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Implement transient stats display on user toolbar button

This commit is contained in:
Bartłomiej Dach 2024-02-09 17:14:15 +01:00
parent 21b9fb95e2
commit 14052ae1cc
No known key found for this signature in database
3 changed files with 311 additions and 2 deletions

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@ -2,12 +2,17 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Game.Online.API;
using osu.Game.Online.Solo;
using osu.Game.Overlays.Toolbar;
using osu.Game.Scoring;
using osu.Game.Users;
using osuTK;
using osuTK.Graphics;
@ -87,5 +92,91 @@ namespace osu.Game.Tests.Visual.Menus
AddStep($"Change state to {state}", () => dummyAPI.SetState(state));
}
}
[Test]
public void TestTransientUserStatisticsDisplay()
{
AddStep("Log in", () => dummyAPI.Login("wang", "jang"));
AddStep("Gain", () =>
{
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
new ScoreInfo(),
new UserStatistics
{
GlobalRank = 123_456,
PP = 1234
},
new UserStatistics
{
GlobalRank = 111_111,
PP = 1357
});
});
AddStep("Loss", () =>
{
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
new ScoreInfo(),
new UserStatistics
{
GlobalRank = 111_111,
PP = 1357
},
new UserStatistics
{
GlobalRank = 123_456,
PP = 1234
});
});
AddStep("No change", () =>
{
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
new ScoreInfo(),
new UserStatistics
{
GlobalRank = 111_111,
PP = 1357
},
new UserStatistics
{
GlobalRank = 111_111,
PP = 1357
});
});
AddStep("Was null", () =>
{
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
new ScoreInfo(),
new UserStatistics
{
GlobalRank = null,
PP = null
},
new UserStatistics
{
GlobalRank = 111_111,
PP = 1357
});
});
AddStep("Became null", () =>
{
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
new ScoreInfo(),
new UserStatistics
{
GlobalRank = 111_111,
PP = 1357
},
new UserStatistics
{
GlobalRank = null,
PP = null
});
});
}
}
}

View File

@ -78,6 +78,13 @@ namespace osu.Game.Overlays.Toolbar
}
});
Flow.Add(new TransientUserStatisticsUpdateDisplay
{
Alpha = 0
});
Flow.AutoSizeEasing = Easing.OutQuint;
Flow.AutoSizeDuration = 250;
apiState = api.State.GetBoundCopy();
apiState.BindValueChanged(onlineStateChanged, true);

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@ -1,10 +1,221 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Solo;
using osu.Game.Resources.Localisation.Web;
using osuTK;
namespace osu.Game.Overlays.Toolbar
{
public class TransientUserStatisticsUpdateDisplay
public partial class TransientUserStatisticsUpdateDisplay : CompositeDrawable
{
public Bindable<SoloStatisticsUpdate?> LatestUpdate { get; } = new Bindable<SoloStatisticsUpdate?>();
private Statistic<int> globalRank = null!;
private Statistic<decimal> pp = null!;
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;
Alpha = 0;
InternalChild = new FillFlowContainer
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Padding = new MarginPadding { Horizontal = 10 },
Spacing = new Vector2(10),
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
globalRank = new Statistic<int>(UsersStrings.ShowRankGlobalSimple, @"#", Comparer<int>.Create((before, after) => before - after)),
pp = new Statistic<decimal>(RankingsStrings.StatPerformance, string.Empty, Comparer<decimal>.Create((before, after) => Math.Sign(after - before))),
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
LatestUpdate.BindValueChanged(val =>
{
if (val.NewValue == null)
return;
var update = val.NewValue;
// null handling here is best effort because it is annoying.
globalRank.Alpha = update.After.GlobalRank == null ? 0 : 1;
pp.Alpha = update.After.PP == null ? 0 : 1;
if (globalRank.Alpha == 0 && pp.Alpha == 0)
return;
FinishTransforms(true);
this.FadeIn(500, Easing.OutQuint);
if (update.After.GlobalRank != null)
{
globalRank.Display(
update.Before.GlobalRank ?? update.After.GlobalRank.Value,
Math.Abs((update.After.GlobalRank.Value - update.Before.GlobalRank) ?? 0),
update.After.GlobalRank.Value);
}
if (update.After.PP != null)
pp.Display(update.Before.PP ?? update.After.PP.Value, Math.Abs((update.After.PP - update.Before.PP) ?? 0M), update.After.PP.Value);
this.Delay(4000).FadeOut(500, Easing.OutQuint);
});
}
private partial class Statistic<T> : CompositeDrawable
where T : struct, IEquatable<T>, IFormattable
{
private readonly LocalisableString title;
private readonly string mainValuePrefix;
private readonly IComparer<T> valueComparer;
private Counter<T> mainValue = null!;
private Counter<T> deltaValue = null!;
private OsuSpriteText titleText = null!;
[Resolved]
private OsuColour colours { get; set; } = null!;
public Statistic(LocalisableString title, string mainValuePrefix, IComparer<T> valueComparer)
{
this.title = title;
this.mainValuePrefix = mainValuePrefix;
this.valueComparer = valueComparer;
}
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;
InternalChild = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
mainValue = new Counter<T>
{
ValuePrefix = mainValuePrefix,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Font = OsuFont.GetFont(),
},
new Container
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Children = new Drawable[]
{
deltaValue = new Counter<T>
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Font = OsuFont.GetFont(size: 12, fixedWidth: false, weight: FontWeight.SemiBold),
AlwaysPresent = true,
},
titleText = new OsuSpriteText
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Font = OsuFont.Default.With(size: 12, weight: FontWeight.SemiBold),
Text = title,
AlwaysPresent = true,
}
}
}
}
};
}
public void Display(T before, T delta, T after)
{
int comparison = valueComparer.Compare(before, after);
if (comparison > 0)
{
deltaValue.Colour = colours.Lime1;
deltaValue.ValuePrefix = "+";
}
else if (comparison < 0)
{
deltaValue.Colour = colours.Red1;
deltaValue.ValuePrefix = "-";
}
else
{
deltaValue.Colour = Colour4.White;
deltaValue.ValuePrefix = string.Empty;
}
mainValue.SetCountWithoutRolling(before);
deltaValue.SetCountWithoutRolling(delta);
titleText.Alpha = 1;
deltaValue.Alpha = 0;
using (BeginDelayedSequence(1000))
{
titleText.FadeOut(250, Easing.OutQuint);
deltaValue.FadeIn(250, Easing.OutQuint)
.Then().Delay(1000)
.Then().OnComplete(_ =>
{
mainValue.Current.Value = after;
deltaValue.Current.SetDefault();
});
}
}
}
private partial class Counter<T> : RollingCounter<T>
where T : struct, IEquatable<T>, IFormattable
{
public const double ROLLING_DURATION = 500;
public FontUsage Font { get; init; } = OsuFont.Default;
public string ValuePrefix
{
get => valuePrefix;
set
{
valuePrefix = value;
UpdateDisplay();
}
}
private string valuePrefix = string.Empty;
protected override LocalisableString FormatCount(T count) => LocalisableString.Format(@"{0}{1:N0}", ValuePrefix, count);
protected override OsuSpriteText CreateSpriteText() => base.CreateSpriteText().With(t => t.Font = Font);
protected override double RollingDuration => ROLLING_DURATION;
}
}
}