mirror of
https://github.com/ppy/osu.git
synced 2025-01-13 16:32:54 +08:00
Merge branch 'master' into slider-tick-transform-cleanup
This commit is contained in:
commit
1375ee8408
@ -1 +1 @@
|
|||||||
Subproject commit 71900dc350bcebbb60d912d4023a1d2a6bbbc3c1
|
Subproject commit 6372fb22c1c85f600921a139849b8dedf71026d5
|
@ -101,7 +101,7 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new CatchDifficultyCalculator(beatmap);
|
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new CatchDifficultyCalculator(beatmap);
|
||||||
|
|
||||||
public override int LegacyID => 2;
|
public override int? LegacyID => 2;
|
||||||
|
|
||||||
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
|
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
|
||||||
|
|
||||||
|
@ -114,7 +114,7 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new ManiaDifficultyCalculator(beatmap);
|
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new ManiaDifficultyCalculator(beatmap);
|
||||||
|
|
||||||
public override int LegacyID => 3;
|
public override int? LegacyID => 3;
|
||||||
|
|
||||||
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new ManiaReplayFrame();
|
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new ManiaReplayFrame();
|
||||||
|
|
||||||
|
@ -145,7 +145,7 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
|
|
||||||
public override SettingsSubsection CreateSettings() => new OsuSettings();
|
public override SettingsSubsection CreateSettings() => new OsuSettings();
|
||||||
|
|
||||||
public override int LegacyID => 0;
|
public override int? LegacyID => 0;
|
||||||
|
|
||||||
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new OsuReplayFrame();
|
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new OsuReplayFrame();
|
||||||
|
|
||||||
|
@ -103,7 +103,7 @@ namespace osu.Game.Rulesets.Taiko
|
|||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new TaikoDifficultyCalculator(beatmap);
|
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new TaikoDifficultyCalculator(beatmap);
|
||||||
|
|
||||||
public override int LegacyID => 1;
|
public override int? LegacyID => 1;
|
||||||
|
|
||||||
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new TaikoReplayFrame();
|
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new TaikoReplayFrame();
|
||||||
|
|
||||||
|
30
osu.Game.Tests/Visual/TestCaseVolumePieces.cs
Normal file
30
osu.Game.Tests/Visual/TestCaseVolumePieces.cs
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Overlays.Volume;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual
|
||||||
|
{
|
||||||
|
public class TestCaseVolumePieces : OsuTestCase
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(VolumeMeter), typeof(MuteButton) };
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
VolumeMeter meter;
|
||||||
|
MuteButton mute;
|
||||||
|
Add(meter = new VolumeMeter("MASTER", 125, Color4.Blue));
|
||||||
|
Add(mute = new MuteButton
|
||||||
|
{
|
||||||
|
Margin = new MarginPadding { Top = 200 }
|
||||||
|
});
|
||||||
|
|
||||||
|
AddSliderStep("master volume", 0, 10, 0, i => meter.Bindable.Value = i * 0.1);
|
||||||
|
AddToggleStep("mute", b => mute.Current.Value = b);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -174,6 +174,7 @@
|
|||||||
<Compile Include="Visual\TestCaseUserPanel.cs" />
|
<Compile Include="Visual\TestCaseUserPanel.cs" />
|
||||||
<Compile Include="Visual\TestCaseUserProfile.cs" />
|
<Compile Include="Visual\TestCaseUserProfile.cs" />
|
||||||
<Compile Include="Visual\TestCaseUserRanks.cs" />
|
<Compile Include="Visual\TestCaseUserRanks.cs" />
|
||||||
|
<Compile Include="Visual\TestCaseVolumePieces.cs" />
|
||||||
<Compile Include="Visual\TestCaseWaveform.cs" />
|
<Compile Include="Visual\TestCaseWaveform.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
|
||||||
@ -11,7 +9,5 @@ namespace osu.Game.Graphics.Containers
|
|||||||
public class ReverseChildIDFillFlowContainer<T> : FillFlowContainer<T> where T : Drawable
|
public class ReverseChildIDFillFlowContainer<T> : FillFlowContainer<T> where T : Drawable
|
||||||
{
|
{
|
||||||
protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
|
protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
|
||||||
|
|
||||||
protected override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Reverse();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -18,8 +18,6 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
public Action Exit;
|
public Action Exit;
|
||||||
|
|
||||||
public override bool HandleLeftRightArrows => false;
|
|
||||||
|
|
||||||
private bool focus;
|
private bool focus;
|
||||||
public bool HoldFocus
|
public bool HoldFocus
|
||||||
{
|
{
|
||||||
|
@ -9,6 +9,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
@ -56,6 +57,14 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override TabFillFlowContainer CreateTabFlow() => new OsuTabFillFlowContainer
|
||||||
|
{
|
||||||
|
Direction = FillDirection.Full,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Depth = -1,
|
||||||
|
Masking = true
|
||||||
|
};
|
||||||
|
|
||||||
public class OsuTabItem : TabItem<T>, IHasAccentColour
|
public class OsuTabItem : TabItem<T>, IHasAccentColour
|
||||||
{
|
{
|
||||||
protected readonly SpriteText Text;
|
protected readonly SpriteText Text;
|
||||||
@ -239,5 +248,10 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class OsuTabFillFlowContainer : TabFillFlowContainer
|
||||||
|
{
|
||||||
|
protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -12,6 +12,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
protected virtual bool AllowCommit => false;
|
protected virtual bool AllowCommit => false;
|
||||||
|
|
||||||
|
public override bool HandleLeftRightArrows => false;
|
||||||
|
|
||||||
public SearchTextBox()
|
public SearchTextBox()
|
||||||
{
|
{
|
||||||
Height = 35;
|
Height = 35;
|
||||||
|
@ -1,108 +0,0 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using osu.Framework.Configuration;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using OpenTK;
|
|
||||||
using OpenTK.Graphics;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Input.Bindings;
|
|
||||||
using osu.Game.Input.Bindings;
|
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface.Volume
|
|
||||||
{
|
|
||||||
public class VolumeMeter : Container, IKeyBindingHandler<GlobalAction>
|
|
||||||
{
|
|
||||||
private readonly Box meterFill;
|
|
||||||
public BindableDouble Bindable { get; } = new BindableDouble();
|
|
||||||
|
|
||||||
public VolumeMeter(string meterName)
|
|
||||||
{
|
|
||||||
Size = new Vector2(40, 180);
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
Colour = Color4.Black,
|
|
||||||
RelativeSizeAxes = Axes.Both
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Size = new Vector2(0.5f, 0.9f),
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
Colour = Color4.DarkGray,
|
|
||||||
RelativeSizeAxes = Axes.Both
|
|
||||||
},
|
|
||||||
meterFill = new Box
|
|
||||||
{
|
|
||||||
Colour = Color4.White,
|
|
||||||
Scale = new Vector2(1, 0),
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Origin = Anchor.BottomCentre,
|
|
||||||
Anchor = Anchor.BottomCentre
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
new OsuSpriteText
|
|
||||||
{
|
|
||||||
Text = meterName,
|
|
||||||
Anchor = Anchor.BottomCentre,
|
|
||||||
Origin = Anchor.TopCentre
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
Bindable.ValueChanged += delegate { updateFill(); };
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
updateFill();
|
|
||||||
}
|
|
||||||
|
|
||||||
public double Volume
|
|
||||||
{
|
|
||||||
get => Bindable.Value;
|
|
||||||
private set => Bindable.Value = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Increase()
|
|
||||||
{
|
|
||||||
Volume += 0.05f;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Decrease()
|
|
||||||
{
|
|
||||||
Volume -= 0.05f;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void updateFill() => meterFill.ScaleTo(new Vector2(1, (float)Volume), 300, Easing.OutQuint);
|
|
||||||
|
|
||||||
public bool OnPressed(GlobalAction action)
|
|
||||||
{
|
|
||||||
if (!IsHovered) return false;
|
|
||||||
|
|
||||||
switch (action)
|
|
||||||
{
|
|
||||||
case GlobalAction.DecreaseVolume:
|
|
||||||
Decrease();
|
|
||||||
return true;
|
|
||||||
case GlobalAction.IncreaseVolume:
|
|
||||||
Increase();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool OnReleased(GlobalAction action) => false;
|
|
||||||
}
|
|
||||||
}
|
|
@ -199,7 +199,7 @@ namespace osu.Game.Online.API
|
|||||||
}
|
}
|
||||||
catch (WebException we)
|
catch (WebException we)
|
||||||
{
|
{
|
||||||
HttpStatusCode statusCode = (we.Response as HttpWebResponse)?.StatusCode ?? HttpStatusCode.RequestTimeout;
|
HttpStatusCode statusCode = (we.Response as HttpWebResponse)?.StatusCode ?? (we.Status == WebExceptionStatus.UnknownError ? HttpStatusCode.NotAcceptable : HttpStatusCode.RequestTimeout);
|
||||||
|
|
||||||
switch (statusCode)
|
switch (statusCode)
|
||||||
{
|
{
|
||||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Game.Graphics.UserInterface.Volume;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Game.Overlays.Toolbar;
|
using osu.Game.Overlays.Toolbar;
|
||||||
using osu.Game.Screens;
|
using osu.Game.Screens;
|
||||||
@ -33,6 +32,7 @@ using osu.Game.Input.Bindings;
|
|||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
using osu.Game.Overlays.Volume;
|
||||||
|
|
||||||
namespace osu.Game
|
namespace osu.Game
|
||||||
{
|
{
|
||||||
@ -75,7 +75,7 @@ namespace osu.Game
|
|||||||
|
|
||||||
private OsuScreen screenStack;
|
private OsuScreen screenStack;
|
||||||
|
|
||||||
private VolumeControl volume;
|
private VolumeOverlay volume;
|
||||||
private OnScreenDisplay onscreenDisplay;
|
private OnScreenDisplay onscreenDisplay;
|
||||||
|
|
||||||
private Bindable<int> configRuleset;
|
private Bindable<int> configRuleset;
|
||||||
@ -232,7 +232,7 @@ namespace osu.Game
|
|||||||
},
|
},
|
||||||
}, overlayContent.Add);
|
}, overlayContent.Add);
|
||||||
|
|
||||||
loadComponentSingleFile(volume = new VolumeControl(), Add);
|
loadComponentSingleFile(volume = new VolumeOverlay(), overlayContent.Add);
|
||||||
loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add);
|
loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add);
|
||||||
|
|
||||||
//overlay elements
|
//overlay elements
|
||||||
|
@ -53,9 +53,9 @@ namespace osu.Game.Overlays.Chat
|
|||||||
|
|
||||||
protected override void AddTabItem(TabItem<Channel> item, bool addToDropdown = true)
|
protected override void AddTabItem(TabItem<Channel> item, bool addToDropdown = true)
|
||||||
{
|
{
|
||||||
if (selectorTab.Depth < float.MaxValue)
|
if (item != selectorTab && TabContainer.GetLayoutPosition(selectorTab) < float.MaxValue)
|
||||||
// performTabSort might've made selectorTab's position wonky, fix it
|
// performTabSort might've made selectorTab's position wonky, fix it
|
||||||
TabContainer.ChangeChildDepth(selectorTab, float.MaxValue);
|
TabContainer.SetLayoutPosition(selectorTab, float.MaxValue);
|
||||||
|
|
||||||
base.AddTabItem(item, addToDropdown);
|
base.AddTabItem(item, addToDropdown);
|
||||||
|
|
||||||
|
@ -101,11 +101,10 @@ namespace osu.Game.Overlays.Music
|
|||||||
|
|
||||||
public void AddBeatmapSet(BeatmapSetInfo beatmapSet)
|
public void AddBeatmapSet(BeatmapSetInfo beatmapSet)
|
||||||
{
|
{
|
||||||
items.Add(new PlaylistItem(beatmapSet)
|
var newItem = new PlaylistItem(beatmapSet) { OnSelect = set => OnSelect?.Invoke(set) };
|
||||||
{
|
|
||||||
OnSelect = set => OnSelect?.Invoke(set),
|
items.Add(newItem);
|
||||||
Depth = items.Count
|
items.SetLayoutPosition(newItem, items.Count);
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet)
|
public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet)
|
||||||
@ -197,7 +196,7 @@ namespace osu.Game.Overlays.Music
|
|||||||
{
|
{
|
||||||
var itemsPos = items.ToLocalSpace(nativeDragPosition);
|
var itemsPos = items.ToLocalSpace(nativeDragPosition);
|
||||||
|
|
||||||
int srcIndex = (int)draggedItem.Depth;
|
int srcIndex = (int)items.GetLayoutPosition(draggedItem);
|
||||||
|
|
||||||
// Find the last item with position < mouse position. Note we can't directly use
|
// Find the last item with position < mouse position. Note we can't directly use
|
||||||
// the item positions as they are being transformed
|
// the item positions as they are being transformed
|
||||||
@ -219,15 +218,15 @@ namespace osu.Game.Overlays.Music
|
|||||||
if (srcIndex < dstIndex)
|
if (srcIndex < dstIndex)
|
||||||
{
|
{
|
||||||
for (int i = srcIndex + 1; i <= dstIndex; i++)
|
for (int i = srcIndex + 1; i <= dstIndex; i++)
|
||||||
items.ChangeChildDepth(items[i], i - 1);
|
items.SetLayoutPosition(items[i], i - 1);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
for (int i = dstIndex; i < srcIndex; i++)
|
for (int i = dstIndex; i < srcIndex; i++)
|
||||||
items.ChangeChildDepth(items[i], i + 1);
|
items.SetLayoutPosition(items[i], i + 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
items.ChangeChildDepth(draggedItem, dstIndex);
|
items.SetLayoutPosition(draggedItem, dstIndex);
|
||||||
}
|
}
|
||||||
|
|
||||||
private class ItemSearchContainer : FillFlowContainer<PlaylistItem>, IHasFilterableChildren
|
private class ItemSearchContainer : FillFlowContainer<PlaylistItem>, IHasFilterableChildren
|
||||||
@ -243,9 +242,6 @@ namespace osu.Game.Overlays.Music
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Compare with reversed ChildID and Depth
|
|
||||||
protected override int Compare(Drawable x, Drawable y) => base.Compare(y, x);
|
|
||||||
|
|
||||||
public IEnumerable<IFilterable> FilterableChildren => Children;
|
public IEnumerable<IFilterable> FilterableChildren => Children;
|
||||||
|
|
||||||
public ItemSearchContainer()
|
public ItemSearchContainer()
|
||||||
|
@ -129,7 +129,6 @@ namespace osu.Game.Overlays
|
|||||||
public void Post(Notification notification) => postScheduler.Add(() =>
|
public void Post(Notification notification) => postScheduler.Add(() =>
|
||||||
{
|
{
|
||||||
++runningDepth;
|
++runningDepth;
|
||||||
notification.Depth = notification.DisplayOnTop ? runningDepth : -runningDepth;
|
|
||||||
|
|
||||||
notification.Closed += notificationClosed;
|
notification.Closed += notificationClosed;
|
||||||
|
|
||||||
@ -138,7 +137,9 @@ namespace osu.Game.Overlays
|
|||||||
hasCompletionTarget.CompletionTarget = Post;
|
hasCompletionTarget.CompletionTarget = Post;
|
||||||
|
|
||||||
var ourType = notification.GetType();
|
var ourType = notification.GetType();
|
||||||
sections.Children.FirstOrDefault(s => s.AcceptTypes.Any(accept => accept.IsAssignableFrom(ourType)))?.Add(notification);
|
|
||||||
|
var section = sections.Children.FirstOrDefault(s => s.AcceptTypes.Any(accept => accept.IsAssignableFrom(ourType)));
|
||||||
|
section?.Add(notification, notification.DisplayOnTop ? -runningDepth : runningDepth);
|
||||||
|
|
||||||
updateCounts();
|
updateCounts();
|
||||||
});
|
});
|
||||||
|
@ -25,10 +25,13 @@ namespace osu.Game.Overlays.Notifications
|
|||||||
private FlowContainer<Notification> notifications;
|
private FlowContainer<Notification> notifications;
|
||||||
|
|
||||||
public int DisplayedCount => notifications.Count(n => !n.WasClosed);
|
public int DisplayedCount => notifications.Count(n => !n.WasClosed);
|
||||||
|
|
||||||
public int UnreadCount => notifications.Count(n => !n.WasClosed && !n.Read);
|
public int UnreadCount => notifications.Count(n => !n.WasClosed && !n.Read);
|
||||||
|
|
||||||
public void Add(Notification notification) => notifications.Add(notification);
|
public void Add(Notification notification, float position)
|
||||||
|
{
|
||||||
|
notifications.Add(notification);
|
||||||
|
notifications.SetLayoutPosition(notification, position);
|
||||||
|
}
|
||||||
|
|
||||||
public IEnumerable<Type> AcceptTypes;
|
public IEnumerable<Type> AcceptTypes;
|
||||||
|
|
||||||
|
@ -40,16 +40,18 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
|||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(OsuColour colour)
|
private void load(OsuColour colour)
|
||||||
{
|
{
|
||||||
RightFlowContainer.Add(new OsuSpriteText
|
var text = new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = $"accuracy: {Score.Accuracy:P2}",
|
Text = $"accuracy: {Score.Accuracy:P2}",
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
Colour = colour.GrayA,
|
Colour = colour.GrayA,
|
||||||
TextSize = 11,
|
TextSize = 11,
|
||||||
Font = "Exo2.0-RegularItalic",
|
Font = "Exo2.0-RegularItalic"
|
||||||
Depth = -1,
|
};
|
||||||
});
|
|
||||||
|
RightFlowContainer.Add(text);
|
||||||
|
RightFlowContainer.SetLayoutPosition(text, 1);
|
||||||
|
|
||||||
LeftFlowContainer.Add(new BeatmapMetadataContainer(Score.Beatmap));
|
LeftFlowContainer.Add(new BeatmapMetadataContainer(Score.Beatmap));
|
||||||
LeftFlowContainer.Add(new OsuSpriteText
|
LeftFlowContainer.Add(new OsuSpriteText
|
||||||
|
@ -45,7 +45,8 @@ namespace osu.Game.Overlays.Settings
|
|||||||
if (text == null)
|
if (text == null)
|
||||||
{
|
{
|
||||||
// construct lazily for cases where the label is not needed (may be provided by the Control).
|
// construct lazily for cases where the label is not needed (may be provided by the Control).
|
||||||
Add(text = new OsuSpriteText { Depth = 1 });
|
Add(text = new OsuSpriteText());
|
||||||
|
FlowContent.SetLayoutPosition(text, -1);
|
||||||
}
|
}
|
||||||
|
|
||||||
text.Text = value;
|
text.Text = value;
|
||||||
|
83
osu.Game/Overlays/Volume/MuteButton.cs
Normal file
83
osu.Game/Overlays/Volume/MuteButton.cs
Normal file
@ -0,0 +1,83 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Colour;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Volume
|
||||||
|
{
|
||||||
|
public class MuteButton : Container, IHasCurrentValue<bool>
|
||||||
|
{
|
||||||
|
public Bindable<bool> Current { get; } = new Bindable<bool>();
|
||||||
|
|
||||||
|
private Color4 hoveredColour, unhoveredColour;
|
||||||
|
private const float width = 100;
|
||||||
|
public const float HEIGHT = 35;
|
||||||
|
|
||||||
|
public MuteButton()
|
||||||
|
{
|
||||||
|
Masking = true;
|
||||||
|
BorderThickness = 3;
|
||||||
|
CornerRadius = HEIGHT / 2;
|
||||||
|
Size = new Vector2(width, HEIGHT);
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
hoveredColour = colours.YellowDark;
|
||||||
|
BorderColour = unhoveredColour = colours.Gray1.Opacity(0.9f);
|
||||||
|
|
||||||
|
SpriteIcon icon;
|
||||||
|
AddRange(new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = colours.Gray1,
|
||||||
|
Alpha = 0.9f,
|
||||||
|
},
|
||||||
|
icon = new SpriteIcon
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Size = new Vector2(20),
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
Current.ValueChanged += newValue =>
|
||||||
|
{
|
||||||
|
icon.Icon = newValue ? FontAwesome.fa_volume_off : FontAwesome.fa_volume_up;
|
||||||
|
icon.Margin = new MarginPadding { Left = newValue ? width / 2 - 15 : width / 2 - 10 }; //Magic numbers to line up both icons because they're different widths
|
||||||
|
};
|
||||||
|
Current.TriggerChange();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(InputState state)
|
||||||
|
{
|
||||||
|
this.TransformTo<MuteButton, SRGBColour>("BorderColour", hoveredColour, 500, Easing.OutQuint);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(InputState state)
|
||||||
|
{
|
||||||
|
this.TransformTo<MuteButton, SRGBColour>("BorderColour", unhoveredColour, 500, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnClick(InputState state)
|
||||||
|
{
|
||||||
|
Current.Value = !Current.Value;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -7,7 +7,7 @@ using osu.Framework.Input;
|
|||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Game.Input.Bindings;
|
using osu.Game.Input.Bindings;
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface.Volume
|
namespace osu.Game.Overlays.Volume
|
||||||
{
|
{
|
||||||
public class VolumeControlReceptor : Container, IKeyBindingHandler<GlobalAction>, IHandleGlobalInput
|
public class VolumeControlReceptor : Container, IKeyBindingHandler<GlobalAction>, IHandleGlobalInput
|
||||||
{
|
{
|
186
osu.Game/Overlays/Volume/VolumeMeter.cs
Normal file
186
osu.Game/Overlays/Volume/VolumeMeter.cs
Normal file
@ -0,0 +1,186 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Globalization;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Effects;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Volume
|
||||||
|
{
|
||||||
|
public class VolumeMeter : Container, IKeyBindingHandler<GlobalAction>
|
||||||
|
{
|
||||||
|
private CircularProgress volumeCircle;
|
||||||
|
public BindableDouble Bindable { get; } = new BindableDouble { MinValue = 0, MaxValue = 1 };
|
||||||
|
private readonly float circleSize;
|
||||||
|
private readonly Color4 meterColour;
|
||||||
|
private readonly string name;
|
||||||
|
|
||||||
|
private OsuSpriteText text;
|
||||||
|
private BufferedContainer maxGlow;
|
||||||
|
|
||||||
|
public VolumeMeter(string name, float circleSize, Color4 meterColour)
|
||||||
|
{
|
||||||
|
this.circleSize = circleSize;
|
||||||
|
this.meterColour = meterColour;
|
||||||
|
this.name = name;
|
||||||
|
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
Add(new Container
|
||||||
|
{
|
||||||
|
Size = new Vector2(120, 20),
|
||||||
|
CornerRadius = 10,
|
||||||
|
Masking = true,
|
||||||
|
Margin = new MarginPadding { Left = circleSize + 10 },
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = colours.Gray1,
|
||||||
|
Alpha = 0.9f,
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Font = "Exo2.0-Bold",
|
||||||
|
Text = name
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
CircularProgress bgProgress;
|
||||||
|
|
||||||
|
Add(new CircularContainer
|
||||||
|
{
|
||||||
|
Masking = true,
|
||||||
|
Size = new Vector2(circleSize),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = colours.Gray1,
|
||||||
|
Alpha = 0.9f,
|
||||||
|
},
|
||||||
|
bgProgress = new CircularProgress
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
InnerRadius = 0.05f,
|
||||||
|
Rotation = 180,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Colour = colours.Gray2,
|
||||||
|
Size = new Vector2(0.8f)
|
||||||
|
},
|
||||||
|
(volumeCircle = new CircularProgress
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
InnerRadius = 0.05f,
|
||||||
|
Rotation = 180,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Size = new Vector2(0.8f)
|
||||||
|
}).WithEffect(new GlowEffect
|
||||||
|
{
|
||||||
|
Colour = meterColour,
|
||||||
|
Strength = 2
|
||||||
|
}),
|
||||||
|
maxGlow = (text = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Font = "Venera",
|
||||||
|
TextSize = 0.16f * circleSize
|
||||||
|
}).WithEffect(new GlowEffect
|
||||||
|
{
|
||||||
|
Colour = Color4.Transparent,
|
||||||
|
PadExtent = true,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
Bindable.ValueChanged += newVolume => { this.TransformTo("DisplayVolume", newVolume, 400, Easing.OutQuint); };
|
||||||
|
bgProgress.Current.Value = 0.75f;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
Bindable.TriggerChange();
|
||||||
|
}
|
||||||
|
|
||||||
|
private double displayVolume;
|
||||||
|
|
||||||
|
protected double DisplayVolume
|
||||||
|
{
|
||||||
|
get => displayVolume;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
displayVolume = value;
|
||||||
|
|
||||||
|
if (displayVolume > 0.99f)
|
||||||
|
{
|
||||||
|
text.Text = "MAX";
|
||||||
|
maxGlow.EffectColour = meterColour.Opacity(2f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
maxGlow.EffectColour = Color4.Transparent;
|
||||||
|
text.Text = Math.Round(displayVolume * 100).ToString(CultureInfo.CurrentCulture);
|
||||||
|
}
|
||||||
|
|
||||||
|
volumeCircle.Current.Value = displayVolume * 0.75f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public double Volume
|
||||||
|
{
|
||||||
|
get => Bindable;
|
||||||
|
private set => Bindable.Value = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Increase() => Volume += 0.05f;
|
||||||
|
|
||||||
|
public void Decrease() => Volume -= 0.05f;
|
||||||
|
|
||||||
|
public bool OnPressed(GlobalAction action)
|
||||||
|
{
|
||||||
|
if (!IsHovered) return false;
|
||||||
|
|
||||||
|
switch (action)
|
||||||
|
{
|
||||||
|
case GlobalAction.DecreaseVolume:
|
||||||
|
Decrease();
|
||||||
|
return true;
|
||||||
|
case GlobalAction.IncreaseVolume:
|
||||||
|
Increase();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool OnReleased(GlobalAction action) => false;
|
||||||
|
}
|
||||||
|
}
|
@ -1,57 +1,84 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Threading;
|
|
||||||
using OpenTK;
|
|
||||||
using osu.Framework.Audio;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Colour;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Threading;
|
||||||
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Input.Bindings;
|
using osu.Game.Input.Bindings;
|
||||||
|
using osu.Game.Overlays.Volume;
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface.Volume
|
namespace osu.Game.Overlays
|
||||||
{
|
{
|
||||||
public class VolumeControl : OverlayContainer
|
public class VolumeOverlay : OverlayContainer
|
||||||
{
|
{
|
||||||
private readonly VolumeMeter volumeMeterMaster;
|
private const float offset = 10;
|
||||||
private readonly IconButton muteIcon;
|
|
||||||
|
private VolumeMeter volumeMeterMaster;
|
||||||
|
private VolumeMeter volumeMeterEffect;
|
||||||
|
private VolumeMeter volumeMeterMusic;
|
||||||
|
private MuteButton muteButton;
|
||||||
|
|
||||||
protected override bool BlockPassThroughMouse => false;
|
protected override bool BlockPassThroughMouse => false;
|
||||||
|
|
||||||
public VolumeControl()
|
private readonly BindableDouble muteAdjustment = new BindableDouble();
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both;
|
|
||||||
Anchor = Anchor.BottomRight;
|
|
||||||
Origin = Anchor.BottomRight;
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(AudioManager audio, OsuColour colours)
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.X;
|
||||||
|
RelativeSizeAxes = Axes.Y;
|
||||||
|
|
||||||
|
AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Width = 300,
|
||||||
|
Colour = ColourInfo.GradientHorizontal(Color4.Black.Opacity(0.75f), Color4.Black.Opacity(0))
|
||||||
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Anchor = Anchor.BottomRight,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.BottomRight,
|
Origin = Anchor.CentreLeft,
|
||||||
Margin = new MarginPadding { Left = 10, Right = 10, Top = 30, Bottom = 30 },
|
Spacing = new Vector2(0, offset),
|
||||||
Spacing = new Vector2(15, 0),
|
Margin = new MarginPadding { Left = offset },
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Container
|
volumeMeterEffect = new VolumeMeter("EFFECTS", 125, colours.BlueDarker)
|
||||||
{
|
{
|
||||||
Size = new Vector2(IconButton.BUTTON_SIZE),
|
Margin = new MarginPadding { Top = 100 + MuteButton.HEIGHT } //to counter the mute button and re-center the volume meters
|
||||||
Child = muteIcon = new IconButton
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Icon = FontAwesome.fa_volume_up,
|
|
||||||
Action = () => Adjust(GlobalAction.ToggleMute),
|
|
||||||
}
|
|
||||||
},
|
},
|
||||||
volumeMeterMaster = new VolumeMeter("Master"),
|
volumeMeterMaster = new VolumeMeter("MASTER", 150, colours.PinkDarker),
|
||||||
volumeMeterEffect = new VolumeMeter("Effects"),
|
volumeMeterMusic = new VolumeMeter("MUSIC", 125, colours.BlueDarker),
|
||||||
volumeMeterMusic = new VolumeMeter("Music")
|
muteButton = new MuteButton
|
||||||
|
{
|
||||||
|
Margin = new MarginPadding { Top = 100 }
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
volumeMeterMaster.Bindable.BindTo(audio.Volume);
|
||||||
|
volumeMeterEffect.Bindable.BindTo(audio.VolumeSample);
|
||||||
|
volumeMeterMusic.Bindable.BindTo(audio.VolumeTrack);
|
||||||
|
|
||||||
|
muteButton.Current.ValueChanged += mute =>
|
||||||
|
{
|
||||||
|
if (mute)
|
||||||
|
audio.AddAdjustment(AdjustableProperty.Volume, muteAdjustment);
|
||||||
|
else
|
||||||
|
audio.RemoveAdjustment(AdjustableProperty.Volume, muteAdjustment);
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -62,7 +89,13 @@ namespace osu.Game.Graphics.UserInterface.Volume
|
|||||||
volumeMeterMaster.Bindable.ValueChanged += _ => settingChanged();
|
volumeMeterMaster.Bindable.ValueChanged += _ => settingChanged();
|
||||||
volumeMeterEffect.Bindable.ValueChanged += _ => settingChanged();
|
volumeMeterEffect.Bindable.ValueChanged += _ => settingChanged();
|
||||||
volumeMeterMusic.Bindable.ValueChanged += _ => settingChanged();
|
volumeMeterMusic.Bindable.ValueChanged += _ => settingChanged();
|
||||||
muted.ValueChanged += _ => settingChanged();
|
muteButton.Current.ValueChanged += _ => settingChanged();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void settingChanged()
|
||||||
|
{
|
||||||
|
Show();
|
||||||
|
schedulePopOut();
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Adjust(GlobalAction action)
|
public bool Adjust(GlobalAction action)
|
||||||
@ -83,50 +116,15 @@ namespace osu.Game.Graphics.UserInterface.Volume
|
|||||||
return true;
|
return true;
|
||||||
case GlobalAction.ToggleMute:
|
case GlobalAction.ToggleMute:
|
||||||
Show();
|
Show();
|
||||||
muted.Toggle();
|
muteButton.Current.Value = !muteButton.Current;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void settingChanged()
|
|
||||||
{
|
|
||||||
Show();
|
|
||||||
schedulePopOut();
|
|
||||||
}
|
|
||||||
|
|
||||||
private readonly BindableDouble muteAdjustment = new BindableDouble();
|
|
||||||
|
|
||||||
private readonly BindableBool muted = new BindableBool();
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(AudioManager audio)
|
|
||||||
{
|
|
||||||
volumeMeterMaster.Bindable.BindTo(audio.Volume);
|
|
||||||
volumeMeterEffect.Bindable.BindTo(audio.VolumeSample);
|
|
||||||
volumeMeterMusic.Bindable.BindTo(audio.VolumeTrack);
|
|
||||||
|
|
||||||
muted.ValueChanged += mute =>
|
|
||||||
{
|
|
||||||
if (mute)
|
|
||||||
{
|
|
||||||
audio.AddAdjustment(AdjustableProperty.Volume, muteAdjustment);
|
|
||||||
muteIcon.Icon = FontAwesome.fa_volume_off;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
audio.RemoveAdjustment(AdjustableProperty.Volume, muteAdjustment);
|
|
||||||
muteIcon.Icon = FontAwesome.fa_volume_up;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private ScheduledDelegate popOutDelegate;
|
private ScheduledDelegate popOutDelegate;
|
||||||
|
|
||||||
private readonly VolumeMeter volumeMeterEffect;
|
|
||||||
private readonly VolumeMeter volumeMeterMusic;
|
|
||||||
|
|
||||||
protected override void PopIn()
|
protected override void PopIn()
|
||||||
{
|
{
|
||||||
ClearTransforms();
|
ClearTransforms();
|
@ -64,7 +64,7 @@ namespace osu.Game.Rulesets
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Do not override this unless you are a legacy mode.
|
/// Do not override this unless you are a legacy mode.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public virtual int LegacyID => -1;
|
public virtual int? LegacyID => null;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A unique short name to reference this ruleset in online requests.
|
/// A unique short name to reference this ruleset in online requests.
|
||||||
|
@ -4,8 +4,6 @@
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Menu
|
namespace osu.Game.Screens.Menu
|
||||||
{
|
{
|
||||||
@ -22,8 +20,6 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
|
protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
|
||||||
|
|
||||||
protected override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Reverse();
|
|
||||||
|
|
||||||
public override Anchor Origin => Anchor.Custom;
|
public override Anchor Origin => Anchor.Custom;
|
||||||
|
|
||||||
public override Vector2 OriginPosition
|
public override Vector2 OriginPosition
|
||||||
|
@ -41,19 +41,25 @@ namespace osu.Game.Screens.Select
|
|||||||
/// <para>Higher depth to be put on the left, and lower to be put on the right.</para>
|
/// <para>Higher depth to be put on the left, and lower to be put on the right.</para>
|
||||||
/// <para>Notice this is different to <see cref="Options.BeatmapOptionsOverlay"/>!</para>
|
/// <para>Notice this is different to <see cref="Options.BeatmapOptionsOverlay"/>!</para>
|
||||||
/// </param>
|
/// </param>
|
||||||
public void AddButton(string text, Color4 colour, Action action, Key? hotkey = null, float depth = 0) => buttons.Add(new FooterButton
|
public void AddButton(string text, Color4 colour, Action action, Key? hotkey = null, float depth = 0)
|
||||||
{
|
{
|
||||||
Text = text,
|
var button = new FooterButton
|
||||||
Height = play_song_select_button_height,
|
{
|
||||||
Width = play_song_select_button_width,
|
Text = text,
|
||||||
Depth = depth,
|
Height = play_song_select_button_height,
|
||||||
SelectedColour = colour,
|
Width = play_song_select_button_width,
|
||||||
DeselectedColour = colour.Opacity(0.5f),
|
Depth = depth,
|
||||||
Hotkey = hotkey,
|
SelectedColour = colour,
|
||||||
Hovered = updateModeLight,
|
DeselectedColour = colour.Opacity(0.5f),
|
||||||
HoverLost = updateModeLight,
|
Hotkey = hotkey,
|
||||||
Action = action,
|
Hovered = updateModeLight,
|
||||||
});
|
HoverLost = updateModeLight,
|
||||||
|
Action = action,
|
||||||
|
};
|
||||||
|
|
||||||
|
buttons.Add(button);
|
||||||
|
buttons.SetLayoutPosition(button, -depth);
|
||||||
|
}
|
||||||
|
|
||||||
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
|
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
|
||||||
|
|
||||||
|
@ -95,7 +95,7 @@ namespace osu.Game.Screens.Select.Options
|
|||||||
/// </param>
|
/// </param>
|
||||||
public void AddButton(string firstLine, string secondLine, FontAwesome icon, Color4 colour, Action action, Key? hotkey = null, float depth = 0)
|
public void AddButton(string firstLine, string secondLine, FontAwesome icon, Color4 colour, Action action, Key? hotkey = null, float depth = 0)
|
||||||
{
|
{
|
||||||
buttonsContainer.Add(new BeatmapOptionsButton
|
var button = new BeatmapOptionsButton
|
||||||
{
|
{
|
||||||
FirstLineText = firstLine,
|
FirstLineText = firstLine,
|
||||||
SecondLineText = secondLine,
|
SecondLineText = secondLine,
|
||||||
@ -108,7 +108,10 @@ namespace osu.Game.Screens.Select.Options
|
|||||||
action?.Invoke();
|
action?.Invoke();
|
||||||
},
|
},
|
||||||
HotKey = hotkey
|
HotKey = hotkey
|
||||||
});
|
};
|
||||||
|
|
||||||
|
buttonsContainer.Add(button);
|
||||||
|
buttonsContainer.SetLayoutPosition(button, depth);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -351,6 +351,10 @@
|
|||||||
<Compile Include="Overlays\Profile\Sections\Ranks\ScoreModsContainer.cs" />
|
<Compile Include="Overlays\Profile\Sections\Ranks\ScoreModsContainer.cs" />
|
||||||
<Compile Include="Overlays\Settings\Sections\Gameplay\ScrollingSettings.cs" />
|
<Compile Include="Overlays\Settings\Sections\Gameplay\ScrollingSettings.cs" />
|
||||||
<Compile Include="Overlays\Settings\Sections\Maintenance\DeleteAllBeatmapsDialog.cs" />
|
<Compile Include="Overlays\Settings\Sections\Maintenance\DeleteAllBeatmapsDialog.cs" />
|
||||||
|
<Compile Include="Overlays\VolumeOverlay.cs" />
|
||||||
|
<Compile Include="Overlays\Volume\MuteButton.cs" />
|
||||||
|
<Compile Include="Overlays\Volume\VolumeControlReceptor.cs" />
|
||||||
|
<Compile Include="Overlays\Volume\VolumeMeter.cs" />
|
||||||
<Compile Include="Rulesets\Configuration\IRulesetConfigManager.cs" />
|
<Compile Include="Rulesets\Configuration\IRulesetConfigManager.cs" />
|
||||||
<Compile Include="Rulesets\Configuration\RulesetConfigManager.cs" />
|
<Compile Include="Rulesets\Configuration\RulesetConfigManager.cs" />
|
||||||
<Compile Include="Rulesets\Edit\Layers\BorderLayer.cs" />
|
<Compile Include="Rulesets\Edit\Layers\BorderLayer.cs" />
|
||||||
@ -474,9 +478,6 @@
|
|||||||
<Compile Include="Graphics\UserInterface\SimpleComboCounter.cs" />
|
<Compile Include="Graphics\UserInterface\SimpleComboCounter.cs" />
|
||||||
<Compile Include="Graphics\UserInterface\StarCounter.cs" />
|
<Compile Include="Graphics\UserInterface\StarCounter.cs" />
|
||||||
<Compile Include="Graphics\UserInterface\TwoLayerButton.cs" />
|
<Compile Include="Graphics\UserInterface\TwoLayerButton.cs" />
|
||||||
<Compile Include="Graphics\UserInterface\Volume\VolumeControl.cs" />
|
|
||||||
<Compile Include="Graphics\UserInterface\Volume\VolumeControlReceptor.cs" />
|
|
||||||
<Compile Include="Graphics\UserInterface\Volume\VolumeMeter.cs" />
|
|
||||||
<Compile Include="Input\Bindings\DatabasedKeyBinding.cs" />
|
<Compile Include="Input\Bindings\DatabasedKeyBinding.cs" />
|
||||||
<Compile Include="Input\Bindings\DatabasedKeyBindingContainer.cs" />
|
<Compile Include="Input\Bindings\DatabasedKeyBindingContainer.cs" />
|
||||||
<Compile Include="Input\Bindings\GlobalActionContainer.cs" />
|
<Compile Include="Input\Bindings\GlobalActionContainer.cs" />
|
||||||
|
Loading…
Reference in New Issue
Block a user