Equals(value) ?? false) return;
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if (beatmapSets?.Equals(value) ?? false) return;
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beatmapSets = value;
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beatmapSets = value?.ToList();
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if (beatmapSets == null) return;
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if (beatmapSets == null) return;
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@ -65,8 +65,6 @@ namespace osu.Game.Overlays
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}
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}
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ResultAmounts = new ResultCounts(distinctCount(artists), distinctCount(songs), distinctCount(tags));
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ResultAmounts = new ResultCounts(distinctCount(artists), distinctCount(songs), distinctCount(tags));
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recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value);
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}
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}
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}
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}
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@ -282,7 +280,11 @@ namespace osu.Game.Overlays
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var sets = response.Select(r => r.ToBeatmapSet(rulesets)).Where(b => !presentOnlineIds.Contains(b.OnlineBeatmapSetID)).ToList();
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var sets = response.Select(r => r.ToBeatmapSet(rulesets)).Where(b => !presentOnlineIds.Contains(b.OnlineBeatmapSetID)).ToList();
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// may not need scheduling; loads async internally.
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// may not need scheduling; loads async internally.
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Schedule(() => BeatmapSets = sets);
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Schedule(() =>
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{
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BeatmapSets = sets;
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recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value);
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});
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});
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});
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};
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};
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@ -17,6 +17,11 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
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{
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{
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new SettingsCheckbox
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{
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LabelText = "Show converted beatmaps",
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Bindable = config.GetBindable<bool>(OsuSetting.ShowConvertedBeatmaps),
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},
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new SettingsSlider<double, StarSlider>
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new SettingsSlider<double, StarSlider>
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{
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{
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LabelText = "Display beatmaps from",
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LabelText = "Display beatmaps from",
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@ -33,7 +38,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
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{
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{
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LabelText = "Random beatmap selection",
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LabelText = "Random beatmap selection",
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Bindable = config.GetBindable<SelectionRandomType>(OsuSetting.SelectionRandomType),
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Bindable = config.GetBindable<SelectionRandomType>(OsuSetting.SelectionRandomType),
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},
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}
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};
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};
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}
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}
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@ -22,8 +22,6 @@ namespace osu.Game.Screens.Play
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{
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{
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public bool IsPaused { get; private set; }
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public bool IsPaused { get; private set; }
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public bool AllowExit => IsPaused && pauseOverlay.Alpha == 1;
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public Func<bool> CheckCanPause;
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public Func<bool> CheckCanPause;
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private const double pause_cooldown = 1000;
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private const double pause_cooldown = 1000;
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@ -310,7 +310,7 @@ namespace osu.Game.Screens.Play
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if (!loadedSuccessfully)
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if (!loadedSuccessfully)
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return;
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return;
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(Background as BackgroundScreenBeatmap)?.BlurTo(Vector2.Zero, 1500, Easing.OutQuint);
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(Background as BackgroundScreenBeatmap)?.BlurTo(Vector2.Zero, 1000, Easing.OutQuint);
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dimLevel.ValueChanged += dimLevel_ValueChanged;
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dimLevel.ValueChanged += dimLevel_ValueChanged;
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showStoryboard.ValueChanged += showStoryboard_ValueChanged;
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showStoryboard.ValueChanged += showStoryboard_ValueChanged;
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@ -357,7 +357,7 @@ namespace osu.Game.Screens.Play
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protected override bool OnExiting(Screen next)
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protected override bool OnExiting(Screen next)
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{
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{
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if (!AllowPause || HasFailed || !ValidForResume || pauseContainer?.AllowExit != false || RulesetContainer?.HasReplayLoaded != false)
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if (!AllowPause || HasFailed || !ValidForResume || pauseContainer?.IsPaused != false || RulesetContainer?.HasReplayLoaded != false)
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{
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{
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// In the case of replays, we may have changed the playback rate.
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// In the case of replays, we may have changed the playback rate.
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applyRateFromMods();
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applyRateFromMods();
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@ -31,15 +31,15 @@ namespace osu.Game.Screens.Select.Details
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const int rating_range = 10;
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const int rating_range = 10;
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var ratings = Metrics.Ratings.ToList().GetRange(1, rating_range); // adjust for API returning weird empty data at 0.
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var ratings = Metrics.Ratings.Skip(1).Take(rating_range); // adjust for API returning weird empty data at 0.
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var negativeCount = ratings.GetRange(0, rating_range / 2).Sum();
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var negativeCount = ratings.Take(rating_range / 2).Sum();
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var totalCount = ratings.Sum();
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var totalCount = ratings.Sum();
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negativeRatings.Text = negativeCount.ToString();
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negativeRatings.Text = negativeCount.ToString();
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positiveRatings.Text = (totalCount - negativeCount).ToString();
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positiveRatings.Text = (totalCount - negativeCount).ToString();
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ratingsBar.Length = totalCount == 0 ? 0 : (float)negativeCount / totalCount;
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ratingsBar.Length = totalCount == 0 ? 0 : (float)negativeCount / totalCount;
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graph.Values = ratings.GetRange(0, rating_range).Select(r => (float)r);
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graph.Values = ratings.Take(rating_range).Select(r => (float)r);
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}
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}
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}
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}
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@ -15,6 +15,7 @@ using osu.Game.Screens.Select.Filter;
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using Container = osu.Framework.Graphics.Containers.Container;
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using Container = osu.Framework.Graphics.Containers.Container;
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using osu.Framework.Input;
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using osu.Framework.Input;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Configuration;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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namespace osu.Game.Screens.Select
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namespace osu.Game.Screens.Select
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@ -60,6 +61,7 @@ namespace osu.Game.Screens.Select
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Group = group,
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Group = group,
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Sort = sort,
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Sort = sort,
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SearchText = searchTextBox.Text,
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SearchText = searchTextBox.Text,
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AllowConvertedBeatmaps = showConverted,
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Ruleset = ruleset
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Ruleset = ruleset
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};
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};
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@ -163,17 +165,24 @@ namespace osu.Game.Screens.Select
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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private Bindable<bool> showConverted;
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[BackgroundDependencyLoader(permitNulls: true)]
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(OsuColour colours, OsuGame osu)
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private void load(OsuColour colours, OsuGame osu, OsuConfigManager config)
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{
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{
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sortTabs.AccentColour = colours.GreenLight;
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sortTabs.AccentColour = colours.GreenLight;
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showConverted = config.GetBindable<bool>(OsuSetting.ShowConvertedBeatmaps);
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showConverted.ValueChanged += val => updateCriteria();
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if (osu != null)
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if (osu != null)
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ruleset.BindTo(osu.Ruleset);
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ruleset.BindTo(osu.Ruleset);
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ruleset.ValueChanged += val => FilterChanged?.Invoke(CreateCriteria());
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ruleset.ValueChanged += val => updateCriteria();
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ruleset.TriggerChange();
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ruleset.TriggerChange();
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}
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}
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private void updateCriteria() => FilterChanged?.Invoke(CreateCriteria());
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
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protected override bool OnMouseMove(InputState state) => true;
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protected override bool OnMouseMove(InputState state) => true;
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@ -182,4 +191,4 @@ namespace osu.Game.Screens.Select
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protected override bool OnDragStart(InputState state) => true;
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protected override bool OnDragStart(InputState state) => true;
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}
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}
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}
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}
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@ -16,6 +16,7 @@ namespace osu.Game.Screens.Select
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public SortMode Sort;
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public SortMode Sort;
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public string SearchText;
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public string SearchText;
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public RulesetInfo Ruleset;
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public RulesetInfo Ruleset;
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public bool AllowConvertedBeatmaps;
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public void Filter(List<BeatmapGroup> groups)
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public void Filter(List<BeatmapGroup> groups)
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{
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{
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@ -23,7 +24,7 @@ namespace osu.Game.Screens.Select
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{
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{
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var set = g.BeatmapSet;
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var set = g.BeatmapSet;
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bool hasCurrentMode = set.Beatmaps.Any(bm => bm.RulesetID == (Ruleset?.ID ?? 0));
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bool hasCurrentMode = AllowConvertedBeatmaps || set.Beatmaps.Any(bm => bm.RulesetID == (Ruleset?.ID ?? 0));
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bool match = hasCurrentMode;
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bool match = hasCurrentMode;
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@ -413,7 +413,7 @@ namespace osu.Game.Screens.Select
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if (backgroundModeBeatmap != null)
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if (backgroundModeBeatmap != null)
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{
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{
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backgroundModeBeatmap.Beatmap = beatmap;
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backgroundModeBeatmap.Beatmap = beatmap;
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backgroundModeBeatmap.BlurTo(background_blur, 1000);
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backgroundModeBeatmap.BlurTo(background_blur, 750, Easing.OutQuint);
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backgroundModeBeatmap.FadeTo(1, 250);
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backgroundModeBeatmap.FadeTo(1, 250);
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}
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}
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