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Merge branch 'master' into NowPlaying

This commit is contained in:
cdwcgt 2022-11-25 23:22:52 +09:00
commit 13f86f3e53
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1149 changed files with 24347 additions and 21534 deletions

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@ -3,7 +3,7 @@
"isRoot": true, "isRoot": true,
"tools": { "tools": {
"jetbrains.resharper.globaltools": { "jetbrains.resharper.globaltools": {
"version": "2022.1.1", "version": "2022.2.3",
"commands": [ "commands": [
"jb" "jb"
] ]

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@ -1,5 +1,11 @@
on: [push, pull_request] on: [push, pull_request]
name: Continuous Integration name: Continuous Integration
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
permissions:
contents: read # to fetch code (actions/checkout)
jobs: jobs:
inspect-code: inspect-code:
@ -82,7 +88,7 @@ jobs:
run: dotnet build -c Debug -warnaserror osu.Desktop.slnf run: dotnet build -c Debug -warnaserror osu.Desktop.slnf
- name: Test - name: Test
run: dotnet test $pwd/**/*.Tests/bin/Debug/*/*.Tests.dll --logger "trx;LogFileName=TestResults-${{matrix.os.prettyname}}-${{matrix.threadingMode}}.trx" run: dotnet test $pwd/**/*.Tests/bin/Debug/*/*.Tests.dll --logger "trx;LogFileName=TestResults-${{matrix.os.prettyname}}-${{matrix.threadingMode}}.trx" -- NUnit.ConsoleOut=0
shell: pwsh shell: pwsh
# Attempt to upload results even if test fails. # Attempt to upload results even if test fails.

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@ -8,8 +8,12 @@ on:
workflows: ["Continuous Integration"] workflows: ["Continuous Integration"]
types: types:
- completed - completed
permissions: {}
jobs: jobs:
annotate: annotate:
permissions:
checks: write # to create checks (dorny/test-reporter)
name: Annotate CI run with test results name: Annotate CI run with test results
runs-on: ubuntu-latest runs-on: ubuntu-latest
if: ${{ github.event.workflow_run.conclusion != 'cancelled' }} if: ${{ github.event.workflow_run.conclusion != 'cancelled' }}

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@ -5,6 +5,9 @@ on:
tags: tags:
- '*' - '*'
permissions:
contents: read # to fetch code (actions/checkout)
jobs: jobs:
sentry_release: sentry_release:
runs-on: ubuntu-latest runs-on: ubuntu-latest

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@ -6,8 +6,6 @@ T:System.IComparable;Don't use non-generic IComparable. Use generic version inst
T:SixLabors.ImageSharp.IDeepCloneable`1;Use osu.Game.Utils.IDeepCloneable<T> instead. T:SixLabors.ImageSharp.IDeepCloneable`1;Use osu.Game.Utils.IDeepCloneable<T> instead.
M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText. M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
M:osu.Framework.Bindables.IBindableList`1.GetBoundCopy();Fails on iOS. Use manual ctor + BindTo instead. (see https://github.com/mono/mono/issues/19900) M:osu.Framework.Bindables.IBindableList`1.GetBoundCopy();Fails on iOS. Use manual ctor + BindTo instead. (see https://github.com/mono/mono/issues/19900)
T:Microsoft.EntityFrameworkCore.Internal.EnumerableExtensions;Don't use internal extension methods.
T:Microsoft.EntityFrameworkCore.Internal.TypeExtensions;Don't use internal extension methods.
T:NuGet.Packaging.CollectionExtensions;Don't use internal extension methods. T:NuGet.Packaging.CollectionExtensions;Don't use internal extension methods.
M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.HasFlagFast<T>() instead. M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.HasFlagFast<T>() instead.
M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection<T>,NotificationCallbackDelegate<T>) instead. M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection<T>,NotificationCallbackDelegate<T>) instead.
@ -17,6 +15,8 @@ M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Collections.Gen
M:System.Threading.Tasks.Task.Wait();Don't use Task.Wait. Use Task.WaitSafely() to ensure we avoid deadlocks. M:System.Threading.Tasks.Task.Wait();Don't use Task.Wait. Use Task.WaitSafely() to ensure we avoid deadlocks.
P:System.Threading.Tasks.Task`1.Result;Don't use Task.Result. Use Task.GetResultSafely() to ensure we avoid deadlocks. P:System.Threading.Tasks.Task`1.Result;Don't use Task.Result. Use Task.GetResultSafely() to ensure we avoid deadlocks.
M:System.Threading.ManualResetEventSlim.Wait();Specify a timeout to avoid waiting forever. M:System.Threading.ManualResetEventSlim.Wait();Specify a timeout to avoid waiting forever.
M:System.Char.ToLower(System.Char);char.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use char.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture.
M:System.Char.ToUpper(System.Char);char.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use char.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture.
M:System.String.ToLower();string.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString. M:System.String.ToLower();string.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString.
M:System.String.ToUpper();string.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString. M:System.String.ToUpper();string.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString.
M:Humanizer.InflectorExtensions.Pascalize(System.String);Humanizer's .Pascalize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToPascalCase() instead. M:Humanizer.InflectorExtensions.Pascalize(System.String);Humanizer's .Pascalize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToPascalCase() instead.

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@ -3,25 +3,25 @@ GEM
specs: specs:
CFPropertyList (3.0.5) CFPropertyList (3.0.5)
rexml rexml
addressable (2.8.0) addressable (2.8.1)
public_suffix (>= 2.0.2, < 5.0) public_suffix (>= 2.0.2, < 6.0)
artifactory (3.0.15) artifactory (3.0.15)
atomos (0.1.3) atomos (0.1.3)
aws-eventstream (1.2.0) aws-eventstream (1.2.0)
aws-partitions (1.601.0) aws-partitions (1.653.0)
aws-sdk-core (3.131.2) aws-sdk-core (3.166.0)
aws-eventstream (~> 1, >= 1.0.2) aws-eventstream (~> 1, >= 1.0.2)
aws-partitions (~> 1, >= 1.525.0) aws-partitions (~> 1, >= 1.651.0)
aws-sigv4 (~> 1.1) aws-sigv4 (~> 1.5)
jmespath (~> 1, >= 1.6.1) jmespath (~> 1, >= 1.6.1)
aws-sdk-kms (1.57.0) aws-sdk-kms (1.59.0)
aws-sdk-core (~> 3, >= 3.127.0) aws-sdk-core (~> 3, >= 3.165.0)
aws-sigv4 (~> 1.1) aws-sigv4 (~> 1.1)
aws-sdk-s3 (1.114.0) aws-sdk-s3 (1.117.1)
aws-sdk-core (~> 3, >= 3.127.0) aws-sdk-core (~> 3, >= 3.165.0)
aws-sdk-kms (~> 1) aws-sdk-kms (~> 1)
aws-sigv4 (~> 1.4) aws-sigv4 (~> 1.4)
aws-sigv4 (1.5.0) aws-sigv4 (1.5.2)
aws-eventstream (~> 1, >= 1.0.2) aws-eventstream (~> 1, >= 1.0.2)
babosa (1.0.4) babosa (1.0.4)
claide (1.1.0) claide (1.1.0)
@ -34,10 +34,10 @@ GEM
rake (>= 12.0.0, < 14.0.0) rake (>= 12.0.0, < 14.0.0)
domain_name (0.5.20190701) domain_name (0.5.20190701)
unf (>= 0.0.5, < 1.0.0) unf (>= 0.0.5, < 1.0.0)
dotenv (2.7.6) dotenv (2.8.1)
emoji_regex (3.2.3) emoji_regex (3.2.3)
excon (0.92.3) excon (0.93.1)
faraday (1.10.0) faraday (1.10.2)
faraday-em_http (~> 1.0) faraday-em_http (~> 1.0)
faraday-em_synchrony (~> 1.0) faraday-em_synchrony (~> 1.0)
faraday-excon (~> 1.1) faraday-excon (~> 1.1)
@ -66,7 +66,7 @@ GEM
faraday_middleware (1.2.0) faraday_middleware (1.2.0)
faraday (~> 1.0) faraday (~> 1.0)
fastimage (2.2.6) fastimage (2.2.6)
fastlane (2.206.2) fastlane (2.210.1)
CFPropertyList (>= 2.3, < 4.0.0) CFPropertyList (>= 2.3, < 4.0.0)
addressable (>= 2.8, < 3.0.0) addressable (>= 2.8, < 3.0.0)
artifactory (~> 3.0) artifactory (~> 3.0)
@ -110,9 +110,9 @@ GEM
souyuz (= 0.11.1) souyuz (= 0.11.1)
fastlane-plugin-xamarin (0.6.3) fastlane-plugin-xamarin (0.6.3)
gh_inspector (1.1.3) gh_inspector (1.1.3)
google-apis-androidpublisher_v3 (0.23.0) google-apis-androidpublisher_v3 (0.29.0)
google-apis-core (>= 0.6, < 2.a) google-apis-core (>= 0.9.0, < 2.a)
google-apis-core (0.6.0) google-apis-core (0.9.1)
addressable (~> 2.5, >= 2.5.1) addressable (~> 2.5, >= 2.5.1)
googleauth (>= 0.16.2, < 2.a) googleauth (>= 0.16.2, < 2.a)
httpclient (>= 2.8.1, < 3.a) httpclient (>= 2.8.1, < 3.a)
@ -121,27 +121,27 @@ GEM
retriable (>= 2.0, < 4.a) retriable (>= 2.0, < 4.a)
rexml rexml
webrick webrick
google-apis-iamcredentials_v1 (0.12.0) google-apis-iamcredentials_v1 (0.15.0)
google-apis-core (>= 0.6, < 2.a) google-apis-core (>= 0.9.0, < 2.a)
google-apis-playcustomapp_v1 (0.9.0) google-apis-playcustomapp_v1 (0.12.0)
google-apis-core (>= 0.6, < 2.a) google-apis-core (>= 0.9.1, < 2.a)
google-apis-storage_v1 (0.16.0) google-apis-storage_v1 (0.19.0)
google-apis-core (>= 0.6, < 2.a) google-apis-core (>= 0.9.0, < 2.a)
google-cloud-core (1.6.0) google-cloud-core (1.6.0)
google-cloud-env (~> 1.0) google-cloud-env (~> 1.0)
google-cloud-errors (~> 1.0) google-cloud-errors (~> 1.0)
google-cloud-env (1.6.0) google-cloud-env (1.6.0)
faraday (>= 0.17.3, < 3.0) faraday (>= 0.17.3, < 3.0)
google-cloud-errors (1.2.0) google-cloud-errors (1.3.0)
google-cloud-storage (1.36.2) google-cloud-storage (1.43.0)
addressable (~> 2.8) addressable (~> 2.8)
digest-crc (~> 0.4) digest-crc (~> 0.4)
google-apis-iamcredentials_v1 (~> 0.1) google-apis-iamcredentials_v1 (~> 0.1)
google-apis-storage_v1 (~> 0.1) google-apis-storage_v1 (~> 0.19.0)
google-cloud-core (~> 1.6) google-cloud-core (~> 1.6)
googleauth (>= 0.16.2, < 2.a) googleauth (>= 0.16.2, < 2.a)
mini_mime (~> 1.0) mini_mime (~> 1.0)
googleauth (1.2.0) googleauth (1.3.0)
faraday (>= 0.17.3, < 3.a) faraday (>= 0.17.3, < 3.a)
jwt (>= 1.4, < 3.0) jwt (>= 1.4, < 3.0)
memoist (~> 0.16) memoist (~> 0.16)
@ -154,22 +154,22 @@ GEM
httpclient (2.8.3) httpclient (2.8.3)
jmespath (1.6.1) jmespath (1.6.1)
json (2.6.2) json (2.6.2)
jwt (2.4.1) jwt (2.5.0)
memoist (0.16.2) memoist (0.16.2)
mini_magick (4.11.0) mini_magick (4.11.0)
mini_mime (1.1.2) mini_mime (1.1.2)
mini_portile2 (2.7.1) mini_portile2 (2.8.0)
multi_json (1.15.0) multi_json (1.15.0)
multipart-post (2.0.0) multipart-post (2.0.0)
nanaimo (0.3.0) nanaimo (0.3.0)
naturally (2.2.1) naturally (2.2.1)
nokogiri (1.13.1) nokogiri (1.13.9)
mini_portile2 (~> 2.7.0) mini_portile2 (~> 2.8.0)
racc (~> 1.4) racc (~> 1.4)
optparse (0.1.1) optparse (0.1.1)
os (1.1.4) os (1.1.4)
plist (3.6.0) plist (3.6.0)
public_suffix (4.0.7) public_suffix (5.0.0)
racc (1.6.0) racc (1.6.0)
rake (13.0.6) rake (13.0.6)
representable (3.2.0) representable (3.2.0)

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@ -9,10 +9,9 @@
<GenerateProgramFile>false</GenerateProgramFile> <GenerateProgramFile>false</GenerateProgramFile>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
<PackageReference Include="NUnit" Version="3.13.3" /> <PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" /> <PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.EmptyFreeform\osu.Game.Rulesets.EmptyFreeform.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.EmptyFreeform\osu.Game.Rulesets.EmptyFreeform.csproj" />

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@ -9,10 +9,9 @@
<GenerateProgramFile>false</GenerateProgramFile> <GenerateProgramFile>false</GenerateProgramFile>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
<PackageReference Include="NUnit" Version="3.13.3" /> <PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" /> <PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />

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@ -9,10 +9,9 @@
<GenerateProgramFile>false</GenerateProgramFile> <GenerateProgramFile>false</GenerateProgramFile>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
<PackageReference Include="NUnit" Version="3.13.3" /> <PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" /> <PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.EmptyScrolling\osu.Game.Rulesets.EmptyScrolling.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.EmptyScrolling\osu.Game.Rulesets.EmptyScrolling.csproj" />

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@ -9,10 +9,9 @@
<GenerateProgramFile>false</GenerateProgramFile> <GenerateProgramFile>false</GenerateProgramFile>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
<PackageReference Include="NUnit" Version="3.13.3" /> <PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" /> <PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />

17
UseLocalFramework.ps1 Normal file
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@ -0,0 +1,17 @@
# Run this script to use a local copy of osu-framework rather than fetching it from nuget.
# It expects the osu-framework directory to be at the same level as the osu directory
#
# https://github.com/ppy/osu-framework/wiki/Testing-local-framework-checkout-with-other-projects
$CSPROJ="osu.Game/osu.Game.csproj"
$SLN="osu.sln"
dotnet remove $CSPROJ package ppy.osu.Framework;
dotnet sln $SLN add ../osu-framework/osu.Framework/osu.Framework.csproj ../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj;
dotnet add $CSPROJ reference ../osu-framework/osu.Framework/osu.Framework.csproj
$SLNF=Get-Content "osu.Desktop.slnf" | ConvertFrom-Json
$TMP=New-TemporaryFile
$SLNF.solution.projects += ("../osu-framework/osu.Framework/osu.Framework.csproj", "../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj")
ConvertTo-Json $SLNF | Out-File $TMP -Encoding UTF8
Move-Item -Path $TMP -Destination "osu.Desktop.slnf" -Force

18
UseLocalFramework.sh Executable file
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@ -0,0 +1,18 @@
#!/bin/sh
# Run this script to use a local copy of osu-framework rather than fetching it from nuget.
# It expects the osu-framework directory to be at the same level as the osu directory
#
# https://github.com/ppy/osu-framework/wiki/Testing-local-framework-checkout-with-other-projects
CSPROJ="osu.Game/osu.Game.csproj"
SLN="osu.sln"
dotnet remove $CSPROJ package ppy.osu.Framework
dotnet sln $SLN add ../osu-framework/osu.Framework/osu.Framework.csproj ../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj
dotnet add $CSPROJ reference ../osu-framework/osu.Framework/osu.Framework.csproj
SLNF="osu.Desktop.slnf"
tmp=$(mktemp)
jq '.solution.projects += ["../osu-framework/osu.Framework/osu.Framework.csproj", "../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj"]' osu.Desktop.slnf > $tmp
mv -f $tmp $SLNF

12
UseLocalResources.ps1 Normal file
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@ -0,0 +1,12 @@
$CSPROJ="osu.Game/osu.Game.csproj"
$SLN="osu.sln"
dotnet remove $CSPROJ package ppy.osu.Game.Resources;
dotnet sln $SLN add ../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj
dotnet add $CSPROJ reference ../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj
$SLNF=Get-Content "osu.Desktop.slnf" | ConvertFrom-Json
$TMP=New-TemporaryFile
$SLNF.solution.projects += ("../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj")
ConvertTo-Json $SLNF | Out-File $TMP -Encoding UTF8
Move-Item -Path $TMP -Destination "osu.Desktop.slnf" -Force

11
UseLocalResources.sh Executable file
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@ -0,0 +1,11 @@
CSPROJ="osu.Game/osu.Game.csproj"
SLN="osu.sln"
dotnet remove $CSPROJ package ppy.osu.Game.Resources;
dotnet sln $SLN add ../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj
dotnet add $CSPROJ reference ../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj
SLNF="osu.Desktop.slnf"
TMP=$(mktemp)
jq '.solution.projects += ["../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj"]' $SLNF > $TMP
mv -f $TMP $SLNF

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@ -138,10 +138,10 @@ platform :ios do
end end
lane :testflight_prune_dry do lane :testflight_prune_dry do
clean_testflight_testers(days_of_inactivity:45, dry_run: true) clean_testflight_testers(days_of_inactivity:30, dry_run: true)
end end
lane :testflight_prune do lane :testflight_prune do
clean_testflight_testers(days_of_inactivity: 45) clean_testflight_testers(days_of_inactivity: 30)
end end
end end

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@ -51,11 +51,11 @@
<Reference Include="Java.Interop" /> <Reference Include="Java.Interop" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.831.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2022.1124.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.901.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2022.1113.0" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Transitive Dependencies"> <ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. --> <!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
<PackageReference Include="Realm" Version="10.15.1" /> <PackageReference Include="Realm" Version="10.18.0" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -18,17 +18,9 @@ using osu.Framework;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Game.Updater; using osu.Game.Updater;
using osu.Desktop.Windows; using osu.Desktop.Windows;
using osu.Framework.Input.Handlers;
using osu.Framework.Input.Handlers.Joystick;
using osu.Framework.Input.Handlers.Mouse;
using osu.Framework.Input.Handlers.Tablet;
using osu.Framework.Input.Handlers.Touch;
using osu.Framework.Threading; using osu.Framework.Threading;
using osu.Game.IO; using osu.Game.IO;
using osu.Game.IPC; using osu.Game.IPC;
using osu.Game.Overlays.Settings;
using osu.Game.Overlays.Settings.Sections;
using osu.Game.Overlays.Settings.Sections.Input;
using osu.Game.Utils; using osu.Game.Utils;
using SDL2; using SDL2;
@ -137,37 +129,17 @@ namespace osu.Desktop
{ {
base.SetHost(host); base.SetHost(host);
var iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico");
var desktopWindow = (SDL2DesktopWindow)host.Window; var desktopWindow = (SDL2DesktopWindow)host.Window;
desktopWindow.CursorState |= CursorState.Hidden; var iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico");
if (iconStream != null)
desktopWindow.SetIconFromStream(iconStream); desktopWindow.SetIconFromStream(iconStream);
desktopWindow.CursorState |= CursorState.Hidden;
desktopWindow.Title = Name; desktopWindow.Title = Name;
desktopWindow.DragDrop += f => fileDrop(new[] { f }); desktopWindow.DragDrop += f => fileDrop(new[] { f });
} }
public override SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
{
switch (handler)
{
case ITabletHandler th:
return new TabletSettings(th);
case MouseHandler mh:
return new MouseSettings(mh);
case JoystickHandler jh:
return new JoystickSettings(jh);
case TouchHandler th:
return new InputSection.HandlerSection(th);
default:
return base.CreateSettingsSubsectionFor(handler);
}
}
protected override BatteryInfo CreateBatteryInfo() => new SDL2BatteryInfo(); protected override BatteryInfo CreateBatteryInfo() => new SDL2BatteryInfo();
private readonly List<string> importableFiles = new List<string>(); private readonly List<string> importableFiles = new List<string>();

View File

@ -5,26 +5,24 @@ using System;
using System.Runtime.Versioning; using System.Runtime.Versioning;
using System.Threading.Tasks; using System.Threading.Tasks;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Game; using osu.Game;
using osu.Game.Graphics;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Notifications; using osu.Game.Overlays.Notifications;
using osuTK;
using Squirrel; using Squirrel;
using Squirrel.SimpleSplat; using Squirrel.SimpleSplat;
using LogLevel = Squirrel.SimpleSplat.LogLevel;
using UpdateManager = osu.Game.Updater.UpdateManager;
namespace osu.Desktop.Updater namespace osu.Desktop.Updater
{ {
[SupportedOSPlatform("windows")] [SupportedOSPlatform("windows")]
public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager public class SquirrelUpdateManager : UpdateManager
{ {
private UpdateManager? updateManager; private Squirrel.UpdateManager? updateManager;
private INotificationOverlay notificationOverlay = null!; private INotificationOverlay notificationOverlay = null!;
public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited(); public Task PrepareUpdateAsync() => Squirrel.UpdateManager.RestartAppWhenExited();
private static readonly Logger logger = Logger.GetLogger("updater"); private static readonly Logger logger = Logger.GetLogger("updater");
@ -35,6 +33,9 @@ namespace osu.Desktop.Updater
private readonly SquirrelLogger squirrelLogger = new SquirrelLogger(); private readonly SquirrelLogger squirrelLogger = new SquirrelLogger();
[Resolved]
private OsuGameBase game { get; set; } = null!;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(INotificationOverlay notifications) private void load(INotificationOverlay notifications)
{ {
@ -63,7 +64,14 @@ namespace osu.Desktop.Updater
if (updatePending) if (updatePending)
{ {
// the user may have dismissed the completion notice, so show it again. // the user may have dismissed the completion notice, so show it again.
notificationOverlay.Post(new UpdateCompleteNotification(this)); notificationOverlay.Post(new UpdateApplicationCompleteNotification
{
Activated = () =>
{
restartToApplyUpdate();
return true;
},
});
return true; return true;
} }
@ -75,19 +83,21 @@ namespace osu.Desktop.Updater
if (notification == null) if (notification == null)
{ {
notification = new UpdateProgressNotification(this) { State = ProgressNotificationState.Active }; notification = new UpdateProgressNotification
{
CompletionClickAction = restartToApplyUpdate,
};
Schedule(() => notificationOverlay.Post(notification)); Schedule(() => notificationOverlay.Post(notification));
} }
notification.Progress = 0; notification.StartDownload();
notification.Text = @"Downloading update...";
try try
{ {
await updateManager.DownloadReleases(info.ReleasesToApply, p => notification.Progress = p / 100f).ConfigureAwait(false); await updateManager.DownloadReleases(info.ReleasesToApply, p => notification.Progress = p / 100f).ConfigureAwait(false);
notification.Progress = 0; notification.StartInstall();
notification.Text = @"Installing update...";
await updateManager.ApplyReleases(info, p => notification.Progress = p / 100f).ConfigureAwait(false); await updateManager.ApplyReleases(info, p => notification.Progress = p / 100f).ConfigureAwait(false);
@ -107,9 +117,7 @@ namespace osu.Desktop.Updater
else else
{ {
// In the case of an error, a separate notification will be displayed. // In the case of an error, a separate notification will be displayed.
notification.State = ProgressNotificationState.Cancelled; notification.FailDownload();
notification.Close();
Logger.Error(e, @"update failed!"); Logger.Error(e, @"update failed!");
} }
} }
@ -131,78 +139,24 @@ namespace osu.Desktop.Updater
return true; return true;
} }
private bool restartToApplyUpdate()
{
PrepareUpdateAsync()
.ContinueWith(_ => Schedule(() => game.AttemptExit()));
return true;
}
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);
updateManager?.Dispose(); updateManager?.Dispose();
} }
private class UpdateCompleteNotification : ProgressCompletionNotification
{
[Resolved]
private OsuGame game { get; set; } = null!;
public UpdateCompleteNotification(SquirrelUpdateManager updateManager)
{
Text = @"Update ready to install. Click to restart!";
Activated = () =>
{
updateManager.PrepareUpdateAsync()
.ContinueWith(_ => updateManager.Schedule(() => game.AttemptExit()));
return true;
};
}
}
private class UpdateProgressNotification : ProgressNotification
{
private readonly SquirrelUpdateManager updateManager;
public UpdateProgressNotification(SquirrelUpdateManager updateManager)
{
this.updateManager = updateManager;
}
protected override Notification CreateCompletionNotification()
{
return new UpdateCompleteNotification(updateManager);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
IconContent.AddRange(new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Solid.Upload,
Size = new Vector2(20),
}
});
}
public override void Close()
{
// cancelling updates is not currently supported by the underlying updater.
// only allow dismissing for now.
switch (State)
{
case ProgressNotificationState.Cancelled:
base.Close();
break;
}
}
}
private class SquirrelLogger : ILogger, IDisposable private class SquirrelLogger : ILogger, IDisposable
{ {
public Squirrel.SimpleSplat.LogLevel Level { get; set; } = Squirrel.SimpleSplat.LogLevel.Info; public LogLevel Level { get; set; } = LogLevel.Info;
public void Write(string message, Squirrel.SimpleSplat.LogLevel logLevel) public void Write(string message, LogLevel logLevel)
{ {
if (logLevel < Level) if (logLevel < Level)
return; return;

View File

@ -27,12 +27,7 @@
<PackageReference Include="Clowd.Squirrel" Version="2.9.42" /> <PackageReference Include="Clowd.Squirrel" Version="2.9.42" />
<PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" /> <PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" />
<PackageReference Include="System.IO.Packaging" Version="6.0.0" /> <PackageReference Include="System.IO.Packaging" Version="6.0.0" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" /> <PackageReference Include="DiscordRichPresence" Version="1.1.1.14" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="5.0.14">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="DiscordRichPresence" Version="1.0.175" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Resources"> <ItemGroup Label="Resources">
<EmbeddedResource Include="lazer.ico" /> <EmbeddedResource Include="lazer.ico" />

View File

@ -7,9 +7,9 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="BenchmarkDotNet" Version="0.13.1" /> <PackageReference Include="BenchmarkDotNet" Version="0.13.2" />
<PackageReference Include="nunit" Version="3.13.3" /> <PackageReference Include="nunit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" /> <PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
@ -18,7 +16,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor.Checks
[TestFixture] [TestFixture]
public class TestCheckBananaShowerGap public class TestCheckBananaShowerGap
{ {
private CheckBananaShowerGap check; private CheckBananaShowerGap check = null!;
[SetUp] [SetUp]
public void Setup() public void Setup()

View File

@ -0,0 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests.Mods
{
public class TestSceneCatchModFlashlight : ModTestScene
{
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
[TestCase(1f)]
[TestCase(0.5f)]
[TestCase(1.25f)]
[TestCase(1.5f)]
public void TestSizeMultiplier(float sizeMultiplier) => CreateModTest(new ModTestData { Mod = new CatchModFlashlight { SizeMultiplier = { Value = sizeMultiplier } }, PassCondition = () => true });
[Test]
public void TestComboBasedSize([Values] bool comboBasedSize) => CreateModTest(new ModTestData { Mod = new CatchModFlashlight { ComboBasedSize = { Value = comboBasedSize } }, PassCondition = () => true });
}
}

View File

@ -87,12 +87,12 @@ namespace osu.Game.Rulesets.Catch.Tests
}); });
} }
private class TestSkin : DefaultSkin private class TestSkin : TrianglesSkin
{ {
public bool FlipCatcherPlate { get; set; } public bool FlipCatcherPlate { get; set; }
public TestSkin() public TestSkin()
: base(null) : base(null!)
{ {
} }

View File

@ -0,0 +1,66 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneCatchTouchInput : OsuTestScene
{
[Test]
public void TestBasic()
{
CatchTouchInputMapper catchTouchInputMapper = null!;
AddStep("create input overlay", () =>
{
Child = new CatchInputManager(new CatchRuleset().RulesetInfo)
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
catchTouchInputMapper = new CatchTouchInputMapper
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
}
}
};
});
AddStep("show overlay", () => catchTouchInputMapper.Show());
}
[Test]
public void TestWithoutRelax()
{
AddStep("create drawable ruleset without relax mod", () =>
{
Child = new DrawableCatchRuleset(new CatchRuleset(), new CatchBeatmap(), new List<Mod>());
});
AddUntilStep("wait for load", () => Child.IsLoaded);
AddAssert("check touch input is shown", () => this.ChildrenOfType<CatchTouchInputMapper>().Any());
}
[Test]
public void TestWithRelax()
{
AddStep("create drawable ruleset with relax mod", () =>
{
Child = new DrawableCatchRuleset(new CatchRuleset(), new CatchBeatmap(), new List<Mod> { new CatchModRelax() });
});
AddUntilStep("wait for load", () => Child.IsLoaded);
AddAssert("check touch input is not shown", () => !this.ChildrenOfType<CatchTouchInputMapper>().Any());
}
}
}

View File

@ -21,7 +21,6 @@ using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables; using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osuTK; using osuTK;
@ -106,20 +105,37 @@ namespace osu.Game.Rulesets.Catch.Tests
public void TestCatcherCatchWidth() public void TestCatcherCatchWidth()
{ {
float halfWidth = Catcher.CalculateCatchWidth(new BeatmapDifficulty { CircleSize = 0 }) / 2; float halfWidth = Catcher.CalculateCatchWidth(new BeatmapDifficulty { CircleSize = 0 }) / 2;
AddStep("move catcher to center", () => catcher.X = CatchPlayfield.CENTER_X);
float leftPlateBounds = CatchPlayfield.CENTER_X - halfWidth;
float rightPlateBounds = CatchPlayfield.CENTER_X + halfWidth;
AddStep("catch fruit", () => AddStep("catch fruit", () =>
{ {
attemptCatch(new Fruit { X = -halfWidth + 1 }); attemptCatch(new Fruit { X = leftPlateBounds + 1 });
attemptCatch(new Fruit { X = halfWidth - 1 }); attemptCatch(new Fruit { X = rightPlateBounds - 1 });
}); });
checkPlate(2); checkPlate(2);
AddStep("miss fruit", () => AddStep("miss fruit", () =>
{ {
attemptCatch(new Fruit { X = -halfWidth - 1 }); attemptCatch(new Fruit { X = leftPlateBounds - 1 });
attemptCatch(new Fruit { X = halfWidth + 1 }); attemptCatch(new Fruit { X = rightPlateBounds + 1 });
}); });
checkPlate(2); checkPlate(2);
} }
[Test]
public void TestFruitClampedToCatchableRegion()
{
AddStep("catch fruit left", () => attemptCatch(new Fruit { X = -CatchPlayfield.WIDTH }));
checkPlate(1);
AddStep("move catcher to right", () => catcher.X = CatchPlayfield.WIDTH);
AddStep("catch fruit right", () => attemptCatch(new Fruit { X = CatchPlayfield.WIDTH * 2 }));
checkPlate(2);
}
[Test] [Test]
public void TestFruitChangesCatcherState() public void TestFruitChangesCatcherState()
{ {
@ -233,11 +249,9 @@ namespace osu.Game.Rulesets.Catch.Tests
[Test] [Test]
public void TestHitLightingColour() public void TestHitLightingColour()
{ {
var fruitColour = SkinConfiguration.DefaultComboColours[1];
AddStep("enable hit lighting", () => config.SetValue(OsuSetting.HitLighting, true)); AddStep("enable hit lighting", () => config.SetValue(OsuSetting.HitLighting, true));
AddStep("catch fruit", () => attemptCatch(new Fruit())); AddStep("catch fruit", () => attemptCatch(new Fruit()));
AddAssert("correct hit lighting colour", () => AddAssert("correct hit lighting colour", () => catcher.ChildrenOfType<HitExplosion>().First()?.Entry?.ObjectColour == this.ChildrenOfType<DrawableCatchHitObject>().First().AccentColour.Value);
catcher.ChildrenOfType<HitExplosion>().First()?.Entry?.ObjectColour == fruitColour);
} }
[Test] [Test]

View File

@ -1,10 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
@ -12,6 +12,8 @@ using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Tests.Visual;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
@ -19,15 +21,28 @@ namespace osu.Game.Rulesets.Catch.Tests
{ {
public class TestSceneComboCounter : CatchSkinnableTestScene public class TestSceneComboCounter : CatchSkinnableTestScene
{ {
private ScoreProcessor scoreProcessor; private ScoreProcessor scoreProcessor = null!;
private Color4 judgedObjectColour = Color4.White; private Color4 judgedObjectColour = Color4.White;
private readonly Bindable<bool> showHud = new Bindable<bool>(true);
[BackgroundDependencyLoader]
private void load()
{
Dependencies.CacheAs<Player>(new TestPlayer
{
ShowingOverlayComponents = { BindTarget = showHud },
});
}
[SetUp] [SetUp]
public void SetUp() => Schedule(() => public void SetUp() => Schedule(() =>
{ {
scoreProcessor = new ScoreProcessor(new CatchRuleset()); scoreProcessor = new ScoreProcessor(new CatchRuleset());
showHud.Value = true;
SetContents(_ => new CatchComboDisplay SetContents(_ => new CatchComboDisplay
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
@ -51,9 +66,15 @@ namespace osu.Game.Rulesets.Catch.Tests
1f 1f
); );
}); });
AddStep("set hud to never show", () => showHud.Value = false);
AddRepeatStep("perform hit", () => performJudgement(HitResult.Great), 5);
AddStep("set hud to show", () => showHud.Value = true);
AddRepeatStep("perform hit", () => performJudgement(HitResult.Great), 5);
} }
private void performJudgement(HitResult type, Judgement judgement = null) private void performJudgement(HitResult type, Judgement? judgement = null)
{ {
var judgedObject = new DrawableFruit(new Fruit()) { AccentColour = { Value = judgedObjectColour } }; var judgedObject = new DrawableFruit(new Fruit()) { AccentColour = { Value = judgedObjectColour } };

View File

@ -1,10 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.TestProject.props" /> <Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
<PackageReference Include="NUnit" Version="3.13.3" /> <PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" /> <PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>

View File

@ -1,14 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.ComponentModel; using System.ComponentModel;
using osu.Framework.Allocation;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Catch namespace osu.Game.Rulesets.Catch
{ {
[Cached]
public class CatchInputManager : RulesetInputManager<CatchAction> public class CatchInputManager : RulesetInputManager<CatchAction>
{ {
public CatchInputManager(RulesetInfo ruleset) public CatchInputManager(RulesetInfo ruleset)

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Extensions.EnumExtensions;
@ -19,6 +17,7 @@ using osu.Game.Rulesets.Catch.Edit;
using osu.Game.Rulesets.Catch.Mods; using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Replays; using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Catch.Scoring; using osu.Game.Rulesets.Catch.Scoring;
using osu.Game.Rulesets.Catch.Skinning.Argon;
using osu.Game.Rulesets.Catch.Skinning.Legacy; using osu.Game.Rulesets.Catch.Skinning.Legacy;
using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Difficulty;
@ -33,7 +32,7 @@ namespace osu.Game.Rulesets.Catch
{ {
public class CatchRuleset : Ruleset, ILegacyRuleset public class CatchRuleset : Ruleset, ILegacyRuleset
{ {
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableCatchRuleset(this, beatmap, mods); public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod>? mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(); public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor();
@ -184,7 +183,19 @@ namespace osu.Game.Rulesets.Catch
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(RulesetInfo, beatmap); public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(RulesetInfo, beatmap);
public override ISkin CreateLegacySkinProvider(ISkin skin, IBeatmap beatmap) => new CatchLegacySkinTransformer(skin); public override ISkin? CreateSkinTransformer(ISkin skin, IBeatmap beatmap)
{
switch (skin)
{
case LegacySkin:
return new CatchLegacySkinTransformer(skin);
case ArgonSkin:
return new CatchArgonSkinTransformer(skin);
}
return null;
}
public override PerformanceCalculator CreatePerformanceCalculator() => new CatchPerformanceCalculator(); public override PerformanceCalculator CreatePerformanceCalculator() => new CatchPerformanceCalculator();

View File

@ -1,15 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Game.Skinning; using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch namespace osu.Game.Rulesets.Catch
{ {
public class CatchSkinComponent : GameplaySkinComponent<CatchSkinComponents> public class CatchSkinComponentLookup : GameplaySkinComponentLookup<CatchSkinComponents>
{ {
public CatchSkinComponent(CatchSkinComponents component) public CatchSkinComponentLookup(CatchSkinComponents component)
: base(component) : base(component)
{ {
} }

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Catch namespace osu.Game.Rulesets.Catch
{ {
public enum CatchSkinComponents public enum CatchSkinComponents

View File

@ -36,5 +36,7 @@ namespace osu.Game.Rulesets.Catch.Edit
return base.CreateHitObjectBlueprintFor(hitObject); return base.CreateHitObjectBlueprintFor(hitObject);
} }
protected sealed override DragBox CreateDragBox() => new ScrollingDragBox(Composer.Playfield);
} }
} }

View File

@ -0,0 +1,49 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.UI;
using osuTK;
namespace osu.Game.Rulesets.Catch.Edit
{
public class CatchEditorPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
{
protected override Container<Drawable> Content => content;
private readonly Container content;
public CatchEditorPlayfieldAdjustmentContainer()
{
Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre;
Size = new Vector2(0.8f, 0.9f);
InternalChild = new ScalingContainer
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Child = content = new Container { RelativeSizeAxes = Axes.Both },
};
}
private class ScalingContainer : Container
{
public ScalingContainer()
{
RelativeSizeAxes = Axes.Y;
Width = CatchPlayfield.WIDTH;
}
protected override void Update()
{
base.Update();
Scale = new Vector2(Math.Min(Parent.ChildSize.X / CatchPlayfield.WIDTH, Parent.ChildSize.Y / CatchPlayfield.HEIGHT));
Height = 1 / Scale.Y;
}
}
}
}

View File

@ -3,6 +3,7 @@
#nullable disable #nullable disable
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using JetBrains.Annotations; using JetBrains.Annotations;
@ -10,10 +11,11 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Extensions.EnumExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
@ -21,7 +23,6 @@ using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Screens.Edit.Components.TernaryButtons;
using osu.Game.Screens.Edit.Compose.Components; using osu.Game.Screens.Edit.Compose.Components;
using osuTK; using osuTK;
@ -33,10 +34,14 @@ namespace osu.Game.Rulesets.Catch.Edit
private CatchDistanceSnapGrid distanceSnapGrid; private CatchDistanceSnapGrid distanceSnapGrid;
private readonly Bindable<TernaryState> distanceSnapToggle = new Bindable<TernaryState>();
private InputManager inputManager; private InputManager inputManager;
private readonly BindableDouble timeRangeMultiplier = new BindableDouble(1)
{
MinValue = 1,
MaxValue = 10,
};
public CatchHitObjectComposer(CatchRuleset ruleset) public CatchHitObjectComposer(CatchRuleset ruleset)
: base(ruleset) : base(ruleset)
{ {
@ -51,7 +56,10 @@ namespace osu.Game.Rulesets.Catch.Edit
LayerBelowRuleset.Add(new PlayfieldBorder LayerBelowRuleset.Add(new PlayfieldBorder
{ {
RelativeSizeAxes = Axes.Both, Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
Height = CatchPlayfield.HEIGHT,
PlayfieldBorderStyle = { Value = PlayfieldBorderStyle.Corners } PlayfieldBorderStyle = { Value = PlayfieldBorderStyle.Corners }
}); });
@ -70,6 +78,19 @@ namespace osu.Game.Rulesets.Catch.Edit
inputManager = GetContainingInputManager(); inputManager = GetContainingInputManager();
} }
protected override double ReadCurrentDistanceSnap(HitObject before, HitObject after)
{
// osu!catch's distance snap implementation is limited, in that a custom spacing cannot be specified.
// Therefore this functionality is not currently used.
//
// The implementation below is probably correct but should be checked if/when exposed via controls.
float expectedDistance = DurationToDistance(before, after.StartTime - before.GetEndTime());
float actualDistance = Math.Abs(((CatchHitObject)before).EffectiveX - ((CatchHitObject)after).EffectiveX);
return actualDistance / expectedDistance;
}
protected override void Update() protected override void Update()
{ {
base.Update(); base.Update();
@ -77,8 +98,30 @@ namespace osu.Game.Rulesets.Catch.Edit
updateDistanceSnapGrid(); updateDistanceSnapGrid();
} }
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
switch (e.Action)
{
// Note that right now these are hard to use as the default key bindings conflict with existing editor key bindings.
// In the future we will want to expose this via UI and potentially change the key bindings to be editor-specific.
// May be worth considering standardising "zoom" behaviour with what the timeline uses (ie. alt-wheel) but that may cause new conflicts.
case GlobalAction.IncreaseScrollSpeed:
this.TransformBindableTo(timeRangeMultiplier, timeRangeMultiplier.Value - 1, 200, Easing.OutQuint);
break;
case GlobalAction.DecreaseScrollSpeed:
this.TransformBindableTo(timeRangeMultiplier, timeRangeMultiplier.Value + 1, 200, Easing.OutQuint);
break;
}
return base.OnPressed(e);
}
protected override DrawableRuleset<CatchHitObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => protected override DrawableRuleset<CatchHitObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null) =>
new DrawableCatchEditorRuleset(ruleset, beatmap, mods); new DrawableCatchEditorRuleset(ruleset, beatmap, mods)
{
TimeRangeMultiplier = { BindTarget = timeRangeMultiplier, }
};
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[] protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
{ {
@ -87,11 +130,6 @@ namespace osu.Game.Rulesets.Catch.Edit
new BananaShowerCompositionTool() new BananaShowerCompositionTool()
}; };
protected override IEnumerable<TernaryButton> CreateTernaryButtons() => base.CreateTernaryButtons().Concat(new[]
{
new TernaryButton(distanceSnapToggle, "Distance Snap", () => new SpriteIcon { Icon = FontAwesome.Solid.Ruler })
});
public override SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePosition, SnapType snapType = SnapType.All) public override SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePosition, SnapType snapType = SnapType.All)
{ {
var result = base.FindSnappedPositionAndTime(screenSpacePosition, snapType); var result = base.FindSnappedPositionAndTime(screenSpacePosition, snapType);
@ -163,7 +201,7 @@ namespace osu.Game.Rulesets.Catch.Edit
private void updateDistanceSnapGrid() private void updateDistanceSnapGrid()
{ {
if (distanceSnapToggle.Value != TernaryState.True) if (DistanceSnapToggle.Value != TernaryState.True)
{ {
distanceSnapGrid.Hide(); distanceSnapGrid.Hide();
return; return;

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;

View File

@ -4,6 +4,7 @@
#nullable disable #nullable disable
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Bindables;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -13,11 +14,24 @@ namespace osu.Game.Rulesets.Catch.Edit
{ {
public class DrawableCatchEditorRuleset : DrawableCatchRuleset public class DrawableCatchEditorRuleset : DrawableCatchRuleset
{ {
public readonly BindableDouble TimeRangeMultiplier = new BindableDouble(1);
public DrawableCatchEditorRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null) public DrawableCatchEditorRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
: base(ruleset, beatmap, mods) : base(ruleset, beatmap, mods)
{ {
} }
protected override void Update()
{
base.Update();
double gamePlayTimeRange = GetTimeRange(Beatmap.Difficulty.ApproachRate);
float playfieldStretch = Playfield.DrawHeight / CatchPlayfield.HEIGHT;
TimeRange.Value = gamePlayTimeRange * TimeRangeMultiplier.Value * playfieldStretch;
}
protected override Playfield CreatePlayfield() => new CatchEditorPlayfield(Beatmap.Difficulty); protected override Playfield CreatePlayfield() => new CatchEditorPlayfield(Beatmap.Difficulty);
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new CatchEditorPlayfieldAdjustmentContainer();
} }
} }

View File

@ -3,7 +3,6 @@
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -16,24 +15,16 @@ namespace osu.Game.Rulesets.Catch.Mods
{ {
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
[SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")] public override BindableFloat SizeMultiplier { get; } = new BindableFloat(1)
public override BindableFloat SizeMultiplier { get; } = new BindableFloat
{ {
MinValue = 0.5f, MinValue = 0.5f,
MaxValue = 1.5f, MaxValue = 1.5f,
Default = 1f,
Value = 1f,
Precision = 0.1f Precision = 0.1f
}; };
[SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")] public override BindableBool ComboBasedSize { get; } = new BindableBool(true);
public override BindableBool ComboBasedSize { get; } = new BindableBool
{
Default = true,
Value = true
};
public override float DefaultFlashlightSize => 350; public override float DefaultFlashlightSize => 325;
protected override Flashlight CreateFlashlight() => new CatchFlashlight(this, playfield); protected override Flashlight CreateFlashlight() => new CatchFlashlight(this, playfield);
@ -53,7 +44,19 @@ namespace osu.Game.Rulesets.Catch.Mods
: base(modFlashlight) : base(modFlashlight)
{ {
this.playfield = playfield; this.playfield = playfield;
FlashlightSize = new Vector2(0, GetSizeFor(0));
FlashlightSize = new Vector2(0, GetSize());
FlashlightSmoothness = 1.4f;
}
protected override float GetComboScaleFor(int combo)
{
if (combo >= 200)
return 0.770f;
if (combo >= 100)
return 0.885f;
return 1.0f;
} }
protected override void Update() protected override void Update()
@ -63,9 +66,9 @@ namespace osu.Game.Rulesets.Catch.Mods
FlashlightPosition = playfield.CatcherArea.ToSpaceOfOtherDrawable(playfield.Catcher.DrawPosition, this); FlashlightPosition = playfield.CatcherArea.ToSpaceOfOtherDrawable(playfield.Catcher.DrawPosition, this);
} }
protected override void OnComboChange(ValueChangedEvent<int> e) protected override void UpdateFlashlightSize(float size)
{ {
this.TransformTo(nameof(FlashlightSize), new Vector2(0, GetSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION); this.TransformTo(nameof(FlashlightSize), new Vector2(0, size), FLASHLIGHT_FADE_DURATION);
} }
protected override string FragmentShader => "CircularFlashlight"; protected override string FragmentShader => "CircularFlashlight";

View File

@ -6,8 +6,6 @@ using osu.Framework.Bindables;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Configuration;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
@ -17,15 +15,8 @@ namespace osu.Game.Rulesets.Catch.Mods
{ {
public override LocalisableString Description => "Where's the catcher?"; public override LocalisableString Description => "Where's the catcher?";
[SettingSource( public override BindableInt HiddenComboCount { get; } = new BindableInt(10)
"Hidden at combo",
"The combo count at which the catcher becomes completely hidden",
SettingControlType = typeof(SettingsSlider<int, HiddenComboSlider>)
)]
public override BindableInt HiddenComboCount { get; } = new BindableInt
{ {
Default = 10,
Value = 10,
MinValue = 0, MinValue = 0,
MaxValue = 50, MaxValue = 50,
}; };

View File

@ -19,17 +19,20 @@ namespace osu.Game.Rulesets.Catch.Mods
{ {
public override LocalisableString Description => @"Use the mouse to control the catcher."; public override LocalisableString Description => @"Use the mouse to control the catcher.";
private DrawableRuleset<CatchHitObject> drawableRuleset = null!; private DrawableCatchRuleset drawableRuleset = null!;
public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset) public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
{ {
this.drawableRuleset = drawableRuleset; this.drawableRuleset = (DrawableCatchRuleset)drawableRuleset;
} }
public void ApplyToPlayer(Player player) public void ApplyToPlayer(Player player)
{ {
if (!drawableRuleset.HasReplayLoaded.Value) if (!drawableRuleset.HasReplayLoaded.Value)
drawableRuleset.Cursor.Add(new MouseInputHelper((CatchPlayfield)drawableRuleset.Playfield)); {
var catchPlayfield = (CatchPlayfield)drawableRuleset.Playfield;
catchPlayfield.CatcherArea.Add(new MouseInputHelper(catchPlayfield.CatcherArea));
}
} }
private class MouseInputHelper : Drawable, IKeyBindingHandler<CatchAction>, IRequireHighFrequencyMousePosition private class MouseInputHelper : Drawable, IKeyBindingHandler<CatchAction>, IRequireHighFrequencyMousePosition
@ -38,9 +41,10 @@ namespace osu.Game.Rulesets.Catch.Mods
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
public MouseInputHelper(CatchPlayfield playfield) public MouseInputHelper(CatcherArea catcherArea)
{ {
catcherArea = playfield.CatcherArea; this.catcherArea = catcherArea;
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
} }

View File

@ -3,6 +3,7 @@
#nullable disable #nullable disable
using System;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
@ -69,7 +70,7 @@ namespace osu.Game.Rulesets.Catch.Objects
/// This value is the original <see cref="X"/> value plus the offset applied by the beatmap processing. /// This value is the original <see cref="X"/> value plus the offset applied by the beatmap processing.
/// Use <see cref="OriginalX"/> if a value not affected by the offset is desired. /// Use <see cref="OriginalX"/> if a value not affected by the offset is desired.
/// </remarks> /// </remarks>
public float EffectiveX => OriginalX + XOffset; public float EffectiveX => Math.Clamp(OriginalX + XOffset, 0, CatchPlayfield.WIDTH);
public double TimePreempt { get; set; } = 1000; public double TimePreempt { get; set; } = 1000;

View File

@ -28,6 +28,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
public float DisplayRotation => Rotation; public float DisplayRotation => Rotation;
public double DisplayStartTime => HitObject.StartTime;
/// <summary> /// <summary>
/// Whether this hit object should stay on the catcher plate when the object is caught by the catcher. /// Whether this hit object should stay on the catcher plate when the object is caught by the catcher.
/// </summary> /// </summary>
@ -35,8 +37,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
public override bool RemoveWhenNotAlive => true; public override bool RemoveWhenNotAlive => true;
protected CaughtObject(CatchSkinComponents skinComponent, Func<ISkinComponent, Drawable> defaultImplementation) protected CaughtObject(CatchSkinComponents skinComponent, Func<ISkinComponentLookup, Drawable> defaultImplementation)
: base(new CatchSkinComponent(skinComponent), defaultImplementation) : base(new CatchSkinComponentLookup(skinComponent), defaultImplementation)
{ {
Origin = Anchor.Centre; Origin = Anchor.Centre;

View File

@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
private void load() private void load()
{ {
ScalingContainer.Child = new SkinnableDrawable( ScalingContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(CatchSkinComponents.Banana), new CatchSkinComponentLookup(CatchSkinComponents.Banana),
_ => new BananaPiece()); _ => new BananaPiece());
} }

View File

@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
private void load() private void load()
{ {
ScalingContainer.Child = new SkinnableDrawable( ScalingContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(CatchSkinComponents.Droplet), new CatchSkinComponentLookup(CatchSkinComponents.Droplet),
_ => new DropletPiece()); _ => new DropletPiece());
} }

View File

@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
private void load() private void load()
{ {
ScalingContainer.Child = new SkinnableDrawable( ScalingContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(CatchSkinComponents.Fruit), new CatchSkinComponentLookup(CatchSkinComponents.Fruit),
_ => new FruitPiece()); _ => new FruitPiece());
} }

View File

@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
{ {
public new PalpableCatchHitObject HitObject => (PalpableCatchHitObject)base.HitObject; public new PalpableCatchHitObject HitObject => (PalpableCatchHitObject)base.HitObject;
public double DisplayStartTime => LifetimeStart;
Bindable<Color4> IHasCatchObjectState.AccentColour => AccentColour; Bindable<Color4> IHasCatchObjectState.AccentColour => AccentColour;
public Bindable<bool> HyperDash { get; } = new Bindable<bool>(); public Bindable<bool> HyperDash { get; } = new Bindable<bool>();

View File

@ -16,6 +16,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
{ {
PalpableCatchHitObject HitObject { get; } PalpableCatchHitObject HitObject { get; }
double DisplayStartTime { get; }
Bindable<Color4> AccentColour { get; } Bindable<Color4> AccentColour { get; }
Bindable<bool> HyperDash { get; } Bindable<bool> HyperDash { get; }

View File

@ -11,6 +11,7 @@ using Newtonsoft.Json;
using osu.Game.Audio; using osu.Game.Audio;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
@ -84,8 +85,8 @@ namespace osu.Game.Rulesets.Catch.Objects
AddNested(new TinyDroplet AddNested(new TinyDroplet
{ {
StartTime = t + lastEvent.Value.Time, StartTime = t + lastEvent.Value.Time,
X = OriginalX + Path.PositionAt( X = ClampToPlayfield(EffectiveX + Path.PositionAt(
lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X, lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X),
}); });
} }
} }
@ -102,7 +103,7 @@ namespace osu.Game.Rulesets.Catch.Objects
{ {
Samples = dropletSamples, Samples = dropletSamples,
StartTime = e.Time, StartTime = e.Time,
X = OriginalX + Path.PositionAt(e.PathProgress).X, X = ClampToPlayfield(EffectiveX + Path.PositionAt(e.PathProgress).X),
}); });
break; break;
@ -113,14 +114,16 @@ namespace osu.Game.Rulesets.Catch.Objects
{ {
Samples = this.GetNodeSamples(nodeIndex++), Samples = this.GetNodeSamples(nodeIndex++),
StartTime = e.Time, StartTime = e.Time,
X = OriginalX + Path.PositionAt(e.PathProgress).X, X = ClampToPlayfield(EffectiveX + Path.PositionAt(e.PathProgress).X),
}); });
break; break;
} }
} }
} }
public float EndX => OriginalX + this.CurvePositionAt(1).X; public float EndX => ClampToPlayfield(EffectiveX + this.CurvePositionAt(1).X);
public float ClampToPlayfield(float value) => Math.Clamp(value, 0, CatchPlayfield.WIDTH);
[JsonIgnore] [JsonIgnore]
public double Duration public double Duration

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@ -0,0 +1,122 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Objects;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning.Argon
{
internal class ArgonBananaPiece : ArgonFruitPiece
{
private Container stabilisedPieceContainer = null!;
private Drawable fadeContent = null!;
[BackgroundDependencyLoader]
private void load()
{
AddInternal(fadeContent = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
stabilisedPieceContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
new Circle
{
Colour = Color4.White.Opacity(0.4f),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Blending = BlendingParameters.Additive,
Size = new Vector2(8),
Scale = new Vector2(25, 1),
},
new Box
{
Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0), Color4.White.Opacity(0.8f)),
RelativeSizeAxes = Axes.X,
Blending = BlendingParameters.Additive,
Anchor = Anchor.Centre,
Origin = Anchor.CentreRight,
Width = 1.6f,
Height = 2,
},
new Circle
{
Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0.8f), Color4.White.Opacity(0)),
RelativeSizeAxes = Axes.X,
Blending = BlendingParameters.Additive,
Anchor = Anchor.Centre,
Origin = Anchor.CentreLeft,
Width = 1.6f,
Height = 2,
},
}
},
new Circle
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(1.2f),
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Hollow = false,
Colour = Color4.White.Opacity(0.1f),
Radius = 50,
},
Child =
{
Alpha = 0,
AlwaysPresent = true,
},
BorderColour = Color4.White.Opacity(0.1f),
BorderThickness = 3,
},
}
});
}
protected override void Update()
{
base.Update();
const float parent_scale_application = 0.4f;
// relative to time on screen
const float lens_flare_start = 0.3f;
const float lens_flare_end = 0.8f;
// Undo some of the parent scale being applied to make the lens flare feel a bit better..
float scale = parent_scale_application + (1 - parent_scale_application) * (1 / (ObjectState.DisplaySize.X / (CatchHitObject.OBJECT_RADIUS * 2)));
stabilisedPieceContainer.Rotation = -ObjectState.DisplayRotation;
stabilisedPieceContainer.Scale = new Vector2(scale, 1);
double duration = ObjectState.HitObject.StartTime - ObjectState.DisplayStartTime;
fadeContent.Alpha = MathHelper.Clamp(
Interpolation.ValueAt(
Time.Current, 1f, 0f,
ObjectState.DisplayStartTime + duration * lens_flare_start,
ObjectState.DisplayStartTime + duration * lens_flare_end,
Easing.OutQuint
), 0, 1);
}
}
}

View File

@ -0,0 +1,85 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Catch.UI;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning.Argon
{
public class ArgonCatcher : CompositeDrawable
{
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
Height = 10,
Children = new Drawable[]
{
new Circle
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = Color4.White,
Width = Catcher.ALLOWED_CATCH_RANGE,
},
new Box
{
Name = "long line left",
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreRight,
Colour = Color4.White,
Alpha = 0.25f,
RelativeSizeAxes = Axes.X,
Width = 20,
Height = 1.8f,
},
new Circle
{
Name = "bumper left",
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Colour = Color4.White,
RelativeSizeAxes = Axes.X,
Width = (1 - Catcher.ALLOWED_CATCH_RANGE) / 2,
Height = 4,
},
new Box
{
Name = "long line right",
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreLeft,
Colour = Color4.White,
Alpha = 0.25f,
RelativeSizeAxes = Axes.X,
Width = 20,
Height = 1.8f,
},
new Circle
{
Name = "bumper right",
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Colour = Color4.White,
RelativeSizeAxes = Axes.X,
Width = (1 - Catcher.ALLOWED_CATCH_RANGE) / 2,
Height = 4,
},
}
},
};
}
}
}

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@ -0,0 +1,121 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Skinning.Default;
using osu.Game.Rulesets.Catch.UI;
using osuTK;
namespace osu.Game.Rulesets.Catch.Skinning.Argon
{
internal class ArgonDropletPiece : CatchHitObjectPiece
{
protected override Drawable HyperBorderPiece => hyperBorderPiece;
private Drawable hyperBorderPiece = null!;
private Container layers = null!;
private float rotationRandomness;
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.Both;
const float droplet_scale_down = 0.7f;
int largeBlobSeed = RNG.Next();
InternalChildren = new[]
{
new Circle
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(20),
},
layers = new Container
{
Scale = new Vector2(droplet_scale_down),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new CircularBlob
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Blending = BlendingParameters.Additive,
InnerRadius = 0.5f,
Alpha = 0.15f,
Seed = largeBlobSeed
},
new CircularBlob
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Blending = BlendingParameters.Additive,
InnerRadius = 0.4f,
Alpha = 0.5f,
Scale = new Vector2(0.7f),
Seed = RNG.Next()
},
}
},
hyperBorderPiece = new CircularBlob
{
Scale = new Vector2(droplet_scale_down),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
RelativeSizeAxes = Axes.Both,
Blending = BlendingParameters.Additive,
InnerRadius = 0.5f,
Alpha = 0.15f,
Seed = largeBlobSeed
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
AccentColour.BindValueChanged(colour =>
{
foreach (var sprite in layers)
sprite.Colour = colour.NewValue;
}, true);
rotationRandomness = RNG.NextSingle(0.2f, 1);
}
protected override void Update()
{
base.Update();
// Note that droplets are rotated at a higher level, so this is mostly just to create more
// random arrangements of the multiple layers than actually rotate.
//
// Because underlying rotation is always clockwise, we apply anti-clockwise resistance to avoid
// making things spin too fast.
for (int i = 0; i < layers.Count; i++)
{
layers[i].Rotation -=
(float)Clock.ElapsedFrameTime
* 0.4f * rotationRandomness
// Each layer should alternate rotation speed.
* (i % 2 == 1 ? 0.5f : 1);
}
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Skinning.Default;
using osu.Game.Rulesets.Catch.UI;
using osuTK;
namespace osu.Game.Rulesets.Catch.Skinning.Argon
{
internal class ArgonFruitPiece : CatchHitObjectPiece
{
protected override Drawable HyperBorderPiece => hyperBorderPiece;
private Drawable hyperBorderPiece = null!;
private Container layers = null!;
private float rotationRandomness;
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.Both;
int largeBlobSeed = RNG.Next();
InternalChildren = new[]
{
new Circle
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(20),
},
layers = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new CircularBlob
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Blending = BlendingParameters.Additive,
Alpha = 0.15f,
InnerRadius = 0.5f,
Size = new Vector2(1.1f),
Seed = largeBlobSeed,
},
new CircularBlob
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Blending = BlendingParameters.Additive,
InnerRadius = 0.2f,
Alpha = 0.5f,
Seed = RNG.Next(),
},
new CircularBlob
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Blending = BlendingParameters.Additive,
InnerRadius = 0.05f,
Seed = RNG.Next(),
},
}
},
hyperBorderPiece = new CircularBlob
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
RelativeSizeAxes = Axes.Both,
Blending = BlendingParameters.Additive,
InnerRadius = 0.08f,
Size = new Vector2(1.15f),
Seed = largeBlobSeed
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
AccentColour.BindValueChanged(colour =>
{
foreach (var sprite in layers)
sprite.Colour = colour.NewValue;
}, true);
rotationRandomness = RNG.NextSingle(0.2f, 1) * (RNG.NextBool() ? -1 : 1);
}
protected override void Update()
{
base.Update();
for (int i = 0; i < layers.Count; i++)
{
layers[i].Rotation +=
// Layers are ordered from largest to smallest. Smaller layers should rotate more.
(i * 2)
* (float)Clock.ElapsedFrameTime
* 0.02f * rotationRandomness
// Each layer should alternate rotation direction.
* (i % 2 == 1 ? 1 : -1);
}
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning.Argon
{
public class ArgonHitExplosion : CompositeDrawable, IHitExplosion
{
public override bool RemoveWhenNotAlive => true;
private Container tallExplosion = null!;
private Container largeFaint = null!;
private readonly Bindable<Color4> accentColour = new Bindable<Color4>();
public ArgonHitExplosion()
{
Size = new Vector2(20);
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChildren = new Drawable[]
{
tallExplosion = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Width = 0.1f,
Child = new Box
{
AlwaysPresent = true,
Alpha = 0,
RelativeSizeAxes = Axes.Both,
},
},
largeFaint = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Child = new Box
{
AlwaysPresent = true,
Alpha = 0,
RelativeSizeAxes = Axes.Both,
},
},
};
accentColour.BindValueChanged(colour =>
{
tallExplosion.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = colour.NewValue,
Hollow = false,
Roundness = 15,
Radius = 15,
};
largeFaint.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.2f, colour.NewValue, Color4.White, 0, 1),
Hollow = false,
Radius = 50,
};
}, true);
}
public void Animate(HitExplosionEntry entry)
{
X = entry.Position;
Scale = new Vector2(entry.HitObject.Scale);
accentColour.Value = entry.ObjectColour;
using (BeginAbsoluteSequence(entry.LifetimeStart))
{
this.FadeOutFromOne(400);
if (!(entry.HitObject is Droplet))
{
float scale = Math.Clamp(entry.JudgementResult.ComboAtJudgement / 200f, 0.35f, 1.125f);
tallExplosion
.ScaleTo(new Vector2(1.1f, 20 * scale), 200, Easing.OutQuint)
.Then()
.ScaleTo(new Vector2(1.1f, 1), 600, Easing.In);
}
}
}
}
}

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@ -0,0 +1,193 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning.Argon
{
public class ArgonJudgementPiece : CompositeDrawable, IAnimatableJudgement
{
protected readonly HitResult Result;
protected SpriteText JudgementText { get; private set; } = null!;
private RingExplosion? ringExplosion;
[Resolved]
private OsuColour colours { get; set; } = null!;
public ArgonJudgementPiece(HitResult result)
{
Result = result;
Origin = Anchor.Centre;
Y = 160;
}
[BackgroundDependencyLoader]
private void load()
{
AutoSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
JudgementText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = Result.GetDescription().ToUpperInvariant(),
Colour = colours.ForHitResult(Result),
Blending = BlendingParameters.Additive,
Spacing = new Vector2(10, 0),
Font = OsuFont.Default.With(size: 28, weight: FontWeight.Regular),
},
};
if (Result.IsHit())
{
AddInternal(ringExplosion = new RingExplosion(Result)
{
Colour = colours.ForHitResult(Result),
});
}
}
/// <summary>
/// Plays the default animation for this judgement piece.
/// </summary>
/// <remarks>
/// The base implementation only handles fade (for all result types) and misses.
/// Individual rulesets are recommended to implement their appropriate hit animations.
/// </remarks>
public virtual void PlayAnimation()
{
switch (Result)
{
default:
JudgementText
.ScaleTo(Vector2.One)
.ScaleTo(new Vector2(1.4f), 1800, Easing.OutQuint);
break;
case HitResult.Miss:
this.ScaleTo(1.6f);
this.ScaleTo(1, 100, Easing.In);
this.MoveTo(Vector2.Zero);
this.MoveToOffset(new Vector2(0, 100), 800, Easing.InQuint);
this.RotateTo(0);
this.RotateTo(40, 800, Easing.InQuint);
break;
}
this.FadeOutFromOne(800);
ringExplosion?.PlayAnimation();
}
public Drawable? GetAboveHitObjectsProxiedContent() => null;
private class RingExplosion : CompositeDrawable
{
private readonly float travel = 52;
public RingExplosion(HitResult result)
{
const float thickness = 4;
const float small_size = 9;
const float large_size = 14;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Blending = BlendingParameters.Additive;
int countSmall = 0;
int countLarge = 0;
switch (result)
{
case HitResult.Meh:
countSmall = 3;
travel *= 0.3f;
break;
case HitResult.Ok:
case HitResult.Good:
countSmall = 4;
travel *= 0.6f;
break;
case HitResult.Great:
case HitResult.Perfect:
countSmall = 4;
countLarge = 4;
break;
}
for (int i = 0; i < countSmall; i++)
AddInternal(new RingPiece(thickness) { Size = new Vector2(small_size) });
for (int i = 0; i < countLarge; i++)
AddInternal(new RingPiece(thickness) { Size = new Vector2(large_size) });
}
public void PlayAnimation()
{
foreach (var c in InternalChildren)
{
const float start_position_ratio = 0.3f;
float direction = RNG.NextSingle(0, 360);
float distance = RNG.NextSingle(travel / 2, travel);
c.MoveTo(new Vector2(
MathF.Cos(direction) * distance * start_position_ratio,
MathF.Sin(direction) * distance * start_position_ratio
));
c.MoveTo(new Vector2(
MathF.Cos(direction) * distance,
MathF.Sin(direction) * distance
), 600, Easing.OutQuint);
}
this.FadeOutFromOne(1000, Easing.OutQuint);
}
public class RingPiece : CircularContainer
{
public RingPiece(float thickness = 9)
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Masking = true;
BorderThickness = thickness;
BorderColour = Color4.White;
Child = new Box
{
AlwaysPresent = true,
Alpha = 0,
RelativeSizeAxes = Axes.Both
};
}
}
}
}
}

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@ -0,0 +1,46 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch.Skinning.Argon
{
public class CatchArgonSkinTransformer : SkinTransformer
{
public CatchArgonSkinTransformer(ISkin skin)
: base(skin)
{
}
public override Drawable? GetDrawableComponent(ISkinComponentLookup lookup)
{
switch (lookup)
{
case CatchSkinComponentLookup catchComponent:
// TODO: Once everything is finalised, consider throwing UnsupportedSkinComponentException on missing entries.
switch (catchComponent.Component)
{
case CatchSkinComponents.HitExplosion:
return new ArgonHitExplosion();
case CatchSkinComponents.Catcher:
return new ArgonCatcher();
case CatchSkinComponents.Fruit:
return new ArgonFruitPiece();
case CatchSkinComponents.Banana:
return new ArgonBananaPiece();
case CatchSkinComponents.Droplet:
return new ArgonDropletPiece();
}
break;
}
return base.GetDrawableComponent(lookup);
}
}
}

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Catch.Skinning namespace osu.Game.Rulesets.Catch.Skinning
{ {
public enum CatchSkinColour public enum CatchSkinColour

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Catch.Skinning namespace osu.Game.Rulesets.Catch.Skinning
{ {
public enum CatchSkinConfiguration public enum CatchSkinConfiguration

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@ -1,21 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Graphics; using osu.Framework.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning.Default namespace osu.Game.Rulesets.Catch.Skinning.Default
{ {
public class BananaPiece : CatchHitObjectPiece public class BananaPiece : CatchHitObjectPiece
{ {
protected override BorderPiece BorderPiece { get; } protected override Drawable BorderPiece { get; }
public BananaPiece() public BananaPiece()
{ {
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
InternalChildren = new Drawable[] InternalChildren = new[]
{ {
new BananaPulpFormation new BananaPulpFormation
{ {

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Catch.Skinning.Default namespace osu.Game.Rulesets.Catch.Skinning.Default

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;

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@ -1,12 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Catch.Objects.Drawables; using osu.Game.Rulesets.Catch.Objects.Drawables;
using osuTK.Graphics; using osuTK.Graphics;
@ -20,19 +18,17 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
public readonly Bindable<int> IndexInBeatmap = new Bindable<int>(); public readonly Bindable<int> IndexInBeatmap = new Bindable<int>();
[Resolved] [Resolved]
protected IHasCatchObjectState ObjectState { get; private set; } protected IHasCatchObjectState ObjectState { get; private set; } = null!;
/// <summary> /// <summary>
/// A part of this piece that will be faded out while falling in the playfield. /// A part of this piece that will be faded out while falling in the playfield.
/// </summary> /// </summary>
[CanBeNull] protected virtual Drawable? BorderPiece => null;
protected virtual BorderPiece BorderPiece => null;
/// <summary> /// <summary>
/// A part of this piece that will be only visible when <see cref="HyperDash"/> is true. /// A part of this piece that will be only visible when <see cref="HyperDash"/> is true.
/// </summary> /// </summary>
[CanBeNull] protected virtual Drawable? HyperBorderPiece => null;
protected virtual HyperBorderPiece HyperBorderPiece => null;
protected override void LoadComplete() protected override void LoadComplete()
{ {

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -18,10 +16,10 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
{ {
public class DefaultHitExplosion : CompositeDrawable, IHitExplosion public class DefaultHitExplosion : CompositeDrawable, IHitExplosion
{ {
private CircularContainer largeFaint; private CircularContainer largeFaint = null!;
private CircularContainer smallFaint; private CircularContainer smallFaint = null!;
private CircularContainer directionalGlow1; private CircularContainer directionalGlow1 = null!;
private CircularContainer directionalGlow2; private CircularContainer directionalGlow2 = null!;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osuTK; using osuTK;
@ -11,13 +9,13 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
{ {
public class DropletPiece : CatchHitObjectPiece public class DropletPiece : CatchHitObjectPiece
{ {
protected override HyperBorderPiece HyperBorderPiece { get; } protected override Drawable HyperBorderPiece { get; }
public DropletPiece() public DropletPiece()
{ {
Size = new Vector2(CatchHitObject.OBJECT_RADIUS / 2); Size = new Vector2(CatchHitObject.OBJECT_RADIUS / 2);
InternalChildren = new Drawable[] InternalChildren = new[]
{ {
new Pulp new Pulp
{ {

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
@ -18,14 +16,14 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>(); public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
protected override BorderPiece BorderPiece { get; } protected override Drawable BorderPiece { get; }
protected override HyperBorderPiece HyperBorderPiece { get; } protected override Drawable HyperBorderPiece { get; }
public FruitPiece() public FruitPiece()
{ {
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
InternalChildren = new Drawable[] InternalChildren = new[]
{ {
new FruitPulpFormation new FruitPulpFormation
{ {

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osuTK; using osuTK;

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Catch.UI;

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Catch.Skinning.Default namespace osu.Game.Rulesets.Catch.Skinning.Default
{ {
public class HyperDropletBorderPiece : HyperBorderPiece public class HyperDropletBorderPiece : HyperBorderPiece

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq; using System.Linq;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -13,6 +11,10 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{ {
public class CatchLegacySkinTransformer : LegacySkinTransformer public class CatchLegacySkinTransformer : LegacySkinTransformer
{ {
public override bool IsProvidingLegacyResources => base.IsProvidingLegacyResources || hasPear;
private bool hasPear => GetTexture("fruit-pear") != null;
/// <summary> /// <summary>
/// For simplicity, let's use legacy combo font texture existence as a way to identify legacy skins from default. /// For simplicity, let's use legacy combo font texture existence as a way to identify legacy skins from default.
/// </summary> /// </summary>
@ -23,14 +25,14 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{ {
} }
public override Drawable GetDrawableComponent(ISkinComponent component) public override Drawable? GetDrawableComponent(ISkinComponentLookup lookup)
{ {
if (component is SkinnableTargetComponent targetComponent) if (lookup is GlobalSkinComponentLookup targetComponent)
{ {
switch (targetComponent.Target) switch (targetComponent.Lookup)
{ {
case SkinnableTarget.MainHUDComponents: case GlobalSkinComponentLookup.LookupType.MainHUDComponents:
var components = base.GetDrawableComponent(component) as SkinnableTargetComponentsContainer; var components = base.GetDrawableComponent(lookup) as SkinnableTargetComponentsContainer;
if (providesComboCounter && components != null) if (providesComboCounter && components != null)
{ {
@ -44,12 +46,12 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
} }
} }
if (component is CatchSkinComponent catchSkinComponent) if (lookup is CatchSkinComponentLookup catchSkinComponent)
{ {
switch (catchSkinComponent.Component) switch (catchSkinComponent.Component)
{ {
case CatchSkinComponents.Fruit: case CatchSkinComponents.Fruit:
if (GetTexture("fruit-pear") != null) if (hasPear)
return new LegacyFruitPiece(); return new LegacyFruitPiece();
return null; return null;
@ -93,11 +95,11 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
return null; return null;
default: default:
throw new UnsupportedSkinComponentException(component); throw new UnsupportedSkinComponentException(lookup);
} }
} }
return base.GetDrawableComponent(component); return base.GetDrawableComponent(lookup);
} }
private bool hasOldStyleCatcherSprite() => private bool hasOldStyleCatcherSprite() =>
@ -108,12 +110,12 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
GetTexture(@"fruit-catcher-idle") != null GetTexture(@"fruit-catcher-idle") != null
|| GetTexture(@"fruit-catcher-idle-0") != null; || GetTexture(@"fruit-catcher-idle-0") != null;
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) public override IBindable<TValue>? GetConfig<TLookup, TValue>(TLookup lookup)
{ {
switch (lookup) switch (lookup)
{ {
case CatchSkinColour colour: case CatchSkinColour colour:
var result = (Bindable<Color4>)base.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour)); var result = (Bindable<Color4>?)base.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour));
if (result == null) if (result == null)
return null; return null;
@ -125,7 +127,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{ {
case CatchSkinConfiguration.FlipCatcherPlate: case CatchSkinConfiguration.FlipCatcherPlate:
// Don't flip catcher plate contents if the catcher is provided by this legacy skin. // Don't flip catcher plate contents if the catcher is provided by this legacy skin.
if (GetDrawableComponent(new CatchSkinComponent(CatchSkinComponents.Catcher)) != null) if (GetDrawableComponent(new CatchSkinComponentLookup(CatchSkinComponents.Catcher)) != null)
return (IBindable<TValue>)new Bindable<bool>(); return (IBindable<TValue>)new Bindable<bool>();
break; break;

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
namespace osu.Game.Rulesets.Catch.Skinning.Legacy namespace osu.Game.Rulesets.Catch.Skinning.Legacy
@ -13,8 +11,8 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{ {
base.LoadComplete(); base.LoadComplete();
Texture texture = Skin.GetTexture("fruit-bananas"); Texture? texture = Skin.GetTexture("fruit-bananas");
Texture overlayTexture = Skin.GetTexture("fruit-bananas-overlay"); Texture? overlayTexture = Skin.GetTexture("fruit-bananas-overlay");
SetTexture(texture, overlayTexture); SetTexture(texture, overlayTexture);
} }

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Catch.UI;

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -19,19 +17,20 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{ {
public abstract class LegacyCatchHitObjectPiece : PoolableDrawable public abstract class LegacyCatchHitObjectPiece : PoolableDrawable
{ {
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>(); protected readonly Bindable<int> IndexInBeatmap = new Bindable<int>();
public readonly Bindable<bool> HyperDash = new Bindable<bool>();
public readonly Bindable<int> IndexInBeatmap = new Bindable<int>(); private readonly Bindable<Color4> accentColour = new Bindable<Color4>();
private readonly Bindable<bool> hyperDash = new Bindable<bool>();
private readonly Sprite colouredSprite; private readonly Sprite colouredSprite;
private readonly Sprite overlaySprite; private readonly Sprite overlaySprite;
private readonly Sprite hyperSprite; private readonly Sprite hyperSprite;
[Resolved] [Resolved]
protected ISkinSource Skin { get; private set; } protected ISkinSource Skin { get; private set; } = null!;
[Resolved] [Resolved]
protected IHasCatchObjectState ObjectState { get; private set; } protected IHasCatchObjectState ObjectState { get; private set; } = null!;
protected LegacyCatchHitObjectPiece() protected LegacyCatchHitObjectPiece()
{ {
@ -65,26 +64,26 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{ {
base.LoadComplete(); base.LoadComplete();
AccentColour.BindTo(ObjectState.AccentColour); accentColour.BindTo(ObjectState.AccentColour);
HyperDash.BindTo(ObjectState.HyperDash); hyperDash.BindTo(ObjectState.HyperDash);
IndexInBeatmap.BindTo(ObjectState.IndexInBeatmap); IndexInBeatmap.BindTo(ObjectState.IndexInBeatmap);
hyperSprite.Colour = Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashFruit)?.Value ?? hyperSprite.Colour = Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashFruit)?.Value ??
Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value ?? Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value ??
Catcher.DEFAULT_HYPER_DASH_COLOUR; Catcher.DEFAULT_HYPER_DASH_COLOUR;
AccentColour.BindValueChanged(colour => accentColour.BindValueChanged(colour =>
{ {
colouredSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue); colouredSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue);
}, true); }, true);
HyperDash.BindValueChanged(hyper => hyperDash.BindValueChanged(hyper =>
{ {
hyperSprite.Alpha = hyper.NewValue ? 0.7f : 0; hyperSprite.Alpha = hyper.NewValue ? 0.7f : 0;
}, true); }, true);
} }
protected void SetTexture(Texture texture, Texture overlayTexture) protected void SetTexture(Texture? texture, Texture? overlayTexture)
{ {
colouredSprite.Texture = texture; colouredSprite.Texture = texture;
overlaySprite.Texture = overlayTexture; overlaySprite.Texture = overlayTexture;

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
@ -20,11 +18,11 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
public class LegacyCatcherNew : CompositeDrawable public class LegacyCatcherNew : CompositeDrawable
{ {
[Resolved] [Resolved]
private Bindable<CatcherAnimationState> currentState { get; set; } private Bindable<CatcherAnimationState> currentState { get; set; } = null!;
private readonly Dictionary<CatcherAnimationState, Drawable> drawables = new Dictionary<CatcherAnimationState, Drawable>(); private readonly Dictionary<CatcherAnimationState, Drawable> drawables = new Dictionary<CatcherAnimationState, Drawable>();
private Drawable currentDrawable; private Drawable currentDrawable = null!;
public LegacyCatcherNew() public LegacyCatcherNew()
{ {
@ -51,7 +49,8 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
Drawable getDrawableFor(CatcherAnimationState state) => Drawable getDrawableFor(CatcherAnimationState state) =>
skin.GetAnimation(@$"fruit-catcher-{state.ToString().ToLowerInvariant()}", true, true, true) ?? skin.GetAnimation(@$"fruit-catcher-{state.ToString().ToLowerInvariant()}", true, true, true) ??
skin.GetAnimation(@"fruit-catcher-idle", true, true, true); skin.GetAnimation(@"fruit-catcher-idle", true, true, true) ??
Empty();
} }
protected override void LoadComplete() protected override void LoadComplete()

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -21,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(ISkinSource skin) private void load(ISkinSource skin)
{ {
InternalChild = skin.GetAnimation(@"fruit-ryuuta", true, true, true).With(d => InternalChild = (skin.GetAnimation(@"fruit-ryuuta", true, true, true) ?? Empty()).With(d =>
{ {
d.Anchor = Anchor.TopCentre; d.Anchor = Anchor.TopCentre;
d.Origin = Anchor.TopCentre; d.Origin = Anchor.TopCentre;

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osuTK; using osuTK;
@ -19,8 +17,8 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{ {
base.LoadComplete(); base.LoadComplete();
Texture texture = Skin.GetTexture("fruit-drop"); Texture? texture = Skin.GetTexture("fruit-drop");
Texture overlayTexture = Skin.GetTexture("fruit-drop-overlay"); Texture? overlayTexture = Skin.GetTexture("fruit-drop-overlay");
SetTexture(texture, overlayTexture); SetTexture(texture, overlayTexture);
} }

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Skinning.Legacy namespace osu.Game.Rulesets.Catch.Skinning.Legacy

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -18,7 +16,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
public class LegacyHitExplosion : CompositeDrawable, IHitExplosion public class LegacyHitExplosion : CompositeDrawable, IHitExplosion
{ {
[Resolved] [Resolved]
private Catcher catcher { get; set; } private Catcher catcher { get; set; } = null!;
private const float catch_margin = (1 - Catcher.ALLOWED_CATCH_RANGE) / 2; private const float catch_margin = (1 - Catcher.ALLOWED_CATCH_RANGE) / 2;
@ -56,7 +54,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(SkinManager skins) private void load(SkinManager skins)
{ {
var defaultLegacySkin = skins.DefaultLegacySkin; var defaultLegacySkin = skins.DefaultClassicSkin;
// sprite names intentionally swapped to match stable member naming / ease of cross-referencing // sprite names intentionally swapped to match stable member naming / ease of cross-referencing
explosion1.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-2"); explosion1.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-2");

View File

@ -1,12 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable using osu.Framework.Allocation;
using osu.Framework.Bindables;
using JetBrains.Annotations; using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects.Drawables; using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK.Graphics; using osuTK.Graphics;
@ -19,14 +20,29 @@ namespace osu.Game.Rulesets.Catch.UI
{ {
private int currentCombo; private int currentCombo;
[CanBeNull] public ICatchComboCounter? ComboCounter => Drawable as ICatchComboCounter;
public ICatchComboCounter ComboCounter => Drawable as ICatchComboCounter;
private readonly IBindable<bool> showCombo = new BindableBool(true);
public CatchComboDisplay() public CatchComboDisplay()
: base(new CatchSkinComponent(CatchSkinComponents.CatchComboCounter), _ => Empty()) : base(new CatchSkinComponentLookup(CatchSkinComponents.CatchComboCounter), _ => Empty())
{ {
} }
[Resolved(canBeNull: true)]
private Player? player { get; set; }
protected override void LoadComplete()
{
base.LoadComplete();
if (player != null)
{
showCombo.BindTo(player.ShowingOverlayComponents);
showCombo.BindValueChanged(s => this.FadeTo(s.NewValue ? 1 : 0, HUDOverlay.FADE_DURATION, HUDOverlay.FADE_EASING), true);
}
}
protected override void SkinChanged(ISkinSource skin) protected override void SkinChanged(ISkinSource skin)
{ {
base.SkinChanged(skin); base.SkinChanged(skin);

View File

@ -23,6 +23,12 @@ namespace osu.Game.Rulesets.Catch.UI
/// </summary> /// </summary>
public const float WIDTH = 512; public const float WIDTH = 512;
/// <summary>
/// The height of the playfield.
/// This doesn't include the catcher area.
/// </summary>
public const float HEIGHT = 384;
/// <summary> /// <summary>
/// The center position of the playfield. /// The center position of the playfield.
/// </summary> /// </summary>

View File

@ -0,0 +1,279 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osuTK;
using osuTK.Input;
namespace osu.Game.Rulesets.Catch.UI
{
public class CatchTouchInputMapper : VisibilityContainer
{
public override bool PropagatePositionalInputSubTree => true;
public override bool PropagateNonPositionalInputSubTree => true;
private readonly Dictionary<object, TouchCatchAction> trackedActionSources = new Dictionary<object, TouchCatchAction>();
private KeyBindingContainer<CatchAction> keyBindingContainer = null!;
private Container mainContent = null!;
private InputArea leftBox = null!;
private InputArea rightBox = null!;
private InputArea leftDashBox = null!;
private InputArea rightDashBox = null!;
[BackgroundDependencyLoader]
private void load(CatchInputManager catchInputManager, OsuColour colours)
{
const float width = 0.15f;
// Ratio between normal move area height and total input height
const float normal_area_height_ratio = 0.45f;
keyBindingContainer = catchInputManager.KeyBindingContainer;
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
mainContent = new Container
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Width = width,
Children = new Drawable[]
{
leftBox = new InputArea(TouchCatchAction.MoveLeft, trackedActionSources)
{
RelativeSizeAxes = Axes.Both,
Height = normal_area_height_ratio,
Colour = colours.Gray9,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
},
leftDashBox = new InputArea(TouchCatchAction.DashLeft, trackedActionSources)
{
RelativeSizeAxes = Axes.Both,
Height = 1 - normal_area_height_ratio,
},
}
},
new Container
{
RelativeSizeAxes = Axes.Both,
Width = width,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Children = new Drawable[]
{
rightBox = new InputArea(TouchCatchAction.MoveRight, trackedActionSources)
{
RelativeSizeAxes = Axes.Both,
Height = normal_area_height_ratio,
Colour = colours.Gray9,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
},
rightDashBox = new InputArea(TouchCatchAction.DashRight, trackedActionSources)
{
RelativeSizeAxes = Axes.Both,
Height = 1 - normal_area_height_ratio,
},
}
},
},
},
};
}
protected override bool OnKeyDown(KeyDownEvent e)
{
// Hide whenever the keyboard is used.
Hide();
return false;
}
protected override bool OnMouseDown(MouseDownEvent e)
{
return updateAction(e.Button, getTouchCatchActionFromInput(e.ScreenSpaceMousePosition));
}
protected override bool OnTouchDown(TouchDownEvent e)
{
return updateAction(e.Touch.Source, getTouchCatchActionFromInput(e.ScreenSpaceTouch.Position));
}
protected override bool OnMouseMove(MouseMoveEvent e)
{
Show();
TouchCatchAction? action = getTouchCatchActionFromInput(e.ScreenSpaceMousePosition);
// multiple mouse buttons may be pressed and handling the same action.
foreach (MouseButton button in e.PressedButtons)
updateAction(button, action);
return false;
}
protected override void OnTouchMove(TouchMoveEvent e)
{
updateAction(e.Touch.Source, getTouchCatchActionFromInput(e.ScreenSpaceTouch.Position));
base.OnTouchMove(e);
}
protected override void OnMouseUp(MouseUpEvent e)
{
updateAction(e.Button, null);
base.OnMouseUp(e);
}
protected override void OnTouchUp(TouchUpEvent e)
{
updateAction(e.Touch.Source, null);
base.OnTouchUp(e);
}
private bool updateAction(object source, TouchCatchAction? newAction)
{
TouchCatchAction? actionBefore = null;
if (trackedActionSources.TryGetValue(source, out TouchCatchAction found))
actionBefore = found;
if (actionBefore != newAction)
{
if (newAction != null)
trackedActionSources[source] = newAction.Value;
else
trackedActionSources.Remove(source);
updatePressedActions();
}
return newAction != null;
}
private void updatePressedActions()
{
Show();
if (trackedActionSources.ContainsValue(TouchCatchAction.DashLeft) || trackedActionSources.ContainsValue(TouchCatchAction.MoveLeft))
keyBindingContainer.TriggerPressed(CatchAction.MoveLeft);
else
keyBindingContainer.TriggerReleased(CatchAction.MoveLeft);
if (trackedActionSources.ContainsValue(TouchCatchAction.DashRight) || trackedActionSources.ContainsValue(TouchCatchAction.MoveRight))
keyBindingContainer.TriggerPressed(CatchAction.MoveRight);
else
keyBindingContainer.TriggerReleased(CatchAction.MoveRight);
if (trackedActionSources.ContainsValue(TouchCatchAction.DashLeft) || trackedActionSources.ContainsValue(TouchCatchAction.DashRight))
keyBindingContainer.TriggerPressed(CatchAction.Dash);
else
keyBindingContainer.TriggerReleased(CatchAction.Dash);
}
private TouchCatchAction? getTouchCatchActionFromInput(Vector2 screenSpaceInputPosition)
{
if (leftDashBox.Contains(screenSpaceInputPosition))
return TouchCatchAction.DashLeft;
if (rightDashBox.Contains(screenSpaceInputPosition))
return TouchCatchAction.DashRight;
if (leftBox.Contains(screenSpaceInputPosition))
return TouchCatchAction.MoveLeft;
if (rightBox.Contains(screenSpaceInputPosition))
return TouchCatchAction.MoveRight;
return null;
}
protected override void PopIn() => mainContent.FadeIn(300, Easing.OutQuint);
protected override void PopOut() => mainContent.FadeOut(300, Easing.OutQuint);
private class InputArea : CompositeDrawable, IKeyBindingHandler<CatchAction>
{
private readonly TouchCatchAction handledAction;
private readonly Box highlightOverlay;
private readonly IEnumerable<KeyValuePair<object, TouchCatchAction>> trackedActions;
private bool isHighlighted;
public InputArea(TouchCatchAction handledAction, IEnumerable<KeyValuePair<object, TouchCatchAction>> trackedActions)
{
this.handledAction = handledAction;
this.trackedActions = trackedActions;
InternalChildren = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = 10,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.15f,
},
highlightOverlay = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
Blending = BlendingParameters.Additive,
}
}
}
};
}
public bool OnPressed(KeyBindingPressEvent<CatchAction> _)
{
updateHighlight();
return false;
}
public void OnReleased(KeyBindingReleaseEvent<CatchAction> _)
{
updateHighlight();
}
private void updateHighlight()
{
bool isHandling = trackedActions.Any(a => a.Value == handledAction);
if (isHandling == isHighlighted)
return;
isHighlighted = isHandling;
highlightOverlay.FadeTo(isHighlighted ? 0.1f : 0, isHighlighted ? 80 : 400, Easing.OutQuint);
}
}
public enum TouchCatchAction
{
MoveLeft,
MoveRight,
DashLeft,
DashRight,
}
}
}

View File

@ -4,6 +4,8 @@
#nullable disable #nullable disable
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration; using osu.Game.Configuration;
@ -29,9 +31,19 @@ namespace osu.Game.Rulesets.Catch.UI
: base(ruleset, beatmap, mods) : base(ruleset, beatmap, mods)
{ {
Direction.Value = ScrollingDirection.Down; Direction.Value = ScrollingDirection.Down;
TimeRange.Value = IBeatmapDifficultyInfo.DifficultyRange(beatmap.Difficulty.ApproachRate, 1800, 1200, 450); TimeRange.Value = GetTimeRange(beatmap.Difficulty.ApproachRate);
} }
[BackgroundDependencyLoader]
private void load()
{
// With relax mod, input maps directly to x position and left/right buttons are not used.
if (!Mods.Any(m => m is ModRelax))
KeyBindingInputManager.Add(new CatchTouchInputMapper());
}
protected double GetTimeRange(float approachRate) => IBeatmapDifficultyInfo.DifficultyRange(approachRate, 1800, 1200, 450);
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new CatchFramedReplayInputHandler(replay); protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new CatchFramedReplayInputHandler(replay);
protected override ReplayRecorder CreateReplayRecorder(Score score) => new CatchReplayRecorder(score, (CatchPlayfield)Playfield); protected override ReplayRecorder CreateReplayRecorder(Score score) => new CatchReplayRecorder(score, (CatchPlayfield)Playfield);

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@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Catch.UI
Anchor = Anchor.BottomCentre; Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre; Origin = Anchor.BottomCentre;
InternalChild = skinnableExplosion = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.HitExplosion), _ => new DefaultHitExplosion()) InternalChild = skinnableExplosion = new SkinnableDrawable(new CatchSkinComponentLookup(CatchSkinComponents.HitExplosion), _ => new DefaultHitExplosion())
{ {
CentreComponent = false, CentreComponent = false,
Anchor = Anchor.BottomCentre, Anchor = Anchor.BottomCentre,

View File

@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Catch.UI
public readonly Bindable<CatcherAnimationState> AnimationState = new Bindable<CatcherAnimationState>(); public readonly Bindable<CatcherAnimationState> AnimationState = new Bindable<CatcherAnimationState>();
public SkinnableCatcher() public SkinnableCatcher()
: base(new CatchSkinComponent(CatchSkinComponents.Catcher), _ => new DefaultCatcher()) : base(new CatchSkinComponentLookup(CatchSkinComponents.Catcher), _ => new DefaultCatcher())
{ {
Anchor = Anchor.TopCentre; Anchor = Anchor.TopCentre;
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling. // Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.

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@ -10,6 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Timing; using osu.Framework.Timing;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -30,15 +31,18 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
[Cached(typeof(IScrollingInfo))] [Cached(typeof(IScrollingInfo))]
private IScrollingInfo scrollingInfo; private IScrollingInfo scrollingInfo;
[Cached]
private readonly StageDefinition stage = new StageDefinition(5);
protected ManiaPlacementBlueprintTestScene() protected ManiaPlacementBlueprintTestScene()
{ {
scrollingInfo = ((ScrollingTestContainer)HitObjectContainer).ScrollingInfo; scrollingInfo = ((ScrollingTestContainer)HitObjectContainer).ScrollingInfo;
Add(column = new Column(0) Add(column = new Column(0, false)
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
AccentColour = Color4.OrangeRed, AccentColour = { Value = Color4.OrangeRed },
Clock = new FramedClock(new StopwatchClock()), // No scroll Clock = new FramedClock(new StopwatchClock()), // No scroll
}); });
} }

View File

@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
protected ManiaSelectionBlueprintTestScene(int columns) protected ManiaSelectionBlueprintTestScene(int columns)
{ {
var stageDefinitions = new List<StageDefinition> { new StageDefinition { Columns = columns } }; var stageDefinitions = new List<StageDefinition> { new StageDefinition(columns) };
base.Content.Child = scrollingTestContainer = new ScrollingTestContainer(ScrollingDirection.Up) base.Content.Child = scrollingTestContainer = new ScrollingTestContainer(ScrollingDirection.Up)
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,

View File

@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
private ScrollingTestContainer.TestScrollingInfo scrollingInfo = new ScrollingTestContainer.TestScrollingInfo(); private ScrollingTestContainer.TestScrollingInfo scrollingInfo = new ScrollingTestContainer.TestScrollingInfo();
[Cached(typeof(EditorBeatmap))] [Cached(typeof(EditorBeatmap))]
private EditorBeatmap editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition()) private EditorBeatmap editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition(2))
{ {
BeatmapInfo = BeatmapInfo =
{ {
@ -56,8 +56,8 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{ {
Playfield = new ManiaPlayfield(new List<StageDefinition> Playfield = new ManiaPlayfield(new List<StageDefinition>
{ {
new StageDefinition { Columns = 4 }, new StageDefinition(4),
new StageDefinition { Columns = 3 } new StageDefinition(3)
}) })
{ {
Clock = new FramedClock(new StopwatchClock()) Clock = new FramedClock(new StopwatchClock())

View File

@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{ {
AddStep("setup compose screen", () => AddStep("setup compose screen", () =>
{ {
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 4 }) var beatmap = new ManiaBeatmap(new StageDefinition(4))
{ {
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo }, BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
}; };
@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
[Test] [Test]
public void TestDefaultSkin() public void TestDefaultSkin()
{ {
AddStep("set default skin", () => skins.CurrentSkinInfo.Value = DefaultSkin.CreateInfo().ToLiveUnmanaged()); AddStep("set default skin", () => skins.CurrentSkinInfo.Value = TrianglesSkin.CreateInfo().ToLiveUnmanaged());
} }
[Test] [Test]

View File

@ -205,7 +205,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{ {
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
EditorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 }) EditorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition(4))
{ {
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo } BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo }
}), }),

View File

@ -1,52 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using osu.Game.Rulesets.Mania.Beatmaps;
using NUnit.Framework;
namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
public class ManiaColumnTypeTest
{
[TestCase(new[]
{
ColumnType.Special
}, 1)]
[TestCase(new[]
{
ColumnType.Odd,
ColumnType.Even,
ColumnType.Even,
ColumnType.Odd
}, 4)]
[TestCase(new[]
{
ColumnType.Odd,
ColumnType.Even,
ColumnType.Odd,
ColumnType.Special,
ColumnType.Odd,
ColumnType.Even,
ColumnType.Odd
}, 7)]
public void Test(IEnumerable<ColumnType> expected, int columns)
{
var definition = new StageDefinition
{
Columns = columns
};
var results = getResults(definition);
Assert.AreEqual(expected, results);
}
private IEnumerable<ColumnType> getResults(StageDefinition definition)
{
for (int i = 0; i < definition.Columns; i++)
yield return definition.GetTypeOfColumn(i);
}
}
}

View File

@ -3,9 +3,11 @@
#nullable disable #nullable disable
using System.Linq;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Game.Input.Bindings;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests namespace osu.Game.Rulesets.Mania.Tests
@ -37,7 +39,7 @@ namespace osu.Game.Rulesets.Mania.Tests
{ {
} }
protected override void ReloadMappings() protected override void ReloadMappings(IQueryable<RealmKeyBinding> realmKeyBindings)
{ {
KeyBindings = DefaultKeyBindings; KeyBindings = DefaultKeyBindings;
} }

View File

@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Tests
[TestCase(ManiaAction.Key8)] [TestCase(ManiaAction.Key8)]
public void TestEncodeDecodeSingleStage(params ManiaAction[] actions) public void TestEncodeDecodeSingleStage(params ManiaAction[] actions)
{ {
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 9 }); var beatmap = new ManiaBeatmap(new StageDefinition(9));
var frame = new ManiaReplayFrame(0, actions); var frame = new ManiaReplayFrame(0, actions);
var legacyFrame = frame.ToLegacy(beatmap); var legacyFrame = frame.ToLegacy(beatmap);
@ -38,8 +38,8 @@ namespace osu.Game.Rulesets.Mania.Tests
[TestCase(ManiaAction.Key8)] [TestCase(ManiaAction.Key8)]
public void TestEncodeDecodeDualStage(params ManiaAction[] actions) public void TestEncodeDecodeDualStage(params ManiaAction[] actions)
{ {
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 5 }); var beatmap = new ManiaBeatmap(new StageDefinition(5));
beatmap.Stages.Add(new StageDefinition { Columns = 5 }); beatmap.Stages.Add(new StageDefinition(5));
var frame = new ManiaReplayFrame(0, actions); var frame = new ManiaReplayFrame(0, actions);
var legacyFrame = frame.ToLegacy(beatmap); var legacyFrame = frame.ToLegacy(beatmap);

View File

@ -0,0 +1,49 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using osu.Game.Rulesets.Mania.Beatmaps;
using NUnit.Framework;
namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
public class ManiaSpecialColumnTest
{
[TestCase(new[]
{
true
}, 1)]
[TestCase(new[]
{
false,
false,
false,
false
}, 4)]
[TestCase(new[]
{
false,
false,
false,
true,
false,
false,
false
}, 7)]
public void Test(IEnumerable<bool> special, int columns)
{
var definition = new StageDefinition(columns);
var results = getResults(definition);
Assert.AreEqual(special, results);
}
private IEnumerable<bool> getResults(StageDefinition definition)
{
for (int i = 0; i < definition.Columns; i++)
yield return definition.IsSpecialColumn(i);
}
}
}

View File

@ -0,0 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests.Mods
{
public class TestSceneManiaModFlashlight : ModTestScene
{
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
[TestCase(1f)]
[TestCase(0.5f)]
[TestCase(1.5f)]
[TestCase(3f)]
public void TestSizeMultiplier(float sizeMultiplier) => CreateModTest(new ModTestData { Mod = new ManiaModFlashlight { SizeMultiplier = { Value = sizeMultiplier } }, PassCondition = () => true });
[Test]
public void TestComboBasedSize([Values] bool comboBasedSize) => CreateModTest(new ModTestData { Mod = new ManiaModFlashlight { ComboBasedSize = { Value = comboBasedSize } }, PassCondition = () => true });
}
}

View File

@ -85,7 +85,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
private static ManiaBeatmap createRawBeatmap() private static ManiaBeatmap createRawBeatmap()
{ {
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 1 }); var beatmap = new ManiaBeatmap(new StageDefinition(1));
beatmap.ControlPointInfo.Add(0.0, new TimingControlPoint { BeatLength = 1000 }); // Set BPM to 60 beatmap.ControlPointInfo.Add(0.0, new TimingControlPoint { BeatLength = 1000 }); // Set BPM to 60
// Add test hit objects // Add test hit objects

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@ -8,7 +8,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mania.UI;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Tests.Skinning namespace osu.Game.Rulesets.Mania.Tests.Skinning
{ {
@ -24,15 +23,16 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
[Cached] [Cached]
private readonly Column column; private readonly Column column;
[Cached]
private readonly StageDefinition stageDefinition = new StageDefinition(5);
public ColumnTestContainer(int column, ManiaAction action, bool showColumn = false) public ColumnTestContainer(int column, ManiaAction action, bool showColumn = false)
{ {
InternalChildren = new[] InternalChildren = new[]
{ {
this.column = new Column(column) this.column = new Column(column, false)
{ {
Action = { Value = action }, Action = { Value = action },
AccentColour = Color4.Orange,
ColumnType = column % 2 == 0 ? ColumnType.Even : ColumnType.Odd,
Alpha = showColumn ? 1 : 0 Alpha = showColumn ? 1 : 0
}, },
content = new ManiaInputManager(new ManiaRuleset().RulesetInfo, 4) content = new ManiaInputManager(new ManiaRuleset().RulesetInfo, 4)

View File

@ -61,7 +61,6 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
c.Add(CreateHitObject().With(h => c.Add(CreateHitObject().With(h =>
{ {
h.HitObject.StartTime = Time.Current + 5000; h.HitObject.StartTime = Time.Current + 5000;
h.AccentColour.Value = Color4.Orange;
})); }));
}) })
}, },

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@ -9,6 +9,7 @@ using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Rulesets.UI.Scrolling.Algorithms; using osu.Game.Rulesets.UI.Scrolling.Algorithms;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
@ -24,6 +25,9 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
[Cached(Type = typeof(IScrollingInfo))] [Cached(Type = typeof(IScrollingInfo))]
private readonly TestScrollingInfo scrollingInfo = new TestScrollingInfo(); private readonly TestScrollingInfo scrollingInfo = new TestScrollingInfo();
[Cached]
private readonly StageDefinition stage = new StageDefinition(4);
protected override Ruleset CreateRulesetForSkinProvider() => new ManiaRuleset(); protected override Ruleset CreateRulesetForSkinProvider() => new ManiaRuleset();
protected ManiaSkinnableTestScene() protected ManiaSkinnableTestScene()

View File

@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
{ {
var stageDefinitions = new List<StageDefinition> var stageDefinitions = new List<StageDefinition>
{ {
new StageDefinition { Columns = 4 }, new StageDefinition(4),
}; };
SetContents(_ => new ManiaPlayfield(stageDefinitions).With(s => SetContents(_ => new ManiaPlayfield(stageDefinitions).With(s =>

View File

@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Width = 0.5f, Width = 0.5f,
Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground()) Child = new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
{ {
RelativeSizeAxes = Axes.Both RelativeSizeAxes = Axes.Both
} }
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Width = 0.5f, Width = 0.5f,
Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground()) Child = new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
{ {
RelativeSizeAxes = Axes.Both RelativeSizeAxes = Axes.Both
} }

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