mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 16:37:26 +08:00
Merge branch 'master' into NowPlaying
This commit is contained in:
commit
13f86f3e53
@ -3,7 +3,7 @@
|
|||||||
"isRoot": true,
|
"isRoot": true,
|
||||||
"tools": {
|
"tools": {
|
||||||
"jetbrains.resharper.globaltools": {
|
"jetbrains.resharper.globaltools": {
|
||||||
"version": "2022.1.1",
|
"version": "2022.2.3",
|
||||||
"commands": [
|
"commands": [
|
||||||
"jb"
|
"jb"
|
||||||
]
|
]
|
||||||
|
8
.github/workflows/ci.yml
vendored
8
.github/workflows/ci.yml
vendored
@ -1,5 +1,11 @@
|
|||||||
on: [push, pull_request]
|
on: [push, pull_request]
|
||||||
name: Continuous Integration
|
name: Continuous Integration
|
||||||
|
concurrency:
|
||||||
|
group: ${{ github.workflow }}-${{ github.ref }}
|
||||||
|
cancel-in-progress: true
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: read # to fetch code (actions/checkout)
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
inspect-code:
|
inspect-code:
|
||||||
@ -82,7 +88,7 @@ jobs:
|
|||||||
run: dotnet build -c Debug -warnaserror osu.Desktop.slnf
|
run: dotnet build -c Debug -warnaserror osu.Desktop.slnf
|
||||||
|
|
||||||
- name: Test
|
- name: Test
|
||||||
run: dotnet test $pwd/**/*.Tests/bin/Debug/*/*.Tests.dll --logger "trx;LogFileName=TestResults-${{matrix.os.prettyname}}-${{matrix.threadingMode}}.trx"
|
run: dotnet test $pwd/**/*.Tests/bin/Debug/*/*.Tests.dll --logger "trx;LogFileName=TestResults-${{matrix.os.prettyname}}-${{matrix.threadingMode}}.trx" -- NUnit.ConsoleOut=0
|
||||||
shell: pwsh
|
shell: pwsh
|
||||||
|
|
||||||
# Attempt to upload results even if test fails.
|
# Attempt to upload results even if test fails.
|
||||||
|
4
.github/workflows/report-nunit.yml
vendored
4
.github/workflows/report-nunit.yml
vendored
@ -8,8 +8,12 @@ on:
|
|||||||
workflows: ["Continuous Integration"]
|
workflows: ["Continuous Integration"]
|
||||||
types:
|
types:
|
||||||
- completed
|
- completed
|
||||||
|
permissions: {}
|
||||||
jobs:
|
jobs:
|
||||||
annotate:
|
annotate:
|
||||||
|
permissions:
|
||||||
|
checks: write # to create checks (dorny/test-reporter)
|
||||||
|
|
||||||
name: Annotate CI run with test results
|
name: Annotate CI run with test results
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
if: ${{ github.event.workflow_run.conclusion != 'cancelled' }}
|
if: ${{ github.event.workflow_run.conclusion != 'cancelled' }}
|
||||||
|
3
.github/workflows/sentry-release.yml
vendored
3
.github/workflows/sentry-release.yml
vendored
@ -5,6 +5,9 @@ on:
|
|||||||
tags:
|
tags:
|
||||||
- '*'
|
- '*'
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: read # to fetch code (actions/checkout)
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
sentry_release:
|
sentry_release:
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
@ -6,8 +6,6 @@ T:System.IComparable;Don't use non-generic IComparable. Use generic version inst
|
|||||||
T:SixLabors.ImageSharp.IDeepCloneable`1;Use osu.Game.Utils.IDeepCloneable<T> instead.
|
T:SixLabors.ImageSharp.IDeepCloneable`1;Use osu.Game.Utils.IDeepCloneable<T> instead.
|
||||||
M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
|
M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
|
||||||
M:osu.Framework.Bindables.IBindableList`1.GetBoundCopy();Fails on iOS. Use manual ctor + BindTo instead. (see https://github.com/mono/mono/issues/19900)
|
M:osu.Framework.Bindables.IBindableList`1.GetBoundCopy();Fails on iOS. Use manual ctor + BindTo instead. (see https://github.com/mono/mono/issues/19900)
|
||||||
T:Microsoft.EntityFrameworkCore.Internal.EnumerableExtensions;Don't use internal extension methods.
|
|
||||||
T:Microsoft.EntityFrameworkCore.Internal.TypeExtensions;Don't use internal extension methods.
|
|
||||||
T:NuGet.Packaging.CollectionExtensions;Don't use internal extension methods.
|
T:NuGet.Packaging.CollectionExtensions;Don't use internal extension methods.
|
||||||
M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.HasFlagFast<T>() instead.
|
M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.HasFlagFast<T>() instead.
|
||||||
M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection<T>,NotificationCallbackDelegate<T>) instead.
|
M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection<T>,NotificationCallbackDelegate<T>) instead.
|
||||||
@ -17,6 +15,8 @@ M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Collections.Gen
|
|||||||
M:System.Threading.Tasks.Task.Wait();Don't use Task.Wait. Use Task.WaitSafely() to ensure we avoid deadlocks.
|
M:System.Threading.Tasks.Task.Wait();Don't use Task.Wait. Use Task.WaitSafely() to ensure we avoid deadlocks.
|
||||||
P:System.Threading.Tasks.Task`1.Result;Don't use Task.Result. Use Task.GetResultSafely() to ensure we avoid deadlocks.
|
P:System.Threading.Tasks.Task`1.Result;Don't use Task.Result. Use Task.GetResultSafely() to ensure we avoid deadlocks.
|
||||||
M:System.Threading.ManualResetEventSlim.Wait();Specify a timeout to avoid waiting forever.
|
M:System.Threading.ManualResetEventSlim.Wait();Specify a timeout to avoid waiting forever.
|
||||||
|
M:System.Char.ToLower(System.Char);char.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use char.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture.
|
||||||
|
M:System.Char.ToUpper(System.Char);char.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use char.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture.
|
||||||
M:System.String.ToLower();string.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString.
|
M:System.String.ToLower();string.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString.
|
||||||
M:System.String.ToUpper();string.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString.
|
M:System.String.ToUpper();string.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString.
|
||||||
M:Humanizer.InflectorExtensions.Pascalize(System.String);Humanizer's .Pascalize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToPascalCase() instead.
|
M:Humanizer.InflectorExtensions.Pascalize(System.String);Humanizer's .Pascalize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToPascalCase() instead.
|
||||||
|
66
Gemfile.lock
66
Gemfile.lock
@ -3,25 +3,25 @@ GEM
|
|||||||
specs:
|
specs:
|
||||||
CFPropertyList (3.0.5)
|
CFPropertyList (3.0.5)
|
||||||
rexml
|
rexml
|
||||||
addressable (2.8.0)
|
addressable (2.8.1)
|
||||||
public_suffix (>= 2.0.2, < 5.0)
|
public_suffix (>= 2.0.2, < 6.0)
|
||||||
artifactory (3.0.15)
|
artifactory (3.0.15)
|
||||||
atomos (0.1.3)
|
atomos (0.1.3)
|
||||||
aws-eventstream (1.2.0)
|
aws-eventstream (1.2.0)
|
||||||
aws-partitions (1.601.0)
|
aws-partitions (1.653.0)
|
||||||
aws-sdk-core (3.131.2)
|
aws-sdk-core (3.166.0)
|
||||||
aws-eventstream (~> 1, >= 1.0.2)
|
aws-eventstream (~> 1, >= 1.0.2)
|
||||||
aws-partitions (~> 1, >= 1.525.0)
|
aws-partitions (~> 1, >= 1.651.0)
|
||||||
aws-sigv4 (~> 1.1)
|
aws-sigv4 (~> 1.5)
|
||||||
jmespath (~> 1, >= 1.6.1)
|
jmespath (~> 1, >= 1.6.1)
|
||||||
aws-sdk-kms (1.57.0)
|
aws-sdk-kms (1.59.0)
|
||||||
aws-sdk-core (~> 3, >= 3.127.0)
|
aws-sdk-core (~> 3, >= 3.165.0)
|
||||||
aws-sigv4 (~> 1.1)
|
aws-sigv4 (~> 1.1)
|
||||||
aws-sdk-s3 (1.114.0)
|
aws-sdk-s3 (1.117.1)
|
||||||
aws-sdk-core (~> 3, >= 3.127.0)
|
aws-sdk-core (~> 3, >= 3.165.0)
|
||||||
aws-sdk-kms (~> 1)
|
aws-sdk-kms (~> 1)
|
||||||
aws-sigv4 (~> 1.4)
|
aws-sigv4 (~> 1.4)
|
||||||
aws-sigv4 (1.5.0)
|
aws-sigv4 (1.5.2)
|
||||||
aws-eventstream (~> 1, >= 1.0.2)
|
aws-eventstream (~> 1, >= 1.0.2)
|
||||||
babosa (1.0.4)
|
babosa (1.0.4)
|
||||||
claide (1.1.0)
|
claide (1.1.0)
|
||||||
@ -34,10 +34,10 @@ GEM
|
|||||||
rake (>= 12.0.0, < 14.0.0)
|
rake (>= 12.0.0, < 14.0.0)
|
||||||
domain_name (0.5.20190701)
|
domain_name (0.5.20190701)
|
||||||
unf (>= 0.0.5, < 1.0.0)
|
unf (>= 0.0.5, < 1.0.0)
|
||||||
dotenv (2.7.6)
|
dotenv (2.8.1)
|
||||||
emoji_regex (3.2.3)
|
emoji_regex (3.2.3)
|
||||||
excon (0.92.3)
|
excon (0.93.1)
|
||||||
faraday (1.10.0)
|
faraday (1.10.2)
|
||||||
faraday-em_http (~> 1.0)
|
faraday-em_http (~> 1.0)
|
||||||
faraday-em_synchrony (~> 1.0)
|
faraday-em_synchrony (~> 1.0)
|
||||||
faraday-excon (~> 1.1)
|
faraday-excon (~> 1.1)
|
||||||
@ -66,7 +66,7 @@ GEM
|
|||||||
faraday_middleware (1.2.0)
|
faraday_middleware (1.2.0)
|
||||||
faraday (~> 1.0)
|
faraday (~> 1.0)
|
||||||
fastimage (2.2.6)
|
fastimage (2.2.6)
|
||||||
fastlane (2.206.2)
|
fastlane (2.210.1)
|
||||||
CFPropertyList (>= 2.3, < 4.0.0)
|
CFPropertyList (>= 2.3, < 4.0.0)
|
||||||
addressable (>= 2.8, < 3.0.0)
|
addressable (>= 2.8, < 3.0.0)
|
||||||
artifactory (~> 3.0)
|
artifactory (~> 3.0)
|
||||||
@ -110,9 +110,9 @@ GEM
|
|||||||
souyuz (= 0.11.1)
|
souyuz (= 0.11.1)
|
||||||
fastlane-plugin-xamarin (0.6.3)
|
fastlane-plugin-xamarin (0.6.3)
|
||||||
gh_inspector (1.1.3)
|
gh_inspector (1.1.3)
|
||||||
google-apis-androidpublisher_v3 (0.23.0)
|
google-apis-androidpublisher_v3 (0.29.0)
|
||||||
google-apis-core (>= 0.6, < 2.a)
|
google-apis-core (>= 0.9.0, < 2.a)
|
||||||
google-apis-core (0.6.0)
|
google-apis-core (0.9.1)
|
||||||
addressable (~> 2.5, >= 2.5.1)
|
addressable (~> 2.5, >= 2.5.1)
|
||||||
googleauth (>= 0.16.2, < 2.a)
|
googleauth (>= 0.16.2, < 2.a)
|
||||||
httpclient (>= 2.8.1, < 3.a)
|
httpclient (>= 2.8.1, < 3.a)
|
||||||
@ -121,27 +121,27 @@ GEM
|
|||||||
retriable (>= 2.0, < 4.a)
|
retriable (>= 2.0, < 4.a)
|
||||||
rexml
|
rexml
|
||||||
webrick
|
webrick
|
||||||
google-apis-iamcredentials_v1 (0.12.0)
|
google-apis-iamcredentials_v1 (0.15.0)
|
||||||
google-apis-core (>= 0.6, < 2.a)
|
google-apis-core (>= 0.9.0, < 2.a)
|
||||||
google-apis-playcustomapp_v1 (0.9.0)
|
google-apis-playcustomapp_v1 (0.12.0)
|
||||||
google-apis-core (>= 0.6, < 2.a)
|
google-apis-core (>= 0.9.1, < 2.a)
|
||||||
google-apis-storage_v1 (0.16.0)
|
google-apis-storage_v1 (0.19.0)
|
||||||
google-apis-core (>= 0.6, < 2.a)
|
google-apis-core (>= 0.9.0, < 2.a)
|
||||||
google-cloud-core (1.6.0)
|
google-cloud-core (1.6.0)
|
||||||
google-cloud-env (~> 1.0)
|
google-cloud-env (~> 1.0)
|
||||||
google-cloud-errors (~> 1.0)
|
google-cloud-errors (~> 1.0)
|
||||||
google-cloud-env (1.6.0)
|
google-cloud-env (1.6.0)
|
||||||
faraday (>= 0.17.3, < 3.0)
|
faraday (>= 0.17.3, < 3.0)
|
||||||
google-cloud-errors (1.2.0)
|
google-cloud-errors (1.3.0)
|
||||||
google-cloud-storage (1.36.2)
|
google-cloud-storage (1.43.0)
|
||||||
addressable (~> 2.8)
|
addressable (~> 2.8)
|
||||||
digest-crc (~> 0.4)
|
digest-crc (~> 0.4)
|
||||||
google-apis-iamcredentials_v1 (~> 0.1)
|
google-apis-iamcredentials_v1 (~> 0.1)
|
||||||
google-apis-storage_v1 (~> 0.1)
|
google-apis-storage_v1 (~> 0.19.0)
|
||||||
google-cloud-core (~> 1.6)
|
google-cloud-core (~> 1.6)
|
||||||
googleauth (>= 0.16.2, < 2.a)
|
googleauth (>= 0.16.2, < 2.a)
|
||||||
mini_mime (~> 1.0)
|
mini_mime (~> 1.0)
|
||||||
googleauth (1.2.0)
|
googleauth (1.3.0)
|
||||||
faraday (>= 0.17.3, < 3.a)
|
faraday (>= 0.17.3, < 3.a)
|
||||||
jwt (>= 1.4, < 3.0)
|
jwt (>= 1.4, < 3.0)
|
||||||
memoist (~> 0.16)
|
memoist (~> 0.16)
|
||||||
@ -154,22 +154,22 @@ GEM
|
|||||||
httpclient (2.8.3)
|
httpclient (2.8.3)
|
||||||
jmespath (1.6.1)
|
jmespath (1.6.1)
|
||||||
json (2.6.2)
|
json (2.6.2)
|
||||||
jwt (2.4.1)
|
jwt (2.5.0)
|
||||||
memoist (0.16.2)
|
memoist (0.16.2)
|
||||||
mini_magick (4.11.0)
|
mini_magick (4.11.0)
|
||||||
mini_mime (1.1.2)
|
mini_mime (1.1.2)
|
||||||
mini_portile2 (2.7.1)
|
mini_portile2 (2.8.0)
|
||||||
multi_json (1.15.0)
|
multi_json (1.15.0)
|
||||||
multipart-post (2.0.0)
|
multipart-post (2.0.0)
|
||||||
nanaimo (0.3.0)
|
nanaimo (0.3.0)
|
||||||
naturally (2.2.1)
|
naturally (2.2.1)
|
||||||
nokogiri (1.13.1)
|
nokogiri (1.13.9)
|
||||||
mini_portile2 (~> 2.7.0)
|
mini_portile2 (~> 2.8.0)
|
||||||
racc (~> 1.4)
|
racc (~> 1.4)
|
||||||
optparse (0.1.1)
|
optparse (0.1.1)
|
||||||
os (1.1.4)
|
os (1.1.4)
|
||||||
plist (3.6.0)
|
plist (3.6.0)
|
||||||
public_suffix (4.0.7)
|
public_suffix (5.0.0)
|
||||||
racc (1.6.0)
|
racc (1.6.0)
|
||||||
rake (13.0.6)
|
rake (13.0.6)
|
||||||
representable (3.2.0)
|
representable (3.2.0)
|
||||||
|
@ -9,10 +9,9 @@
|
|||||||
<GenerateProgramFile>false</GenerateProgramFile>
|
<GenerateProgramFile>false</GenerateProgramFile>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.EmptyFreeform\osu.Game.Rulesets.EmptyFreeform.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.EmptyFreeform\osu.Game.Rulesets.EmptyFreeform.csproj" />
|
||||||
|
@ -9,10 +9,9 @@
|
|||||||
<GenerateProgramFile>false</GenerateProgramFile>
|
<GenerateProgramFile>false</GenerateProgramFile>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
|
||||||
|
@ -9,10 +9,9 @@
|
|||||||
<GenerateProgramFile>false</GenerateProgramFile>
|
<GenerateProgramFile>false</GenerateProgramFile>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.EmptyScrolling\osu.Game.Rulesets.EmptyScrolling.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.EmptyScrolling\osu.Game.Rulesets.EmptyScrolling.csproj" />
|
||||||
|
@ -9,10 +9,9 @@
|
|||||||
<GenerateProgramFile>false</GenerateProgramFile>
|
<GenerateProgramFile>false</GenerateProgramFile>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
|
||||||
|
17
UseLocalFramework.ps1
Normal file
17
UseLocalFramework.ps1
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
# Run this script to use a local copy of osu-framework rather than fetching it from nuget.
|
||||||
|
# It expects the osu-framework directory to be at the same level as the osu directory
|
||||||
|
#
|
||||||
|
# https://github.com/ppy/osu-framework/wiki/Testing-local-framework-checkout-with-other-projects
|
||||||
|
|
||||||
|
$CSPROJ="osu.Game/osu.Game.csproj"
|
||||||
|
$SLN="osu.sln"
|
||||||
|
|
||||||
|
dotnet remove $CSPROJ package ppy.osu.Framework;
|
||||||
|
dotnet sln $SLN add ../osu-framework/osu.Framework/osu.Framework.csproj ../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj;
|
||||||
|
dotnet add $CSPROJ reference ../osu-framework/osu.Framework/osu.Framework.csproj
|
||||||
|
|
||||||
|
$SLNF=Get-Content "osu.Desktop.slnf" | ConvertFrom-Json
|
||||||
|
$TMP=New-TemporaryFile
|
||||||
|
$SLNF.solution.projects += ("../osu-framework/osu.Framework/osu.Framework.csproj", "../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj")
|
||||||
|
ConvertTo-Json $SLNF | Out-File $TMP -Encoding UTF8
|
||||||
|
Move-Item -Path $TMP -Destination "osu.Desktop.slnf" -Force
|
18
UseLocalFramework.sh
Executable file
18
UseLocalFramework.sh
Executable file
@ -0,0 +1,18 @@
|
|||||||
|
#!/bin/sh
|
||||||
|
|
||||||
|
# Run this script to use a local copy of osu-framework rather than fetching it from nuget.
|
||||||
|
# It expects the osu-framework directory to be at the same level as the osu directory
|
||||||
|
#
|
||||||
|
# https://github.com/ppy/osu-framework/wiki/Testing-local-framework-checkout-with-other-projects
|
||||||
|
|
||||||
|
CSPROJ="osu.Game/osu.Game.csproj"
|
||||||
|
SLN="osu.sln"
|
||||||
|
|
||||||
|
dotnet remove $CSPROJ package ppy.osu.Framework
|
||||||
|
dotnet sln $SLN add ../osu-framework/osu.Framework/osu.Framework.csproj ../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj
|
||||||
|
dotnet add $CSPROJ reference ../osu-framework/osu.Framework/osu.Framework.csproj
|
||||||
|
|
||||||
|
SLNF="osu.Desktop.slnf"
|
||||||
|
tmp=$(mktemp)
|
||||||
|
jq '.solution.projects += ["../osu-framework/osu.Framework/osu.Framework.csproj", "../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj"]' osu.Desktop.slnf > $tmp
|
||||||
|
mv -f $tmp $SLNF
|
12
UseLocalResources.ps1
Normal file
12
UseLocalResources.ps1
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
$CSPROJ="osu.Game/osu.Game.csproj"
|
||||||
|
$SLN="osu.sln"
|
||||||
|
|
||||||
|
dotnet remove $CSPROJ package ppy.osu.Game.Resources;
|
||||||
|
dotnet sln $SLN add ../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj
|
||||||
|
dotnet add $CSPROJ reference ../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj
|
||||||
|
|
||||||
|
$SLNF=Get-Content "osu.Desktop.slnf" | ConvertFrom-Json
|
||||||
|
$TMP=New-TemporaryFile
|
||||||
|
$SLNF.solution.projects += ("../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj")
|
||||||
|
ConvertTo-Json $SLNF | Out-File $TMP -Encoding UTF8
|
||||||
|
Move-Item -Path $TMP -Destination "osu.Desktop.slnf" -Force
|
11
UseLocalResources.sh
Executable file
11
UseLocalResources.sh
Executable file
@ -0,0 +1,11 @@
|
|||||||
|
CSPROJ="osu.Game/osu.Game.csproj"
|
||||||
|
SLN="osu.sln"
|
||||||
|
|
||||||
|
dotnet remove $CSPROJ package ppy.osu.Game.Resources;
|
||||||
|
dotnet sln $SLN add ../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj
|
||||||
|
dotnet add $CSPROJ reference ../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj
|
||||||
|
|
||||||
|
SLNF="osu.Desktop.slnf"
|
||||||
|
TMP=$(mktemp)
|
||||||
|
jq '.solution.projects += ["../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj"]' $SLNF > $TMP
|
||||||
|
mv -f $TMP $SLNF
|
@ -138,10 +138,10 @@ platform :ios do
|
|||||||
end
|
end
|
||||||
|
|
||||||
lane :testflight_prune_dry do
|
lane :testflight_prune_dry do
|
||||||
clean_testflight_testers(days_of_inactivity:45, dry_run: true)
|
clean_testflight_testers(days_of_inactivity:30, dry_run: true)
|
||||||
end
|
end
|
||||||
|
|
||||||
lane :testflight_prune do
|
lane :testflight_prune do
|
||||||
clean_testflight_testers(days_of_inactivity: 45)
|
clean_testflight_testers(days_of_inactivity: 30)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -51,11 +51,11 @@
|
|||||||
<Reference Include="Java.Interop" />
|
<Reference Include="Java.Interop" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.831.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1124.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.901.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1113.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Transitive Dependencies">
|
<ItemGroup Label="Transitive Dependencies">
|
||||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||||
<PackageReference Include="Realm" Version="10.15.1" />
|
<PackageReference Include="Realm" Version="10.18.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -18,17 +18,9 @@ using osu.Framework;
|
|||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Game.Updater;
|
using osu.Game.Updater;
|
||||||
using osu.Desktop.Windows;
|
using osu.Desktop.Windows;
|
||||||
using osu.Framework.Input.Handlers;
|
|
||||||
using osu.Framework.Input.Handlers.Joystick;
|
|
||||||
using osu.Framework.Input.Handlers.Mouse;
|
|
||||||
using osu.Framework.Input.Handlers.Tablet;
|
|
||||||
using osu.Framework.Input.Handlers.Touch;
|
|
||||||
using osu.Framework.Threading;
|
using osu.Framework.Threading;
|
||||||
using osu.Game.IO;
|
using osu.Game.IO;
|
||||||
using osu.Game.IPC;
|
using osu.Game.IPC;
|
||||||
using osu.Game.Overlays.Settings;
|
|
||||||
using osu.Game.Overlays.Settings.Sections;
|
|
||||||
using osu.Game.Overlays.Settings.Sections.Input;
|
|
||||||
using osu.Game.Utils;
|
using osu.Game.Utils;
|
||||||
using SDL2;
|
using SDL2;
|
||||||
|
|
||||||
@ -137,37 +129,17 @@ namespace osu.Desktop
|
|||||||
{
|
{
|
||||||
base.SetHost(host);
|
base.SetHost(host);
|
||||||
|
|
||||||
var iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico");
|
|
||||||
|
|
||||||
var desktopWindow = (SDL2DesktopWindow)host.Window;
|
var desktopWindow = (SDL2DesktopWindow)host.Window;
|
||||||
|
|
||||||
desktopWindow.CursorState |= CursorState.Hidden;
|
var iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico");
|
||||||
|
if (iconStream != null)
|
||||||
desktopWindow.SetIconFromStream(iconStream);
|
desktopWindow.SetIconFromStream(iconStream);
|
||||||
|
|
||||||
|
desktopWindow.CursorState |= CursorState.Hidden;
|
||||||
desktopWindow.Title = Name;
|
desktopWindow.Title = Name;
|
||||||
desktopWindow.DragDrop += f => fileDrop(new[] { f });
|
desktopWindow.DragDrop += f => fileDrop(new[] { f });
|
||||||
}
|
}
|
||||||
|
|
||||||
public override SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
|
|
||||||
{
|
|
||||||
switch (handler)
|
|
||||||
{
|
|
||||||
case ITabletHandler th:
|
|
||||||
return new TabletSettings(th);
|
|
||||||
|
|
||||||
case MouseHandler mh:
|
|
||||||
return new MouseSettings(mh);
|
|
||||||
|
|
||||||
case JoystickHandler jh:
|
|
||||||
return new JoystickSettings(jh);
|
|
||||||
|
|
||||||
case TouchHandler th:
|
|
||||||
return new InputSection.HandlerSection(th);
|
|
||||||
|
|
||||||
default:
|
|
||||||
return base.CreateSettingsSubsectionFor(handler);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override BatteryInfo CreateBatteryInfo() => new SDL2BatteryInfo();
|
protected override BatteryInfo CreateBatteryInfo() => new SDL2BatteryInfo();
|
||||||
|
|
||||||
private readonly List<string> importableFiles = new List<string>();
|
private readonly List<string> importableFiles = new List<string>();
|
||||||
|
@ -5,26 +5,24 @@ using System;
|
|||||||
using System.Runtime.Versioning;
|
using System.Runtime.Versioning;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Game;
|
using osu.Game;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.Notifications;
|
using osu.Game.Overlays.Notifications;
|
||||||
using osuTK;
|
|
||||||
using Squirrel;
|
using Squirrel;
|
||||||
using Squirrel.SimpleSplat;
|
using Squirrel.SimpleSplat;
|
||||||
|
using LogLevel = Squirrel.SimpleSplat.LogLevel;
|
||||||
|
using UpdateManager = osu.Game.Updater.UpdateManager;
|
||||||
|
|
||||||
namespace osu.Desktop.Updater
|
namespace osu.Desktop.Updater
|
||||||
{
|
{
|
||||||
[SupportedOSPlatform("windows")]
|
[SupportedOSPlatform("windows")]
|
||||||
public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager
|
public class SquirrelUpdateManager : UpdateManager
|
||||||
{
|
{
|
||||||
private UpdateManager? updateManager;
|
private Squirrel.UpdateManager? updateManager;
|
||||||
private INotificationOverlay notificationOverlay = null!;
|
private INotificationOverlay notificationOverlay = null!;
|
||||||
|
|
||||||
public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
|
public Task PrepareUpdateAsync() => Squirrel.UpdateManager.RestartAppWhenExited();
|
||||||
|
|
||||||
private static readonly Logger logger = Logger.GetLogger("updater");
|
private static readonly Logger logger = Logger.GetLogger("updater");
|
||||||
|
|
||||||
@ -35,6 +33,9 @@ namespace osu.Desktop.Updater
|
|||||||
|
|
||||||
private readonly SquirrelLogger squirrelLogger = new SquirrelLogger();
|
private readonly SquirrelLogger squirrelLogger = new SquirrelLogger();
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OsuGameBase game { get; set; } = null!;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(INotificationOverlay notifications)
|
private void load(INotificationOverlay notifications)
|
||||||
{
|
{
|
||||||
@ -63,7 +64,14 @@ namespace osu.Desktop.Updater
|
|||||||
if (updatePending)
|
if (updatePending)
|
||||||
{
|
{
|
||||||
// the user may have dismissed the completion notice, so show it again.
|
// the user may have dismissed the completion notice, so show it again.
|
||||||
notificationOverlay.Post(new UpdateCompleteNotification(this));
|
notificationOverlay.Post(new UpdateApplicationCompleteNotification
|
||||||
|
{
|
||||||
|
Activated = () =>
|
||||||
|
{
|
||||||
|
restartToApplyUpdate();
|
||||||
|
return true;
|
||||||
|
},
|
||||||
|
});
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -75,19 +83,21 @@ namespace osu.Desktop.Updater
|
|||||||
|
|
||||||
if (notification == null)
|
if (notification == null)
|
||||||
{
|
{
|
||||||
notification = new UpdateProgressNotification(this) { State = ProgressNotificationState.Active };
|
notification = new UpdateProgressNotification
|
||||||
|
{
|
||||||
|
CompletionClickAction = restartToApplyUpdate,
|
||||||
|
};
|
||||||
|
|
||||||
Schedule(() => notificationOverlay.Post(notification));
|
Schedule(() => notificationOverlay.Post(notification));
|
||||||
}
|
}
|
||||||
|
|
||||||
notification.Progress = 0;
|
notification.StartDownload();
|
||||||
notification.Text = @"Downloading update...";
|
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
await updateManager.DownloadReleases(info.ReleasesToApply, p => notification.Progress = p / 100f).ConfigureAwait(false);
|
await updateManager.DownloadReleases(info.ReleasesToApply, p => notification.Progress = p / 100f).ConfigureAwait(false);
|
||||||
|
|
||||||
notification.Progress = 0;
|
notification.StartInstall();
|
||||||
notification.Text = @"Installing update...";
|
|
||||||
|
|
||||||
await updateManager.ApplyReleases(info, p => notification.Progress = p / 100f).ConfigureAwait(false);
|
await updateManager.ApplyReleases(info, p => notification.Progress = p / 100f).ConfigureAwait(false);
|
||||||
|
|
||||||
@ -107,9 +117,7 @@ namespace osu.Desktop.Updater
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
// In the case of an error, a separate notification will be displayed.
|
// In the case of an error, a separate notification will be displayed.
|
||||||
notification.State = ProgressNotificationState.Cancelled;
|
notification.FailDownload();
|
||||||
notification.Close();
|
|
||||||
|
|
||||||
Logger.Error(e, @"update failed!");
|
Logger.Error(e, @"update failed!");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -131,78 +139,24 @@ namespace osu.Desktop.Updater
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool restartToApplyUpdate()
|
||||||
|
{
|
||||||
|
PrepareUpdateAsync()
|
||||||
|
.ContinueWith(_ => Schedule(() => game.AttemptExit()));
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
{
|
{
|
||||||
base.Dispose(isDisposing);
|
base.Dispose(isDisposing);
|
||||||
updateManager?.Dispose();
|
updateManager?.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
private class UpdateCompleteNotification : ProgressCompletionNotification
|
|
||||||
{
|
|
||||||
[Resolved]
|
|
||||||
private OsuGame game { get; set; } = null!;
|
|
||||||
|
|
||||||
public UpdateCompleteNotification(SquirrelUpdateManager updateManager)
|
|
||||||
{
|
|
||||||
Text = @"Update ready to install. Click to restart!";
|
|
||||||
|
|
||||||
Activated = () =>
|
|
||||||
{
|
|
||||||
updateManager.PrepareUpdateAsync()
|
|
||||||
.ContinueWith(_ => updateManager.Schedule(() => game.AttemptExit()));
|
|
||||||
return true;
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class UpdateProgressNotification : ProgressNotification
|
|
||||||
{
|
|
||||||
private readonly SquirrelUpdateManager updateManager;
|
|
||||||
|
|
||||||
public UpdateProgressNotification(SquirrelUpdateManager updateManager)
|
|
||||||
{
|
|
||||||
this.updateManager = updateManager;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override Notification CreateCompletionNotification()
|
|
||||||
{
|
|
||||||
return new UpdateCompleteNotification(updateManager);
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours)
|
|
||||||
{
|
|
||||||
IconContent.AddRange(new Drawable[]
|
|
||||||
{
|
|
||||||
new SpriteIcon
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Icon = FontAwesome.Solid.Upload,
|
|
||||||
Size = new Vector2(20),
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Close()
|
|
||||||
{
|
|
||||||
// cancelling updates is not currently supported by the underlying updater.
|
|
||||||
// only allow dismissing for now.
|
|
||||||
|
|
||||||
switch (State)
|
|
||||||
{
|
|
||||||
case ProgressNotificationState.Cancelled:
|
|
||||||
base.Close();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class SquirrelLogger : ILogger, IDisposable
|
private class SquirrelLogger : ILogger, IDisposable
|
||||||
{
|
{
|
||||||
public Squirrel.SimpleSplat.LogLevel Level { get; set; } = Squirrel.SimpleSplat.LogLevel.Info;
|
public LogLevel Level { get; set; } = LogLevel.Info;
|
||||||
|
|
||||||
public void Write(string message, Squirrel.SimpleSplat.LogLevel logLevel)
|
public void Write(string message, LogLevel logLevel)
|
||||||
{
|
{
|
||||||
if (logLevel < Level)
|
if (logLevel < Level)
|
||||||
return;
|
return;
|
||||||
|
@ -27,12 +27,7 @@
|
|||||||
<PackageReference Include="Clowd.Squirrel" Version="2.9.42" />
|
<PackageReference Include="Clowd.Squirrel" Version="2.9.42" />
|
||||||
<PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" />
|
<PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" />
|
||||||
<PackageReference Include="System.IO.Packaging" Version="6.0.0" />
|
<PackageReference Include="System.IO.Packaging" Version="6.0.0" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
|
<PackageReference Include="DiscordRichPresence" Version="1.1.1.14" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="5.0.14">
|
|
||||||
<PrivateAssets>all</PrivateAssets>
|
|
||||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
|
||||||
</PackageReference>
|
|
||||||
<PackageReference Include="DiscordRichPresence" Version="1.0.175" />
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Resources">
|
<ItemGroup Label="Resources">
|
||||||
<EmbeddedResource Include="lazer.ico" />
|
<EmbeddedResource Include="lazer.ico" />
|
||||||
|
@ -7,9 +7,9 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="BenchmarkDotNet" Version="0.13.1" />
|
<PackageReference Include="BenchmarkDotNet" Version="0.13.2" />
|
||||||
<PackageReference Include="nunit" Version="3.13.3" />
|
<PackageReference Include="nunit" Version="3.13.3" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
@ -18,7 +16,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor.Checks
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCheckBananaShowerGap
|
public class TestCheckBananaShowerGap
|
||||||
{
|
{
|
||||||
private CheckBananaShowerGap check;
|
private CheckBananaShowerGap check = null!;
|
||||||
|
|
||||||
[SetUp]
|
[SetUp]
|
||||||
public void Setup()
|
public void Setup()
|
||||||
|
@ -0,0 +1,23 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Game.Rulesets.Catch.Mods;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||||
|
{
|
||||||
|
public class TestSceneCatchModFlashlight : ModTestScene
|
||||||
|
{
|
||||||
|
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||||
|
|
||||||
|
[TestCase(1f)]
|
||||||
|
[TestCase(0.5f)]
|
||||||
|
[TestCase(1.25f)]
|
||||||
|
[TestCase(1.5f)]
|
||||||
|
public void TestSizeMultiplier(float sizeMultiplier) => CreateModTest(new ModTestData { Mod = new CatchModFlashlight { SizeMultiplier = { Value = sizeMultiplier } }, PassCondition = () => true });
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestComboBasedSize([Values] bool comboBasedSize) => CreateModTest(new ModTestData { Mod = new CatchModFlashlight { ComboBasedSize = { Value = comboBasedSize } }, PassCondition = () => true });
|
||||||
|
}
|
||||||
|
}
|
@ -87,12 +87,12 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private class TestSkin : DefaultSkin
|
private class TestSkin : TrianglesSkin
|
||||||
{
|
{
|
||||||
public bool FlipCatcherPlate { get; set; }
|
public bool FlipCatcherPlate { get; set; }
|
||||||
|
|
||||||
public TestSkin()
|
public TestSkin()
|
||||||
: base(null)
|
: base(null!)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
66
osu.Game.Rulesets.Catch.Tests/TestSceneCatchTouchInput.cs
Normal file
66
osu.Game.Rulesets.Catch.Tests/TestSceneCatchTouchInput.cs
Normal file
@ -0,0 +1,66 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Catch.Mods;
|
||||||
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestSceneCatchTouchInput : OsuTestScene
|
||||||
|
{
|
||||||
|
[Test]
|
||||||
|
public void TestBasic()
|
||||||
|
{
|
||||||
|
CatchTouchInputMapper catchTouchInputMapper = null!;
|
||||||
|
|
||||||
|
AddStep("create input overlay", () =>
|
||||||
|
{
|
||||||
|
Child = new CatchInputManager(new CatchRuleset().RulesetInfo)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
catchTouchInputMapper = new CatchTouchInputMapper
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("show overlay", () => catchTouchInputMapper.Show());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestWithoutRelax()
|
||||||
|
{
|
||||||
|
AddStep("create drawable ruleset without relax mod", () =>
|
||||||
|
{
|
||||||
|
Child = new DrawableCatchRuleset(new CatchRuleset(), new CatchBeatmap(), new List<Mod>());
|
||||||
|
});
|
||||||
|
AddUntilStep("wait for load", () => Child.IsLoaded);
|
||||||
|
AddAssert("check touch input is shown", () => this.ChildrenOfType<CatchTouchInputMapper>().Any());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestWithRelax()
|
||||||
|
{
|
||||||
|
AddStep("create drawable ruleset with relax mod", () =>
|
||||||
|
{
|
||||||
|
Child = new DrawableCatchRuleset(new CatchRuleset(), new CatchBeatmap(), new List<Mod> { new CatchModRelax() });
|
||||||
|
});
|
||||||
|
AddUntilStep("wait for load", () => Child.IsLoaded);
|
||||||
|
AddAssert("check touch input is not shown", () => !this.ChildrenOfType<CatchTouchInputMapper>().Any());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -21,7 +21,6 @@ using osu.Game.Rulesets.Catch.Objects;
|
|||||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Skinning;
|
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -106,20 +105,37 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
public void TestCatcherCatchWidth()
|
public void TestCatcherCatchWidth()
|
||||||
{
|
{
|
||||||
float halfWidth = Catcher.CalculateCatchWidth(new BeatmapDifficulty { CircleSize = 0 }) / 2;
|
float halfWidth = Catcher.CalculateCatchWidth(new BeatmapDifficulty { CircleSize = 0 }) / 2;
|
||||||
|
|
||||||
|
AddStep("move catcher to center", () => catcher.X = CatchPlayfield.CENTER_X);
|
||||||
|
|
||||||
|
float leftPlateBounds = CatchPlayfield.CENTER_X - halfWidth;
|
||||||
|
float rightPlateBounds = CatchPlayfield.CENTER_X + halfWidth;
|
||||||
|
|
||||||
AddStep("catch fruit", () =>
|
AddStep("catch fruit", () =>
|
||||||
{
|
{
|
||||||
attemptCatch(new Fruit { X = -halfWidth + 1 });
|
attemptCatch(new Fruit { X = leftPlateBounds + 1 });
|
||||||
attemptCatch(new Fruit { X = halfWidth - 1 });
|
attemptCatch(new Fruit { X = rightPlateBounds - 1 });
|
||||||
});
|
});
|
||||||
checkPlate(2);
|
checkPlate(2);
|
||||||
|
|
||||||
AddStep("miss fruit", () =>
|
AddStep("miss fruit", () =>
|
||||||
{
|
{
|
||||||
attemptCatch(new Fruit { X = -halfWidth - 1 });
|
attemptCatch(new Fruit { X = leftPlateBounds - 1 });
|
||||||
attemptCatch(new Fruit { X = halfWidth + 1 });
|
attemptCatch(new Fruit { X = rightPlateBounds + 1 });
|
||||||
});
|
});
|
||||||
checkPlate(2);
|
checkPlate(2);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestFruitClampedToCatchableRegion()
|
||||||
|
{
|
||||||
|
AddStep("catch fruit left", () => attemptCatch(new Fruit { X = -CatchPlayfield.WIDTH }));
|
||||||
|
checkPlate(1);
|
||||||
|
AddStep("move catcher to right", () => catcher.X = CatchPlayfield.WIDTH);
|
||||||
|
AddStep("catch fruit right", () => attemptCatch(new Fruit { X = CatchPlayfield.WIDTH * 2 }));
|
||||||
|
checkPlate(2);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestFruitChangesCatcherState()
|
public void TestFruitChangesCatcherState()
|
||||||
{
|
{
|
||||||
@ -233,11 +249,9 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestHitLightingColour()
|
public void TestHitLightingColour()
|
||||||
{
|
{
|
||||||
var fruitColour = SkinConfiguration.DefaultComboColours[1];
|
|
||||||
AddStep("enable hit lighting", () => config.SetValue(OsuSetting.HitLighting, true));
|
AddStep("enable hit lighting", () => config.SetValue(OsuSetting.HitLighting, true));
|
||||||
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
||||||
AddAssert("correct hit lighting colour", () =>
|
AddAssert("correct hit lighting colour", () => catcher.ChildrenOfType<HitExplosion>().First()?.Entry?.ObjectColour == this.ChildrenOfType<DrawableCatchHitObject>().First().AccentColour.Value);
|
||||||
catcher.ChildrenOfType<HitExplosion>().First()?.Entry?.ObjectColour == fruitColour);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
@ -12,6 +12,8 @@ using osu.Game.Rulesets.Catch.Objects.Drawables;
|
|||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -19,15 +21,28 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
{
|
{
|
||||||
public class TestSceneComboCounter : CatchSkinnableTestScene
|
public class TestSceneComboCounter : CatchSkinnableTestScene
|
||||||
{
|
{
|
||||||
private ScoreProcessor scoreProcessor;
|
private ScoreProcessor scoreProcessor = null!;
|
||||||
|
|
||||||
private Color4 judgedObjectColour = Color4.White;
|
private Color4 judgedObjectColour = Color4.White;
|
||||||
|
|
||||||
|
private readonly Bindable<bool> showHud = new Bindable<bool>(true);
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
Dependencies.CacheAs<Player>(new TestPlayer
|
||||||
|
{
|
||||||
|
ShowingOverlayComponents = { BindTarget = showHud },
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
[SetUp]
|
[SetUp]
|
||||||
public void SetUp() => Schedule(() =>
|
public void SetUp() => Schedule(() =>
|
||||||
{
|
{
|
||||||
scoreProcessor = new ScoreProcessor(new CatchRuleset());
|
scoreProcessor = new ScoreProcessor(new CatchRuleset());
|
||||||
|
|
||||||
|
showHud.Value = true;
|
||||||
|
|
||||||
SetContents(_ => new CatchComboDisplay
|
SetContents(_ => new CatchComboDisplay
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
@ -51,9 +66,15 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
1f
|
1f
|
||||||
);
|
);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
AddStep("set hud to never show", () => showHud.Value = false);
|
||||||
|
AddRepeatStep("perform hit", () => performJudgement(HitResult.Great), 5);
|
||||||
|
|
||||||
|
AddStep("set hud to show", () => showHud.Value = true);
|
||||||
|
AddRepeatStep("perform hit", () => performJudgement(HitResult.Great), 5);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void performJudgement(HitResult type, Judgement judgement = null)
|
private void performJudgement(HitResult type, Judgement? judgement = null)
|
||||||
{
|
{
|
||||||
var judgedObject = new DrawableFruit(new Fruit()) { AccentColour = { Value = judgedObjectColour } };
|
var judgedObject = new DrawableFruit(new Fruit()) { AccentColour = { Value = judgedObjectColour } };
|
||||||
|
|
||||||
|
@ -1,10 +1,9 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -1,14 +1,14 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch
|
namespace osu.Game.Rulesets.Catch
|
||||||
{
|
{
|
||||||
|
[Cached]
|
||||||
public class CatchInputManager : RulesetInputManager<CatchAction>
|
public class CatchInputManager : RulesetInputManager<CatchAction>
|
||||||
{
|
{
|
||||||
public CatchInputManager(RulesetInfo ruleset)
|
public CatchInputManager(RulesetInfo ruleset)
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Extensions.EnumExtensions;
|
using osu.Framework.Extensions.EnumExtensions;
|
||||||
@ -19,6 +17,7 @@ using osu.Game.Rulesets.Catch.Edit;
|
|||||||
using osu.Game.Rulesets.Catch.Mods;
|
using osu.Game.Rulesets.Catch.Mods;
|
||||||
using osu.Game.Rulesets.Catch.Replays;
|
using osu.Game.Rulesets.Catch.Replays;
|
||||||
using osu.Game.Rulesets.Catch.Scoring;
|
using osu.Game.Rulesets.Catch.Scoring;
|
||||||
|
using osu.Game.Rulesets.Catch.Skinning.Argon;
|
||||||
using osu.Game.Rulesets.Catch.Skinning.Legacy;
|
using osu.Game.Rulesets.Catch.Skinning.Legacy;
|
||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
using osu.Game.Rulesets.Difficulty;
|
using osu.Game.Rulesets.Difficulty;
|
||||||
@ -33,7 +32,7 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
{
|
{
|
||||||
public class CatchRuleset : Ruleset, ILegacyRuleset
|
public class CatchRuleset : Ruleset, ILegacyRuleset
|
||||||
{
|
{
|
||||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
|
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod>? mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
|
||||||
|
|
||||||
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor();
|
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor();
|
||||||
|
|
||||||
@ -184,7 +183,19 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(RulesetInfo, beatmap);
|
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(RulesetInfo, beatmap);
|
||||||
|
|
||||||
public override ISkin CreateLegacySkinProvider(ISkin skin, IBeatmap beatmap) => new CatchLegacySkinTransformer(skin);
|
public override ISkin? CreateSkinTransformer(ISkin skin, IBeatmap beatmap)
|
||||||
|
{
|
||||||
|
switch (skin)
|
||||||
|
{
|
||||||
|
case LegacySkin:
|
||||||
|
return new CatchLegacySkinTransformer(skin);
|
||||||
|
|
||||||
|
case ArgonSkin:
|
||||||
|
return new CatchArgonSkinTransformer(skin);
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
public override PerformanceCalculator CreatePerformanceCalculator() => new CatchPerformanceCalculator();
|
public override PerformanceCalculator CreatePerformanceCalculator() => new CatchPerformanceCalculator();
|
||||||
|
|
||||||
|
@ -1,15 +1,13 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch
|
namespace osu.Game.Rulesets.Catch
|
||||||
{
|
{
|
||||||
public class CatchSkinComponent : GameplaySkinComponent<CatchSkinComponents>
|
public class CatchSkinComponentLookup : GameplaySkinComponentLookup<CatchSkinComponents>
|
||||||
{
|
{
|
||||||
public CatchSkinComponent(CatchSkinComponents component)
|
public CatchSkinComponentLookup(CatchSkinComponents component)
|
||||||
: base(component)
|
: base(component)
|
||||||
{
|
{
|
||||||
}
|
}
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch
|
namespace osu.Game.Rulesets.Catch
|
||||||
{
|
{
|
||||||
public enum CatchSkinComponents
|
public enum CatchSkinComponents
|
||||||
|
@ -36,5 +36,7 @@ namespace osu.Game.Rulesets.Catch.Edit
|
|||||||
|
|
||||||
return base.CreateHitObjectBlueprintFor(hitObject);
|
return base.CreateHitObjectBlueprintFor(hitObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected sealed override DragBox CreateDragBox() => new ScrollingDragBox(Composer.Playfield);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,49 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Edit
|
||||||
|
{
|
||||||
|
public class CatchEditorPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
|
||||||
|
{
|
||||||
|
protected override Container<Drawable> Content => content;
|
||||||
|
private readonly Container content;
|
||||||
|
|
||||||
|
public CatchEditorPlayfieldAdjustmentContainer()
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre;
|
||||||
|
Origin = Anchor.TopCentre;
|
||||||
|
Size = new Vector2(0.8f, 0.9f);
|
||||||
|
|
||||||
|
InternalChild = new ScalingContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Child = content = new Container { RelativeSizeAxes = Axes.Both },
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ScalingContainer : Container
|
||||||
|
{
|
||||||
|
public ScalingContainer()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Y;
|
||||||
|
Width = CatchPlayfield.WIDTH;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
Scale = new Vector2(Math.Min(Parent.ChildSize.X / CatchPlayfield.WIDTH, Parent.ChildSize.Y / CatchPlayfield.HEIGHT));
|
||||||
|
Height = 1 / Scale.Y;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
@ -10,10 +11,11 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions.EnumExtensions;
|
using osu.Framework.Extensions.EnumExtensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
@ -21,7 +23,6 @@ using osu.Game.Rulesets.Edit.Tools;
|
|||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Screens.Edit.Components.TernaryButtons;
|
|
||||||
using osu.Game.Screens.Edit.Compose.Components;
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -33,10 +34,14 @@ namespace osu.Game.Rulesets.Catch.Edit
|
|||||||
|
|
||||||
private CatchDistanceSnapGrid distanceSnapGrid;
|
private CatchDistanceSnapGrid distanceSnapGrid;
|
||||||
|
|
||||||
private readonly Bindable<TernaryState> distanceSnapToggle = new Bindable<TernaryState>();
|
|
||||||
|
|
||||||
private InputManager inputManager;
|
private InputManager inputManager;
|
||||||
|
|
||||||
|
private readonly BindableDouble timeRangeMultiplier = new BindableDouble(1)
|
||||||
|
{
|
||||||
|
MinValue = 1,
|
||||||
|
MaxValue = 10,
|
||||||
|
};
|
||||||
|
|
||||||
public CatchHitObjectComposer(CatchRuleset ruleset)
|
public CatchHitObjectComposer(CatchRuleset ruleset)
|
||||||
: base(ruleset)
|
: base(ruleset)
|
||||||
{
|
{
|
||||||
@ -51,7 +56,10 @@ namespace osu.Game.Rulesets.Catch.Edit
|
|||||||
|
|
||||||
LayerBelowRuleset.Add(new PlayfieldBorder
|
LayerBelowRuleset.Add(new PlayfieldBorder
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
Anchor = Anchor.BottomCentre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = CatchPlayfield.HEIGHT,
|
||||||
PlayfieldBorderStyle = { Value = PlayfieldBorderStyle.Corners }
|
PlayfieldBorderStyle = { Value = PlayfieldBorderStyle.Corners }
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -70,6 +78,19 @@ namespace osu.Game.Rulesets.Catch.Edit
|
|||||||
inputManager = GetContainingInputManager();
|
inputManager = GetContainingInputManager();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override double ReadCurrentDistanceSnap(HitObject before, HitObject after)
|
||||||
|
{
|
||||||
|
// osu!catch's distance snap implementation is limited, in that a custom spacing cannot be specified.
|
||||||
|
// Therefore this functionality is not currently used.
|
||||||
|
//
|
||||||
|
// The implementation below is probably correct but should be checked if/when exposed via controls.
|
||||||
|
|
||||||
|
float expectedDistance = DurationToDistance(before, after.StartTime - before.GetEndTime());
|
||||||
|
float actualDistance = Math.Abs(((CatchHitObject)before).EffectiveX - ((CatchHitObject)after).EffectiveX);
|
||||||
|
|
||||||
|
return actualDistance / expectedDistance;
|
||||||
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
@ -77,8 +98,30 @@ namespace osu.Game.Rulesets.Catch.Edit
|
|||||||
updateDistanceSnapGrid();
|
updateDistanceSnapGrid();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||||
|
{
|
||||||
|
switch (e.Action)
|
||||||
|
{
|
||||||
|
// Note that right now these are hard to use as the default key bindings conflict with existing editor key bindings.
|
||||||
|
// In the future we will want to expose this via UI and potentially change the key bindings to be editor-specific.
|
||||||
|
// May be worth considering standardising "zoom" behaviour with what the timeline uses (ie. alt-wheel) but that may cause new conflicts.
|
||||||
|
case GlobalAction.IncreaseScrollSpeed:
|
||||||
|
this.TransformBindableTo(timeRangeMultiplier, timeRangeMultiplier.Value - 1, 200, Easing.OutQuint);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case GlobalAction.DecreaseScrollSpeed:
|
||||||
|
this.TransformBindableTo(timeRangeMultiplier, timeRangeMultiplier.Value + 1, 200, Easing.OutQuint);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.OnPressed(e);
|
||||||
|
}
|
||||||
|
|
||||||
protected override DrawableRuleset<CatchHitObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null) =>
|
protected override DrawableRuleset<CatchHitObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null) =>
|
||||||
new DrawableCatchEditorRuleset(ruleset, beatmap, mods);
|
new DrawableCatchEditorRuleset(ruleset, beatmap, mods)
|
||||||
|
{
|
||||||
|
TimeRangeMultiplier = { BindTarget = timeRangeMultiplier, }
|
||||||
|
};
|
||||||
|
|
||||||
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
|
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
|
||||||
{
|
{
|
||||||
@ -87,11 +130,6 @@ namespace osu.Game.Rulesets.Catch.Edit
|
|||||||
new BananaShowerCompositionTool()
|
new BananaShowerCompositionTool()
|
||||||
};
|
};
|
||||||
|
|
||||||
protected override IEnumerable<TernaryButton> CreateTernaryButtons() => base.CreateTernaryButtons().Concat(new[]
|
|
||||||
{
|
|
||||||
new TernaryButton(distanceSnapToggle, "Distance Snap", () => new SpriteIcon { Icon = FontAwesome.Solid.Ruler })
|
|
||||||
});
|
|
||||||
|
|
||||||
public override SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePosition, SnapType snapType = SnapType.All)
|
public override SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePosition, SnapType snapType = SnapType.All)
|
||||||
{
|
{
|
||||||
var result = base.FindSnappedPositionAndTime(screenSpacePosition, snapType);
|
var result = base.FindSnappedPositionAndTime(screenSpacePosition, snapType);
|
||||||
@ -163,7 +201,7 @@ namespace osu.Game.Rulesets.Catch.Edit
|
|||||||
|
|
||||||
private void updateDistanceSnapGrid()
|
private void updateDistanceSnapGrid()
|
||||||
{
|
{
|
||||||
if (distanceSnapToggle.Value != TernaryState.True)
|
if (DistanceSnapToggle.Value != TernaryState.True)
|
||||||
{
|
{
|
||||||
distanceSnapGrid.Hide();
|
distanceSnapGrid.Hide();
|
||||||
return;
|
return;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
@ -13,11 +14,24 @@ namespace osu.Game.Rulesets.Catch.Edit
|
|||||||
{
|
{
|
||||||
public class DrawableCatchEditorRuleset : DrawableCatchRuleset
|
public class DrawableCatchEditorRuleset : DrawableCatchRuleset
|
||||||
{
|
{
|
||||||
|
public readonly BindableDouble TimeRangeMultiplier = new BindableDouble(1);
|
||||||
|
|
||||||
public DrawableCatchEditorRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
|
public DrawableCatchEditorRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
|
||||||
: base(ruleset, beatmap, mods)
|
: base(ruleset, beatmap, mods)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
double gamePlayTimeRange = GetTimeRange(Beatmap.Difficulty.ApproachRate);
|
||||||
|
float playfieldStretch = Playfield.DrawHeight / CatchPlayfield.HEIGHT;
|
||||||
|
TimeRange.Value = gamePlayTimeRange * TimeRangeMultiplier.Value * playfieldStretch;
|
||||||
|
}
|
||||||
|
|
||||||
protected override Playfield CreatePlayfield() => new CatchEditorPlayfield(Beatmap.Difficulty);
|
protected override Playfield CreatePlayfield() => new CatchEditorPlayfield(Beatmap.Difficulty);
|
||||||
|
|
||||||
|
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new CatchEditorPlayfieldAdjustmentContainer();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Configuration;
|
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
@ -16,24 +15,16 @@ namespace osu.Game.Rulesets.Catch.Mods
|
|||||||
{
|
{
|
||||||
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
|
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
|
||||||
|
|
||||||
[SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
|
public override BindableFloat SizeMultiplier { get; } = new BindableFloat(1)
|
||||||
public override BindableFloat SizeMultiplier { get; } = new BindableFloat
|
|
||||||
{
|
{
|
||||||
MinValue = 0.5f,
|
MinValue = 0.5f,
|
||||||
MaxValue = 1.5f,
|
MaxValue = 1.5f,
|
||||||
Default = 1f,
|
|
||||||
Value = 1f,
|
|
||||||
Precision = 0.1f
|
Precision = 0.1f
|
||||||
};
|
};
|
||||||
|
|
||||||
[SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")]
|
public override BindableBool ComboBasedSize { get; } = new BindableBool(true);
|
||||||
public override BindableBool ComboBasedSize { get; } = new BindableBool
|
|
||||||
{
|
|
||||||
Default = true,
|
|
||||||
Value = true
|
|
||||||
};
|
|
||||||
|
|
||||||
public override float DefaultFlashlightSize => 350;
|
public override float DefaultFlashlightSize => 325;
|
||||||
|
|
||||||
protected override Flashlight CreateFlashlight() => new CatchFlashlight(this, playfield);
|
protected override Flashlight CreateFlashlight() => new CatchFlashlight(this, playfield);
|
||||||
|
|
||||||
@ -53,7 +44,19 @@ namespace osu.Game.Rulesets.Catch.Mods
|
|||||||
: base(modFlashlight)
|
: base(modFlashlight)
|
||||||
{
|
{
|
||||||
this.playfield = playfield;
|
this.playfield = playfield;
|
||||||
FlashlightSize = new Vector2(0, GetSizeFor(0));
|
|
||||||
|
FlashlightSize = new Vector2(0, GetSize());
|
||||||
|
FlashlightSmoothness = 1.4f;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override float GetComboScaleFor(int combo)
|
||||||
|
{
|
||||||
|
if (combo >= 200)
|
||||||
|
return 0.770f;
|
||||||
|
if (combo >= 100)
|
||||||
|
return 0.885f;
|
||||||
|
|
||||||
|
return 1.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
@ -63,9 +66,9 @@ namespace osu.Game.Rulesets.Catch.Mods
|
|||||||
FlashlightPosition = playfield.CatcherArea.ToSpaceOfOtherDrawable(playfield.Catcher.DrawPosition, this);
|
FlashlightPosition = playfield.CatcherArea.ToSpaceOfOtherDrawable(playfield.Catcher.DrawPosition, this);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnComboChange(ValueChangedEvent<int> e)
|
protected override void UpdateFlashlightSize(float size)
|
||||||
{
|
{
|
||||||
this.TransformTo(nameof(FlashlightSize), new Vector2(0, GetSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
|
this.TransformTo(nameof(FlashlightSize), new Vector2(0, size), FLASHLIGHT_FADE_DURATION);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string FragmentShader => "CircularFlashlight";
|
protected override string FragmentShader => "CircularFlashlight";
|
||||||
|
@ -6,8 +6,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Configuration;
|
|
||||||
using osu.Game.Overlays.Settings;
|
|
||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
@ -17,15 +15,8 @@ namespace osu.Game.Rulesets.Catch.Mods
|
|||||||
{
|
{
|
||||||
public override LocalisableString Description => "Where's the catcher?";
|
public override LocalisableString Description => "Where's the catcher?";
|
||||||
|
|
||||||
[SettingSource(
|
public override BindableInt HiddenComboCount { get; } = new BindableInt(10)
|
||||||
"Hidden at combo",
|
|
||||||
"The combo count at which the catcher becomes completely hidden",
|
|
||||||
SettingControlType = typeof(SettingsSlider<int, HiddenComboSlider>)
|
|
||||||
)]
|
|
||||||
public override BindableInt HiddenComboCount { get; } = new BindableInt
|
|
||||||
{
|
{
|
||||||
Default = 10,
|
|
||||||
Value = 10,
|
|
||||||
MinValue = 0,
|
MinValue = 0,
|
||||||
MaxValue = 50,
|
MaxValue = 50,
|
||||||
};
|
};
|
||||||
|
@ -19,17 +19,20 @@ namespace osu.Game.Rulesets.Catch.Mods
|
|||||||
{
|
{
|
||||||
public override LocalisableString Description => @"Use the mouse to control the catcher.";
|
public override LocalisableString Description => @"Use the mouse to control the catcher.";
|
||||||
|
|
||||||
private DrawableRuleset<CatchHitObject> drawableRuleset = null!;
|
private DrawableCatchRuleset drawableRuleset = null!;
|
||||||
|
|
||||||
public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
|
public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
|
||||||
{
|
{
|
||||||
this.drawableRuleset = drawableRuleset;
|
this.drawableRuleset = (DrawableCatchRuleset)drawableRuleset;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ApplyToPlayer(Player player)
|
public void ApplyToPlayer(Player player)
|
||||||
{
|
{
|
||||||
if (!drawableRuleset.HasReplayLoaded.Value)
|
if (!drawableRuleset.HasReplayLoaded.Value)
|
||||||
drawableRuleset.Cursor.Add(new MouseInputHelper((CatchPlayfield)drawableRuleset.Playfield));
|
{
|
||||||
|
var catchPlayfield = (CatchPlayfield)drawableRuleset.Playfield;
|
||||||
|
catchPlayfield.CatcherArea.Add(new MouseInputHelper(catchPlayfield.CatcherArea));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class MouseInputHelper : Drawable, IKeyBindingHandler<CatchAction>, IRequireHighFrequencyMousePosition
|
private class MouseInputHelper : Drawable, IKeyBindingHandler<CatchAction>, IRequireHighFrequencyMousePosition
|
||||||
@ -38,9 +41,10 @@ namespace osu.Game.Rulesets.Catch.Mods
|
|||||||
|
|
||||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
||||||
|
|
||||||
public MouseInputHelper(CatchPlayfield playfield)
|
public MouseInputHelper(CatcherArea catcherArea)
|
||||||
{
|
{
|
||||||
catcherArea = playfield.CatcherArea;
|
this.catcherArea = catcherArea;
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
|
using System;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
@ -69,7 +70,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
|||||||
/// This value is the original <see cref="X"/> value plus the offset applied by the beatmap processing.
|
/// This value is the original <see cref="X"/> value plus the offset applied by the beatmap processing.
|
||||||
/// Use <see cref="OriginalX"/> if a value not affected by the offset is desired.
|
/// Use <see cref="OriginalX"/> if a value not affected by the offset is desired.
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
public float EffectiveX => OriginalX + XOffset;
|
public float EffectiveX => Math.Clamp(OriginalX + XOffset, 0, CatchPlayfield.WIDTH);
|
||||||
|
|
||||||
public double TimePreempt { get; set; } = 1000;
|
public double TimePreempt { get; set; } = 1000;
|
||||||
|
|
||||||
|
@ -28,6 +28,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
|||||||
|
|
||||||
public float DisplayRotation => Rotation;
|
public float DisplayRotation => Rotation;
|
||||||
|
|
||||||
|
public double DisplayStartTime => HitObject.StartTime;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether this hit object should stay on the catcher plate when the object is caught by the catcher.
|
/// Whether this hit object should stay on the catcher plate when the object is caught by the catcher.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -35,8 +37,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
|||||||
|
|
||||||
public override bool RemoveWhenNotAlive => true;
|
public override bool RemoveWhenNotAlive => true;
|
||||||
|
|
||||||
protected CaughtObject(CatchSkinComponents skinComponent, Func<ISkinComponent, Drawable> defaultImplementation)
|
protected CaughtObject(CatchSkinComponents skinComponent, Func<ISkinComponentLookup, Drawable> defaultImplementation)
|
||||||
: base(new CatchSkinComponent(skinComponent), defaultImplementation)
|
: base(new CatchSkinComponentLookup(skinComponent), defaultImplementation)
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
|||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
ScalingContainer.Child = new SkinnableDrawable(
|
ScalingContainer.Child = new SkinnableDrawable(
|
||||||
new CatchSkinComponent(CatchSkinComponents.Banana),
|
new CatchSkinComponentLookup(CatchSkinComponents.Banana),
|
||||||
_ => new BananaPiece());
|
_ => new BananaPiece());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
|||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
ScalingContainer.Child = new SkinnableDrawable(
|
ScalingContainer.Child = new SkinnableDrawable(
|
||||||
new CatchSkinComponent(CatchSkinComponents.Droplet),
|
new CatchSkinComponentLookup(CatchSkinComponents.Droplet),
|
||||||
_ => new DropletPiece());
|
_ => new DropletPiece());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
|||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
ScalingContainer.Child = new SkinnableDrawable(
|
ScalingContainer.Child = new SkinnableDrawable(
|
||||||
new CatchSkinComponent(CatchSkinComponents.Fruit),
|
new CatchSkinComponentLookup(CatchSkinComponents.Fruit),
|
||||||
_ => new FruitPiece());
|
_ => new FruitPiece());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
|||||||
{
|
{
|
||||||
public new PalpableCatchHitObject HitObject => (PalpableCatchHitObject)base.HitObject;
|
public new PalpableCatchHitObject HitObject => (PalpableCatchHitObject)base.HitObject;
|
||||||
|
|
||||||
|
public double DisplayStartTime => LifetimeStart;
|
||||||
|
|
||||||
Bindable<Color4> IHasCatchObjectState.AccentColour => AccentColour;
|
Bindable<Color4> IHasCatchObjectState.AccentColour => AccentColour;
|
||||||
|
|
||||||
public Bindable<bool> HyperDash { get; } = new Bindable<bool>();
|
public Bindable<bool> HyperDash { get; } = new Bindable<bool>();
|
||||||
|
@ -16,6 +16,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
|||||||
{
|
{
|
||||||
PalpableCatchHitObject HitObject { get; }
|
PalpableCatchHitObject HitObject { get; }
|
||||||
|
|
||||||
|
double DisplayStartTime { get; }
|
||||||
|
|
||||||
Bindable<Color4> AccentColour { get; }
|
Bindable<Color4> AccentColour { get; }
|
||||||
|
|
||||||
Bindable<bool> HyperDash { get; }
|
Bindable<bool> HyperDash { get; }
|
||||||
|
@ -11,6 +11,7 @@ using Newtonsoft.Json;
|
|||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
@ -84,8 +85,8 @@ namespace osu.Game.Rulesets.Catch.Objects
|
|||||||
AddNested(new TinyDroplet
|
AddNested(new TinyDroplet
|
||||||
{
|
{
|
||||||
StartTime = t + lastEvent.Value.Time,
|
StartTime = t + lastEvent.Value.Time,
|
||||||
X = OriginalX + Path.PositionAt(
|
X = ClampToPlayfield(EffectiveX + Path.PositionAt(
|
||||||
lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X,
|
lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -102,7 +103,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
|||||||
{
|
{
|
||||||
Samples = dropletSamples,
|
Samples = dropletSamples,
|
||||||
StartTime = e.Time,
|
StartTime = e.Time,
|
||||||
X = OriginalX + Path.PositionAt(e.PathProgress).X,
|
X = ClampToPlayfield(EffectiveX + Path.PositionAt(e.PathProgress).X),
|
||||||
});
|
});
|
||||||
break;
|
break;
|
||||||
|
|
||||||
@ -113,14 +114,16 @@ namespace osu.Game.Rulesets.Catch.Objects
|
|||||||
{
|
{
|
||||||
Samples = this.GetNodeSamples(nodeIndex++),
|
Samples = this.GetNodeSamples(nodeIndex++),
|
||||||
StartTime = e.Time,
|
StartTime = e.Time,
|
||||||
X = OriginalX + Path.PositionAt(e.PathProgress).X,
|
X = ClampToPlayfield(EffectiveX + Path.PositionAt(e.PathProgress).X),
|
||||||
});
|
});
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public float EndX => OriginalX + this.CurvePositionAt(1).X;
|
public float EndX => ClampToPlayfield(EffectiveX + this.CurvePositionAt(1).X);
|
||||||
|
|
||||||
|
public float ClampToPlayfield(float value) => Math.Clamp(value, 0, CatchPlayfield.WIDTH);
|
||||||
|
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public double Duration
|
public double Duration
|
||||||
|
122
osu.Game.Rulesets.Catch/Skinning/Argon/ArgonBananaPiece.cs
Normal file
122
osu.Game.Rulesets.Catch/Skinning/Argon/ArgonBananaPiece.cs
Normal file
@ -0,0 +1,122 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Colour;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Effects;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Skinning.Argon
|
||||||
|
{
|
||||||
|
internal class ArgonBananaPiece : ArgonFruitPiece
|
||||||
|
{
|
||||||
|
private Container stabilisedPieceContainer = null!;
|
||||||
|
|
||||||
|
private Drawable fadeContent = null!;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
AddInternal(fadeContent = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
stabilisedPieceContainer = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Circle
|
||||||
|
{
|
||||||
|
Colour = Color4.White.Opacity(0.4f),
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
Size = new Vector2(8),
|
||||||
|
Scale = new Vector2(25, 1),
|
||||||
|
},
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0), Color4.White.Opacity(0.8f)),
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
Width = 1.6f,
|
||||||
|
Height = 2,
|
||||||
|
},
|
||||||
|
new Circle
|
||||||
|
{
|
||||||
|
Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0.8f), Color4.White.Opacity(0)),
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Width = 1.6f,
|
||||||
|
Height = 2,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new Circle
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Size = new Vector2(1.2f),
|
||||||
|
EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Hollow = false,
|
||||||
|
Colour = Color4.White.Opacity(0.1f),
|
||||||
|
Radius = 50,
|
||||||
|
},
|
||||||
|
Child =
|
||||||
|
{
|
||||||
|
Alpha = 0,
|
||||||
|
AlwaysPresent = true,
|
||||||
|
},
|
||||||
|
BorderColour = Color4.White.Opacity(0.1f),
|
||||||
|
BorderThickness = 3,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
const float parent_scale_application = 0.4f;
|
||||||
|
|
||||||
|
// relative to time on screen
|
||||||
|
const float lens_flare_start = 0.3f;
|
||||||
|
const float lens_flare_end = 0.8f;
|
||||||
|
|
||||||
|
// Undo some of the parent scale being applied to make the lens flare feel a bit better..
|
||||||
|
float scale = parent_scale_application + (1 - parent_scale_application) * (1 / (ObjectState.DisplaySize.X / (CatchHitObject.OBJECT_RADIUS * 2)));
|
||||||
|
|
||||||
|
stabilisedPieceContainer.Rotation = -ObjectState.DisplayRotation;
|
||||||
|
stabilisedPieceContainer.Scale = new Vector2(scale, 1);
|
||||||
|
|
||||||
|
double duration = ObjectState.HitObject.StartTime - ObjectState.DisplayStartTime;
|
||||||
|
|
||||||
|
fadeContent.Alpha = MathHelper.Clamp(
|
||||||
|
Interpolation.ValueAt(
|
||||||
|
Time.Current, 1f, 0f,
|
||||||
|
ObjectState.DisplayStartTime + duration * lens_flare_start,
|
||||||
|
ObjectState.DisplayStartTime + duration * lens_flare_end,
|
||||||
|
Easing.OutQuint
|
||||||
|
), 0, 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
85
osu.Game.Rulesets.Catch/Skinning/Argon/ArgonCatcher.cs
Normal file
85
osu.Game.Rulesets.Catch/Skinning/Argon/ArgonCatcher.cs
Normal file
@ -0,0 +1,85 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Skinning.Argon
|
||||||
|
{
|
||||||
|
public class ArgonCatcher : CompositeDrawable
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = 10,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Circle
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Colour = Color4.White,
|
||||||
|
Width = Catcher.ALLOWED_CATCH_RANGE,
|
||||||
|
},
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Name = "long line left",
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
Colour = Color4.White,
|
||||||
|
Alpha = 0.25f,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Width = 20,
|
||||||
|
Height = 1.8f,
|
||||||
|
},
|
||||||
|
new Circle
|
||||||
|
{
|
||||||
|
Name = "bumper left",
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Colour = Color4.White,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Width = (1 - Catcher.ALLOWED_CATCH_RANGE) / 2,
|
||||||
|
Height = 4,
|
||||||
|
},
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Name = "long line right",
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Colour = Color4.White,
|
||||||
|
Alpha = 0.25f,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Width = 20,
|
||||||
|
Height = 1.8f,
|
||||||
|
},
|
||||||
|
new Circle
|
||||||
|
{
|
||||||
|
Name = "bumper right",
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
Colour = Color4.White,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Width = (1 - Catcher.ALLOWED_CATCH_RANGE) / 2,
|
||||||
|
Height = 4,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
121
osu.Game.Rulesets.Catch/Skinning/Argon/ArgonDropletPiece.cs
Normal file
121
osu.Game.Rulesets.Catch/Skinning/Argon/ArgonDropletPiece.cs
Normal file
@ -0,0 +1,121 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Rulesets.Catch.Skinning.Default;
|
||||||
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Skinning.Argon
|
||||||
|
{
|
||||||
|
internal class ArgonDropletPiece : CatchHitObjectPiece
|
||||||
|
{
|
||||||
|
protected override Drawable HyperBorderPiece => hyperBorderPiece;
|
||||||
|
|
||||||
|
private Drawable hyperBorderPiece = null!;
|
||||||
|
|
||||||
|
private Container layers = null!;
|
||||||
|
|
||||||
|
private float rotationRandomness;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
const float droplet_scale_down = 0.7f;
|
||||||
|
|
||||||
|
int largeBlobSeed = RNG.Next();
|
||||||
|
|
||||||
|
InternalChildren = new[]
|
||||||
|
{
|
||||||
|
new Circle
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Size = new Vector2(20),
|
||||||
|
},
|
||||||
|
layers = new Container
|
||||||
|
{
|
||||||
|
Scale = new Vector2(droplet_scale_down),
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new CircularBlob
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
InnerRadius = 0.5f,
|
||||||
|
Alpha = 0.15f,
|
||||||
|
Seed = largeBlobSeed
|
||||||
|
},
|
||||||
|
new CircularBlob
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
InnerRadius = 0.4f,
|
||||||
|
Alpha = 0.5f,
|
||||||
|
Scale = new Vector2(0.7f),
|
||||||
|
Seed = RNG.Next()
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
hyperBorderPiece = new CircularBlob
|
||||||
|
{
|
||||||
|
Scale = new Vector2(droplet_scale_down),
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Colour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
InnerRadius = 0.5f,
|
||||||
|
Alpha = 0.15f,
|
||||||
|
Seed = largeBlobSeed
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
AccentColour.BindValueChanged(colour =>
|
||||||
|
{
|
||||||
|
foreach (var sprite in layers)
|
||||||
|
sprite.Colour = colour.NewValue;
|
||||||
|
}, true);
|
||||||
|
|
||||||
|
rotationRandomness = RNG.NextSingle(0.2f, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
// Note that droplets are rotated at a higher level, so this is mostly just to create more
|
||||||
|
// random arrangements of the multiple layers than actually rotate.
|
||||||
|
//
|
||||||
|
// Because underlying rotation is always clockwise, we apply anti-clockwise resistance to avoid
|
||||||
|
// making things spin too fast.
|
||||||
|
for (int i = 0; i < layers.Count; i++)
|
||||||
|
{
|
||||||
|
layers[i].Rotation -=
|
||||||
|
(float)Clock.ElapsedFrameTime
|
||||||
|
* 0.4f * rotationRandomness
|
||||||
|
// Each layer should alternate rotation speed.
|
||||||
|
* (i % 2 == 1 ? 0.5f : 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
121
osu.Game.Rulesets.Catch/Skinning/Argon/ArgonFruitPiece.cs
Normal file
121
osu.Game.Rulesets.Catch/Skinning/Argon/ArgonFruitPiece.cs
Normal file
@ -0,0 +1,121 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Rulesets.Catch.Skinning.Default;
|
||||||
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Skinning.Argon
|
||||||
|
{
|
||||||
|
internal class ArgonFruitPiece : CatchHitObjectPiece
|
||||||
|
{
|
||||||
|
protected override Drawable HyperBorderPiece => hyperBorderPiece;
|
||||||
|
|
||||||
|
private Drawable hyperBorderPiece = null!;
|
||||||
|
|
||||||
|
private Container layers = null!;
|
||||||
|
|
||||||
|
private float rotationRandomness;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
int largeBlobSeed = RNG.Next();
|
||||||
|
|
||||||
|
InternalChildren = new[]
|
||||||
|
{
|
||||||
|
new Circle
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Size = new Vector2(20),
|
||||||
|
},
|
||||||
|
layers = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new CircularBlob
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
Alpha = 0.15f,
|
||||||
|
InnerRadius = 0.5f,
|
||||||
|
Size = new Vector2(1.1f),
|
||||||
|
Seed = largeBlobSeed,
|
||||||
|
},
|
||||||
|
new CircularBlob
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
InnerRadius = 0.2f,
|
||||||
|
Alpha = 0.5f,
|
||||||
|
Seed = RNG.Next(),
|
||||||
|
},
|
||||||
|
new CircularBlob
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
InnerRadius = 0.05f,
|
||||||
|
Seed = RNG.Next(),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
hyperBorderPiece = new CircularBlob
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Colour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
InnerRadius = 0.08f,
|
||||||
|
Size = new Vector2(1.15f),
|
||||||
|
Seed = largeBlobSeed
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
AccentColour.BindValueChanged(colour =>
|
||||||
|
{
|
||||||
|
foreach (var sprite in layers)
|
||||||
|
sprite.Colour = colour.NewValue;
|
||||||
|
}, true);
|
||||||
|
|
||||||
|
rotationRandomness = RNG.NextSingle(0.2f, 1) * (RNG.NextBool() ? -1 : 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
for (int i = 0; i < layers.Count; i++)
|
||||||
|
{
|
||||||
|
layers[i].Rotation +=
|
||||||
|
// Layers are ordered from largest to smallest. Smaller layers should rotate more.
|
||||||
|
(i * 2)
|
||||||
|
* (float)Clock.ElapsedFrameTime
|
||||||
|
* 0.02f * rotationRandomness
|
||||||
|
// Each layer should alternate rotation direction.
|
||||||
|
* (i % 2 == 1 ? 1 : -1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
112
osu.Game.Rulesets.Catch/Skinning/Argon/ArgonHitExplosion.cs
Normal file
112
osu.Game.Rulesets.Catch/Skinning/Argon/ArgonHitExplosion.cs
Normal file
@ -0,0 +1,112 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Effects;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Skinning.Argon
|
||||||
|
{
|
||||||
|
public class ArgonHitExplosion : CompositeDrawable, IHitExplosion
|
||||||
|
{
|
||||||
|
public override bool RemoveWhenNotAlive => true;
|
||||||
|
|
||||||
|
private Container tallExplosion = null!;
|
||||||
|
private Container largeFaint = null!;
|
||||||
|
|
||||||
|
private readonly Bindable<Color4> accentColour = new Bindable<Color4>();
|
||||||
|
|
||||||
|
public ArgonHitExplosion()
|
||||||
|
{
|
||||||
|
Size = new Vector2(20);
|
||||||
|
Anchor = Anchor.BottomCentre;
|
||||||
|
Origin = Anchor.BottomCentre;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
tallExplosion = new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
Width = 0.1f,
|
||||||
|
Child = new Box
|
||||||
|
{
|
||||||
|
AlwaysPresent = true,
|
||||||
|
Alpha = 0,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
largeFaint = new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
Child = new Box
|
||||||
|
{
|
||||||
|
AlwaysPresent = true,
|
||||||
|
Alpha = 0,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
accentColour.BindValueChanged(colour =>
|
||||||
|
{
|
||||||
|
tallExplosion.EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = colour.NewValue,
|
||||||
|
Hollow = false,
|
||||||
|
Roundness = 15,
|
||||||
|
Radius = 15,
|
||||||
|
};
|
||||||
|
|
||||||
|
largeFaint.EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = Interpolation.ValueAt(0.2f, colour.NewValue, Color4.White, 0, 1),
|
||||||
|
Hollow = false,
|
||||||
|
Radius = 50,
|
||||||
|
};
|
||||||
|
}, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Animate(HitExplosionEntry entry)
|
||||||
|
{
|
||||||
|
X = entry.Position;
|
||||||
|
Scale = new Vector2(entry.HitObject.Scale);
|
||||||
|
accentColour.Value = entry.ObjectColour;
|
||||||
|
|
||||||
|
using (BeginAbsoluteSequence(entry.LifetimeStart))
|
||||||
|
{
|
||||||
|
this.FadeOutFromOne(400);
|
||||||
|
|
||||||
|
if (!(entry.HitObject is Droplet))
|
||||||
|
{
|
||||||
|
float scale = Math.Clamp(entry.JudgementResult.ComboAtJudgement / 200f, 0.35f, 1.125f);
|
||||||
|
|
||||||
|
tallExplosion
|
||||||
|
.ScaleTo(new Vector2(1.1f, 20 * scale), 200, Easing.OutQuint)
|
||||||
|
.Then()
|
||||||
|
.ScaleTo(new Vector2(1.1f, 1), 600, Easing.In);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
193
osu.Game.Rulesets.Catch/Skinning/Argon/ArgonJudgementPiece.cs
Normal file
193
osu.Game.Rulesets.Catch/Skinning/Argon/ArgonJudgementPiece.cs
Normal file
@ -0,0 +1,193 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Skinning.Argon
|
||||||
|
{
|
||||||
|
public class ArgonJudgementPiece : CompositeDrawable, IAnimatableJudgement
|
||||||
|
{
|
||||||
|
protected readonly HitResult Result;
|
||||||
|
|
||||||
|
protected SpriteText JudgementText { get; private set; } = null!;
|
||||||
|
|
||||||
|
private RingExplosion? ringExplosion;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OsuColour colours { get; set; } = null!;
|
||||||
|
|
||||||
|
public ArgonJudgementPiece(HitResult result)
|
||||||
|
{
|
||||||
|
Result = result;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
Y = 160;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
JudgementText = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Text = Result.GetDescription().ToUpperInvariant(),
|
||||||
|
Colour = colours.ForHitResult(Result),
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
Spacing = new Vector2(10, 0),
|
||||||
|
Font = OsuFont.Default.With(size: 28, weight: FontWeight.Regular),
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
if (Result.IsHit())
|
||||||
|
{
|
||||||
|
AddInternal(ringExplosion = new RingExplosion(Result)
|
||||||
|
{
|
||||||
|
Colour = colours.ForHitResult(Result),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Plays the default animation for this judgement piece.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// The base implementation only handles fade (for all result types) and misses.
|
||||||
|
/// Individual rulesets are recommended to implement their appropriate hit animations.
|
||||||
|
/// </remarks>
|
||||||
|
public virtual void PlayAnimation()
|
||||||
|
{
|
||||||
|
switch (Result)
|
||||||
|
{
|
||||||
|
default:
|
||||||
|
JudgementText
|
||||||
|
.ScaleTo(Vector2.One)
|
||||||
|
.ScaleTo(new Vector2(1.4f), 1800, Easing.OutQuint);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case HitResult.Miss:
|
||||||
|
this.ScaleTo(1.6f);
|
||||||
|
this.ScaleTo(1, 100, Easing.In);
|
||||||
|
|
||||||
|
this.MoveTo(Vector2.Zero);
|
||||||
|
this.MoveToOffset(new Vector2(0, 100), 800, Easing.InQuint);
|
||||||
|
|
||||||
|
this.RotateTo(0);
|
||||||
|
this.RotateTo(40, 800, Easing.InQuint);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.FadeOutFromOne(800);
|
||||||
|
|
||||||
|
ringExplosion?.PlayAnimation();
|
||||||
|
}
|
||||||
|
|
||||||
|
public Drawable? GetAboveHitObjectsProxiedContent() => null;
|
||||||
|
|
||||||
|
private class RingExplosion : CompositeDrawable
|
||||||
|
{
|
||||||
|
private readonly float travel = 52;
|
||||||
|
|
||||||
|
public RingExplosion(HitResult result)
|
||||||
|
{
|
||||||
|
const float thickness = 4;
|
||||||
|
|
||||||
|
const float small_size = 9;
|
||||||
|
const float large_size = 14;
|
||||||
|
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
|
Blending = BlendingParameters.Additive;
|
||||||
|
|
||||||
|
int countSmall = 0;
|
||||||
|
int countLarge = 0;
|
||||||
|
|
||||||
|
switch (result)
|
||||||
|
{
|
||||||
|
case HitResult.Meh:
|
||||||
|
countSmall = 3;
|
||||||
|
travel *= 0.3f;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case HitResult.Ok:
|
||||||
|
case HitResult.Good:
|
||||||
|
countSmall = 4;
|
||||||
|
travel *= 0.6f;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case HitResult.Great:
|
||||||
|
case HitResult.Perfect:
|
||||||
|
countSmall = 4;
|
||||||
|
countLarge = 4;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < countSmall; i++)
|
||||||
|
AddInternal(new RingPiece(thickness) { Size = new Vector2(small_size) });
|
||||||
|
|
||||||
|
for (int i = 0; i < countLarge; i++)
|
||||||
|
AddInternal(new RingPiece(thickness) { Size = new Vector2(large_size) });
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PlayAnimation()
|
||||||
|
{
|
||||||
|
foreach (var c in InternalChildren)
|
||||||
|
{
|
||||||
|
const float start_position_ratio = 0.3f;
|
||||||
|
|
||||||
|
float direction = RNG.NextSingle(0, 360);
|
||||||
|
float distance = RNG.NextSingle(travel / 2, travel);
|
||||||
|
|
||||||
|
c.MoveTo(new Vector2(
|
||||||
|
MathF.Cos(direction) * distance * start_position_ratio,
|
||||||
|
MathF.Sin(direction) * distance * start_position_ratio
|
||||||
|
));
|
||||||
|
|
||||||
|
c.MoveTo(new Vector2(
|
||||||
|
MathF.Cos(direction) * distance,
|
||||||
|
MathF.Sin(direction) * distance
|
||||||
|
), 600, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
|
this.FadeOutFromOne(1000, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
|
public class RingPiece : CircularContainer
|
||||||
|
{
|
||||||
|
public RingPiece(float thickness = 9)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
|
Masking = true;
|
||||||
|
BorderThickness = thickness;
|
||||||
|
BorderColour = Color4.White;
|
||||||
|
|
||||||
|
Child = new Box
|
||||||
|
{
|
||||||
|
AlwaysPresent = true,
|
||||||
|
Alpha = 0,
|
||||||
|
RelativeSizeAxes = Axes.Both
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,46 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Skinning.Argon
|
||||||
|
{
|
||||||
|
public class CatchArgonSkinTransformer : SkinTransformer
|
||||||
|
{
|
||||||
|
public CatchArgonSkinTransformer(ISkin skin)
|
||||||
|
: base(skin)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Drawable? GetDrawableComponent(ISkinComponentLookup lookup)
|
||||||
|
{
|
||||||
|
switch (lookup)
|
||||||
|
{
|
||||||
|
case CatchSkinComponentLookup catchComponent:
|
||||||
|
// TODO: Once everything is finalised, consider throwing UnsupportedSkinComponentException on missing entries.
|
||||||
|
switch (catchComponent.Component)
|
||||||
|
{
|
||||||
|
case CatchSkinComponents.HitExplosion:
|
||||||
|
return new ArgonHitExplosion();
|
||||||
|
|
||||||
|
case CatchSkinComponents.Catcher:
|
||||||
|
return new ArgonCatcher();
|
||||||
|
|
||||||
|
case CatchSkinComponents.Fruit:
|
||||||
|
return new ArgonFruitPiece();
|
||||||
|
|
||||||
|
case CatchSkinComponents.Banana:
|
||||||
|
return new ArgonBananaPiece();
|
||||||
|
|
||||||
|
case CatchSkinComponents.Droplet:
|
||||||
|
return new ArgonDropletPiece();
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.GetDrawableComponent(lookup);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Skinning
|
namespace osu.Game.Rulesets.Catch.Skinning
|
||||||
{
|
{
|
||||||
public enum CatchSkinColour
|
public enum CatchSkinColour
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Skinning
|
namespace osu.Game.Rulesets.Catch.Skinning
|
||||||
{
|
{
|
||||||
public enum CatchSkinConfiguration
|
public enum CatchSkinConfiguration
|
||||||
|
@ -1,21 +1,19 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||||
{
|
{
|
||||||
public class BananaPiece : CatchHitObjectPiece
|
public class BananaPiece : CatchHitObjectPiece
|
||||||
{
|
{
|
||||||
protected override BorderPiece BorderPiece { get; }
|
protected override Drawable BorderPiece { get; }
|
||||||
|
|
||||||
public BananaPiece()
|
public BananaPiece()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new[]
|
||||||
{
|
{
|
||||||
new BananaPulpFormation
|
new BananaPulpFormation
|
||||||
{
|
{
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
@ -1,12 +1,10 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using JetBrains.Annotations;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
@ -20,19 +18,17 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
|
|||||||
public readonly Bindable<int> IndexInBeatmap = new Bindable<int>();
|
public readonly Bindable<int> IndexInBeatmap = new Bindable<int>();
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
protected IHasCatchObjectState ObjectState { get; private set; }
|
protected IHasCatchObjectState ObjectState { get; private set; } = null!;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A part of this piece that will be faded out while falling in the playfield.
|
/// A part of this piece that will be faded out while falling in the playfield.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[CanBeNull]
|
protected virtual Drawable? BorderPiece => null;
|
||||||
protected virtual BorderPiece BorderPiece => null;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A part of this piece that will be only visible when <see cref="HyperDash"/> is true.
|
/// A part of this piece that will be only visible when <see cref="HyperDash"/> is true.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[CanBeNull]
|
protected virtual Drawable? HyperBorderPiece => null;
|
||||||
protected virtual HyperBorderPiece HyperBorderPiece => null;
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -18,10 +16,10 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
|
|||||||
{
|
{
|
||||||
public class DefaultHitExplosion : CompositeDrawable, IHitExplosion
|
public class DefaultHitExplosion : CompositeDrawable, IHitExplosion
|
||||||
{
|
{
|
||||||
private CircularContainer largeFaint;
|
private CircularContainer largeFaint = null!;
|
||||||
private CircularContainer smallFaint;
|
private CircularContainer smallFaint = null!;
|
||||||
private CircularContainer directionalGlow1;
|
private CircularContainer directionalGlow1 = null!;
|
||||||
private CircularContainer directionalGlow2;
|
private CircularContainer directionalGlow2 = null!;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -11,13 +9,13 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
|
|||||||
{
|
{
|
||||||
public class DropletPiece : CatchHitObjectPiece
|
public class DropletPiece : CatchHitObjectPiece
|
||||||
{
|
{
|
||||||
protected override HyperBorderPiece HyperBorderPiece { get; }
|
protected override Drawable HyperBorderPiece { get; }
|
||||||
|
|
||||||
public DropletPiece()
|
public DropletPiece()
|
||||||
{
|
{
|
||||||
Size = new Vector2(CatchHitObject.OBJECT_RADIUS / 2);
|
Size = new Vector2(CatchHitObject.OBJECT_RADIUS / 2);
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new[]
|
||||||
{
|
{
|
||||||
new Pulp
|
new Pulp
|
||||||
{
|
{
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
@ -18,14 +16,14 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
|
|||||||
|
|
||||||
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
|
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
|
||||||
|
|
||||||
protected override BorderPiece BorderPiece { get; }
|
protected override Drawable BorderPiece { get; }
|
||||||
protected override HyperBorderPiece HyperBorderPiece { get; }
|
protected override Drawable HyperBorderPiece { get; }
|
||||||
|
|
||||||
public FruitPiece()
|
public FruitPiece()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new[]
|
||||||
{
|
{
|
||||||
new FruitPulpFormation
|
new FruitPulpFormation
|
||||||
{
|
{
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||||
{
|
{
|
||||||
public class HyperDropletBorderPiece : HyperBorderPiece
|
public class HyperDropletBorderPiece : HyperBorderPiece
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -13,6 +11,10 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
{
|
{
|
||||||
public class CatchLegacySkinTransformer : LegacySkinTransformer
|
public class CatchLegacySkinTransformer : LegacySkinTransformer
|
||||||
{
|
{
|
||||||
|
public override bool IsProvidingLegacyResources => base.IsProvidingLegacyResources || hasPear;
|
||||||
|
|
||||||
|
private bool hasPear => GetTexture("fruit-pear") != null;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// For simplicity, let's use legacy combo font texture existence as a way to identify legacy skins from default.
|
/// For simplicity, let's use legacy combo font texture existence as a way to identify legacy skins from default.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -23,14 +25,14 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public override Drawable GetDrawableComponent(ISkinComponent component)
|
public override Drawable? GetDrawableComponent(ISkinComponentLookup lookup)
|
||||||
{
|
{
|
||||||
if (component is SkinnableTargetComponent targetComponent)
|
if (lookup is GlobalSkinComponentLookup targetComponent)
|
||||||
{
|
{
|
||||||
switch (targetComponent.Target)
|
switch (targetComponent.Lookup)
|
||||||
{
|
{
|
||||||
case SkinnableTarget.MainHUDComponents:
|
case GlobalSkinComponentLookup.LookupType.MainHUDComponents:
|
||||||
var components = base.GetDrawableComponent(component) as SkinnableTargetComponentsContainer;
|
var components = base.GetDrawableComponent(lookup) as SkinnableTargetComponentsContainer;
|
||||||
|
|
||||||
if (providesComboCounter && components != null)
|
if (providesComboCounter && components != null)
|
||||||
{
|
{
|
||||||
@ -44,12 +46,12 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (component is CatchSkinComponent catchSkinComponent)
|
if (lookup is CatchSkinComponentLookup catchSkinComponent)
|
||||||
{
|
{
|
||||||
switch (catchSkinComponent.Component)
|
switch (catchSkinComponent.Component)
|
||||||
{
|
{
|
||||||
case CatchSkinComponents.Fruit:
|
case CatchSkinComponents.Fruit:
|
||||||
if (GetTexture("fruit-pear") != null)
|
if (hasPear)
|
||||||
return new LegacyFruitPiece();
|
return new LegacyFruitPiece();
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
@ -93,11 +95,11 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
return null;
|
return null;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
throw new UnsupportedSkinComponentException(component);
|
throw new UnsupportedSkinComponentException(lookup);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return base.GetDrawableComponent(component);
|
return base.GetDrawableComponent(lookup);
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool hasOldStyleCatcherSprite() =>
|
private bool hasOldStyleCatcherSprite() =>
|
||||||
@ -108,12 +110,12 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
GetTexture(@"fruit-catcher-idle") != null
|
GetTexture(@"fruit-catcher-idle") != null
|
||||||
|| GetTexture(@"fruit-catcher-idle-0") != null;
|
|| GetTexture(@"fruit-catcher-idle-0") != null;
|
||||||
|
|
||||||
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
public override IBindable<TValue>? GetConfig<TLookup, TValue>(TLookup lookup)
|
||||||
{
|
{
|
||||||
switch (lookup)
|
switch (lookup)
|
||||||
{
|
{
|
||||||
case CatchSkinColour colour:
|
case CatchSkinColour colour:
|
||||||
var result = (Bindable<Color4>)base.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour));
|
var result = (Bindable<Color4>?)base.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour));
|
||||||
if (result == null)
|
if (result == null)
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
@ -125,7 +127,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
{
|
{
|
||||||
case CatchSkinConfiguration.FlipCatcherPlate:
|
case CatchSkinConfiguration.FlipCatcherPlate:
|
||||||
// Don't flip catcher plate contents if the catcher is provided by this legacy skin.
|
// Don't flip catcher plate contents if the catcher is provided by this legacy skin.
|
||||||
if (GetDrawableComponent(new CatchSkinComponent(CatchSkinComponents.Catcher)) != null)
|
if (GetDrawableComponent(new CatchSkinComponentLookup(CatchSkinComponents.Catcher)) != null)
|
||||||
return (IBindable<TValue>)new Bindable<bool>();
|
return (IBindable<TValue>)new Bindable<bool>();
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||||
@ -13,8 +11,8 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
Texture texture = Skin.GetTexture("fruit-bananas");
|
Texture? texture = Skin.GetTexture("fruit-bananas");
|
||||||
Texture overlayTexture = Skin.GetTexture("fruit-bananas-overlay");
|
Texture? overlayTexture = Skin.GetTexture("fruit-bananas-overlay");
|
||||||
|
|
||||||
SetTexture(texture, overlayTexture);
|
SetTexture(texture, overlayTexture);
|
||||||
}
|
}
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -19,19 +17,20 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
{
|
{
|
||||||
public abstract class LegacyCatchHitObjectPiece : PoolableDrawable
|
public abstract class LegacyCatchHitObjectPiece : PoolableDrawable
|
||||||
{
|
{
|
||||||
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
|
protected readonly Bindable<int> IndexInBeatmap = new Bindable<int>();
|
||||||
public readonly Bindable<bool> HyperDash = new Bindable<bool>();
|
|
||||||
public readonly Bindable<int> IndexInBeatmap = new Bindable<int>();
|
private readonly Bindable<Color4> accentColour = new Bindable<Color4>();
|
||||||
|
private readonly Bindable<bool> hyperDash = new Bindable<bool>();
|
||||||
|
|
||||||
private readonly Sprite colouredSprite;
|
private readonly Sprite colouredSprite;
|
||||||
private readonly Sprite overlaySprite;
|
private readonly Sprite overlaySprite;
|
||||||
private readonly Sprite hyperSprite;
|
private readonly Sprite hyperSprite;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
protected ISkinSource Skin { get; private set; }
|
protected ISkinSource Skin { get; private set; } = null!;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
protected IHasCatchObjectState ObjectState { get; private set; }
|
protected IHasCatchObjectState ObjectState { get; private set; } = null!;
|
||||||
|
|
||||||
protected LegacyCatchHitObjectPiece()
|
protected LegacyCatchHitObjectPiece()
|
||||||
{
|
{
|
||||||
@ -65,26 +64,26 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
AccentColour.BindTo(ObjectState.AccentColour);
|
accentColour.BindTo(ObjectState.AccentColour);
|
||||||
HyperDash.BindTo(ObjectState.HyperDash);
|
hyperDash.BindTo(ObjectState.HyperDash);
|
||||||
IndexInBeatmap.BindTo(ObjectState.IndexInBeatmap);
|
IndexInBeatmap.BindTo(ObjectState.IndexInBeatmap);
|
||||||
|
|
||||||
hyperSprite.Colour = Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashFruit)?.Value ??
|
hyperSprite.Colour = Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashFruit)?.Value ??
|
||||||
Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value ??
|
Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value ??
|
||||||
Catcher.DEFAULT_HYPER_DASH_COLOUR;
|
Catcher.DEFAULT_HYPER_DASH_COLOUR;
|
||||||
|
|
||||||
AccentColour.BindValueChanged(colour =>
|
accentColour.BindValueChanged(colour =>
|
||||||
{
|
{
|
||||||
colouredSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue);
|
colouredSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue);
|
||||||
}, true);
|
}, true);
|
||||||
|
|
||||||
HyperDash.BindValueChanged(hyper =>
|
hyperDash.BindValueChanged(hyper =>
|
||||||
{
|
{
|
||||||
hyperSprite.Alpha = hyper.NewValue ? 0.7f : 0;
|
hyperSprite.Alpha = hyper.NewValue ? 0.7f : 0;
|
||||||
}, true);
|
}, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void SetTexture(Texture texture, Texture overlayTexture)
|
protected void SetTexture(Texture? texture, Texture? overlayTexture)
|
||||||
{
|
{
|
||||||
colouredSprite.Texture = texture;
|
colouredSprite.Texture = texture;
|
||||||
overlaySprite.Texture = overlayTexture;
|
overlaySprite.Texture = overlayTexture;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
@ -20,11 +18,11 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
public class LegacyCatcherNew : CompositeDrawable
|
public class LegacyCatcherNew : CompositeDrawable
|
||||||
{
|
{
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private Bindable<CatcherAnimationState> currentState { get; set; }
|
private Bindable<CatcherAnimationState> currentState { get; set; } = null!;
|
||||||
|
|
||||||
private readonly Dictionary<CatcherAnimationState, Drawable> drawables = new Dictionary<CatcherAnimationState, Drawable>();
|
private readonly Dictionary<CatcherAnimationState, Drawable> drawables = new Dictionary<CatcherAnimationState, Drawable>();
|
||||||
|
|
||||||
private Drawable currentDrawable;
|
private Drawable currentDrawable = null!;
|
||||||
|
|
||||||
public LegacyCatcherNew()
|
public LegacyCatcherNew()
|
||||||
{
|
{
|
||||||
@ -51,7 +49,8 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
|
|
||||||
Drawable getDrawableFor(CatcherAnimationState state) =>
|
Drawable getDrawableFor(CatcherAnimationState state) =>
|
||||||
skin.GetAnimation(@$"fruit-catcher-{state.ToString().ToLowerInvariant()}", true, true, true) ??
|
skin.GetAnimation(@$"fruit-catcher-{state.ToString().ToLowerInvariant()}", true, true, true) ??
|
||||||
skin.GetAnimation(@"fruit-catcher-idle", true, true, true);
|
skin.GetAnimation(@"fruit-catcher-idle", true, true, true) ??
|
||||||
|
Empty();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -21,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(ISkinSource skin)
|
private void load(ISkinSource skin)
|
||||||
{
|
{
|
||||||
InternalChild = skin.GetAnimation(@"fruit-ryuuta", true, true, true).With(d =>
|
InternalChild = (skin.GetAnimation(@"fruit-ryuuta", true, true, true) ?? Empty()).With(d =>
|
||||||
{
|
{
|
||||||
d.Anchor = Anchor.TopCentre;
|
d.Anchor = Anchor.TopCentre;
|
||||||
d.Origin = Anchor.TopCentre;
|
d.Origin = Anchor.TopCentre;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -19,8 +17,8 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
Texture texture = Skin.GetTexture("fruit-drop");
|
Texture? texture = Skin.GetTexture("fruit-drop");
|
||||||
Texture overlayTexture = Skin.GetTexture("fruit-drop-overlay");
|
Texture? overlayTexture = Skin.GetTexture("fruit-drop-overlay");
|
||||||
|
|
||||||
SetTexture(texture, overlayTexture);
|
SetTexture(texture, overlayTexture);
|
||||||
}
|
}
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -18,7 +16,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
public class LegacyHitExplosion : CompositeDrawable, IHitExplosion
|
public class LegacyHitExplosion : CompositeDrawable, IHitExplosion
|
||||||
{
|
{
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private Catcher catcher { get; set; }
|
private Catcher catcher { get; set; } = null!;
|
||||||
|
|
||||||
private const float catch_margin = (1 - Catcher.ALLOWED_CATCH_RANGE) / 2;
|
private const float catch_margin = (1 - Catcher.ALLOWED_CATCH_RANGE) / 2;
|
||||||
|
|
||||||
@ -56,7 +54,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(SkinManager skins)
|
private void load(SkinManager skins)
|
||||||
{
|
{
|
||||||
var defaultLegacySkin = skins.DefaultLegacySkin;
|
var defaultLegacySkin = skins.DefaultClassicSkin;
|
||||||
|
|
||||||
// sprite names intentionally swapped to match stable member naming / ease of cross-referencing
|
// sprite names intentionally swapped to match stable member naming / ease of cross-referencing
|
||||||
explosion1.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-2");
|
explosion1.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-2");
|
||||||
|
@ -1,12 +1,13 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using JetBrains.Annotations;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -19,14 +20,29 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
{
|
{
|
||||||
private int currentCombo;
|
private int currentCombo;
|
||||||
|
|
||||||
[CanBeNull]
|
public ICatchComboCounter? ComboCounter => Drawable as ICatchComboCounter;
|
||||||
public ICatchComboCounter ComboCounter => Drawable as ICatchComboCounter;
|
|
||||||
|
private readonly IBindable<bool> showCombo = new BindableBool(true);
|
||||||
|
|
||||||
public CatchComboDisplay()
|
public CatchComboDisplay()
|
||||||
: base(new CatchSkinComponent(CatchSkinComponents.CatchComboCounter), _ => Empty())
|
: base(new CatchSkinComponentLookup(CatchSkinComponents.CatchComboCounter), _ => Empty())
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Resolved(canBeNull: true)]
|
||||||
|
private Player? player { get; set; }
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
if (player != null)
|
||||||
|
{
|
||||||
|
showCombo.BindTo(player.ShowingOverlayComponents);
|
||||||
|
showCombo.BindValueChanged(s => this.FadeTo(s.NewValue ? 1 : 0, HUDOverlay.FADE_DURATION, HUDOverlay.FADE_EASING), true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
protected override void SkinChanged(ISkinSource skin)
|
protected override void SkinChanged(ISkinSource skin)
|
||||||
{
|
{
|
||||||
base.SkinChanged(skin);
|
base.SkinChanged(skin);
|
||||||
|
@ -23,6 +23,12 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public const float WIDTH = 512;
|
public const float WIDTH = 512;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The height of the playfield.
|
||||||
|
/// This doesn't include the catcher area.
|
||||||
|
/// </summary>
|
||||||
|
public const float HEIGHT = 384;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The center position of the playfield.
|
/// The center position of the playfield.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
279
osu.Game.Rulesets.Catch/UI/CatchTouchInputMapper.cs
Normal file
279
osu.Game.Rulesets.Catch/UI/CatchTouchInputMapper.cs
Normal file
@ -0,0 +1,279 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.UI
|
||||||
|
{
|
||||||
|
public class CatchTouchInputMapper : VisibilityContainer
|
||||||
|
{
|
||||||
|
public override bool PropagatePositionalInputSubTree => true;
|
||||||
|
public override bool PropagateNonPositionalInputSubTree => true;
|
||||||
|
|
||||||
|
private readonly Dictionary<object, TouchCatchAction> trackedActionSources = new Dictionary<object, TouchCatchAction>();
|
||||||
|
|
||||||
|
private KeyBindingContainer<CatchAction> keyBindingContainer = null!;
|
||||||
|
|
||||||
|
private Container mainContent = null!;
|
||||||
|
|
||||||
|
private InputArea leftBox = null!;
|
||||||
|
private InputArea rightBox = null!;
|
||||||
|
private InputArea leftDashBox = null!;
|
||||||
|
private InputArea rightDashBox = null!;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(CatchInputManager catchInputManager, OsuColour colours)
|
||||||
|
{
|
||||||
|
const float width = 0.15f;
|
||||||
|
// Ratio between normal move area height and total input height
|
||||||
|
const float normal_area_height_ratio = 0.45f;
|
||||||
|
|
||||||
|
keyBindingContainer = catchInputManager.KeyBindingContainer;
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
mainContent = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Width = width,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
leftBox = new InputArea(TouchCatchAction.MoveLeft, trackedActionSources)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Height = normal_area_height_ratio,
|
||||||
|
Colour = colours.Gray9,
|
||||||
|
Anchor = Anchor.BottomRight,
|
||||||
|
Origin = Anchor.BottomRight,
|
||||||
|
},
|
||||||
|
leftDashBox = new InputArea(TouchCatchAction.DashLeft, trackedActionSources)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Height = 1 - normal_area_height_ratio,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Width = width,
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
rightBox = new InputArea(TouchCatchAction.MoveRight, trackedActionSources)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Height = normal_area_height_ratio,
|
||||||
|
Colour = colours.Gray9,
|
||||||
|
Anchor = Anchor.BottomRight,
|
||||||
|
Origin = Anchor.BottomRight,
|
||||||
|
},
|
||||||
|
rightDashBox = new InputArea(TouchCatchAction.DashRight, trackedActionSources)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Height = 1 - normal_area_height_ratio,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnKeyDown(KeyDownEvent e)
|
||||||
|
{
|
||||||
|
// Hide whenever the keyboard is used.
|
||||||
|
Hide();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnMouseDown(MouseDownEvent e)
|
||||||
|
{
|
||||||
|
return updateAction(e.Button, getTouchCatchActionFromInput(e.ScreenSpaceMousePosition));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnTouchDown(TouchDownEvent e)
|
||||||
|
{
|
||||||
|
return updateAction(e.Touch.Source, getTouchCatchActionFromInput(e.ScreenSpaceTouch.Position));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||||
|
{
|
||||||
|
Show();
|
||||||
|
|
||||||
|
TouchCatchAction? action = getTouchCatchActionFromInput(e.ScreenSpaceMousePosition);
|
||||||
|
|
||||||
|
// multiple mouse buttons may be pressed and handling the same action.
|
||||||
|
foreach (MouseButton button in e.PressedButtons)
|
||||||
|
updateAction(button, action);
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnTouchMove(TouchMoveEvent e)
|
||||||
|
{
|
||||||
|
updateAction(e.Touch.Source, getTouchCatchActionFromInput(e.ScreenSpaceTouch.Position));
|
||||||
|
base.OnTouchMove(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnMouseUp(MouseUpEvent e)
|
||||||
|
{
|
||||||
|
updateAction(e.Button, null);
|
||||||
|
base.OnMouseUp(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnTouchUp(TouchUpEvent e)
|
||||||
|
{
|
||||||
|
updateAction(e.Touch.Source, null);
|
||||||
|
base.OnTouchUp(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool updateAction(object source, TouchCatchAction? newAction)
|
||||||
|
{
|
||||||
|
TouchCatchAction? actionBefore = null;
|
||||||
|
|
||||||
|
if (trackedActionSources.TryGetValue(source, out TouchCatchAction found))
|
||||||
|
actionBefore = found;
|
||||||
|
|
||||||
|
if (actionBefore != newAction)
|
||||||
|
{
|
||||||
|
if (newAction != null)
|
||||||
|
trackedActionSources[source] = newAction.Value;
|
||||||
|
else
|
||||||
|
trackedActionSources.Remove(source);
|
||||||
|
|
||||||
|
updatePressedActions();
|
||||||
|
}
|
||||||
|
|
||||||
|
return newAction != null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updatePressedActions()
|
||||||
|
{
|
||||||
|
Show();
|
||||||
|
|
||||||
|
if (trackedActionSources.ContainsValue(TouchCatchAction.DashLeft) || trackedActionSources.ContainsValue(TouchCatchAction.MoveLeft))
|
||||||
|
keyBindingContainer.TriggerPressed(CatchAction.MoveLeft);
|
||||||
|
else
|
||||||
|
keyBindingContainer.TriggerReleased(CatchAction.MoveLeft);
|
||||||
|
|
||||||
|
if (trackedActionSources.ContainsValue(TouchCatchAction.DashRight) || trackedActionSources.ContainsValue(TouchCatchAction.MoveRight))
|
||||||
|
keyBindingContainer.TriggerPressed(CatchAction.MoveRight);
|
||||||
|
else
|
||||||
|
keyBindingContainer.TriggerReleased(CatchAction.MoveRight);
|
||||||
|
|
||||||
|
if (trackedActionSources.ContainsValue(TouchCatchAction.DashLeft) || trackedActionSources.ContainsValue(TouchCatchAction.DashRight))
|
||||||
|
keyBindingContainer.TriggerPressed(CatchAction.Dash);
|
||||||
|
else
|
||||||
|
keyBindingContainer.TriggerReleased(CatchAction.Dash);
|
||||||
|
}
|
||||||
|
|
||||||
|
private TouchCatchAction? getTouchCatchActionFromInput(Vector2 screenSpaceInputPosition)
|
||||||
|
{
|
||||||
|
if (leftDashBox.Contains(screenSpaceInputPosition))
|
||||||
|
return TouchCatchAction.DashLeft;
|
||||||
|
if (rightDashBox.Contains(screenSpaceInputPosition))
|
||||||
|
return TouchCatchAction.DashRight;
|
||||||
|
if (leftBox.Contains(screenSpaceInputPosition))
|
||||||
|
return TouchCatchAction.MoveLeft;
|
||||||
|
if (rightBox.Contains(screenSpaceInputPosition))
|
||||||
|
return TouchCatchAction.MoveRight;
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void PopIn() => mainContent.FadeIn(300, Easing.OutQuint);
|
||||||
|
|
||||||
|
protected override void PopOut() => mainContent.FadeOut(300, Easing.OutQuint);
|
||||||
|
|
||||||
|
private class InputArea : CompositeDrawable, IKeyBindingHandler<CatchAction>
|
||||||
|
{
|
||||||
|
private readonly TouchCatchAction handledAction;
|
||||||
|
|
||||||
|
private readonly Box highlightOverlay;
|
||||||
|
|
||||||
|
private readonly IEnumerable<KeyValuePair<object, TouchCatchAction>> trackedActions;
|
||||||
|
|
||||||
|
private bool isHighlighted;
|
||||||
|
|
||||||
|
public InputArea(TouchCatchAction handledAction, IEnumerable<KeyValuePair<object, TouchCatchAction>> trackedActions)
|
||||||
|
{
|
||||||
|
this.handledAction = handledAction;
|
||||||
|
this.trackedActions = trackedActions;
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
CornerRadius = 10,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0.15f,
|
||||||
|
},
|
||||||
|
highlightOverlay = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0,
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool OnPressed(KeyBindingPressEvent<CatchAction> _)
|
||||||
|
{
|
||||||
|
updateHighlight();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnReleased(KeyBindingReleaseEvent<CatchAction> _)
|
||||||
|
{
|
||||||
|
updateHighlight();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateHighlight()
|
||||||
|
{
|
||||||
|
bool isHandling = trackedActions.Any(a => a.Value == handledAction);
|
||||||
|
|
||||||
|
if (isHandling == isHighlighted)
|
||||||
|
return;
|
||||||
|
|
||||||
|
isHighlighted = isHandling;
|
||||||
|
highlightOverlay.FadeTo(isHighlighted ? 0.1f : 0, isHighlighted ? 80 : 400, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum TouchCatchAction
|
||||||
|
{
|
||||||
|
MoveLeft,
|
||||||
|
MoveRight,
|
||||||
|
DashLeft,
|
||||||
|
DashRight,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -4,6 +4,8 @@
|
|||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
@ -29,9 +31,19 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
: base(ruleset, beatmap, mods)
|
: base(ruleset, beatmap, mods)
|
||||||
{
|
{
|
||||||
Direction.Value = ScrollingDirection.Down;
|
Direction.Value = ScrollingDirection.Down;
|
||||||
TimeRange.Value = IBeatmapDifficultyInfo.DifficultyRange(beatmap.Difficulty.ApproachRate, 1800, 1200, 450);
|
TimeRange.Value = GetTimeRange(beatmap.Difficulty.ApproachRate);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
// With relax mod, input maps directly to x position and left/right buttons are not used.
|
||||||
|
if (!Mods.Any(m => m is ModRelax))
|
||||||
|
KeyBindingInputManager.Add(new CatchTouchInputMapper());
|
||||||
|
}
|
||||||
|
|
||||||
|
protected double GetTimeRange(float approachRate) => IBeatmapDifficultyInfo.DifficultyRange(approachRate, 1800, 1200, 450);
|
||||||
|
|
||||||
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new CatchFramedReplayInputHandler(replay);
|
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new CatchFramedReplayInputHandler(replay);
|
||||||
|
|
||||||
protected override ReplayRecorder CreateReplayRecorder(Score score) => new CatchReplayRecorder(score, (CatchPlayfield)Playfield);
|
protected override ReplayRecorder CreateReplayRecorder(Score score) => new CatchReplayRecorder(score, (CatchPlayfield)Playfield);
|
||||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
Anchor = Anchor.BottomCentre;
|
Anchor = Anchor.BottomCentre;
|
||||||
Origin = Anchor.BottomCentre;
|
Origin = Anchor.BottomCentre;
|
||||||
|
|
||||||
InternalChild = skinnableExplosion = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.HitExplosion), _ => new DefaultHitExplosion())
|
InternalChild = skinnableExplosion = new SkinnableDrawable(new CatchSkinComponentLookup(CatchSkinComponents.HitExplosion), _ => new DefaultHitExplosion())
|
||||||
{
|
{
|
||||||
CentreComponent = false,
|
CentreComponent = false,
|
||||||
Anchor = Anchor.BottomCentre,
|
Anchor = Anchor.BottomCentre,
|
||||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
public readonly Bindable<CatcherAnimationState> AnimationState = new Bindable<CatcherAnimationState>();
|
public readonly Bindable<CatcherAnimationState> AnimationState = new Bindable<CatcherAnimationState>();
|
||||||
|
|
||||||
public SkinnableCatcher()
|
public SkinnableCatcher()
|
||||||
: base(new CatchSkinComponent(CatchSkinComponents.Catcher), _ => new DefaultCatcher())
|
: base(new CatchSkinComponentLookup(CatchSkinComponents.Catcher), _ => new DefaultCatcher())
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre;
|
Anchor = Anchor.TopCentre;
|
||||||
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
|
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
|
||||||
|
@ -10,6 +10,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Mania.UI;
|
using osu.Game.Rulesets.Mania.UI;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
@ -30,15 +31,18 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
|||||||
[Cached(typeof(IScrollingInfo))]
|
[Cached(typeof(IScrollingInfo))]
|
||||||
private IScrollingInfo scrollingInfo;
|
private IScrollingInfo scrollingInfo;
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private readonly StageDefinition stage = new StageDefinition(5);
|
||||||
|
|
||||||
protected ManiaPlacementBlueprintTestScene()
|
protected ManiaPlacementBlueprintTestScene()
|
||||||
{
|
{
|
||||||
scrollingInfo = ((ScrollingTestContainer)HitObjectContainer).ScrollingInfo;
|
scrollingInfo = ((ScrollingTestContainer)HitObjectContainer).ScrollingInfo;
|
||||||
|
|
||||||
Add(column = new Column(0)
|
Add(column = new Column(0, false)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
AccentColour = Color4.OrangeRed,
|
AccentColour = { Value = Color4.OrangeRed },
|
||||||
Clock = new FramedClock(new StopwatchClock()), // No scroll
|
Clock = new FramedClock(new StopwatchClock()), // No scroll
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
|||||||
|
|
||||||
protected ManiaSelectionBlueprintTestScene(int columns)
|
protected ManiaSelectionBlueprintTestScene(int columns)
|
||||||
{
|
{
|
||||||
var stageDefinitions = new List<StageDefinition> { new StageDefinition { Columns = columns } };
|
var stageDefinitions = new List<StageDefinition> { new StageDefinition(columns) };
|
||||||
base.Content.Child = scrollingTestContainer = new ScrollingTestContainer(ScrollingDirection.Up)
|
base.Content.Child = scrollingTestContainer = new ScrollingTestContainer(ScrollingDirection.Up)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
|||||||
private ScrollingTestContainer.TestScrollingInfo scrollingInfo = new ScrollingTestContainer.TestScrollingInfo();
|
private ScrollingTestContainer.TestScrollingInfo scrollingInfo = new ScrollingTestContainer.TestScrollingInfo();
|
||||||
|
|
||||||
[Cached(typeof(EditorBeatmap))]
|
[Cached(typeof(EditorBeatmap))]
|
||||||
private EditorBeatmap editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition())
|
private EditorBeatmap editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition(2))
|
||||||
{
|
{
|
||||||
BeatmapInfo =
|
BeatmapInfo =
|
||||||
{
|
{
|
||||||
@ -56,8 +56,8 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
|||||||
{
|
{
|
||||||
Playfield = new ManiaPlayfield(new List<StageDefinition>
|
Playfield = new ManiaPlayfield(new List<StageDefinition>
|
||||||
{
|
{
|
||||||
new StageDefinition { Columns = 4 },
|
new StageDefinition(4),
|
||||||
new StageDefinition { Columns = 3 }
|
new StageDefinition(3)
|
||||||
})
|
})
|
||||||
{
|
{
|
||||||
Clock = new FramedClock(new StopwatchClock())
|
Clock = new FramedClock(new StopwatchClock())
|
||||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
|||||||
{
|
{
|
||||||
AddStep("setup compose screen", () =>
|
AddStep("setup compose screen", () =>
|
||||||
{
|
{
|
||||||
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 4 })
|
var beatmap = new ManiaBeatmap(new StageDefinition(4))
|
||||||
{
|
{
|
||||||
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
|
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
|
||||||
};
|
};
|
||||||
@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestDefaultSkin()
|
public void TestDefaultSkin()
|
||||||
{
|
{
|
||||||
AddStep("set default skin", () => skins.CurrentSkinInfo.Value = DefaultSkin.CreateInfo().ToLiveUnmanaged());
|
AddStep("set default skin", () => skins.CurrentSkinInfo.Value = TrianglesSkin.CreateInfo().ToLiveUnmanaged());
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
@ -205,7 +205,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
|||||||
{
|
{
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
EditorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 })
|
EditorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition(4))
|
||||||
{
|
{
|
||||||
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo }
|
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo }
|
||||||
}),
|
}),
|
||||||
|
@ -1,52 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
|
||||||
using NUnit.Framework;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Tests
|
|
||||||
{
|
|
||||||
[TestFixture]
|
|
||||||
public class ManiaColumnTypeTest
|
|
||||||
{
|
|
||||||
[TestCase(new[]
|
|
||||||
{
|
|
||||||
ColumnType.Special
|
|
||||||
}, 1)]
|
|
||||||
[TestCase(new[]
|
|
||||||
{
|
|
||||||
ColumnType.Odd,
|
|
||||||
ColumnType.Even,
|
|
||||||
ColumnType.Even,
|
|
||||||
ColumnType.Odd
|
|
||||||
}, 4)]
|
|
||||||
[TestCase(new[]
|
|
||||||
{
|
|
||||||
ColumnType.Odd,
|
|
||||||
ColumnType.Even,
|
|
||||||
ColumnType.Odd,
|
|
||||||
ColumnType.Special,
|
|
||||||
ColumnType.Odd,
|
|
||||||
ColumnType.Even,
|
|
||||||
ColumnType.Odd
|
|
||||||
}, 7)]
|
|
||||||
public void Test(IEnumerable<ColumnType> expected, int columns)
|
|
||||||
{
|
|
||||||
var definition = new StageDefinition
|
|
||||||
{
|
|
||||||
Columns = columns
|
|
||||||
};
|
|
||||||
var results = getResults(definition);
|
|
||||||
Assert.AreEqual(expected, results);
|
|
||||||
}
|
|
||||||
|
|
||||||
private IEnumerable<ColumnType> getResults(StageDefinition definition)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < definition.Columns; i++)
|
|
||||||
yield return definition.GetTypeOfColumn(i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -3,9 +3,11 @@
|
|||||||
|
|
||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Tests
|
namespace osu.Game.Rulesets.Mania.Tests
|
||||||
@ -37,7 +39,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void ReloadMappings()
|
protected override void ReloadMappings(IQueryable<RealmKeyBinding> realmKeyBindings)
|
||||||
{
|
{
|
||||||
KeyBindings = DefaultKeyBindings;
|
KeyBindings = DefaultKeyBindings;
|
||||||
}
|
}
|
||||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
[TestCase(ManiaAction.Key8)]
|
[TestCase(ManiaAction.Key8)]
|
||||||
public void TestEncodeDecodeSingleStage(params ManiaAction[] actions)
|
public void TestEncodeDecodeSingleStage(params ManiaAction[] actions)
|
||||||
{
|
{
|
||||||
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 9 });
|
var beatmap = new ManiaBeatmap(new StageDefinition(9));
|
||||||
|
|
||||||
var frame = new ManiaReplayFrame(0, actions);
|
var frame = new ManiaReplayFrame(0, actions);
|
||||||
var legacyFrame = frame.ToLegacy(beatmap);
|
var legacyFrame = frame.ToLegacy(beatmap);
|
||||||
@ -38,8 +38,8 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
[TestCase(ManiaAction.Key8)]
|
[TestCase(ManiaAction.Key8)]
|
||||||
public void TestEncodeDecodeDualStage(params ManiaAction[] actions)
|
public void TestEncodeDecodeDualStage(params ManiaAction[] actions)
|
||||||
{
|
{
|
||||||
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 5 });
|
var beatmap = new ManiaBeatmap(new StageDefinition(5));
|
||||||
beatmap.Stages.Add(new StageDefinition { Columns = 5 });
|
beatmap.Stages.Add(new StageDefinition(5));
|
||||||
|
|
||||||
var frame = new ManiaReplayFrame(0, actions);
|
var frame = new ManiaReplayFrame(0, actions);
|
||||||
var legacyFrame = frame.ToLegacy(beatmap);
|
var legacyFrame = frame.ToLegacy(beatmap);
|
||||||
|
49
osu.Game.Rulesets.Mania.Tests/ManiaSpecialColumnTest.cs
Normal file
49
osu.Game.Rulesets.Mania.Tests/ManiaSpecialColumnTest.cs
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
#nullable disable
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
|
using NUnit.Framework;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Tests
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class ManiaSpecialColumnTest
|
||||||
|
{
|
||||||
|
[TestCase(new[]
|
||||||
|
{
|
||||||
|
true
|
||||||
|
}, 1)]
|
||||||
|
[TestCase(new[]
|
||||||
|
{
|
||||||
|
false,
|
||||||
|
false,
|
||||||
|
false,
|
||||||
|
false
|
||||||
|
}, 4)]
|
||||||
|
[TestCase(new[]
|
||||||
|
{
|
||||||
|
false,
|
||||||
|
false,
|
||||||
|
false,
|
||||||
|
true,
|
||||||
|
false,
|
||||||
|
false,
|
||||||
|
false
|
||||||
|
}, 7)]
|
||||||
|
public void Test(IEnumerable<bool> special, int columns)
|
||||||
|
{
|
||||||
|
var definition = new StageDefinition(columns);
|
||||||
|
var results = getResults(definition);
|
||||||
|
Assert.AreEqual(special, results);
|
||||||
|
}
|
||||||
|
|
||||||
|
private IEnumerable<bool> getResults(StageDefinition definition)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < definition.Columns; i++)
|
||||||
|
yield return definition.IsSpecialColumn(i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,23 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Game.Rulesets.Mania.Mods;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||||
|
{
|
||||||
|
public class TestSceneManiaModFlashlight : ModTestScene
|
||||||
|
{
|
||||||
|
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
|
||||||
|
|
||||||
|
[TestCase(1f)]
|
||||||
|
[TestCase(0.5f)]
|
||||||
|
[TestCase(1.5f)]
|
||||||
|
[TestCase(3f)]
|
||||||
|
public void TestSizeMultiplier(float sizeMultiplier) => CreateModTest(new ModTestData { Mod = new ManiaModFlashlight { SizeMultiplier = { Value = sizeMultiplier } }, PassCondition = () => true });
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestComboBasedSize([Values] bool comboBasedSize) => CreateModTest(new ModTestData { Mod = new ManiaModFlashlight { ComboBasedSize = { Value = comboBasedSize } }, PassCondition = () => true });
|
||||||
|
}
|
||||||
|
}
|
@ -85,7 +85,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
|
|||||||
|
|
||||||
private static ManiaBeatmap createRawBeatmap()
|
private static ManiaBeatmap createRawBeatmap()
|
||||||
{
|
{
|
||||||
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 1 });
|
var beatmap = new ManiaBeatmap(new StageDefinition(1));
|
||||||
beatmap.ControlPointInfo.Add(0.0, new TimingControlPoint { BeatLength = 1000 }); // Set BPM to 60
|
beatmap.ControlPointInfo.Add(0.0, new TimingControlPoint { BeatLength = 1000 }); // Set BPM to 60
|
||||||
|
|
||||||
// Add test hit objects
|
// Add test hit objects
|
||||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.UI;
|
using osu.Game.Rulesets.Mania.UI;
|
||||||
using osuTK.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
||||||
{
|
{
|
||||||
@ -24,15 +23,16 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
|||||||
[Cached]
|
[Cached]
|
||||||
private readonly Column column;
|
private readonly Column column;
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private readonly StageDefinition stageDefinition = new StageDefinition(5);
|
||||||
|
|
||||||
public ColumnTestContainer(int column, ManiaAction action, bool showColumn = false)
|
public ColumnTestContainer(int column, ManiaAction action, bool showColumn = false)
|
||||||
{
|
{
|
||||||
InternalChildren = new[]
|
InternalChildren = new[]
|
||||||
{
|
{
|
||||||
this.column = new Column(column)
|
this.column = new Column(column, false)
|
||||||
{
|
{
|
||||||
Action = { Value = action },
|
Action = { Value = action },
|
||||||
AccentColour = Color4.Orange,
|
|
||||||
ColumnType = column % 2 == 0 ? ColumnType.Even : ColumnType.Odd,
|
|
||||||
Alpha = showColumn ? 1 : 0
|
Alpha = showColumn ? 1 : 0
|
||||||
},
|
},
|
||||||
content = new ManiaInputManager(new ManiaRuleset().RulesetInfo, 4)
|
content = new ManiaInputManager(new ManiaRuleset().RulesetInfo, 4)
|
||||||
|
@ -61,7 +61,6 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
|||||||
c.Add(CreateHitObject().With(h =>
|
c.Add(CreateHitObject().With(h =>
|
||||||
{
|
{
|
||||||
h.HitObject.StartTime = Time.Current + 5000;
|
h.HitObject.StartTime = Time.Current + 5000;
|
||||||
h.AccentColour.Value = Color4.Orange;
|
|
||||||
}));
|
}));
|
||||||
})
|
})
|
||||||
},
|
},
|
||||||
|
@ -9,6 +9,7 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
using osu.Game.Rulesets.UI.Scrolling.Algorithms;
|
using osu.Game.Rulesets.UI.Scrolling.Algorithms;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
@ -24,6 +25,9 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
|||||||
[Cached(Type = typeof(IScrollingInfo))]
|
[Cached(Type = typeof(IScrollingInfo))]
|
||||||
private readonly TestScrollingInfo scrollingInfo = new TestScrollingInfo();
|
private readonly TestScrollingInfo scrollingInfo = new TestScrollingInfo();
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private readonly StageDefinition stage = new StageDefinition(4);
|
||||||
|
|
||||||
protected override Ruleset CreateRulesetForSkinProvider() => new ManiaRuleset();
|
protected override Ruleset CreateRulesetForSkinProvider() => new ManiaRuleset();
|
||||||
|
|
||||||
protected ManiaSkinnableTestScene()
|
protected ManiaSkinnableTestScene()
|
||||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
|||||||
{
|
{
|
||||||
var stageDefinitions = new List<StageDefinition>
|
var stageDefinitions = new List<StageDefinition>
|
||||||
{
|
{
|
||||||
new StageDefinition { Columns = 4 },
|
new StageDefinition(4),
|
||||||
};
|
};
|
||||||
|
|
||||||
SetContents(_ => new ManiaPlayfield(stageDefinitions).With(s =>
|
SetContents(_ => new ManiaPlayfield(stageDefinitions).With(s =>
|
||||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Width = 0.5f,
|
Width = 0.5f,
|
||||||
Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
|
Child = new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
}
|
}
|
||||||
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Width = 0.5f,
|
Width = 0.5f,
|
||||||
Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
|
Child = new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
}
|
}
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user